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Thread 96451314

235 posts 70 images /tg/
Anonymous No.96451314 >>96451427 >>96452028 >>96452060 >>96452371 >>96453338 >>96454082 >>96457593
/acg/ - Alternative Card Games General #597
James is gonna freak edition

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece
>The other DBZ game
>Sorcery
>Doomtown
>Warlord
>Magi Nation
>Lord of the Rings
>Neopets
>The Condemned CCG
>Grand Archive TCG
>Disney Lorcana
>Hubworld: Aidalon
>Earthborne Games
>Riftbound
etc.

Post about card games you've played and help other anons get to know your games!

Pastebin/Rules for some games
>Wixoss
https://pastebin.com/LC8SpttH (embed)
>FoW
https://pastebin.com/aGEBEKeF (embed)
>Dragonball GT SD
https://drive.google.com/file/d/1Pj_0YeUXI5g4XyKwbAXJuZCGt3qWJwyp
>Gate Ruler
https://pastebin.com/nbcZP0nB (embed)
>Build Divide
https://pastebin.com/1cQT2pkz (embed)
>FaB
https://rentry.org/oypcs
>Ashes Reborn
https://pastebin.com/2jr0EG9S (embed)
>Netrunner
https://pastebin.com/g3yQAQ7w (embed)
>Fusion World
https://www.dbs-cardgame.com/fw/pdf/rules/fw_OfficialRule_Manual_en_v1.00_2.pdf
>Various Japanese CCGs without western translation (page is in moonrunes)
http://card.g1.xrea.com/tcg/catalog.html
>The Condemned CCG
https://pastebin.com/Liu2E7Rq (embed)

voice chat for playing /acg/
https://discord.gg/rCQFKcGcEP

>Previous Thread
>>96410472

>Thread Question
What's your favorite resource system?
Anonymous No.96451427
>>96451314 (OP)
>>Thread Question
>What's your favorite resource system?
No resource cards...
Like Warlod, 7th Sea, Spycraft, Full Metal Alchemist, DBZ, Digimon, Magi Nation, etc
Anonymous No.96451656
>dumb fucking fabgots make and link the thread before it dies instead of just complaining
FUCKFAB
Anonymous No.96451838 >>96451986
Is Pixelborn connect still usable for matchmaking for lorcana games?
Anonymous No.96451986 >>96454817
>>96451838
Do yourself a favor make a fake discord with a trash email and use lorcanito. If you can't do that
>ngmi
Anonymous No.96452028 >>96453055 >>96455845
>>96451314 (OP)
>question
Ghost rock
Anonymous No.96452050 >>96454082
TQ, anything more consistent. Games moved away from the mtg land/mana and pokemon energy in the main deck for a reason.
I'm also interested in the resource system from the new godzilla game where it's determined by the threat of your opponent's kaiju. The bigger it is the more cards you draw at the start of turn and as it gets closer and closer you can play bigger and better defenses.
Anonymous No.96452060
>>96451314 (OP)
>leaking stolen cards
Real fuckwit manoeuvre
Anonymous No.96452212 >>96458012 >>96458086
It's difficult trying to design a game without the base interaction of a combat system
Anonymous No.96452334 >>96452476
TQ
Memory Gauge
Cardfight Vanguard - where the damage you take can be used for paying for effects.
Anonymous No.96452371 >>96454656
>>96451314 (OP)
By God we finally did it.
>TQ
Fixed resources a la Ashes. Allows for card design to float instead of flooring out because you can't be sure the player will have the resources to play a card when they draw the card.
Cumulative systems like FFTCG and Netrunner because use it or lose it is gay design unless time is thematically involved (construction/available labor)
Thresholds because they are a good secondary resource for moderating the pace of the game, turn costs from Naruto being the most straightforward one. Reminder, that game was accidentally made good.
Anonymous No.96452476 >>96452599
>>96452334
Damage as a resource is stupid
Anonymous No.96452599
>>96452476
Explain
Anonymous No.96453055 >>96455845
>>96452028
Absolute Cardgame
Anonymous No.96453338 >>96454399 >>96458136
>>96451314 (OP)
>Plume of Evergrowth ban
>Felling of the Crown and Plow Under reprints
Damn, Verdance is taking a beating for no reason.
Anonymous No.96454082 >>96462154
>>96451314 (OP)
>TQ
easily wixoss Level Limit being the main "resource lock" and destroyed units going to resource as a "catch up" mechanic.
>>96452050
you dont draw at the start of your turn and mostly locked to 5 cards a turn in godzilla. you draw end of turn up to 5 dependent on how many cards you used. the system for level is real interesting though.
Anonymous No.96454399 >>96454634
>>96453338
>for no reason
She shouldn't be allowed to have felling if the crown. Such a bullshit card. Now she's just going to take one of the other legendary head pieces and be fine shooting out 6 base arcane damage from 6 of her spells and felling people right after.
Anonymous No.96454634 >>96454657
>>96454399
Despite all of those that hero still barely managed to capture big tournament wins before the ban.
Anonymous No.96454656 >>96456250
>>96452371
>Fixed resources a la Ashes.
honestly the thing I like least about that game
taking mana out of the main deck is good. removing RNG bullshit ramp is good. adding a shitton of extra components I need to track is not good. brilliant game, but there had to be a better way to do that.
Anonymous No.96454657 >>96454769
>>96454634
Through no failures of her own but this post aggro meta
Anonymous No.96454769
>>96454657
Yeah. Although now that I'm thinking about it more I watched a bunch of Verdance vs Gravy matches from high level tournaments lately and most of those matches were decided by early Golden tipples. Maybe without those Verdance would've dominated those matches.
Anonymous No.96454817
>>96451986
I got it set up, do I use it to play Webcam games or is it a fully fledged sim?
Anonymous No.96455558 >>96455662
So I'm testing anon's Mickey Mouse deck (pic related) from the last thread in Lorcanito, and I'm having a blast, but is there anything i could do to further optimize this?
Anonymous No.96455662
>>96455558
What is or isn't working for you? Presumably some way to increase hitting power could help early game, and help 2 cost mickey cheat out easier. Looks pretty good, though.
Anonymous No.96455845
>>96452028
>>96453055

>nuclear reactive coal
>produced by the condensing of damned souls trapped in the radioactive carbon
>when you burn it for fuel you get an amazing energy yield
>also when you burn it the shrieks of the damned can be heard
>the trapped souls get so angry and twisted in the rocks that when they're released the total ambience of evil in the world rises

That's dope. Doom town aka Deadlands is a cool setting.
Anonymous No.96456250 >>96456435
>>96454656
Did they add a bunch of stuff? The only components really *needed* to play ate the cards and the dice. Yeah, you get tokens for a few things, but those can all pretty easily be replaced with d6's.

