Blamebros, WE'RE GOING FUCKING HOME
no one's got the balls to implement a proper GBE in any of these games
>>714670543 (OP)>weaksauce peashooterbamboozled again
I don't see anything about a game. When was this announced or where?
>>714671846Game is called Dark Light
>>714670543 (OP)The game is called Dark Light. It's been out since late 2022. The resemblance to BLAME! is superficial. The game seems to be a mix of sci-fi and fantasy a la Shadowrun, so don't go into it expecting megastructure ludo.
https://store.steampowered.com/app/1134520/Dark_Light/?curator_clanid=39854189
*sigh* Another thread where nobody understands what Blame was all about.
>>714670543 (OP)is there BLAME game??
thats way more action than BLAME! ever had in it.
usually shit was solved for a few thousand years with a single blast
>>714673086It's a fucking miracle Blame! got a movie, good or bad
>>714673176Yeah, wasn't the best. Too much talking. But I liked it.
lame game? i rather explore the labyrinth of megastructures
>>714673135A trve Blame! game adaptation would need to mix heavy exploration with short action segments
>>714673360and walking for few thousand years before literally anything changes or of note happens.
BLAME! cannot be adapted. Its scale is beyond comprehension. Have fun walking the span of a single room thats the size of jupiter or some demented shit
>>714673549Just scale it back
>One hour of walkin>10 seconds of blastin
>>714673549>BLAME! cannot be adapted.It can be adapted, otherwise the manga wouldn't exist
>>714673636then its not BLAME! anymore, loses the focus too hard.
>>714673723my guy, between pages is like 500 years dont start.
>>714673549also how do you balance the fucking gun? It kills everything in one shot and creates like a 100 kilometer long big fucking hole in the superstructure.
>>714673636Nigga seriously thinks an hour of walking is nothing. Players nowadays probably can't even handle five minutes of walking without being stimulated by something.
Anon is right, true Blame is unadaptable, at least into a fun videogame. Every attempt would fall short of that incomprehensible big number terror. It would be a watered down version for babies (like the manga already is to a certain extent).
>So you were the one to BLAME!
Was it really neccesary to lay it on so thickly?
>>714673549That;s like saying you can't make a historical game because it took a week every time you wanted to go to another location.
>>714673751>my guy, between pages is like 500 years dont start.>Enter elevator in blame game>game says the player needs to journey through 45 hours through the elevator>player can choose to either to skip the cutscene or pass the in real time needed to go up
>>714673176>>714673250For me, it's the 2003 OVA.
>>714673819you do understand his weapon also fucking obliterates everything and just keeps going till science causes it to stop right? Theres nearly no way to balance how BLAME! would function as a game other than to butcher some small segment that would be meaningless within the story its self.
>>714673773you cant!
>>714673942I mean I guess that could work but would normos find that "fun" and is it "marketable" is the issue. Game has to sell right?
>>714674009blessed
>>714670821The gun has various modes of fire.
>>714673814Looking for this, anon?
>>714674047>I mean I guess that could work but would normos find that "fun" and is it "marketable" is the issue. Game has to sell right?Desu
Nobody who reads the manga waited 45 hours or whatever how many hours it took Killy to reach the next upper layer
>>71467415845 hours? thats how long it took for the first beep to tell him the door was about to close on the elevator.
It was 3 beeps then a pause of untold time before the fucking thing started to move
probably moved for 3153 years before coming to another pause before opening on the next floor up which was 1/10th the way to the next level.
BLAME!!!!!!
oh and a silicon creature teleported a sun in his face because thats a thing
>>714673942>45 hours of banging Cibo to pass the timeWell...
>>714674297Doesn't really matter desu, as long the game can give the player the sense of scale both in time and space it's already good
Killy is a faggot for not saving Cibo.
>>714676130There was no reason to.
>>714673176>>714673250>>714674009His new manga is apparently very successful at the moment so we might get more of his stuff adapted if he manages to keep it up.
>>714676980His drawing style has gotten way more simplified/boring over the years and his story writing is as abysmal as ever. Sidonia was the turning point where he jumped the gun for me.
>>714677358Did he have a stroke or something?
>>714677358Tower dungeon is his best manga in years. It actually feels like something he wants to make and not just an editorial cluster fuck.
>>714677980Some artists naturally evolve/change their style, unfortunately often this means loss of detail as they learn to cope with the tight deadlines of serialized manga. Nihei has gone from extremely detailed architectural, black dominated to much more organic, simplistic and white dominated style. Just compare
>>714678034to
>>714674131
>>714678448Ink is very expensive please understand
>>714678448I still greatly prefer
>>714678034 over whatever the fuck was going on with APOSIMZ
>>714672821bamboozled again. Nihei should slow the pace on pushing out new manga series and collaborate with some jap devs for world design and concept art.
>>714679401No way tower dungeon is too fucking good, I dont want any delays
>>714678034>>714679032I enjoyed Aposimz for the story and action but I'm not a fan of the bleak white style on every page
Kaina of the Great Snow Sea was his worst manga in my opinion, weak story, unlikable protag and the same snow white style as Aposimz except executed worse
Tower Dungeon is fun but the greater focus on characters shows that Nihei is very awkward in his dialogue writing. Stylistically it took a few steps back and has more in common with Sidonia than the two works he did between Sidonia and Tower
I still think Blame! and Abara are his best works but I don't mind Tower Dungeon at all
>>714673086Yes and it was the game your parents played before they got divorced.
>>714679401>Nihei should slow the pace on pushing out new manga seriesI don't think the decision is up to him. Picrel is nearly 3 years old so it might not apply to Tower Dungeon, but he talks about his struggles with editors and deadlines while drawing BLAME! and Aposimz.
>>714679401blame! is complete, though. what more do you need? that's like needing to talk to jrr tolkien to make a game about middle earth
>>714670543 (OP)Knights of Sidonia was better...for one season.
>>714670821It literally fires a beam of pure gravitons that cuts a hole kilometers long ON THE WEAKEST SETTING. It's one of the most bullshit guns in fiction, but the setting is long, long after a technological singularity where technology may as well be magic.
>>714673814Blame! in the manga title is just an onomatopeia akin to Bang! Its not about guilt
>>714680005>blame! is complete, though.It doesnt have to be blame, it could be an original ip, just want to see his environmental artistry portrayed in a video game.
>>714680578He's right, though. BLAME! is a mistranslation of BLAM! Even in Japanese, it's pronounced "buramu" like the onomatopoeia blam.
>>714680578Im sorry, I know it sucks but thats how Nihei rolls
>>714679812The awkward dialogue being worked into the comic relief is one of tower dungeons biggest strengths
>wanting a Blame! game
>not reaize that they'd die of old age before even explorin 0.00000001% of the map
>>714681147Around half of Biomega you can tell Nihei's brain turned to mush
He never recovered
>>714681239Biomega went places man.
What the fuck was that manga.
I loved it but holy shit.
>>714681147For me, it's Abara. The whole manga is Nihei at his absolute peak, artistically speaking.
glame
md5: ca495083d101e2fd8a15da32bacdcde2
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>>714670632 turns out I did have the old Glame from my old pc on here but it's someone's first draft from back in 2019 at least.
>>714681114>every player's roguelike map is canon>still only one out of every million players ever sees any portion of another player's map
>>714678448Im always confused why people expect a guy in his 40s or 50s to continue to draw like an edgy 13 year old for the rest of his life.
nms
md5: 412230db473c3a124d79ebeb959faae4
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>>714682872>>714681114Something like has been done, just not well and a completely different inspiration.
>>714678448Art looks fine to me
>>714670543 (OP)Holy shit nice. The GBE is the coolest sci fi gun.
>>714678034Agree, but he killed that cannibal noble way too quick in a quite unsatisfying way
>>714683824That looks very generic compared to
>>714682025
>>714670543 (OP)Weren't they supposed to make a 3D game?
https://www.youtube.com/watch?v=j6cu_NnEXTw
>>714670543 (OP)https://youtu.be/_ynSG5GLoQ0?t=347
>>714681114>Not realizing we can just use biomecha automaton fleshbodies commanded telepathetically (Warframe) to explore the area.>Not just throwing Sonic the Hedgehog as he says finally there's enough kilometers to run on.>Not just throwing Spiderman in it as he feels right at home.
>>714683824>>714685217>not posting best girlShame
>>714678034NECK
YOURSELF
NOW NOW NOW
I HOPE THE SAFEGUARD FINDS YOUR PC
>>714685217I don't care if his newer stuff has more tits, anon. Nihei's art is miles better when it's shaded, gritty, alien and incredibly detailed.
>>714673360>>714673549>>714673636>>714673786>muh unadaptableYou people are fucking retards. The manga did not include tens of thousands of pages of Killy just walking through empty megastructure landscapes, why the fuck would the game have to have thousands of hours of walking through empty megastructure landscapes?
Have you ever played a single game or watched a single movie that gave you the complete, uninterrupted point of view of the main character from start to finish? 99.99% don't do this, and those that do have very specific scopes that allow it. Why the fuck would a Blame game have to include all that when military FPS games don't include weeks/months of doing fuck all around base?
>>714687823KILL YOURSELF
KILL YOURSELF
KILL YOURSELF
08
md5: 9b89bf23b8f121410272f85f5eeeaa58
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>>714686904I enjoy his older stuff too, but I have no complaints about the art in TD. Naked women or not.
