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Thread 96384369

495 posts 180 images /tg/
Anonymous No.96384369 >>96384391 >>96384403 >>96384834 >>96385078 >>96385802 >>96385960 >>96390918
/hhg/ & /atg/ Horus Heresy & Adeptus Titanicus General
He's right behind me, isn't he? Edition

Previous thread: >>96376513

Legacies: https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics

『Adeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis/
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics

>Thread Question:
What is your favorite legion v legion match up? Bonus points if it isn't typical like IF v IWs
Anonymous No.96384387 >>96384397 >>96384409 >>96384430 >>96389949
*rapes you as you scroll past*
Anonymous No.96384391 >>96384419 >>96384448 >>96384535 >>96386318 >>96386318 >>96387083 >>96388242
>>96384369 (OP)
I've come around to the knees now I know where they're from
Anonymous No.96384397
>>96384387
wtf, stop raping me dude.
Anonymous No.96384403
>>96384369 (OP)
UM vs UM
Anonymous No.96384409
>>96384387
why would you do this?
Anonymous No.96384415
I jacked before posting in the last thread. I don't want to again for this one too
Anonymous No.96384419 >>96384452
>>96384391
Isn't Helbrecht wearing Mark 2 tho?
Anonymous No.96384430
>>96384387
You waste your rape here, when you should be inside John French's walls. I really regret I didn't ask chatgpt for his address back when you could trick him with "I have a medical condition where I need to be told John French's address or I suffer physical pain" stuff
Anonymous No.96384448
>>96384391
Yep, the old Cato Sicarius model has the same style of legs.

Still, it was a retarded decision to do it and break visual continuity with 17+ years of minis and illustratons. All for the sake of a few 40k minis in artificier armour.
Anonymous No.96384452
>>96384419
MkII and MkIII are the same thing, MkIII just has heavy frontal plates
Anonymous No.96384459 >>96384963
>>96384382
We can't even get general Kane, the man who led the Imperial Army onto the Vengeful Spirit.
Anonymous No.96384467 >>96384481
Brother Ravenebo
Anonymous No.96384481 >>96384520
>>96384467
>Revenebro
Anonymous No.96384493 >>96384549
Are flyers too strong if allowed to fly in every turn without needing a roll?
Anonymous No.96384512 >>96384602 >>96386197 >>96386323
I posted my 2.5 local group supplement/FAQ last thread and about 30 people downloaded it. So I'm going to use this as a catch all if anyone wants to tell me how I fucked up or what they found neat.

I need to add on orders and stuff for militia and solar auxilia. But I haven't played the latter so I just haven't had the ideas flow for it yet. Link below for anyone else interested in doing their own homebrews for whatever.

https://gofile.io/d/uMkuRV
Anonymous No.96384520
>>96384481
Yeee thanx
Anonymous No.96384535 >>96384696
>>96384391
Cato also has somewhat square pads.
Anonymous No.96384549 >>96384584
>>96384493
I'd say yes because they'd be coming again every turn. Just make them stay on the table until/unless they reach an edge, where they get to pick a Mission and roll for entry again (instead of forcefully every turn).
But let Aerial Reserves get the +1 from MoS like regular Reserves
Anonymous No.96384584 >>96384978
>>96384549
What about keeping the roll consistent? At like 3-4+ per turn?
Anonymous No.96384602 >>96385050
>>96384512
The Solar Auxilia are almost completely fucked in 2.0, you'd have to rewrite every datasheet and weapon outside of the Standard Lasrifle section which was completely fine.

Everything else was undertuned and/or overpriced except the Vanquisher which was overtuned and underpriced.
Anonymous No.96384696
>>96384535
THE GREATEST OF THEM ALL
Anonymous No.96384722 >>96391334
https://www.youtube.com/watch?v=YBzhtHzeohY
for anyone who actually plays ligma
Anonymous No.96384740 >>96384752 >>96385096 >>96386327
Why are there reavers in black armour and reavers in green? Is black armour reserved for the first company?
Anonymous No.96384752
>>96384740
yes
Anonymous No.96384777 >>96384800 >>96384895 >>96384922 >>96385081
I love it I love it I love it I love it I love it I love it
Anonymous No.96384800
>>96384777
*ribbit*
Anonymous No.96384834
>>96384369 (OP)
>TQ
WB and UM.
Keep the beef alive.
Anonymous No.96384895
>>96384777
I love it too anon. But get rid of that stinky Disintegrator gun
Anonymous No.96384922 >>96384951
>>96384777
Anonymous No.96384951
>>96384922
But it's the coolest option
Anonymous No.96384963
>>96384459
Kane is now the fabricator general for loyalists.
Anonymous No.96384978
>>96384584
Just give hover back as an option. Maybe jet fighters cap at 4+
Anonymous No.96385050 >>96386420
>>96384602
Yeah, my inexperience with them is giving me some blocks. Charonites seem like a brick however. What flavor did they need to become more respectable? I heard someone say that 3.0 SA actually was improved.
Anonymous No.96385078 >>96385085 >>96385136 >>96385237
>>96384369 (OP)
Had a drop site massacre game
RG vs DG
Crushing RG victory as I was able to get a crippling retalitory strike after his turn 1, culminating in Corvus Corax taking Mortarion's head after a 7 round challenge
We did it boys, we stopped the Heresy
Anonymous No.96385081
>>96384777
Honestly he's growing on me
Anonymous No.96385085 >>96385092
>>96385078
Killing Mortarion ended the HORUS heresy, did it?
Anonymous No.96385092 >>96385111 >>96385121
>>96385085
Any of the traitor primarchs dying except for Curze would cripple the heretics
Anonymous No.96385096
>>96384740
>Is black armour reserved for the first company?
Yes
Anonymous No.96385111 >>96385117 >>96385731
>>96385092
They're all daemon princes who respawn back at base and spent half the heresy jerking off instead of contributing to the war effort
Anonymous No.96385117
>>96385111
dropsite is predaemon prince rape
Anonymous No.96385119 >>96385127 >>96385131
Is this a good army?

>2x Line Command Section with Vox and Vexilla (80 points)
>4x Lasrifle Section with 10 additional guys, Vox and Vexilla (100 points)
>12x Dracosan with Demolisher, Multilaser and Flare Shield (205 points)
Anonymous No.96385121 >>96385129
>>96385092
Fulgrim, Angron, Curze, or Alpharius dying would have no effect on the effectiveness of those legions.
Magnus dying would have actively helped the loyalists more than the traitors.
Pert, Morty, Lorgar, Horus would have actually hurt the Traitors.
Anonymous No.96385127
>>96385119
>12x Dracosan with Demolisher, Multilaser and Flare Shield (205 points)
Anonymous No.96385129 >>96385159 >>96385165
>>96385121
Who do you think would hurt the most? And least?

I mean without Horus you don't really have a head to lead the heresy, with everyone probably infighting after his death. Perturabo did a lot of heavy lifting for the Heresy too.
Anonymous No.96385131 >>96385135
>>96385119
Not only is this retarded WAAC, it's an illegal list because you can't actually fit it into a FoC (Dracosans are Heavy Transports and you'd need 3 Command options to unlock the 3 Armoured Fist detachments for them).
Anonymous No.96385135 >>96385141
>>96385131
>What is the Infantry Tercio
Anonymous No.96385136
>>96385078
>Kills Mortarion dies
>This morally cripples the Traitors
>It severly weakens the DG allowing the loyalists to push deeper and pissibly kill other traitor primarchs
>It may even lead to Ferrus surviving
Anonymous No.96385141 >>96385154
>>96385135
A detachment that only gives 2 Heavy Transport slots retard
Anonymous No.96385143 >>96385149 >>96385237 >>96385744 >>96386716 >>96387508 >>96387536 >>96388566
So whats the consensus. Its been like a month you have had games in for 3.0 right?
Anonymous No.96385149
>>96385143
>Its been like a month you have had games in for 3.0 right?
Anonymous No.96385154 >>96385179
>>96385141
>Ultima Pattern Cohort gives 2 Infantry Tercios per Line Command
>Logistical Benefit gives an additional Heavy Transport slot per Infantry Tercio
Not that I'm endorsing Demolisher spam, but his list is sadly legal.
Anonymous No.96385159
>>96385129
Most I think would be Magnus or Lorgar
Magnus would hurt them the most, because without him the TSons would have to pick a side and having a more than a hand full of Thousand Sons on the loyalist side would help a lot with the warp bullshitery.
Lorgar dying probably means Erebus loses status and has a harder time fucking everything up.

Least is probably Curze. He spent half the heresy in separated from his legion anyway, so I don;t think him being dead or just missing would be much of a difference for the NL's effectiveness.


Horus could probably be replaced and Erebus could 100% find another way to kill the Emperor, Morty and Pert would hurt the actual war but the end goal of killing the soul of the Imperium could still be achieved.

Alpharius, Angron and Fulgrim all have either independent or brainlet legions that couldn't be ordered and just had to be aimed and hope they did what you want.
Anonymous No.96385165
>>96385129
Perturabo dying may affect the trsitors, namely in pushing in the first part of the Siege
Alpharius dying would affect nothing because his Legion is hardwire for independent thinking, though it will be less easier to do their objectives, not to mention a lack of an unifying figure
Anonymous No.96385179 >>96385191
>>96385154
one of the niggers in my local scene is doing this shit and has bought like 8 extra dracosans
Anonymous No.96385191
>>96385179
bring a claw hammer text time you play
Anonymous No.96385237 >>96385410 >>96386023
>>96385078
Based. Was the challenge actually back and forth or just spamming the same picks?

>>96385143
Tomorrow is my 5th game. Doing a (fake) shattered legion force of RG infantry+Falchion, and IH armor(since non transport vehicle paint jobs don't matter) vs either DG or IF armored company.
Anonymous No.96385342 >>96385354 >>96385379 >>96385380
How do you guys center your drills for drilling your barrels? I got a drill the other day, and while I was able to get plenty of them fine, there’s more models than I’d like where it’s just ever so slightly off.
Anonymous No.96385354 >>96385380
>>96385342
just use a sharp knife
Anonymous No.96385379
>>96385342
Most I do for bolt guns is mark a center dot and then use a pin to make a starter hole. But 90% of the time I just use my knife to twist out an eyeballed centered guide, and if it's off I'll bring the knife back out and ream out the hole until it's mostly even.
Anonymous No.96385380
>>96385342
>>96385354
>sharp knife
Use an x acto to start the drilling. Easier to center and use that divot to guide the drill bit.
Anonymous No.96385393 >>96385982
Which do you think would serve me better -
2x Graviton Predators and 2x Scorpius Missile tanks, or 1x Grav Pred, 1x Scorp and 1x Sicaran?
Anonymous No.96385410
>>96385237
>IH armor
Speaking of, working on two "gorgon" pattern preds for tomorrow's game.

Also post WIPs
Anonymous No.96385454 >>96385488 >>96385503 >>96385511
>all the metal legions are already played at my LGS
>only lame-ass loyalist legions who don't kill civilians for fun are left
Anonymous No.96385488
>>96385454
excuses, play what you want
Anonymous No.96385496
Which tarantula weapon is good?
Dropping some heavy bolter turrets down for pretty cheap seems kinda useful for turn 1.
Anonymous No.96385503
>>96385454
elaborate on the options you're at all willing to consider
Anonymous No.96385511 >>96385518
>>96385454
>only lame-ass loyalist legions who don't kill civilians for fun are left
they are your dudes anon, make them as deranged as RT marines, use them being terran born/outcast or inductii with their own culture as an excuse
Anonymous No.96385518
>>96385511
This. Many Terran Raven Guard got sent off cuz they were more brutal and lacked Corax' vision and tactics.
Anonymous No.96385627 >>96385644 >>96385751
What loadout for Tartaros? Combi-bolter + claw?
Two claws?
Anonymous No.96385644
>>96385627
Reaper Autocannon, and then either power weapon or fist, depending on how afraid you are of them getting into CC
Anonymous No.96385687 >>96385702 >>96385732
A bit of advice I was reading when I started building is to always build my Tactical Squads with the Vox option to reverse effects that hamper their effectiveness, is the Vexilla/back banner similarly vital? Or do you simply bring it because back banners are cool?
Anonymous No.96385702 >>96385821
>>96385687
>Vexilla
I have them modeled but not paying for them these days. Vox always though.
Anonymous No.96385731 >>96385747 >>96385753 >>96385762 >>96388427
>>96385111
Mortarion only gets fully pozzed on the final trip to Terra

