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Thread 96553432

359 posts 172 images /tg/
Anonymous No.96553432 [Report] >>96553855 >>96554118 >>96555952 >>96556520 >>96559615 >>96567434 >>96572341
/wfg/ - Warhammer Fantasy General
White Dwarf Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread:
>>96525232

>Thread Question:
Do you have a favourite White Dwarf issue?
Anonymous No.96553461 [Report] >>96553469
Thanks to everyone who replied about my beginner's questions last thread :)
Anonymous No.96553469 [Report]
>>96553461
You’re welcome Anon
Anonymous No.96553509 [Report] >>96553511 >>96553599 >>96553844 >>96560430
Finished my rats
Anonymous No.96553511 [Report] >>96553514
>>96553509
Anonymous No.96553514 [Report] >>96553518
>>96553511
Anonymous No.96553518 [Report] >>96553908
>>96553514
Anonymous No.96553523 [Report] >>96553601 >>96553663
Too bad mono Hobgrots isn't permitted. I'd love a Hobgrots + Blorcs army
Anonymous No.96553599 [Report] >>96553622
>>96553509
Nice rattos Anon. I finished a some of my Gors not too long ago. You can see my next projects looming in the background.
Anonymous No.96553601 [Report]
>>96553523
but black orcs absolutely loathe hobgoblins?

also can't you just use the profiles of normal goblins? how do you think the rules of hobgobs on foot or on wolves would differ from the ones of normal goblins? normal goblins even have the nasty backstabbers whose profile you can use for your hobgoblin sneaky gits
Anonymous No.96553622 [Report] >>96553638
>>96553599
Ever thought of adding some red or blue war paints?
Anonymous No.96553638 [Report]
>>96553622
Been thinking about trying that out actually. I’m just afraid of ruining the model if it doesn’t look good. But if it when I try it the gunnea pig would most likely be the Gor of War, the fella on the first rank on the right
Anonymous No.96553663 [Report]
>>96553523
>hobgrots
Out, satan.
Anonymous No.96553822 [Report] >>96557339
Dunno if any of you remember but I'm the bloke from a few days ago who lost all my warhammer in a car fire. Some good news I was able to go to my car and see what can be recovered, somehow there were actually a few bits of warhammer left, and while the fire seems to have burned through some of the glue, the models themselves remain ok. It's only a handful of the models I had with me but as far as I'm concerned this is a good result and much better than I thought, especially as some of the Fimir survived. I'm planning on making a new army themed around these guys as the last survivors of their tribe after a Jack O'Cinders destroyed them. I'm thinking (assuming insurance money comes through) going Warriors of Chaos rather than Beastmen, with the remaining ungor becoming a Marauder champion, the Diarch becoming a chaos sorceror and sticking the remaining normal fimir on a chariot and he's my banner bearer. That or the Beastmen Shaman themed list I forgot the name of which ultimately could work a bit better.

In any case I'm happy that some of the lil rape demons survived.
Anonymous No.96553837 [Report]
>TQ
The one with guides for Bretonnian heraldry is pvre sovl. I think that was the one that introduced Bertrand the Brigand as well
Anonymous No.96553844 [Report] >>96553857 >>96553906
>>96553509
Looks good anon. Just another hundred or so to go?...
Anonymous No.96553855 [Report]
>>96553432 (OP)
>WD
There are currently 647 WD issues, 516 monthly & 131 weekly, spanning 48 years. Pretty tough for me to single just one out, but
I really like #291 and #293, both from 2004.
The former has a cool article about Sylvania and the von Draks, as well as having a neat tutorial on how to make a Bretonnian peasant house, and the latter talks about Storm of Chaos for the first time.
Anonymous No.96553857 [Report]
>>96553844
I have 75 so far.
Anonymous No.96553906 [Report]
>>96553844
>Just another hundred or so to go
I have like 150 Bretonnians to paint so I'm cleaning and assembling all of them before I even touch a brush, I cba to go back and forth that many times for each unit
Anonymous No.96553908 [Report] >>96553927 >>96553930
>>96553518

How have you gone about doing your bases there? I wanted to do something similar for my Empire detachment.
Anonymous No.96553927 [Report] >>96553930 >>96560598
>>96553908
https://www.spellcrow.com/pavement-v2-p-744.html
This broken into chunks with a mixture of texture paste and grit to plug gaps and make it look crumbly.
Color is mechanicus standard grey drybrushed with light grey and then a wash. I wash individual tiles with wither nuln oil, agrax, reikland shade or athenian camoshade to give them different tints.
Overall it's pretty time consuming. You also needs to pin the models when possible.
Anonymous No.96553930 [Report] >>96553937 >>96560598
>>96553927
>>96553908
Illustration before priming. Here I also used greenstuff to hide the slotta.
Anonymous No.96553937 [Report] >>96554077
>>96553930
Same fully painted.
Anonymous No.96553939 [Report] >>96554062
Reposting from last thread.
Anonymous No.96554057 [Report]
Dogs.
Anonymous No.96554062 [Report] >>96554463
>>96553939
skin looks good
Anonymous No.96554077 [Report]
>>96553937
Nice work, very clean
Anonymous No.96554118 [Report]
>>96553432 (OP)
I just painted the White Dwarf mini, I'll post it when I get home. It's not strictly WHF since it's on a round base but I still think i did a good job.
Anonymous No.96554463 [Report]
>>96554062
Thanks. The recipe is white, druchii violet wash, white highlights. The wing membranes are white, druchii violet, drakenhof nightshade (no highlights).
Anonymous No.96554802 [Report] >>96554870 >>96554881 >>96555921 >>96556229 >>96556324 >>96556380
War of Settra's Fury, up for preorder 27/9

>Border Prince traits are in - no vampire one

>Customisable core infantry unit, can be bought a gazillion different weapons options, one of which is pikes. Also giants in rare!

>No savage orc list.

>Slayer list features Grimnir priests, but no pirates.

>Nobody cares about TK
Anonymous No.96554870 [Report] >>96554899
>>96554802
>War of Settra's Fury, up for preorder 27/9
Cool.
>Border Prince traits are in - no vampire one
A bit lame since they deliberately included Lord Harkon's crest on the map. What do the BP include?
>Customisable core infantry unit, can be bought a gazillion different weapons options, one of which is pikes. Also giants in rare!
Very nice. So it's essentially a faction of their own (with the exception of dedicated models)
>No savage orc list.
Meh. Maybe on a next book.
>Slayer list features Grimnir priests, but no pirates.
That sucks.
>Nobody cares about TK
True.

Any indication or allusion of new models?
Anonymous No.96554881 [Report] >>96554899
>>96554802
Where did you get this info?
Anonymous No.96554899 [Report] >>96554940 >>96554959 >>96555921 >>96556324
>>96554870

Returning metal pikemen, BP units tell you to convert Empire and Bret minis. Hilariously the Grimnir priest suggests converting using runesmith and slayer parts, when the intention's obviously just to use one of gazillion Fyreslayer ones

>>96554881

influencer copies are out. Expect and Honest Wargamer video soon I guess
Anonymous No.96554940 [Report] >>96554978
>>96554899
Any leaks about the Border Patrol game mode that meant to have some rules in this new book?
Anonymous No.96554959 [Report] >>96554977 >>96554978 >>96554994
>>96554899
>Returning metal pikemen,
Hmm which ones (can't remember atm).
>BP units tell you to convert Empire and Bret minis.
Makes sense, since that's what they recommend on the Bretonnian AJ as well. Which reminds me, will the BP units that were introduced there (like the Brigands and the Bombard) be included on the new Army of Infamy?
>Hilariously the Grimnir priest suggests converting using runesmith and slayer parts, when the intention's obviously just to use one of gazillion Fyreslayer ones
Or even one of their fireslayer characters. Disgusting. Were I a dwarf player, I'd probably just use the models from their command set and convert a priest.
>influencer copies are out. Expect and Honest Wargamer video soon I guess
Oh, alright then
Anonymous No.96554977 [Report]
>>96554959
>Or even one of their fireslayer characters. Disgusting.
The characters would probably work well enough in a Slayer army. As someone who owns GW WHFB Dwarf, Fyreslayers, KO and Mantic Dwarf units I have some knowledge in this subject.
Anonymous No.96554978 [Report]
>>96554940

I did not read it and just looked at the lists

>>96554959

Alcatani
Anonymous No.96554992 [Report]
How do slayers compare to dwarves in size
Anonymous No.96554994 [Report] >>96560465
>>96554959
Doom Priests (Priest of Grimnir) in WFRP can wear armour, unlike slayers, so you could probably kitbash a Runesmith model and the plastic slayer into one.
Anonymous No.96555230 [Report] >>96555289
I know GW love pauldrons but are this guy’s shoulders not ridiculously wide? The model looks silly with that tiny human head on top of shoulders 10x its width
Anonymous No.96555289 [Report]
>>96555230
Pauldrons are fine, the fur trimming on his cloak is very fluffy and adds a lot of volume.
Anonymous No.96555575 [Report] >>96555684 >>96555696
Gonna start a WAAAGH /tg/.

Is this viable for a 1k army?

Orc & Goblin Tribes [1000 pts]

Orc Warboss, Great weapon, General, Effigy of Mork, Dead 'Ard Armour - 184
Black Orc Bigboss, Shield - 77
Night Goblin Oddgit, Wizard [Level 1 Wizard], Waaagh! Magic - 55
21 Orc Mob, Big 'Uns, Full Command - 164
22 Night Goblin Mob, Shortbows, Boss (champion), Standard bearer, 2x Fanatics [Fanatic ball & chain] - 150
6 Orc Boar Boy Mob, Cavalry spears, Heavy armour, Shields, Boss (champion) - 116
12 Black Orc Mob, 12x Shields - 156
2 Stone Troll Mob, 2x Great weapons - 98
Anonymous No.96555584 [Report] >>96555615 >>96555700
Between Orks&Goblins, Chaos and the Empire whos do you think the most fun is?
Anonymous No.96555615 [Report]
>>96555584
For Chaos, they are"fun" but can sometimes feel very one dimensional. Move forward, ram the enemy. If you make it mostly intact, you should win. If not, GG.

It is fun when your chaos knights utterly annihilate a unit in a turn but it is very easy to fall into roster traps like putting too much points into chaos warriors ir not having hounds for screening.

