Thread 716030238 - /v/ [Archived: 201 hours ago]

Anonymous
7/21/2025, 8:18:02 AM No.716030238
IgwsFz9BiBrFvyV7pIWpoVgd
IgwsFz9BiBrFvyV7pIWpoVgd
md5: 1ba92ea8d062acf2e7e8867686dff5d5๐Ÿ”
Is SH2 remake worth playing for someone who hasnt played the original? Like as a standalone 2025 game is it worth playing (in terms of jank, gameplay, story etc)?
Replies: >>716030459 >>716030509 >>716031160 >>716031217 >>716031306 >>716031669 >>716031804 >>716031827 >>716032079 >>716032884 >>716033201 >>716033882 >>716034359 >>716037550 >>716038745 >>716039151 >>716039546 >>716039969
Anonymous
7/21/2025, 8:18:56 AM No.716030270
Play the original, faggot
Replies: >>716030397 >>716031669 >>716039969
Anonymous
7/21/2025, 8:21:34 AM No.716030397
>>716030270
why would i play ancint jank
Replies: >>716031669 >>716032741
Anonymous
7/21/2025, 8:23:06 AM No.716030459
Desktop 2024.10.15 - 16.44.39.11_thumb.jpg
Desktop 2024.10.15 - 16.44.39.11_thumb.jpg
md5: 28f1f54acc729cc971a9687e6c71d10c๐Ÿ”
>>716030238 (OP)
It's phenomenal, anons saying not to play it never played the remake. They're third-worlders and poors who can't afford to play it.
You can turn off all UI elements and only rely on Jame's head that turns to look at items and points of interest, which is really neat. The remake was fantastic, not as as impactful as the original but still amazing.
Replies: >>716032469 >>716039603
Anonymous
7/21/2025, 8:24:19 AM No.716030509
1751076036925[1]_thumb.jpg
1751076036925[1]_thumb.jpg
md5: aef7656f35b46de256ef2cfe9b2e5ccf๐Ÿ”
>>716030238 (OP)

It's a mid game, honestly.

I play the OG SH2 every year, this year I'm playing with the over the shoulder camera mod to just change things a little bit.

But SH2R misses the mark. The cutscenes are inferior. They keep focusing on the FACE. They have a FACE MOCAP TECH so they NEED TO SHOW IT, which detracts from every single cutscene.

My issue with the remake:
-plays like every single other over the shoulder UE5 game ever made
-padded to hell and back
-is that a brand new room that wasn't in the original game? I wonder what is th- ammo and mannequin, repeat 10x
-the aesthetic is taken straight from the movies, not from the original game
-sanitized textures, they have no grunge grime whatsoever
-boss fight changes (every boss except for eddie roars now)
-seriously, the roaring is a real fucking problem, am I playing a generic fucking MMO? why is every boss roaring with particles falling from the ceiling?
-Maria's VA sounds bored (good as Mary, though, except for the letter reading)
-Maria is not sexy
-Maria is not flirt
-Maria is not Maria
-Absolutely garbage butchered letter reading and they removed important parts of the letter
-Angela's VA can't act
-Extra Angela scene to further show that Angela's VA can't act
-Laura sounds like the idea of a child written by a gen x/late millennial that has never interacted with a child before
-Awful cutscene direction
Replies: >>716031175 >>716039693
Anonymous
7/21/2025, 8:25:53 AM No.716030585
SH2ComparisonPS5
SH2ComparisonPS5
md5: b0b9e44991341e971a6da994cc7be8db๐Ÿ”
Don't play it on console though, enjoy it on PC. Like always the console version is vastly inferior. Worse than playing on the lowest PC settings.
Replies: >>716031163
Anonymous
7/21/2025, 8:37:21 AM No.716031160
>>716030238 (OP)
no, it's a completely different experience. it's resident evil with SH's coat of paint.
Anonymous
7/21/2025, 8:37:24 AM No.716031163
>>716030585
>Don't play it
Anonymous
7/21/2025, 8:37:39 AM No.716031175
>>716030509
Sounds like you aren't a fan of silent hill
Replies: >>716040186
Anonymous
7/21/2025, 8:38:31 AM No.716031217
>>716030238 (OP)
Yes. It's better than the original. Don't listen to bitter /v/irgins who have a hate boner for the remake (despite likely having played neither the original nor remake)
Anonymous
7/21/2025, 8:40:15 AM No.716031306
>>716030238 (OP)
Might as well play them both. The original is like 6 hours long on your first playthrough and if you enjoy it, you'll enjoy the remake.
Anonymous
7/21/2025, 8:40:27 AM No.716031310
that DAMN disease
Anonymous
7/21/2025, 8:41:46 AM No.716031370
I played the remake and thought it was great. Then I went and played the original and thought it was pretty good.

