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Thread 718021992

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Anonymous No.718021992 >>718022179 >>718024481 >>718024967 >>718025373 >>718026776 >>718031569 >>718059301
Oh Fugtorio
You may not like it, but this is what peak performance looks like.
Post it if you think you can do better,
Biters not allowed in this thread, but Wrigglers can stay
Anonymous No.718022179 >>718023932
>>718021992 (OP)
Wrigglers are honestly way worse than Biters.
Anonymous No.718022472 >>718022545 >>718022627 >>718022890 >>718024074 >>718024596 >>718061925
i thought i had autism but when i played this game my head started to hurt so i guess i'm not autistic thank god.
Anonymous No.718022545
>>718022472
That's how the autism embryo hatches.
Anonymous No.718022627
>>718022472
It's really not that complicated bro
Anonymous No.718022890
>>718022472
No, you surely are. Headache was the sign.
Anonymous No.718023932
>>718022179
From mario?
Anonymous No.718024074
>>718022472
>his brain didnt immediately turn into an impenetrable shell of brown nature and zoomgroid nurture that causes him to stop playing within 10 minutes
Congratulations, you have at least some smattering of a soul within you, if not a full fledged nascent one. Extremely rare today.
Anonymous No.718024481 >>718043805
>>718021992 (OP)
It's not a complicated game unless you mod bugs into a threat. Then it becomes incredibly complicated.
>rush red ammo and base defenses without overextending base
>feeding thousands of red ammo for turrets is expensive and takes time, but you still need to continuously expand your base
I increase resources by 6 times and it's still stressful as fuck because I still need to leave to get oil and such without my base getting overrun for being too inefficient or slow to plan.
If you just play in a vacuum with infinite free time because bugs by default are easy, there's objectively no difficulty. Nigga just place shit down, you can't lose.
Anonymous No.718024596 >>718057591
>>718022472
Bro, the whole of factorio is literally a bunch of shit comes in, some other dingus comes out, it's not complicated at all
Anonymous No.718024967 >>718025176 >>718025276
>>718021992 (OP)
On the left is what my initial base set up looked like. (red and green science) I kind of just kept expanding to the right of it and belted resources in to it keep it alive after the initial ore patches ran out.
Anonymous No.718025176
>>718024967
It's basically this tiny area circled in red. So how you start out is not really a big deal.
Anonymous No.718025276
>>718024967
It's basically this tiny area circled in red. So how you start out is not really a big deal.
Anonymous No.718025373 >>718025504 >>718025663 >>718030794 >>718031817 >>718038234 >>718056040
>>718021992 (OP)
I will not pay $45 + tax for this game.
Mods and co-op work pirated.
Should have put it on a sale at least once.
Anonymous No.718025504 >>718027076
>>718025373
They don't work while pirated. Which is why it costs $45. Its modern day freeware.
Anonymous No.718025663 >>718027076
>>718025373
>mfw I bought it for $20 during EA
feels good
Anonymous No.718026776 >>718027351
>>718021992 (OP)
Post progress.
Anonymous No.718027076 >>718027284 >>718030956 >>718031817
>>718025504
They do though?
I modded the game to hell and back and played co-op with a friend.
>>718025663
Supporting jewish developers isn't good, but I'm glad you got a deal, anon.
Anonymous No.718027284 >>718027574 >>718031817
>>718027076
>Supporting jewish developers isn't good
Seems like a reasonable price for an actual video game to me
Anonymous No.718027351
>>718026776
What do you mean "progress"? That's all I've got so far. It's already perfect.
Anonymous No.718027498
Always direct mine on your first patch. Coal lasts so long in furnaces you don't have to fill it up except about once an hour.
Anonymous No.718027574 >>718027714 >>718030901 >>718031817 >>718034038 >>718037217 >>718050562
>>718027284
Jewish, as in, "The price will be upped to $45 and it will never go on sale"
Anonymous No.718027714 >>718028113 >>718031817
>>718027574