>>714689069Begone, siligger life
>>714682025Cut way too short sadly, nigga was going full schizo rly want to see a sequel or a remake of this.
>>714682336Would you mind uploading that to mega or posting a torrent or something?
I've been trying to find that for a while.
>>714689196I haven't read TD yet (or anything past Abara for that matter), but judging from that image, the manga seems to retain Nihei's brand of surrealism. I still feel that choosing to adopt a much cleaner, simpler art style has hampered his drawing capabilities though.
>>714679401Tower dungeon fucking rocks
>>714679853It's a travesty that he gets treated like that, but his work doesn't sell so he doesn't get a say besides leaving the publisher and fishing for a new one. That move would make his old mangers put in a bad word against him with everyone else though.
>>714692179>choosing to adopt a much cleaner, simpler art styleNihei didn't get to choose anything about his new art style or his new work featuring fanservice. His choices are redraw until they stop complaining or quit and risk being blacklisted at every manga publisher.
>>714679853
>>714674009Based. Loved the ED, or was it the OP?
I'm working on a BLAME! style game, but I'm a programmer and suck at level design.
>>714673723>It can be adapted, otherwise the manga wouldn't existThis makes 0 sense
>>714694678See
>>714687443We only see glimpses of Killy's journey, there's no need to create a videogame where you explore a 1 bajillion kilometers Abandonware city
>>714693562Such a shame. Nihei is seriously being held back. Guys like him deserve to be given complete creative control and lax time constraints. He doesn't strike me as the type of mangaka to need a tard wrangler to scrutinize his every decision or push him to meet deadlines.
>>714670543 (OP)>trying to copy the feeling of blam>through a 2d side platformer bwahahahahahahhahaha so cringe you need a 3D game like naissancee to recreate the feeling of blam
>>714679853shit I didn't know he had so rough
BLAM!
md5: dc900b487c5458461ce2e2af685c8e18
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>>714687443manga as a format allows you to turn the pages at your own pace
>inb4 taking years to turn a pagethat's not my point
>>714679853Tower dungeon definitely feels more like something he wants to do. Maybe I'm wrong and hes locked in a prison cell getting whipped until he draws more boobs but it just feels way less "forced" for lack of a better word than his last book which felt like it was just trying to be BLAME! again.
>>714670632>proper GBEOne of the things you can't really do in a video game.
Not with a weapon that can shoot a hole in 'indestructible' parts of the megastructure.
>>714695567Some anons want a an actual infinite MegaCity which is retard
They also want to walk for literal days in this mega city
Saying Blame! can't be adapted is dumb, the game director just has to make sure the illusion doesn't dissipate and focus on the core aspects of Blame!
Endless City
Exploration
Heavy Technology Aesthetics
Brutalism
>>714696107If you are adapting the journey of Killy for the player to play through then yeah it's not adaptable. Mainly because as you said, it wouldn't be fun or exciting 99% of the time.
In that sense the manga of Blame! can be said to be unadaptable.
You can certainly make something within the same world though and try to keep as much of the essence as possible without forgetting that you're making a game. Is that gonna be a Blame! game? Sure. But idk about it being a Blame! adaptation, if that makes sense.
>>714696450best friend I ever had
>>714679853>just draw tits!>draw more tits!>make the tits bigger!Based editors.
*slowly and nervously raises paw*
Blame! sucks. The things it inspired are sincerely better.
*flees the wrath of oldfags clinging to their past when confront with a hard truth*
Bait used to be believable.
>>714697089List some works he inspired, i only know fire punch dude and i didn't liked it because it's a depression wank, maybe dorohedoro? imma looking more for that unexplained eldrich horror settings somewhat related to humans kind of shit if y'know my gig, i'd dig some kino like that.
>>714687443the problem is that the scale of the world is insane. I get it, we only saw a part or parts of his journey and sure make up some story in the middle somewhere but that loses the identity of blame!
there wouldnt be a definable goal is the ultimate issue if you stick to blame! world. It wouldnt be balancable in the ways that make it fun for people to spend money on it. Its just not something that would work very well kinda like dark souls or something
>>714697089>The things it inspired are sincerely better.like?
Funny I was just thingken about BLAME!
>>714698351>>714698515It's a drive-by shitpost.
>>714698637Why did he make the GBE racist?
>>714698805Killy is very obviously racist
why would the GBE be any different
>>714698637Killy only smiles when eradicating Silicon Life.
Blame! might be difficult to adapt by why did we never see a Knights of Sidonia game?
>>714699072need a game where I can pick and choose to either romance one or all of the 22 Honoka sisters
>>714698861he saved pcell in blame!2
he got over his anti silicon life racism, chud
>>714670543 (OP)I FUCKING HATE ROLLING I FUCKING HATE ROLLING I FUCKING HATE ROLLING
>>714699248He exiled pcell from the Megastructure though
literally the entire rest of Silicon Life was destroyed
>>714699195>>714699072>all 22 sisters live in the same houseimagine the smell
>>714698696You're dumber than the nigger posting the bait for chastising the anons extrapolating something constructive out of the shitty bait.
>>714699482>you're dumb for calling a drive-by shitpost a drive-by shitpostGo piss and shit yourself elsewhere, newfag.
>>714670543 (OP)Platformer? For Blame!? Terrible choice. It shouldโve been first- or third-person so we could really take in that massive world.
>>714699453this 3d shit was so awful
>>714672821Oh I played this. It has a pretty cool art style, and some interesting ideas for combat, but the level design/platforming is frustrating as hell.
>>714699750Should be a Katamari game, just Killy rolling around the Megastructure picking up Silicon Lifeforms to replace Jupiter in that gigantic space where it used to be
>"Wha~? Who's THIS lanky fellow? Why, It's DHOMOCHEVSKY!"
>>714699195>>714699453>22 women in the same houseHaving seen the inside of a female room used by just 2 of them, the place would be a mess and reek.
>>714700140>Having seen the inside of a female room used by just 2 of them, the place would be a mess and reek.
>>714698351I know Nihei's "pupil" made Dorohedoro which you can't deny was inspired by Nihei's works.
>>714694859I think the problem is Nihei's works tended not to be immediately graspable, so it was harder for him to build a large fanbase. I firmly believe that at his peak, Nihei could have stood toe to toe with giants like Miura artistically, but he never had that big mainstream success that other artists got which let them relax in the monthly chapter deadlines.
>>714700389>DorohedoroYeah i thought as much, it's a damn good mamga in itselt too, definetly a fan, gotta say that it's kind of a bummer that all the followers of nihei limit themselves into filling their stories with the sudden explosive violence tropes instead of the more cryptic and unexplained stuff that, there's an enthralling hollowness in the first stories nihei made that i've have hardly found again, even in other kinds of media, angel's egg by mamoru oshii is one of the few finds for example.
>>714687443I think you're missing the point. A BLAME! video game without the endless, unfathomable stretches of space wouldn't quite capture the same atmosphere as the manga. Too small and you lose the massive scope, but too big and it risks there not being much to do. Likewise, having too much action might dilute the exploration/walking sections and ruin the atmosphere, and having too little action would risk the game getting boring and having little stakes besides maybe falling to death. Making a BLAME! video game is a difficult undertaking because you can either focus on making a handcrafted yet limited world (which ultimately misses the appeal of BLAME!'s setting) or go full procgen and make an almost endless map with not much to do but mindlessly explore. There's probably a compromise between the two, but I'm not smart enough to work out the logistics of such a game.
On a similar note, I recently came across a guy on YouTube who makes megastructures in Source. The maps do a surprisingly good job of replicating the look and feel of BLAME!:
https://youtu.be/ClLT5k2egS0?si=lypSuii4kupqI1Bk
https://youtu.be/LMW5uL79Bt0?si=pgEx_k4sLSb-07g7
https://youtu.be/mYFIz4Vsje8?si=pYQFMmwCw5rWMLe_
https://youtu.be/wbluF2mmZkc?si=ZDvFjXJPSUY0TL3m
https://youtu.be/etEkNWX4d0E?si=w9fJU-V_sjMo50v0
>>714698351Abara pretty clearly influenced Chainsaw Man. I don't think it's a coincidence that the protagonists are both named Denji or that they both have sisters named Nayuta. The visual similarity between Gaunas and the Chainsaw Devil is unmistakable.
>>714670543 (OP)I just want Infra but in the City. NaissiancE is close, but it's still too weird and abstract for the most part.
>>714701642>Megastructure in HL2extremely based
HL2 always felt like it could have been something Nihei conceptualized, same with the original Portal
>>714700946Nihei is anti-mainstream, miura may have unhealthy amounts of edge for the normies but at least he has a killer narrative and aesthetic, nihei storytelling was too punk for that, couldn't be on the same level, i think the dude should go indipendent or at least make stuff for smaller printing companies that are more aimed for his niche, hollow press comes to mind, they have lot's of alternative authors even japanese ones.
>>714701642this is what ive been saying the whole time
>>714701405>angel's eggYeah that is one of a kind thing. I'm still not sure if I like it or not but it was worth a watch for sure.
>>714701642if Kojima can make a nothing game about walking, then we can get a massive BLAME! game.
