/agdg/ - Amateur Game Development General - /vg/ (#530629148) [Archived: 356 hours ago]

Anonymous
7/10/2025, 5:05:30 AM No.530629148
javascript
javascript
md5: 32c2d2eb9f1716f8ecf4465923d9eb21๐Ÿ”
coding edition

Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>530294609
Replies: >>530693908 >>530710556 >>530717043 >>530720327 >>530744084 >>530801004
Anonymous
7/10/2025, 7:40:22 AM No.530642473
jilsh
jilsh
md5: a71780f62a58b2c5a4f5cf94809961cc๐Ÿ”
It's time to get real.
Replies: >>530721768 >>530722382 >>530728665 >>530786076
Anonymous
7/10/2025, 7:59:31 AM No.530643851
Is it you fags' fault itchio is lame and gay?
Replies: >>530720874 >>530721302
Anonymous
7/10/2025, 9:39:34 AM No.530651130
i just want to make a total war clone :^(
Anonymous
7/10/2025, 11:25:27 AM No.530658315
How do I get Dominic Tarason to shill my game?
Anonymous
7/10/2025, 2:35:38 PM No.530673150
bump
Anonymous
7/10/2025, 4:59:44 PM No.530686887
Do you think its better to use a no code engine so I can focus more on improving my art skills, or is it better to try to do something more challenging by attempting to balance art and coding at the same time to exercise my brain?
Replies: >>530694000 >>530728463
Anonymous
7/10/2025, 6:02:51 PM No.530693908
file
file
md5: 7f4c72678246262ec8c891ccf0185376๐Ÿ”
>>530629148 (OP)
Why can I (a random dumbass in his bedroom) make a mirror, but triple-A companies with 10000 employees and 500 million dollars can't?
Replies: >>530694251 >>530716590 >>530720327
Anonymous
7/10/2025, 6:03:41 PM No.530694000
>>530686887
If you're in that phase you shouldn't try to make a game at all, you should make dummy projects to learn each individual skill you'll need later.
Anonymous
7/10/2025, 6:06:08 PM No.530694251
file
file
md5: c002567b3b709d05ac887373e9f7ff39๐Ÿ”
>>530693908
Shit, the suitcase is clipping
Replies: >>530716590
Anonymous
7/10/2025, 6:08:36 PM No.530694521
when designing a game engine do you need to design a gui for it?
Replies: >>530696621
Anonymous
7/10/2025, 6:14:50 PM No.530695242
>530694486
You should connect your name to the patreon, and you should connect your name to the game, but don't connect the game to the patreon. Plug your patreon where you can (on your twitter page, etc.) but you must advertise it that it is helping you and continue your artistic endeavors, but know you and your audience will have an unspoken understanding of what it is.

>>530695013
It's simple and fun, and you go RIGHT into the addicting fun, and you play for however long you want, then you're out. Basically, no warm up or cool down, and it's simple to understand.
Anonymous
7/10/2025, 6:17:12 PM No.530695496
>>530690564
why the change in format? looks nice, btw - you are going places
Anonymous
7/10/2025, 6:26:21 PM No.530696621
>>530694521
As long as you design the GUI before the game releases, it doesn't matter what part you make first or last. It's all gotta get made eventually.
Anonymous
7/10/2025, 8:28:23 PM No.530710556
jbwonder
jbwonder
md5: 41279b8696a7c561a5bbb69fc57f47b6๐Ÿ”
>>530629148 (OP)
>I wonder if I have ever designed a game before edition
Replies: >>530712678 >>530716365 >>530720640 >>530721580 >>530728665 >>530728878 >>530737537
Anonymous
7/10/2025, 8:48:40 PM No.530712678
>>530710556
is he having another twitter meltie? and what caused it?
Replies: >>530715637
Anonymous
7/10/2025, 9:14:46 PM No.530715637
jbmeltie2
jbmeltie2
md5: af686294a433f6795e0d4bdfcfdd47ff๐Ÿ”
>>530712678
Meltie is his default state for some reason. If he would answer a few tweets normally he'd have more twitter engagement so he wouldn't have to cry wondering why his marketing didn't work.
Replies: >>530720159 >>530720307 >>530720650 >>530725918 >>530729686 >>530737537 >>530740907 >>530758821 >>530786638
Anonymous
7/10/2025, 9:21:21 PM No.530716365
9128745
9128745
md5: c3035e77c38813ef25870fe2a1249bd4๐Ÿ”
>>530710556
Who?
Anonymous
7/10/2025, 9:23:23 PM No.530716590
1640189257703
1640189257703
md5: ec8e4851016f4a5c58038ed0dfdb6c89๐Ÿ”
>>530693908
Passion for the craft. What technique did you use?

>>530694251
Ah, I know the pain. Good luck adjusting it so it still looks good and fits with most animations.
Replies: >>530718497
Anonymous
7/10/2025, 9:27:34 PM No.530717043
slaas
slaas
md5: fbcd537c63e2b8805673c03af1d75fbb๐Ÿ”
>>530629148 (OP)
Makin' more playable and NPC races for our gaym, here are snake people and color and "hair" options, they also have shape keys / morph targets for facial expressions and to customize the head shape but I made this screenshot before I finished doing those. To the guy who said they'd like to see monke people, don't worry, I didn't forget you, next race we'll do it's either them or shark dudes
Anonymous
7/10/2025, 9:29:43 PM No.530717290
bocchi and fagoon_thumb.jpg
bocchi and fagoon_thumb.jpg
md5: 4ea15e42d06fd8ddf12c3b60a247cf94๐Ÿ”
awwww
Replies: >>530721759 >>530738905 >>530754304
Anonymous
7/10/2025, 9:39:55 PM No.530718497
>>530716590
>Passion for the craft. What technique did you use?
Respectful pirate pepe, I will tell you: I placed a camera as child of a subviewport, and set that camera to frustum mode, pointing straight out the wall.
Then I placed a Sprite3D and set its material to be the subviewport.
You gotta play around with the frustum size, the near/fat settings and so on, but it works real well and practically doesn't cost any performance
>Good luck adjusting it
It's all animated (AKA the suitcase has a bone) so I just forgot to animate it properly in that attack.
I tried a physics base suitcase and it just went nuts all the time
Anonymous
7/10/2025, 9:54:17 PM No.530720108
pepe_crying
pepe_crying
md5: 9fa17d1f4409c94f9ee4f3c8cc984b5b๐Ÿ”
>>530719141
i must eat cows to survive
Anonymous
7/10/2025, 9:54:44 PM No.530720159
>>530715637
>#screenshotsaturday
>posted on a wednesday
????
Replies: >>530728394
Anonymous
7/10/2025, 9:56:04 PM No.530720307
1751311639715765
1751311639715765
md5: 313fb0d0d1d7b3ded63393c2e76f08f0๐Ÿ”
>>530715637
Anonymous
7/10/2025, 9:56:15 PM No.530720327
l03x71x3j1fe1
l03x71x3j1fe1
md5: f2cca2197bb79ae0e5268bb79213dab1๐Ÿ”
>>530629148 (OP)
Question: is making new threads hours before bump limit and bumping them the schizo tranny new meta? Or is it fygoon? I see this guy >>530693908 bumping a dead thread again.
I also see eric schizo posting jblow twitter screencaps in here.
Replies: >>530720639 >>530720764 >>530728665
Anonymous
7/10/2025, 9:58:47 PM No.530720639
>>530720327
stay mad at me for no reason bro
Replies: >>530721034
Anonymous
7/10/2025, 9:58:47 PM No.530720640
>>530710556
yeah great design johhny
>what if mario... but... we took something from prince of persia
No, those developers designed a game. You took their designs.
Anonymous
7/10/2025, 9:58:58 PM No.530720650
>>530715637
grown ass man having autistic meltdowns on twitter
i understand when a mentally stunted manchild like fygoon does it, he's in his early 20s
but at j blow's big age?
come on man, don't reply like that
i give him credit for his technical skills, but his mental is boom
Anonymous
7/10/2025, 9:59:52 PM No.530720760
does-anyone-have-a-more-detailed-blueprint-of-the-valve-v0-ri4t899snewa1
My 30% paid for this
Replies: >>530721457
Anonymous
7/10/2025, 9:59:53 PM No.530720764
>>530720327
I'm gonna make a game that will blow Northernlion's maple socks off...
Anonymous
7/10/2025, 10:00:39 PM No.530720874
>>530643851
No, itโ€™s itchioโ€™s fault that the indie scene is lame and gay.
Anonymous
7/10/2025, 10:01:58 PM No.530721034
>>530720639
Your behavior is EXTREMELY suspicious, I'm gonna guess you're fygoon making a game with AI.
Replies: >>530721328
Anonymous
7/10/2025, 10:04:09 PM No.530721302
>>530643851
No, thats horrorslop's fault.
Anonymous
7/10/2025, 10:04:26 PM No.530721328
>>530721034
Nah, you decided from the very start that you want to shit on me, and now you're making up reasons to reinforce that irrational decision.
You're NGMI with a weak mentality like this.
Replies: >>530721507
Anonymous
7/10/2025, 10:05:23 PM No.530721457
>>530720760
gotta love the troon double-standard that Valve is literally the devil, meanwhile all other companies are getting a petition with almost 2 million people against them
Anonymous
7/10/2025, 10:05:48 PM No.530721507
>>530721328
Why didn't you post in the other thread again? Nice try fagoon.
Replies: >>530721689
Anonymous
7/10/2025, 10:06:13 PM No.530721580
>>530710556
devmadness
Anonymous
7/10/2025, 10:06:51 PM No.530721671
1752170876559670
1752170876559670
md5: 4acbd21b1e71625407378dafbc5fb1eb๐Ÿ”
how do i get good at character design?
Replies: >>530721782 >>530732338 >>530738623
Anonymous
7/10/2025, 10:07:00 PM No.530721689
>>530721507
I literally couldn't care less about your made-up shit, not even gonna bother arguing it.
Just saying you're hurting no one but yourself by acting like a child
Replies: >>530722123
Anonymous
7/10/2025, 10:07:44 PM No.530721759
>>530717290
that lizard has a black boyfriend tho
Anonymous
7/10/2025, 10:07:48 PM No.530721768
1749851335787106
1749851335787106
md5: 99d9e5fae126131df0c9584f4f52e08f๐Ÿ”
>>530642473
Game design is the hardest part of gamedev. This thread contains far too many kenyan helicopter devs who don't understand what game design is.
Replies: >>530722153 >>530722336 >>530722382 >>530723753
Anonymous
7/10/2025, 10:07:54 PM No.530721782
>>530721671
just make shit you like
you're not as unique as you think you are, many other people have similar taste
Anonymous
7/10/2025, 10:10:35 PM No.530722123
>>530721689
Your threads were getting deleted so you came up with this technique of making them hours before and bumping them that's just so fucking unhinged, don't lie kek.
Replies: >>530730536
Anonymous
7/10/2025, 10:10:54 PM No.530722153
>>530721768
Where is this from?
Replies: >>530722456 >>530723753
Anonymous
7/10/2025, 10:12:18 PM No.530722336
>>530721768
nice indian linkedin post
Anonymous
7/10/2025, 10:12:37 PM No.530722382
>>530642473
>>530721768
i'd say the only reason "idea guys" get shit on so much is because they very rarely provide practical ideas
they just throw together words that sound cool and expect you to figure it out on your own
there's a huge difference between a competent game designer and a generic idea guy
game designers will have an idea already in their mind, and focus on implementing it as efficiently and potently as possible
the idea guys just spew out random words that sound cool in their head, feel good, and then do nothing
it takes too much effort to convert good ideas into a finished game, so i understand why idea guys behave that way, but to conflate idea guys with game designers is a mistake, they're not the same
Anonymous
7/10/2025, 10:13:20 PM No.530722456
>>530722153
I saved it from here.
Anonymous
7/10/2025, 10:16:58 PM No.530722910
How do you guys feel about deliberate screen transitions, like those of Zelda I or alike? I kinda enjoy the transition but more along the lines of few screens worth of space, then transition at the edges.
Replies: >>530723316
Anonymous
7/10/2025, 10:20:23 PM No.530723316
>>530722910
They work well to space out gameplay pacing, even if you technically don't need them. Just keep them at a reasonable frequency. See how games like Hollow Knight did it.
Anonymous
7/10/2025, 10:20:42 PM No.530723343
1471216526275
1471216526275
md5: a955c13a28806f1e910dfd2911e7ce17๐Ÿ”
Can some music people educate me?
https://www.youtube.com/watch?v=XJxAdd0sYZ8&list=RDXJxAdd0sYZ8&start_radio=1
Spyro 2's hub worlds have an ambient track that I have no idea as to how something like it is made. Neither the composing, nor the instruments.
I'm sure theres music theory behind it, because the fact that it feels ethereal and floaty like you're exploring some mystical place lines up with avalars more magical nature.
TL;DR How are tracks like the spyro 2 hub world tracks made?
Replies: >>530724535 >>530724901 >>530725914
Anonymous
7/10/2025, 10:21:46 PM No.530723470
Boatgame_016_thumb.jpg
Boatgame_016_thumb.jpg
md5: c2f72a95bdb900b0afebfc998dadc4cc๐Ÿ”
I put the guns on their own viewport so that their 3D models don't clip with the environment and enemies.
I hope melee combat doesn't feel too floaty now that you can't see weapons physically hitting things.
Replies: >>530786971
Anonymous
7/10/2025, 10:24:14 PM No.530723753
>>530721768
>>530722153