I like them but after playing over a dozen or so games, it can feel stale.
Anonymous No.96555684 [Report] >>96556060
>>96555575
Yes.
Anonymous No.96555696 [Report] >>96556060
>>96555575
It's got a lot of the good bits so you should be fine, but enjoy babysitting the trolls
Anonymous No.96555700 [Report]
>>96555584
greens
Anonymous No.96555921 [Report]
>>96554802
>>96554899

Can't wait to start an Estalian Border Princes army when the book comes out
Anonymous No.96555952 [Report] >>96555976 >>96556090
>>96553432 (OP)
Hey lads
I'm going to be running a version of Keep on the Borderlands in TOW RPG, and I was wondering if anyone has a better idea for a kobold substitute than just more goblins?

I'm leaning more towards ghouls, because I have a ton of models, but I don't really want to go through the narrative hurtle of justifying undead in a place like the cave where the kobolds are in module.
Anonymous No.96555965 [Report] >>96556105 >>96556158 >>96570342 >>96570913
Newbie question, is there like a """cheap""" way to get into the Empire, High Elves and Dwarfs? Not necessarily talking about buying original vs printing, but having a 2000 point army that's a small amount of elite models, like having an all Terminator army in 40k, but without going crazy with giant stuff like a lot of dragons (expensive to buy, pain in the ass to print at least for me).
Anonymous No.96555976 [Report] >>96556133
>>96555952
Warhammer Ghouls are just mutated Cannibal humans, they don't need a Necromancer to exist. So you don't really need a justification for them.
Skaven are another option
Anonymous No.96556060 [Report]
>>96555684
Good. My thanks. Can't wait to krump some gits!!!

>>96555696
An Orc and Gobbo army without trolls is like a squig which aint red. Just not right.
Anonymous No.96556090 [Report] >>96556133
>>96555952
beastmen are a good option, as in fluff they can be any animal + human combo you can think of (despite the official models being just hooved stuff). if you wanted you could take gnoll/kobold/etc models from anywhere and use them as beastmen.
Anonymous No.96556105 [Report]
>>96555965
dwarfs are the easiest to do this with, take a block of elite infantry + lord + a couple cannons and that’s most of your 2k points handled right there
Anonymous No.96556133 [Report] >>96556141 >>96556275
>>96555976
True, but I worry about giving my players a false lead since they will see an undead connection where there isn't one necessarily. And I play to include an undead/vampire element elsewhere on the map. Still, they could work.

I'm thinking about including Skaven, but I'm under the impression that Skaven are default made out of tissue paper like D&D Kobolds or Goblins.

>>96556090
Good point. I could just make them little idiot beastmen. I do plan to replace the Gnolls and Bugbears later in the module with Beastmen. Which is tight, because I cam just leave the minotaur as a minotaur.
Anonymous No.96556134 [Report] >>96556152 >>96569084
Decided to update the village map I made >>96548500 and toned down the amount of burgher quarters and made the large hill the sole property of the village lord.

Also made it not to be Rheiden, I am saving that for when making a larger town instead of a village. So here's some updated fluff I wrote for the village. Feel free to use this stuff when playing warhammer, old world or the RPG doesn't matter to me.

>Village of Firnils

Firnils has a population of roughly 1300 souls, and is one of many settlements along the Hochgran Woodland's edge. Most are farmers, loggers, or craftsmen, with the rest made up of traders, priests, and wealthier guildsmen. The village lies upon a major road, frequented by those traveling west to Grenzburg or beyond that onto Wolfenburg at the foot of the Middle Mountains, or else heading north to the Kislevite port of Erengrad.
Its lifeblood is logging and timber trade, aided by the Elchdoom Brook where freshly felled trees are carried down to the great sawmill, which are later treated and worked on before being sent downstream to the wider river Talabec. Farming produces only a meager surplus, enough to sustain the folk through winters and leaner years.

The village is divided into several main areas: the craftsmen quarter, the guild quarter, the guard district, and the noble estate with its sweeping gardens and lawns where the village lord holds his revels.
The settlement is ruled by the Gemeindherr, the village lord. In the year 2276 this office is held by Archibald von Kraftstal, once a boisterous knight of the Empire who lucked into the lordship through distant family ties and timely favors. Age has left him greedy and heavy of girth, hoarding wealth in his estate and ensuring his table is never bare. Yet he is shrewd enough not to overtax the guilds, knowing better than to rouse discontent among the villagers who enrich him.

>1/2
Anonymous No.96556141 [Report]
>>96556133
*are NOT default made out of tissue paper
Anonymous No.96556152 [Report] >>96569084
>>96556134
Beyond him, the most powerful families are the Derevoka and Tredfell, rival logging guilds whose auctions dominate market days, and only closely followed by the family running the swamill. Their wealth and competition fuel much of the village’s economy and development.
Firnils has not been spared the wrath of the forest of shadows. Since 2270, the village has endured a series of rampaging attacks by the nascent beastmen warherd of the Horned Moon-Kin. Some assaults were repelled with little loss, others left homes and workshops in flames before the foe was driven back by the town’s handgunners. Always, the beastmen return to the depths of the Hochgran, leaving only ash and unease in their wake.

Today, life continues: villagers trade, work, and pray, yet all are watchful of the treeline. The woodcutters of the great families no longer dare venture as deep into the Hochgran, for the forest seems darker than before and rumors of moment at the treeline keeps everyone alert.

>2/2
Anonymous No.96556158 [Report]
>>96555965
For Empire best value boxes are 1 Battalion box and 1 or 2 box of Knights.

Steam Tank from Battalion box is 265 pts alone. Troops from Battalion and Knights boxes could be proxied as Characters

Add the Imperial Griffon Box which will net you a General on Griffon, plus a couple of other Character options that can go on horseback from the Knights box.
(Optional) Characters are in a fairly cheap 'Empire Commanders box' which will get you an Army standard Bearer and Captain.

Install Old World Builder to plan your army. Max out your units and characters with magic items, options and upgrades and you'll be well on your way to 2000 points.

All these boxes are available from 3rd parties so youll get a 20% discount so it wll be less than 200 quid.
Anonymous No.96556229 [Report]
>>96554802
>>No savage orc list.

Just fuck my shit
Anonymous No.96556275 [Report]
>>96556133
It's not a false lead if they can be used as a plot thread to tie into something related to Gashnag or just some random strigoi. Maybe these ghouls are a splinter tribe or warband that somehow broke off from a larger ghoul colony somewhere else.
Anonymous No.96556324 [Report]
>>96554802
>>96554899
Need a bit more info, all of these are pretty guessable and generic in terms of "leaks"
Anonymous No.96556380 [Report] >>96556398
>>96554802
This is bullshit, TK are a top army and new rules for them would absolutely not be ignored by influences.
You just didnt want to get a guess about the mount and new magic stuff wrong.
Anonymous No.96556398 [Report] >>96556411
>>96556380
I think the new rules are just stats for the new models that are coming with the book, since Barded War horses are new to the TK and whatever "incantations of the Mortuary Cult" are
Anonymous No.96556411 [Report]
>>96556398
Sure, but influences would not be ignoring them considering TK is a competitive army.
Saying "not covering the campaign plot" is fine because nobody would care. Not covering rules that could impact balance/strats? fat chance.
Anonymous No.96556469 [Report]
best way to remove grass from a plastic hill? I want to change its colors
Anonymous No.96556520 [Report] >>96556983
>>96553432 (OP)
Happy to say I've finally got my group to try the WFRP system, and they all seem pretty interested. Have a warrior priest novice, amethyst wizard apprentice, a brigand hired to be the apprentice's bodyguard while the master wizard's away, and a noble scion who's really into poetry.
I was planning on taking them through the Rough Nights and Hard Days campaign and then either moving into Enemy Within or my own adventures, and would appreciate any tips or advice.
Anonymous No.96556961 [Report] >>96557225
Wish I could take Leadbelchers with Chorfs. Would be fitting.
Anonymous No.96556983 [Report] >>96557762
>>96556520
Rough Nights Hard days is generally decent,t but there is a lack of combat, so you might need to deal with that.
The Court adventure is the weakest of the four.
if you want to transition to TEW I don't think RNHD is the best choice unless you want to skip Shadows over Boganhafen and move straight onto Death on the Reik
Anonymous No.96557225 [Report] >>96557301
>>96556961
how? belchers are a disorganised bunch wielding an assortment of stolen cannons full of scraps.
Anonymous No.96557301 [Report] >>96557422
>>96557225
Chorfs are mentioned to supply them with cannons as trades so it would stand to reason that mercenary ogres working for them would have some cannons
Anonymous No.96557339 [Report]
>>96553822
Always a silver lining, now they have a story.
Anonymous No.96557422 [Report]
>>96557301
ok but then you're not saying leadbelchers are a fitting thing for them, you'd be talking about some unit purposefully converted to fit in, then anything can fit.
Anonymous No.96557485 [Report] >>96557736
You guys see much cathay at your lgs?
What would you say are the most and least popular armies in general in your area actually
Anonymous No.96557728 [Report] >>96557732 >>96559849
I'm new getting into TOW and I found an article on the Warhammer Community website with this herald from July. But the guy isn't in the webstore at all. Has he not come out yet, or has he come and gone?
Anonymous No.96557732 [Report] >>96557742
>>96557728
Still has to come out, better luck a few weeks from now.
Anonymous No.96557736 [Report] >>96557855
>>96557485
Having talked to a few owners/employees at non-GW branded stores Cathay is both popular and being pushed hard by GW. One guy mentioned that they wanted him to have Cathay at a full 50% of his total old world stock but that he can’t sell all of it even though Cathay is the #1 selling faction since it got released. As far as players Empire/Cathay/Beastmen are the most popular in that order. I see basically 0 legacy armies that aren’t Skaven.
That said the game isn’t very popular where I'm at right now so take this as basically anecdotal and not “data” per se.
Anonymous No.96557742 [Report] >>96560726
>>96557732
I'm patient. Happy to hear I didn't miss out. GW seems allergic to publishing release dates.
Anonymous No.96557762 [Report] >>96557797
>>96556983
I see, so there's a bit more needing to push in combat if the players want it, and given one is a warrior priest they likely will.
This is all helpful, thank you. I'm not sure if I want to move to TEW but the adventure brings it up so I felt it was worth it. The other option is using some of the hooks and ideas in RNHD and the Riekland buildings book to set up some beastman drama or cult mysteries stuff.
Anonymous No.96557797 [Report] >>96557966
>>96557762
considering RNHD ends in Uberireks it might not be the work idea to look at all the ubersreik adventures books, Heart of Glass adventure is a very easy transistion thanks to it's "quest giver" being an observer charecter in the last RNHD adventure, the book even surgest if the PC impress her she might offer them more work
Anonymous No.96557855 [Report] >>96558243
>>96557736
Very interesting, it doesn't surprise me that gw is pushing cathay so much and why it's selling well, unlike with other armies nobody really had any pre-existing collections and so have to start from scratch. Probably also why their battalion box has such a great discount on brand new mini's. 50% of total stock seems insane though.
Empire makes sense, especially after total war. Beastmen are a bit of a surprise though, they were never really that popular in whfb. Never really caught on in aos either.
Anonymous No.96557966 [Report]
>>96557797
That's some great advice, thank you! A true champion of Sigmar, you are.
Anonymous No.96557990 [Report] >>96558012 >>96560868
Anyone lurking around in here have any experience using AOS slaves to darkness models in OW? How was getting the models to rank up?
Anonymous No.96558012 [Report]
>>96557990
You gotta snip em off a bit like you're foreskin for it to be well in place. overall they're fine though.
Anonymous No.96558243 [Report] >>96559363
>>96557855
this is my personal speculation but the relative popularity of beastmen isn’t surprising, they’ve had semi recent model releases that were good and a recent book release that was very good (strong and unique items, good magic, fun and varied army options, etc) that + the WoC mostly sucking makes them the premier “evil” faction for old world atm.
Anonymous No.96558323 [Report]
This makes me want to put small UV leds in the bases
Anonymous No.96558448 [Report]
Here's some Gotrek and Felix art I found
Anonymous No.96558547 [Report] >>96558734 >>96558737
With some more plastic TK being released, do you think they’ll take another pass at Brets and update grail/questing/kotr?
Anonymous No.96558629 [Report] >>96558660 >>96559090
Stupid new player question: In a regiment of handgunners (Empire), how many ranks can fire ? One or two ? Thank you kindly !
Anonymous No.96558660 [Report] >>96558813
>>96558629
one
Anonymous No.96558734 [Report]
>>96558547
who cares there are plenty of 3d prints around, get those instead.
Anonymous No.96558737 [Report]
>>96558547
I'd like to say that's what they're planning considering Questing and Grail knights are almost never in stock, but it's possible they are just lazy and don't see the point in keeping stock on units that """competitively""" don't see much play. Sick paintjob by the way, the Highlands knights really look fantastic painted up.
Anonymous No.96558813 [Report]
>>96558660
Thank you !
Anonymous No.96559090 [Report] >>96559156
>>96558629
One by default, +1 if you shoot at a large target, +1 if you're on a hill and +1 once per game if you play Nuln
Anonymous No.96559152 [Report]
Okay, an allied deatchment obviously uses their own (and generic) magic items, as they are their own albeit smaller army.
But what about Mercenaries ?
They're obviously part of the main army list, so do they use the magic items of the main army ? Their own ? Just generic ones ?
Anonymous No.96559156 [Report]
>>96559090
Much appreciated !
Anonymous No.96559363 [Report] >>96559794
>>96558243
I just hope they promote them from villain of the week quality speedbumps to genuinely plot relevant army.
Anonymous No.96559615 [Report] >>96559642
>>96553432 (OP)
Havent read any ToW lore yet, what are the trannifications so far
Anonymous No.96559642 [Report] >>96561616
>>96559615
I cannot fathom going through life thinking about limp estrogenic penis at all let alone this frequently.