Firstly, it's $35. And secondly, how much do you think it's worth? How many modern games can you name that are better for less than $35?
Anonymous No.718028113 >>718028221 >>718028345 >>718031817 >>718056493
>>718027714
$45 + tax so $56 total
I'd say the game is worth about $25, and the DLC about $15.
Anonymous No.718028221 >>718028439
>>718028113
CDN ain't real money dawg
Anonymous No.718028345 >>718028439
>>718028113
Dont eat two lunches. How fucking poor are you
Anonymous No.718028439 >>718028606 >>718029654 >>718050669
>>718028345
>>718028221
It's a matter of principle. All games should go on sale. Your game isn't "so good" it should never be on sale. It is not that high quality. It is a matter of "Will I support this practice with my wallet".
The answer, is: No.
Anonymous No.718028606 >>718028671
>>718028439
Games for actual enthusiasts usually don't go on sale and when they do they generally still cost more than this game. War in the East 2 costs like $80.
Anonymous No.718028671 >>718028906
>>718028606
Not an argument, but I won't say "You shouldn't buy it". I will say, however, "I will not buy it". Shrimple as.
If the game wasn't so easy to pirate, + mod + co-op...No, nothing would change. But it really is easy.
Anonymous No.718028906 >>718028958
>>718028671
>Not an argument
It is an argument and good games should not have to compete with an endless treadmill of shovelware and AAA movie games having flash discounts so they can hit sales quotas and advertise them on Twitter. Capcom loves selling flopped games for $1 6 months after release so they can brag about millions of sales.
Anonymous No.718028958 >>718029005
>>718028906
Interesting. I disagree, because I won't buy those games either. Carry on however you'd like.
Anonymous No.718029005 >>718029067
>>718028958
thanks for bumping the thread
Anonymous No.718029067 >>718029143
>>718029005
:)
Anonymous No.718029143 >>718029213
>>718029067
no really, it helps people find the thread when it's up the top of the catalog, so thanks again
Anonymous No.718029213 >>718029369
>>718029143
Anonymous No.718029369 >>718029423 >>718050741
>>718029213
and don't forget, when people reply to you they bump the thread too
so thanks again for posting in it, and making sure it stays on page 1 with your quick wits and pithy replies you're really keeping the conversation going
Anonymous No.718029423 >>718029476
>>718029369
Anonymous No.718029476 >>718029501
>>718029423
are you being paid by wube just to keep these threads alive?
Anonymous No.718029501 >>718029537
>>718029476
Anonymous No.718029537 >>718029553
>>718029501
i'll take that as a yes
Anonymous No.718029553
>>718029537
Anonymous No.718029654 >>718029683
>>718028439
Don't keep this mindset. EVE Online used to do it and it got to the point where people mathed out how to play the game at its cheapest because everyone waited for sales and never bought anything at its standard price. Took them years but they finally got rid of gamification of sales and just kept a solid, flat price so you don't have FOMO twice a year.
Anonymous No.718029683
>>718029654
That's some silly reasoning. I'll purchase a game on sale, and not for anything else. If the price goes up; I will pirate it. It is very simple!
Anonymous No.718030794 >>718030870
>>718025373
You can't get all of the mods without getting a legit version. Also considering how much rancid shit the average player supports financially nowadays, spending even $60 for a decent game once is not a big deal. There are no predatory practices baked into it. No agendas pushed down your throat.
I don't care much about them specifically but corps have Pavlov-conditioned modern players to excuse predatory practices because they throw them a bone (discount) from time to time. And this is one of the rare cases where a developer doesn't do this shit so I go out of my way to point that out. Just because I hate the mainstream and want them to go bankrupt, ideally onto pitchforks.
Anonymous No.718030870 >>718030956
>>718030794
Hm? No, you can. Me and my friend grabbed a bunch. He knew all the mods, so we slapped it together. Had one that let us go to space and stuff, new vehicles, all sorts of cool things.