>>714701642It still wouldn't make sense to try to make a Blame game require real time walking for hundreds of kilometers between encounters with anything interactable. Anyway there was that /kspg/ anon that was working building blocks for a Blame procedurally generated walking sim. He disappeared and stopped updating his blog though,
>>714687443>watched a single movie that gave you the complete, uninterrupted point of view of the main character from start to finish?There are a couple of those. They're pretty different form the usual movie experience.
>>714701642>A BLAME! video game without the endless, unfathomable stretches of space wouldn't quite capture the same atmosphere as the manga. TActually, there is a solution for this, and it's basically just a clever use of skyboxes and occassional transition area.
I'm pretty sure Blame game would work really well with a framework similar to something like Stalker. The original, not the full-on open world second one.
The things that really stick with you in Blame aren't the actual endless hikes across impossibly large sceneries. It is the smaller moments: settlements, strange laboratories and nests.
So just have the gameplay focus on those, and use backgrounds, transitions and skyboxes to provide that sense of scale. Basically: you just need to avoid the urge to make an open world, and embrace more linear approach, ideally paired with a more humble and scaled down story as well, where you don't follow the grand lore, but rather, watch a series of small events and more personal struggle. The smaller scope of the story would actually actively enhance the sense of scale because, well, you'd have that contrast.
I think the bigger problem would be maintaining that feeling of dread and insignificance through base gameplay. You have to get that feeling that you don't matter, that the world isn't revolving around you, but that is pretty hard to maintain in most linear games.
As much as it pains me to bring them up (as I don't personally enjoy them), I think that is something the Souls games figured out though. In terms of progression and general difficulty scaling, I think some lessons could be learned from them. I would most likely make for a game that I would not have fun playing, but I can believe it would be very effective at staying true to the source material.
>>714699350Based primordial Sasuke. Fuck those silicon bitches in their Silicon Valley.
>>714699946It's complete ass, the whole ass, shit and ass
>>714701642>no link to the mapswack
>>714701642>I think you're missing the point. A BLAME! video game without the endless, unfathomable stretches of space wouldn't quite capture the same atmosphere as the manga.You autistic retards really need to stop dicksucking Blame, it's not some divine gift from the heavens, there's nothing that special about it other than huge vistas and massive scale.
You just got impressed by it, probably at a young age, so you're emotional about it instead of rational. Like the retards who claim Super Mario Bros is the best game ever made.
>>714703226>people like something>WAAAH WAHH HOW DARE YOU!! WAAHH I DONT LIKE IT AS MUCH WAAAHHthats you. Shut up.
>>714703226kek
100% true, I love Blame! but not to the point where I worship it. That's just stupid.
>>714701642These source maps look so fucking good.
imagine if from software made a Blame game
>>714703493>imagine if from software made a Blame game
>>714703493It would be fucking shit like the rest of their games.
>>714703226It the vistas and the silicon girls.
>>714703493They got the giant megastructures right with AC6 so they could probably do it, getting the combat right would probably be the hardest part considering Killy is nigh unkillable and simply blams motherfuckers with his GBE which would instantly change the landscape for several miles.
>>714703493Fuck that. Give me an underground Armored Core with 6's scale instead.
>>714678034I'll believe that when it'll actually have a non-axed ending
>>714703789>getting the combat right would probably be the hardest part considering Killy is nigh unkillable and simply blams motherfuckers with his GBEEver considered not using Killy as the protagonist? That would solve all of the issues you've mentioned.
>>714703706Did Teraurge get updated?
>>714703493>FSGod no, not nuFS. The only one with a big enough budget I'd trust to make a Blame game right now would be Kojima.
>>714702782>The things that really stick with you in Blame aren't the actual endless hikes across impossibly large sceneries.Wrong
Nihei is an architect, the impossibly large sceneries are part of the charm
>>714703930>Ever considered not using Killy as the protagonist?No.
ALIEEENSSSSSSS
https://www.youtube.com/watch?v=cqzYjWLqgNA&list=RDcqzYjWLqgNA&start_radio=1
https://www.youtube.com/watch?v=GWoRHz-Ri7c
https://www.youtube.com/watch?v=yvmfKPtQn1E
Oops wrong franchise ... or is it?
>>714704091>Nihei is an architect, the impossibly large sceneries are part of the charmI don't think you actually read what I've posted there.
>>714703493forsaken bleak faith is what you would get. Its literally fromoslop set in blame style megastructure.
Its not utterly awful if you are into this shit
Oh hey kids what's going on in this thread? I heard you talking about Blame and I couldn't help but notice nobody mentioning HR Giger's Shafts.
>>714701775Absolutely. The Citadel in particular has Nihei written all over it. I'd argue that Portal 2 is more reminiscent of BLAME! than 1. The ridiculously long chute you fall through to reach old Aperture screams BLAME!, as does pretty much any part of the game where you're outside the test chambers or being ferried around on a platform by Wheatley, and you get to see the true scale of the dilapidated facility.
>>714703226I made no mention of the manga's quality or my opinion of it in that quote, and certainly no claims that it's the best anything. All I stated was that BLAME! wouldn't be BLAME! without the massive scale, which we both agree on.
>there's nothing that special about it other than huge vistas and massive scaleI think the art is pretty impressive. I liked the gritty sci-fi setting. It's held up really well, too. See NOW I'm sucking the manga's dick.
>you're emotional about it instead of rationalWhy do I need to form a "rational" opinion over a manga? It's all subjective. I liked it because I enjoyed reading it and it wowed me. That's about as deep as it needs to go.
>>714704416I should give this a replay. They've gone back on most of their retarded design choices in recent patches.
>>714704416I really don't care how janky this game is because the atmosphere is so fucking good it gives me goosebumps just thinking about that start of the game.
>>714704416Pretty sure they got caught stealing and reusing assets from soulshit.
>>714704486>The ridiculously long chute you fall through to reach old Aperture screams BLAME!, as does pretty much any part of the game where you're outside the test chambers or being ferried around on a platform by Wheatley, and you get to see the true scale of the dilapidated facilityyeah, you're absolutely right! I was misremembering the game
as far as Hl2 is concerned: Gordon is a silent protag, he has a special and uniquely powerful gun, he fights cyber-augmented enemies whose power exists on an incomprehensible scale etc a whole lot of elements are common to Nihei's work as well
I'm sure the same stuff that inspired Nihei inspired some of the HL2 era valve team
>>714704453iirc there are space jockey in biomega and giger's landscape in abara.
also in biomega there are island of dead by boekin, but i belive it was giger reference.
>>714704486>Absolutely. The Citadel in particular has Nihei written all over it.Literally the only thing that Half-life in any way shares with Nihei is the fact that there are very big buildings (well, ONE building, and it isn't even that big) in it.
Otherwise, no. Absolutely nothing about HL2 resembles Blame. Same goes for Portals. You are just seeing it because you want to see it there.
This isn't a criticism, by the way. HL2 has its own unique style, and Nihei used to have his. Nihei's style would not work with the setup for HL2 or Portal. I could see it actually working with the supposed original draft of HL3, maybe. Actually entering the Combine Dyson sphere could genuinely go into a very surreal imagery, similar to Nihei's, after all the leak's ending very strongly suggests that the core message is that Combine's real scale is incomprihensible.
But in HL2, absolutely not. And even less in Portal 2.
>>714704416This game has a solid foundation that would greatly benefit from:
>being it's own thing and not giving in to souls autists>a bigger dev teamA bigger dev team and more budget would do wonders if they keep the core idea intact. It sounds like obvious to say, like duh yeah no shit more money and more people would be better, but I mean that this is one of the rare games that would directly benefit from some form of company/corporate intervention where it gets bought and given proper budget. The two devs should sell this to someone.
>>714681147Biomega would be great material for an adaptation since it's full of fast paced action.
>>714704048>The only one with a big enough budget I'd trust to make a Blame game right now would be Kojima.yeh, kokojumbo is not perfect but he might be one of very few high profile creators with enough balls to actually create a game where traversing the schizo terrain is major part of gameplay, and would not be pandering to ADHD fags who need to be constantly entertained by shiny distractions or they will cry about shit being boring walking simulator
Ayykshyually come to think about it maybe yoko taro could pull it off as well.
>>714670543 (OP)>signalis but uglyKEKYPOO miss me with that troon shit
https://www.youtube.com/watch?v=GWoRHz-Ri7c
https://www.youtube.com/watch?v=yvmfKPtQn1E
>>714701642>either focus on making a handcrafted yet limited world (which ultimately misses the appeal of BLAME!'s setting)Yeah. You find yourself crawling around what looks like a megastructure, but is actually just a linear platforming challenge scaled up up up up
file
md5: 0f5536c7dc8b9550751db4e6c25c8141
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>>714690665if I'm not wholly retarded then this should be it
https://www.mediafire com/file/7qkv7f7jnmooyw5/glame_demo.zip/file
just put a dot in the right spot
>>714704416Would love a game like this more Dead Space than Dark Souls in terms of game mechanics.