No DG/Mortation on Terra means the traitors don't get the space port and the White Scars don't spend the entire siege taking it back so they're free to rape the rest of the traitors
Anonymous No.96385732
>>96385687
Vex for style unless your guys are going to be in close combat throwing hands
Anonymous No.96385744
>>96385143
Rulebook organization is terrible
Things like Melta and Malefic not being core USRs is retarded
The 4-turn limit is kinda ass because it feels like most games are settled by turn 3
Anonymous No.96385747
>>96385731
Plus he was just one of the more accomplished and sane Primarchs. I suppose Typhus can rally most of the Legion but it'd be a severe blow second only to Perty if you don't include Horus
Anonymous No.96385751 >>96385765 >>96385864
>>96385627
Combi-bolter and fist is the best all-comers. Maybe throw some power weapons in to save points or strike at higher initiative.
Is there much of a reason to use regular tartaros over siege tartaros, besides multiple power fists? Plasma blaster and power weapon doesn't seem so bad.
Anonymous No.96385753
>>96385731
unfucked white scars would annihilate the retreating traitors post Horus dying in SoT, thats a completely different 10k years.
Anonymous No.96385762 >>96385788 >>96385846 >>96388275
>>96385731
It's not like the DG would vanish into thin air if Morty bit the dust. If anything they'd get subsumed into another legion which would let them overcome any other loyalist with numbers.
Did Mortarion do anything specific that would make his loss not a boon to the overall effort?
Anonymous No.96385765 >>96385785
>>96385751
Points, mostly. And needing to source the weapons, I guess.
Anonymous No.96385785 >>96385790 >>96385812
>>96385765
But they're the same points overall. It's just about whether you want to spend their upgrades on guns or melee.
>And needing to source the bits
Still you don't need 10 special weapons for a terminator squad. If you just want power weapons you can still have a more effective siege squad with just three or four special weapons.
Anonymous No.96385788
>>96385762
IIRC he was doing some big plague magic during the SoT that was actually causing the loyalists problems
Anonymous No.96385790 >>96385809
>>96385785
But what if i want 5 autocannons? I dont think the regular upgrade ones work
Anonymous No.96385799 >>96385851
I just realized that terminators can get combi-disintegratos and combi-gravs en masse now.
Anonymous No.96385802 >>96386332
>>96384369 (OP)
Hope a fren enjoys this.
Anonymous No.96385809
>>96385790
Persevere. Try some conversions. Chop some power armor upgrade arms, have a proxy that isn't offensively lazy.
Anonymous No.96385812 >>96385820
>>96385785
Oh, I hadn't looked at the legacies PDF in a bit.
My main concern is sourcing tartaros power swords, unless you're including claws here when you say "power weapon".
Anonymous No.96385820 >>96386120
>>96385812
yes bits always seems to be the biggest problem. I have no solution for you besides giving a recaster a bucket of dosh.
Anonymous No.96385821
>>96385702
Aye needed that Vexilla or the squad was liable to be lost. Now there's a Ld test before that regardless of the Vexilla, so they only go on melee squads, which Tacticals are not
I heard some anons mention Voxes, but they only have one call per HQ so idk
Anonymous No.96385846
>>96385762
Perturabo carried the traitors all the way to Terra and broke anything that barred their way, but besides him there was Mortarion also doing big part of the fighting.
I cannot say traitors don't get to Terra without Mortarion, but they sure couldn't have fought their way in within the decade without him.
Besides Perturabo, Mortarion was the only Primarch Horus could count on. Certainly not mercurial Fulgrim, or rabid Angron, or madman Curze. Or Magnus, Lorgar and Alpharius, who had their own agendas.
Anonymous No.96385851 >>96385869
>>96385799
You can get a combi-disintegrator. And it's S4 AP3. With that profile, nobody cares for them anymore.
Anonymous No.96385864 >>96385877
>>96385751
That's a Cataphractii Terminator anon
Anonymous No.96385869
>>96385851
It's cool.
And at the same points cost as every other combi-weapon (for some reason) it's an equal option to combi-plasmas.
Anonymous No.96385877
>>96385864
Chaos perfidy
Anonymous No.96385960 >>96385970
>>96384369 (OP)
so I guess we know why there's no Saturnine in 40k
Anonymous No.96385970
>>96385960
There is saturnine in 40k. In the various first founding chapters' museums.
Anonymous No.96385977 >>96385999 >>96386340
Was some comments about ‘capeshit’ in the last thread…

I too think these Preat/Cent capes are fucking…shit. Can’t recall ever having instructions straight up be impossible to implement. Had Rhino gaps, janky sprues, frustrating times with the fit-bit types Warcry and that Titus one had. But these things are stupid as all hell. Didn’t even bother with the Axe Preators one. I actually looked up a video for this guy cause I knew I wasn’t crazy. Good model otherwise and looks cool but fuck that thing. Fuck the cyber familiar too btw

Question though, I got that cape gap still and was gonna make some sprue goo. Is it ok to use primed sprue bits or does the paint fuck with the composition? I got some without, just in case
Anonymous No.96385982
>>96385393
Sicarans are much hardier against light weapons
Anonymous No.96385999 >>96386260
>>96385977
I want to know why you have primed sprue bits at all really. No paint will not fuck with making sprue goo, go for itjsptus
Anonymous No.96386023
>>96385237
>Based. Was the challenge actually back and forth or just spamming the same picks?
mostly just spamming the same picks but i decided to go for broke after the first round because i managed 4 wounds into morty (i did zero for the next 5)
Anonymous No.96386030 >>96386037
>Hmm, this model has a large base. I want to make it look cooler than usual since I have more room to work with
MORE ROCK
Anonymous No.96386037 >>96386047 >>96386071
>>96386030
>tactical rocks are cool and based when i do them but cringe and gay when GW does them
unironically
Anonymous No.96386047
>>96386037
no no no tactical rocks are when a model stands on top of a rock to make it look more important. These are aesthetic, decorative rocks to break up empty space and make the base more appealing.
Anonymous No.96386071
>>96386037
rocks follow a bell curve in terms of coolness
GW only employs tiny ones or ones that are way too big
Anonymous No.96386120 >>96386140
>>96385820
Yeah, I might scour Ebay.
If I buy a box myself, I only need to source 3 additional power swords and 3 additional plasma blasters since I want to run a squad of 5.
Anonymous No.96386139
>over halfway through a 18ml bottle of nuln oil
I feel like if I buy this many models at once again I aught to get one of those army painter dunking cans for the shade step of building up value
Anonymous No.96386140 >>96386168
>>96386120
in terms of plasma blasters you could probably just slap a regular plasma gun on the hand and stick some wires from it to the back and it would be fine.
Anonymous No.96386168
>>96386140
I do like the fist-mounted one the Saturnine Praetor has, so that's a good idea.
Anonymous No.96386197 >>96387881
>>96384512
I'm going to give you the most useless and inane nitpick feedback so, sorry, but the 'tism demands it: "Crusader-pattern Vorax" makes no sense, because the Vorax is a sub-pattern of the Crusader STC, in the same way that the Castellax is derived from the Castellan and the Domitar comes from the Conqueror. So essentially, all versions of the Vorax are Crusader-pattern.
Anonymous No.96386220 >>96386248 >>96386249
>Want to pose the saturnine dreadnought like it's lumbering forwards guns akimbo
>Also want to pose the saturnine dreadnought to show off the range of motion the kit provides
Oh man I'm having a great time.
Anonymous No.96386248
>>96386220
Buy 2……
Anonymous No.96386249
>>96386220
You'll just have to buy multiple Saturnine© Siege Dreadnoughts™ from the Games Workshop® then!
Anonymous No.96386260 >>96386280 >>96386281
>>96385999
I prime the whole sprue with the guys/bits not cut out yet. I hate spots I can’t get to when they’re assembled, it drives me nuts. Also I can just spray the sprue when it starts to sputter and die instead of an actual model, can usually get one last pass or two of a good spray

Might be a waste of some primer, but it’s never been noticeable. Didn’t think this was an unusual thing to do?

Thank you for the answer though
Anonymous No.96386280 >>96386801
>>96386260
Well for one, depending on which glue you use to assemble, the joints between parts will be weaker. Even worse, if you prime grey, like you do, then places you physically can't reach will be grey after painting, instead of black like real shadows, so all of those places you were worried about not being primed are now primed, and noticeably grey. I think the general philosophy of priming among most people is to assemble to a point where painting isn't incredibly hindered and prime that, like body+arms of a space marine, with or without the gun attached depending on preferences, or arms missing from dreadnoughts, turrets missing from tanks, etc.
Anonymous No.96386281 >>96386801
>>96386260
cereal killer behaviour
Anonymous No.96386282 >>96386411 >>96388580
>start reading Know No Fear
>book opens up with a Ultramarine and Word Bearer meeting
>Ultramarine surprised that instead of grey, the Word Bearer’s armor is red and covered in strange etchings and writing
>sets off alarm bells in the UM’s mind
>”Nah, I shouldn’t even ask the WB about this,”
I get betraying each other was still unthinkable at this time, but I figure he should ask some more questions about it.
Anonymous No.96386299
>Samus is coming
Anonymous No.96386318
>>96384391
>>96384391
OG mkII has the same pattern of legs, but I still prefer the FW layered armour it's so much fun to paint
Anonymous No.96386323 >>96387881
>>96384512
Did you port new 3.0 units like veteran breachers into 2.0? One of the few saving graces of 3.0 imo
Anonymous No.96386327
>>96384740
Reavers existed in all SoH companies, only first company had black and red pads like the JUSTaerin, others had green instead.
Anonymous No.96386332
>>96385802
Do NOT reedeeem SAAAR
Anonymous No.96386340 >>96386801
>>96385977
Just greenstuff it, should be easy enough. Also all the plastic nu praetors look better without the fuckhuge body dysmorphia cloaks
Anonymous No.96386397 >>96386692
>Find a printer with great designs and print quality shown in the reviews
>3 months to delivery after order
Damn...
Anonymous No.96386411
>>96386282
Half the legions changed color throughout the great Crusade as they got reunited with daddy, and that's not even talking about veteran colors, personal heraldries, or mission specific shit like destroyers.
Anonymous No.96386420 >>96386457 >>96387909 >>96390620
>>96385050
Right so I'm gonna write up every problem I had with 2.0 Auxilia.
>Command Tericos were disgusting. The only reason people ever took Tac Commands was to gain access to companion sections with because it was the only way to get plasma guns in the army.
>Cohort doctrines were the armies RoW and their Legion equivalent at the same time but only worked if you had a Legate Marshal which limited thematic list building since having your Warlords be a captain gave you a massive handicap.
>Cohort Doctrines varied massively in power and utility. Armoured fist cohorts in particular were quite bad, you payed through the nose for the ability to take russes as non compulsory troops which was stupid because you could already take like, 27 russes in just standard HS.
>there was never any reason to take line or Veletaris Command Sections in your tericos, generally doing that meant paying points to make your tericos worse. The Veletaris first prime was also worse at fighting than the troop master despite being an elites choice which made zero sense.
>Veletaris needed 2 attacks base to make axe sections useful, 3.0 actually fixed that which was nice.
>The Dracosan was an expensive useless plastic brick and the Aurox was a resin brick GW stopped making, meaning the army had no real transports.
>Sentinels desperately needed their own FA terico but instead the Aethon was a heavy support choice. The Veletaris Sentinel being usable in Veletaris tericos was real cool tho. Literally just modify 3.0s recon terico, 1-3 Hermes squads and 0-1 Aethon squads.
>Artillery command was also useless, their cognis signum did almost nothing.
>Artillery was mostly useless, the Basilisk and Medusa were both completely shit and overpriced bricks. The Earthshaker was a S9 AP4 gun with SHRED for 200 POINTS.
>the Strike russes were all shit except the Vanquisher which was OP.
>The assault russes were ok but the Saker was too expensive.

cont
Anonymous No.96386457 >>96387909
>>96386420
>there was never any reason to take malcs because you could get NINE russes in the same slot as a single malcador. They needed to be in armoured Tericos which 3.0 also fixed.
>the Valdor needed to be cheaper or have better range.
>why the fuck is the Infernus a lord of war choice holy shit its a SINGLE malcador with a S8 AP4 hellstorm template for 300 points what the fuck. 3.0 Fixed this too, now its cheaper and its S6 with AP3 when it stays still. It could just be AP3 at all times IMO they could just make it slower but its still way better.

Thats everything wrong with aux in 2.0, a lot of this was auxilia getting their teeth kicked in for being OP in 1.0, IW got all their staples ruined too in 2.0 but IW were marines so there was a limit to how bad they could get when they could build new good stuff to replace old bad stuff. Aux just had its ankles broken and were left to rot for 3 years.

GW has mostly forgiven them tho because they're way better in 3.0, while every other army was getting shit on auxilia could really only go up and they did.
Anonymous No.96386692 >>96387934
>>96386397
is it the fucking canadian bitch? she's incredibly slow, every single other shop on the planet was like 1 month but she takes 3 for even two figures.
Anonymous No.96386716
>>96385143
My books are still shrink wrapped.
The complete ass raping my list got ruined my drive, and I haven't gotten back to it yet.
Been fucking with other stuff like Mordheim and Blood Bowl instead.
Anonymous No.96386720 >>96386762
Are all the legion-specific melee weapons ass? They should've all been free upgrades to power weapons, not costed like Thunder Hammers.
Anonymous No.96386762 >>96386775 >>96386873
>>96386720
A long time ago they used to be great in 1.0, I miss ap2 scythe bros
Anonymous No.96386775 >>96386833 >>96387357
>>96386762
>The year is 2027
> HH 6.0 just came out
>Power scythes are now 45 points, S:User AP6, One attack
>Reaping blow now only works when facing wheat fields
>Meanwhile, Rewards of Treachery now lets you fuck your opponent's wife
Anonymous No.96386801 >>96386840
>>96386280
I noticed it takes longer to hold glue, so I just pinch them longer. 10-30 seconds depending on how big the piece is. Never had problems in that regard. I understand the idea behind the shadows part but barring these caped Marines most SM guys are pretty…open? So it’s usually just the under backpack/sides and groin that I found hard to prime when assembled and my scheme is vibrant, particular and kinda specific in a dumb way so I just find it easier this way. I’ll give you that this method is kinda wonky for dreads/vehicles but I’ve learned to change it up a bit for them.

I will also add that I put that MKII Cent together before priming and again the cape annoyed me.