I think this developer should go bankrupt - for being Jewish!
Anonymous No.718030901 >>718030963
>>718027574
>Jewish, as in, "The price will be upped to $45 and it will never go on sale"
Compared to "install our spyware, never be allowed to play offline, have microtransations, have DIE shit in your games"? That kind of based and trad?
Anonymous No.718030956 >>718031017 >>718031036
>>718027076
>>718030870

>Jewish

You realize that the greediest companies always run sales, right? They are literally losing money with their no sale policy. How is that Jewish?
Anonymous No.718030963
>>718030901
I just pirate those, too.
Is that hard to understand?
Anonymous No.718031017 >>718031236 >>718032103 >>718034102 >>718047372
>>718030956
No, they're saying "My game is better than All Other Games. It is superior in the way that it should never be on sale. Any game that came before is inferior, because they have been on sale, but mine is The Best and it will not change".
Anonymous No.718031036 >>718031610
>>718030956
We've been had. It's a shitposter that just spams whatever gives it attention. I'm sure if everyone stops responding to it it will start samefagging.
Anonymous No.718031236 >>718031390 >>718032180
Time to make a space setup I'll completely rip down in 30 minutes.
>>718031017
And how is it not better? You were asked to name better games and you didn't. There are endless Factorio clones and none of them are better or outsold this game. This mindset leads to devs churning out a shit half finished game, putting it on a deep sale, then releasing 10 DLCs.
Anonymous No.718031390 >>718032029
>>718031236
Name better games? That's objective. I can just say "Terraria, Mount & Blade, Dark Age of Camelot and Shadows over Loathing". Boom. I've won.
Anonymous No.718031569
>>718021992 (OP)
>peak performance
>only one side of the belt used
hold on while i throw up
Anonymous No.718031610 >>718032136
>>718031036
i'm pretty sure it's kovarex himself
Anonymous No.718031817 >>718031949
>>718028113
>>718027574
>>718027714
>>718027284
>>718027076
>>718025373
Why are you guys seething about game prices when the game is 100% off on rutracker?
Anonymous No.718031949
>>718031817
Based as fuck
Anonymous No.718032029 >>718032058
>>718031390
>Boom. I've won.
No, it just tells us you're a retard.
Anonymous No.718032058
>>718032029
Boom. I've won.
Anonymous No.718032103 >>718032128
>>718031017
>No, they're saying "My game is better than All Other Games

That's not what people interpret as "jewish". Kovarex is just an autistic person that sticks to his guns. Another point that I can raise is that Factorio is priced at "35" instead of "34.99" like almost every other product in existence. Another move that is making them lose money.
Anonymous No.718032128 >>718032294
>>718032103
No, it's $45.
Anonymous No.718032136 >>718032197
>>718031610
Is he supposed to be this retarded? I don't care about forum drama.
Anonymous No.718032180
>>718031236

>There are endless Factorio clones and none of them are better or outsold this game.

I think Satisfactory outsold Factorio, despite being a much worse game.
Anonymous No.718032197
>>718032136
he's just shitposting because he doesn't want to implement enemies on aquilo
Anonymous No.718032294 >>718032359
>>718032128

I don't care about your meme currency.
Anonymous No.718032359
>>718032294
OK
Anonymous No.718033469 >>718034757
This is a fairly terrible disaster, I'd say.
Anonymous No.718034038 >>718036283
>>718027574
>how dare you not trick me into FOMO purchases on sale, you jew! I bet you don't even purposefully inflate your prices so you can offer "bigger" "discounts"
Anonymous No.718034102
>>718031017
>being proud of your work is jewish
Anonymous No.718034757 >>718039142 >>718039250
>>718033469
Making a white science platform is pretty easy. If you can, try to figure out how you can utilize the hub as a way to filter and store a certain number of necessary ingredients for the science.
Set inserter conditions to only put in stuff like ice, iron ore, and carbon if there's less than 50 or 40 to keep assemblers churning science constantly. That way, your bottleneck is the chunks and not the other shit.
Here, something like this works.
Anonymous No.718034971
All of my planets are now just huge inefficient upcycle factories. Redoing Nauvis into pure legendary quality science research planet soon
Anonymous No.718035163 >>718035445 >>718043348
It took me like 50 hours to launch my first rocket and my factory is an incredibly inefficient mess. This is why virgins should be banned from playing this high IQ, sex-haver game.
Anonymous No.718035445 >>718035524 >>718037083 >>718038234
>>718035163
The average person can easily learn the ropes of this game if they had a fucking half-way competent and worthwhile tutorial.
Factorio is one of the least user-friendly games out there today. The tutorials are SHIT. They're fucking shallow and useless for learning the later and even intermediate mechanics.
Space age was launched prematurely and these assholes have the balls to keep the tutorial as useless as it was prior to 2.0.