Hello motherfucker
https://alienexplorations.blogspot.com/2009/02/evolution-via-gigers-necronomicon-part.html
>>714704940>absolute nothing resembles eachother in HL2/BlameI think you are being too strong on this, I think some of the sci fi elements between them, like the industrial designs of the combine, the weirdness of some of the aliens creatures, some of the more Sci-Fi weapons like Alyx's gun sort of does bear light ressemblance to stuff in Nihei's work.Its definitely just convergent evolution though, of both Valve and Nihei drawing from the same, general well of 90s Sci-Fi, I don't think HL2 was at all influenced by Blame, which was released from 1997-2003, but there are a lot of stuff which seems to come from both Nihei and Valve's writers and designers having a similar view and appreciation towards sci fi
>>714705607Bleak Faith being soulslop is honestly the biggest tragedy about it.
What if someone (not me) made a Blame! game.
But instead of being a walking simulator or action game.
You play as this AI with limited access to Netsphere code as you try to make pockets of humans civilisations survive in the City.
A sort of inverse city builder where you need to make sure the rampants Builders don't choke your little buddies out by converting valuable nutrient-producing rooms into just more staircases, but no matter what you do, you can't stop them from actually building, you just steer their attention to where they'll do less damage.
And because the City is so big your main objective would be to find and secure safe paths for your people, making them link up between settlements, pool resources, or give them escape routes in case Silicon Life raiders, or Safeguards jannies, or just any of the other myriad of the danger of the City get to them
Imagine Factorio but the spaghetti builds itself and you still need to make defense againsh the bugs and get it to build you a spaceship.
Could even include some FPS moments where you take control of a regular machine body to physically place beacons around or accomplish importants tasks, but you're dependant on builders to make you the actual body you use to walk around and them spawning you 30 minutes away from your target with half of a functioning jetpack is all you can pray for.
>>714705704In one of the early drafts of HL2 they wanted Gordon to be in some sort of futuristic, black leather or latex gimp suit
absolutely WASTED potential they should have 100% gone with that
>>714705284what did he mean by this?
>>714704940>the only thing that Half-life in any way shares with Nihei is the fact that there are very big buildingsYeah, that's why I mentioned specifically the Citadel reminded me of BLAME!, and not necessarily any other part of HL2.
>Same goes for PortalsAperture Science is a fully automated megastructure that stretches kilometres underground. It's not quite on the same scale as BLAME!'s city, but it absolutely conveys the same sense of scale in-game.
>>714705514I would argue it's a scam, straight up fraud. It was shilled as climbing, then exploring, and there used to be nearly no mention of platforming besides a single line in the stream description, it's changed now but this game is a full on precision platformer and the demo was a literal scam in order to get sales, the only reason it is not mixed on steam is because the first 2 levels are fine.
>>714705704>Its definitely just convergent evolution though, of both Valve and Nihei drawing from the same, general well of 90s Sci-Fi, I don't think HL2 was at all influenced by BlameNihei was doing Matrix before Matrix was even a thing
>>714670632I asked Chat GPT to generate a GBE statblock for PathfinderL
(GBE)
Technological Artifact (Major); Slotless
Aura overwhelming evocation; CL 20th
Weight 8 lbs; Bulk 1
Tech Level: Unknown Pre-Gap Era (Ancient Alien)
Description
This matte-black device appears to be a compact firearm, devoid of ornamentation.
Activation & Use
Activation: Standard action (mental command)
Charges: 1 charge per shot; Recharges 1 charge every 1d4 hours via internal dark matter condensate
Capacity: Holds 1 charge at a time (cannot be "overcharged")
User Restriction: Only functions for creatures with a specific quantum imprint (requires Use Technological Device check DC 50, or a custom attunement eventโGMโs discretion)
Effect
Range: 2,000 ft. line (no range increment)
Area: 10-ft.-wide line
Damage: 20d10 force damage (ignores hardness, DR, and most energy resistances)
Reflex DC 30 for half (Evasion is allowed but suffers โ4 penalty)
Critical Threat: 20 (ร4, on structural targets or constructs)
On a confirmed critical against a structure, construct, or vehicle, the weapon bypasses all hit point thresholds and cleaves a tunnel through the object for the full line of effect, leaving a vacuum corridor or gravitational scar.
Against living targets, the blast compresses internal organs, causing Bleed (10), Staggered for 1d4 rounds, and cannot benefit from fast healing or regeneration for 1 minute.
Targets immune to force damage (e.g., some incorporeals) take half damage but are still affected by the status conditions.
Safeguards
Backlash Field: If fired more than once per 10 minutes, roll 1d20. On a 1, the emitter violently backfires, creating a 30-ft. radius gravity implosion centered on the wielder (10d6 force damage, Fort DC 25 or knocked prone and stunned 1 round).
Dimensional Anchoring: Cannot be used in planes with unstable gravity or magic (e.g., Limbo) unless stabilized with a gravity field generator or planar stabilizer.
>>714706193what a useless post
>>714694606I've got a VN with a Blame!-esque setting in the works, but it's pretty superficial.
You should post in the gamedev threads sometime, I'd love to see what you're cooking even if it's WIP.
>>714706250Yes, chat GPT is useless.
Anything to add?
>>714706193You should ask Chat GPT for instructions on how to hang yourself
and then you should hang yourself
>>714705514this game fucking sucks
fuck the last level and the save system that did not save any of my progress
nope not crawling through fucking caves again
nope not going through a fucking canyon again
nope not fumbling around in the shitty black goo city again
what a shame
>>714673086Bleak faith forsaken is close.
I played it last december and while the game has its jank, the overall experience is good.
>>714705558Much appreciated, anon.
Ayy? Ayy....
https://www.youtube.com/watch?v=NxHKOA3C3GU&list=RDNxHKOA3C3GU&start_radio=1 ayylmao
>>714673786I think Blame would work as one of those atmospheric exploration/puzzle games. Which would be ~80-90% of the game. Then the actual combat would be a beat em up with Killy's fists/knife or you pull your GBE and delete everything it hits.
Actually using the GBE as part pf exploration//puzzle solving would be a fitting use for it.
I remember seeing through googling images someone on DA(where else) made a Sackboy Blame! comic
>>714679853>Just draw the ฯ/ on the page
>>714705704>I think you are being too strong on this,Not really, I am probably just more attentive than most people.
The thing that makes the good Nihei worlds so damn good is actually not the scale itself. It's the griminess that comes with it. The fact that they are surreal, worn down and (mis)shapen by hundreds if not thousands if not tens of thousands of years of evolution driven by incomprehensible forces.
They are their own ecosystems. In that, Nihei clearly borrows a LOT from Giger.
Combine, on the other hand, is the opposite of that. It's about efficiency. It's well-oiled machines doing exactly what they were designed to do, by logic that is entirely relatable to us, it's essentially human.
This is an absolutely fundamental difference in tone. It's very much like if you tried to compare the Song of Ice and Fire to Tolkien, and said they are very similar because they feature vaguely European medieval imagery. They do, it's just that the way they use it, and the goal they use it for, are FUNDAMENTALLY OPPOSITE.
Again, the only thing Valve games and Blame share, is the simple fact they feature megastructures in some capacity.
Again, this isn't criticism of either approaches. I absolutely love older Nihei works, and I absolutely love HL2 and both Portals. Antonov is one of my all-time favorite art directors, I can't get enough of his work. But it is again, FUNDAMENTALLY different from Nihei.
And you won't find similarity in guns either. Again, Nihei goes for absurdity and surreal sensibilities - he goes AGAINST technology, where as Antonov is fascinated by the technicism of former eastern block. The point of the graviton beam is how absurd it is: both in the INSANE scale of destruction, and the insane simplicity and unassuming nature of how it looks. It's supposed to contradict our intuitions. There is no analogy for that in HL2.
Well, there is one thing, actually. The Combine creature design itself. That... is similar to what Nihei aims for.
>>714706336I've had this idea for a while for a sci-fi character just carrying this coffin-sized apparatus with "D2ยต" marked on the sized, and they would essentially carry it around and using it to shoot devastating shockwaves at people.
Eventually shit would hit the proverbial fan so they'd start ripping off wires and punching panels, revealing keyboards to type 20-characters passwords, retinal scans, blood samples...until at long last a final panel would slide open, revealing a small black handle to grab and a small pager screen reading "Dampener-to-micro off. Remove source weapon at risk"
>>714705735Sounds like Frostpunk, except set in the megastructure. It can work.
>>714687443shut the fuck Elijah Woods, nobody asked you.
>>714705989>Aperture Science is a fully automated megastructure that stretches kilometres underground.Yeah, but it's also explicitly a joke. One half of it was build by comic relief CEO, and the other build by comic relief A.I., and very distinctly mirroring the funny characters in it's design and structure. Then falling into disarray, and by disarray, I just mean wear-and-tear.
Again, Aperture Science is very well designed, I'm not ripping into it. But it's once again a very much polar opposite of anything you'll see in blame, or Biomega or Abara.
So "Blame!" is technically pronounced as an onomatopoeic "Blam!"?
What the fuck did he mean by this?
>Ctrl+F
>Brutalism: 1
Pathetic. Now post Brutalism architecture right now. Including from Returnal.
https://www.youtube.com/watch?v=m5XX6wFFaVc
https://www.youtube.com/watch?v=YOCRt6rQOzM
https://www.youtube.com/watch?v=GdRXPAHIEW4
>>714706193>cannot be overchargedLel. You absolutely can overcharge it, it will just rip your arm off even if you are an advanced combat cyborg. A regular human being would probably be pulped by it being fired on any setting beyond 0.25 of its power.
