>>96245240
IMPAIRED LINGUISTICS
Bonus: 10 CP (Level 1) or 20 CP (Level 2)
This trait is only available to uplifts. This uplift’s
particular brain structure has difficulty processing
language. At Level 1, the uplift loses some of their
ability to speak, read, and comprehend things spoken
by others when they suffer from stress. Each time the
uplift suffers a trauma, they must make a Language
Test at −10 to speak (both verbal and via mesh
inserts) or comprehend (reading or listening) anything
above the most basic words and information. This test
only needs to be made once for each language, but
for each additional trauma suffered, the test must
be made again, with an additional cumulative −10
modifier. If the uplift loses their language abilities,
they will recover them when that particular trauma
is healed. In the meantime, they can only convey and
understand basic, one-word, one-syllable concepts,
such as “eat” or “run.”
At Level 2, the uplift’s language centers are permanently
hobbled. Their free natural Language skill
at character creation is 40 + INT, and no Language
skill may be raised above 60. Additionally, they must
make make a Language Test to convey or comprehend
particularly complex information or sentences at a −10
modifier. At the gamemaster’s discretion, this may also
impair other skill tests, particularly Knowledge skills
when dealing with detailed data or specialist terminology.
Level 2 does not incorporate Level 1 effects.
p.147, EP 1e Panopticon
I think it may not be a trait OP is looking for but a specific character.
Also makes me want to re-read EP. Or at least find out what happened to it. It should be dead by now, right?