This game is not high IQ. It's just learning how shit works yourself because the game is terrible at teaching it to you. That's not due to a lack of intellect. Human beings have different kinds of intelligence across individuals. Factorio is the common variable across why people think it's too hard.
In Factorio's case, it does a way too efficient job at filtering noobs not because it's hard, but because it refuses to help them at all.
That's one of its biggest flaws as a game. And having a furry faggot on the dev team. That's a huge L.
Anonymous No.718035524 >>718035569
>>718035445
I didn't have trouble learning the game entirely on my own. Maybe that's just a (you) problem.
Anonymous No.718035569 >>718035850
>>718035524
Okay faggot how many hours do you have and have you made a megabase without downloading blueprints from the internet
Anonymous No.718035850
>>718035569
855. And I tend to play more modded Factorio and overhauls than scale into megabases because I'm still chasing that feeling of discovery of figuring out how a new process works.
Anonymous No.718036283 >>718036891 >>718056968
>>718034038
>Here guys games 50% off for those of you who are low-income or not well off, enjoy!
vs
>Fuck you!
Anonymous No.718036891
>>718036283
I hate the poor. What are you getting at
Anonymous No.718037035 >>718037282 >>718037326 >>718037790 >>718038234 >>718038947 >>718044032
>everybody post neat factories
>all first time players
>my factories on each planet are a fucking mess
https://files.catbox.moe/sq67rg.png
Anonymous No.718037083 >>718037493 >>718037594
>>718035445
How can you possibly have problems learning the basics of factorio? You can make things as simple as manually mining ore, stuffing it into the starting furnace you get, and taking out plates to make stuff. Surely you can figure out your burner drill will automatically dredge up ore for you, and then stumble upon the burner inserter that can pick up items and put them in machines (Or take them out) and go from there.

The tutorial doesn't give you any basic designs or working examples because it wants you to experiment on your own and go through the joy of chaining each simple step together to make something. If it showed you a complete example of a setup that processed ore or mined, most people would use that instead of coming up with their own design.
Anonymous No.718037217 >>718047959
>>718027574
this game has the least jewish pricing I've seen
Anonymous No.718037282 >>718039993
>>718037035
Spend some time making a compact setup that just outputs a limited number of items from specific inputs. For example, have a belt that has copper plates on one side and iron on the other, then make a set of assemblers that uses no more than 7.5 plates of each type per second (Which is the throughput of the belt). If you do that, you can save the little section as a blueprint and just place it down when you start a new world.

Don't think in terms of having an arbitrarily large bus of items for every part of your factory because in practice you don't. There's no reason to keep stacking machines down a line indefinitely, think in terms of resources in, products out.
Anonymous No.718037326 >>718039993
>>718037035
Never change
Anonymous No.718037369
part of my real life job deals with supply chain logistics and material management
I had to take a break because it started feeling like work
Anonymous No.718037493 >>718038215
>>718037083
Blue science filters a fuck ton of people.
Anonymous No.718037521 >>718037579 >>718037727
what the hell am I supposed to do with the stone I dredge out of the lava on Vulcanus? I don't need anywhere near enough bricks to consume it all, and you can't landfill there. Are you really supposed to just chuck 90% of it back in the lava?
Anonymous No.718037579 >>718037671
>>718037521
Yes.
Anonymous No.718037594 >>718037664
>>718037083
He's retarded anon. There's no other possibility. Factorio literally provides all the information required to 'learn' what you need. All recipes are unlocked and viewable, all researches tell you exactly what they do and what they unlock.
While hotkeys are a bit of a pain they are all listed within the menu.