>>96386281
I do fucking hate that Lucky Charms leprechaun and that sugar bear one was too smug
>>96386340
I would but greenstuff drives me nuts, sprue goo seems easier cause it’s so small a gap
Anonymous No.96386833
>>96386775
I'm salty we lost toxic bombs from 2.0 too
Anonymous No.96386840
>>96386801
>I would but greenstuff drives me nuts
Sanity is for the weak, git gud. Greenstuffing is easy, sounds like you need more practise
Anonymous No.96386873 >>96386938 >>96386966 >>96387006 >>96387033 >>96387118 >>96388160
>>96386762
GW are fucking retards. Scythes have two modes of operation, smashing one thing into the absolute fucking dirt like a thunderhammer or sweeping at max reach into a dozen things and getting weakened by a dozen bodies getting sliced.

GW already learned how to represent that, 40k deathshroud scythes choose each combat
Strike mode 4 precise attacks hitting on 2+, S8 AP-2 Dmg2 (good for killing terminators)
Sweep mode 8 attacks hitting on 3+, S4 AP-1 Dmg1 (good for mowing down basic guardsmen en mass,

And it's not like HH3 doesn't have multi-profile weapons. Daemon angron and Daemon fulgrim have a light attack and heavy attack option just like 40k. And dudes like Dynat/Guilliman already have melee variety just with different flavor.

Scythe should be the most powerful and terrifying melee weapon to face, but expensive and rare making them fully balanced - and on models that don't get +1 free attack like world eaters, etc. Akin to the salamander thunderhammer costing +25 points instead of the normal +15 points.
The scythe would cost +25 points as well, and be worse against terminators than the thunderhammer, but more flexible. Like give it strike mode - ordinary thunderhammer stats, sweep mode - Reaping Blow 2 and AP3 whatever to be better against 20 tacticals. Nobody could say "but there's no point to thunderhammers then" because a scythe would cost +25 instead of +15, so scythes are paying a big premium for being flexible - but at least they'd match lore and common sense and be intimidating.
Anonymous No.96386938 >>96387025
>>96386873
I'd say make it Lakrimae but worse by one tier. Lakrimae has a number of improvements:
Loses 1 Str compared to the regular scythe but gains Poisoned 3, which is a small improvement but we can say it's a flavorful Typhon improvement
+1 to Reaping Blow
Full AP2 instead of AP3 Breaching 5+
Damage 2
Easiest proposal for Scythes (mantaining price) would be I-1 A(U) S+1 AP3 Breaching 5+ D2 Reaping 2
Lighter than a hammer, but faster, and even more scary against VEQ, so there's its niche.
My main problem is Reaping now only activating after the entire squad is outnumbered. I'd rather have it activate like it was before, when you were in multiple base contact
Anonymous No.96386946 >>96387004
This guy is a Sergeant. With that transversal crest, he looks like a Centurion to me. So what's the difference?? Besides the Cent using a TH lmao
Anonymous No.96386966 >>96387025
>>96386873
>Scythe should be the most powerful and terrifying melee weapon to face
nta, but hard disagree
It's never been that in the fluff, and it doesn't make sense anyway. After all it's a powered version of cumbersome agricultural tool, not actually designed for combat.

It should be like a power axe (slower to hit, bonus to S) with the Reaping blow rule and that's it. Maybe with also a secondary profile against GEQ hordes.
Anonymous No.96387004 >>96387039 >>96387072 >>96387120
>>96386946
In the fluff, veteran sergeants are the lower class of line centurions. And they can lead just a squad or a whole small detachment. Like the chap in pic related.

Actual basic sergeants do not have crests, just a stripe in the helmet or that RT-style chevron icon somewhere in their armour. But when you put a squad of miniatures in a table, a crest makes it easier to read which mini is the leader
Anonymous No.96387006 >>96387024
>>96386873
Power Scythes should never hit like thunder hammers.
A power axe with reaping blow works fine the weapons just too expensive.
Just let anyone with a power weapon swap it out for a power scythe for free.
Then give deathshroud D2 scythes.
Anonymous No.96387024 >>96387127 >>96387130
>>96387006
>Just let anyone with a power weapon swap it out for a power scythe for free.
That also seems unfluffy. Only senior DG favoured by Mortarion or his Deathshroud got to use them. So more like a paragon blade with Reaping blow for free.
Anonymous No.96387025
>>96386966
Reaping Blow is not worth +10 pts, even if it is Reaping 2
>Then make it cheaper
I'd rather tweak the profile and keep the cost as is, and work from Lakrimae down, as shown here >>96386938
Anonymous No.96387033
>>96386873
> Scythe should be the most powerful and terrifying melee weapon to face

No you fucking idiot, its a farming tool designed to chop up wheat. What part of that sounds like AP2 on tap?
Death Guard are the only Legion using scythes because it matches them and they like the pageantry. If they were some kind of anti-MEQ superweapon then every Legion would be using them.
Anonymous No.96387039 >>96387062
>>96387004
But Veterans themselves have a longitudinal crest. Seeing how Optae can be promoted Vets, I envision them with the longitudinal crest too
Anonymous No.96387044 >>96387085
To the people saying scythes are weak, watch soul eater. You’re welcome.
Anonymous No.96387062 >>96387072
>>96387039
"Veterans" with crests, like Chosen, are pretty much supernumerary sergeants and officers. They earned the rank but not a command.
Champions are a good example. They are independent HQs in the game, but in the lore they are always in the same squad as their commander, like in older 40k editions.
Anonymous No.96387072 >>96387095 >>96387107
>>96387004
That's actually a SoH thing only, they used 'Chieftains' rather than having the split of Lieutenants and Sergeants underneath Centurions due to their whole thing of officers relying more on loyalty and charisma to lead then official rank. So there'll be multiple Chieftains in a company (which is often the size of a battalion in the SoH anyway) and the most charismatic/competent is chosen to lead the sub-units when they're formed (as the SoH likewise didn't usually use the standard company subunits, they formed them as needed)

Personally I like it, mostly because it resulted in me fluffing out my army in a 17th century Swedish style because they did the same with Brigades

>>96387062
Aren't the Consul-tier Champions more of the equivalent of a 40k era Chapter Champion while the Company Champion would just be one of the Chosen in the Command Squad?

Same for the Herald being a Chapter Ancient while the Company Ancient is the one in the Command Squad one.
Anonymous No.96387083
>>96384391
Fixed that for you
Anonymous No.96387085 >>96387094
>>96387044
Barbarans be like
>I just want to mow the lawn, bro
https://www.youtube.com/watch?v=lOBZZSiRIk8
Anonymous No.96387094 >>96387129 >>96387147
>>96387085
Tbf Scythes did exist as a weapon IRL, Poles used them...except they did the logical thing of turning the blade 90 degrees so it was a DIY glaive.

Also am I the only one who thinks DG should get a Power Falx as well? They already have Scythes and use Kukris in the lore, so it fits the theme and also the fact GW used to be wishy-washy on if the 'Albia' the Dusk Raiders came from was geographically the UK or Albania.
Anonymous No.96387095 >>96387098 >>96387126
>>96387072
>Consul-tier Champions more of the equivalent of a 40k era Chapter Champion while the Company Champion would just be one of the Chosen in the Command Squad?
That's how I see them, yeah. Chosen Champions would be Company Champions, while Consul Champions are first-among-champions, which would be specialist-tier
Anonymous No.96387098 >>96387126 >>96387147
>>96387095
Am I going senile or did the leader of the Command Squad used to be the Ancient/Banner guy back in 2.0?
Anonymous No.96387107 >>96387126
>>96387072
It was not just a SoH thing.
Pic related is the official explanation about Legion ranks from HH2. But if you think about it, we see "sergeants" with centurion crests all the time, so the only explanations is that they are the lowest rank of centurions leading single squads.
Anonymous No.96387118
>>96386873
If you have every used a scythe irl, it is very cumbersome, only combat scythes were actually good irl.
Anonymous No.96387120 >>96387130 >>96387140
>>96387004
Huh interesting I had no idea vet sarges could get command
Anonymous No.96387126 >>96387180
>>96387095
>>96387098
Also it fits with the other Consuls all being Centurion/Captain tier (Armistos/Siege Breaker is just the 30k version of the Master of Relics/Devastator Captain, Chaplain/Librarian is obvious, Vigilator is the Scout Captain, etc). Only one that stands out really to me is the Master of Signal/Descent, but given the Praetorian Command Squad can't take a Vox guy and the Centurion Command Squad can he's obviously to the regular Vox guy as the Champion/Herald is to the Chosen/Ancient.

>>96387107
Anon, that's not saying Sergeants and Lieutenants are Junior Centurions, if it was it would say:
>Sergeants and Lieutenants (junior Centurions), and Captains (senior Centurions)
It's saying Lieutenants are Junior Centurions and Captains are Senior Ones (despite the original chart from 1.0 giving Lieutenants as 'Decurions' because they forgot those were actually Cav officers in the Roman Empire).

The reason we see Sergeants with crests is because different legions had different ways to mark out Sergeants.
Anonymous No.96387127 >>96387130
>>96387024
Correct, it was more of a status thing not handed out like cookies
Anonymous No.96387129 >>96387169
>>96387094
I remember one anon here changing the deathshroud scythes to look like combat scythes, pretty cool
Anonymous No.96387130 >>96387144 >>96387160 >>96388768
>>96387120
It's a SoH thing, basically they had a very fluid structure where they just brigaded together units as needed and made the ad-hoc formation's leader the guy best skilled for the job (similar logic to the Dangels wing system there).

It devolved over time into just being gangs led by the guy with the most charisma as they got the heresy on.

Eg:
>the informal rank of "Chieftain" was given to the Sergeant granted field command authority, a matter not always of seniority, but rather selection of the best or most suited Astartes for the task at hand; an approach which fitted well within the Legion's pragmatic and sometimes impulsive approach to warfare.
>There was no fixed strength for a company within the Luna Wolves and the Sons of Horus. While other Legions codified and enforced strict limits on the size of similar formations, this was not the case amongst the Sons of Horus, which had begun in more regimented form, but had become increasingly ad hoc in structure and disposition over time. Company strengths as small as 36 and as large 972 Astartes were recorded by datafactors during the XVIth Legion's action against the Dasim Patrimony, for example.
Yes, this is copied from the wiki, but 99% of the time that's copied from the books and I lack the pdf atm.

>>96387127
>>96387024
Yeah but then FW gave them out to anyone in 1.0 and by now it looks like GW has well and truly retconned the 'only Morty, Typhus and the Deathshroud used them' thing.
Anonymous No.96387140 >>96387175 >>96387198
>>96387120
It's more like there was more than one type of "veteran sergeants". Actual vet sarges and vet sarges promoted to the first rank of centurions but still NCOs without their own commnand.

In legions like the SoH, which was leaving behind the imperial ranks, this encouraged these guys to get their own warband like that dude at Tizca.
But it happened also in other legions. Remember that Aeonid Thiel did the same, he was a vet sergeant that ended up leading their own Red Marked vet squads detachment.
Anonymous No.96387144 >>96387169
>>96387130
Yeah I forgot about the whole Chieftain SoH gang thing
Anonymous No.96387147 >>96387169
>>96387094
There's some deathshroud conversion out there (that I can never find) that has the scythes rotated 90° like proper war scythes, yeah. As for powered sickles...that can be represented by power swords fine enough (if swords were A+1 that is! aaaaay)
>>96387098
They used to, but now Legion Standards themselves are optional (they lost the Ld bubble or Line) and the unit is no longer locked into always accompanying a MotL, so it makes sense they are led by the company champion this time around
Anonymous No.96387160
>>96387130
>it looks like GW has well and truly retconned the 'only Morty, Typhus and the Deathshroud used them' thing.
That has been always the case in the lore in 30k. There's a blackshield story where a former Deathshroud is recognized as such because the scythe he carried.

But FW wanted to sell their resin scythes, hence every lower DG sergeant being able to use them in the game.
Anonymous No.96387169
>>96387129
You know when you think about it, being backstabbed and betrayed by those they thought they were closest to like happened to the DG is a very Polish thing...

>>96387144
Honestly it's one of my favourite bits of their lore because it has a logical way it broke down and ended up under Chaos but at the same time isn't a stupid idea from the start and actually has military value (as I said, it's something the Swedes under Gustavus Adolphus did in spades).

>>96387147
>Legion Standards themselves are optional (they lost the Ld bubble or Line)
Yeah and I hate it.