Absolutely obsessed
Anonymous No.96559794 [Report]
>>96559363
Well Krawlmaw is currently doing his thing in brettonia and the western parts of The Empire.

But my own dudes are also doing their thing to the east, which are more important (for my own fun narrative) than silly little Krawlmaw.
Anonymous No.96559849 [Report]
>>96557728
I think it'll go to for preorder on sunday
Anonymous No.96559864 [Report] >>96559912 >>96559931 >>96559932
Skirmish games player coming over to The Old World here, do you guys have some system for painting the models in bulk or something? I'm used to painting up like 10 models for a team/party so I take my time and give them individual details but still get things done in a few days. But when I see that a box in this game have like 20 models each and you need multiple I wonder how do you get it done and start playing within a year or something.
Anonymous No.96559912 [Report]
>>96559864
I usually paint around 10 dudes in a large group, then a paint a character, monster, elite unit, etc before moving over to another 10 or so dudes, then I continue to alternate like that. Keeps me from burning out.
Anonymous No.96559931 [Report]
>>96559864
one step x20 at a time instead of doing each model fully than doing another. Not being stuck on the details that nobody's going to see. It's about the unit as a whole looking good. You can get away with doing details only for the front row.
And personally, I dry brush a lot.
Anonymous No.96559932 [Report]
>>96559864
chain painting really.
Depending on how you do thigns you could
1-Do all skin first, then all armour, then details+weapons and then basing.
2-do all base paint all over the model, then the layering

The first rank might be well done, but the others are merely overly represented wound markers.
Anonymous No.96559940 [Report] >>96559945
Is Arkham active in the old world
Anonymous No.96559945 [Report]
>>96559940
At this point in time I believe he (and his minions/servants/vassals) are out looking for artifacts of Nagash to speed up his resurrection.
Anonymous No.96559974 [Report] >>96559982 >>96560016 >>96560079
In the lore, do the typical trio of human, dwarf, elf, get along or is it an every man for himself type world?
Anonymous No.96559982 [Report]
>>96559974
Violently racist in most cases
Anonymous No.96560016 [Report]
>>96559974
It largely depends on what kind of elf and dwarf and if they can contain themselves, as well as if they're uniting against greater forces like chaos or such.
Anonymous No.96560055 [Report] >>96560114
Where the FUCK is Miao Ying: The Storm Dragon by Noah Van Nguyen announcement
Anonymous No.96560079 [Report] >>96560106 >>96560191
>>96559974
>dorfs and humans
Empire
>elves and humans
Bretonnia to some extent with Wood Elves, almost no contact with Empire until Teclis visits Magnus
>elves and dorfs
Never ever
>delves and chorfs
Sometimes? I could see them trading arms and slaves.
Anonymous No.96560085 [Report]
Does anyone here have pictures of the empire knights sprues?
Anonymous No.96560106 [Report] >>96560116 >>96560191 >>96560291 >>96560344
>>96560079
There’s only one subfaction of wood elves that would ever want to work with humans.
The vast majority of wood elves will kill bretonians, empirelets, generally anything with a pulse.
Anonymous No.96560114 [Report]
>>96560055
Noah knows his shit. Unbelievably got away with waifu stuff in Warhammer because its done pretty neatly. Never knew I'd like a Khorne tsundere of all things
Anonymous No.96560116 [Report] >>96560191 >>96563294
>>96560106
They hate everyone
Anonymous No.96560191 [Report] >>96562421
>>96560116
>>96560106
>>96560079


The default Loren Forest Elves yes, but Laurelorn Forest Eonir are a bit more chill (not sure if they're canon outside of the RPG tho).
Anonymous No.96560291 [Report] >>96560316 >>96560346 >>96560373
>>96560106
>The vast majority of wood elves will kill bretonians, empirelets, generally anything with a pulse
That's really not true. There are stories in which the wood elves suddenly emerge from the mist and help some humans killing orcs and beastmen.
Anonymous No.96560316 [Report] >>96560337 >>96560382
>>96560291
and yet the woods are considered fickle and extremely dangerous

almost as if a lot of stories that cannot be recounted involve them emerging to kill indiscriminately with no survivors to tell the tale
Anonymous No.96560337 [Report]
>>96560316
There was a cool absolute statement liuke
>The vast majority of wood elves will kill bretonians, empirelets, generally anything with a pulse
That's simply not true. Yes, they are fickle. Fickle can mean that you get lost in Athel Loren, find some Asrai having a feast, get invited, eat, drink, and then they guide out of the woods to get home.
20 years will have passed
Anonymous No.96560344 [Report]
>>96560106
Wood Elves have treaties with Bretonnia, iirc something to the effect of they agree to let them travel through their woods as long as they keep their retard peasants from deforesting the place. They would probably cooperate if a Chaos or sizable Beastman invasion came through.
Anonymous No.96560346 [Report]
>>96560291
Alariel helped some humans and Orion hunted them.
Which why the best course of action is to burn the entire forest.
Anonymous No.96560373 [Report] >>96560378 >>96560381
>>96560291
Kerilian is the correct representation of Wood Elves and therefore they all must die.
Anonymous No.96560378 [Report]
>>96560373
Anonymous No.96560381 [Report] >>96560402
>>96560373
>>>/vg/
Anonymous No.96560382 [Report] >>96560408 >>96560414 >>96562421
>>96560316
>indiscriminately kill the humans who just cleared your forest of your enemy
This is retarded edgy fatalist schlock writing. I'm sure it's happened during Orion Wild Hunt type encounters or if humans wandered too close to a sacred grove or something, but it wouldn't be the norm, or Bretonnia and the Empire would go full TWED immediately.
Anonymous No.96560393 [Report] >>96560453 >>96560734 >>96560774
Lmao, this isn't even the first time dwarfs immediately attack some elves they just fought with against a common enemy.
Anonymous No.96560402 [Report]
>>96560381
fun police
Anonymous No.96560408 [Report]
>>96560382
>Bretonnia and the Empire would go full TWED immediately
They quite literally can’t, otherwise yes they’d make elves in the Witcher look like jokes.
Anonymous No.96560414 [Report]
>>96560382
No anon, it's a wargame setting. All the violent retarded shit exists for a purpose: so anyone can fight everyone for any reason anywhere. If any friendship exists its to enable allies and thus buying of more kits.
Anonymous No.96560430 [Report] >>96560598
>>96553509
looks good , I really like the bases. Mind me asking how you produced them?
Anonymous No.96560453 [Report]
>>96560393
Based dwarfs.
Anonymous No.96560462 [Report]
Fickle dwarfs.
Anonymous No.96560465 [Report]
>>96554994
Doom Priests are the regular non slayer priests of Grimnir, iirc the Slayer Priests are "Brothers of Grimnir."
Anonymous No.96560598 [Report]
>>96560430
Thank you. See >>96553927
>>96553930
You could probably get the same effect from sculpting greenstuff.
Anonymous No.96560726 [Report]
>>96557742
because they dont know themselves.
Anonymous No.96560734 [Report]
>>96560393
sounds justified
Anonymous No.96560773 [Report]
Repainted my Chaos Champion to be Khornate
Anonymous No.96560774 [Report] >>96560813
>>96560393
>he relaxed around diggers
Anonymous No.96560813 [Report] >>96560866
>>96560774
>diggers
>short