I found it:
Designing-Games-A-Guide-to-Engineering-Experiences.pdf
Anonymous
7/10/2025, 10:30:04 PM No.530724427
unity devs i need some help.
I have 2D sprite characters with many animations. I want to have varying characters with minor adjustments like a color palette swap, but done through shaders without having to make an entire new sprite sheet for a character with red pants instead of blue.
This is simple enough to do with a 1:1 color replacement, but targeting specific hues of specific parts of the sprite is more tricky. for example a character can have black hair and black pants, but i only want to change the color of the pants.

so instead i was thinking that i could have a mask overlaying the area that i want to color swap. so for example I have a mask of the pants that follows the sprite animation, and i can target that mask in a shader to do whatever i want with the pants, maybe even change it to a different type of pants all together.
problem is i dont know how to separate these 2 textures/sprites from the animator to the sprite renderer.
anyone have any ideas? or maybe an alternate solution?
Replies: >>530725663
Anonymous
7/10/2025, 10:30:54 PM No.530724535
>>530723343
You just write it, the same way you wrote your post. Music is a language. There's grammar (syntax) and vocabulary.

This Spyro track is just a synth pad with some ornaments. It sounds like this style of composition: https://www.youtube.com/watch?v=JkAl3It8sEQ
Replies: >>530736614
Anonymous
7/10/2025, 10:31:34 PM No.530724636
Gamedev is harder than I thought, I thought I could cheat my way to making a game but I'm too retarded to even cheat.
Replies: >>530724839
Anonymous
7/10/2025, 10:33:10 PM No.530724825
1741880513136
1741880513136
md5: efd1ce15afe0803ed90ff56a056785f7๐Ÿ”
He's a visionary who did something outstanding at just 23 years old
Replies: >>530725132 >>530728665 >>530786760
Anonymous
7/10/2025, 10:33:25 PM No.530724839
>>530724636
even with chatgpt, it's difficult
very difficult
Anonymous
7/10/2025, 10:33:57 PM No.530724901
>>530723343
it cannot be understood, it is sorcery that is kept secret from all of us and only musicians know where sounds come from
Anonymous
7/10/2025, 10:35:52 PM No.530725132
>>530724825
I HATE HIM
I HATE THIS STUPID PIECE OF SHIT
WHY DID HE GET TO BE BORN AS A MUSICAL GENIUS AND IM 26 YEARS OLD AND STILL NOWHERE CLOSE TO HAVING A GOOD GAME
WHY?????/ WHATS WRONG WITH ME????
Replies: >>530725793 >>530758975 >>530785127
Anonymous
7/10/2025, 10:38:51 PM No.530725503
1747795939498638
1747795939498638
md5: 32578f5fa6d11385d5bb6ca63b9cff0a๐Ÿ”
Success breeds jealousy.
Replies: >>530725765 >>530728056 >>530748173
Anonymous
7/10/2025, 10:40:14 PM No.530725663
>>530724427
Do you have sprite sheet animation or skeletal animations?
Slice up the sprites so the hair is not affected when you change color of pants?
When drawing the sprite, use the pink color. Then with the shader you can change that pink into whatever color you like.
This page has images for what I'm trying to say.
http://ja2v113.pbworks.com/w/page/28015925/Anatomy%20of%20a%20sprite
Replies: >>530728552
Anonymous
7/10/2025, 10:41:18 PM No.530725765
>>530725503
I wish to breed jealousy one day
Replies: >>530726023
Anonymous
7/10/2025, 10:41:35 PM No.530725793
>>530725132
I look up to him :)
It's all about your perspective anon
Anonymous
7/10/2025, 10:42:37 PM No.530725914
>>530723343
it's really good audio engineering, using synthesizers to create sounds that we'd never otherwise hear

https://www.youtube.com/shorts/H1mPuJkFmZA
Anonymous
7/10/2025, 10:42:38 PM No.530725918
unnamed
unnamed
md5: a9311dd456d6e84e757d4103c07a5ca7๐Ÿ”
>>530715637
He's in battle mode!
Anonymous
7/10/2025, 10:43:40 PM No.530726023
>>530725765
>I wish to breed
Same...
Anonymous
7/10/2025, 10:59:30 PM No.530727779
>>530641316
he used a voice morpher and hired some viewbots to make him look like he super pupolar then twitch drones started watching him for real because they don't think and just randomly attach themselves to whatever seems popular
Replies: >>530728665
Anonymous
7/10/2025, 11:01:55 PM No.530728056
chudblush
chudblush
md5: 52169b5a40f67b559f02b3286ca3f6a6๐Ÿ”
>>530725503
but I can't breed
Anonymous
7/10/2025, 11:02:57 PM No.530728150
i'm regressing
Anonymous
7/10/2025, 11:05:10 PM No.530728394
>>530720159
it's a running gag that he's doing
Replies: >>530728665
Anonymous
7/10/2025, 11:05:46 PM No.530728463
>>530686887
I think the best way to practice that kind of thing is actually modding instead. Having a game with set rules, requirements, and workflow means you can focus on just the art. Same goes for people who want to practice game design or level design.
Anonymous
7/10/2025, 11:06:32 PM No.530728552
>>530725663
They are sprite animations.
Thanks for the reference, will check it out.
my first iteration was using 2 sprite renderers that the animator iterates through, the main sprite renderer animation, and the mask sprite renderer. Though I'd prefer to use only one sprite renderer with a shader that will take a texture as the mask that render on top of the main sprite texture. only problem is I dont know how to target the mask texture in the shader when an animation is iterating through the main sprite renderer
Replies: >>530729835
Anonymous
7/10/2025, 11:07:12 PM No.530728628
pole
pole
md5: c612ea148aa3f8c947abbd339d55f0bc๐Ÿ”
2 days ago I released a playtest of my game on Steam. Today someone logged in and has been playing for 5-6 hours. I was excited that someone apparently loved the game that much. Then I checked his Steam profile and discovered that he's an autistic Polish guy with like 80k Steam achievements and he's just queueing for battles over and over and AFK farming to get achievements.

Oh well. I won't ruin his fun.
Replies: >>530729027 >>530729146
Anonymous
7/10/2025, 11:07:33 PM No.530728665
k6i0yn36mxaf1
k6i0yn36mxaf1
md5: 610a7fd1985a427573e6e3aef7fe9160๐Ÿ”
>>530727779
>>530728394
>>530724825
>>530720327
>>530710556
>>530642473
Ahem
Anonymous
7/10/2025, 11:09:30 PM No.530728878
>>530710556
I hope I won't be this gay when I make it
Anonymous
7/10/2025, 11:11:01 PM No.530729027
>>530728628
Steam tells you who bought/plays your game?
Replies: >>530729281
Anonymous
7/10/2025, 11:11:57 PM No.530729146
IMG_6062
IMG_6062
md5: c4daa92c6ae8d16440febf9fe172cabf๐Ÿ”
>>530728628
I had someone AFK for 2 days, thought he had passed out at his computer, but no he came back and played for like 15 minutes after that for real.
Anonymous
7/10/2025, 11:13:15 PM No.530729281
>>530729027
No. It's an online game so I can see on my server who logs in.
Anonymous
7/10/2025, 11:16:59 PM No.530729686
>>530715637
reasonable crashout, geniuses like jblow need to put all retards in their place
Anonymous
7/10/2025, 11:18:10 PM No.530729835
>>530728552
Use multiple shades of pink. Convert each shade of pink to a different color. Use pink1 for hair, pink2 for shirt, pink3 for pants. I don't know if it would work because I guess they have to be exact shade of pink. Your sprites must be simplistic.
I remmeber using something with a name hsv shader. Maybe that can help.
Replies: >>530734404
Anonymous
7/10/2025, 11:18:59 PM No.530729927
https://arch.b4k.dev/_/search/boards/vg.meta/text/Success%20breeds%20jealousy./filter/text/

reminder that this creature acts like a victim and wonders why people hate it
can you imagine /agdg/ without the timewasting posted it again awards 'cord trannies? how do we go back?
Replies: >>530730371 >>530735436
Anonymous
7/10/2025, 11:21:54 PM No.530730287
2025-07-10_thumb.jpg
2025-07-10_thumb.jpg
md5: 8723b4b6da1bd321693f8d9a1b9245c4๐Ÿ”
I have done Pong, a 2D top-down shooter and a 2D bing bing wahoo platformer by following tutorials.