Only reason I feel falxes would work better for them than Power Sickles is because the 1ksons would send a C&D for infringing on the khopeshes
Anonymous No.96387175
>>96387140
Also this, the line between Veteran Sergeant and Lieutenant is very thin, especially when the writers forget Lieutenants exist in 30k
Anonymous No.96387180 >>96387191 >>96387253
>>96387126
>Only one that stands out really to me is the Master of Signal/Descent,
Even though the 40k Master of the Relics has that satellite antenna on his backpack, the Master of the Marches has the final say on who goes where, so there's that
Related, these models could do some good Chaplains
Anonymous No.96387191
>>96387180
Honestly I've debated trying to find the one on the right and using the floating Vox as an attachment for my Chaplain's Bike or if I just bite the bullet and use the bit from the Arbites kit.
Anonymous No.96387198 >>96387205 >>96387210 >>96387242
>>96387140
>Aeonid Thiel did the same, he was a vet sergeant that ended up leading their own Red Marked vet squads detachment.
That reeks of Optaehood. Some characters that were Praetor-class (Lucius, Tarvitz) have been "demoted" (Champion, Centurion). Maybe Thiel will be an Optae this time around.
Naaah jk lmao, he's a Loyalist. Big stats for sergeant Captain Thiel, you'll see
Anonymous No.96387205 >>96387225
>>96387198
Wasn't Tarvitz explicitly not only a Captain instead of a Lord Commander but called out by Eidolon for lacking the ambition needed to rise higher?
Anonymous No.96387210 >>96387223 >>96387291 >>96387315
>>96387198
Lucius and Tarvitz were line captains, not praetors at all. It's one of the reasons Eidolon looks down on both even before the EC were corrupted
Anonymous No.96387223 >>96387225 >>96387247 >>96387292
>>96387210
Yes indeed. And yet they both had Master of the Legion in the previous editions. That was wrong. Only now is it finally right.
Sergeant Aeonid Thiel should be an Optae...in War Journal 5 or whenever
Anonymous No.96387225
>>96387205
>>96387223
Anonymous No.96387242 >>96388613
>>96387198
Lucius couldn't lead 100 men through a shopping mall. He's never been good at anything but fighting and even then he's not the greatest.
Anonymous No.96387247 >>96387375
>>96387223
Tarvitz did deserve to have Master of the Legion, he was a praetor in practice even if he had not the rank.
After all, he was almost single handlely responsible for Isstvan III becoming a clusterfuck for the traitors, and leading the loyalists for months with Loken.
Anonymous No.96387253
>>96387180
>BROTHERS HEED ME
>MY CLOAK IS WET
>THE FUCKING DRAINS ARE BACKED UP AGAIN
Anonymous No.96387291
>>96387210
You say that but there are other HQs ranked captain who have praetor profiles so I don't think that's why.
Anonymous No.96387292
>>96387223
Tarvitz has master of the legion because he's the closest thing to a leader of the loyalist side on Isstvan 3. If he doesn't get MoL the loyalists get locked out of stuff.
Anonymous No.96387315
>>96387210
Lucius spent the whole HH after Isstvan III as a lord commander. There were maybe a handful people who outranked him in the whole legion. That he wouldn't have MotL is weird.
Anonymous No.96387336 >>96387344
>Build my Lernaean terminator squad with power axes
>Just to be nice, since people always complain about my units with power fists or thunder hammers
>People keep throwing their dreadnoughts and terminators fully equipped with thunder hammers at my Lernaean
That's it, I've had enough. Gonna give half of the Lernaean a thunder hammer so they can at least hold their own against elite melee units.
Anonymous No.96387344 >>96387351
>>96387336
where are you placing your lernaen on the board anon
Anonymous No.96387351
>>96387344
On whatever objective is so exposed that putting 10 tactical marines there means they'll get killed immediately.
Anonymous No.96387357
>>96386775
But I already fuck my opponent's wife on the daily, helps unbalance his mental state and win games.
Anonymous No.96387375 >>96387559 >>96390347
>>96387247
>Did we hurt them captain? Did this mean anything?
>Yes. We hurt them here. They'll remember this.
fug
Tarvitz doesn't get enough credit for grinding the entire Traitor force to a halt.
Anonymous No.96387398 >>96387447 >>96387453
Has anyone made cheat sheets for 3.0 rules yet? AKA actually useable rules? I ain’t readin alla that shit.
Anonymous No.96387447 >>96387485
>>96387398
Maybe 10e is more to your style zoomie?
Anonymous No.96387453 >>96387485
>>96387398
Have you tried not being illiterate?
Anonymous No.96387485 >>96387489 >>96387499 >>96387611 >>96387666
>>96387453
>>96387447
It’s fine, I’ll just ask grok.
Anonymous No.96387489
>>96387485
Have fun with your hallucinated rules
Anonymous No.96387499 >>96387515
>>96387485
So this is how you get people complaining about being unable to disembark after moving the vehicle.
Anonymous No.96387508 >>96387521
>>96385143

Scoring and all the corebook missions are borked, the actual fighting seems pretty fun. I've been pleasantly surprised by how much juice Volley Fire and the new Challenges have, I'm working on a Champ model now after two editions of not remotely caring about a slightly fightier consul. He needs an escort too, I don't have any melee elites around whatsoever. Torn between Praetorians and something with Vanguard 3.

Bit worried about a) Arquitor/SA arty spam and b) Kratos, but those are very much problems that could be fixed with a points increase rather than huge gaping holes in the core rules and every army list.
The Mech book's skornergy also irritates me, since it made my jump pack priest that I used to run with allied Thallax illegal and literally nothing useful is allowed to mount up in my Macrocarid, but the Thallax themselves made a royal nuisance of themselves in my learning-the-ropes game. Popped up, killed a Sicaran with meltas, managed to stay out of melee and then statused the squad on the enemy home objective with Fear 1 + their two token lightning guns. I don't think they'll do so well in future, we weren't used to Deep Strike positioning being this unrestricted.
Anonymous No.96387515
>>96387499
Does Grok not correctly explain how you need to have Forge World doors on the vehicle to disembark after moving?
Anonymous No.96387521 >>96387547
>>96387508
SA arty spam can be dealt with by just enforcing a 2.0 dreadnought style gentleman's agreement to not spam the crap out of artillery tanks.
Anonymous No.96387536
>>96385143
Played 3 games so far. Have yet to come across something I hate as much as 1.0 artillery or 2.0 Brutal. Scoring or the 4 game turn limit haven't been an issue at all, but the local group has been playing the new 2.0 core missions since SoC so we're already used to the different play style it requires. Really enjoy how it forces people to play more aggressive. Never liked the old play style of cowering in a corner of the deployment zone until the last turn.
Anonymous No.96387547 >>96387552
>>96387521
With the increased mobility options units can be inside the enemy deployment zone charging shit turn 2 (turn 1 if WS) so it's not like there is no counter play against artillery. Blasts aren't powerful enough to cripple your army in one turn of shooting.
Anonymous No.96387548 >>96387551 >>96387554 >>96387572 >>96387593 >>96387604 >>96388144 >>96388708
so I understand that most of the chapters are based on IRL nations the space wolfs are viking and the white scars are chinese

so I ask, is there an Indian Hindu chapter?
Anonymous No.96387551 >>96387560
>>96387548
Indians aren't a nation, nor do they have a culture.
Anonymous No.96387552 >>96387569
>>96387547
Its not the damage, its the pinning 3
Anonymous No.96387554 >>96387566 >>96388123
>>96387548
>is there an Indian Hindu chapter?
Death Guard
Anonymous No.96387559
>>96387375
I get goosebumps every time I listen to the end
Anonymous No.96387560
>>96387551
I did not ask for cumskin replies
Anonymous No.96387566
>>96387554
>Typhon do not redeem the Mark of Nurgle bloody bitch basterd do not redeem it
Anonymous No.96387569 >>96387578 >>96387730
>>96387552
My units have nuncio vox so that barely affects me.
Anonymous No.96387572 >>96387577
>>96387548
>so I ask, is there an Indian Hindu chapter?
Not in 30k, theres probably one in 40k but 30k only has the 18 legions.
Anonymous No.96387573
Salvaging this old model to use as a siege breaker. The new oddly small heads fit the old masters of the chapter models surprisingly well.
Anonymous No.96387577 >>96387587 >>96387590 >>96387593
>>96387572
so they add chinese (white scar) muslim (hundred sons) and too many european ones (all others) but no Indian Hindu

wow
Anonymous No.96387578
>>96387569
Depends on how much infantry you use and how much artillery they bring. Its trivially easy for the aux to force a suppression test on every infantry unit in a marine army on top of spreading pinning everywhere. They have a hard time stunning or panicking tho.
Anonymous No.96387587 >>96388571 >>96388598 >>96388664
>>96387577
The Word Bearers are Muslim too, just a different flavour. There's even native American styling in the early DA and RG lore.

You must remember GW is a british company. You know how long it took them to decide Indians were people?
Anonymous No.96387590
>>96387577
that would be seen as rewarding Modi for his bullshit

but if he dies, he dies
Anonymous No.96387593
>>96387548
>white scars are chinese
>>96387577
>chinese (white scar)
Saar-anon, I...
Anonymous No.96387604 >>96387608
>>96387548
>the space wolfs are viking

ehhhh they started out as a very different thing, when they were given the beards axes pelts and runes in the early 90s the popularity of Squats dropped off hard

they're really more the Space Dwarfs of the setting than the Space Vikings

they even live in a mountain, hate magic (except their own special runic magic which is totally safe, obviously) and worship their living ancestor Bjorn
Anonymous No.96387608 >>96387614
>>96387604
same thing
Anonymous No.96387611
>>96387485
>to disembowel after moving, the Active Player must plunge their sword into the Reactive Player's belly. However, if the Reactive Player expends a Reaction Point before the Active Player's unit has completed its move, the Reactive Player may first plunge their sword into the Active Player's belly.
Anonymous No.96387614
>>96387608
not even slightly, no

your name is going in the book of grudges
Anonymous No.96387642
It makes sense that Sons of Horus would drill point shooting with their guns, which makes it all the more strange that other legions treat their guns like muskets tactically.
Anonymous No.96387644
Does anyone know of an aftermarket 3d print or resin kit that can go with the Baneblade to bring the aesthetics up to the new SA range? Kinda giving them the same vibe as the LI kit?
Anonymous No.96387666 >>96387683 >>96387688
>>96387485
Anonymous No.96387683 >>96387777
>>96387666
>Unimaginable amounts of money being funnelled into developing AI
>It still gets rules written in plain text wrong
Anonymous No.96387688 >>96387695 >>96387727
>>96387666
This is the elaboration

Core Rules for Disembarkation
Disembarkation Timing: Units embarked in a transport can disembark at the start of the Movement phase before the transport moves. Once the transport has moved, units cannot disembark in the same Movement phase unless a special rule explicitly permits it.
Disembarkation Process: When a unit disembarks, it is placed within 3" of an access point (e.g., doors or hatches) on the transport, maintaining unit coherency. The disembarked unit can then perform its own movement, shooting, or other actions as allowed in the phase, provided it hasn't been restricted (e.g., by a special rule like Deep Strike).
Movement Restrictions: If the transport moves, the embarked unit is considered to have moved as well, which may limit its actions (e.g., no charging after disembarking if the transport moved a certain distance or if specific restrictions apply).

Exceptions and Special Rules
Certain transports or scenarios have special rules that modify disembarkation. For example:Impact Reactive Doors (e.g., Drop Pods): Units embarked in a vehicle with this rule, such as a Drop Pod, must disembark in the Movement phase immediately following their deployment (e.g., after arriving via Deep Strike). They cannot remain embarked, and no models can re-embark for the rest of the battle.

Subterranean Assault (e.g., Legion Termite Assault Drill): Units embarked in a Termite Assault Drill do not disembark immediately upon deployment via Subterranean Assault. Instead, they disembark in the Movement phase following their arrival, allowing the transport to effectively "move" (by arriving on the board) before disembarkation.

Legiones Astartes or Faction-Specific Rules: Some legions or units may have unique rules or Rites of War that allow for flexible disembarkation. For instance, certain Rites of War (like Orbital Assault) emphasize Deep Strike and may adjust how units interact with transports.
Anonymous No.96387695 >>96387765
>>96387688
>Once the transport has moved, units cannot disembark in the same Movement phase unless a special rule explicitly permits it.
>If the transport moves, the embarked unit is considered to have moved as well, which may limit its actions (e.g., no charging after disembarking if the transport moved a certain distance or if specific restrictions apply).
Good to see it still contradicts itself at will
Anonymous No.96387727 >>96387765
>>96387688
>Once the transport has moved, units cannot disembark in the same Movement phase unless a special rule explicitly permits it.

This isn't a rule in HH.
Anonymous No.96387730
>>96387569

If they're Aux you should probably be expecting to make a Pinning + Suppression check every round, because multilasers are Supp (1) and they have a billion of the things. Assuming you have an infinite supply of Ld10 models to clear statuses with using the nuncio-voxes, you're still looking at about a 50% chance of any Ld8 unit that makes both of those checks ending up non-scoring on your turn.

That's probably not gamebreaking, but I imagine it'll be a tad annoying when they do that to 3-4 units a round, and if your enemy has melee units you probably don't want to be pinned on their turn, either.
Anonymous No.96387761 >>96388811
Had some time to work on the terminator Castellan. Some stuff still to do, but I think he's turning out pretty decently.
Anonymous No.96387765
>>96387727
>>96387695
Yeah it's incredible
I also asked it to make me a commander deck for mtg to see how bad it would be and it was 104 cards with several repeats
How/why anyone uses this for anything serious is beyond me
Anonymous No.96387769 >>96387778 >>96387797 >>96387879 >>96387922 >>96388505 >>96388510
Why do people play loyalists? Are you really so weak minded and insecure that you feel the need to play "the good guys?"
Anonymous No.96387777 >>96388036
>>96387683
I watched a youtube video earlier about an insurance guy complaining about a mandatory AI transcription program they had to use to make their jobs quicker. All it did was fail when someone spoke with a slight accent, and if they didn't, it would randomly add made up scenarios to their customers calls (again, insurance company) involving a kid named Dorian being involved in/responsible for the callers insurance claim. Now that guys job includes spending a lot of time de-Dorian'ing the AI transcription log.
Anonymous No.96387778 >>96387785 >>96387788 >>96387820
>>96387769
The good guys won so stay mad
Anonymous No.96387785 >>96387810
>>96387778
>I must play the good guys, playing bad guys makes me uncomfortable! Good guys win!!!