They're both great games, but it's like going from Skyrim to Morrowind. You're not going to appreciate the original unless you played it first. Going backwards just feels bad because you notice all the unnecessary problems. Not because they were bad at making games, but because it was the best they could do with the technology at the time.

To be clear, I also played the original Resident Evil games back then and loved them (but Code Veronica was my favorite), I just never played any Silent Hill, so there's that. But the SH2 remake is a great game.
Anonymous
7/21/2025, 8:46:58 AM No.716031669
1745399272290
1745399272290
md5: 86e661fe44c068e329912fe98c7f988e๐Ÿ”
>>716030238 (OP)
No
>>716030270
FPBP
>>716030397
Filtered
Replies: >>716034304 >>716039186
Anonymous
7/21/2025, 8:49:07 AM No.716031804
>>716030238 (OP)
Yeah it's great. The originals atmisphere, cutscenes and voice acting is better, but the Remakes gameplay is better. Cutscenes and atmosphere are still great in the remake.
Anonymous
7/21/2025, 8:49:26 AM No.716031827
>>716030238 (OP)
I've been watching a lot of old horror movies and it made me appreciate one thing nobody mentions: scuffed or not Silent Hill 2 is a perfect time capsule in it's original form. Any remake is going to be marked by the time it's made, unless they try to make it a 1:1 remake which obviously wasn't done here.
Anonymous
7/21/2025, 8:54:31 AM No.716032079
>>716030238 (OP)
Yeah, I would say it's worth playing at least once. Just don't think you're getting the full SH2 experience.
Replies: >>716032841
Anonymous
7/21/2025, 9:02:31 AM No.716032469
>>716030459
I get what you're saying, but turning off the UI and relying on Jamesโ€™ head tilt isn't a game-saving feature, lmao. That was in the OG too and it felt more natural there. The remake's problem isnโ€™t just missing the โ€œimpactโ€ - it fundamentally misunderstands the tone. Itโ€™s like they rebuilt the house but forgot the foundation was rotten grief and grinding guilt, not flashy face animation and hyper-real lighting effects. Still a solid play if you're new and don't care about the originalโ€™s subtlety, but calling it phenomenal is cope.
Replies: >>716032612 >>716032691
Anonymous
7/21/2025, 9:05:59 AM No.716032612
>>716032469
I wouldn't call it phenomenal, but I would say the first one was either. That's a term that simply doesn't apply to psychological horror games about accepting pain and grief and dealing with it, or failing to do so. The remake carried the spirit of the game's intention very well. Phenomenally well, even, considering how much it changed while still staying true to the original spirit of the thing.
Anonymous
7/21/2025, 9:08:24 AM No.716032691
>>716032469
>face animation
The remake even failed in this regard during the prison Maria scene and more
Anonymous
7/21/2025, 9:09:19 AM No.716032741
>>716030397
BASED fuck boomers
Anonymous
7/21/2025, 9:09:58 AM No.716032774
Itโ€™s better than the original Op. donโ€™t listen to fake boomers.
Anonymous
7/21/2025, 9:11:32 AM No.716032841
>>716032079
>Just don't think you're getting the full SH2 experience.
Shut the fuck up. The remake gives you even more than the original.
Replies: >>716042503
Anonymous
7/21/2025, 9:12:35 AM No.716032884
>>716030238 (OP)
6/10 it's allright but completely lacks the attention to detail the og was known for.
Anonymous
7/21/2025, 9:20:51 AM No.716033201
sh
sh
md5: e6ae20af1ad4234c6dd2560915fe7769๐Ÿ”
>>716030238 (OP)
No, it fucking sucks. Here's my playtime in the remake and my save file from the original
Anonymous
7/21/2025, 9:35:52 AM No.716033882
>>716030238 (OP)
The SH2 experience is decent. Performance sucks, so pirate it if you don't think your GPU can handle shitty UE5 games.
Good:
Graphics (obviously 3 generations is a big leap)
Gameplay (I tried play SH4 recently and got a headache)