Ashes has way less fiddly shit to keep track of than something like Marvel Champions.
Anonymous No.96456435
>>96456250
>Ashes has way less fiddly shit to keep track of than something like Marvel Champions.
having less fiddly shit than FFG the king of component bloat is not exactly a win.
ashes still has a ton. you need a double deck box to travel and one side of it is going to be just dice and tokens.
Anonymous No.96457593
>>96451314 (OP)
>TQ
I've got a favorite, but I also have two close runner ups:

3rd Place: I really like One Pieces resource because it's just generic resource, it ramps at a reasonable pace, it caps at 10, and it doubles as a power boost for your cards. It's very simple, but allows for some interesting design space.

2nd Place: Warlord is a game I was way, way late to get into but it reinvigorated my interest in TCGs. No resource is great. You'd think it would cause balance issues, but no. All the balance is done on the cards you're playing once per turn for free. A card seems too strong? Increase the requirements to use it. This card seems too weak? Lower the requirements to use it.

1st Place: I've played games where any card in your hand can be a resource, and they are okay. What I really like is "anything is a resource, but also there are resource cards" which is what the WoW TCG does. It's just a perfect combination of the two worlds and I feel like the design space is huge. I can play this equipment card face down as a resource, or I can play this quest card face up which can tap for resource but also has a one time activated ability and a reward, or I can play this location card face up for an ongoing effect and it taps for resource with the trade off being I can only have one location at a time. And I am pretty sure there are cards that when you play them as a resource you can reveal them to do a thing. But even just the idea of "I can play this high cost card face down as a resource and later I have an effect that lets me take a face down resource and put it back into my hand" or "This removal spell is cheap, but it turns the target into a face down resource" or "When this card dies, it returns as a tapped face down resource" or "This card cares about when I turn a quest/location face down" or "This effect cares about the card type of one of my random face down resources" I just love it so much and can't sing it's praises enough.
Anonymous No.96458012 >>96458505
>>96452212
whats the rules of your game?
Anonymous No.96458086 >>96458495
>>96452212
>Once per turn, Target Opponent discards 1 card and draws 1 card
This is a benefit for your opponent
Anonymous No.96458136 >>96458234 >>96458575 >>96468053 >>96482466
>>96453338
The bans have me losing more and more faith in LSS by the day. They and everyone else touted FAB as a well designed game that learned from meg's mistakes, but that's turning out to not be true at all with each of these bans.

Mistveil was insanely overpowered, gravy is going insane, they can't seem to figure out where to cap the Rosetta heroes not to mention aurora's bullshit. It's almost as if they are just making overpowered cards and heroes then just not bothering to do extensive play testing. I love fab as a game but LSS needs to step it up. Even our local hardcore fab guys are starting to get tired of it and are flirting with Riftbound. There was a time when tcg designers faced some consequences when they screwed up but I guess they are just allowed to fuck around now. The fab scene needs to wake up and bitch them out more.
Anonymous No.96458234 >>96458285 >>96458575
>>96458136
>then just not bothering to do extensive play testing
The tester guys seem kind of weird. One of them in a recent YouTube showcase of an armory deck said that he mains Boltyn in the test tournaments and he tends to sweep the floor with most of the new heroes regularly. LSS also often acts shocked by what the players come up with after every new release.
Despite their claims and ambitions they might not be nearly as competent as they'd like to think that they are.
Anonymous No.96458285 >>96458407 >>96458487 >>96461229
>>96458234
Would you mind giving me a link to it? I wanna share it with my boys. Or just the channel name. Interesting though, nobody at my local scene plays boltyn regularly. He's never top at any of the big tournaments. It's like play testing with uzuri and nobody plays her.

Not a great look when your customers play your game better than you do.
Anonymous No.96458407 >>96458573
>>96458285
The customer will always play the game better than the designer. That's just the benefit of large populations able to play the game more than any reasonable development team can.

But LSS isn't even close. Look at every set since Heavy Hitters and you'll see a pattern that is either intentionally predatory or pure incompetence.

Either way, the fact FAB stopped publishing print run sizes after all this time tells me the anecdotal steep decline in player base is likely true. It's not like there was ever much new blood coming in.
Anonymous No.96458487
>>96458285
It was on the official FaB YouTube channel but I don't remember which video it was. It might not be too recent, my bad. Might've been the Boltyn armory deck demo video. Boltyn was still old and off meta at that point too though.
Anonymous No.96458495 >>96458529
>>96458086
Not if they have cards they want to keep
Anonymous No.96458505 >>96458716 >>96461839
>>96458012
Work in progress
Anonymous No.96458529 >>96458565
>>96458495
How often are they gonna have a hand where they want to keep every single card?
Anonymous No.96458565
>>96458529
I think as much as having the option to cycle cards in hand is a benefit to the player, I also think forcing them to do so can be a downside to them. And it could combo with a card like Open Source
Anonymous No.96458573 >>96458911
>>96458407
True. I blame the try hards and over powered cards mostly. I've seen countless people come into the game and then leave because they can never get a win or even close to a win. And my lgs is cool with proxies as well. We even had a fai player caught cheating just to win 30 bucks of store credit or a couple packs.
Anonymous No.96458575
>>96458136
>>96458234
Given the way they seem to selectively forget that decks should have weaknesses to encourage metagame, I suspect they have some "strong personalities" in the dev room. The kind who is incapable of compromise, or of putting overall balance ahead of his current personal favorite.
Anonymous No.96458716 >>96458757
>>96458505
looks very intresting game, keep it up anony
Anonymous No.96458757 >>96462856
>>96458716
Thank you anon! I have 210 cards ready for Set 1 to get playtesting
Anonymous No.96458911 >>96459259 >>96460188
>>96458573
Part of that is the game is deceptively, and decisively, low rng and high skill. So a newbie is unlikely to win their first dozen games, at best, even with a top tier deck. Combine that with using subpar decks and you repel everyone that isn't a tryhard.

There are many reasons to hate lands, but the occasional free win to the worse player makes magic more palatable to new players.
Anonymous No.96459247 >>96459275
>riftbound secret lair is still up after hours
Game is dead, I wanted to resell them but they seem pretty worthless now.
Anonymous No.96459259 >>96460266
>>96458911
>lands are a feature as much as a bug
I wish more people would understand that. In terms of market appeal, psychology matters much more than autistic ideals of balance and fairness.
Anonymous No.96459275 >>96459296
>>96459247
Jinx is bad and Arcane is pure r*ddit garbage. And they're selling mostly unplayable cards at a huge premium.
Anonymous No.96459296
>>96459275
>Jinx is a baddie
We know.
Anonymous No.96459506
I hate how they we have to play catch up to China for Riftbound
Catching up to meta is fucking stupid. One Piece still hasn't caught up
Anonymous No.96459520 >>96462041 >>96463249
Anonymous No.96460188
>>96458911
I get that, I just wanted to enjoy some games after 10 hours in the heat/cold. But every game is like this, the tryhards always ruin it for people who just wanna play the game.