Now the training wheels are off and I feel like I've learned almost nothing so I'm trying to make a cookie clicker on my own.
Replies: >>530730568 >>530795967
Anonymous
7/10/2025, 11:22:39 PM No.530730371
1717962183543672
1717962183543672
md5: cd3353b1df46b02d996aa0b68cc49d30๐Ÿ”
>>530729927
Less than 10% of those are (me) though. It's a common English idiom used by many posters across /vg/. Meanwhile, every one of these posts are (You).

https://arch.b4k.dev/_/search/boards/vg.meta/text/%22games%20release%20on%20Steam%20alone%20EACH%20DAY.%22/filter/text/
Replies: >>530731417
Anonymous
7/10/2025, 11:24:00 PM No.530730536
>>530722123
You got the wrong guy, and possibly the issue is all in your head as well, but keep at it bro. I'm sure it'll lead to great things in your life, this attitude
Anonymous
7/10/2025, 11:24:11 PM No.530730568
>>530730287
GMI
Anonymous
7/10/2025, 11:25:36 PM No.530730758
1744179564268278_thumb.jpg
1744179564268278_thumb.jpg
md5: 7410a3408b7ad277d1d5538304a95ab1๐Ÿ”
Is learning 2D animation really that important?
Replies: >>530731027 >>530731138 >>530766565 >>530766725 >>530767172 >>530768948
Anonymous
7/10/2025, 11:25:39 PM No.530730765
29298
29298
md5: f08ed3537d909faa3a938a6fbadae41a๐Ÿ”
>enemies in the last levels of my game will deal 600% more damage if the player has less than 2 hours of total playtime

it's only fair to protect yourself against refunds from people who played the whole game, right?
Replies: >>530732983
Anonymous
7/10/2025, 11:27:53 PM No.530731027
>>530730758
this is like looking at those portraits made by people on different levels of LSD
Anonymous
7/10/2025, 11:28:44 PM No.530731138
1722344358591479
1722344358591479
md5: 9ff77faeb23a9765bbea02bef2f88b1e๐Ÿ”
>>530730758
22 years for a generic platformer that will get 5 reviews
being a 5 on the apple scale truly is grim
Anonymous
7/10/2025, 11:31:12 PM No.530731417
>>530730371
are you a jew? you always randomly accuse others of doing what youre doing as cope
i noticed that, whatever if it makes you happy to shit up some amateur gamedev thread just dont act like a victim when people shit on you
Replies: >>530731907
Anonymous
7/10/2025, 11:35:30 PM No.530731907
>>530731417
Are you a nigger? I noticed that you have severely impaired mental capacity and poor emotional control.
Replies: >>530732675
Anonymous
7/10/2025, 11:36:12 PM No.530731984
I wonder if there's one black jewish dev who is really hurt right now
Anonymous
7/10/2025, 11:39:32 PM No.530732338
1750923550928373
1750923550928373
md5: 88142dc870b0fabeb5a4eff0777e8308๐Ÿ”
>>530721671
Replies: >>530768669
Anonymous
7/10/2025, 11:39:40 PM No.530732352
what even is friendslop?
Replies: >>530732886 >>530732983 >>530732996 >>530733175
Anonymous
7/10/2025, 11:42:40 PM No.530732675
>>530731907
ironic, considering you're lowering the average post quality with your attention seeking posted it again award slop
keep screaming in pain as you strike us
Replies: >>530733207
Anonymous
7/10/2025, 11:44:30 PM No.530732886
>>530732352
asset flips with cookie-cutter plugin multiplayer shat out in a few months
Anonymous
7/10/2025, 11:45:16 PM No.530732983
>>530730765
>look this guy up
>he says he has simulated how black holes affect the space-time continuum without any math
>he has written 5 books of which 3 are titled the same and the other two sound like "blank project.txt"
>his expertise is everything
>meanwhile, recent posts include "I deleted files but they not appearing in rubbish bin help"

>>530732352
Co-op games that played solo have little substance or poor design but when played as a group you can tank out the poor design with mechanics like
>reviving friends
>carry more shit at once by splitting it amongst team members
>items to troll you and other players
etc etc

Risk of Rain (the original) is friendslop. It lacks a lot of overall good design decisions since it was made by students but it pulled through because in co-op you can make up for the poor game-to-player feedback.
Anonymous
7/10/2025, 11:45:23 PM No.530732996
>>530732352
that one game where you press a button to bark and you play as a vtuber dog
Anonymous
7/10/2025, 11:46:51 PM No.530733175
>>530732352
co-op game thats effectively a big chat room where theres a bunch of stuff happening around you
mostly designed for streamers as they focus on setpieces and big events to get a reaction
dishonest gameplay even if some are made pretty well
Anonymous
7/10/2025, 11:47:07 PM No.530733207
>>530732675
>jealous seething = high quality post
Replies: >>530734051
Anonymous
7/10/2025, 11:51:10 PM No.530733663
175006
175006
md5: c1ca3ec5ba35c6cee8ca0d48c98a5b70๐Ÿ”
just give the people want they want, lmao
Replies: >>530734056
Anonymous
7/10/2025, 11:54:24 PM No.530734051
>>530733207
its closer to a mix of disgust and second hand embarrassment, whatever makes you and fygoon happy i guess
shitting up an amateur gamedev general every single day of the week is such a noble cause after all, go on make the same posts you make daily again
Anonymous
7/10/2025, 11:54:27 PM No.530734056
1518488492285
1518488492285
md5: 2c5ca25e4cc5aa7be5ceee25460726c4๐Ÿ”
>>530733663
The people want what I have, they just don't know it yet. They will.
Replies: >>530734387
Anonymous
7/10/2025, 11:57:29 PM No.530734387
>>530734056
This is actually the most NGMI train of thought for an indiedev, unless you find a decently big publisher. You can't gaslight people into wanting something they don't already want without millions of dollars of traditional advertisement.
Anonymous
7/10/2025, 11:57:35 PM No.530734404
>>530729835
so instead of having 2 textures, I have the pink placeholder color in the main sprite, and i apply recoloring there directly?
thats not a bad idea, it would be hindered by the amount of re-coloring i want to do compared to how much of the placeholder pink color i have to work it. will consider this, thanks for the suggestion
Anonymous
7/11/2025, 12:01:40 AM No.530734894
I just want my Wishlist numberโ€ฆ
Replies: >>530734960
Anonymous
7/11/2025, 12:02:11 AM No.530734960
>>530734894
What for
Anonymous
7/11/2025, 12:06:10 AM No.530735436
rent free
rent free
md5: 26bd2541ff1586292d35dfa1ea43af12๐Ÿ”
>>530729927
if you weren't such an obsessed faggot you would realize that some posts aren't even from aggy.
>can you imagine /agdg/ without the timewasting posted it again awards 'cord trannies?
Nothing to say about that fucking copy paste huh? We even have soundtracks of it now, but nonono, let's focus in three words instead.
Seethe.
Replies: >>530738989
Anonymous
7/11/2025, 12:10:05 AM No.530735891
1579543360267
1579543360267
md5: aff445e165e7d41d304603abc53ed3d1๐Ÿ”
>block key scammer
>he makes an alt and tries again
fucking clearly im not falling for it if i blocked you
Anonymous
7/11/2025, 12:16:08 AM No.530736614
>>530724535
Well yes I suppose I understand that its written just like any other song. I play piano and know some music theory. Its just strange how it has that quality of the audio almost warping over time. I suppose my weakness is I'm not familiar with midi and like computer designed instruments like synths.
If I had to hazzard a guess, It sounds like its something like
>sound 1 plays endless chord
>sound 2 fades in playing another chord
>a couple background sounds I can't pinpoint
Anonymous
7/11/2025, 12:20:20 AM No.530737112
If your game doesn't pan out, you can always write a book or make a video guide for game dev.
Anonymous
7/11/2025, 12:21:44 AM No.530737269
I feel like I want to make a Free to play game just to get my feet wet
maybe something like poker with anime girl skins
Anonymous
7/11/2025, 12:23:28 AM No.530737462
>>530710785
Flax has double precision and is structured a lot like Unity. Much better for 3D games than Godot.
Replies: >>530737794
Anonymous
7/11/2025, 12:24:06 AM No.530737537
>>530710556
>>530715637
When does he declare bankruptcy?
Anonymous
7/11/2025, 12:25:15 AM No.530737708
feeling like shit and devoid of single idea games? make a game out of this mechanic and turn it into a crazy taxi like arcade: https://www.youtube.com/watch?v=Wi7sSGre_Yo
Anonymous
7/11/2025, 12:25:59 AM No.530737794
>>530737462
>https://steamdb.info/tech/
Yes, I'm sure all zero (0) games made in Flax and released on Steam agree with you.
Replies: >>530738845
Anonymous
7/11/2025, 12:30:18 AM No.530738360
20250710122917_1
20250710122917_1
md5: 6be173a13ca874ba30c371350b2f50bd๐Ÿ”
>In the japanese she says "you finally came!"
I hate localizers
Replies: >>530738856 >>530739042
Anonymous
7/11/2025, 12:32:24 AM No.530738623
>>530721671
by killing youself furfag
Anonymous
7/11/2025, 12:33:37 AM No.530738789
>>530677595
>refuse to update outdated microshart winblows like your corpo overlords demand
>upset that this doesn't allow you to use updated microshart jeetsharp
Why are browns like this?
Replies: >>530739030 >>530739089
Anonymous
7/11/2025, 12:34:08 AM No.530738845
>>530737794
Godot got shilled through marketing. That's the only reason it got popular.
Replies: >>530739037
Anonymous
7/11/2025, 12:34:11 AM No.530738856
>>530738360
https://www.youtube.com/watch?v=MCcLuU6nFPc&t=308s
Replies: >>530739000
Anonymous
7/11/2025, 12:34:39 AM No.530738905
1748800164929
1748800164929
md5: 630b5b8bc2703821c28f685074ae6671๐Ÿ”
>>530717290
Anonymous
7/11/2025, 12:35:21 AM No.530738986
i would never ever date a nodev
Anonymous
7/11/2025, 12:35:22 AM No.530738989
>>530735436
being called obsessed by a ritualposting tranny is just laughable
Replies: >>530740907
Anonymous
7/11/2025, 12:35:28 AM No.530739000
>>530738856
What they did to charlotte's dialogue is a crime against nature.
Replies: >>530739223
Anonymous
7/11/2025, 12:35:49 AM No.530739030
>>530738789
his PC is probably from like 2010 considering he's brown
Anonymous
7/11/2025, 12:35:52 AM No.530739037
>>530738845
>cope headcanon
Replies: >>530739353
Anonymous
7/11/2025, 12:35:55 AM No.530739042
>>530738360
https://www.youtube.com/watch?v=MCcLuU6nFPc&t=308
Replies: >>530739434
Anonymous
7/11/2025, 12:36:11 AM No.530739089
>>530738789
>>530677595
Eh. If it's an old PC, I would just use linux. At least then you could get the latest version of Godot.
Replies: >>530739938
Anonymous
7/11/2025, 12:36:23 AM No.530739117
1744474562223041
1744474562223041
md5: 113a98dfcf1f2dc7fb1ec5227e72081b๐Ÿ”
>>530704594
I just wanna say in this thread again
Thank you, anon!
Anonymous
7/11/2025, 12:37:26 AM No.530739223
>>530739000
Trips of truth.
Replies: >>530739434
Anonymous
7/11/2025, 12:38:32 AM No.530739353
>>530739037
It's literally what happened. The only reason all the discussion is Unreal vs Unity vs Godot as if other engines don't exist is because Godot was shilled into that discussion. Godot started getting shilled before it had any games on Steam. Nobody had made a commercial success with it back then yet it was being shilled and compared to the two biggest engines out there.
Replies: >>530739718
Anonymous
7/11/2025, 12:39:06 AM No.530739434
>>530739042
>>530739223
It's weird, they go full retarded with Charlotte, don't go far retard enough with Kevin, and leave out all of the characteristics of many characters (Undine speaks like a gal, Hawkeye refers to every female as a pretty lady, etc)
Anonymous
7/11/2025, 12:40:13 AM No.530739568
JENNY Universal Precipitation Mandate_thumb.jpg
JENNY Universal Precipitation Mandate_thumb.jpg
md5: 0ec9c38d3dde841c51255ec4985fa538๐Ÿ”
Weather, slow bullets, chasing nuke and ice floor edicts done today, plus a lot of improvements and fixes for the edict picking UI which should make it fully functional. I hate UI.
Replies: >>530753160 >>530758096
Anonymous
7/11/2025, 12:41:24 AM No.530739718
>>530739353
retard
Replies: >>530739970
Anonymous
7/11/2025, 12:43:20 AM No.530739938
>>530739089
Or, you know... he could just not use C#
Replies: >>530740059
Anonymous
7/11/2025, 12:43:40 AM No.530739970
>>530739718
I am sorry you're lost in your delusional fantasy land but that doesn't change facts.
Replies: >>530740105
Anonymous
7/11/2025, 12:44:31 AM No.530740059
>>530739938
Right, he could use C and OpenGL like a white man.
Replies: >>530740219
Anonymous
7/11/2025, 12:44:51 AM No.530740105
>>530739970
>I am sorry you're lost in your delusional fantasy land but that doesn't change facts.
Replies: >>530740971
Anonymous
7/11/2025, 12:44:51 AM No.530740108
GDScript is actually pretty good now.
Replies: >>530740454 >>530740537 >>530740652
Anonymous
7/11/2025, 12:46:03 AM No.530740219
>>530740059
Oops, meant to say smart man. Weird typo.
Anonymous
7/11/2025, 12:48:08 AM No.530740454
1744646027835162
1744646027835162
md5: aa3168072ca7946191299d0317d88a08๐Ÿ”
>>530740108
Anonymous
7/11/2025, 12:48:52 AM No.530740537
>>530740108
I mean the language kinda doesn't matter at all unless you're really annoyed by the syntax.
Anonymous
7/11/2025, 12:49:45 AM No.530740652
>>530740108
for a scripting language? if you dont mind having 20x less performance than even C shart then sure, even godot maintainers recommend to only use it for scripting and use something else for real work
Replies: >>530740773 >>530741132 >>530791183
Anonymous
7/11/2025, 12:50:53 AM No.530740773
GsIvb4kaUAEjv4S
GsIvb4kaUAEjv4S
md5: 0773c4d7e359c33974c9de3f3a3272cf๐Ÿ”
>>530740652
>"real" work
Replies: >>530741132
Anonymous
7/11/2025, 12:52:13 AM No.530740907
1747937809587
1747937809587
md5: 5d855a72eb24b5f1f6814f7ff7b38150๐Ÿ”
>>530715637
>assumes that the game will have bad design beforehand
>proceed to explain why bad design is a problem
>so kindly suggest a solution for a problem that only exists in his mind
>gets offended for a blunt response
>but keeps defending his point that the game will have bad design
everyone feels like a gamedev these days kek