Bad:
performance (stutters)
repetitive gameplay (exploring every room, fighting hundreds of enemies with mainly 3 types)
cutscenes are arguably worse

If you want to take in the atmosphere and explore every corner, it'll take about 20 hours and you'll be exhausted. If you know where to go and what to look for you can cut your time in half, some people can speedrun it in 2 hrs, which shows how padded it is.
Anonymous
7/21/2025, 9:45:33 AM No.716034304
>>716031669
>ameliimoo
been following her for a while, shame she lives in Italy cause she has got an amazing body.
Anonymous
7/21/2025, 9:46:34 AM No.716034359
>>716030238 (OP)
get it on GOG for DRM free version
Anonymous
7/21/2025, 10:51:08 AM No.716037550
>>716030238 (OP)
Anonymous
7/21/2025, 10:58:03 AM No.716037883
Original is better of course, but sh2 remake, on its own is a well made horror game and worth a try
Anonymous
7/21/2025, 10:58:59 AM No.716037926
Eileen brazillian waxing
Anonymous
7/21/2025, 11:13:23 AM No.716038589
SH2 remake poster James
SH2 remake poster James
md5: c4f72bccfe9f301c4afa29652104b1fe๐Ÿ”
SH2 Remake does most of the original stuff slightly worse (graphics are good though) but all of its new stuff is really good. New endings are good, new details are good, new cutscenes with Angela are good, etc. Most of the changes are neutral for me; Maria being less sexy is annoying since it's such an obvious "woke" change for a character that's SUPPOSED to be objectified, but they really tried to make Maria an actual character this time and make the Maria ending way more logical.

My main issue with the game is how padded and long it is WITHOUT adding enough story and extra content to make up for it. Like I would expect at least one new scene for Eddie & Laura to flesh them out more and justify the longer run time. Enemy variety and the combat is also greatly improved from the original; but the problem is you're kinda forced to do it. In OG Silent Hill 2 you can run past almost every enemy and are encouraged to do so since it's almost totally pointless. In the remake you're encouraged to fight every enemy because of the camera angle and increased control/combat ability of James. The combat has replaced the slow and measured exploration aspect of the original as the main "meat" of the content. It isn't even that bad, but anyone who says the original has better combat is trolling.

They added new enemy types in the games as variants (because adding whole new monster designs would probably be sacrilegious and just not fly), but they kinda did with the Mandolin and it mostly worked. I really liked the variant numb bodies and mannequins, and the nurses are fun even if a little samey and too tanky. I think a lot of the issue comes with how often you fight the same enemies over and over; like they didn't know how to space them out across the game properly.

To keep it fresh, I would have cut enemy encounters down by like at least 10% to 20%. Then, give each area a unique roster of enemies to deal with.
Anonymous
7/21/2025, 11:17:11 AM No.716038745
NEW SH PC GUIDE 2023 v4
NEW SH PC GUIDE 2023 v4
md5: 46f119300ac18eada1213062fb899c3b๐Ÿ”
>>716030238 (OP)
Fuck no. It's a terrible game, and an awful de-make of a beloved classic. It's also literal UE5 slop + yank woke trash (Sweet baby inc).

Pirate the Team Silent 's OG SH trilogy, and only play those. In release order!