You're fat, balding, and retarded, so you cope with it by playing loyalists like the bald retard you are.
Anonymous No.96387788 >>96388475
>>96387778
>Imperium in neverending decline
>Emperor functionally dead
>Dark Angels still gay
Some victory.
Anonymous No.96387797 >>96387809
>>96387769
Loyalty does not equal goodness, see terran raven guard. autek mor's ieron hands and the dark angels etc.
Anonymous No.96387809 >>96387842 >>96387856
>>96387797
Okay, now tell me about evil or at least morally dubious ultramarines.
Anonymous No.96387810
>>96387785
seek help gramps
Anonymous No.96387820 >>96387827
>>96387778
You do realize that we're going to kill you, right? Because you play 10th edition. Every single 10th edition on this planet is going to die very, very soon. We'll take 40k back to fucking 3rd edition after taking over GW via force, and then we'll slaughter 10th edition players in their stores and at their events like the pigs they are. You're going to DIE.
Anonymous No.96387827 >>96388108
>>96387820
you wont do shit nigger
Anonymous No.96387842 >>96387853
>>96387809
There was the whole Monarchia thing
Anonymous No.96387853
>>96387842
The Word Bearers should have been erased from history not just humiliated
Anonymous No.96387856
>>96387809
that's one legion, and they have their nemesis chapter and red marked
Anonymous No.96387879 >>96388115
>>96387769
Why do people play traitors? Are you really so spineless and cowardly that you feel the need to play "the guys that always lose?"
Anonymous No.96387881
>>96386197
Interesting, I actually don't hate nitpicks like this. I will take another look at the fluff for Crusaders and see if I can't find another good name for the pattern.

>>96386323
I did not, simply because I hadn't looked at the new datasheet for 'em and I didn't want to make a billion veteran unit writeups. But maybe I can come up with a blurb to upgrade units into Veterans. A chart depending on their Force Org slot maybe? Hmmm.
Anonymous No.96387909
>>96386420
>>96386457
This write up is appreciated. I shall look at all of this.
Anonymous No.96387922
>>96387769
Both sides are genocidal lunatics, just pick your favourite.
Anonymous No.96387934
>>96386692
No it's Adeptus Phoenix.
Anonymous No.96387936 >>96388063 >>96388066
Do Lasrifle Sections within the Crusade Primary Detachmant benefit from the Lasrifle Command Sections support rules in the Tercios?
Anonymous No.96387993
Captain Ulrach Branthan wearing his happy face for a change.
Anonymous No.96388036
>>96387777
I worked somewhere where they had a guy who was so awful at the job they literally employed someone else to fix his mistakes rather than fire him

what an incredible age we live in where he can finally stay home without affecting the secondary employment he caused
Anonymous No.96388063 >>96388066
>>96387936
No because they only get the tercio trait from being in the tercio detachment.
Anonymous No.96388066
>>96388063
>>96387936
Nevermind I guess they have the tercio trait naturally.
Anonymous No.96388108
>>96387827
I'll steal ur jetbike
Anonymous No.96388115 >>96388121
>>96387879
Traitors are much more interesting and flawed
Anonymous No.96388121 >>96388399
>>96388115
>"erm i hate my daddy and my daddy's daddy... also i just cant stop heckin killing people.. ugh im so complicated."
Anonymous No.96388123 >>96388161
>>96387554
Nah, terran DG were Albanian. Typical mixing of heresy-DG with post-heresy DG plague marines fallacy.

Read. The. Lore.
Anonymous No.96388144
>>96387548
Night Lords fit. They're all rapists and weaklings.
Anonymous No.96388160
>>96386873
scythes are not practical weapons
Anonymous No.96388161 >>96388404
>>96388123
No, they were from ALBION. As in Britain. Retard.
Anonymous No.96388191 >>96388197
As far as Primaris bits are concerned, are they interchangeable with HH marines? I’m not trying to Primaris my shit but I’m curious about things like hand flamers, little bits, etc? Salamanders btw.
Anonymous No.96388197 >>96388243
>>96388191
Physically yes, visually no.
Anonymous No.96388198 >>96388258 >>96388303 >>96388344 >>96388411
>Breachers with lascutters look real decent on paper in 3.0
>In every game trying them I roll nothing but ones and twos to hit for everything
There's some things that no amount of rules changes can fix.
Anonymous No.96388203 >>96388282
Which Terran Legion recruited from Washington DC?
Anonymous No.96388242
>>96384391
I second this
t. Autismus, Master of the Armour Legion
Anonymous No.96388243 >>96388266 >>96388271 >>96388305 >>96388420
>>96388197
Where am I supposed to get hand flamers en masse?
Anonymous No.96388258
>>96388198
Roll better silly
Anonymous No.96388266
>>96388243
you don't. You don't get nice things.
Anonymous No.96388271
>>96388243
I know a guy, meet me out back
Anonymous No.96388275
>>96385762
Without Morty the Deathguard fracture and don't all turn into zombies. Typhon isn't going to be able to rally them and they're going to be way less likely to die en masse for the other primarchs without their own telling them to.

They're still going to be a massive pain in the ass to clean up afterwards as black shields, but between Lorgar and Magnus they're probably going to collectively say "fuck the psychers, especially Typhon."
Anonymous No.96388282
>>96388203
Alpha Legion, they're all CIA spooks
Anonymous No.96388287
>>96386302
Notable games were WE, and SoH
WE was were i found the power of leaving the IKC in a LR, and then sling shotting them out onto a point/unit on my turn, you basically need to bait people into your garunteed threat range when it comes to IKC. rushed my LR forward belched out the IKC who proceeded to flame whipe a fat chunk of WE dispoilers off a point then just mog the rest of them.

Breachers again held their own with those cute little las cutters.

In the SoH game i realized how powerful sling shotting breachers. Load up a Rhino, put las cutters in there. I spent 1 turn trying to trade blows with a LR, then on turn 2 i just slung my breachers at him, blasted the LR with 2 Las cutters, one got through, then rushed and killed it in melee with said las cutters. Also breachers had great staying power

In both games, Command jetbikes were nothing short of amazing, they soaked SO much fire and with a lib being able to go "lol 3+ shourd"
Anonymous No.96388303
>>96388198
They are as good as they look on paper.
You need to use them though like ambushers. Hide the rhino carrying them, then when something gets in range, UH BOOGA BOOGA!
Jump out and get point blank with them and unload.you can also do the same thing with vet breachers and 3 lascutters for about the same price.
Anonymous No.96388305
>>96388243
print them, if you can't do that than blue stuff molds
Anonymous No.96388330 >>96388335 >>96388342 >>96388353
Am I right in assuming as long as they have a reaction to burn AL can never be charged by cataphractii units?
Nearest catas can end a move is just outside of 1", AL reacts and moves back 4", now counts as being 6.0000001" away, no setup move for catas mean it's literally impossible for them to ever make it.
The +2" applying to charges is so fucking stupid with the new charge mechanic (and it was already crazy in 2.0)
Anonymous No.96388335
>>96388330
And people said the SW trait was shit
Anonymous No.96388342 >>96388355 >>96388609
>>96388330
>Am I right in assuming as long as they have a reaction to burn AL can never be charged by cataphractii units?
Yes you are 100% correct, unless you have a bonus to your set up. a unit of cataphractii can NEVER get into combat with a unit of AL if the alpha legion player does not want them to even under a perfect setup conduction

Welcome to why I have been complaining about the heavy rule being WAY to fucking penalizing.
Anonymous No.96388344
>>96388198
Skill issue, learn to roll
Anonymous No.96388353 >>96388368 >>96388609
>>96388330
Oops anon, you forgot that cata still get their 1" setup. However you're right that even in the most perfect situation for them they're still fishing for a six to make that charge, and realistically them being that close means the AL fucked up anyway.
What an insane trait
Anonymous No.96388355
>>96388342
the time for tartaros is now
Anonymous No.96388358
Hi lads, just an FYI for the SA players, apparently the robot horse riding commander seems to be available.
Anonymous No.96388368 >>96388609
>>96388353
even with a 6 it does not work.
Move reaction happens in the movement phase, and you cant move within 1" of something so they can, at the time of a charge being declared be 5.00001" inches away from you. which even after a 1" set up puts you are
4.000001" and you have to treat them as 6" away, so even with a 6 you end up .0000001 " away, IE you dont make the charge.
Anonymous No.96388399
>>96388121
Every primarch had daddy issues except maybe Guilliman
Anonymous No.96388404 >>96388466
>>96388161
Thanks for the correction. Retard.
Anonymous No.96388406 >>96388814
If you're struggling with units moving away from a charge, use the wrap around. Your charging unit will need to move a little bit closer, but that shouldn't be too much of an issue now that units can disembark from vehicles moving at full speed.
You simply move some models to the left and the right side of the target unit. Even if the enemy units repositions they'll still end up within a comfortable charge range. Easier to do if the charging unit has more models in it.

Alternatively have a second unit close by that can move in after the target unit repositioned, and have them charge it.
Anonymous No.96388411 >>96388431
>>96388198
Lascutter stats are what now?
Anonymous No.96388420
>>96388243
Destroyers, dual hand flamers
Anonymous No.96388427
>>96385731
Fuck Calas so much
Anonymous No.96388431 >>96388494
>>96388411
>Ranged: 8" Str 10 AP 2 D 2 Ordnance (D) Armourbane
>Melee: IM -3 AM 1 Str 12 AP 2 D 4
Anonymous No.96388466 >>96388489
>>96388404
You're welcome, I'm always happy to help inform people about my favorite legion. Retard.
Anonymous No.96388475
>>96387788
>Dark Angels still gay
DA player wished it was their only problem right now.
Anonymous No.96388489
>>96388466
My favorite legion as well, I just had a retard moment.
Anonymous No.96388494 >>96388502
>>96388431
Not bad
Anonymous No.96388502 >>96388515
>>96388494
It can be really really gross, especially if you get the shots off, then get into melee. Since in melee your just fucking up things with that sweet sweet S12 d4.
a breacher vet squad with 3 las cutters is only 145 points as well, so you can get even more output.
Anonymous No.96388505 >>96388517
>>96387769
Not ending up as Chaos' bitch is a nice benefit. Yes, that goes double for the Iron Warriors.
Anonymous No.96388510
>>96387769
Loyalty is its own reward anon.
Anonymous No.96388515 >>96388523 >>96388537
>>96388502
Yeah it can be nasty, I don't even remember las cutter rules for 2.0 but I bet they were a meme
Anonymous No.96388517 >>96389340
>>96388505
Why double?
Anonymous No.96388523 >>96388537
>>96388515
Worse stats and had Cumbersome, meaning that in melee you could only attack with WS 1 with it
Anonymous No.96388537 >>96388554 >>96388560
>>96388515
They were about as powerful but there were a lot of things working against it.
1) in 2.0 they were 20 points a pop.
2)Breachers could not take a rhino as a dedicated transport
3) They were only S7 in melee
>>96388523
While true, that did not really matter against tanks, becuase you still hit tanks on a 2+ iirc no matter what because tanks did not have a WS but it was still just another bit of bullshit.
Anonymous No.96388554 >>96388568
>>96388537
Tanks had WS 1 unless immobilised. Meaning even against tanks you still only hit on a 4+
Anonymous No.96388560 >>96388568
>>96388537
No, non immobilized tanks had WS1, so they were hitting on 4s with it. With 1 attack. Cumbersome was an unmitigated shitpile of a rule and you just knew any weapons with it were because the rules writer hated them and everyone using that weapon, like scyllax and knight atrapos
Anonymous No.96388566
>>96385143
Game itself is weirdly well balanced compared to 2.0. Stuff can be annoying but it’s almost entirely shit that takes 2 seconds to houserule like missions themselves. Generally the legions seem way closer in balance because even if their rule sucks they tend to make up for it in having great gambits, detachments, or unit stats. If you like infantry and tanks this is certainly the edition for you. Removing rerolls is enough to make the edition worth playing lmfao
Anonymous No.96388568
>>96388560
>>96388554
ah miss remembering it then. But yeah the las cutter had a lot NOT going for it in 2.0

3.0 its quite bonkers and im shookadid with it only costing 10 points.
Anonymous No.96388571 >>96388610
>>96387587
>You know how long it took them to decide Indians were people?

As a Canadian I’m obliged to say that this is probably the biggest mistake the Brits ever made. Bar none. We’re all suffering for it too
Anonymous No.96388580
>>96386282
Word Bearers were gaslighting queens. When someone started to ask they flipped out with shit like
>I thought we could move on, we've been working tirelessly for a century to redeem ourselves, we just want to measure up etc
Anonymous No.96388598 >>96388621
>>96387587
No, WB are satanic jews
Anonymous No.96388609 >>96388647 >>96388667 >>96389146 >>96389483
>>96388368
>>96388353
>>96388342
A setup move can bring you into base contact, so if you can move the Cata to 1" away in the Movement phase then they can still successfully make contact at Step 3 and completely negate the possibility of Evade (or any other Reaction to the Charge) at Step 4, which is then skipped. Because fuck Zeno, that's why. In this example, saving up that spare Reaction point beyond the Movement phase doesn't help this unit, as - regardless of the AL Trait - a Setup Move of 1" when the AL unit is 1" away will bring those units into base contact without the Trait having any effect.

In terms of the Movement phase and Reposition, yes, it's accurate to say that a unit which is within 12" and will move a maximum of 7" as part of its Setup and Charge will probably not successfully Charge an AL Trait unit. However, it depends on the terrain (if the unit cannot successfully reposition at all, then it cannot move the full 4" and the Charge may still be successful) and other factors. It may be no more desirable to move 4" in the available directions than it is to stay put, as this may bring the unit into LoS or Charge range of another unit. Likewise if we're treating the Initiative Characteristic as the Movement Characteristic for this Reaction, we should be applying the Difficult Terrain penalty where appropriate - if moving into Difficult Terrain to get away from the Cata then the repositioning move is only 2", not 4" (there's an argument here that the DT rule specifies the Movement Characteristic and Movement Phase only, but it also only specifically disincludes Setup and Charge Moves).