Like our local armory guys are grinding 100s of games on talishar a day and treating every armory like it's a tournament. There's gotta be something between tournament try hard and just being a fairly average person that enjoys the game.
Anonymous No.96460266
>>96459259
matters to whom, is really the question.
WotC's great revelation was that the people who care about balance don't matter. the competitive vets are responsible for almost all of the complaints, but as a group they don't spend 1% of what the casuals and whales do. trying to make a deep well-balanced game is, financially speaking, a total waste of time.

which is why the only games where you actually get that are community-run dedgames, or shit from tiny garage publishers that are small enough to still have players in charge of major decisions.
Anonymous No.96460761 >>96465566
Are we in a new era of games?
Or just the echoes of '20's boom?
Anonymous No.96461229
>>96458285
>Not a great look when your customers play your game better than you do.
It would be very strange if that wasn't the case. devs are usually competent players, but they usually only get to be the best players when the game is very small and new.
Anonymous No.96461817 >>96461868 >>96461875
Hey guys I'm new, what kind of sleeves do you guys recommend? Are those perfect fit enough or will they rip during shuffling if I don't double sleeve? I prefer the best transparency possible.
Anonymous No.96461839 >>96461938
>>96458505
Glad to see you're still going, good luck anon
Anonymous No.96461868 >>96461875 >>96461906
>>96461817
double sleeved perfect fits into dragonshields usually last a long time unless you shuffle like an animal and treat your deck roughly.
Anonymous No.96461875 >>96461906
>>96461868
>>96461817
also to make them less airy put a book over them or stack them with cards in a deck box until it feels full. leave it alone for a day or two and they become almost as thin as single sleeves.
Anonymous No.96461906 >>96461911
>>96461868
>>96461875
Thanks, so it's recommended to double sleeve AND use a shield? I just want to protect the cards from our humanoid oily fingers and was thinking if I could get away with buying just one sleeve for each card.
Anonymous No.96461911 >>96461916
>>96461906
nah just a perfect fits + a dragonshield sleeve, so double sleeved. one sleeve usually doesnt save the card from oily fingers and creases over time.
Anonymous No.96461916 >>96461934
>>96461911
Got it, thank you.
Anonymous No.96461934
>>96461916
if you really want the sleeve to be transparent, look up dragon shield sealable inner sleeve clear sleeves. heard these are good too but I've never used them.
Anonymous No.96461938
>>96461839
Thank you very much!
Anonymous No.96462041
>>96459520
>literal MLM
lul
Why not? I don't that it's been tried before.
Anonymous No.96462135 >>96462292 >>96462297 >>96462625
>White gets a HM bomb now.
IDK why white gets to have lots of cool toys.

Here's hoping Red gets something decent, but the commons are not promising.
Anonymous No.96462154
>>96454082
You draw back to 5 at the end of your turn but during your start phase you draw cards equal to your opponent's kaiju level.
Anonymous No.96462292
>>96462135
Level seven? Isn't that like hard to summon?
Anonymous No.96462297 >>96462305 >>96465575 >>96465785 >>96469037
>>96462135
Is this game fun? I really like gundam and am well addicted to cardboard.
Anonymous No.96462305
>>96462297
Good luck finding it
Anonymous No.96462312 >>96462632
is fab actually alive? no one seems to even engage with it anymore, even negatively.
Anonymous No.96462455 >>96462508 >>96465540
I play FAB but I'm scared to talk about it on here.
Anonymous No.96462508
>>96462455
Good, your kind are not welcome here.
BEGONE.
Anonymous No.96462625 >>96463112 >>96463144 >>96463177
>>96462135
>It wants to attack.
>No it actually wants to block.
Schizo card.
Anonymous No.96462632 >>96463507
>>96462312
Our local community is larger than ever, it's just that there is no reason to post much here when I can instead talk in our community's discord which doesn't have schizos screaming their eyes out at the slightest mention of it
Anonymous No.96462643
I forgot about Star Wars unlimited LOL
How's that game doing
Anonymous No.96462856 >>96463207
>>96458757
can you be in debt in your game or can you have loans?
Anonymous No.96463112 >>96463177
>>96462625
Well, it is a woman
Anonymous No.96463144
>>96462625
>cards can't have multiple uses
>everything should be braindead and obvious in its single application
I know we're talking about the kind of players dumb enough to buy a game from bandai in the year of our lord 2025, but this has got to be a meme right?
Anonymous No.96463177 >>96463192
>>96462625
>>96463112
Anonymous No.96463192
>>96463177
Wonder if he has any interaction with the Mercury crew
Anonymous No.96463207 >>96463248 >>96463257
>>96462856
No loans or debt, if you're reduced to 0 you lose
I could see a card that gives you upfront capital that you have to pay back but that would be tricky
Anonymous No.96463248 >>96463320
>>96463207
Maybe a contract where when you first play it, you gain X capital, but it has the continuous effect of you not being able to win the game until you remove it by paying X + interest capital
Anonymous No.96463249
>>96459520
Haven't heard of this before. Man there are so many card games out now it's actually insane.
I never thought we would reach this stage in the west but now you can probably play tcgs every day of the week just like in japan.
Anonymous No.96463257 >>96463320
>>96463207
is there banks in your game? what tbey do if yes?
Anonymous No.96463320
>>96463248
That was exactly what I was thinking as well. The contract itself would need to be immune from removal as well.
>when played gain 5 capital, add 10 tokens
>lose a capital to remove 1 token
>cannot win the game while this card is active
>>96463257
No banks yet but if there were it would be in the form of a production building
Anonymous No.96463413 >>96463672 >>96463747
hum I wanted to know if you knew what tcg has a free simulator please
Anonymous No.96463507
>>96462632
sounds like GA. can't talk about it here without some schizo ai tard spamming so it just grows far away from the ears of 4chan
Anonymous No.96463672
>>96463413
FAB (talishar), Lorcana (lorcanito)
Anonymous No.96463747 >>96463798
>>96463413
Most of the bigger TCGs and ACGs have free digital simulators. It'd be a great idea to put all of them in the OP, if one of the bakers feel up to the task to do it.
Anonymous No.96463798
>>96463747
>It'd be a great idea to put all of them in the OP,
good idea
Anonymous No.96463832 >>96463882 >>96463962 >>96463983 >>96464004 >>96464029
Anonymous No.96463882
>>96463832
Are you telling me that Jerome lied to us for years? Konami doesn't actually work on Yugioh?
Anonymous No.96463962 >>96464102
>>96463832
whats the problematic tcg he's talking about?
Anonymous No.96463983
>>96463832
very interesting. now we know companies don't make their own game because they're brainlets
Anonymous No.96464004
>>96463832
>independent TCG developer comes in to his store to pitch his game
>"get the fuck out"
Anonymous No.96464029 >>96464102 >>96464197
>>96463832
That reminds me the Hololive OCG is developed in-house (Set 1 was designed by one guy) and Bushiroad only handles Global Distribution.