Pic related.
Anonymous
7/21/2025, 11:20:39 AM No.716038878
>Apartments
Numb bodies and mannequins. Otherworld Apartments get the enhanced version. I know it's early in the game but you get a gun by this point so it'd be okay to include them here.
>Hospital
Nurses, with pipes, knives, and guns AND Mandolins. For the Otherworld Hospital, I'd actually make the Flesh Lip boss a regular enemy. I know this is sacrilege but I think it'd be cool if the weird metal spider form it takes became a regular enemy to spice up the enemy variety. In the normal game you just fight nurses, numb bodies, and mannequins here and it drags on a lot, probably the worst slog of the remake. You could have cut down on a lot of this, especially given how few cutscenes you get as a "reward" for it.
>Prison
Spider Mannequins and Mandolins. If personally would have liked it you dealt with Mandolins above on the surface before and the "hanging on the ceiling you can fight" versions were found here. It's more of a miniboss in the remake but I think having them be in your face while you're "underground" would thematically fit with their established lore. Otherworld Prison/Labyrinth can be all enemies up to this point.

As for past the Labyrinth and the Hotel I actually don't know. They made enemy encounters really rare past this point in the game and not adding in the abstract daddies to the enemy pool was an interesting choice. It does make Angela's boss more unique but also cuts down on it. I think having this section be mostly devoid of enemies would be fine; basically a cool down for the emotional section and final boss at the end.

Perhaps this is too much to change but I also really think that the original idea of having Pyramid Head chase you around the town occasionally would have worked here. I would have at least liked one more encounter; like a proper boss fight on the hospital roof. Then you'd get three solid encounters with him. Also taking out the second rape scene in the tiny stairwell room is unforgivable.
Anonymous
7/21/2025, 11:23:38 AM No.716039025
And just to reiterate I do think the originals are better from a Storytelling and overall experience standpoint but the remake is pretty good. The problem with /v/ is that they'll take any small change as a negative and crucial to the experience but ignore all the positive changes and good shit added to the game; like the great town sections, worldbuilding that ties in Born from a Wish into the main game, and so on. This is the best Silent Hill fags can eat since the original games came out or maybe Shattered Memories so take what you can get.
Anonymous
7/21/2025, 11:26:53 AM No.716039151
>>716030238 (OP)
I played it for about an hour however I found having to use upscaling ruined the experience for me enough that I chose to refund it. There's a lot of darkness/shadows/fog and it doesn't play well with upscaling. You ofc can turn that off however then you get the terrible dithering on hair and foliage.
Anonymous
7/21/2025, 11:27:38 AM No.716039186
>>716031669
>Wife shoulders
>Narrow waist she has to arch constantly
>No ass
>That face
>Fake tits
Zoomers have such bad taste it's unreal
Anonymous
7/21/2025, 11:33:15 AM No.716039382
1752529897900107
1752529897900107
md5: fdce22c07e2dfb54ee2303a32775c1cc๐Ÿ”
Its less bad than the original, but not nearly as good.

Its way less frustrating because you dont have to deal with an annoying camera, the RE4 combat has been curated to the point any game can work with it now, and there's tons of QoL stuff to not frustrate you.