>>714705558Nice work, kudos.
>>714707237Japanese usually have voyels at the end of the words I guess.
>>714703706Is that a penis?
>>714707379Yes. Embrace futa
>>714707237I'll just pronounce it as the English word, if weeaboos keep painstakingly trying to pronounce Japanese words then so do those chinkoids fucks can learn to pronounce English words correctly.
I watched a Hong Kong video, those retarded redneck Japs couldn't pronounce their own words; Tamagotchi.
>>714705735you are a man of culture and i would play your game
Why didn't the NaissanceE devs improve upon their game and release a Blame! inspired game seeing how successful their free game was?
>>714703930NTA, but while reading this I did have the thought that playing something like an electrofisher or similar sort of scavenger in a procedurally generated world where you will have to scavenge tech while dodging safeguard and silicon life. Although that's basically yet another minecraft/zombie survival clone.
>>714704486Portal 2
Half Life 2
The Citadel
Beyond Citadel
NaissanceE
Manifold Garden
What other Blame! Core games are there?
>>714707245I watched the brutalist thinking I will learn something about architecture but all I learned was about how a jew was raped by an american man.
>why the fuck would the game have to have thousands of hours of walking through empty megastructure landscapes?
Because the vast stretches of traveling, contemplating and resting ARE a pivotal part of the Blame experience, you flaming retard. This is not like cowadoody where the singleplayer experience is like a playable michael bay movie and the loitering between missions doesn't matter. Blame is as much about enduring these vast existential distances as it is about bang bang shooting with the stupid gravity gun.
>>714706894>Not really, I am probably just more attentive than most people. I think the word you are looking for is more autistic than most people
from the beginning we were only talking about surface level, skin deep similarities-- things which are almost coincidences, and almost certainly similar to eachother because even between Japan and America, Nihei and the artists at Valve were probably enjoying similar sci fi works
Like yeah no shit both of them were probably influenced by Giger; everyone saw aliens after all; we aren't talking about a deep art-historical analysis on their respective styles, or for a comparison between the narrative
Not that all Sci Fi is fundamentally the same, but that some stuff between sci fi can be shared-- less "Song of Fire and Ice and Tolkein is the same" and more that "hey this armor from the Peter Hackson film looks similar to the armor the worn by this Carstark" or something like that
Similarity=/=Sameness, its a spectrum from "hey this looks kinda similar with the forehead-emphasizing rebreather face masks and jagged black metal buildings and concrete" all the way to "The Odessey versus the Aeneid"
no one is trying to say that they're the same story, or even the the same mode of storytelling, just that there are some elements, mostly visual, between them which are SIMILAR
>reaches the floor of the abyss
>killy takes you on journey to the upper part of the city
>>714707684I havent played this yet but it looks promising
https://store.steampowered.com/app/3539440/Metal_Garden/
>>714707764You can have Moebius-tier surreal landscapes as well as having high-action segments, anon.
My my what a nice place you got here I think I'll live here. It's prime real estate.
>Xenomorphs come to Blame!
>What happens next?
>>714707237bu-rei-mu actually
>>714707684Lorn's Lure, but as previously discussed in the thread: it isn't very good.
>>714707949Safeguards download themselves into xenomorphs since they have no protection against directed netspace>realspace cyber attack and then there are no more xenomorphs. They would barely qualify as pests in there.
>a few frames of Blame! in OP's webm
>rest of the webm is footage of an unrelated game with superficial resemblance
>"Blamebros, WE'RE GOING FUCKING HOME"
OP
Very sincerely
Go fuck yourself
>>714707684lorns lure
luna abyss
bleak faith forsaken
maybe echo? certainly the sections between palace interiors
>>714705715Yeah but at least got the mood/exploration right, I've seen games where you are parkouring around megastructures recommended as Blame-likes,
>>714707979I thought Lorn's Lure was pretty good, except one level I was stuck for like 2 hours searching for the exit and that last level that is just punishingly difficult
>>714707856Cinema
>>714707881One review said
>The shooting and combat mechanics are as bare bones as possible, It's just a stock Unreal 5 combat you can find in UE4/5 free shooter examplesI agree with that, otherwise looked nice, the underground parts were awful, I truly have no idea if $5 is justified
G String is 100x more vibes and probably has 50x more content.
sana
md5: 316cdcd6eb20d98f520e9d2aefe3f492
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>>714707237BUREYMUUรร :DDD
>>714707801>I think the word you are looking for is more autistic than most peopleA bit of trivia for you: Did you know that the word "autism" actually used to have meaning other than being a generic internet stand in for "I don't like you and feel like I must insult you"?
>from the beginning we were only talking about surface level, skin deep similaritiesNot sure what the fuck are you saying there. YOU may have been talking about meaningless superficial stuff. I steppend in to correct you and point out that there is more to this subject than absolute brain-dead superficiality.
>Like yeah no shit both of them were probably influenced by GigerI never said anything about HL2 being inspired by Giger?
Can you even read? Like: genuinely, have you passed elementary school reading level?
>we aren't talking about a deep art-historical analysis on their respective stylesAgain: YOU may not be capable of talking about that. I can, and I do.
>Similarity=/=Sameness, its a spectrum fromIf you are a blind retard, maybe. Not if you are actually sane and not mentally stunned. The two things aren't similar, you retard. That is my point. I explained in detail why, and your only reply was
"GENERIC ONLINE INSULT" and "UR DUMB BECAUSE U UNDERSTAND THIS BETTER THAN I DO!"
Next time, when you hear adults talking, maybe just fuck off silently.
Walking sims where you explore liminal spaces were all the rage just a few years ago. These are games where literally nothing happen and every room looks near identical and people love this shit. I think people are underestimating how much walking and exploration actually appeals to others.
>>714707684I wish there were a full game of Old Aperture's atmosphere and environment.
>>714707257I know, It's so fucking stupid.
My work actually wanted us to start using chat gpt regularly. Meanwhile, I ask it for retarded stuff like this where its inaccuracies can be easily noticed. It's honestly worrying to imagine what people are actually using AI for and assuming its actually accurate.
>>714706358I tried but the knot suggested was actually impossible to make as well as numerous other inaccuracies. I think it's just not a very useful tool.
>>714707949>What happens next?The City's inhabitants get to eat something that's not lego for once.
>>714705735>Imagine Factorio but the spaghetti builds itself Kino
>>714707949LMAO
A single level 0 Safeguard would obliterate the entirety of Xenomorphs
>>714707684Portal 2
Half Life 2
The Citadel
Beyond Citadel
NaissanceE
Manifold Garden
Fragments of Euclid (literal MC Escher game)
Control by Remedy Entertainment
Returnal
Signalis
Bleak Faith: Forsaken
https://www.youtube.com/watch?v=q4IoPat83Kw
G-String's level design is borderline schizophrenic, and that's a good thing.
>>714707949The Silicon people and the xenos live together in peace and harmony since they're both silicon based. <3
>>714707684Check out G-String on Steam.
Especially the chapter "Murdock Air" which is set inside and enormous pyramid-shaped atmosphere factory
>>714703493>imagine if from software made a Blame gameSpace is hellish enough without having to imagine a 1 AU wide swamp.
>>714707856a trip to the bottom of the abyss would probably be a walk in the park for killy
>>714708346I don't know much about it, but isn't that essentially what Portal Stories: Mel is?
>>714709552Technically Killy is basically a grown-up Reg.
But the City is mostly consistent within itself and the threats it poses are mostly physicals (except the odd parallel universe). The Abyss is actively supernatural.
girl browsers add me up on discord, tag: aiketh_
if you're into vidya, anime, lolis, and all things artistic/creative, Whether it's Pokรฉmon, Fate, Dragon Quest, limbus company, Danganronpa, Monster Hunter, Final Fantasy, Bravely Default, Fire Emblem,/m/ shows, Kemono, SMT, Mega Man, Sonic,3D SFM, Castlevania, Touhou, or series like monogatari, RWBY, Digimon, Disgaea, and beyond,
>>714708284>Next time, when you hear adults talking, maybe just fuck off silently.Weren't you the one who "steppend in" to my conversation to correct me?
And somehow I am the illiterate, mentally "stunned" one here
I originally said that Nihei could have conceptualized HL2-- not knowing that such a fine fellow of exactitude who only understands the exact meaning of words and not the context surround them was reading it, I should have perhaps used a more precise sentence instead, that "Nihei could have almost been the one to create the conceptual art used in HL2"
The reason why I called you autistic as an insult, is that insulting someone by calling them autistic refers to making fun of the mode of behavior where one clings on to every minutiae of detail and feels the compulsion to ream out every single bit of it it extreme detail-- contrary to the natural flow of the discussion we were having in this thread.
This is a common way to use this sort of language on 4chan!
I never once wrote that HL2 and Blame! are directly similar (as in the whole of both works are comparable as whole works to eachother), but that "I think some of the sci fi elements between them"
When you answered my reply to you, that your statement that they have "absolutely no similarities (as in these aforementioned sci fi elements) you were speaking, it great detail, on the larger similarities between both whole works-- it was akin to saying "Blame! and Half Life 2 have absolutely nothing in common because one is a manga and one is a videogame", completely off base with the earlier thread of the conversation between me and that other anon-- you "missed the forest for the trees" as the saying goes.
