Anonymous
9/5/2025, 6:56:58 PM
No.719889553
This depressed Japanese psychopath figured out that—with so many masochistic self-hating gamers—you could get people addicted to your game more with a *negative* feedback loop than with a positive one; and that fans of your game so addicted will shill for you twice as hard, because negative emotions are stronger than positive ones.
That's it. It's a new psychological manipulation technique that's a kind of reverse Pavlovian conditioning.
Anonymous
8/17/2025, 1:40:17 PM
No.718306117
Miyazaki's a feeble old man now. It's over.
It's no coincidence that From Software's golden age (2009-2019) took place while Miyazaki was in his physical prime
Anonymous
8/11/2025, 5:20:14 AM
No.717803121
Why does this retard constantly sabotage his games with retarded retcons and deletions? All you have to do is go listen to the cut Kale dialogue in Elden Ring and realize that the replacement we go for it was the incredibly mid Irina/Hyetta questline instead to realize what a fucking idiot he is and how awful his artistic instincts are.
Is he just carried by the talented people underneath him, or what?
Anonymous
8/4/2025, 5:20:58 AM
No.717229591
Why is he so adamant against adding any depth to the combat of the souls series while also focusing more on combat and less on interesting world building with each successive title
Anonymous
7/11/2025, 9:16:05 PM
No.715185371
>locks games released in 2025 to 60fps
Anonymous
6/30/2025, 5:51:55 PM
No.714087672
>obsessed with stagnation
>stagnates as an artist
Anonymous
6/22/2025, 12:04:52 PM
No.713335413
>>713316716
Can't wait to fight Zanzibart!
Anonymous
6/21/2025, 10:44:45 AM
No.713243998
>>713241273
Ccrapcom fans seething at fromsoft will nevere not be funny, how's the dlc for dd2 btw?
Anonymous
6/21/2025, 4:58:40 AM
No.713227753
>only knows how to tell one story
>only knows how to make one game
>only knows how to convey one atmosphere
Anonymous
6/18/2025, 6:01:03 AM
No.712966403
>rises to fame with his take on third person dungeon crawlers notable for their simple, slow, combat and opaque, punishing mechanics that reinforce caution when exploring the world
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>just makes the same combat again but faster
>just makes the same combat again but now the bosses have weird, retarded delays in their attack animations
>just makes the same combat again but now there is AoE spam everywhere
>just makes the same combat again but every new release has to be more over the top than the last
Is he the most overrated game dev of the last decade?
Anonymous
6/17/2025, 4:39:58 PM
No.712909656
>rises to fame with his take on third person dungeon crawlers noteable for their simple, slow, combat and opaque, punishing mechanics that reinforce caution when exploring the world
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>decides that what is effectively just Zelda combat with a stamina bar and a dodge roll needs to be the basis of 20 hit combos and bosses who pirouette around the arena and weird attack animation delays for every single fight
>also now it's open world
Is he the most overrated game dev of the last decade?