Which is the worst slur you can give to a dwarf?
Anonymous No.96560866 [Report] >>96560924
>>96560813
Oathbreaker is the worst slur in-universe. They'll seethe endlessly about it in their little diaries and grooodge you good for that one.
Anonymous No.96560868 [Report]
>>96557990
I was able to fit them onto both 25x25's and then 30x30's.
You just need to test fit them to make sure they can stand rank up.
Anonymous No.96560899 [Report]
This is the most savage rant I've ever heard between Dwarfs:

https://www.youtube.com/watch?v=60F61RRPHXs
Anonymous No.96560901 [Report] >>96560948 >>96560959
Karak Norn is a broke hold, since the Grey Mountains hold no real bounty. How should I represent this in the dwarfs my players encounter?
Anonymous No.96560924 [Report]
>>96560866
but that's an insult, not a slur, it's different
Anonymous No.96560947 [Report] >>96560979 >>96560986
What can you guys tell me about the whf ttrpg?
Assume I have only played and ran dnd and call of chtulhu so they are my only means of comparison
Anonymous No.96560948 [Report]
>>96560901
Little to no precious materials on their equipment. Any decorations and embellishments there are should be polished brass or bronze instead of gold, for example, and only semiprecious stones instead of gems.
Anonymous No.96560959 [Report] >>96560978 >>96561242 >>96561643
>>96560901
They’re so broke they even stole the Imperial White-Red colors.
Anonymous No.96560978 [Report]
>>96560959
>>>/v/
Anonymous No.96560979 [Report] >>96561156
>>96560947
So the main one is WFRP uses d100 for its Dice.
It's thematically a bit grimmer and grubbier than DnD, so at least at the start of a campaign, your low-level characters are generally going to be Peasants, Rat Catchers, pouchers, etc.
The stereotype of a WFRP adventure is pretty similar to Call of Cthulhu, namely, uncovering evil Cults of Chaos Worshipers, or inhuman creatures attacking society from without, like Beastmen or Skaven.
Dealing with maybe with assumed early modern politics is also pretty common in WFRP, such as sectarian tensions between major Religions or class conflict between the old money Nobility, the nouveau riche Merchant Class and the increasingly educated Working class, thanks to inventions like the printing press.
Anonymous No.96560986 [Report] >>96561156
>>96560947
CoC is a good comparison, as WFRP in some way originated from it.
WFRP is a d100, roll under system. Attribute + skill (plus/minus difficulty), count successes. Sometimes, the successes are compared to your opponent. WFRP 4e does this for combat and other situations.
Supposedly, characters are randomly rolled. Instead of D&D-like heroic classes, you can end up rolling a villager, a physician, a bawd, a soldier or a priest. There are also careers like knights, wizards, bandits, that look more suited to adventuring. Often times, GMs don't enforce to roll for careers and races. Your characters have careers instead of classes, and therefore jobs, positions to maintain, a social role to play.
Adventures can vary a lot. The CoC influences are noticeable whenever chaos, cults, mutants and other horror elements take the center. Characters can go made or mutate, though that often means that things go horribly wrong. You can also do political games, wilderness exploration, even dungeon crawling and more combat-focused games. Though, contrary to D&D, injuries can put your characters out of action quickly and the game is certainly deadlier.
Anonymous No.96561156 [Report] >>96561179 >>96561210
>>96560986
>>96560979
Alright cool, so one could say the game encourages investigation and exploration and has short, lethal low level combat?
My players do get bored sometimes with dnd combat so perhaps they could like that more
Anonymous No.96561179 [Report]
>>96561156
Wouldn't call WFRPs combat short. Rolling can take a bit longer, though it also depends on how familiar you and your players are the with the rules. Sooner or later, though, you will pull out a crit table of sorts. It can slow things down.
The difference is, that you don't want to have a fight every session. Maybe a fistfight at best. But contrary to D&D, you maybe want to have one serious fight per session max, and then you can go two, three sessions without a single blade being drawn. Depends on the campaign, of course.
Anonymous No.96561210 [Report]
>>96561156
4e combat can be pretty quick, but it does take time to calculate Success levels for combat-oriented characters.
Most WFRP adventures do have a bit of combat, since to quote one of the writers, "the players always expect some combat in sessionn" but compared to DnD there isn't much
Anonymous No.96561242 [Report] >>96561350 >>96561643
>>96560959
Based total war zoomer
Anonymous No.96561350 [Report] >>96561368 >>96561488 >>96561561
>>96561242
Why did they go with Red and White as Karl Franz's colours in TWW?
Anonymous No.96561367 [Report] >>96561398
I'm seeing rumours that the Dogs of War are being released soon-ish?
Any base to those?
I never had any of the DoW models let alone an army of them since none were easily obtainable where I grew up (besides being expensive).
What was it like in the day? Was it just a supplement to the major armies or a full-fledged army book?
Anonymous No.96561368 [Report] >>96561561
>>96561350
My assumption is that it's a relatively believable and easy color scheme that'd be easy to see, as opposed to blue and red which would blend into a lot of scenes. The Empire and by extension Karl Franz was expected to be the most common faction, as they're the most normal human faction. Karl Franz is also fucking handsome like holy shit he always looks great
Anonymous No.96561398 [Report]
>>96561367
I don't follow leakers because they tend to be barely reliable, and if they are reliable they usually get found and cut out from GW quickly.

Warhammer Community has stated that they were thinking of releasing Kislev, with Cathay seeming successful I think Kislev is the next "new" faction. Dogs of War used such old models from such early editions of WHFB that I don't see it. The pattern seems to be factions that were updated after the year 2000 and aren't present in AoS. We also need to note that TOW takes place a couple centuries before "modern" Warhammer Fantasy, so most Dogs units would be canonically anachronistic.
Anonymous No.96561401 [Report] >>96561414 >>96561453 >>96561491 >>96561626 >>96561637 >>96562302 >>96562409 >>96562538
One of my PCs has earned the attention of Be’lakor disguised as a cute mascot character (talking black fox named Moonshadow.) What sort of trials would he take the PC on to get an idea if they’re Everchosen material? The PC is a big titty Nippon Samurai and it’s set in Averland btw.
Anonymous No.96561414 [Report]
>>96561401
RPGs and narrative play are so fucking degenerate holy shit I hate them
Anonymous No.96561453 [Report]
>>96561401
idk make the character do all the action of Johan Liebert from Monster
Anonymous No.96561488 [Report] >>96561927
>>96561350
Because it was very common as the go-to studio colour scheme for empire armies in white dwarf for years and years to the point where if you thought of an empire army, you basic thought of the red and white
Anonymous No.96561491 [Report] >>96561520
>>96561401
I-is this bait?
Anonymous No.96561520 [Report]
>>96561491
I assure you it’s real. How did Be’lakor groom Archaon?
Anonymous No.96561561 [Report] >>96561927
>>96561350
>>96561368
I think it's as shrimple as red and white essentially being the box art scheme of choice for gw from 6th (?) edition onwards. Why *they* went with talabheim is probably a better question.
Anonymous No.96561616 [Report]
>>96559642
Huh? Thats weird anyhow still wondering about the lore and if they trannied it up
Anonymous No.96561626 [Report]
>>96561401
by sigmar what are you DOING
Anonymous No.96561637 [Report]
>>96561401
If you think about it, Archaon was a magical girl
Anonymous No.96561643 [Report]
>>96560959
>>96561242
Meanies thought I meant Reikland. Besides, They also stole from Altdorf.
Anonymous No.96561927 [Report]
>>96561488
>>96561561
One guy in the eavy metal team had fully painted army and they decided to just go with it instead of painting up an entire army.
Anonymous No.96562302 [Report] >>96562368
>>96561401
This sort of post is actually why the entire whfrpg needs to get the fuck out of this thread.
Put them in their own ghetto like 40kg did with the 40krpg shit.
Anonymous No.96562368 [Report]
>>96562302
Yeah this general isn't dead enough.
Anonymous No.96562395 [Report] >>96562423
DnD spillover into 4th edition can be observed and contained by simply closing your eyes. No need to hate the rest of us RPG enjoyers.
Anonymous No.96562409 [Report]
>>96561401
>big titty Nippon Samurai
Tentacles, that's the only acceptable option.
Anonymous No.96562421 [Report]
>>96560191
I believe they get a mention in Total War and Vermintide so I think they're canon enough.

>>96560382
For what it counts, the rpg says that revealing the location of an elf settlement in the forests to outsiders is grounds to get a fellow elf exiled or worse, so turboracism sounds right.
Anonymous No.96562423 [Report]
>>96562395
Wouldn't most DnD players go with the more rule-lite TOWRPG?
Anonymous No.96562428 [Report] >>96562448
Just finished reading through dawn of the storm dragon. Did they write this garbage while deep-throating Xi Xingping? If Cathay so great how did Asavar Kul even fucking happen?
Anonymous No.96562448 [Report] >>96562464 >>96562470 >>96569739
>>96562428
Cathay was having its own Civil War at the time
Anonymous No.96562464 [Report] >>96562505
>>96562448
Wasn't there something about jade-blooded vampires as well, or am I mixing lore?
Anonymous No.96562470 [Report]
>>96562448
Not according to the book. Every thing is peachy and Yuan Bo is greatest regent ruling over happy and harmonious chingchongs and pingpongs leaving Mao free to persue every asian female's favorite pass time; seducing White men.
Anonymous No.96562505 [Report] >>96562890
>>96562464
They exist, apparently, but they aren't mentioned in any official books so far, only in a Warcomm Interview
>Several Vampires, whom we haven’t named fled here from Nehekhara, as did Hekate, who is named in certain novels. The Jade-Blooded do exist, though they’re probably not as you might imagine. We’ve steered clear of any tropes, but also of traditional Chinese Jiangshi – which fans of Chinese cinema will recall as stiff-limbed ‘hopping’ vampires. I love them, but they aren’t Warhammer.
So I have no idea what that could mean
Anonymous No.96562538 [Report] >>96562546 >>96562748
>>96561401
rpg characters are not everchosen material, they closest they can get is to be unwitting pawns that can be influenced into walking upon a very critical artifact connected to the everchosen and thus belakor's claim of it