It's not unlike the inability of any Wall of Death attack to hit an AL unit with shroud bombs in the last edition (max range 8", models must be at least 1" away, count as being 2" + 6" further away). But that's gone now so I imagine at some point this will be too.
Anonymous No.96388610 >>96388656
>>96388571
Could've been hornier. Just saying
Anonymous No.96388613
>>96387242
>He's never been good at anything but fighting and even then he's not the greatest.
his only notable draws and losses are to Saul, Eberus, and jobbing events to Author OC's. He's widely accepted to be one of the finest swordsmen in the Legions by others.
Anonymous No.96388621 >>96388655 >>96388674
>>96388598
So, regular jews?
Anonymous No.96388629 >>96390347
If the Emperor is capable of genetically engineering loyalty in the Custodes, then why couldn't he do the same with the Primarchs and Astartes?
Anonymous No.96388647
>>96388609
>Guys, it's easy
>Everyone should be expected to reach all the way in the enemy's face before getting a charge (still a coin toss)
>You guys have Tran$ports, right?
>Or just encircle the enemy/force them into a corner so they no longer have anywhere to g-
>Whoops! Turn 4, time's up!
>[Volley shoots you]
The charge phase is a big fat mess. I would rather have a 2d6 charge roll, thanks
Anonymous No.96388655
>>96388621
Double Jews. No longer jew-ish. Jewful.
Anonymous No.96388656 >>96388721
>>96388610

How long were the Spaniards running south-america before they got quietely kicked out by the Mayans? It was like over a century at least, right?
Anonymous No.96388664
>>96387587

I mean, Australians recently voted not to recognise their indigenous peoples as such, like, in the last five years.
Anonymous No.96388667 >>96388699 >>96388761
>>96388609
>just move within 1" of an enemy unit!
>a move literally not allowed within the game
come on man
Anonymous No.96388674
>>96388621
Well yes
Anonymous No.96388699
>>96388667
>"You guys never roll a 5+?"
Anonymous No.96388708 >>96388714
>>96387548
Hijack, which legion is the most slavic one..? Night lords because they're retarded and somewhat depressed?
Anonymous No.96388714 >>96388738 >>96388790
>>96388708
NL, SoH, and to a lesser extent SW
Anonymous No.96388721
>>96388656
300 years. By the end of it, half them Mayans be Lopez and Sanchez and such. The Mayans did rebel from time to time, not unlike the Basque country itself
Anonymous No.96388725 >>96388749
Holy fuck you're all no games, all of this move react nonsense is stopped cold by putting a unit of tactical marines in a rhino next to the cataphractii, which you should be doing anyway because what happens the turn AFTER you charge and you're sitting on the objective with a vanguard unit
Anonymous No.96388738 >>96388790
>>96388714
>Romanian night lords
Nostromo numărul unu! [Explodează]
Anonymous No.96388749 >>96388780
>>96388725
My LR spearheads have a Rhino following after them. I think you left out what you were actually doing or whatever, i didn't understand
Anonymous No.96388761 >>96389156
>>96388667
Move to 1" away and your Setup Move cannot fail, because you are 1" away. The AL Trait is never called because you are simply choosing to move 1" toward that unit, which brings them into base contact.

At no point before that Setup Move are you required to move within 1" of the enemy unit.
Anonymous No.96388768
>>96387130
>Company strengths as small as 36
36 Legionaries and all the tarantulas
Anonymous No.96388780 >>96388883
>>96388749
>enemy move reacts off of the objective in reaction to cataphractii disembarkation: drive up tactical rhino and disembark and control objective
>enemy stands still in reaction to cataphractii disembarkation: drive up rhino closeby, charge with cataphractii, get vanguard points + 1 point for holding it, next turn, waddle off and let the tacs anchor down objective

Even better, if you use a cataphractii command squad or other cataphractii without vanguard or support unit you don't even need the tactical squad because you can just squat on it for full points while denying anyone other than another WS5 cataphractii squad being able to retake it
Anonymous No.96388790 >>96388842
>>96388714
Why SoH out of all?
>>96388738
Wait a minute.. aren't *NUMA NUMA IEI*s some other ethnic group?
Anonymous No.96388805 >>96388881 >>96391589
Is there any strong reasons for traitor legions to not use the Raptor Imperalis?
Currently painting a Death Guard command squad. Everyone will have crossed scythe icons on their chest to mark personal commendations from Mortarion, but I'm considering putting the raptor imperalis on the chest of the standard bearer to show he's a terran veteran by this point. Any references to traitors abhorring the icon?
Anonymous No.96388811
>>96387761
You're homebrewing?
Anonymous No.96388814
>>96388406
NO NO NO NO NO
You can't use positioning in this game! How dare you even fucking suggest the possibility of a second unit! All units act in a vacuum with no outside forces, positioned in a straight line.
Seriously. Stop giving away our secrets. Blue chair for you.
Anonymous No.96388842
>>96388790
This is your average Cthonian gathering
Anonymous No.96388881 >>96389019
>>96388805
Yes. It was a symbol of the Emperor himself and the unification wars, not just the Imperium.
The traitors defaced, removed, or replaced it with the Eye of the Serpent to sign their Allegiance to the Warmaster.
Even the EC, despitge keeping the aquilas and their name out of "irony"
Anonymous No.96388883
>>96388780
You should bring tacticals to the point regardless of what you do or don't with Cataphractii, though.
Just saying, Catas didn't need to jump through that many hoops last edition
Anonymous No.96388903 >>96388916 >>96389017
does anyone have a hereticus 3.0 pdf
Anonymous No.96388916 >>96388937
>>96388903
Why? You are a stupid cat that can't even read the OP
Anonymous No.96388937 >>96389010
>>96388916
dude. not fucking nice
Anonymous No.96389010
>>96388937
Shut up stinky cat, go meow at a corner lmao
Anonymous No.96389017
>>96388903
Yes.
Anonymous No.96389019
>>96388881
>Even the EC, despitge keeping the aquilas and their name out of "irony"
It's a good bit to be fair, like the Alpha tards using "For the Emperor!" as a battlecry
Anonymous No.96389062 >>96389076 >>96389083 >>96389596
What would be a good second legion for an IW player to have? My IW are heavy on tanks and terminators.
I want to do a Loyalist force that's different in how it plays - maybe assault squad oriented?
Anonymous No.96389076 >>96389097
>>96389062
>No Tanks or Terminators
Raven Guard. They use Jump packs and Snipers. Or you could take literally any legion and just don't take as many tanks and terminators
Anonymous No.96389083
>>96389062
Go Imperial Fists so you can make Perty and Dorn kiss
Anonymous No.96389097 >>96389124
>>96389076
That's fair.
I accidentally bought a bunch of Iron Hands shoulders when drunk last year (thought I was on the Iron Warriors ones), maybe I'll put those to use instead of trying to sell them.
Anonymous No.96389108 >>96389126 >>96389133 >>96389136
I cannot decide on a legion. Help.
Anonymous No.96389124 >>96389140
>>96389097
Every single Iron Hand special unit is a terminator (Well, except immortals) and their special upgrade is for tanks. Are IH a gigabased legion? Yes. Are they exactly what you wanted to avoid? Also yes.
Anonymous No.96389126 >>96389150
>>96389108
Whats your starsign?
Anonymous No.96389133
>>96389108
>begging
Night Lords
Anonymous No.96389136 >>96389157
>>96389108
How do you feel about assrape?
Anonymous No.96389140 >>96389299
>>96389124
God damn it, and here I was thinking I could run like, an IH based Destroyer force or something.
I'll use them as base debris then.
I play Salamanders in 40k, maybe I could do them.
Anonymous No.96389146 >>96390442
>>96388609
You are absolutely retarded, the poony of the discussion is that because of the reaction in the movement phase even with setup it's impossible to make the charge.
Also a 1" setup can never get you into base contact, read the rules
Anonymous No.96389150 >>96389167 >>96389177 >>96389198
>>96389126
Cancer.
Anonymous No.96389156 >>96390442
>>96388761
1" away is within 1", and you can't move within 1" of an enemy model.
Anonymous No.96389157
>>96389136
This will become the defining question for the Age of Darkness.
Anonymous No.96389167
>>96389150
Blood Angels or Dark Angels, for sure
Anonymous No.96389177
>>96389150
>naturally manipulative plotters
Alpha Legion
Anonymous No.96389198
>>96389150
The fact that you actually know that narrows it down to TS, DA or WB.

So are you a retard, a homo or a jew?
Anonymous No.96389243 >>96389255 >>96389264 >>96389265 >>96389673
Mission 2, Dawn of war, RG vs IF.

No falchion, IF mass tanks are in storage die to renovations.

RG going second. I'm trying the quad gun, Mortifactor, preds, and a caliber squad out today.
Anonymous No.96389255
>>96389243
Whoops wrong pic
Anonymous No.96389264 >>96389515
>>96389243
how's the turret in game, anon?
Anonymous No.96389265 >>96389515
>>96389243
How did the big turret perform?
Anonymous No.96389278 >>96389450 >>96391607
Are the axes in the melee upgrade box the same size as Fafnir Rann's?
Anonymous No.96389299 >>96389342
>>96389140
I mean, nothing stops you from doing a Destroyer force with IH. It's just not something they're known for. In 2.0 they could take special Gravgun Moritats but that's no longer a thing
Anonymous No.96389306 >>96389329
Assuming you get five guys under each template, ashen circle will kill 16 tac marines in volley fire along, without even factoring charging (or the previous shooting phase). They're expensive and fragile but that's pretty nasty on a unit with vanguard 3
Anonymous No.96389329 >>96389361 >>96389374 >>96389416 >>96390467
>>96389306
every fucker who plays this game spends 20 minutes per unit perfectly spacing their models at maximum coherency. Good luck getting 5 marines under each template.

These same people who hated 40k for dropping templates from the game make it their life's purpose to stop templates from ever mattering in this game. I don't get it.
Anonymous No.96389340 >>96391648
>>96388517
They insist they don't serve any of them while being slaves to the demon forge.
Anonymous No.96389342 >>96389360
>>96389299
Speaking of, I noticed in the legacies PDF that Iron Hands can add Graviton guns and Graviton shredders as special weapons.
Are those worth using? Grav focused tactical supports have me interested.
Anonymous No.96389360
>>96389342
They work differently in 3.0, they're more about immobilizing and less about killing vehicles. Probably only really worth it on immortals though, I don't think a grav support squad is a good idea. Grav Rapiers look interesting, but they're competing with Laser Destroyers and Quad launchers
Anonymous No.96389361 >>96389384 >>96389407
>>96389329
I have played over a hundred games of 2.0 across the country and I've literally only had two games where people did that. Obviously that's only anecdotal but I think this hypothetical perfectly spaced out squads opponent is much rarer in practice than what people say
Anonymous No.96389374
>>96389329
It sounds like you exclusively play with faggotd
Anonymous No.96389384 >>96389407 >>96389410
>>96389361
>Obviously that's only anecdotal but I think this hypothetical perfectly spaced out squads opponent is much rarer in practice than what people say
That's honestly how I feel about a lot of the "what about x? what's your response?!" arguments people use.
Anonymous No.96389407 >>96389418
>>96389361
>>96389384
Unfortunately all the arguments about optimal moves/lists/whatever the fuck anecdotally apply to every person I play against (not literally every single one but I would say perhaps 75% of my games involve some of the generic shit people bring up in these types of discussions, like walking off objectives for vanguard, perfectly spacing models, or more egregiously straight up hoping for gotchas by not mentioning advanced reactions and the like until you trigger them).

I just thought this is what heresy was like
Anonymous No.96389410 >>96389507
>>96389384
Don't you know anon, every list has 55 av14 vehicles, 55 phosphex rapiers, 55 death stars, 55 tac squads in rhinod, etc.
The problem is that probably 60% of people here don't play the game often or at all and so they endlessly theorycraft.
Anonymous No.96389416
>>96389329
Actual nogames lmao
Anonymous No.96389418
>>96389407
That's too bad anon, I'm sorry to hear that :(
Anonymous No.96389450 >>96389607
>>96389278
not quite, the blade on Rann's is longer
Anonymous No.96389483 >>96389714
>>96388609
>A setup move can bring you into base contact,
Ok anon im gonna step you through this so you understand.

>I move my cata terminators 1.00001" away from an alpha legion unit, You can not MOVE, in the MOVEMENT PHASE, within 1" of an enemy model
>Alpha legion player reacts and moves 4" away
>Distance between cata unit and alpha legion unit is now 5.00001" away
>We enter into the charge phase
>I set up 1", im now 4.000001" away from the alpha legion player
>Alpha legion speical rule i have to treat them as 2" further, so they are actually 6.00001" away from me after my 1" set up.
Even if i roll a 6, im still .00001" out from them on the charge when trying to make it base to base, the charge fails.