>"TCG that left the developer pale-faced"
Time to do some digging
Anonymous No.96464102 >>96464108 >>96465266 >>96479727
>>96463962
>>96464029 (me)
https://x.com/ikettitencho/status/1959902558862061582
It's long, but I think anyone interested in TCGs will find it worth reading.
This is a terrifying incident from the past. I'll talk about it without mentioning the name of the TCG.
That TCG was the first one created by a major corporation with an enormous budget.
I was excited about it too, and I was able to have close conversations with the producer. We were determined to work hard to sell it.
However, when I actually tried a test play... no, even just hearing the rules, I discovered a fatal bug, and I figured out an "unbeatable strategy" right away.
I'll skip the details, but in broad terms,
it was a ridiculously silly bug where "if you do nothing for the first few turns, you automatically win."
The producer was an excellent person. But since he was an amateur when it came to TCGs, he trusted the game designer, and during the one year of development, he didn't notice this fatal bug.
I played it right in front of the producer and demonstrated the bug.
Even the producer finally understood, saying, "This isn't a game at all!"
It was the first time I saw a person's face literally turn pale.
The producer was young and had been entrusted with a big project at a major corporation. He was on the fast track for promotion. But with the launch of his own TCG just around the corner, he realized there was a fatal bug, and he became convinced that the project would fail... I think he felt like the ground was crumbling beneath him.
Anonymous No.96464108 >>96464148 >>96464480
>>96464102
It's a real story that's scarier than any horror...!
I genuinely felt sorry for him. The one at fault was the foolish game designer. But saying that now wouldn't change anything. It was one month before launch. There was no way to recover.
What made this episode special starts here. A female staff member from the manufacturer, who had been silent until then and came with us, said this.
"Mr. Ikeda, thank you. You're the first person to understand what I've been trying to say."
And then she slammed a thick report, about 5 centimeters thick, onto the table. (It was full of passion.)
It was an incredible report that had taken tremendous effort, with every single card planned for release marked in red with pointed-out issues and suggestions for improvements.
"This... you did all of this by yourself?"
"Yes."
"This isn't a report that one person could create in such a short time! ...Mr. Producer, has this person's opinion been ignored until now?"
"We trusted the designer, so..."

After that, it turned into a discussion of "What are we going to do about this?" but that's another story... In the end, that TCG was released as is, the bug was immediately discovered by users from the start, it was called "not a game," and it didn't become a hit.
However, later on, a booster pack (a standalone expansion for a specific IP) that she had taken full control of in production was released, and it's said that one was actually very fun as a game.
I hear that after seeing it through, she left the company. (Probably taking responsibility for clashing with the game designer...)
By the way, just to mention, I did make a suggestion: "If we revise the basic rules, it could somehow be made playable as a game." The producer seemed to pin his last hopes on that, but apparently the game designer decided he didn't want to incorporate external opinions (he had also ignored the internal female staff's input), so I couldn't help.
Anonymous No.96464148 >>96464184 >>96464196 >>96465225
>>96464108
What we should learn from this is,
β—―Just because it's the adult world doesn't mean you should unconditionally trust your colleagues. That's especially true if they're developers handling the core elements.
β—―Even though there was someone inside properly pointing out the problems, the fact that it wasn't utilized suggests that authority was too rigidly fixed by position, and the organization lacked flexibility.
β—―TCGs might seem like something anyone can easily create, and that's exactly why it's easy to overlook ridiculously silly bugs. That's why, in 30 years, only a limited number of TCG manufacturers have succeeded, and it's extremely dangerous not to entrust game design to someone who has actually made proper games before.

TL;DR: Producer put everything on a bull-headed designer who didn't accept input when the game he designed had a very exploitable ruleset that boiled down to "Do nothing, Win," and the game crashed and burned very fast.
Anonymous No.96464184
>>96464148
damn this is concerning
Anonymous No.96464196 >>96464523
>>96464148
(rewriting my post)
this is concerning because what if an established tcg make one mistake, and the game is fucked and crashes? yeah I'm talking about succesful TCGs like Yu-Gi-Oh!
Anonymous No.96464197 >>96464480
>>96464029

>A TCG from a big company
>Probably it only was alive for a year or two, maybe less.
>Probably never left japan
>"If you did nothing on your first turns you just win"

Maybe the game had a resource accumulation system, that if you got "x mana" you just win because everything you could do with that would win the game). Honestly you may want to ask on asian boards, if you really want to know which game is this.
Anonymous No.96464480
>>96464197
Based on >>96464108
>In the end, that TCG was released as is, the bug was immediately discovered by users from the start, it was called "not a game," and it didn't become a hit.
I'd be surprised if it even survived past the first set or two.
Anonymous No.96464523 >>96464549 >>96464644
>>96464196
I feel like something like YGO or MTG would need multiple repeated catastrophic blows on not just the gameplay end but on the personnel end to crash at this point and even then that may not do the job.
Anonymous No.96464549 >>96464594 >>96464642
>>96464523
They are basically to card games what The Simpsons are to adult animated sitcoms.
Anonymous No.96464594
>>96464549
>I am Yami Yugi, I am Yami Yugi
>I am Yami Yugi, I am Yami Yugi
Anonymous No.96464642 >>96464768
>>96464549
what is the south park of card game?
Anonymous No.96464644 >>96465734
>>96464523
MTG is in a weird spot where it's only being played because it's being played, not because it's good. People buy into games that they can play locally. So for any LGS, all it would take is a conscious decision to switch to a different main game by the store, but no store has a reason to do that.
But maybe that's just my opinion, and mtg already succeeded in replacing their audience with slop eaters that are there specifically for sonic and spongebob.
Anonymous No.96464768
>>96464642
Adam Poots hasn't made a card game we can play yet but it's in the works
Anonymous No.96465225
>>96464148
How does a man with this level of insight get turned into the tcg lolcow and flop their own game
Anonymous No.96465266
>>96464102
>it was a ridiculously silly bug where "if you do nothing for the first few turns, you automatically win."
>I played it right in front of the producer and demonstrated the bug.
>Even the producer finally understood, saying, "This isn't a game at all!"
>It was the first time I saw a person's face literally turn pale.
He's clearly talking about "Flesh" and so-called "Blood"
Anonymous No.96465540
>>96462455
Let's talk about it bro. What hero do you enjoy playing?
Anonymous No.96465566
>>96460761
No, I think the new era is just more ACG availability across the board, we no longer have to be slaves to the Pokemon, Yugioh, and MTG trinity.