The only people that would struggle with processing information that they are given, are those with learning disabilities.
Anonymous No.718037664 >>718037909
>>718037594
>He's retarded

You didn't even bother reading any of my points lmao shut the fuck up.
Anonymous No.718037671
>>718037579
that's gay and also retarded
Anonymous No.718037727
>>718037521
Turn the stone into landfill first and then chuck it into the lava. It makes it a hell of a lot easier to manage.
Same with Fulgora's steel and concrete. Turn it into chests and then recycle it. Turn the concrete into it's alternative and then recycle it.
Boom. You've solved the excess problem.
Anonymous No.718037790 >>718039993
>>718037035
I've seen a lot worse. Seems average to me.
Anonymous No.718037909 >>718037964
>>718037664
Your only point was that the tutorial was shit anon. It wasn't even worth responding to, there isn't a single tutorial in existance that tells you EVERY mechanic in a game, because you're meant to learn things yourself. The fact that you don't understand that is why you're literally retarded.

You're like someone crying that puzzles are too hard because nobody taught you how the tower of hanoi puzzle works. Grow the fuck up retard.
Anonymous No.718037964
>>718037909
>It wasn't even worth responding to.
You responded with nothing to argue anything I said. You're a drooling retard, anon.
Anonymous No.718038215 >>718038540
>>718037493
I can't blame them, none of it is really hard to make, but it has a lot of steps that don't come naturally.

The big first step is that you have to expand beyond the starting zone to go find oil. Not only do you have to research a new mining device, you have to expand your logistic chain far beyond your main base. This means more than likely you have to start using trains, although a long line of pipes and electric poles works too.

Oil then has to be processed into petrol which is an entirely different type of input that doesn't go on a belt. That's another section of the factory that has to be built to get intermediate products to use in machines, linking the oil refinery to chemical plants along with coal to get plastic to feed back into your factory. It's effectively another basic resource that has to be routed after producing it.

The final part about blue science though is the ratio of assemblers is much higher than red and green science. You need one intermediate machine (Iron Gear Assembler) and five science assemblers for red science. You need at minimum five intermediate assemblers (Copper Wire, Green Circuit, Iron Gear, Inserter, Transport Belt) for six green science assemblers.

To produce blue science at the same rate, you need 24 assemblers to produce 2 engines, plus another six chemical plants and 36 assemblers to produce three red circuits, and mercifully only one extra chemical plant to produce sulfur. That's going from a simple iron and copper input with 17 total assemblers for both red and green science to 60 assemblers, seven chemical plants, and an entirely new refinery setup to produce blue science.

It's too late to change it now, but I think blue science should've just used one battery and something else directly from a chemical plant. It's too big of a jump without having a step that immediately rewards you for getting up oil production, or perhaps military science should've incorporated oil into itself.
Anonymous No.718038234 >>718039993
>>718037035
peak density. love it

>>718035445
it aint hard. the only thing that really gave me trouble was figuring out water pumps into electricity at the beginning. after that everything else kinda made sense.

>>718025373
Game filters: trannies/jews/brainlets/ziggers
Result: based game
Anonymous No.718038540
>>718038215
tl;dr with red science, you're naturally producing extra iron gears in an assembler to build stuff with. With green science, you likely already have an inserter and belt factory up before you get to it. You most likely aren't automating engine production before blue science, and you're most certainly not making red circuits and sulfur because you can't do anything with them before researching with blue science.