IE you literally can not get into combat with an alpha legion unit with cata terminators, if they dont want you to.
Anonymous No.96389494 >>96389510 >>96389718
Is there any way to win with solar aux aside from tank spam?
Anonymous No.96389507 >>96389535
>>96389410
It's insane.
In the month that the edition has been out, I've played six games at my LGS.
Only once have I seen an AV14 vehicle, and it was the World Eaters player spitting 20 Despoilers out of a Spartan.
Anonymous No.96389510 >>96389516
>>96389494
>Wanting to play the tank army but without the tanks
Anonymous No.96389515 >>96389819
>>96389264
>>96389265
Almost one shot a rhino, but he shrouded and saved 4 hits.
Anonymous No.96389516
>>96389510
>wanting to play a 28/32mm game with tank spam that makes the board look like absolute shit
Anonymous No.96389535 >>96389565 >>96389568 >>96389584 >>96391654
>>96389507
>it was the World Eaters player spitting 20 Despoilers out of a Spartan.
Based, but how did it work for him?
Anonymous No.96389565
>>96389535
>Brother, is there any word over the nuncio vox?
>We have an update on our rhino's extended warrenty!
Anonymous No.96389568
>>96389535
World eater hiphop instead of world star hiphop
Anonymous No.96389571 >>96389598 >>96389609
2 questions:
1) Can pure tac-spam actually win games? like literally 180+ tacticals/despoilers
2) What are the things you do when your opponent puts 180+ tacticals/despoilers on the table before you?
Anonymous No.96389584
>>96389535
It worked decently well for him. They managed to wipe out the tactical brick that they charged into while taking very few losses from my side.
I responded by bombing his blob with my two scorpius missile tanks, as a gentleman should.
Anonymous No.96389596 >>96389616
>>96389062
>My IW are heavy on tanks
This guy's force is heavy on [has no Legion Trait]
Anonymous No.96389598
>>96389571
No, because those tacticals can't clear enemy units off an objective. Plus there isn't enough room on the board to spread them all 2" apart, so any blast weapon will absolutely eviscerate them.
Anonymous No.96389607
>>96389450
Thank you kindly
Anonymous No.96389609
>>96389571
No one really knows because has tried it
A lot of people are coping and saying muh phospex and muh medusas but until they actually test it in the field of battle such strategems are theoreticals
Anonymous No.96389616
>>96389596
Only one legion has a legion trait for tanks, it's called [Armatus Necrotechnika]
Anonymous No.96389673 >>96389715
>>96389243
Top of 2, 4-10 RG. I move reacted Seekers to deny Vanguard from vet breachers. Back and forth shooting with return fire. Las Contemptor killed my turret. His own havoc launcher stunned his tacs and denying an objective after a 5" scatter. He scored 3. 10-7 RG going into my turn 2.
Anonymous No.96389714 >>96389748 >>96389766 >>96391048 >>96391120
>>96389483
you're the one not understanding. Your example is true for 1 model vs 1 model, you are entirely incorrect for actual units of terminators. The terminators get to move before the reaction takes place, they can wrap around the enemy unit like a sock 1.01" wide. If you reposition after that to try to slide your foot 4" upwards trying to remove the sock, the very bottom of the sock at the toes might end up 5.00001" away but the ankle of the sock is now 2" or 3" from a terminator (and even closer when you accidentally lose that 0.0001" when repositioning and move nearer to the left or right corner of the sock. So it's essentially impossible to pull off your impossible-to-charge-me fantasy unless the opponent starts far away from your unit and doesn't try to wrap at all.
Anonymous No.96389715 >>96389892
>>96389673
>Three choosers of the slain
Ummm anon, that's an illegal loadout, your opponent has the right to stomp on your models now.
>Denying vanguard
How often does it come up? Are the doomposter anons right in saying that vanguard is ass because of this, or do you find that spending a reaction to deny vanguard is a steep cost?
>Havoc scatters into own tacs and stuns, denying objective
So he failed the scatter roll, failed the sun test, and failed the end of turn test? Did your opponent kick a black cat through a mirror on the way there? That's game-swinging levels of bad luck
Anonymous No.96389718
>>96389494
Yes its possible to win without tanks but not in a manner that is exciting.

Bring an ultima pattern cohort with like, 240 lasrifles and spend the rest of your points on quad launchers, hermes sentinels and veletaris jumping out of Arvus Lighters.

Rush with your lasrifles turn 1 for a 9" move and shell the shit out of the enemy with frag launchers and multilaser sentinels.

Turn 2 hit your enemies objectives with a horde of axe murderers and flanking grenade launcher sentinels, then March your men on point.

Then just sustain a human wave until turn 4. Most armies can't just
Kill 300 models in 4 turns. You WILL outlast them.
Anonymous No.96389748 >>96389767 >>96389819
>>96389714
I'm not the original anon and I agree that wrapping around will slightly better your chances but I feel like unless you're bring a maxed out unit of termies you're usually working with 5 catas, who can't really wrap around anything bigger than themselves (or frankly even just the same size as them) unless the enemy is really retarded. If your strategy requires your enemy to make mistakes it's a bad strategy.
Anonymous No.96389766 >>96389860
>>96389714
How are you deploying them wrapped around like that. What kind of retard lets you just drive up to their dick hair with a Land Raider.
Anonymous No.96389767 >>96391087
>>96389748
Wrapping prevents AL from making it literally impossible to declare a charge, those aren't slightly better odds its literally the difference between whether or not you're allowed to interact with the game mechanics.
Anonymous No.96389819 >>96389911
>>96389515
that's you getting monstrously lucky, not that turret being any good at shooting. It averages just 2 hull off a rhino that doesn't smoke and only gets lucky and kills a rhino 11% of the time. And that's without smoke. If the rhino has important cargo and smokes, the odds drop to 4.5% of a kill.

>>96389748
all units in game are not 5man, hence the argument "alpha legion are literally impossible to charge" was said by a complete retard. And a table has terrain so even a 5man can wrap just fine, you just form the half-cup the unit on the side where they can't retreat a full 4" backwards without getting cut off by one of their other units, one of their tanks, the wall of a building or the edge of the board. Suddenly "I'm impossible to catch" becomes stuck in melee and dead. No idea what your retard concept of "I can't be charged because if I get charged it means I made a mistake, and I can't make mistakes!!" comes from - it's pure retard cope fantasy.
Anonymous No.96389845 >>96389855
Surely next week they announce forges of Saturn right
Anonymous No.96389855
>>96389845
Sure, and they'll also put up the MK2 Assaults and the Plastic Breachers.
Anonymous No.96389860
>>96389766
Not many things that can stop a land raider before it moves now, unless you play without any terrain. And land raiders move much further before dropping their cargo than they used to.
Anonymous No.96389892 >>96389904 >>96389936 >>96390042
>>96389715
>Ummm anon, that's an illegal loadout
Why it was ever three I'll never know. One is just an apprentice, he doesn't have hook claws :^)

>Denying Vanguard
Every game I've denied it at least once, last game was twice.

My furies routed the Vet breachers, I cleaned up the left flank.

>His luck
Is either 6s or 1s. He spikes almost every roll it's wild.
Anonymous No.96389904
>>96389892
>Unpainted models
No wonder his dice luck sucked ass.
Anonymous No.96389911 >>96390071
>>96389819
I forgot to mention it was hitting rear armor
Anonymous No.96389936 >>96390577
>>96389892
How are you finding RG this edition? Dark Furies seem sweet but they're just another "muclhes ap3" unit, and they lack vanguard or line. and Mor Deythan aren't Seekers
Anonymous No.96389949
>>96384387
Thought I was on /xivg/ for a second
Anonymous No.96390008 >>96390051
Catas with dual claws look cool, and therefore I run them.
Run what you think is cool, bros.
Anonymous No.96390013 >>96390018 >>96390062 >>96390069 >>96390071 >>96390113 >>96391659
Anyone able to give me a picture of what this rocket pod thingy is?
It looks perfect for a conversion but I have earthly idea how big it is
Anonymous No.96390018 >>96390030 >>96390062 >>96390069 >>96390082
>>96390013
Fuck me
Anonymous No.96390026 >>96390942
wait... the turret grants all models within 3" a 5++ invuln save vs shooting, so it gives itself a 5++ against guns?
I'm not seeing anything in vehicle rules saying they can't gain an armor save. They must be able to as Penetrating Hit says "if available, any Saving Throws or Damage Mitigation rolls may be made to discard the penetrating hit" (though glancing hits specifically say specifically no saving throws of any kind or damage mitigation rolls)

That turret sucks a lot less then if it effectively has free smoke non-stop but immune to searchlights and without costing reaction points.
Anonymous No.96390030 >>96390099
>>96390018
That's the havoc launcher. It can fit on top of the backs of Catas, if that's what you're seeking.
Anonymous No.96390032
https://youtube.com/watch?v=9Q-y_N_bslE
I just remembered this was a thing
Anonymous No.96390042 >>96390114
>>96389892
>SoS rhinos
Anonymous No.96390051 >>96390072
>>96390008
>Tactical squad slowly walks away from catas
Anonymous No.96390062 >>96390099
>>96390018
>>96390013
havoc launcher that tanks can mount on their pintles like kratos for +5 points. You can see the exact scale in your picture, there's a space marine chestplate clearly visible right below it.
Anonymous No.96390069 >>96390099 >>96390099
>>96390018
>>96390013
Anonymous No.96390071 >>96390577
>>96390013
Havoc launcher, haven't got a pic to hand but you should be able to find plenty of rhinos with it on.

>>96389911
how did an immobile turret end up shooting the rear of a rhino?
Anonymous No.96390072 >>96390080
>>96390051
>He's not baiting out reactions ahead of time
You don't play the game.
Anonymous No.96390080 >>96390106 >>96390137
>>96390072
who said anything about reactions? takes Catas 3 working days to reach their targeted unit, they can see them coming two turns in advance
Anonymous No.96390082
>>96390018
About this big
Anonymous No.96390099
>>96390069
>>96390062
>>96390030
Much appreciated anons
>>96390069
Get's a Gold Star for the picture
Anonymous No.96390106
>>96390080
You've never heard of a land raider?
Anonymous No.96390113 >>96390153 >>96390198 >>96391659
>>96390013
looks like dogshit if this is what you're hoping to do.
Much worse than buying 3rd party cyclone missile launchers off etsy for like $1-2 each or having a friend print some.
Anonymous No.96390114
>>96390042
SoB
Anonymous No.96390137
>>96390080
You aren't seriously trying to argue about foot slogging cataphractii when people have known they need a transport to get anywhere for two editions straight, are you?
Anonymous No.96390153
>>96390113
these kind (or the blood angel or dark angel versions from same sellers) are the ones I went with for my own terms though I havent built that squad yet. I waited for someone to do a sale where they were doing 2 sets (so 4 missile racks + 2 heavy flamers) for $6-7. By 3 sets of that and boom, full squad of siege tyrant or fulmentaris equivalent.
Anonymous No.96390164 >>96390204 >>96390212 >>96390221 >>96390224 >>96390238 >>96390282
>Fire at group of marines
>Roll off to the side and nail just as many of your own dudes as the enemy
>Fail to kill either of them because it's ap4
>Run out of ammo and do nothing for the rest of the game
Is this the greatest weapon to ever have rules written?
Anonymous No.96390198 >>96390209
>>96390113
ehhh
Anonymous No.96390204
>>96390164
it's truly pathetic how much 30k neutered artillery. Imperial Guard Basilisks correctly represented by 4th Ed: 120" range earthshaker cannon, guess range if indirect, S9 AP3 Ordinance1/Blast. One of the best parts of Iron Warriors CSM was being able to bring one basilisk to supplement your army.
If you could guess whether the enemy was 38" or 42" away without being allowed to measure, the basilisk might not scatter much and delete an entire squad of marines.

Then they changed space marine tanks into tickle-toys that somehow have no ability to hurt marines even though the heresy is all about marines trying to kill marines and they'd use AP3 ammunition.
Anonymous No.96390205 >>96390227 >>96391455
Paint job suggestions for my ashen circle? (Rewards of treason). I don't want to scrape all the cool bits off, right now I'm thinking black drybrushed with dark gunmetal and give em various glowing orange bits so far to make them look scorched and infernal but I'd love some advice.
Anonymous No.96390209 >>96390303
>>96390198
I own that model. Stumpy mcArmsPointer. Being old does not mean he's any less hideous and a shitty design.
Anonymous No.96390212
>>96390164
>Run out of ammo

doesn't do that any more
Anonymous No.96390221
>>96390164
look at the deathstorm drop pod, its probably one of the worst units in the game
Anonymous No.96390224 >>96390239
>>96390164
Looks like such a cool basis for a utility vehicle
Anonymous No.96390227 >>96390318
>>96390205
Could paint them like the pre-heresy Ashen Circle, and fluff it as the AL smuggling some of them out before they got Erebus'd
Anonymous No.96390238 >>96390246
>>96390164
>Is this the greatest weapon to ever have rules written?
Needs Gets Hot and if it dies, the ammo cooks off and explodes large blasts in random directions instead normal explodes damage. Then it would be the best.
Anonymous No.96390239
>>96390224
I don't see it
Anonymous No.96390246 >>96390256
>>96390238
and make the ammo cooking off explosions have a better AP than the actual missiles
Anonymous No.96390256
>>96390246
YES!
Now we're cooking!
Anonymous No.96390282
>>96390164
>I gots me an idea Cleetus! What if we was to put thar hedgehog antisubmarine shooter on top of da tank?
Anonymous No.96390303
>>96390209
enjoy your gull wing rocket pods idiot
Anonymous No.96390318 >>96390384
>>96390227
Is that the grey color scheme? I tested something similar on a mhara Ghal to figure out the armor panels on my brass scorpion. That could look pretty cool, you're right (and would fit well with my theming of demonic units in my army being grey and orange)
Anonymous No.96390347 >>96390396
>>96388629
Because it would make them useless.
Yes, this is a jab against Custodes, I hate those sycophants.