if your campaign is set in the present of the setting, around the year 2500, then belakor already has plans with archaon, if it's set before the year of arcanon's coronation, then they may happen upon and be made to tamper with, the crown that archaon will ultimately wear, with the idea that if it's properly tampered then belakor can possess archaon's body unlike how the story went

if your campaign is happening after the coronation then belakor has already lost that and would have if anything a contingency plan to backstab archaon before he begins his invasion of the old world, what I would consider a fitting contingency might be drawing people to the location of one of his last fuckups: mordheim, and reenact the ritual to possess the corpse of the everchosen he tried to possess back then except this time due to shadow agents and the interventions of the player characters it might be a host that doesn't immediately explode when belakor shoves his throbbing demonic form into it
Anonymous No.96562546 [Report] >>96562748
>>96562538
perhaps the key to making that ritual work is an ungodly amount of refined warpstone, perhaps it's a very high level necromantic power, perhaps it's skaven science augmenting said body beyond anything a mortal could withstand
it's unlikely the players could be the source of any of these boosts and there would be no reason for belakor to trick players into helping with a body being crafted by others of his agents
so the clear plotline forming is that belakor whispered into the ears of some powerful necromancer or ingenious skaven about the modifications required to turn the spoils of that everchosen into the perfect puppet at their disposal, so that these fuckers build this superpowered necromantic/magitech golem, except belakor sets the players to stop these dastardly skaven/necromancers from completing this abomination
the players will think the fox is being helpful and advising them about a threat to the old world, except the intervention of the PCs will be useful only because then belakor will be allowed to take possession of that body for himself

and then the pc can fight belakor or the campaign can end with them siding with him and swearing servitude to him, or maybe you can have the new vessel explode due to an imperfection, saving the players from inevitable doom at the last moment

sounds kosher enough?
Anonymous No.96562743 [Report] >>96562749 >>96562777 >>96562818 >>96562907
>>96553084
Aight I'll toss mine out there.

Okändasdotter is a wood elf queen sorceress who'd been getting increasingly angry with the court. Her children had been killed by bretonnia, her husband by the empire, her siblings by dwarves, and her small forest realm burnt by greenskins. When she came to the to receive aid in retaking her land she'd been rejected outright.

She returned to her broken forest and started wandering the remains getting more and more twisted and misshapen by the broken land. One day a delightful voice whispered in her ear telling her to head to one of the pair of waystones she'd had in her lands. It told her to shatter the stone and she'd be given everything she needs to get revenge.

Within minutes of doing so beastwomen began to emerge from the forest. They swore fealty to her, declaring her a gift from Slaanesh to lead them in wrath and depravity and all those good fun Slaanesh things.

Wood elf witch used as a great Bray shaman, beastmen army. Two different subgroups I'm still working on, one with bleeding rose banners based around frontal aggression and another with black thorn banners based mostly on ambush. And real coomer models.
Anonymous No.96562748 [Report]
>>96562538
>>96562546
You're definitely getting my brain juices flowing, thank you for the earnest answer. The campaign itself is based on a Warhammerfication of Rise of the Runelords (hence why the big titty Samurai is Nipponese, she's the sister of Ameiko Kaijitsu, from Sandpoint - or in this case, Sandspitze.)

I could very easily go from Rise of the Runelords to Jade Regent, which is a "sequel" to Rise of the Runelords where you discover the Kaijitsu family are the exiled Imperial line of Minkai (or in this case, Nippon) after a cruel despot rose to power with the aid of a daemonic backer. There are multiple directions I could go with this; Tzeentch and the Skaven (such as Clan Eshin) are behind the rise of the Jade Regent, in which case it wouldn't be hard to explain that Golkhan's body was claimed by some Skaven who fled doomed Mordheim and have been tinkering with the corpse in their Warrens within Nippon - Warrens which, I might add, have never been given proper explanation.

Golkhan's corpse was encased in Ghyran-infused (Warpstone?) armor which gives him the facsimile of life (if Malekith can have it, so can someone else, and that damned fox would be with them every step of the way, going along the Silver Road through the Darklands, and then the Mountains of Mourn, and then finally Cathay before the final stretch into Nippon itself.
Anonymous No.96562749 [Report] >>96564701
>>96562743
As example, NSFW obviously.
https://files.catbox.moe/67n9l4.jpg
Anonymous No.96562777 [Report] >>96562808
>>96562743
>real coomer models

Breastigors
Anonymous No.96562808 [Report]
>>96562777
I'm aware I suck at painting. Ghorgon and soon to be Minotaur or maybe something else, haven't decided.
Anonymous No.96562818 [Report] >>96562832 >>96562845
>>96562743
Good spot for a beastherd, Arden is full of foul things.
How would your dudes interact with Kralmaw who is currently gunning towards Marienburg to the west, would they aim to join forces with him or do they stay out of it?
Anonymous No.96562832 [Report]
>>96562818
>Marienburg to the west
to the east*
Anonymous No.96562845 [Report]
>>96562818
The thousand sons of Ghorros come from somewhere after all. But otherwise they're pretty focused on raids from the ruined forest. Would definitely burn shit nearby with Kralmaw.
Anonymous No.96562890 [Report]
>>96562505
it means china numba wan, no gole plr
Anonymous No.96562907 [Report] >>96563077
>>96562743
>Okändasdotter
As a quick heads up this sounds utterly retarded if you know Swedish.

>to lead them in wrath and depravity and all those good fun Slaanesh things.
Wrath, Slaaneshi? Bloody hell...
Anonymous No.96562957 [Report] >>96563013 >>96563014 >>96563025 >>96563032 >>96563044 >>96564086
How powerful is Karl Franz/the Empire in lore?

I have read both that Franz is not strong at all and just has very strong gear, and had others suggest he's some sort of reincarnation of Sigmar. Just trying to weigh him up against other elector counts/other major figures of old and new world fantasy

He's assumedly get stomped by Malekith, but could he take Grimgor?
Anonymous No.96563013 [Report]
>>96562957
He's just a dude man
Anonymous No.96563014 [Report] >>96563204
>>96562957
karl franz is a great statesman and politician, a competent enough general, and a brave warrior with the kind of formal training for combat that plenty other random nobles can have had.
but he's no master of any art of death or war, no powerhouse in any way shape or form, he's not special, he's merely a man appointed as emperor trying his best, and he gets to wield one of the strongest magical artifacts of the setting.

he wasn't the reincarnation of sigmar either, what happened in the end times was that sigmar fused with him, but only because he was wielding that hammer, there was some throwaway line about how this returned sigmar was all of the emperors of the empire that wielded the hammer.
But that's gay and so is the end times.

Karl is just a good man.
Anonymous No.96563025 [Report]
>>96562957
>He's assumedly get stomped by Malekith, but could he take Grimgor?
Grimgor is a close fight for characters like archaon or tyrion.
In a hypothetical confrontation the only possibility for karl franz to survive, let alone win, would be plot armor.
Anonymous No.96563032 [Report]
>>96562957
Franz is nothing special just an elector count with good gear. He would get stomped by any named combat lord, really, especially faction posterboys.

Valten is the avatar of Sigmar though his very existence is retarded.
Anonymous No.96563044 [Report]
>>96562957
Karl’s strength is administration. He’s Guilliman, not Leman Russ. That said, and something nobody else has mentioned, is that Deathclaw’s really tough for a griffin. He’s saved Karl on multiple occasions when the guy got beaten up.
Anonymous No.96563077 [Report] >>96563234
>>96562907
>As a quick heads up this sounds utterly retarded if you know Swedish.
I would actually appreciate a better translation. Google said Dauther of the unknown was that.