However, every game in this picture except maybe Star Wars Unlimited will be cancelled before christmas. I get TCGs are huge rn but these games are all either mid or have no huge IP backing. They're fucked.
Anonymous No.96465575
>>96462297
Honestly? give it a few sets and check back in

Set 1 fucking sucks and set 2 still looks boring.

t. I play aggro and have never lost in Gundam.
Anonymous No.96465734 >>96465760 >>96466725
>>96464644
Most shops around me don't host weekly tournaments for mtg anymore. They have commander night and do pre-release, and that's pretty much it. Contrast this to when I played (pre-covid), where you could find a firing event for every format except vintage at least once a week during the week and once on weekends.

Part of it is Arena, part of it is the ridiculously packed release schedule, but ultimately Wotc has said for years their main customers aren't those who play frequently and competitively, so it makes sense they'd eventually cater to their main customers.
Anonymous No.96465760
>>96465734
Oh my stores haven't been running tournaments for like 3 years now, just the odd prerelease. But people do play EDH, twice a week even.
Anonymous No.96465785
>>96462297
It's fun, shame there's no fucking players here though
Anonymous No.96465978 >>96467554
TC playing the new ashes meanie on stream today (pve mode for anons with no friends)
>https://youtu.be/u_gxm8hxzhw
Anonymous No.96466069
any ff tcg player, what deck you playing?
Anonymous No.96466725 >>96467194
>>96465734
As an ex-competitive Modern fag until MH2, its because they spend 0 time fixing their competitive formats, hell its happening right now in standard

Modern keeps getting some fucking retarded Universes beyond or pushed card that just stays center stage in the format for over a year before correction. I get wanting people to use new cards and such, but it's so ridiculously strong or forced that it warps the entire meta game around the one ring or some other BS that its unfun.

In standard, there's Vivi thats turned the format into Izzet or rogue decks only. And because they don't want to ban more cards again after JUST banning 7 IN A ROTATING FORMAT, its going to stick for another 3+ months.

People just quit and play other card games because before when Wizards got careless, they had no choice but to wait. But now there's great card games you can play as an alternative, and you just don't go back because being excited for a new set every 3 weeks just isn't possible if you have a life.
Anonymous No.96467194 >>96467239 >>96469097
>>96466725
The sad thing about mtg is that they don't try to create new archetypes or new cool mechanics, everything now is recycled shit and to make sales they have to powercreep the fuck out of things.
If they hadn't as many sets a year or actually thought of new standalone mechanics with synergy with older shit they wouldn't need to fuck things up constantly.

The new Warlord cards for exemple are really cool and some seems overpowered but in older formats they are just ok because the things that are meta in the older formats are consistent. Not that the new cards are unplayable but instead of lots of them becoming meta only a few see play right now, maybe in a few years the new packages become better but right now the 12 years worth of sets hold more value in the meta.

Going back to mtg, if wotc explored more for exemple the land and eggs(artifact) themes from MH1 then perhaps MH2 wouldn't need ragavans or evoke elementals to sell.
Anonymous No.96467239
>>96467194
Well Wizards has shifted a TON since MH2, it's very obvious crossovers are the star of the show considering every set for the rest of the year are crossovers.

Commander solved Wizard's biggest issue: capitalizing on kitchen table players. Now they're in the fucking money since competitive is probably less than 1% of current sales, and all the commander Timmy's are the rest of it.
Anonymous No.96467554 >>96467702 >>96468339 >>96468610
>>96465978
>a new set every 3 weeks
How do people manage to consume this? Buy singles forever? I get the don't buy every set logic but at some point you're just printing way too much for people to catch up.
Anyway haven't played mtg in a decade but it's still the best mechanics in a tcg. Bandai games don't compare and I am now looking at fab vs ga for my next thrill desu
Anonymous No.96467702 >>96467737
>>96467554
>mtg
>best mechanics in a tcg
Gave me a chuckle.
Anonymous No.96467737 >>96467863
>>96467702
Name a better one. Hint it's not its duel masters. I guess I forgot that acg is full of hipsters
Anonymous No.96467863 >>96469118
>>96467737
nta but you haven't played MTG in a decade, how can you reasonably claim anything about how it is? There's very clearly quite a few things scaring the hoes away from standard despite it having "the best mechanics in a tcg", yet Lorcana and OPTCG get double digits at my LGS.
Anonymous No.96467962
FAB has the best mechanics in a tcg.
Anonymous No.96468053 >>96475210 >>96475670
>>96458136
I’m one of those disgruntled fab players. I’ve never played league, tell me about riftbound.
Anonymous No.96468339 >>96469097
>>96467554
>a new set every 3 weeks
>ashes
you're complaining about what's probably the slowest release rate of any living game
Anonymous No.96468470 >>96468720
Just pre-ordered the gothic sorcery set, boys. Let's get hype
Anonymous No.96468610
>>96467554
the last time magic had the best mechanics in a TCG was 1994. as soon as the 2nd generation games released it was a fossil.
Anonymous No.96468709 >>96468778 >>96468928 >>96469430
do you think gundam first set going to be worth a lot in the future?
Anonymous No.96468720 >>96469572
>>96468470
from team covenant? you can probably find a better price for it from your lgs. gothic is supposed to be printed pretty heavy they do not want any shortages like with dragonlord. i opened a lot of beta and arthur but wasn't going to with gothic unless i can get it less than msrp
Anonymous No.96468778 >>96469404
>>96468709
Not a chance, aside from collectors for the + and ++s.
Anonymous No.96468928
>>96468709
Alt arts? maybe
Anything else? No absolutely not.
Anonymous No.96468970
I'm enjoying the gundam TCG quite a bit. I like how the top cards seem to be only marginally stronger than other stuff. Game has a nice ebb and flow to it, seems to be almost impossible to maintain a dominant lead because of the auto-resource and how a lot of attacks are trades. I also like how, so far anyways, there's basically zero shuffling happening in the middle of the game, keeps the pace steady.
Anonymous No.96469037
>>96462297
I don't like it as much as DIgimon but it's alright. But honestly I'd wait a little while for more sets to come out and expand the cardpool. Right now it feels mostly solved.
Anonymous No.96469097
>>96468339
mb meant for >>96467194
Anonymous No.96469118 >>96469487
>>96467863
And my lgs runs 3 days of magic between EDH and modern while lorcana doesn't exist. Who cares about anecdotes? Tcgplayer still has mtg as the #1.
Anonymous No.96469305
>nearest Newtype event is over an hour away
>32 capacity, 45 registered so put on waitlist
>never been to the store, check out their facebook
>they were selling GD-01 boxes for $310