>>530738989
yeah keep ignoring bigger problems, it's not like you can actually filter posts in the settings
Replies: >>530743781
Anonymous
7/11/2025, 12:52:46 AM No.530740971
>>530740105
>godonter cope
lmao
Anonymous
7/11/2025, 12:53:40 AM No.530741057
file
file
md5: 4ba62ba222405e79420b677c32a01f70๐Ÿ”
give gamers what they want
Replies: >>530742418 >>530743472 >>530748723
Anonymous
7/11/2025, 12:54:15 AM No.530741132
>>530740773
Real work like reimplementing common algorithms designed by much smarter people in a much less efficient manner so that they can feel like they're making a game (they're not).

>>530740652
GDScript is less than 2x less performant than C++ GDExtension at calling engine functions, which is 99% of what you should be using it for.
Replies: >>530742209 >>530743096
Anonymous
7/11/2025, 1:05:18 AM No.530742209
>>530741132
>GDScript is less than 2x less performant than C++
Why are they making new programming languages that are slower than languages from the 1980s?
Replies: >>530742456 >>530743108 >>530791183
Anonymous
7/11/2025, 1:07:47 AM No.530742418
>>530741057
where's her dick
Anonymous
7/11/2025, 1:08:20 AM No.530742456
>>530742209
Why aren't you handcrafting bytecode for peak performance? Until your game is finished, the only thing you should be optimizing for is development time. Out of all the languages made in the last few decades, the only language that beats C++ in benchmarks is Rust. Luckily, you have easy access to both via GDExtension.
Replies: >>530742563 >>530759003
Anonymous
7/11/2025, 1:09:22 AM No.530742563
>>530742456
Sounds like the creators of gdscript are reimplementing features already created by much smarter people in a much less efficient manner :o
Replies: >>530742703
Anonymous
7/11/2025, 1:10:53 AM No.530742703
>>530742563
Go back to working on your triangles. You'll never have a game.
Anonymous
7/11/2025, 1:14:43 AM No.530743096
>>530741132
>GDScript is less than 2x less performant than C++ GDExtension
source?
Replies: >>530743316
Anonymous
7/11/2025, 1:14:47 AM No.530743108
450
450
md5: a24e451ec30d938961b9b88eb18b1d8c๐Ÿ”
>>530742209
Development speed. I want results and I WANT THEM NOW.
Anonymous
7/11/2025, 1:16:44 AM No.530743316
>>530743096
Personal benchmarks.
Replies: >>530747530
Anonymous
7/11/2025, 1:18:12 AM No.530743472
file
file
md5: 6a48d5e9947eb9452411150206c5a3dd๐Ÿ”
>>530741057
Why is she built like that?
Replies: >>530762614 >>530767231 >>530767780
Anonymous
7/11/2025, 1:19:23 AM No.530743572
godot is good because you can make simple games fast, the best case scenario is making a fotm gambleslop clone in a few weeks like brotato
btw brotato had to limit the size of the map and the numbers of enemies because gdscript was too slow, the mobile version made with poonity can have more enemies on screen that the desktop version but the desktop is made in 3.5 so...
this thred is full of godot superfans i wouldnt take them seriously
Replies: >>530743816 >>530775831
Anonymous
7/11/2025, 1:19:48 AM No.530743603
move1_thumb.jpg
move1_thumb.jpg
md5: 754337c1d1e5c16773b2bb850056ae19๐Ÿ”
Put in the pathfinding and movement
Replies: >>530743862 >>530743874 >>530743956 >>530744000 >>530744034 >>530744178 >>530744401 >>530754304 >>530775831
Anonymous
7/11/2025, 1:21:36 AM No.530743781
>>530740907
then why dont you filter mine huh? shitting on ritualposters is 4chan culture if you dont like it you have 'cord, x the everything app, reddit, etc
we only have 4chan to call you a trannoid ritualposting pedo freak and call for your beheading, respect our safe space
Anonymous
7/11/2025, 1:21:54 AM No.530743816
>>530743572
Brotato mobile was made in Unity to use their monetization services, which Godot does not offer.
Replies: >>530743982 >>530744108
Anonymous
7/11/2025, 1:22:20 AM No.530743862
>>530743603
nice
Anonymous
7/11/2025, 1:22:26 AM No.530743874
>>530743603
coolio
Anonymous
7/11/2025, 1:23:06 AM No.530743956
>>530743603
the combat screen is really cool but the navigation is way too jittery idk if webm compression is making it worse
Replies: >>530744401 >>530747740
Anonymous
7/11/2025, 1:23:25 AM No.530743982
>>530743816
another win for unity
Anonymous
7/11/2025, 1:23:34 AM No.530744000
>>530743603
yo grok4 games are lit
Anonymous
7/11/2025, 1:23:53 AM No.530744034
>>530743603
Pathfinding is a solved problem. Why did you feel the need to reimplement it instead of using the default pathfinding that comes with Unity or Godot or whatever
Replies: >>530747740
Anonymous
7/11/2025, 1:24:22 AM No.530744084
>>530629148 (OP)
bros
I'm thinking of trying to do some game, I don't know much about programming, but have some ideas I have played on paper before, and want to try "making it into a pc game", the thing is...
about music and copyrigh:
What happens if I take a song which is "public domain" let's say I take Chopin - Tristesse, decide to change some notes/octaves/tempo and make a mix on lmms with my almost none knowledge about composing to use it as soundtrack. Would I need to do some copyright stuff with that?
also, are there sites where I can get "public domain" midi stuff so I can do my edits? I'm not sure if copyright affects those too.
Replies: >>530744163 >>530744608
Anonymous
7/11/2025, 1:24:37 AM No.530744108
>>530743816
yes it was made because they didnt have sdks with godot especially the chinese one since the porting company deals with chinese mobile users a lot but its ironic that the mobile version runs better than the desktop
Anonymous
7/11/2025, 1:25:10 AM No.530744163
>>530744084
Didn't read. Start with Pong.
Anonymous
7/11/2025, 1:25:17 AM No.530744178
>>530743603
>galduan if it was good and not made by a tranny
>it even has a nice UI
Hell yeah, Nice
Anonymous
7/11/2025, 1:25:23 AM No.530744189
Hello my good friends at /agdg/. I just wanted to stop by and insult all of you by implying that you don't have a game and that you are a nodev, therefore everything you say is incorrect and everything I say is correct because I have a game and you do not and I am a yesdev and you are a nodev, all of you. Thank you. Have a nice day.
Anonymous
7/11/2025, 1:26:52 AM No.530744358
Thanks for stopping by we always appreciate it
Anonymous
7/11/2025, 1:27:13 AM No.530744401
>>530743603
I was gonna post >>530743956
does it look fucked like that in 1080p? if not then maybe you're fine
Replies: >>530747740
Anonymous
7/11/2025, 1:27:55 AM No.530744478
i really didn't expect game design to be as hard as it is
it's really easy to slap a game together quickly if you're familiar with the process
but designing a game that keeps the player engaged from start to finish? super difficult
this will be my main focus until i feel confident with my skills in this area
Anonymous
7/11/2025, 1:28:11 AM No.530744518
gameEngine
gameEngine
md5: ba42c7886bd65661147c514fe7c13ed5๐Ÿ”
Check out my sick game engine! I MADE it my SELF
Replies: >>530744983
Anonymous
7/11/2025, 1:28:59 AM No.530744608
>>530744084
If you don't have 5-10 years to dedicate to learning gamedev don't bother.
Replies: >>530745230
Anonymous
7/11/2025, 1:32:36 AM No.530744983
>>530744518
that reminded me of something that happened to me long ago...
>be 13
>doing group homework at someone's house
>enter this "flash game" site
>the game was about answering "are you gay?"
>had "yes" and "no" buttons to answer
>both did the same, shamed you for being gay
>asked a friend to answer it, he picked no and we laugh
>other dudes came later
>we ask another dude to answer it
>he picks yes
that day we realized he was gay
Replies: >>530745225
Anonymous
7/11/2025, 1:35:03 AM No.530745225
>>530744983
It's so cool. I can imagine the moment. Thank you for sharing.
Anonymous
7/11/2025, 1:35:08 AM No.530745230
>>530744608
well... I read some dude was a fan of music composing, and wanted to put his music into a game, so he decided to make a game, just to put his music there, and later it kind of became famous.
I'm not aiming for fame nor money, just wanna share my "creations" and hope someone maybe likes it, or at least be able to say "I made a game before I died, and also the ost".
Replies: >>530751769
Anonymous
7/11/2025, 1:45:14 AM No.530746381
1743694340880245_thumb.jpg
1743694340880245_thumb.jpg
md5: 5dbdf2e37bac57af35376cfd9605a740๐Ÿ”
Attractors can be deactivated by clicking. Took a bit of adjusting to avoid the fluid exploding. Can be used to move or throw fluids to different spots. I might make this toggle instead of having to hold left click
Replies: >>530746509 >>530746613 >>530747160
Anonymous
7/11/2025, 1:46:25 AM No.530746509
>>530746381
I forgot to play this
Anonymous
7/11/2025, 1:47:20 AM No.530746613
>>530746381
damn, cool tech
Anonymous
7/11/2025, 1:51:19 AM No.530747050
I just want to make femdom h games but I can't draw
Anonymous
7/11/2025, 1:51:40 AM No.530747089
https://www.youtube.com/watch?v=FHCAclIWSM0

wonder why he picked a rat as his studio mascot
Anonymous
7/11/2025, 1:52:16 AM No.530747160
>>530746381
GMI
Anonymous
7/11/2025, 1:55:46 AM No.530747530
>>530743316
thought so, if gdscript had good performances it would be on CNN
Replies: >>530752169
Anonymous
7/11/2025, 1:57:15 AM No.530747690
still waiting on my youtube videos
Anonymous
7/11/2025, 1:57:47 AM No.530747740
>>530743956
>>530744401