>Wrath
Eh, wrong wording I guess. Glorious excess of destruction. Not khorne style killing or destruction, more like enjoying the act of breaking things.
Anonymous No.96563204 [Report] >>96563257
>>96563014
Anonymous No.96563234 [Report]
>>96563077
>Dauther
How the fuck did that happen.
Daughter
Anonymous No.96563257 [Report] >>96563299
>>96563204
Miao and Settra are easy, but the others?
Anonymous No.96563294 [Report]
>>96560116
>An Asrai: "Humans and greenskins are natural enemies. Like beastmen and wood elves! Or dwarfs and wood elves! Or humans and wood elves! Or wood elves and other elves! Damn elves! They've ruined the the entire world!"
>Imperial Scholar: "You wood elves sure are a contentions people."
>An Asrai: "You just made an enemy for life!"
Anonymous No.96563299 [Report] >>96563315 >>96563681
>>96563257
Thorgrim for Teddy
Teclis for Abe
Not sure about Ghandi, maybe Kroq-gar?
Anonymous No.96563315 [Report]
>>96563299
Either him or Finnubar(he has an Indan sword).
Anonymous No.96563681 [Report]
>>96563299
Anonymous No.96564073 [Report] >>96564145 >>96564156
My warband will be facing a throng of dwarfs very soon. Wish me luck!
Anonymous No.96564086 [Report] >>96564401 >>96564646 >>96564912
>>96562957
Doesn’t he get cuckolded
Anonymous No.96564145 [Report]
>>96564073
Don't get shot to bits
Anonymous No.96564156 [Report]
>>96564073
are those multi-god forsaken there off to the left?
amazing banners btw
Anonymous No.96564401 [Report]
>>96564086
no
he has a bunch of kids with his distant cousin then marries her
Anonymous No.96564646 [Report] >>96565351
>>96564086
No. He also fucked the Countess of Wissenland for the lulz. Which reminds me, Magnus the Pious publicly groped the ass of the Bretonnian vampire from Drachenfels, kek. Empire men are based as fuck.
Anonymous No.96564701 [Report]
>>96562749
Man, RH is just neat. Shame I can't fucking buy them now, guess I'd better buy a fucking printer.
Anonymous No.96564750 [Report] >>96564765
We got shitted on so hard that it's not even worth writing a battle report. Infantry is so much stronger now. Never charge dwarfs, ever. You will die.
Anonymous No.96564765 [Report] >>96564781
>>96564750
>Dwarves being awful to play against
What else is new
Anonymous No.96564781 [Report] >>96566206
>>96564765
No, it was actually a really fun game. I just don't have anything to write about! Longbeards with great weapons, a king with the rune of smiting, and a thane with the ward save banner were just too much for my warriors to deal with. Combine that with my chariot being stuck in combat with some crossbow dwarfs for 4 turns, my knights flubbing their charge on some dwarf warriors and being torn to pieces, my warhounds just milling about doing nothing, my forsaken just being absolutely useless, my marauders of khorne with flails having been castrated by the latest FAQ and my sorcerers failing to cast more than two spells over the course of the entire game, and my loss was pretty much inevitable!
Anonymous No.96564912 [Report]
>>96564086
>Doesn’t he get cuckolded
You can't get cucked by Countess Emmanuelle von Liebwitz because she's a whore. I doubt Karl Franz thought she was supposed to be some pure girl that would stick with him. Also, he's fucking his cousin.
Anonymous No.96565276 [Report] >>96565302 >>96565343 >>96565406 >>96565661 >>96566369
The regiment is ready for basing!
Anonymous No.96565302 [Report]
>>96565276
Sick. The orange shields make me think of Halloween pumpkins.
Anonymous No.96565343 [Report]
>>96565276
Brings a new meaning to dead 'ard.
Anonymous No.96565351 [Report]
>>96564646
>this is a 12/10 Empire woman, the peak of femininity
No wonder Sigmar left for Cathay.
Anonymous No.96565406 [Report]
>>96565276
>Oi ya gitz! Is' got a bone to pick vit' yous!
Anonymous No.96565661 [Report]
>>96565276
>6x4
>ogre merc
As if it couldn't get any more sovlfvl
Anonymous No.96566155 [Report] >>96566162 >>96566265 >>96566521 >>96568859 >>96569786 >>96573174
how would you guys make lizardmen more relevant in the setting and less of a themepark?
Anonymous No.96566162 [Report] >>96566221
>>96566155
Have them practice diplomacy or establish communications of any fucking kind
Anonymous No.96566206 [Report]
>>96564781
Not him but reminds me of my ladt game vs Dwarfs. They repelled and broke all of my units until my chosen knights with my general rammed into their flank and started causing major damage.
Anonymous No.96566221 [Report] >>96566384
>>96566162
They wouldnt be lizardmen then
Anonymous No.96566265 [Report]
>>96566155
I wouldn't
being a themepark faction is perfect for them
this is a setting, not a blender
Anonymous No.96566369 [Report] >>96566537
>>96565276
Where are these models from?
Anonymous No.96566384 [Report] >>96573174
>>96566221
The Slann could beam nigh-unintelligible, ridiculously complex greetings, demands, battle plans, trade agreements, etc into the minds of other rulers. Bonus points if they arrive decades early or late and/or cause the recipient to go fucking batshit insane. Imagine Magnus the Pious getting brainblasted with a perfect battle plan intended for Boris Todbringer 200 years in the future.
Anonymous No.96566403 [Report] >>96566413 >>96566420 >>96566473 >>96566802
>GW finally releases Kislev because they can no longer wait for the war to end to satisfy their greed
>thanks to "sensitivity readers" new lore says that for a time the northern part of the country at the time fell under the control of chaos corrupted nobles resulting in a civil war that will be resolved by the time of Karl Franz
>the good side looks like medieval Ukrainians with winged hussars and the chaos kislev looks like medieval Russians with bears (don't care what either of them called themselves at the time)
Would you buy them?
Anonymous No.96566413 [Report] >>96566424 >>96566742
>>96566403
I don’t care for another flavor of the empire so no.
Anonymous No.96566420 [Report]
>>96566403
there's already in the fluff a takeover of kislev from an evil ruler happening after the end of the great war and resolving before the time of karl franz
Anonymous No.96566424 [Report] >>96566441
>>96566413
Do you also think all the elves are the same too?
Anonymous No.96566441 [Report] >>96566457
>>96566424
No because they actually have fantasy elements that separate them
Anonymous No.96566457 [Report] >>96566500 >>96567553
>>96566441
Such as? Is the difference that their dragons have different colors and one uses crossbows instead of bows? It can't be the pantheon since they all have the same gods while the human nations each have their own.
Anonymous No.96566473 [Report]
>>96566403

I think the high medieval lamellar and face masks are a great aesthetic, but I think the famous winged hussars only appeared in the 1600s. I also like the early modern plated mail and spiked helmets, would be pretty easy to "chaosify" those kits.
Anonymous No.96566500 [Report] >>96566573
>>96566457
High elves have more "Heroic" monsters that are based in greek myth, Dark elves have the more evil greek monsters ( as well as mother fucking dinosaurs), wood elves dont really have much in the monster department but they have dryads/nymphs/whatever
Dark elves have an entire religious subfaction, while high elves really like lions, and wood elves just have demigods or whatever Orion and Durthu are supposed to be.
>It can't be the pantheon since they all have the same gods while the human nations each have their own.
Based retard.
Anonymous No.96566521 [Report]
>>96566155
They are a themepark because they have a strong theme: precolumbian jungle culture with dinosaurs, and when you place them away from jungles where the precolumbian look and dinosaurs don't really belong as seamlessly then it's obvious that they wouldn't fit

So one solution would be to branch them out with additional optional themes that better fit other locations, for example there could be 'desert' lizardmen very easily in nehekara, the badlands, and even the black gulf and the darklands, perhaps underground like it was in the very very very old fluff for pre-slann lizardmen and troglodytes, and/or by making them heavily seafaring, these locations help them interact with other factions and more closely with some factions
with these additional locations we can shift the pre-columbian references to some slightly more egyptian or greek, and the dinosaurs with more classic sword-n-sorcery reptilian monsters, if not variants of hydras and wyverns and oldschool cold ones

a second even closer biome would be rivers and swamps, especially if we double down on the hidden underground nature and shift the culture for these isolated but closer pockets to even more primitive or scavenged aesthetics like the ones of conventional lizardfolks in many other fantasy settings

a third extra placement could be something completely out there, in the skies on spaceships, in the frozen north and south, and there they would look more at home, if not even fitting, if they looked as alien to the location as the chaos mutated stuff looks unnatural in there, and they can do so easily by emphasizing their alien technologies, machines or magical artefacts instead of dinosaurs, more enclosing suits over the bared fangs and scales

in this way the original themepark isn't broken and they're more present elsewhere without needing to be hamfisted into the stories and politics of other factions simply by having other spin-off themeparks scattered around

just conversion ideas though
Anonymous No.96566537 [Report]
>>96566369
avatar of war
Anonymous No.96566573 [Report] >>96566634 >>96567349
>>96566500
That's like saying "oh boy Kislev is so different because it has the rare mythical tatars not seen in other armies". All of those are just different skins for the same things, like how their elite units are just guys with two handed weapons while their regular guys have shields and/or spears, same as the Empire by the way. It's all flavor.
Anonymous No.96566634 [Report] >>96566732 >>96566824
>>96566573

B-BUT MY HUMAN LIGHT INFANTRY WITH SPEARS ARE *COMPLETELY* DIFFERENT THAN THAT OTHER UNIT OF HUMAN LIGHT INFANTRY WITH SPEARS, T-THEY NEED AT LEAST THREE SPECIAL RULES TO REPRESENT THESE VITAL DIFFERENCES. THEY JUST DO OK?
Anonymous No.96566732 [Report]
>>96566634
Horus Heresy be like
Anonymous No.96566742 [Report]
>>96566413
More like another flavor of Bretonnia but with more guns and gayer, less interesting magic
Anonymous No.96566766 [Report] >>96566814
teste
Anonymous No.96566802 [Report] >>96566811
>>96566403
Chaos Rus sounds cool as fuck so sure, better than the weird ice crystals that are gonna be all over the actual Kislev range.


Also they’ve already been laying the groundwork for the russia damage control, saying Kislev is a representation of not just russia but ukraine and poland too (which I guess it is so whatever).

I’m more excited for the alleged WoC/Norsca refresh though.
Anonymous No.96566811 [Report] >>96566860 >>96567304
>>96566802
>the alleged WoC/Norsca refresh
What was this rumour again?
Anonymous No.96566814 [Report]
>>96566766
yeah, I think we're back.
Anonymous No.96566824 [Report] >>96567339
>>96566634
Anonymous No.96566860 [Report] >>96567304
>>96566811
I believe it was
>someone told me someone at GW took the chaos war mammoth out of storage and thought that was a strange thing to do
Anonymous No.96566931 [Report] >>96566977 >>96567579
Press G to genuflect before Her Imperial Highness Miao Ying the Storm Dragon, Master of the Storm Winds, Supreme Mistress of Nan-Gau, Ruler of the Northern Provinces, Castellan of the Great Bastion, and Saviour of Marienburg.
Anonymous No.96566977 [Report]
>>96566931
Git gud
Anonymous No.96567281 [Report] >>96567319 >>96567321
Not even a WElf player, but these would have been cool for them.
Anonymous No.96567294 [Report] >>96567327 >>96567687
What's a more assholish thing to do:
>make a 2000 points army using snotlings as sole core infantry
>make a 2000 point army using bat swarms as sole core infantry
Anonymous No.96567304 [Report]
>>96566811
More or less what >>96566860 said, plus some credible leakers saying there was something involving WoC coming.