With purple science, you likely already have an automated rail production even if its low because you're using a lot of rails, plus you're likely automating electric furnaces since you'll want to replace your steel ones. With yellow, you've already automated blue circuits to launch rockets and flying robot frames to move to logistic robots. There's zero things to do with red circuits until you make science packs from them.
Anonymous No.718038947 >>718039993
>>718037035
is there supposed to be something wrong with this? it's great
>first time players
no
and if they are then they just copied someone else's work, imagine playing a game but instead of playing the game, you just cheat
Anonymous No.718039142 >>718039183
>>718034757
Oh shit, I didn't even think about pulling stuff back out from the hub.
Anonymous No.718039183
>>718039142
It's a very good thing to know about even with large platforms.
Anonymous No.718039250 >>718039419
>>718034757
but why the accumulators? wouldn't you just put two more solar panels there?
Anonymous No.718039419
>>718039250
Yeah the accumulators do nothing. I just put them there for cosmetics. The platform doesn't even need a few of the solar panels, even.
Anonymous No.718039993 >>718040381
>>718037282
>>718037326
>>718037790
>>718038234
>>718038947
Well its my first time playing and I didnt want to check guides unless I was 100% stuck in something. Every factory and ship is my design and now Im slowly learning circuits.
https://files.catbox.moe/s316zn.png
Anonymous No.718040113
total poorfag death
Anonymous No.718040173 >>718040617 >>718041695
>Second playthrough of Space Age
>getting ready to go to Vulcanus
>keep running into stuff on my chore list that I still want to do on Nauvis before leaving
Anonymous No.718040381
>>718039993
im only just learning circuits now, and ive got well over 1000 hours, but to be fair, sometimes i just sit there watching my factory work
Anonymous No.718040617
>>718040173
just go anon, remember that foundries will fix all of your life's problems
Anonymous No.718041671 >>718042834 >>718042918 >>718043594
I'll admit it, I got filtered by Gleba. I really liked the fluid mechanics of Vulcanus and the deconstruction of items with scrap on Fulgora but I just couldn't into spoiling. I dropped 100 hours in that run so I'll need a year or two to try it again.
Anonymous No.718041695
>>718040173
>second playthrough
>going vulcanus first
wouldn't it be nice to have a planet with free rocket launches and unlimited circuits to export before going vulcanus
Anonymous No.718042834
>>718041671
I was in the same boat and have only now come back to the game to try and tame Gleba. I think the problem is that Gleba is less intuitive than the other planets. Vulcanus is easy because everything revolves around the lava and the free metal on tap is rad. Similarly, it's really cool how Fulgora's reverse economy of scrap recycling works and is fun in its own way. Gleba's "fun" gimmick seems to be all of your stuff turning into shit if you don't use it quickly enough.
Anonymous No.718042918 >>718043517
>>718041671
What exactly was it that you got hung up on?
Anonymous No.718043348
>>718035163
>sucks at vidya
>virgin too
What are you even good for LMAO
Anonymous No.718043517 >>718043780 >>718051167 >>718057372
>>718042918
Spoilage. I couldn't get a meaningful way to get Agricultural Science to my Nauvis without 90% of it spoiling.
Anonymous No.718043594
>>718041671
What happened too her legs??
Anonymous No.718043780
>>718043517
How was it that part that gave you trouble?
Anonymous No.718043805
>>718024481
That's the appeal, I just want to relax and solve puzzles and build shit without having to worry about the constant pressure of time - I already have enough of that in my life as is.
That said I still like biters, just more as an additional thing you need to factor in for your logistics than a traditional "threat".
Anonymous No.718044032
>>718037035
>have over 300 hours in the game
>get my kicks out of intentionally spaghettifying everything I build as much as possible
I crave chaos
Anonymous No.718046472
TOTAL BITER DEATH
Anonymous No.718047372 >>718047918
>>718031017
>they're saying "My game is better than All Other Games. It is superior in the way that it should never be on sale. Any game that came before is inferior, because they have been on sale, but mine is The Best and it will not change".
Is he wrong?