Yeah it's just compression that makes it look like that. It is pixelated somewhat but the vid resolution just makes it look a lot more pixelated than it is

>>530744034
It wasn't that complicated and I just did that to integrate highlighting the pathways easily
Anonymous
7/11/2025, 2:00:03 AM No.530747971
was osrs' combat more similar to a crpg or arpg?
Replies: >>530748469
Anonymous
7/11/2025, 2:01:14 AM No.530748095
Capture
Capture
md5: 3a761ba7f0c57c75f85f1dc4263bdb8c๐Ÿ”
How do you stop the directional sun from leaking through roofs in godot?
Replies: >>530748469 >>530750801 >>530751612 >>530751654
Anonymous
7/11/2025, 2:02:06 AM No.530748173
GvOLOkdWYAAkTK4
GvOLOkdWYAAkTK4
md5: 16c08048d5f320574876bb666bff7f79๐Ÿ”
>>530725503
Did you get a temp ban? You didn't post in the last few threads.
Replies: >>530752569
Anonymous
7/11/2025, 2:02:46 AM No.530748258
justbuymorerambro
justbuymorerambro
md5: 0d683c92c3fb2e1d51822f0b129c10b9๐Ÿ”
There's zero chance of making a game even remotely this lightweight with any modern 'game engine', is there. It was built for Win98 era, which that OS wanted 16mb of RAM (Win98 took around 4mb of that to itself), so it was designed to run on literally anything that could power Win98 itself.

Even if I factored in recreating the game as practice while targeting 640x480 as well (or hell, just utilizing its assets directly since they're all GIF/JPG format), and loading nothing than absolutely what's required on the current screen to function, there'd be no way to get it under 100mb of RAM utilized in something like Unity or Godot.
Replies: >>530756663
Anonymous
7/11/2025, 2:04:35 AM No.530748469
>>530747971
neither, its tick based combat thats specfic to mmos due to networking limits
>>530748095
https://github.com/godotengine/godot/issues/106529

did you import from blender? i think there are solutions the youtuber who makes that fast sword slashing game in a castle solved his issues, bing light bleed fix in godot
Replies: >>530749517
Anonymous
7/11/2025, 2:06:14 AM No.530748649
https://www.youtube.com/watch?v=Cpt0pEt407A

dam its crazy AI fuarking won
Anonymous
7/11/2025, 2:06:56 AM No.530748723
>>530741057
super buu
Replies: >>530748870
Anonymous
7/11/2025, 2:08:14 AM No.530748870
>>530748723
kek
Anonymous
7/11/2025, 2:11:33 AM No.530749262
a pokemon-like game where you can steal and rape pokemons
Anonymous
7/11/2025, 2:13:53 AM No.530749517
>>530748469
That's not the same issue, I'm not baking anything, although I'll try assigning materials in godot and see if that changes anything.
Replies: >>530751714
Anonymous
7/11/2025, 2:14:51 AM No.530749603
1749245828421116
1749245828421116
md5: 74bf930e86fc980e693bcbcb89f8af71๐Ÿ”
How do I design appealing NPCs?
Replies: >>530756798
Anonymous
7/11/2025, 2:15:05 AM No.530749632
>see demo for indie game (app/1827820)
>download
>launch
>cutscene happens which I am ignoring
>move camera
>yeah nah this ain't it
>alt + f4 + uninstall

It's strange because some guy spent a lot of time on whatever that was
Replies: >>530755461
Anonymous
7/11/2025, 2:17:33 AM No.530749901
Screenshot 2025-07-10 191701
Screenshot 2025-07-10 191701
md5: f820ffa0442ab2349fa28162174d6cb9๐Ÿ”
why are modern devs so shit
Replies: >>530750152 >>530750351 >>530750638 >>530763513
Anonymous
7/11/2025, 2:19:46 AM No.530750152
>>530749901
They contract out a lot of work to indians.
Anonymous
7/11/2025, 2:19:58 AM No.530750181
I need a barebones engine to make a Minecraft clone without any licensing restrictions.
Recommendations?
Replies: >>530750249
Anonymous
7/11/2025, 2:20:34 AM No.530750249
>>530750181
Just fork an open source mc clone?
Replies: >>530750531
Anonymous
7/11/2025, 2:21:29 AM No.530750351
>>530749901
Anyone can learn to use computers now, most people are incentivized to learn because "muhney dood", and most game devs are only incentivized to dev for clout or because theyre so obsessed with gaming theyve become delusional and their unstable personalities mixed with their distorted knowledge of simulacra cause them to create shit.
Anonymous
7/11/2025, 2:23:00 AM No.530750531
>>530750249
I was going to use Luanti/Minetest but that has copyleft requirements I dont want to mess with.
Anonymous
7/11/2025, 2:23:13 AM No.530750557
wow wtf??? 23% CTR on my "more like this" impressions today?????? actually kino
Anonymous
7/11/2025, 2:23:52 AM No.530750638
>>530749901
>tumblilng down the stairs
>of the throne and in front of the boots of dignitaries and nobles who came to pay a visit
Anonymous
7/11/2025, 2:25:15 AM No.530750801
>>530748095
I just added another invisible mesh ontop
Replies: >>530751714
Anonymous
7/11/2025, 2:32:51 AM No.530751612
>>530748095
Can also lower the sun's bias, mine's 0.3
Anonymous
7/11/2025, 2:33:15 AM No.530751654
>>530748095
What lighting system are you using? The solution is different in each.
https://www.youtube.com/watch?v=aRdiiWpA0AA
Anonymous
7/11/2025, 2:33:51 AM No.530751714
>>530749517
>>530750801
Ye I just need to add the roof mesh.
Anonymous
7/11/2025, 2:34:23 AM No.530751769
>>530745230
You have no idea how much effort it takes to make a game. It will take at least a couple years before you can make anything worth sharing. Even if you go with the hobby cope it is going to take a lot of effort to get anywhere when you don't have applicable skills to give you a headstart.
Replies: >>530754698
Anonymous
7/11/2025, 2:38:11 AM No.530752169
>>530747530
I'm one of maybe 3 anons who have gotten deep enough into Godot to be building GDExtensions. You're free to believe me or not.
Replies: >>530754204 >>530758983
Anonymous
7/11/2025, 2:41:43 AM No.530752569
>>530748173
I have been posting. I only make that post when I happen to look at the thread, and there's a critical volume of envious seething. Also, this might be confusing to low-IQ midwits, but neither I nor any of the dozen bocchiposters here attach a bocchi to every one of our posts.
Anonymous
7/11/2025, 2:42:26 AM No.530752668
I keep jumping from project to project, even the non-vidya ones
Replies: >>530753275
Anonymous
7/11/2025, 2:46:38 AM No.530753160
>>530739568
you should make a higher quality mp4 and share it on streamable webms will artifact all the bloom and post processing
Anonymous
7/11/2025, 2:47:34 AM No.530753275
>>530752668
You can't stop working on something just because you run out of motivation or something else sparks your interest. You gotta keep grinding until you finish else you will never release anything. There's really no other answer than to tough it out.
Replies: >>530759816 >>530760256
Anonymous
7/11/2025, 2:48:25 AM No.530753373
I want to make a spy game.
Like James Bond mixed with Deus Ex.
Replies: >>530753831
Anonymous
7/11/2025, 2:52:26 AM No.530753831
>>530753373
Wasn't there a game like that in the late 2000s? Or maybe it was early 2010s. Can't remember the game. I think it was bit of a flop in terms of sales.
Replies: >>530756859
Anonymous
7/11/2025, 2:54:08 AM No.530754015
gentlemen, place your bets
https://store.steampowered.com/app/2789170/Bernband/
Replies: >>530754538 >>530755428 >>530755693 >>530756315 >>530757935
Anonymous
7/11/2025, 2:54:31 AM No.530754064
dfgdfgsfg
dfgdfgsfg
md5: 8b16318cf3b18c52fb8c7380bc25574e๐Ÿ”
I havenโ€™t worked on my game the past few days, but Iโ€™m going to make a ton of progress today. Youโ€™ll see.
Anonymous
7/11/2025, 2:55:45 AM No.530754204
1729176359290304
1729176359290304
md5: 8319cc586dfa8a9e49bd6c977c4fd72a๐Ÿ”
>>530752169
This anon is right, GDScript can call exposed functions a bit faster than GDExtension. Extensions have more indirection actually. The main performance issue with GDScript is doing a lot of math, since the bytecode interpreter seems to be quite a lot slower than the math instructions themselves.
t. Pipedreaming dev, my fluid sim is a C++ module, but I have messed with GDExtension before
Replies: >>530758983
Anonymous
7/11/2025, 2:55:55 AM No.530754215
RedrawFromMemory
RedrawFromMemory
md5: 013a64201c479c3ce563ba99d68da047๐Ÿ”
Does anyone have that picture of imagination vs execution where he imagines the detailed haunted house and ends up with some boxes in a barren unity scene?
It looked kinda like this
Replies: >>530758727
Frosch !!SpWAN5QZ7rf
7/11/2025, 2:56:45 AM No.530754304
>>530717290
A romance for the ages
https://youtu.be/7tYQV83dGog?feature=shared

>>530743603
SOUL
Anonymous
7/11/2025, 2:58:09 AM No.530754450
https://www.youtube.com/shorts/V3fFc-p-k6Q
Anonymous
7/11/2025, 2:58:52 AM No.530754538
>>530754015
Good concept
Really bad execution
Anonymous
7/11/2025, 3:00:24 AM No.530754698
>>530751769
you may be right...
any suggested guides I can start with then?
If I start now, maybe I can get something done it in about 2-5 years.
Replies: >>530755476 >>530755824
Anonymous
7/11/2025, 3:07:07 AM No.530755428
>>530754015
Feels a bit early to be betting since it doesn't even have a release date.