Also a couple of REs that look like marauders but who knows about that.
Anonymous No.96567319 [Report]
>>96567281
Not really hard to count as wild riders or convert wild riders to be centaurs, it was always a reoccurring conversion, and the magical nature of athel loren smooths things out.
Anonymous No.96567321 [Report] >>96567328 >>96567345 >>96567390 >>96567729 >>96567787 >>96568327
>>96567281
Are welfs the only army without ANY new shit so far? Even beasts got their new shaman + aos sloppt seconds beastlord

Sidenote, how come brettonia has totally reverted their popularity issues while tomb kings, in a similar situation, continue to struggle? Like half of all new players I see play brets. Can't say the same for kings. Is it just because their core units hold up way worse compared to brets? Or is there more at play?
Anonymous No.96567327 [Report]
>>96567294
probably the bat thing is worse
snotlings are fun
Anonymous No.96567328 [Report] >>96568188
>>96567321
>Is it just because their core units hold up way worse compared to brets?
Yes

The skeletons were a dealbreaker 20 years ago, they're an insult today
Anonymous No.96567339 [Report]
>>96566824
Did that anon use Elven spearmen as an example of how the elves are different from the empire?
Anonymous No.96567345 [Report]
>>96567321
easier to self insert as a bret than as a shitty mummy.
Tow attracted the wrong crowd.
Anonymous No.96567349 [Report]
>>96566573
>oh boy Kislev is so different because it has the rare mythical tatars not seen in other armies

Anon you can not be so obtuse to think a tartar is comparable to a lion chariot
Anonymous No.96567380 [Report] >>96567431
Miao Ying has really grown on me as goonbait. I can see all the other women without issue but Miao gets me going.
Anonymous No.96567390 [Report] >>96567438
>>96567321
>BSB on foot
>BSB on horseback
>Questing Knight Paladin
These are the only in-print Bretonnian models that aren't doodoo stinko. The overwhelming majority of my army is made up of historicals and third parties from a few different manufacturers, mainly Perry for rank and file Men at Arms and Bowmen and Monstrous Encounters for Knights.
I don't want shit-smeared 6e meme peasants or ancient 4e $20 apiece metals, I want plastic men with bills and bows. I also dislike most of the official mounted knight models other than the special OOP ones like the flail hero, and don't get me started on nu-dismounted KOTR.

TLDR it's not because of the fucking models, people just like knights more than The Mummy Egyptians.
Anonymous No.96567431 [Report] >>96567865
>>96567380
Hopefully it gets you going to a psychiatrist.
Anonymous No.96567434 [Report] >>96567454 >>96567465 >>96567704 >>96567727
>>96553432 (OP)
Did Fantasy ever reconcile Khaine being a brother to Morr and then an Elf God, or just quietly retconned it?
Anonymous No.96567438 [Report]
>>96567390
Sure but why didn't people like questing knights 10 years ago when brets and kings were the only two armies squatted in the whfb->aos transistion. Even fucking chorfs and fimir made the transition for a while. although to be fair brets and kings had legend rules for abiut 6 months too
Anonymous No.96567454 [Report] >>96567462
>>96567434
No, and there's no real need to.
Humans have adopted the worship of a number of elven gods and the relations between the gods are allowed to be unclear or contradictory because the beliefs of people are an imperfect understanding of the gods and distorted by hundreds of years of cultural drift.

Just because some people believe that's true it doesn't mean that's actually true for the gods.
Anonymous No.96567462 [Report] >>96567478 >>96567496 >>96567501
>>96567454
I'm less familiar with Fantasy warp rules. Do beliefs influence gods here, or not really?
Anonymous No.96567465 [Report]
>>96567434
I thought all human old Gods were Elf gods like Manann/Mathlann (aside from Ulric and Sigmar)
Anonymous No.96567478 [Report]
>>96567462
>Do beliefs influence gods here, or not really?
Nta but not really, no. For better or worse gods are real simple in fantasy.
Anonymous No.96567496 [Report] >>96567531
>>96567462
Here it is chief
Anonymous No.96567501 [Report]
>>96567462
It's the same metaphysics, but it's never as easy and direct as that, even in 40k.
Anonymous No.96567531 [Report]
>>96567496
Thanks.
Anonymous No.96567553 [Report]
>>96566457
>It can't be the pantheon since they all have the same gods while the human nations each have their own
Old World humans have the same Pantheon with Taal as it's chief god, including the Empire. In Old World terms Sigmar is a minor ass regional diety.
Anonymous No.96567556 [Report] >>96567569 >>96567596 >>96567604 >>96567766
Sigmar really thought up the most easily corruptible and unstable formation for his Empire, huh? By corruptible I don't mean Chaos, I mean literally corrupt politically.
Anonymous No.96567569 [Report]
>>96567556
you couldn't do better than Sigmar
Anonymous No.96567579 [Report]
>>96566931
Dragon are pets, not rulers. Now put on the saddle Miaomiao!
Anonymous No.96567596 [Report] >>96567766
>>96567556
>the one ironbreaker not in profile
Lmao
Anonymous No.96567604 [Report] >>96567628 >>96567646 >>96567723
>>96567556
Bretonians literally exist
Anonymous No.96567628 [Report]
>>96567604
bretonnians have a better system, only grails-touched can rule, and if they're grail-touched then they're obligatorily good people
Anonymous No.96567646 [Report]
>>96567604
It's not really corruption is it's literally the point. In contrast there are Emperors who were only elected because they were greedy assfucks who'd be easy to control.
Anonymous No.96567687 [Report] >>96568204
>>96567294
you'd just lose against basic infantry
Anonymous No.96567704 [Report]
>>96567434
There's an untouched plothook about the idea the nascent empire of sigmar was visited by a delegation of dark elves, and malekith, in peace.

If I were asked to reconcile the stuff about khaine, I would have his human cult in the old world (re?)emerging from that point, for whatever reason.
Anonymous No.96567723 [Report]
>>96567604
Bretonnia is working exactly as intended, thoughbeit.
Anonymous No.96567727 [Report]
>>96567434
not really outside of people in-universe doubt it
Anonymous No.96567729 [Report] >>96567885
>>96567321
Tomb kings were better when they could cast res like, 4 times a turn. Now it's very limited. Not sure if that's honestly a factor or not.
What is holding them back i think is GW is pushing their cooler looking unique take models.
Anonymous No.96567766 [Report]
>>96567556
>>96567596
The dwarf and bloodletter look shopped in
Anonymous No.96567787 [Report] >>96573859
>>96567321
People were scared shitless of painting each knight a different heraldry back then. The new unified color scheme looks great and it's easy to achieve so it helped them regain popularity.
Anonymous No.96567865 [Report]
>>96567431
>Ewww the cishet is attracted to the dragon lady
Anonymous No.96567870 [Report] >>96567909 >>96568020 >>96568064 >>96569931 >>96571194
Kneel to the King
Anonymous No.96567885 [Report]
>>96567729
>GW is pushing their cooler looking unique take models.
Isn't pushing I meant
Anonymous No.96567909 [Report] >>96568097
>>96567870
>jobs to literally any basic bitch gunline
Nice 500 point model bwo
Anonymous No.96568020 [Report]
>>96567870
I can't kneel that low.
Anonymous No.96568064 [Report] >>96570218
>>96567870
Why is he bringing along sheep?
Anonymous No.96568097 [Report]
>>96567909
You're only going to hit invulnerable hounds with a gunline
Anonymous No.96568188 [Report] >>96568226
>>96567328
Not only that, but the army relying on the cooler looking constructs, kinda relies on the prohibitively expensive ushabti as a core unit, so untill they make an army with tomb guard as core you either have to paint ugly skellies ore super costly metal constructs
Anonymous No.96568204 [Report]
>>96567687
Yeah but wouldn't it be fun? Besides a brick of 10 alone is like 60 wounds for 350 points from the top of my head
Anonymous No.96568226 [Report] >>96568264
>>96568188
>make an army with tomb guard as core y
Royal Host list?
That even comes with Cohort options, so you need the minimal amount of old Skeleton Infantry and horses as possible.
Anonymous No.96568264 [Report]
>>96568226
...I forgot about those. But I feel my point still stands, shaky as it is.
Anonymous No.96568327 [Report]
>>96567321
Contrary to what the "SOVL" shitposters told you, a lot of people actually don't like the TK skeletons at all and do not want to pay money for them.
Anonymous No.96568351 [Report] >>96568692 >>96568852
Well, does TOW's new lore Suck?
https://www.youtube.com/watch?v=FAFPp8jzpP8
Anonymous No.96568692 [Report]
>>96568351
>Well, does TOW's new lore Suck?
I'm not watch that video but IMO it's been fairly good overall.
The new fluff around the Empire's political situation is interesting, as is how the High Elves are doing.
Most other factions are the same as were before, just set 250 earlier.
The downplay of the sexism stuff is annoying and I wish they had just left it alone rather than try and retcon it away.
The one real fuck up is Cathay. They need to walk back all the new Cathay stuff as Cathayan propaganda and go back to idea that Cathay is a secrete police state and the subjects are so head over heels for the dragons that they beat up anyone who suggests they may not have the humans best interests at heart.
Anonymous No.96568763 [Report]
Do you guys name your units?
How do you decide on a name?
is it a top down decision where maybe even modelling and painting comes after having thought of a good name and story; or does the name develop naturally after a particular event in a game/ or looking at the final painted result?
Anonymous No.96568844 [Report] >>96568891 >>96569080 >>96569108 >>96569243 >>96569334 >>96569660 >>96571206
What did y'all think about Storm of Chaos when it was first released?
And have your thoughts changed with time?

https://www.youtube.com/live/g_EDKZKS9f0
Anonymous No.96568852 [Report]
>>96568351
I quite like it over all. Focusing on four narratives rn, Settras invasion of the BPs, Frydaal’s sacking of Westerland, Morghur’s rebirth, and the greenskins fucking up dwarfs and bretonnians.

Has a cool historical feel to everything as its being developed. Only gay part is Cathay, and I’m hoping Engra comes down and rapes them soon.
Anonymous No.96568859 [Report]
>>96566155
There are now primitive strains of lizardmen living in caves and hidden places in the old world. They are called troglodytes and look like the old plastic ones from 5th edition or so.
Anonymous No.96568891 [Report]
>>96568844
Still had stupid moments but I liked it overall. Much better than ET ofc.
Anonymous No.96569080 [Report] >>96569452
>>96568844
I wasn't aware of the SoC campaign when it happened, being only a toddler from a non-english speaking nation, but it seems to me that the hate it got was (mostly) exaggerated. Certainly prefer it over it being retconned, and the ET.