Anonymous No.718047918
>>718047372
Yep
Anonymous No.718047959 >>718049959
>>718037217
Based game:
"It has been out for a long time, time to put it on sale to help out those who can't quite afford it!"
Cringe game:
"HAHAHAHA I need all the MONEY! Youtubers, Twitchers, SHILL IT FOR ME!"
Anonymous No.718049959
>>718047959
>"based" game had an inflated base price
>"cringe" game did not
>"based" game drops from bullshit funny money price to real price for "sale"
>retards like you eat it up
Anonymous No.718050357
It's time to build a wall.
Anonymous No.718050562
>>718027574
poorfag cope
get a fucking job loser
Anonymous No.718050669
>>718028439
>It's a matter of principle.
then don't buy the game. attentionwhoring on 4chan because muh principles is peak cope gtfo
Anonymous No.718050741
>>718029369
>keeping the conversation going
by calling you a fag. congrats OP
Anonymous No.718051167
>>718043517
Just build more silos and make a faster ship. It's not that difficult to figure out.
Anonymous No.718053506
>thread survives the night
>but turns into some shitty flamewar
Man, that sucks
Anonymous No.718056040
>>718025373
I bought the early access for $20 put 1k hours into and pirated the expansion. fuck em
Anonymous No.718056290 >>718056836 >>718058460
One of many things that perplexes and filters me about this game is the flow of something on belts. Like if I have 30 drills on each side of belt, thus filling it up on both sides, why will the flow of resources eventually get gobbled up by an inordinately small amount of furnaces? Is it a speed issue? Shit makes no sense physically and wouldn't be how it would work in real life.
Anonymous No.718056493
>>718028113
that 45 is worth 35 in real money
Anonymous No.718056836 >>718057134
>>718056290
>why will the flow of resources eventually get gobbled up by an inordinately small amount of furnaces?
If you have enough furnaces to burn up 30 ore a second, it will deplete a belt with a throughput of 30 items a second. I don't get what's confusing about it.
Anonymous No.718056968
>>718036283
>WHAT? being poor means I can afford less luxuries??? Why would the devs do this to me
Anonymous No.718057134 >>718057309 >>718057446 >>718058158
>>718056836
Something like pic related happening just feels alien. The flow shouldn't be getting choked off so soon.
Anonymous No.718057173
not worth a new thread but is motemancer worth playing?
Anonymous No.718057309 >>718057446
>>718057134
You're using a single yellow belt with a throughput of 15 items per second. It doesn't matter how many belts you're merging into that because it isn't going to move them any faster, it's a bottleneck. Use faster belts where they're combining or split them into parallel belts.
Anonymous No.718057372
>>718043517
Read the spoilage durations
Anonymous No.718057446
>>718057134
>>718057309 (Me)
To be more clear, it seems like you're thinking of belts like (actual) fluid pipes where if you add more pressure the items will flow faster or further. This isn't the case, if you merge three blue belts into one yellow belt everything downstream will get at maximum 15 items per second and no more.
Anonymous No.718057591
>>718024596
Of course it isn't complicated when you put it like that
>bro math is just you put numbers in, do the equation, result comes out!
The actual complicated part is the process of making efficient setups
Anonymous No.718058158
>>718057134
A belt can only move items so fast. In this case, yellow belt can only move 15 items per second (7,5 per one side of the belt). If you're taking 8 items per second from each side then then you're already bleeding the belt dry.
Anonymous No.718058161 >>718058726 >>718059105
>starter nuke patch supplies all my bases on each planet + nuke powered ships until the final grind to beat the game.
This is a bit over powered. By the time I could see the patch getting to the late stage I already started setting up fusion.
Anonymous No.718058460
>>718056290
Belt can carry limited number of items. You can think in terms of throughput, one section of yellow belt carries 15 items per second (or 7.5 per side), red 30, blue 45 and so on. Drill produces 1 ore per 2 seconds, or 0.5 ore per second, so 15 drills fully fill one side of yellow belt. Drills downstream get stalled indefinitely, waiting for empty space to place their product.
Anonymous No.718058726 >>718059121
>>718058161
its absurd how good nuclear power is