I hope this helps you figure it all out anon, and I'm sorry I hurt your feelings.
>>714707881He probably should have sold it for 10 dollars, crazy to thing that even with as many people that bought that (off reviews) that this still wouldn't amount to much money.
Then again, if he can keep up making games and keep a following, I guess living frugally could ensure he could live off selling games.
>>714709594Gun that shoots through like kilometers of wall, leaving behind a clean hole
>>714710109You're fucking crazy, it's a she (male) btw
10 is a scam when G-String exists, 5 dollars is nearly too much.
>>714670543 (OP)>2dNo we are in fact not going home. Closest to a Blame game is Bleak Faith for that huge interconnected techno brutalism world
>>714707245>wow that concrete block is ugly>it was invented by the frenchthat explains a lot
>>714683803Blame is about an interconnected giant brutalist space station anon.
Also if anyone wants a blame game, this came out recently.
https://youtu.be/YjnqbRzr0b4
>>714710857>space stationlol
>>714710096>Weren't you the one who "steppend in" to my conversation to correct me?Yes, adults have a responsibility towards children, to correct and educate them.
>I originally said that Nihei could have conceptualized HL2-That is actually not even remotely close to what you said.
Read your own posts next time.
>The reason why I called you autistic as an insult, is that insulting someone by calling them autistic refers to making fun of the mode of behavior where one clings on to every minutiae of detail and feels the compulsion to ream out every single bit of it it extreme detailNo. You called me "autist" because I expressed a better educated understanding of the subject matter, which made you feel inadequate, and you had to lash out. And "autism" is the go-to brain dead insult to people who don't think like you do.
That is really the whole story here.
>it was akin to saying "Blame! and Half Life 2 have absolutely nothing in common because one is a manga and one is a videogame"That is yet another completely childish, painful lie. I'm genuinely getting second hand embarrassment from this shit.
You are an idiot with perception of a 5 years old. You said they are very similar and one influenced the other because they both have big buildings in them.
I called out how stupid that is.
You started screeching about autists and about how evil the fact that I don't think equally as superficially as you do is bad and hurting your fee-fees.
That is all. That is the end of this discussion.
>>714710967I mean its some space station thing, just gigantic
>>714710397Not like I played the game, but I understand that 5-6 dollars is probably reasonable for what it is but I question whether its economically viable.
I guess as long as you have a day job it doesn't matter, it's essentially an infusion of extra cash.
>>714710857I will check it out thanks
but also >Blame is about an interconnected giant brutalist space station anon.
you're wrong
>>714710397>it's a she (male) btwThe dev doesn't even have a social media presence. Quit being a lying nigger.
>>714711116If you're just talking biz, then the answer is to just add more content.
>>714711183https://bsky.app/profile/did:plc:cs5ee5jqabjddebc4uzxd4ic
@alexandraht.bsky.social
fuck off retard, this is her official account
>>714711093A megastructure is a completely different construct than a space station.
beheadsouls slop niggers now
>>714711313>>714711153I didn't know what to call it, its a giant megacity in space. Anyway architecture is a big part of the manga
>>714711313I mean, it is in space, it is artificial, and there's permanent residents.
Fit all criterias if you ask me
>>714711514>a bike is a machine with wheels that drives, it's basically a train if you think about it
Here is your megastructure in actual space, bro.
>>714709594Graviton Beam Emitter: a catastrophe in pistol format.
>>714711762>meanwhile in bizarro /v/
>>714711762>not even planet sized lame
>>714711472The term is megastructure.
>>714711514A space station by definition orbits a celestial body. A megastructure around the size of Jupiter's orbit around the sun (5+ AU) is not a space station.
>>714711647Bike wheels are in a line, it's closer to compare a bike to a motorcycle.
>>714707684Not quite fitting but Peri.
>>714711991Is this Blade Runner?
>>714712253Peripeteia.
it's kind of... Polish Deus Ex.
>>714712017it's a masterpiece.. explore more labyrinths in chasm
>>714711873>A space station by definition orbits a celestial body. A megastructure around the size of Jupiter's orbit around the sun (5+ AU) is not a space station.It orbits the galactic core.
>>714706894>Combine, on the other hand, is the opposite of that. It's about efficiency. It's well-oiled machines doing exactly what they were designed to do, by logic that is entirely relatable to us, it's essentially human.Not really, the entire concept of the Combine is in it's very essence "anti-human". They are a faceless, cosmic threat of an unthinkable scale, this is enforced by the fact that we never actually get to see who the combine actually are, who is leading them or what their goals are, we just get to fight one tiny, largely insignificant, portion of some alien organisms they've enslaved (Yes, every single alien creature you fight in Half Life is a slave, not the actual "combine"). By comparison BLAME has a way more expository, traditional worldbuilding than Half-Life, but they both clearly try to invoke incomprehensible scale, unsolvable mysteries and human fear of the unknown as a core component of the IP.
>>714711034Sasuga dunning-krugger sama
>>714702598You just described it as a nothing game so by your own admission it wouldnโt work.
>>714712345>masterpieceI'll try to be amicable. How about, it "can" be a masterpiece, if improved by at least 900% - I doubt however that it will be improved upon by barely 30% before releasing to 1.0
>>714711254Kek, my bad anon. I really shouldn't be surprised by this point.
>>714670543 (OP)lots of colorful pixel
>>714712354that's such an all-encompassing attribute that it isn't helpful in the slightest.
>>714712371>every single alien creature you fight in Half Life is a slave, not the actual "combine"Even the advisors? I always figured they were either the ones responsible or at least among the upper echelons of combine society
>>714670543 (OP)wonder if the game allow you to open big motherfucking tunnels in the dungeon and screw the entire meagalovania experience at the price or remaning without shoot to fire at the enemies or something like that shit
>>714712520what the fuck do you think you see there? she's up far there
>>714703226You called him a retard for saying that a Blame game wouldnโt work without huge environments, then in the same breath said that the single most defining characteristic of Blame is that itโs got huge environments. Youโre fucking stupid.
>>714711034>BOOHOO STOP CALLING ME AUTISTIC!!>EVERYTHING YOU SAID IS A LIE!!>YOU ARE ONLY CALLING ME AUTISTIC BECAUSE OF ME HAVIGN A GREATER EDUCATION (in video games and manga) THAN YOU!>YOU ARE SUCH A CHILD!! A STUPID INFANTILE CHILD>STOP SCREECHINGHoly projection
The AI was building worlds not for humans, but for them! for them!!!! all along it was for them! HR Giger's xenomorphs.
>No bro they were just malfunctioning there is no rhyme or reason
THE HOLES WERE MADE FOR THE DICKHEAD ALIENS
>Okay okay we'll call it Xenomorph Prime LV-4260, okay?
Okay ;_; xenos need a place where to live too you know. Can't just orbit in hibernation as a tiny asteroid for all eternity.
stop spamming your unfinished game and go complete it, faggot
>>714712786>Youโre fucking stupid.Ironic when you can't even read.
Why was it filled with embarassing haremshit
>>714712619>Moving the goalpost
>>714712354Everything is a space station. You and I are space stations.
>>714712646They are upper echelon as far as the invasion of Earth is concerned, but we have little info beyond that. Visually they follow the same exact design language as most other combine slaves, i.e. crude mechanical implants, metal braces/collars and such.
>>714712962I dropped it initially but picked it up again later, I'm glad I did because otherwise I would have missed out on the MC and the cute girl drinking their own piss in space.
>>714712962didn't bother me at all easily 8/10
>>714673549You obviously don't make Killy the protag, just take someone who is like cibo, an immortal cyborg and then have them explore some parts of the megastructure, fight some silicon life and safeguards and find different kinds of human settlements.
>>714712315https://youtu.be/ttUxGhouqDA?t=137
This is Blade Runner now. I own it. This is polish anime Blade Runner where you play as a silly robo girl instead of Harrison Ford. This game was made for me, I love exploring giant cities ... why can't Spiderman ever get cool cities like these and has to be stuck in New York for all eternity?
https://www.youtube.com/watch?v=79edWNu7NO0
>>714712950I read it the only way it could be read, denial wonโt make you look less stupid
>>714713202and have a Killy-like show up to make a great big hole on rare occasions
>>714713203I like the guy but his coverage of Peri doesn't do the game justice and even makes it look kinda bad.
>>714712817Bro stop building giant megascapes in which nobody will live >:( I had such a beautiful empty space here and then your cancer gets implanted all over the place, holy shit stop growing!!!
>AI BRRRRRR BRRRRRR BRRRRRRR>AI BRRRRRR BRRRRRR BRRRRRRRhttps://www.youtube.com/watch?v=HB5bZZOwYnw&list=RDHB5bZZOwYnw&start_radio=1
This is what happens when the AI talks to itself.
>>714711034>I originally said that Nihei could have conceptualized>you absolutely did notI did right here anon
>>714701775Exact fucking words; and yet you are the one questioning my reading comprehension
For someone whose so upset about being called autistic, you really are clinging on to calling me "childish" and illiterate-- why not just call me retarded? Maybe that's one hits a little too close to home for you, personally
Despite this you having continued on shitting all over this thread without an ouce of good faith or self-awareness-- the very same you behavior you entered this thread with; I don't envy your "educators"
>Watched the Netflix movie
>Thought it was a cool humans vs robots story
>Read the manga
>grotesquerie body horror biomutants literally eveywhere
>close that shit quick
I cant be the only one turned off by that. I dont mind gory body horror shit, but I wasnt expecting and not to this level.