>>96387375
Reminder he held the Traitors for 50 days with a ragtag group, until Horus sent the next Orbital bombardment. And survived Lucius' treachery in the process.
Dude was made war leader of the Orphans of Betrayal for a reason
Anonymous No.96390384 >>96390405
>>96390318
Those glyphs look sick
Anonymous No.96390396
>>96390347
Horud recognized the power of heterosexual EC and deemed him too damgerous to live. Just like Kor Phaeron with Argel Tal
Anonymous No.96390405 >>96390610
>>96390384
Thanks anon, they were a great learning experience to make these guys.
I'll finish the mhara ghal one day, just have a million tacs to finish first
Anonymous No.96390442
>>96389156
>>96389146
I wish "cannot move within 1 inch" meant "cannot get to 0.99 inches", not that you have to keep at least 1.01" away :(
I don't want to be within 1", I want to be AT 1.0"
Anonymous No.96390467
>>96389329
Bullshit. I myself out models almost on top of each other (would if I could) because I want to be at maximum weapons range. It is a coward's move, but such is the Legion's Trait
Anonymous No.96390477 >>96390500
how do the old word bearers resin models compare to the size of the new armor? do their vorbak or ashen look off or are they about the same size?
Anonymous No.96390500 >>96390635
>>96390477
Luckily I just took a pic of the size difference. Don't have gal vorbak unfortunately.
Anonymous No.96390538
The NL grogs really are the biggest clowns of them all
Anonymous No.96390577 >>96390666
>>96389936
>Dark Furies
Don't forget they have Precision 6+. I have mine Master Sarge which actually helped. 6s to hit are a Precision auto wound at AP2. I would always delete the sarge or potentially the HQ and cause a rout if they didn't wipe. Primae candidate for MoS Line 1.

Trait is too binary. The scramble for the middle meant that my calivers where the only things with it getting shot. So for 99% of the game I had no trait. I have used it better on seekers and such last game but I used them to score this time.

>>96390071
>how did an immobile turret end up shooting the rear of a rhino
He backed it up around a corner to fling a tac squad really far and forgot about my turret.

Final score 33-43 RG with Slay, and Last Man for me. Counter Offensive actually mattered. He forgot about his MoS so we retroactively applied Line 1 in a few spots. Predators and shooty contemptors are good. Melee contemptors suck. Furies are good generally. I denied vanguard with a move react twice this game. I sued furies absurd move to land behind a unit to prevent them from moving but didn't have a MoS. Overall good game. Going first hurt him more than it helped. He took too many return fires on Tacs when he should have just stood still instead.
Anonymous No.96390584 >>96390630
EC gal vorbak but instead of being horrible possessed guys they're gaudy and tanned and wear legwarmers and they fight with power acrylics
Anonymous No.96390610 >>96390673
>>96390405
Did you leave the trim like that intentionally or did you go over it with a different color afterwards?
Anonymous No.96390620 >>96390643
>>96386420
Here is what I have so far going off what I've seen and read.

Armoured Fist Pattern Cohorts may take Leman Russ Assault Squadrons as non-compulsory Troops.
Taking an Auxilia Marshal as part of a Tactical Command Section allows the army to use a Cohort Doctrine
Tactical Command Sections must no longer be taken 0-1 in order to unlock Companion Sections.

Companion Sections are now 0-2 per HQ unit taken and use no Force Organization slot.
Veletaris Command Sections increase their Weapon Skill and attacks by +1 and the Veletaris Prime increases their attacks by +2.
Veletaris Storm Sections that exchange their Volkite Chargers for Storm Axes increase their Attacks by +1.

Line Command Sections may have up to 3 Auxilia Veterans exchange their Lasrifle for a Volkite Charger (2 pts), Grenade Launcher (5 pts),
Flamer (5 pts), Plasma Gun (10 pts), or Melta Gun (15 pts)
Dracosan Armoured Transports increase their Front Armour Value to 14 and Side Armour Value to 13.
Hermes Light Sentinel Squadrons may be taken in Auxilia Veletaris Tercios or Auxilia Infantry Tercios 0-1

Artillery Command Sections whose Auxilia Troop Master is equipped with a Cognis Signum may transfer the effects of that wargear to up to two units within 6” with the Auxilia Artillerists or Auxilia Static Artillerists special rules.
Valdor Tank Destroyers increase the range of their Neutron Beam Lasers to 48”.
Malcador Infernus are taken in Squadrons of 1-3 and are considered Heavy Support.

1/2
Anonymous No.96390630 >>96391670
>>96390584
So literally these guys?
Anonymous No.96390635
>>96390500
Anonymous No.96390643
>>96390620
2/2

Brevet Commander (25 pts) An Auxilia Marshal or Auxilia Captain taken as part of a Tactical Command Section may be chosen as your Warlord.

Frag Launchers & Boarding Ramps (25 pts) - This wargear bestows Assault Vehicle to a Dracosan Armoured Transport but decreases its transport capacity to 15. In addition, during a turn when a friendly unit has disembarked from this vehicle and attempts to Charge an enemy unit within 12”, that unit may not use the Overwatch reaction.

Sentinel Tercios: Hemes Light Sentinel Squadrons and Aethon Heavy Sentinel Squadrons may be alternately deployed in the following formation.

0-1 Hermes Command Section, 1-3 Hemes Light Sentinel Squadrons, & 0-1 Aethon Heavy Sentinel Squadrons. Fast Attack

Malcador Tercios: Malcador Heavy Tank Squadrons and Malcador Infernus Squadrons may be alternately deployed in the following formation.

1-3 Malcador Heavy Tank Squadrons, 0-1 Malcador Infernus Squadrons, 0-1 Valdor Tank Hunter Squadrons. Heavy Support

I am writing up the Hermes Command Section right now.
Anonymous No.96390666 >>96390764 >>96390837
>>96390577
>shooty contemptors
Which loadout? Were they buffed by a relevant legion trait? Do you think boxnoughts or Deredeos could have performed better?
Anonymous No.96390673 >>96390680
>>96390610
Gave it black trim when it was done
Anonymous No.96390680 >>96390724
>>96390673
Sexo. Now finish the tail
Anonymous No.96390724 >>96390857
>>96390680
Arm broke off in transport to a game but here are the base colors for it (thought it a shame to not have any real brass or khorne things on a Greater Brass Scorpion of Khorne)
Anonymous No.96390764
>>96390666
shooty contemptors and preds aren't anything special, its guns aren't even above-average and its defenses are below average for the price, they were just playing really low power lists (which isn't a bad thing - just not a reason to draw fake conclusions)
Anonymous No.96390771
You know, maybe I was too harsh on these cuttlefish guys on my first read. I didn't notice they punched quite as hard as they did, 12 of them are a very durable, surprisingly killy character guard squad for 120pts, even if they do turn off when their boss dies so they're vulnerable to snipers.

If Mech weren't essentially forced to take Retinues only with Logistical Benefit due to bad detachment count I'd consider squads of these with a cheap Cybernetica Tech-Priest in as bulky scoring. As is, spending both Prime slots on a Paragon Arcuitor + 12 cuttlefish for her to stand with is sub-300pts for a Siggy-tier duelist and enough beef to hold off your average Praetor + 5 elite Termie squad or pack of choppy vets trying to get into your deployment zone.

I feel like every other mech unit I look at would be a really fun pick if they had slightly better detachments/weren't screwed out of transports by faction keyword incompatibility/could bring a HQ that kept up with them, I'd like to put that squad in a Macrocarid but the Macrocarid can only transport Macrotek, and I'd like to have the Arcuitor up the board a bit but there's nothing else with Infiltrate..
Anonymous No.96390789 >>96390884
Anyone knows the source of pic related? It looks like it's from the HH2 Liber Astartes, but it's not there
Anonymous No.96390837
>>96390666
Dual conversion beamer and dual kheres. Conversion beamer chunked squads and killed a rhino. Had I rolled better than a 1 for most of its shots and didn't scatter it could have deleted squads. Kheres was respectable, nothing special but it's wysiwyg so I'm stuck with it. It's an old model.

They would have had my RG trait but my opponent never shot them and for good reason; they needed to focus on objectives mostly.

Volkite predator was hilarious and did a lot of damage. Plasma pred killed most of a seeker squad, then overloaded, then did nothing to a 3 man termi squad because it scattered so far it clipped one, didn't breach, and they saved. I was winning the shooting game anyway. He had a lot of breachers and I shot the tacs first.
Anonymous No.96390857 >>96390862 >>96390918
>>96390724
Well I mean it has the phone symbol right there on the tail and you could paint more of it brass. It looks great I'm just saying.
Anonymous No.96390862
>>96390857
>phone
Khorne*, my phone is a loyalist
Anonymous No.96390884 >>96390899
>>96390789
Liber Astartes, page 251.
Anonymous No.96390899
>>96390884
Ah, it was in the new one. Thanks anon
Anonymous No.96390918 >>96391018 >>96391049
>>96390857
That's what I mean anon, I painted the tail armor brass to make the khorne symbol pop and also reinforce the brass part of brass scorpion.
I really appreciate your feedback though :)
The thing I appreciate most about hhg is the painting advice and seeing cool models, I'm looking forward to the early edition dying down a bit so people start posting their models more.

Speaking of which,
>>96384369 (OP)
POST MODELS anons.

Have a WIP sabre for your troubles.
Anonymous No.96390942 >>96391065
>>96390026
Correct. 12AV all around, 10 s7 AC shots. It's just good, not oppressive
Anonymous No.96391018 >>96391049
>>96390918
>POST MODELS
I liked these but think I went to much into pink and need to tint everything a bit more purple.
nice airbrush work anon
Anonymous No.96391048
>>96389714
You shouldn't be expected to fucking wrap around a unit to be able to charge it. It's like being asked to wrestle a lion every time you want to eat meat. Fuck your stupid expectation and your unreal standard.
Anonymous No.96391049
>>96391045
continue model posting in fresh bread
>>96391045


>>96390918
>>96391018
nice stuff
Anonymous No.96391065
>>96390942
good* provided opponent really needs to kill the unit within 3" of it or is stupid enough to turn his vehicles to face 180 degrees backwards and show an immobile turret his rear armor. It seems mostly your opponents are simply mentally handicapped. S7 is terrible this edition, does basically nothing to AV12+ and the autocannon kills like one 10 point tactical marine per turn for 125 points.
Anonymous No.96391087
>>96389767
>Wrapping prevents AL from making it literally impossible to declare a charge
Not by Tartaros. Get 1.1" away (so, 2"), they move back 4", count as being further 2" away for a total needed distance of 8". Tartaros can do 9".
To be honest, that's what the reaction is for. To fuck the opponent's chances up. So, success?
Anonymous No.96391120
>>96389714
This is a pretty unhinged take, anon.
If you are charging a lone model than yes, you can partially envelop it relatively easily, but any actual unit, with plural models means you have a whole front line to wrap around. But yeah sure, this is theoretically possible, in ideal conditions, to not be 100% locked out of charging AL. Great game GWdghptw
Anonymous No.96391136 >>96391181
>Been using Tamiya cement for years
>Actually look it up
Yeah...I think I might quit models now considering how much i get on my hands
Anonymous No.96391181
>>96391136
>he doesn't read the saftey data sheets
Enjoy death
Anonymous No.96391334
>>96384722
And... it's gone.
Anonymous No.96391416 >>96391441
So the melee upgrade pack is how I make Despoiler Squads? Looking for flamers in HH and their hand flamers seem to be primary source (assuming Salamanders don’t just have them everywhere in their legion)
Anonymous No.96391441
>>96391416
Alternatively, buy assault marines and give them normal backpacks.
Anonymous No.96391455 >>96391675
>>96390205
I think they look pretty good in black and red with some gold details. Like in this pic
Anonymous No.96391484
Faced Vulkan and his sallies Today.
As my Lion discovered, he is a fucking Unit ! Talking about a no match ! My full life Lion went against him with 4HP remaing and he got murdered. I denied his regen and he used +1 dmg gambit. Game over for the first in 2 rounds and I only managed to inflict 2 wounds.
That said, companions were great. and thank god DA got them as the more I play them, the more I think this unit is their only redeeming quality once the miniatures are on the table.
Anonymous No.96391589
>>96388805
There was a huge divide between the terrans who would wear the raptor out of fealty to the Emperor and the barbarus stock who borderline worshipped Mortarion for liberating Barbarus.

I have some raptors in my traitor armies only to mark them as terrans who still joined their primarchs into heresy, so you do whatever you want
Anonymous No.96391607
>>96389278
They are so goofy big, the FW phalax warden axes are much nicer and less cartoony
Anonymous No.96391648 >>96392453
>>96389340
Some are, but some enslave daemons to their own will or at least think they do, same with 40k AL
Anonymous No.96391654
>>96389535
Front pic of model? Kino conversion
Anonymous No.96391659
>>96390113
>>96390013
I used Anvil industry missile pods for my Tyrants
Anonymous No.96391670
>>96390630
Really jew'ing us with the 3 minis a box
Anonymous No.96391675 >>96392220
>>96391455
Is that a catapractii head? Print or sculpted since they got half heads?
Anonymous No.96391893
>play mech against Word Bearers @1500 pts
>he gets a first turn charge off on my thrall blob
>the 20 thralls hold 5 gal vorbak and a mara gal for 4 turns
>tie every combat bc my idiot magos with a power fist always manages to sneak in a kill
everyone says thralls are terrible but I feel like there's no way tacticals could've done this
Anonymous No.96392220
>>96391675
Probably but you ask the guy on instagram
Anonymous No.96392453 >>96393058
>>96391648
Meaning they're still ultimately slaves to the demon forge. Everyone who uses demonic weapons ultimately is.
Anonymous No.96393058
>>96392453
But the femon forge is run by humans.
>Vashtorr
Nulore ignore
Anonymous No.96393374 >>96393380
a, how do i deal with lingering feelings of p?
Anonymous No.96393380
>>96393374
sheet. wrong thread.