even without kovarex
Anonymous No.718059105
>>718058161
Nuclear feels way too convenient for all the benefits you get from it. I don't think it should be worse, but I feel like a big honking coal plant should be the quick and dirty way to get a lot of power and not a huge pain to scale up compared to nuclear. Heating towers seem like kind of the right step but by the time you unlock those you've already been using nuclear for a good while and it uses all the same shit nuclear reactors to to make power so why not just plop down a reactor instead of a heating tower?
Anonymous No.718059115 >>718059225 >>718059235 >>718059284 >>718059372
Have my aquilo ship successfully moving automatically between all planets, trucking stuff around like a giant warehouse. Biggest ship I've built so far.
Anonymous No.718059121
>>718058726
Yeah, I guess for very late game fusion becomes better just due to space required but Nauvis is the only planet with scaling that doesn't plateau at a distance. Has anyone ever calculated what the cross over point is where you'd run out of material for fusion cells vs fission cells?
Anonymous No.718059225 >>718059735
>>718059115
Wait till you build your solar system edge ship. It feels like a real masterpiece putting all the top end machines together to build it. It's a pity it only exits to breaks rocks and not to kill some kind of space alien. Lost opportunity by kovarek.
Anonymous No.718059235
>>718059115
good shit
Anonymous No.718059284
>>718059115
Love the aesthetic.
All my ships were narrow strips to abuse the "drag" mechanic. You have more soul than I did.
Anonymous No.718059301
>>718021992 (OP)
1 - you should put the furnaces far away from the drills, usually away from the ores, one of the isses that come with that setup is that when you unlock electric drills you're going to have to rebuild everything
2 - it would be better to have a single source of coal with a splitter to get to each one, that way it's better to manage and more organized
extra - now after the space age update it's reasonable to not even use burner drills and just wait until you get electric drills
Anonymous No.718059372 >>718059735
>>718059115
Nice. What speed can it get with these 15 engines at that size?
Anonymous No.718059735
>>718059225
Yeah, I really feel like space age drops off pretty hard after Gleba. Gleba, Vulcanus, and Fulgora are all cool and interesting in their own way, then Aquilo in comparison is a boring soulless ice ball that can barely even make anything itself. The only challenge being to place nuclear and bunch of heat pipes, and have a decent ship. Pretty lame imo. Then the final challenge is just a long haul, and the final science pack doesn't unlock any new science.
>>718059372
I'm getting 280km/s at top speed, 300 past the halfway point. The ship is just over 1100 tons. Ammo and Rockets are stacked on an outer sushi belt, so it stockpiles around 4k of each generally.
Anonymous No.718061085 >>718061163 >>718061787
>decide to start a new factory
>full of ambition about the optimizations of it al
>always turns into spaghetti by the end
I was so proud when I finally managed to leave the planet, pre-DLC, in my rocket yet whenever I want to make a new factory I realize that I've learned practically nothing in terms of architecture and it always ends up as this thinly strung-together mess that functions, but only me and God know how.
Anonymous No.718061163 >>718062638
>>718061085
>thinly strung-together mess that functions, but only me and God know how
If you know how your factory functions, you're doing it wrong
Anonymous No.718061787
>>718061085
Build big, if you think you left enough space, leave 3 times more.
Anonymous No.718061889 >>718062001 >>718062098
I fucking made it bros, I made it to Aquilo. Not the prettiest ship but I feel very proud of my convoluted design after all I made it without help.
https://files.catbox.moe/hghygu.png
Anonymous No.718061925
>>718022472
sounds like you're autistic but also a midwit. congrats i guess
Anonymous No.718062001
>>718061889
Good luck out there, stay warm
Anonymous No.718062098
>>718061889
Nice cock bro, you've been working on that sound training a long time huh?
Anonymous No.718062638
>>718061163
This. A factory is only "manageable" in the early phases. When you're on the last science flasks all you know is the output you have and the input you want.
Anonymous No.718062743
Total Engineer Death