I'm probably not going to cut through that waitlist, but seriously what the fuck. Boxes never even hit $300 on TCGPlayer, these people are insane. They tried to justify it on Facebook by saying that product was hard to get.
Anonymous No.96469326 >>96469377 >>96469442 >>96469604
How does Pokemon hold up compared to MTG? Is the community better or worse? I'm pretty commandered out and been curious about Pokemon since a high tier meta deck is waaay cheaper than any competitive level magic deck.
Anonymous No.96469377
>>96469326
The community is /vp/, kids who play it, and those kids' parents, anon. You tell me what you think the community is like.
IME, they're better than MtG. Most reasonable guys will have a couple of decks of varying skill levels so they can play against kids who just have a starter, not just peers.
Anonymous No.96469404 >>96469620
>>96468778
what makes you think that?
Anonymous No.96469430 >>96476961
>>96468709
It's the 4th most popular IP Bandai is currently selling a game for, with the 2nd best base rules and boring, average Bandai first set.

I'll be surprised if they're still selling it to distributors in 2027, much less anything old being valuable.
Anonymous No.96469442
>>96469326
Better community than mtg, but the core game is more solitaire and rng than magic.

The remaining mtg community is literally the worst kinds of autists plus the sort who collect funkopop.
Anonymous No.96469487 >>96469529
>>96469118
popular =/= good. those two things rarely coincide.
but anyone who needs to be told that probably isn't capable of hearing it.
Anonymous No.96469529 >>96471731
>>96469487
You absolutely dumb hitch haha. You just tried to use your lgs not hosting mtg to show lorcana being more popular. I give you my anecdotal lgs + tcgplayer and now popularity doesn't matter? Okay.
Anonymous No.96469572 >>96477020
>>96468720
Yeah, it's through TC. How much more am I likely to be paying for a box? $10?
I'm not worried about stock in the long run, but I could see having trouble getting it for the first few weeks if I don't pre order. I'll check my nearby LGS that sells packs though
Anonymous No.96469604
>>96469326
I quit playing M:tG when Modern Burn became unplayable, and I've been having so much fun with pokemon. I played Great Tusk Mill before the last rotation, and I had great matchups against all the top decks (except Gardevoir). Now, I play Turbo Roaring Moon for the good matchup against Gardevoir, plus donk potential. Turns out "knock out your opponent's pokemon" is a breddy gud thing to have on an attack. If I want to do something silly, I play Tatsugiri because it's wild and random and when it works, it's hilarious. The online TCG game is free to play, and they give you tons of free shit if you just play 1-2 matches a day. You do not have to give them a penny, and you don't have to grind it nolife just to get cards. Plus, the people who play it are generally pretty chill.
Anonymous No.96469620
>>96469404
Looking at the rest of Bandai's games, honestly. Set 1 will most likely get power crept by maybe set 5, with what still works potentially getting reprints.
Anonymous No.96470652
W
Anonymous No.96470704 >>96470750 >>96470793 >>96470900 >>96471820 >>96471911 >>96471947
can we put to rest "only blue and white have card draw" yet?
Anonymous No.96470750 >>96470761
>>96470704
That card sucks ass though.
Anonymous No.96470761 >>96470900
>>96470750
that's not the point- people were insistent "bandai locked all card draw to blue/white so every other color will always be bad" when that's clearly not true
Anonymous No.96470793
>>96470704
That leaves you at plus 0, that's not typically what people mean by card draw.
Anonymous No.96470817
are we being invaded? what's with all the off topic mtg and poke shit
Anonymous No.96470900 >>96474232
>>96470704
>>96470761
blue is the card draw colour, effects aren't exclusive to colours but you pay a heavy "tax" to get those effects (white discarding cards on draw is supposed to be a downside)

as the power creeps blue will just passively draws a billion cards and have unmatched consistency, purple mills its entire deck and can grab back whatever piece it needs as it pleases
OP and digimon have already been through it, people can see the writing on the wall
Anonymous No.96471096 >>96476283
Anyone been playing the new FoW set? How has your experience been with the new warden cards and the return to divinity?
Anonymous No.96471731 >>96473732
>>96469529
>schizo doesnt know what nta is and truly thinks everyone else in this thread is the same person
lol enjoy sitting at your LGS and playing whatever it is that ain't magic then. The last 10 years of Modern and EDH still dont add anything to the mechanical legacy of mtg unless you think selling The One Ring to Paypigmalone was a novel idea kek. You still have no answers regarding the death of standard and would be better suited sybau kwab
Anonymous No.96471820
>>96470704
Usually GR has 8 pilots, in theory is a nice card but I dunno how many times you'll be able to trigger the conditional draw

Will test it for sure though
Anonymous No.96471911 >>96476144
>>96470704
>need Char to find Char
Yeah this card is trash. The deck needed a way to search pilots. I mean it technically finds pilots but only after you fucking have the one you need.
Anonymous No.96471947
>>96470704
eerrmmm technically thats not card draw thats a tutor with a requirement :)
its also a massive downgrade from the operation meteor tutor, Zeon getting to dig 5 for a pilot is exactly what it needs right now
Anonymous No.96473732
>>96471731
anon, nobody gives a hot shit.
if you want to talk about magic, go to one of the magic threads.
Anonymous No.96474101 >>96474137
saw a video of gundam tcg rules and it looks good and easy to understand the rules. want to try now hehe
Anonymous No.96474137
>>96474101
Just remember, if you're playing Wing you have to self destruct your units or you're doing it wrong.
Anonymous No.96474143 >>96480033
UAnons, I need guidance I put this together Geass Vol 1 came out, but I want to upgrade it for Volume 2. What cards should I replace and with what?
Anonymous No.96474232
>>96470900
That's why I don't believe different in-house teams make bandai tcgs with all of them being separate teams. It's so consistently samey that I refuse to believe it isn't just 1 team recycling game mechanics throughout a dozen different bandai IPs.
Anonymous No.96474894 >>96479073
Any ideas for my oden list?