Also,
>experts
>y'all
Anonymous No.96569084 [Report] >>96573876
>>96556134
>>96556152
Just for fun, here's an image of what the village leader Archibald von Kraftstal looks like

>inb4 made with ai
I cannot draw and I don't want to spend money on such a throwaway thing as a image for minor village lord.
Anonymous No.96569108 [Report]
>>96568844
Stop advertising your videos here you woke faggot
Anonymous No.96569243 [Report]
>>96568844
>what if... Archaon lost?
He did lose and lose badly, the chaos side got roflstomped in the actual results, the fluff just pushed them along regardless.
Anonymous No.96569334 [Report] >>96569452
>>96568844
>Y'all
Anonymous No.96569452 [Report] >>96569694
>>96569080
>>96569334
I am not defending that guy for advertising his dogshit but you have got to stop acting like "yall" is some kind of gotcha shibboleth moment
Anonymous No.96569660 [Report]
>>96568844
Teenage me discovered Warhammer around that time (summer 2004), so for me it was the greatest thing I could read (in the monthly white dwarf).
Anonymous No.96569694 [Report]
>>96569452
No one likes hearing Y'all unless you're Texan.
it just sounds naff
Anonymous No.96569739 [Report]
>>96562448
The problem is, so far, there is abslolutely no mention of civil war in Cathay.
Cathay in DoSD looks even more perfect than it was in the AJ.
Anonymous No.96569786 [Report] >>96571375
>>96566155
Unironically by making them in open war with Cathay.
Anonymous No.96569931 [Report] >>96569986 >>96573907
>>96567870
Kneel to the Gors!
Anonymous No.96569986 [Report]
>>96569931
Being able to come back from the dead is the worst curse you can receive in a warhammer setting because gw will inevitably turn you into the biggest jobber possible
Anonymous No.96570218 [Report]
>>96568064
They're battle sheep.
Anonymous No.96570342 [Report] >>96573864
>>96555965
https://maxminishop.com/collections/army-deals/products/dwarf-army
is an option. lower quality than GW for lower price
Anonymous No.96570547 [Report] >>96570756
When is cathay getting an actual army.
Anonymous No.96570756 [Report]
>>96570547
You already have your army. Don't be greedy.
Anonymous No.96570913 [Report]
>>96555965
yeah dorfs with characters and a ton of runes
Anonymous No.96571194 [Report]
>>96567870
Would/10
Anonymous No.96571206 [Report]
>>96568844
How are these faggots not embarrassed of putting their unholy mugs in the previews? Gross!
Anonymous No.96571347 [Report]
Its kinda dumb how empire cant have dogs
Anonymous No.96571375 [Report]
>>96569786
lizardmen landing temples on the shores of cathay and reverse colonising them would be a fun escalation
Anonymous No.96572341 [Report]
>>96553432 (OP)
I can confirm that pestilens is by far the worst kind of list you can run for skaven. It might come from the fact that you kinda do need the palgue furnace but its unbelievably over costed to hell and the censer beaers are just expensive plague monks with very little benefit.

Most unfortunate.
Anonymous No.96572569 [Report] >>96572751
So how do you think the Kislev bit of having most of their army pull double duty being mid at both shooting and melee at once would work on the tabletop? I've seen some people on the internet swear by the Sea Guard but the only HE player in my club doesn't use them so I don't have any personal experience with units like that.
Anonymous No.96572751 [Report]
>>96572569
If you gave them some kind of rule that gave them all the choice between stand and shoot without the -1 penalty OR counter charge with +1 WS, that would be pretty baller. And would be a decent reason to make them 3s across the board.
Anonymous No.96572847 [Report] >>96573463
are there any books that give good detailed descriptions of the cult of morr/ morr warbands/ morr followers
Anonymous No.96572975 [Report]
Just got hold of 4th edition forest goblin stls and thinking of printing off a force. What sort of list should I be looking at for 1500-2000 points?
Anonymous No.96573016 [Report] >>96573112 >>96573551
Is it me or is Grand Cathay's fluff is a bit boring? To me lot of the charm Fantasy has is the tongue in cheek attitude it has: while heroic most "good" factions leaders are either dumb asses or assholes, most of their approach to technology can be ass backwards and a lot of the common soldiery looks out for themselves first. On the other hand in Grand Cathay everything is so... grand. Some of leaders are a bit arrogant but it doesn't keep biting them in the ass like with the other "perfect" faction like the High Elves, they have great soldiery and their tech is pretty much peak of the setting or at least reliable, same with the magic. They're flawed only in some stoic ways.
Anonymous No.96573112 [Report] >>96573177
>>96573016
Can’t risk offending east Taiwan
Anonymous No.96573114 [Report] >>96577147
Dwarf.
Anonymous No.96573174 [Report] >>96573983
>>96566155
play up rivalry and debate between the Slann. Even the most extreme believers of 'lizardmen are robots' (which I've always thought was lame but let's not activate them) have to admit Slann are not like saurus, they do have personalities, individual likes and differences of opinion on the Great Plan.
Every Lizardman agrees that the Great Plan should be carried out, where they disagree is how they're going to do it and on specific issues and areas the plaques are silent on. For example if your Plaques are silent on what to do, do you take that as a sign it's up to you how to proceed? OR do you just not do anything because you might find a plaque that tells you what to do and you'd rather do nothing instead of doing it wrong.

Also Saurus should practice for war with autistic sports wargames, like a combination chess/mesoamerican basketball.
Also play up reasons for the Lizardmen to get involved with other parts of the world for even minor funny reasons. Let's say that during the period of the Old Ones/Slann actively making Lustria a biological warfare fortress for defending against Chaos in the process lots of more mundane animals like pigs died out during the ecological stress. An early generation Slann misses the taste of bacon fried up by his servants, upon finding out there's still plenty of swine in the Old World he sends skinks to bring back a breeding population to be kept safe in a temple city. If you want to keep the seriousness of the Slann you could downplay the humour and just say he wants to restore some of the damage the hasty defences of Lustria causes to the Old One's vision of nature.

>>96566384
this is a great idea with potential to be really funny too. Just hitting an elector count with the GREAT PLAN beam in the middle of the night making them wake up in cold sweats and they now have an autistic urge to do something for the Lizardmen and they're not even sure what they're doing.
Anonymous No.96573177 [Report]
>>96573112
I get it when vidya games do this since China has a large player base, but you can't tell me GW thinks Chinese people will start playing warhammer. The only people that would want this are some white American tankies.
Anonymous No.96573191 [Report] >>96574775
During the War of the Beard, are Elves and Dwarfs of the same technological level as they are in the WHFB times, or do the Dwarfs for example not have black powder weapons yet?
Anonymous No.96573199 [Report]
>mutts law
Anonymous No.96573463 [Report]
>>96572847
the WFRP book of Salvation for 2e
Anonymous No.96573476 [Report]
does anyone know if the dark elf dragon rider can fit on a chaos manticore?
Anonymous No.96573551 [Report] >>96573567
>>96573016
Kot eye always struck me as completely and utterly broken, pretty much exactly as unfitting and plot-armored as the Tau in 40k.

The faggot dragon single-handedly created the fucking maw and cursed the entire Ogre race, a race of superhumans(literally), blessed against Chaos magic, and able to beat and eat mythical sky titans. And cock-blocked entire kot eye from them. A feat comparable to the god, or at least Slann-level magic. Oh, their Empire is also impervious to Skaven and actually inspired them a new clan.

Similarly, the blue cunts literally came from nothing, wield OP weapons and armour and keep fighting off existential-level threats, AND keep expanding, breaking the lore all the time with Tau god shit and so on, all in the span of mere two thousand years.

Coincidentally, both races have the same things in common.
So I blame the unusual weeb faggotry from someone inside GW. Similar to the main Chaos wank, the weeb wank comes a close second, but subtle. People would complain more if anybody gave a fuck about kot eye.
Anonymous No.96573567 [Report] >>96573604
>>96573551
I dont like this narrative (or that image)
Anonymous No.96573604 [Report]
>>96573567
Good. Me neither.
Anonymous No.96573750 [Report] >>96573782
Can’t really think of an army where I’d want 2000 points of models.
It’s not even due to the models being old, I just feel like the armies lack any sort of creative incentive.
Anonymous No.96573782 [Report]
>>96573750
plenty of that with chaos, choose a god and convert away, remember slaanon?
you could also do a themed undead army of whatever other army
Anonymous No.96573859 [Report]
>>96567787
Are people really that hard coded into only painting thing "the official" way? Who was stoping people from doing an unified scheme prior to TOW?
Anonymous No.96573864 [Report]
>>96570342
Lower quality as in the casting is lower quality?
Or is it a matter of sculpts? Because if the latter I much prefer the ones you posted than GW current plastic dwarfs, especially for core.
Anonymous No.96573876 [Report]
>>96569084
>Local Lord-sama... p-please... not my wife AND my daughters...
>DOOSH DOOSH DOOSH DOOSH DOOSH PLAP PLAP PLAP PLAP PLAP
Anonymous No.96573907 [Report]
>>96569931
>stomped into a piss pile by a Doombull and probably literally eaten and shat out thereafter
>got who knows how many elves and treefags raped and obliterated as a result
>reincarnates and somehow still has the respect of his people and is still their permanent leader
Kek. This is why named character faggotry is gay as fuck outside of explicit narrative games, the lore implication is your faggot character is constantly being absolutely humiliated every time he's defeated. Unless it's an Archaon SoC situation, that was hilarious and based.
Anonymous No.96573983 [Report]
>>96573174
>be Estalian nobleman
>up to usual Estalian nobleman schemes, dueling muh rivals and seducing their women
>suddenly hit with horrific headache and intense fever
>hallucinate hideously diseased rat-men assailing something... something precious to me...
>collapse in court and start seizing
>...
>wake up
>not sure why, but have an overpowering impulse to sail west...
Anonymous No.96574040 [Report]
>At one point, [Louen Leoncoeur] led his army to aid the Dwarfs in driving out the forces of a bandit lord based within the halls of Karak Norn. Suffice to say that the stronghold was crushed, and the thief-lord slain by High King Thorgrim's own axe. This then left the issue of captives. Louen pled with Thorgrim on their behalf. He explained that they were without choice, for they were but starving peasants, and proceeded to detail the code of chivalry. Thorgrim disagreed, however, believing that the peasants had a choice, and they had chosen not to starve. In the end, the soil of Karak Norn was well nourished that day.
Anonymous No.96574098 [Report]
Another dwarf edition
>>96574090
>>96574090
>>96574090
Don't say "short" that's our word! I'll let you say it if it's in a song though.
Anonymous No.96574775 [Report]
>>96573191
Black powder came later, dwarfs lost the knowledge to make rune golems since the War of Vengeance, and gyrocopters are also newer (though baloons may not be?).

Per End Times books (I know, I know) Nehekharans bought some guns from Cathay during the war against Nagash, which is roughtly concurrent with the War of the Beard/Vengeance, but newer retcons says dwarves had them first, so it's hard to say.
Anonymous No.96577147 [Report]
>>96573114
Looks great, now that you have finished him you can take the blue tac off of his feet and glue him on a properly sized base