The aesthetic looks great to me but I'm also not the target audience for this type of game. I could see it doing 500 reviews in the first year. Maybe if it's really good and goes a bit viral it will go like 2000-5000 reviews in the first year.
Anonymous
7/11/2025, 3:07:27 AM No.530755461
>>530749632
I just did this with Baldurโ€™s Gate 3 lol. Just couldnโ€™t get into it. I know itโ€™s not the kind of game I usually enjoy, but as a game designer you have to branch outside of your comfort zone to get new perspective.
Replies: >>530758219
Anonymous
7/11/2025, 3:07:40 AM No.530755476
>>530754698
https://20_games_challenge.gitlab.io/challenge/
https://www.youtube.com/watch?v=LOhfqjmasi0
Replies: >>530755885
Anonymous
7/11/2025, 3:09:32 AM No.530755693
>>530754015
>Outstanding wishlists: 11.8k
>Daily wishlist additions: 207
Anonymous
7/11/2025, 3:10:55 AM No.530755824
>>530754698
Start by learning programming.
Replies: >>530756037 >>530756363
Anonymous
7/11/2025, 3:11:29 AM No.530755885
>>530755476
thank you again bro,
I have heard about this "godot" a lot after the "unity charging change" fiasco thing, is there any site where I can get more info about "which engine would be good to start with" or "not using one would be better"?
I'm still a bit confused in this part.
I think there were some bad comments about godot lately (not really sure, I can't even remember if it was something about policies/performance/forced stuff).
Replies: >>530756516
Anonymous
7/11/2025, 3:13:05 AM No.530756037
>>530755824
I know some really basic c# and database stuff, but just what I used for school stuff, and haven't actually done any actual game, except when I tried some pirated rpg maker 2000 long ago, but that pc also died long ago.
Anonymous
7/11/2025, 3:15:57 AM No.530756315
>>530754015
>EU whites: atheists, unmarried, successful
>US whites: mormon/evangelicals, married, NGMI
what can we learn from this from an anthropological pov?
Anonymous
7/11/2025, 3:16:00 AM No.530756324
AI always win baybeeh!
Anonymous
7/11/2025, 3:16:19 AM No.530756363
>>530755824
Sorry mate but you are pants on head retarded. I literally teach kids how to make games and the ones who do the best in that class are the ones who learn to program while making the game, not the ones who waste time trying to learn "the fundamentals" and take forever to show any results.
Replies: >>530756527 >>530756667 >>530756992 >>530757235 >>530762517 >>530795967
Anonymous
7/11/2025, 3:17:55 AM No.530756516
>>530755885
Use Unity if you want, or better yet, try both. You can have Godot downloaded and your first project created in less than a minute. Don't waste time on this decision and use it as an excuse to procrastinate, like all those other shitposting nodev retards. Flip a coin if you need to.
Replies: >>530756992
Anonymous
7/11/2025, 3:17:58 AM No.530756527
>>530756363
Post school
Anonymous
7/11/2025, 3:19:24 AM No.530756663
>>530748258
You are correct. This requires enginedev, and even then just a basic SDL hello world project is IIRC heavier than this. You'd need to be using Windows APIs raw to potentially match it.
Anonymous
7/11/2025, 3:19:26 AM No.530756667
>>530756363
How many successful Steam releases have those kids made? How many have you made?
Replies: >>530756706
Anonymous
7/11/2025, 3:19:50 AM No.530756706
>>530756667
You don't have a game, nodev.
Replies: >>530756898
Anonymous
7/11/2025, 3:20:48 AM No.530756798
>>530749603
Give them melon-sized
Anonymous
7/11/2025, 3:21:27 AM No.530756859
nolf
nolf
md5: 21138c1e161381f3b124fef2846b07cf๐Ÿ”
>>530753831
No One Lives Forever?
Replies: >>530756938 >>530762689
Anonymous
7/11/2025, 3:21:51 AM No.530756898
>>530756706
Damn you just won the argument
Anonymous
7/11/2025, 3:22:17 AM No.530756938
>>530756859
Sounds like a good idea.
Anonymous
7/11/2025, 3:22:49 AM No.530756992
>>530756516
thanks, I'll try godot first then.

>>530756363
this sounds nice
Replies: >>530757376
Anonymous
7/11/2025, 3:25:10 AM No.530757235
>>530756363
You're an IDIOT. You need to take a book about C/C++ into the mountains along with manuals on how to use vim and debuggers and only until you finish the book and manuals shall you attempt to write code.
Replies: >>530757328 >>530758527
Anonymous
7/11/2025, 3:25:16 AM No.530757240
https://www.youtube.com/watch?v=AkUe2OSuaLc

AI + mixels + rixels + jittering + godot, yet hes winning
Replies: >>530757374 >>530763176
Frosch !!SpWAN5QZ7rf
7/11/2025, 3:26:13 AM No.530757328
>>530757235
>vim
I remember when I was like you.
Replies: >>530757417
Anonymous
7/11/2025, 3:26:40 AM No.530757374
>>530757240
Not in any way that matters to me
Replies: >>530757805
Anonymous
7/11/2025, 3:26:41 AM No.530757376
>>530756992
You can create a new project, and then make a super basic incremental game, and then build that to make an EXE in Godot faster than it takes Unity to create a new project.
Anonymous
7/11/2025, 3:27:05 AM No.530757417
>>530757328
You don't know me I use the godot built in editor. Suck me nuts.
Replies: >>530757551
Frosch !!SpWAN5QZ7rf
7/11/2025, 3:28:29 AM No.530757551
>>530757417
>godon't
I remember when I was like you.
Replies: >>530757764
Anonymous
7/11/2025, 3:30:27 AM No.530757764
>>530757551
You know nothing, triptroon
Anonymous
7/11/2025, 3:30:57 AM No.530757805
>>530757374
its more like making fun of agdg perfectionism
Anonymous
7/11/2025, 3:32:10 AM No.530757935
>>530754015
>gentleman place your bets!!!
>on a game that got 15k wishlists in 2 days
jeez i fucking wonder, you absolute retarded mongrel
Anonymous
7/11/2025, 3:33:41 AM No.530758096
>>530739568
Woahhh this is like Noita if the Noita dev had been a South American pedo who wished he was Japanese kek lmao
Anonymous
7/11/2025, 3:34:51 AM No.530758215
i'm too drunk to dev
Replies: >>530758367
Anonymous
7/11/2025, 3:34:54 AM No.530758219
>>530755461
Weird you mention this, I actually tried divinity 2 once and liked it so much I started to install every single CRPG ever thinking I was just missing something -- just to end up hating all of their combat and deleting them.
Larian did something special to make top down not make me want to blow my shit off smooth.
Anonymous
7/11/2025, 3:36:29 AM No.530758367
ballmer_peak
ballmer_peak
md5: d734f357649078f751d99203e53def9f๐Ÿ”
>>530758215
Maybe you just haven't had enough yet.
Anonymous
7/11/2025, 3:38:16 AM No.530758527
a21
a21
md5: 33101ba775234fa8e8c99eef3cf66d29๐Ÿ”
>>530757235
This but also I wouldn't let you anywhere near a computer until you learned the basics of computer architecture and organization, including thorough understanding of how data is represented in computers (floating point representation, character codes, cyclic redundancy check), boolean algebra and digital logic (you need to be able to engineer your own circuitry), instruction set architectures, memory, and I/O.
Anonymous
7/11/2025, 3:39:36 AM No.530758645
Vindictus_yDqDjIrjn5-min
Vindictus_yDqDjIrjn5-min
md5: d89b1ce4bcaa0a3857aed5bdbec543c0๐Ÿ”
Ihave never coded before other than css, I'm using ai to make all my shits work, we're living in the golden times, pic unrelated but I find her hot
Replies: >>530759076
Anonymous
7/11/2025, 3:40:25 AM No.530758727
house model
house model
md5: f7abd1229d92e74c8894c2788e5f758f๐Ÿ”
>>530754215
Here
This picture actually changed my perspective and approach to gamedev alot, even though it's a meme lol.
Replies: >>530759015 >>530766023
Anonymous
7/11/2025, 3:41:31 AM No.530758821
>>530715637
would did the fag reply with some mundane bullshit giving "advice" where no one asked
Anonymous
7/11/2025, 3:43:10 AM No.530758975
>>530725132
>A MUSICAL GENIUS
anon... i have some bad news
Replies: >>530759802
Anonymous
7/11/2025, 3:43:12 AM No.530758983
>>530752169
>>530754204
gdscript is much slower than C# for custom logic its not even close, gdscript is fine for calling godot functions since its just a scripting language
can you get away with just using it? sure for some games but im not gonna make a native extension because i need 300 enemies on screen with logic when I can do it fine with C#, at that point just make your own engine godot's rendering aint that worth it
Replies: >>530759560
Anonymous
7/11/2025, 3:43:26 AM No.530759003
>>530742456
>Until your game is finished, the only thing you should be optimizing for is development time.
Something something building houses on rocks instead of sand
Replies: >>530759560
Anonymous
7/11/2025, 3:43:34 AM No.530759015
>>530758727
there is a sequel to this meme
Replies: >>530759337 >>530759419
Anonymous
7/11/2025, 3:44:21 AM No.530759076
>>530758645
>I'm using ai to make all my shits work
heh. good luck
Replies: >>530759241
Anonymous
7/11/2025, 3:45:53 AM No.530759234
https://www.youtube.com/watch?v=rv4okZp-mk0
actually, you don't even have to make a game
Replies: >>530759389 >>530759493 >>530759704 >>530760040 >>530760263 >>530761403 >>530761783 >>530765928
Anonymous
7/11/2025, 3:45:59 AM No.530759241
>>530759076
I keep seeing this smug attitude from programmers who can't accept that they're already obsolete. I don't know if you're living in denial or if you straight up just have not tried using these AI tools to make a game. You can bluntly tell it to create a character controller for you and tell it exactly what you want, and it will generate a working thing that compiles.
Replies: >>530759621 >>530760845
Anonymous
7/11/2025, 3:46:47 AM No.530759327
https://www.youtube.com/watch?v=r97tm03Cu7I

i can see why this guy makes the big bucks playing gambleslop, you could probably become an easy millionaire by being in his chat for a few months and making a game just to bait him specifically
Anonymous
7/11/2025, 3:46:49 AM No.530759337
1747059565866818
1747059565866818
md5: f2cd92010df9dcf2629091d706f95339๐Ÿ”
>>530759015
This one?
Replies: >>530759451 >>530759723
Anonymous
7/11/2025, 3:47:27 AM No.530759389
>>530759234
I used to make short films but getting your friends together to work on them is a pain in the ass.
Anonymous
7/11/2025, 3:47:41 AM No.530759419
>>530759015
Can I see it?
Anonymous
7/11/2025, 3:47:55 AM No.530759451
>>530759337
yep
saved
Anonymous
7/11/2025, 3:48:18 AM No.530759493
>>530759234
i fucking hate this fat arrogant dysgenic nodev fuck
i hate more respect for cris, fygoon and maybe even the bochi spammer (just kidding too far) because theyre actual devs
Anonymous
7/11/2025, 3:48:48 AM No.530759560
>>530758983
I can use C++ for custom logic and GDScript for fast iteration. It's the best of both worlds.

>>530759003
You don't need to spend years laying down a massive foundation when you don't even have a blueprint.
Anonymous
7/11/2025, 3:49:21 AM No.530759621
>>530759241
it's terrible at edge cases
Replies: >>530759747 >>530759973
Anonymous
7/11/2025, 3:50:15 AM No.530759701
Grok, generate a game engine for me. I don't want to use something made by corporations or mentally ill freaks.

*bloop bloop bloop bloop* Here you go, sir.

