>>713974303 (OP)The purpose of a game isn't to exist and be beatable by everyone regardless of how they play. The purpose is to be fun for the audience who likes that kind of game. Being rewarded for playing well is fun. By its nature, giving the player meaningful rewards for playing well necessitates punishing the player who doesn't play well, because if it makes no difference, then who cares? And that's boring.
If you build your game around the DSPs of the world, you make your game less fun for everyone who isn't as unadaptable, uncurious, and retarded as DSP, which is actually the overwhelming majority of the gaming public. There's a reason why he's one of the universally agreed upon punching bags of the gaming community.