7 results for "e5e6a21acb8fd11fdeed1f549c44e4a1"
>"We planted Invisigal in SDN. We knew you'd fall for her. She's been working for us this whole time."
>stole the Astral Pulse and kept it from Shroud
>gave it back to Robert to be Mecha Man again
>fought off the Red Ring goons with the rest of Z-team
>planted a bomb on his mech, blowing open the cockpit
>Shroud is thoroughly defeated with his mech a smouldering wreck
>only reason he isn't currently incapacitated is because he somehow took Robert's fat dog hostage on the rooftop
>they still act like Invisigal is working for them and she takes her mask and a gun from a goon

What the fuck were they talking about?
>leveling stats for your dispatch heroes
>gaining perks with effects to help you more effectively dispatch heroes and handle cases
>levels are gained only by doing things successfully
>in an on-rails Telltale game where the QTEs don't even matter, they're just there for post-fight stats

We all know damn well that failing every single dispatch won't do anything, right? I can't imagine there will ever be an actual fail state, so what is it all for? Are there going to be story events where your dispatch heroes succeed or fail based on stat aggregates they have or something?
>Krakens win as long as Daccord can single-handedly hold off 30 shots a game

Kraken hockey, baby.
>>28506396
Is he cute?
HUUUULKKKKKKKK
>>529510508
>get called a shill by saying that Capcom fucked up their game by not doing anything that actually leans into it strengths and that I have to go far out of the way to make the fun