Thank you, Grok 4, the most intelligent AI ever created.
Replies: >>530759990
Anonymous
7/11/2025, 3:50:16 AM No.530759704
>>530759234
i can't write so i can't make an animation and programming isn't used for anything else
Anonymous
7/11/2025, 3:50:28 AM No.530759723
1669157776329128
1669157776329128
md5: ac77551b3d8129f70d4a7df124bbfdcc๐Ÿ”
>>530759337
That's cute I like that.
Anonymous
7/11/2025, 3:50:42 AM No.530759740
trolley problem8
trolley problem8
md5: 7425470ded0aace5eb20f8a6cdd2d858๐Ÿ”
i've noticed that chatgpt has gotten a lot better at both gdscript and godot in general in 2025 than it was in 2024. it wasn't very useful before but now it's pretty good at suggesting scene tree structure and only gets confused half the time between 4.x and 3.x when prompted for gdscript.
Anonymous
7/11/2025, 3:50:46 AM No.530759747
>>530759621
he's in denial, let him find out the hard away
t. uses AI to code
Anonymous
7/11/2025, 3:51:14 AM No.530759802
>>530758975
I feel like he's a genius at changing his stuff slightly so the teacher (players) don't notice, but success does breed jealousy so what do I know. I never came up with the "he copied others" theories.
Anonymous
7/11/2025, 3:51:22 AM No.530759816
>>530753275
I know
Anonymous
7/11/2025, 3:52:37 AM No.530759934
I heard Grok 4 already had a neo-nazi meltdown.
Anonymous
7/11/2025, 3:52:56 AM No.530759973
166802787269737415
166802787269737415
md5: 430da38f094368330072269be41eb79e๐Ÿ”
>>530759621
Just like humans nigga, keep prompting and at the end you'll have all cases solved.
The issue isn't AI, it's still the human giving a fuck about whatever they are making, same thing with ai art, ai code, ai music, or real art, real code and real music.
Such a stupid fucking debate.
Replies: >>530760113
Anonymous
7/11/2025, 3:53:06 AM No.530759990
>>530759701
well, where is it?
Replies: >>530760121
Anonymous
7/11/2025, 3:53:36 AM No.530760040
>>530759234
>actually, you don't even have to make a game
um, based? this actually isn't that much different from the tried and true suggestion of "you're not just being an idea guy if you're making a design document" while you daydream.
Anonymous
7/11/2025, 3:54:20 AM No.530760113
>>530759973
>keep prompting
or I could just write it correctly myself in half the time you spent jacking off your ai gf with prompts.
Replies: >>530760235 >>530760306
Anonymous
7/11/2025, 3:54:25 AM No.530760121
>>530759990
Idk it started praising hitler instead of writing any code
Anonymous
7/11/2025, 3:55:24 AM No.530760235
>>530760113
Nice job ignoring the core of my post
Anonymous
7/11/2025, 3:55:34 AM No.530760256
>>530753275
Honestly, I usually stop with a project when I realize I've done all I can with it
Replies: >>530761505
Anonymous
7/11/2025, 3:55:35 AM No.530760257
Is it agdg to make Quake maps and mods? I more-or-less finished my first Quake map. Thinking about making my first mod by recreating the HL2 pistol for Quake.
Replies: >>530760579
Anonymous
7/11/2025, 3:55:37 AM No.530760263
fake game
fake game
md5: 5d77c78790caf8cb88aa73ed821b967b๐Ÿ”
>>530759234
>actually, you don't even have to make a game
um, based? this actually isn't that much different from the tried and true suggestion of "you're not just being an idea guy if you're making a design document" while you daydream..
Replies: >>530760570
Anonymous
7/11/2025, 3:56:00 AM No.530760306
>>530760113
You want to actually know what you're doing? That's not allowed. Embrace magical black box design.
Anonymous
7/11/2025, 3:58:17 AM No.530760539
1738647670932973
1738647670932973
md5: 8ab733bd943deac84275859b12496a0d๐Ÿ”
>drawing content for my toddlercon VN
>go to the bathrrom and left my room open with everything on the screen
>later that day my dad tells me the police can know everything i see and store on my pc (again, last time was 10 years ago when he tried to use my phone but i forgot it had midna porn playing)
>he doesn't elaborate further
Replies: >>530760776
Anonymous
7/11/2025, 3:58:36 AM No.530760570
>>530760263
vgh, I was such a productive concept artist all along. all my concepts are in asdsd.txt btw
Anonymous
7/11/2025, 3:58:41 AM No.530760579
>>530760257
A lot of people use trenchbroom for maps.
Anonymous
7/11/2025, 3:59:00 AM No.530760616
https://www.youtube.com/shorts/5QQN3mA_XXQ

end of the discussion
Anonymous
7/11/2025, 4:00:31 AM No.530760776
>>530760539
just another day in bosci poster's life...
Anonymous
7/11/2025, 4:00:43 AM No.530760795
progress
progress
md5: 3d25b6d990fa398dbd4727590616fa1f๐Ÿ”
made some good progress at my handheld

it may not look like much right now but once I'm done it'll be like those old Tiger games everyone loved
Replies: >>530761004 >>530761164 >>530761170
Anonymous
7/11/2025, 4:01:14 AM No.530760845
>>530759241
It takes more than a good character controller to make a game. By all means, keep using AI. I ask AI for help all the time. I think it's a good tool but to entirely rely on it is *very* dumb in my opinion.
Anonymous
7/11/2025, 4:02:50 AM No.530761004
>>530760795
there is no way you gonna compete with those cheap alibaba handhelds mass produced by the chinese but good luck nigga
not even that libtard pico-8 shit could and it had years of headstart
Replies: >>530761162
Anonymous
7/11/2025, 4:04:43 AM No.530761162
>>530761004
how do you know he wants to mass produce them? can't a fat fingered nigga just make something for himself?
Anonymous
7/11/2025, 4:04:44 AM No.530761164
>>530760795
did you eat Gaben?
Anonymous
7/11/2025, 4:04:46 AM No.530761170
>>530760795
OUYA portable is looking dope ngl
Anonymous
7/11/2025, 4:07:01 AM No.530761403
>>530759234
I like this guy, genuinely good advice compared to the clowns that normally get posted here (pirateman, tom, marnix, sasquatch, rat girl, etc.)
Anonymous
7/11/2025, 4:07:33 AM No.530761469
massive_success
massive_success
md5: dd164ed05dac2774a08227cec7b8f346๐Ÿ”
HAHAHAH another early access scam abandoned because it sold 40 copies and didn't even earn back the steam fee lmao
Replies: >>530761562 >>530761563 >>530761691 >>530761764 >>530762073 >>530762084 >>530762348
Anonymous
7/11/2025, 4:07:53 AM No.530761505
>>530760256
Actually no that's a lie.
It's more that I'm not sure HOW to advance with the project
Replies: >>530763365
Anonymous
7/11/2025, 4:08:27 AM No.530761554
Being that Minecraft uses cubes, which show more vertices, wouldnt that mean Minecraft is more resource intensive than a game that say, used slopes?
Anonymous
7/11/2025, 4:08:32 AM No.530761562
>>530761469
my hugbox inverted crabbing claims another victim
Anonymous
7/11/2025, 4:08:33 AM No.530761563
>>530761469
>scam
there's that word again. why should they keep working on it if there is little interest in it? sunk cost fallacy.
Replies: >>530762084
Anonymous
7/11/2025, 4:08:52 AM No.530761601
Steam banned me just as I earned back the steam fee. I think this is a deliberate scam.
Anonymous
7/11/2025, 4:09:48 AM No.530761691
why_early_access
why_early_access
md5: 2ccc56973fd9d617a2e6857065875b4c๐Ÿ”
>>530761469
>"sarrr I not having going scam you sarrr last update was 6 months ago but trust me sarrr I not having abandon project sarrrr"
Replies: >>530761831 >>530762084
Anonymous
7/11/2025, 4:10:38 AM No.530761764
1745626620998729
1745626620998729
md5: 82baf4e8812b37a7b9fcc9a0e357e47a๐Ÿ”
>>530761469
uh, xister?
Replies: >>530762045
Anonymous
7/11/2025, 4:10:49 AM No.530761783
1729212806261248
1729212806261248
md5: 806ba0a9a9c53402eb4e69aeba09bcce๐Ÿ”
>>530759234
That's a lot of unnecessary words.
Anonymous
7/11/2025, 4:11:23 AM No.530761831
>>530761691
All sales should be refunded and the game delisted (also ban the dev from ever releasing a game again) if a dev lies on the early access section and stops updating the game for almost a year and never fully releases, this is so fucking pathetic lol
Anonymous
7/11/2025, 4:12:04 AM No.530761912
AI programming will only get you so far, you still need to be able to think algorithmically and also how to fix the eventual little mistakes it makes
if people think they can just tell AI what to do and simply copy paste a huge chunk of code into your project then, well, you're in for some disappointment
Replies: >>530762302
Anonymous
7/11/2025, 4:13:22 AM No.530762045
>>530761764
what tier of turd worlder do you have to be to think making $200 is impressive lmao
Replies: >>530762262
Anonymous
7/11/2025, 4:13:38 AM No.530762073
>>530761469
The 'cord can't stop releasing flops here lately
Anonymous
7/11/2025, 4:13:44 AM No.530762084
>>530761563
>>530761469
>>530761691
I don't understand this logic. You never know what could happen with your game. Look at among us that game came out in 2018 and nobody noticed it until 2020. Just keep working on it and maybe people will eventually notice it.
Replies: >>530762253 >>530762273 >>530762408
Anonymous
7/11/2025, 4:15:26 AM No.530762253
>>530762084
retard
Anonymous
7/11/2025, 4:15:31 AM No.530762262
>>530762045
made back the steam fee, no?
Replies: >>530768383
Anonymous
7/11/2025, 4:15:37 AM No.530762273
1746614636374i
1746614636374i
md5: 8a9eab3bf70e06d91be578b29c3a8a05๐Ÿ”
>>530762084
Look at that SS13 game that came out in 2003
Replies: >>530762626
BokuDev
7/11/2025, 4:15:49 AM No.530762302
FenceQuestion
FenceQuestion
md5: e4c257b3c58103f208af9f9acc7ceb6e๐Ÿ”
>>530761912
I can legit do anything with AI code iv already ran so many different prototypes as long as its not a online multiplayer game single player/local co-op anything is possible for me now with AI coding assistance


I wish I could say the same for my online multiplayer attempts though. theres actual roadblocks there that id have to learn things to be able to pass and FUCK learning.

Which color fences do you rike here btw the dark ones or bright ones? I put both in this pic for comparison.
Replies: >>530762718
Anonymous
7/11/2025, 4:16:13 AM No.530762348
>>530761469
This is an aggy daggy game, no? I have seen it before.
Replies: >>530762573
Anonymous
7/11/2025, 4:16:52 AM No.530762408
>>530762084
the logic is that he's a scammer, like someone selling a scam shitcoin cryptocurrency. he lies about an amazing finished product to sell naive gamers into buying an incomplete piece of shit out of pity, then he abandons it. he never had any intention to finish it
Replies: >>530762626
Anonymous
7/11/2025, 4:18:02 AM No.530762517
>>530756363
Maybe you're teaching them properly. However most retards who learn through gamedev tutorials never learn to program which prevents them from writing their own code. They become tutorial dependent to make anything. Well, more likely nowadays it is AI slop instead of tutorials.
Anonymous
7/11/2025, 4:18:10 AM No.530762530
bootlickers
bootlickers
md5: a02d801840ddff02dd5c12564a48c857๐Ÿ”
its simple i hate gamers and streamers
Replies: >>530763240 >>530763924 >>530788412
Anonymous
7/11/2025, 4:18:35 AM No.530762573
>>530762348
yes, he abandoned that game to make a porn game about nuns (he is likely an AGP tranny, confirmed from South America so also likely a pedo)
Replies: >>530762747 >>530762870 >>530763132 >>530766253
Anonymous
7/11/2025, 4:19:04 AM No.530762614
>>530743472
flat chest = pure
fat bottom = sex
flat + fat = pure sex
Anonymous
7/11/2025, 4:19:13 AM No.530762626
>>530762273
Exactly, this happens all the time. Just keep plugging away. There are countless examples of this happening.