On the other hand, the atmosphere is way less unnerving as a whole, which is the point of these games really, and there's plenty of aspects that factor in on this. I could point at specific details but in general, the efforts at streamlining such a game are detrimental to what should be an alienating experience. The original SH2 has this quality of making you feel like absolute shit after each session, which is honestly a feature. The new one doesnt stir you at all in the same way. It blends a lot more with the rest of current year games.
Anonymous
7/21/2025, 11:37:24 AM No.716039546
>>716030238 (OP)
No, it's a shiny turd
Anonymous
7/21/2025, 11:38:27 AM No.716039603
>>716030459
>You can turn off all UI elements and only rely on Jame's head that turns to look at items and points of interest, which is really neat
The original had this without having to fiddle around with options to turn off modern bloat
Replies: >>716039651 >>716040227
Anonymous
7/21/2025, 11:39:47 AM No.716039651
>>716039603
Yes we know
But it gives you the option
Replies: >>716039756
Anonymous
7/21/2025, 11:40:35 AM No.716039693
>>716030509
A lot of these issues will go over the heads of people who never played the original but as a remake they're glaring flaws. For me the biggest annoyance was the prison. Going in and it's just back to back shooting sections, over the shoulder cam etc etc. In original the fixed camera angles in the prison, constant static, being unable to see into cells but hearing something in there + much more subdued encounters allowing the atmosphere to really build tension for longer was such a big change I just stopped playing the remake there.
Anonymous
7/21/2025, 11:42:13 AM No.716039756
>>716039651
Yes true. The remake is fine for what it is, but it's not a replacement in any sense which is what OP's question seems to suggest
Anonymous
7/21/2025, 11:44:00 AM No.716039823
Eileen shaving_thumb.jpg
Eileen shaving_thumb.jpg
md5: 0521593633c1a0dd55b3609e3d3c0166๐Ÿ”
Eileen shaving
Replies: >>716040083
Anonymous
7/21/2025, 11:47:22 AM No.716039969
>>716030238 (OP)
Ask yourself a question: why Silent Hill series have more than 10 games including remakes, re-releases, movies etc?
Yes, the original Silent Hill 2 game was that good.
So just like >>716030270 said.
Anonymous
7/21/2025, 11:49:54 AM No.716040083
>>716039823
You are late
Anonymous
7/21/2025, 11:51:22 AM No.716040141
It's fine. It knows it can't live up to the original, so it is made as complementary rather than replacement.

Because it assumes you've played the original it's essentially a sequel.
Anonymous
7/21/2025, 11:52:25 AM No.716040186
>>716031175
I know right? True fan should love every product with the words "Silent Hill" on the cover.
Anonymous
7/21/2025, 11:53:27 AM No.716040227
>>716039603

I tried to play without the interaction prompts but i dont think the game is designed around that because i kept getting stuck with stupid shit that blended within the darkness. Specifically the key that Laura kicks in the appartments. By the time i got to that side i forgot about it and it was so dark and the key was so tiny that i missed it for a good while. This happened a couple of times more until i decided to activate the prompts.

I guess its kind of my fault for not being observant or smart enough but the original put important things in places that youd be likely to check, or highlighted in some subtle, organic manner.
Replies: >>716040798 >>716041542 >>716041731
Anonymous
7/21/2025, 12:07:46 PM No.716040798
>>716040227
That's a common issue with a lot of modern vidya. Designed with markers in mind but still gives you the option to disable said markers despite little to no contextual clues. If you design a game with quest markers in mind, why even give the option to disable them
Anonymous
7/21/2025, 12:22:58 PM No.716041376
Always do opposite of what /v/ says. The remake is better. That's from someone who had a ps2 and played sh2 when it came out. Half the opinions in the thread are probably from people who played neither one of them.
Anonymous
7/21/2025, 12:27:22 PM No.716041542
>>716040227
>tried to play without the interaction prompts but i dont think the game is designed around tha
THIS.
This shit was already a problem in the SH HC and DP. People don't seem to realize how crucial that modern handholdy trash is for the modern slop.
Anonymous
7/21/2025, 12:31:55 PM No.716041731
maxresdefault
maxresdefault
md5: c2194077f10c55ad2b45f7bcdf567829๐Ÿ”
>>716040227
>it was so dark and the key was so tiny that i missed it for a good while

You were probably playing with Ray Tracing off. It makes the game look dark because RT = light comes in through the windows. Without it, interiors look like there's no windows.
Anonymous
7/21/2025, 12:51:42 PM No.716042503
>>716032841
NTA but sure the remake gives you more, like 100 more random enemy encounters that mean nothing....
I did like some of the fights, a few had good build ups and room layouts but there was also a ton that were just really basic rooms packed with enemies to the point it got a bit boring by the midpoint onward.
I do think the remake has some merits but I also does miss a lot of what made the original so good. It's mixed bag of good but also worse.