I'm liking it but I feel like it's missing something
Anonymous No.96475210 >>96475670
>>96468053
I personally haven't played it yet, the tryhards were hyping it up big time at my shop so I wanted to get in on it and they said the game hasn't released to the west yet. So idk
Anonymous No.96475396
Also would anyone have a transparent background layout for a Union Arena playmat by chance? I was gonna have a custom one made.
Anonymous No.96475576 >>96475640
>Neopets TCG made a new Kanrik card
Alright you win I'm buying a box of this set
Anonymous No.96475640
>>96475576
I'm waiting for my LGS to get it in stock. They're kinda slow, but I am patient. New set looks fun.
Anonymous No.96475670
>>96468053
>>96475210
its basically all about combat tricks, location/scoring is a superior system to life totals and out of the box it has a far superior multiplayer game than mtg will ever be.
downsides: China getting stuff first, set1 distribution sounds completely cooked from early rumors. 1on1 can turn into blowouts pretty quickly. they did a better job with legend balance than color balance. its a draw1 game tho there are plenty of cheap HS-eque cantrip things.
Anonymous No.96476144
>>96471911
Despite Char in the art this seems more intended for the gquux deck which will probably run 8 newtype pilots between Shuuji and Machu, possibly Nyaan too.
Anonymous No.96476149 >>96477054
What's the best company to go with if I want to get a card graded? I pulled one of those SP Aerial arts from the beta box and I figure getting it graded is probably for the best.
Anonymous No.96476283 >>96478049 >>96479183
>>96471096
Got my case a couple days ago. Unfortunately, no time to play with yet. Interested in hearing how it's been for you.

Really wanna brew Diabolos but seems like shit. Could maybe make a good control deck with it in Valentio? At least that's my first impression.
Anonymous No.96476961 >>96478670
>>96469430
4th most popular how? bandai posts their sales and gundam beat one piece last quarter apparently just from the gunpla sales because it was before the release of the game. Seems to be bringing in lots of people who would otherwise not be interested in the typical anime shit bandai does
Anonymous No.96477020
>>96469572
i can't say exactly but i know an lgs that will sell me beta booster boxes for 130ish which is well below the going rate on tcgplayer. Idk if a store is going to be doing that on release day but it's worth a try to find one and negotiate the best price. Gothic will be printed more than beta but less than arthurian legends likely. I don't see pre orders being necessary but then again they try to use the pre order numbers to print to the expected demand
Anonymous No.96477054
>>96476149
cgc has the dopest slabs and logo and i think they grade the harshest so i'd go with them
Anonymous No.96478021 >>96483500
https://youtu.be/6743c0z9EQQ
They sure are consistent with these PR videos(streams?)
Anonymous No.96478049 >>96479183 >>96484181
>>96476283
The fuck is this? Planewalker rulers?
Anonymous No.96478502 >>96478643
what do you prefer
>only having one monster you control
>3 space for only 3 units
>5 space for 5 cards
>unlimited creatures on the field
Anonymous No.96478643
>>96478502
Limits are good, no fuckin question. make for tough decisions (both game time and deck construction) and avoids a lot of infinite-bullshit accidentally breaking the game.
ashes is a good example of this done right. the battlefield size stat is the most important part of any character.
Anonymous No.96478670 >>96483288
>>96476961
https://www.cbr.com/highest-grossing-anime-franchises/
Anonymous No.96479073
>>96474894
9C Newgate
Anonymous No.96479183 >>96484181
>>96476283
Unfortunately I've had to drop buying product because I couldn't justify it - but since there hasn't been any tournament lists yet I've wanted to see if anyone has done any testing they want to share.

For this set I'm probably just going to sleeve up a casual Fox deck for locals and call it a day

>>96478049
It's exactly what it looks like.
Anonymous No.96479202 >>96479277 >>96480358 >>96481285
New manga leaders being revealed
Anonymous No.96479277 >>96481285
>>96479202
Frieza is just a reprint of the OG starter deck Frieza
Anonymous No.96479314 >>96479374 >>96479378 >>96479556
TQ: Ashes no question. It is a fun system with good mechanics around it.

Anons is Star Realms any good? I gotta say I love the art + it is relatively cheap, but I don't know anyone who played it so I don't know if I should put my money into it.
Anonymous No.96479374 >>96479556 >>96481430
>>96479314
It's not really a TCG, it's a deck building board game, like Dominions, Aeon's End, Ascension, etc.
You just buy the box and you are ready to play with up to 4 people. Everyone starts with he same starter decks (2 damage ships and 8 gold ships), and you buy new ships from the center row, and every time you buy a ship a new one gets revealed from the common supply.
It's quite fun if you liked deck builders, I have all the expansions, and play with friends from time to time.
Anonymous No.96479378 >>96481430
>>96479314
You can try the free app first if you want
Anonymous No.96479556 >>96481430
>>96479314
As >>96479374 said, not really /acg/ material. Epic from the same dev team is though, and it's a good pick up game for the price. Too many (non-annotated) keywords for my taste though, makes it a bit of a bricky teach.
Anonymous No.96479562 >>96479727 >>96480101
how shit was victory spark? I remember hearing about it years ago and got confused with WS and totally forgot it existed
Anonymous No.96479727 >>96479866
>>96479562
Bushiroad/10 (meaning the game system is probably fun, but the balance is probably piss-poor and plagued with power-creep). If you're interested in it, Rebirth for You is it's alive successor game, also ran by Bushi (both are JP-only).

