>>149107822
>It's just cheaper.
But its not. When its more time-consuming, it is automatically more expensive. To make a full length traditionally animated film within deadline of 1-2 years you need an entire army of animators to do it on time. Doesn't matter how minimum wage they're paid, thats still a lot of people working. 3D animator is easier to animate, therefore its less time-consuming overall, therefore you have to pay less monthly wages to animators.
In both methods you have real life actors acting the scenes, difference is in 2D they act as reference clips for the animators to create more human movement for their characters. In 3D they use motion cap so the actor does 80% of the animation work without the animator needing to lift a finger.
>>149107855
>Dragon Ball Super Broly had a budget of $8.5 million
Dragon Ball Super Broly also had mediocre animation 90% of its length like a lot of talking head scenes. They were cutting corners in quality because keeping top quality throughout the movie would've been too expensive.
Why do you think anime shows have a lot of episodes where characters just talk and do fuck all else? Is it because the writer really wanted to convey his deep story to you? No, its because the studio has to stretch its budget between many episodes, so you're going to get filler episodes of characters sitting around with only their mouths moving, talking a novel to the screen.
Those "deep" episodes where animu faces talk about the meaning of existence and their feelings? They're not deep at all, those episodes are there to save money. The animator can do multiple scenes of mouths moving in 2 repeated frames a week. The moment those characters start moving around, opening windows doing dishes, making food or smoking cigarettes while talking it becomes more time-consuming.