The movie really cut all that shit out, probably for budget reason.
>>714670543 (OP)Get out of here with you faggot shit trying to shill your garbage game,fuckin lie to me you faggot
>>714713203>guy gay analysisyou literally can climb to everything in this game, even get to out of bound uncharted territories
>>714713462>makes it look kinda bad.Because it is
>>714713402Here's your main protagonist;
https://www.youtube.com/watch?v=HEgUWfU8w8A
He builds random shit out of his own ass just like the AI and has it mostly under control ... till he doesn't.
In a world where everyone is infected with nanites everyone's tiny microscopic robots can pop out at any time and transform them into biomecha abominations, with some of them having control nanites that can regress the evolution "curing" them by temporarily deactivating their tiny robots.
Sadly this great concept had to be ruined by Man Of Action.
the only blame! game we can have is Cyan Brain, from a guy who draws fucking porn.
>>714709885the supernatural shit mostly affects living being, if it doesn't do anything to reg then it shouldn't affect killy too
and killy survived having a chunk of the sun dropped on him, I don't think the abyss contains anything as dangerous as a class one exterminator
blunt
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>>714713462>>714712817>>714712735>>714712663>>714712525>>714712447>>714711991Peripeteia fails as an dude sex / "immersive sim" game because there is basically no meaningful environmental interaction, and very little character interaction, which gives you the ability to solve objectives in unique or interesting ways. All problems are just clicking on heads, but with lots of running/jumping/shimmying in between action bubbles. Even Cruelty Squad gives you more meaningful freedom. I still like it, but almost entirely based on vibes.
>>714714104I love the idea that with the advent of localized teleportation, any kind of "directed" weaponry becomes useless. Why fucking bother trying to "shoot" your target when you can just teleport a star on top of it?
Nah bra I got your 100% accurate 1:1 recreation of Blame! game right here
https://www.youtube.com/watch?v=2YeUJJ4xAC4
Meow :P
what would u even do in a blame game when the source was bereft of anything worthwhile in its very essence LMAO KEK! just buy nier automata or eye dc
>>714670543 (OP)>we are going homewhat the fuck does that even mean? I am home already
>>714714389Pretty good troll job anon I hope mom sees this
>>714714221Yeah I wouldn't call it an imsim. It's a Sonar Shock situation where the game is inspired by something but is not trying to become its inspiration.
NaissanceE is the most interesting template for a BLAME! game by far once you actually play it and realize it's not a walking simulator but a climbing simulator. You climb up a stratum, you look down towards where you started, and you begin to understand the appeal of climbing mountains
>>714714448you might not display it outwardly but inside you're seething, blame is a poorly written disasterpiece
>>714714221I will vibes sense soon enough faggot
>>714714616Your Signalis shitpost failed, so you're trying a different one?
citadel is a blame game too you know..
you guys are reading Tower Dungeon, right?
Here's your Blame game with megastructures and OP handguns, son.
https://youtu.be/X8m8k-lEFd8?t=5006
>>714679853it sounds like based trolling.
not exactly megastructures, but aesthetics
https://store.steampowered.com/app/1713730/Moadra/
>>714714976the whole warframe up until 2017 was about megastructures that you run around in, and then they just started throwing in some kind of crazy shit and everything turned into some kind of magical slop instead of harsh techno-ninjas in the post-singularity
>>714715550Holy shit it's finally--- oh it's not out yet. Moadra is basically Metroid meets Predator.
>>714715550>the whole warframe up until 2017 was about megastructuresWas it? I thought it was about infiltrating ships and space stations. I remember playing it back in one of the earliest access builds, but can't remember any mention of megastructures.
>>714714976No way bro Warframe is the Megaman X + Zero game we never got in 3D. Cause Legends was a disappointment.
Which other sci-fi game lets you pilot a fleshmecha where you can swing your cyber sword at and climb walls?
https://youtu.be/p5mPgsH96ow?t=318
Also AVP was a good but basic bitch game. Its only advantage was that you could play as all 3. That section of the level there is one of the few places where you can find a megastructure in the entire game. Well there's a few more, but you can't really climb them at all.
>>714695723Why did his art become so much simpler?
>>714714976Warframe gives some Prophet vibes also.
>>714716496it was rather my subjective perception. When you run in these endless guts of Grineer shipwrecks, or on the skeletons of huge Corpus ships on planets, before you have mastered all the tricks of moving with this jump-shot, then all these things seemed truly gigantic to me, where we only have time to run through the part that is given to us for the task, and if you turn the wrong way, you will be lost forever among these labyrinths...
>>714714976how do you pirate these old games? I wanna play AVP
>>714716763faster to draw, faster to correct, you can pump 10 pages in the time it takes to draw 1 or 2 detailed ones.
Also way less pressure to woo your audience, this is something that comes with age, you get jaded and no longer give a fuck if something looks cool, you just want it to look good enough to get the point across.
>>714717243Just like that! but read ALL the tutorials on how to install it before you bitch something doesn't work. And don't attempt it with Linux.
https://avpunknown.com/avp2aio/
AVP1/classic is available on Steam for cheap or you can download it.
>>714714389low creativity anon detected.
>>714679853fuck japan is such a shit hole. they don't care about art at all.
>>714716918Pippi, the Prophet or which IP you referring to?
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>>714717368jesus christ it shouldn't be this troublesome to play a game from 2001. It's not from 1981 for fuck sake.
>>714717356Fair enough, it would be cool to see the great tower drawn with the same detail he drew the mega structure in Blame.
>>714718607His handlers aren't whipping him enough. He devolved. How can his handlers accept this quality? just because he's fast?
>>714717910I always check out pcgamewiki when playing old games.
https://www.pcgamingwiki.com/wiki/Aliens_versus_Predator_2
>>714686212Tell me more about this ratto.
>>714700389I want a dorohedoro game, Hayashida's got some sick designs, also:
>BIG WAEMAN
>>714714783I wouldn't call it that. The levels are not nearly big enough for it.
>>714707684We got Metal Garden like this week. Also there is Bleaks Faith, which people say its pretty much Blame the game, what with it being all about superstructures. Im waiting for the DLC to play it, but it seems the game itself is large enough.
>>714714221ok so? The appeal here is exploration and megastructures, not 90s dialogue.
>>714703789They said they were not interested in making it an exploration/interconnected game, and it was only briefly considered very early in development. I dont see it happening, and now Miyazaki is leaving exploration behind to make his dumbass mp fornite clone. The more realistic hope is that the KF director makes another game.
>>714704416Before people shit on it, the devs have genuinely made improvements since release and there have been tons of updates.
>>714720163Bleaks Faith could be fixed so easily with mods ... albeit you'd probably need the source code if you want to modify the hitboxes and collisions and add spiderman swinging.
I had such an issue with Guild Wars 1 ... humongous structures compared to your tiny character ... which you cannot climb ... at all ... nothing but invisible walls and you aren't even allowed to jump & roll down. And GW1 has this weird juxtaposition of ugly post apocalyptic areas with exceptionally beautiful areas.
Guild Wars 2 fixed the exploration part by adding flying mounts, jumping puzzles and basically you can actually properly explore those gigantics areas, but then it ruined the magic the gathering combat which everyone got annoyed by cause it turned into another WoW.
>>714670543 (OP)>shooter instead of a walking siminto the trash it goes
>>714707575>devsLooks like it's mostly just one dude. He veeeery slowly began making a new game, then made an early access page for it at some point. And it seems to be abandoned now. Judging by reviews it's a deviation from NaissanceE and not for the better. The guy seems to be the artsy type so who the fuck knows what goes through his head. He might even never have read Blame.
>how successful their free game wasNaissanceE wasn't always free btw. I actually bought it back in the day, almost exactly 10 years ago.
>>714717910It's over 20 years old moron. In 2009 if you tried to play a game from 1985 you would expect to have trouble. This is no different from that.
>>714714891:^)
I will when it ends. Not gonna binge through 18 chapters and be tortured every month waiting
>>714709594Something that is in fact enough gun
>>714707856Wait a minute that artstyle...
>>714714292Why not teleport the target INTO the star
>>714673086Years ago I heard about someone making a walking sim where you ascend up an endless series of stairways in a massive BLAME esque megastructure, but I don't think anything came of it.
>>714677358Maintaining an obsessively detailed art style into old age is what made Miura's heart explode.
>>714673773Charge fire takes time to wind up and one-shot whatever it hits. Some enemies are aware of this and will dodge and close to rip you apart in the cooldown.
>>714725684Maybe you'd have a point if he had been working at all.
>>714670543 (OP)blamefags already got their game
>>714672821>10 euros on a steam sale on a probably under performing gamedevs are so retarded
There're at least some parts of the structure where people are having the best time of their lives not noticing bad shit happening
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>>714686212She's a princess, an extremely blunt princess who really can't read the room.
>>714699453imagine the drama when they sync up cycles...
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>>714714029>from a guy who draws fucking pornbest indie devs draw porn
>>714698929Those were humans though
>>714673086Submachine I guess
>>714724719Probably easier to lock on onto the star than whoever you're actively fighting, especially if that target is a pre-megastructure authority that probably has countermeasures within countermeasures layered on top of it.