>>96464102
Dimension Zero is the game he's talking about, I think. There's a video essay on it out there somewhere, but I forget. I think Ikeda worked on it while he was at Broccoli
Anonymous No.96479866 >>96480068
>>96479727
>Dimension Zero is the game he's talking about, I think.
Loosely knowing the rules and history of D0, I don't think it's the game he's talking about. There isn't any obvious 'do nothing' strategy unless its a specific win card and most reports I've seen had it critically lauded. Its failure was chalked up to the interaction complexity of the game putting people off (just about everything had flash, for starters). The designer made Fairy Tale before D0, and took the lessons from D0 to make Vanguard, so I don't think Ikeda is talking about Nakamura either.
You might be onto something by looking into Broccoli though. They did have a fair few other card games.
Anonymous No.96480033
>>96474143
>UAnons
I laughed.
No one plays that game here
Anonymous No.96480068 >>96480696
>>96479866
All good points. Like I said I knew nothing about D0 other than that it flopped and made problems for Broccoli at that time.
Does anyone here know about their other TCGs? The only other ones I know are Z/X and Aquarian Age, but Z/X is still alive and Aquarian Age doesn't fit the description at all.
Anonymous No.96480101
>>96479562
Victory spark was somehow even more random and substanceless than other bushi titles at the time.
Anonymous No.96480267 >>96480587
riftbound sounds like a grift, like all riot products kek
Anonymous No.96480358 >>96481417
>>96479202
Didn't they just release the first manga set, did it actually do well so they pumped out another asap?
Anonymous No.96480587
>>96480267
griftbound...
Anonymous No.96480696
>>96480068
I thought it could have been Aquarian Age because there is a kind of 'do nothing' strategy where your opponent's own cards can attack them, but that game is fairly old and has releases for over a decade. Maybe it's another company also, or something more recent.
Anonymous No.96481285 >>96481417
>>96479277
>>96479202
is super janemba deck still meta/tier 1?
Anonymous No.96481417 >>96481518
>>96480358
They announced a 2nd one before the first one even released.
>>96481285
Not really. Probably playable somewhat but like a lot of decks he gets cockblocked by Buu and Cell.
Anonymous No.96481430 >>96481668 >>96482097
>>96479374
>>96479378
>>96479556
Sorry, didn't realise it's not /acg/ game, thought it is more like Ashes' buisness model. Thanks for the advice though, sounds like it is right up my alley after all.
Anonymous No.96481518 >>96481810
>>96481417
hmm ok thanks. and what about gogeta ssj 4, does he have is own deck or hes used in a goku deck (maybe)?
Anonymous No.96481668
>>96481430
I mean, technically speaking, it is the same business model, in the sense you buy a box and it has all the cards inside.
Anonymous No.96481810 >>96481898
>>96481518
Gogeta has his own deck.
It's okay but the fact that he doesn't draw when he flips is whack. As far as the generic black leaders go, Gogeta, SSJ4 Goku, and Bardock, I'd say he's the worst once just because he doesn't draw on flip. Black as a whole has decent to good matchups into everything except Cell where it's almost unwinnable.
Anonymous No.96481898 >>96481938
>>96481810
too bad gogeta ssj4 is my favorite db character with super janemba. so...you're telling me cell is the current top tier deck at the moment, right?
Anonymous No.96481938 >>96482112
>>96481898
Oh yeah sorry there's no SSJ4 Gogeta leader.
I'd say Cell is the best leader even if he doesn't have the results that Kid Buu has. If nothing else he gatekeeps the majority of decks out of the meta.
Anonymous No.96482097 >>96482779
>>96481430
similar business model but totally different kind of gameplay. Star Realms / Hero Realms is a true deckbuilder where both players make a deck from a shared market during the game.
Anonymous No.96482112 >>96482310
>>96481938
what deck do you play?
Anonymous No.96482274 >>96482438 >>96482849 >>96482896 >>96482960
This threads doing bad because video games have been delivering hard this year. There I said it.
Anonymous No.96482310 >>96482325
>>96482112
Not much of anything at the moment, waiting for set 7 becuse the current meta sucks ass.
In set 7 though I'm gonna play Vegito and Gomah.
Anonymous No.96482325
>>96482310
vegito is strong
Anonymous No.96482438 >>96482790
>>96482274
Heard. I'm trying to beat Hollow Knight so I can launch into Silk Song
Anonymous No.96482466 >>96482697
>>96458136
The problem isn't that they're not testing cards its that they have to test them against so bloody much now because the game is in its 6th year of development. No rotation ended up being a huge selling point in the beginning but now its over working their test staff and they're letting shit slip through the cracks let and right.
Anonymous No.96482697
>>96482466
everything being class restricted should have made that manageable, if they'd planned better. the need to test with everything was avoidable.
Anonymous No.96482779 >>96483732
>>96482097
Different Anon here, these both sound a lot like a deckbuilder I play all the time, Shards of Infinity. If they're anything like that one, I'll bet they're a blast.
Anonymous No.96482790 >>96482938
>>96482438
Ha, I'm in the same boat.
Anonymous No.96482849 >>96482896
>>96482274
this thread's been doing bad because almost every discussion gets shot down or shitposted to death if it's not the alternative tcg darling.
Anonymous No.96482896
>>96482274
>>96482849
Agreed, I'd talk about Lorcana until I was blue in the face if I didn't think you guys would tell me to fuck off (I'll be very disappointed in you all if this doesn't earn me at least one 'fuck off!' Reply).
Anonymous No.96482938 >>96483115
>>96482790
I'm literally fighting Hollow Knight, sitting at 86% competition. Where are you?
Anonymous No.96482960 >>96482970
>>96482274
>20 hour movie games that come out once in 7 years are taking up too much time
Fuck off faggot, play your fucking GUNDAM TCG and shut the fuck up. All you shitheads wanted to talk this week was MTG and PokΓ©kek, FUCKTHEBIG3
Anonymous No.96482970 >>96482984
>>96482960
Struck a huge nerve there. You good?
Anonymous No.96482984
>>96482970
>FUCKOFFTOPICPOSTS
>FUCKMTG
>FUCKPOKÉSHART
>FUCKYUGIOH
Welcome to /acg/ bitch
Anonymous No.96483115
>>96482938
Same place as when I took a break from the game, like 3 years ago... at that optional tribunal fight that I didn't realize was optional. I think I might just start over fresh from the beginning, it's been so long. Might even do that this weekend. (Questionable, as I've been having monitor problems lately... if that persists, I may just re-buy it on the Switch)
Anonymous No.96483288
>>96478670
>https://www.cbr.com/highest-grossing-anime-franchises/
this literally says gundam has grossed more than one piece
Anonymous No.96483434 >>96483538
It's weird that you can put a pilot in this.
Anonymous No.96483500
>>96478021
It's a weekly program.
Anonymous No.96483538 >>96483594
>>96483434
On that note, how do you think Hashmal will be done? No pilot allowed?
Anonymous No.96483594
>>96483538
I was thinking if the game ever expands to the SD characters if they will allow you to pilot them as machines, like in Battle Alliance, or if they'll be stuck as exclusive linked pilots, like in G Eternal. So far nothing indicates they'll make no pilots Unit cards.
Anonymous No.96483732 >>96484101
>>96482779
core mechanics are similar. Star Realms is pretty light. good travel game, good for casuals and quick pick up play, time filler, etc
Anonymous No.96484101
>>96483732
Cool. I might check it out sometime. Thanks, anon.
Anonymous No.96484181
>>96479183
Don't blame you. I haven't been able to jam a game in months so was unsure of preordering. I guess we'll see how these rulers stack up, though I'm mainly interested in Paradox and their viability there.
>>96478049
>Planeswalker rulers?
Mostly. They are cards in your deck like any other that you'll need to pay to cast instead of start the game with though. Unlike other spells though, they go to the Ruler zone and can also be directly attacked. Damage dealt to them is done via the attacking resonator's total cost as long as they have some attack power. Guess they are trying to encourage players to play with cards that are more than 1 or 2 mana.