>>11899526
>why did it fail?
Because Atari couldn't be bothered to actually make anything worthwhile for it themselves and so it wound up with one legitimately good exclusive (Tempest 2000) one that was kind of cool even if the gameplay wasn't stellar (AVP) and...that was it.
The fact that it had some really good ports of shit like Rayman and Doom was commendable. If you were a Jag owner I'm sure those were nice to have. But why would you buy a Jaguar to play Rayman and Doom when you could buy a playstation and get decent versions of both along with an infinitely better library in general?90% of the Jaguar's best games were on other consoles that had better libraries, more first *and*third-party support, and had less weird controllers. There was just no upside whatsoever to buying a Jag instead of anything else. So no one bought one.
Atari's only real chance was to come out of the gate scalding hot before the PS1 crashed the party and instead they came out of the gate with an extremely meh pack-in game and Trevor McFur as a launch title. What the fuck did they think was going to happen? Which of their launch titles did they think was going to ship units?