Search results for "e92aaa32c02d81745c38e769753ffbe8" in md5 (6)

/vg/ - /sfg/ - Street Fighter General
Anonymous No.536855057
SO I DRIVE IMPACTED HIS DRIVE RUSH AND THEN STANDING HEAVY DRIVE KICKED HIS DRIVE REVERSAL ONLY FOR HIM TO DRIVE PARRY MY DRIVE MEATY SO I DRIVE DP'D HIS DRIVE FORWARD DASH AND DRIVE THROWLOOPED HIM DOWN TO 20% DRIVE HEALTH BUT THEN HE DRIVE WAKEUP SUPERED ME SO I YANKED THE DRIVE ETHERNET CABLE OUT OF MY DRIVE WALL AND DRIVE BLACKLISTED HIM BUT THEN CAPCOM DRIVE BANNED ME SO I DRIVE UNINSTALLED THIS TURD AND DRIVE REFUNDED IT
/vg/ - /sfg/ - Street Fighter General
Anonymous No.536732089
>>536731853
You paid ~$200 for the privilege of pressing mp+mk and then flipping a coin but I'm the sad one?
/vg/ - /sfg/ - Street Fighter General
Anonymous No.536609938
>>536609553
/vg/ - /sfg/ - Street Fighter General
Anonymous No.536458790
/vg/ - /sfg/ - Street Fighter General
Anonymous No.536316415
>>536314941
/vg/ - /sfg/ - Street Fighter General
Anonymous No.528743970
>>528743126
SF2: broken jank, some characters almost literally unstoppable once they get a knockdown
SF3: mostly opposite, powerful defense meant oki wasn't even much of an advantage in the first place (unless you were Urien)
SF4/5: capcom tries to make competitively serious games....steamroll tactics balanced out with comeback mechanics....everyone bitches about the comeback mechanics
SF6: steamroll tactics dominate again but they're so braindead and accessible and random that even bronzies don't complain about it because even when they're outmatched they'll still get their turn to throwloop sooner or later