JFC just no. Dude has the charisma of an Excel spreadsheet. That franchise only has big building going for it.
>>714726131>>714726842Wait which game is that?
>>714729892AllIMIT
The newest souls like
>>714729892Looks like AI Limit
Oni has some blame vibes in the bigger levels
>>714729892bestest soulslike
>>714726842I also remember this location, itโs a pity that itโs not very long.
>>714729892AI Limit. Stupid name, but dunno about the game. Looks cool, even though anime is not for my taste.
I'll check out Peripeteia. It doesn't matter that the area isn't interactive or give any noteworthy interactions and rewards like Serious Sam... I've played much much dumber games with 30+ doors which aren't openable like AVP... just the fact I can climb and fall onto something is good enough. Guild Wars 1 and similar games, especially FPS really make you appreciate Metroid-like and Animal Well and similar games where you can go out of bounds.
https://www.youtube.com/watch?v=6TtNIjjiBpU
Portal 2
Half Life 2
The Citadel
Beyond Citadel
NaissanceE
Manifold Garden
Fragments of Euclid (literal MC Escher game)
Control by Remedy Entertainment
Returnal
Signalis
Bleak Faith: Forsaken
AI Limit
Nier Automata
G-String
Gravity Rush?
Moadra
Metroid
Peripeteia
Now I got to save this list somewhere.
NaissanceE
Manifold Garden
Look like they could fit if somebody applied a new rock texture and painted it dark.
Bleak Faith: Forsaken
AI Limit
Look like they have exactly what Blame has, but the gameplay. eeehhhh... keep me updated on mods if they can add Nier Automata gameplay.
Peripeteia seems like the gameplay won't be a Souls clone so at least there's that.
I need to save this list.
>>714731057I thought you peritroon shills were gone
The first time I watch BLAME! on Netflix I was fully immersed. And then Cibo appeared... the most perfect waifu in the history of mankind. I wish I had a Cibo. Every time she was on screen I fell in love.
>>714731057yeah bleak faith and ai limit are the only blame-like games
theyre also good games in general if you can ignore the horrible jankiness of bleak faith and call it soul
>>714731057you forgot about Dolls Nest
>>714731306Sanakan though
>>714674131Ha! He said it! He said it!!
>>714732109You can't save what wants to kill (You)
>>714731306Are people really watching the movie first?
>>714731306Cibo got fucked up early on too and Killy never got a proper goodbye.
WHY
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>>714732065>Mecha game by nitro plus>it's not muramasaFUCK, you can't just give me lessons in kenjutsu and explain how a flying mecha samurai/knight duel would work and NOT LET ME PLAY IT
>>714733309I didn't even know BLAME! exist until the movie poped up in my netflix catalog bro. Same for the other CGI movie with the tight suit sexy females that all died and now they get teleported into game where they fight monsters and die foreal this time. The hell is the name of that shit because I can't even remember the name now
>>714674131THE SMUGNESS ON HIS FACE. He's such a fucking little shit like Sasgay Sasuke.
>>714732065Have these girls been shrunk down to Lego sizes or are the locations really that fucking big?
https://www.youtube.com/watch?v=t0pm6pJPCek&ab_channel=ZhainGaming
>>714673086No and it's YOUR fault!
Wait...
>>714731229>Peripeteia?>on MY imageboard?>surely saying troon and shill for the six millionth time will make it disappear
>>714707684The setting of Dolls Nest is undeniably inspired by BLAME!, worth a look if you like the gameplay of Armoured Core.
>>714733309There are people who think GTA started with 3. Or SA, probably.
>>714733890It's a megastructure with an artificial sun. There are 4 main areas you explore, namely the central caverns where it all started, the parasite infested lower levels, the war-torn middle levels and the orderly upper levels run by a religious cult that's a sham created solely to cover up the fact that their nanobot loli race is dying out because they ganked their creator and can't figure out how to replace her
DID ANYONE SAY GIGER INSPIRED? I THINK SOMEBODY SAID GIGER INSPIRED, THEY SAID MY NAME. SAY MY NAME BITCH.
RIP HR Giger, it's a shame what happened to him and how he was treated. So many people inspired from him yet he ended up worse than MC Escher and Zdzisลaw Beksiลski
https://www.youtube.com/watch?v=UoFFZjLgcuM&ab_channel=Majuular
>>714699072>odorless suits were researched. practical development was started. but for some reason, it wasn't popularized.
>>714734498(Note: Xeno morph means stranger changer)
>>714733856you talking about fuckiinnnnn uhhhnnn fuckinnn
GANZ
That shit was so good.
>>714735179>GANZ>That shit was so good.No
>>714734618https://youtu.be/-latIFZ6xyA?t=1297 should have had Alan Rickman as the main character instead of Mike.
>>714735179You mean Gantz with a T
>>714735314The idea is genius, the only other anime that replicated the vibe was some isekai shit called standing on 100 million lives and it fully fucked it up in s2
What was that 1 anime called where it's bleak & depressing as hell and has a similar aesthetic to Blame! ?
>>714718843his "handlers" are the ones whipping him to draw simpler and faster anon, pumping out slop is the name of the game now, we're lucky to get even this level of quality
Gantz is shit
All cg slop is shit
>>714701642>I think you're missing the point. A BLAME! video game without the endless, unfathomable stretches of space wouldn't quite capture the same atmosphere as the manga>Likewise, having too much action might dilute the exploration/walking sections and ruin the atmosphere>or go full procgen and make an almost endless map with not much to do but mindlessly exploreJust absurdly false. The kind of thing that you would realize is wildly stupid if you thought about it for two seconds.
Killy traverses two steps or a million miles in a single panel depending on the part of the narrative we're at.
You don't spend a million years reading the manga, you don't need to force the player to travel a million years to get to the next moment of interest.
>>714702782>As much as it pains me to bring them up (as I don't personally enjoy them), I think that is something the Souls games figured out though.Dolls Nest is actually a pretty good example of an (imperfect) way to adapt this kind of setting into that kind of gameplay format.
>>714670543 (OP)NaissanceE was a better BLAME!like than whatever this is.
>>714702598From the point of view of wandering about and reaching out to people it is pretty similar to early BLAME!
Back when Killy apparently had contacts and so on, and was going around established settlements.
But DS is also about making contact with other people and is rather more story heavy than BLAME! tends to be, whereas Killy is extremely singleminded and totally void of a desire to actually interact with others, at least past a certain point. Also murdering a silicon life who's doing nothing but looking inside the Jupiter room is silly.
>>714736120the gantz cgi movie was actually good
>>714735314It was okay until the fucking vampires showed up. That was stupid. All of it was stupid. And everything that came after too.
>>714731306If you want more Cibo, read The Great Sky River. Nihei pretty much lifted her as a character from there barring some minor alterations.
Blame! is only enjoyed by emochuds with no emotional expression. touch grass and have sex, losers
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BLAME! but you play as Seu (with Mensab as your Melina)
And watch Dhomochevsky suffer
Blame is mostly just a bunch of extremely poorly conveyed fight scenes. There's not even that much Megastructure or walking, it's just this emotionless pud blowing everything up and it's confusingly drawn.
>>714739332Blame has cool visuals, giant structures, an interesting setting and an enormously overpowered gun.
>>71473901527 year old overweight man with no future or experience in life
Was really enjoying Knights of Sidonia until I got toward the end when they introduce this really annoying robot girl and didn't focus on the major threat until the very end. It felt like volumes of padding because he wasn't sure where to go with the story.
>>714740282Man, I started to read that back in the day. There was even an anime supposedly being released, but it had 3D in it, so I never bothered with. It has some nice concepts.
>>714739332wrong it's actually pretty cool
the smart move would be to make a Blame! Academy game.
think about it.
>>714742847That sure was something.
Are you fucking retarded
>fromsoft is shit
>kojima walking sim
>it would be boring to make a game out of it You absolute fucking brain-dead morons I fucking hate you so much Did you even read the manga What the fuck does fromsoft have to do with this and their dodge roll garbage What the fuck does Kojima have to offer besides his desperate attempts to suck off Hollywood Blame is survival horror that's the only way it works think Dead Space 1 or Signalis and nothing else I'm actually losing my mind at how taste dead you reddit-leeches are keep your greasy hands off this manga forever you probably only heard of it from pewdiepie you faggots
>>714710857 If you want more Blame! type game check this one out
https://youtu.be/ltr16C4e6P8
>>714716918Funnily enough the prophet comics are one of the only western pieces of media with one whole Chapter being a Blame refference
>>714743380Hey asshole, who are you quoting? lmao
>>714708675I loved this game, need to do another playthrough
>>714744609Prophet and Blame! are the two only comics where I actually went and got them all.
>>714695558Why do tards make ULTRA WIDE screen shots.
>>714678034>tower dungeon>weird ass monsters and architecturehow big of a wizardryfag is he?
>>714746910>1640xdumb phoneposter
>>714707949they have crazy alien robot orgies
>>714747101It's a pain to read on 1080 dumbass, who wants to scroll left and right to read? just resize your fucking window.
>>714695723I really like the characters in the party. Kinda reminds me of Dungeon Meshi a bit.