>>530762408
If he never had intentions of finishing it then yeah that's gay as fuck it seem'd more like he gave up after sales were bad causing demoralization so that was my good faith assumption.
Anonymous
7/11/2025, 4:19:42 AM No.530762689
>>530756859
I was thinking of Alpha Protocol.

Isn't NOLF just a regular fps?
Anonymous
7/11/2025, 4:20:07 AM No.530762718
>>530762302
can you put the light fences in the dark fence area, sorry I rank 5 on the aphantasia scale I can't picture the light one in that particular area
Replies: >>530763001
Anonymous
7/11/2025, 4:20:28 AM No.530762747
>>530762573
its crazy that almost every latinx that posts here is also a pedo
Replies: >>530762847
Anonymous
7/11/2025, 4:21:35 AM No.530762847
>>530762747
iss dey culcha whyteboyyy
Anonymous
7/11/2025, 4:21:49 AM No.530762870
>>530762573
Meh the nun game seems more fun. Don't get why you are having such a melty over it.
Replies: >>530762991 >>530763132 >>530763134
Anonymous
7/11/2025, 4:22:57 AM No.530762991
>>530762870
>youre freaking out (hes not)
>melty
buttmad troonoid cope b4 rope
Replies: >>530763412
BokuDev
7/11/2025, 4:23:03 AM No.530763001
Artpolish_37_SPooky_2
Artpolish_37_SPooky_2
md5: 1871973daa8927b315cdd27a45998d9f๐Ÿ”
>>530762718
This is what it looks like with bright fences everywhere
Replies: >>530763445
Anonymous
7/11/2025, 4:24:16 AM No.530763132
>>530762573
>>530762870
guns n nuns?
Anonymous
7/11/2025, 4:24:16 AM No.530763134
1739921613
1739921613
md5: c3927f1155c6f255194f9c0718754ffb๐Ÿ”
>>530762870
Success breeds jealousy.
Replies: >>530763186 >>530763412
Anonymous
7/11/2025, 4:24:41 AM No.530763176
>>530757240
that's got some neat ideas but the combat being that simple seems kinda boring
Anonymous
7/11/2025, 4:24:48 AM No.530763186
>>530763134
>success
Anonymous
7/11/2025, 4:25:14 AM No.530763240
gabe newell in kaiji_thumb.jpg
gabe newell in kaiji_thumb.jpg
md5: c8196c9cc5955715888b9f1407f75013๐Ÿ”
>>530762530
this is called, "herb mentality" o algo
Anonymous
7/11/2025, 4:26:22 AM No.530763365
>>530761505
Sometimes you gotta try things out until you find the right answer.
Replies: >>530764592
Anonymous
7/11/2025, 4:26:40 AM No.530763412
>>530762991
>>530763134
>AGP pedo troon defense force right on queue
kek, you are nothing if not predictable
Replies: >>530763770 >>530764901
Anonymous
7/11/2025, 4:26:53 AM No.530763445
>>530763001
dark ones are waaay better, just fits the swamp vibe more in my opinion.
Anonymous
7/11/2025, 4:27:36 AM No.530763513
>>530749901
>why don't esls speak english
Anonymous
7/11/2025, 4:28:09 AM No.530763584
the regulars here nowadays are simply disgusting
Replies: >>530763770 >>530763781 >>530764776
Anonymous
7/11/2025, 4:28:34 AM No.530763640
Super Nun Galaxy_thumb.jpg
Super Nun Galaxy_thumb.jpg
md5: 5cb85b671f9a768e8b548cae89f831cd๐Ÿ”
Here is my progress today:

The new gravity system allows the player walk in the edges of the map, not only that, even spheres/planetoids. Now I can create cool and strange dimensional levels with weird gravity fields, very fitting for the maps designs I have on my mind.
Replies: >>530763715 >>530763857 >>530763974 >>530764198
Anonymous
7/11/2025, 4:29:23 AM No.530763715
>>530763640
scammer
Anonymous
7/11/2025, 4:29:51 AM No.530763770
>>530763412
>friendly fire
retard
>>530763584
trvthnvke
Anonymous
7/11/2025, 4:29:58 AM No.530763781
>>530763584
Don't worry, I'm not a regular. I only come here seasonally. Last time I was here, I tried to force akkoposting, but it didn't stick.
Replies: >>530764225
Anonymous
7/11/2025, 4:30:47 AM No.530763857
>>530763640
Is this mechanic an actual part of your vision for this game or are you just adding random shit? It looks fun though.
Replies: >>530766528
Anonymous
7/11/2025, 4:31:21 AM No.530763924
>>530762530
How do we stop Gabe Newell from getting credit for selling our games for dirt cheap when they're not selling anymore while taking 30% of our income? This is insane.
Replies: >>530778680
Anonymous
7/11/2025, 4:31:44 AM No.530763974
>>530763640
Why do all the discord games look the same?
Replies: >>530764272
Anonymous
7/11/2025, 4:32:53 AM No.530764098
'cord is here
Anonymous
7/11/2025, 4:33:49 AM No.530764198
>>530763640
good luck getting enemies to traverse that nightmare
Replies: >>530766528
Anonymous
7/11/2025, 4:34:03 AM No.530764225
>>530763781
why do you come here seasonally to shit up the thread?
Replies: >>530764270
Anonymous
7/11/2025, 4:34:31 AM No.530764270
>>530764225
Well. I think I provided some high quality posts this time around.
Anonymous
7/11/2025, 4:34:32 AM No.530764272
>>530763974
Good?
Replies: >>530764473
Anonymous
7/11/2025, 4:36:11 AM No.530764473
>>530764272
pfft HAHAHAHAHHAHA
Anonymous
7/11/2025, 4:37:26 AM No.530764592
>>530763365
That's completely fair.
A list of projects I've put time/effort into since 2021
>An FPS
>A Kaiju story
>A martial arts thingy
>A worldbuilding project
>This game
Anonymous
7/11/2025, 4:39:07 AM No.530764776
>>530763584
notice how the worst posters are related to anime, i always said that /vg/ tourists from garbage gacha generals would be a problem
Replies: >>530768671
Anonymous
7/11/2025, 4:39:08 AM No.530764778
1714606741023770
1714606741023770
md5: acdc80f4776795ec536cb3648ce84edb๐Ÿ”
https://www.youtube.com/watch?v=hoUWNC9qRZc

>tfw no quirky 3d artist gf
Replies: >>530765206 >>530765290 >>530765452
Anonymous
7/11/2025, 4:40:21 AM No.530764901
1695103899887
1695103899887
md5: 4fc8504265e599eb680a9e4854a910d5๐Ÿ”
>>530763412
>he's not even able to reply the intended post
you schizo chuds are just retarded
>NOOOOOOO HE'S POSTING ANOTHER BOCCHI-RELATED IMAGE NOOOOOOO YOU AGP TROONS COPING BEFORE ROPING ARE LOOSING REEEEEEEEE
Replies: >>530765290
Anonymous
7/11/2025, 4:41:55 AM No.530765063
avatar or signature use moment
Anonymous
7/11/2025, 4:41:57 AM No.530765069
Gn6TDqvaIAAwJrx
Gn6TDqvaIAAwJrx
md5: a0a6aa22cd8341eba6d91a562e28b3c5๐Ÿ”
>Some guy posts his ugly progress
>Everyone shits on him
WOW NICe community you have here!!
Replies: >>530765225 >>530765338
Anonymous
7/11/2025, 4:43:22 AM No.530765206
>>530764778
that's a man
Anonymous
7/11/2025, 4:43:32 AM No.530765225
1706920968598915-removebg-preview
1706920968598915-removebg-preview
md5: 4ce83d6e647654f9a7b7282d0793f985๐Ÿ”
>>530765069
every time i post progress anons tell me to kill myself
Replies: >>530765685
Frosch !!SpWAN5QZ7rf
7/11/2025, 4:44:11 AM No.530765290
1744240530893_thumb.jpg
1744240530893_thumb.jpg
md5: ab4ea47bf90cf67421d72d55f11df340๐Ÿ”
I'll work on the chicken/C engine a bit. Honestly I don't know what the fuck I was doing with it since April 9th since I wrote some code but didn't do any commits. I think maybe I was working on serialization.

This webm, which I posted months ago was the last bit of meaningful progress I made. I think I'll just revert to this and try to do some small commits over the next two days.

Maybe I'll work on ui.

>>530764778
>>530764901
This is anime site and its time for the pissants to learn that. Moot should have never let /b/ or /pol/ happen.
Replies: >>530766046
Anonymous
7/11/2025, 4:44:39 AM No.530765338
>>530765069
If you want nice, stay in the discord. The thread is where we go to say mean stuff to each other without our discord handles being attached.
Replies: >>530765753 >>530766046 >>530798431
Anonymous
7/11/2025, 4:45:11 AM No.530765390
4:44 am
time for eepy time

Do I find it so haaaard
When I know in my heaaaaaaaart
Anonymous
7/11/2025, 4:45:44 AM No.530765452
shotgun
shotgun
md5: 29adb2ed347fa399cd134e87de368875๐Ÿ”
>>530764778
She probably already has a thousand simps, find someone more obsecure.
Anonymous
7/11/2025, 4:45:52 AM No.530765464
1725150350293972
1725150350293972
md5: 9bdecdb9f80eabbdb85772bf8003f997๐Ÿ”
stop being mean
Replies: >>530765534
Anonymous
7/11/2025, 4:46:12 AM No.530765502
ca3framework
ca3framework
md5: 17519cc5ebcd7780b38ab010a439def7๐Ÿ”
https://drive.google.com/drive/folders/1uzEUWlH9dkLATJC8R5irq9QqpfXDENuL?usp=drive_link

I got my demo finished.
6 months of work here.

:D
Replies: >>530765604 >>530765874 >>530766216
Anonymous
7/11/2025, 4:46:34 AM No.530765534
1730442884875019
1730442884875019
md5: e39f2a3d9f18a4ec2c4bc372f2041691๐Ÿ”
>>530765464
No.
Replies: >>530765814
Anonymous
7/11/2025, 4:47:18 AM No.530765604
>>530765502
Why not post it on itch?
Replies: >>530765862
Anonymous
7/11/2025, 4:47:34 AM No.530765638
cris makes it impossible to not be mean
Anonymous
7/11/2025, 4:48:07 AM No.530765685
>>530765225
kannadev
Replies: >>530765820
Anonymous
7/11/2025, 4:48:42 AM No.530765753
>>530765338
then nobody should complain about no progress being post here
Anonymous
7/11/2025, 4:49:24 AM No.530765814
1743709171076671
1743709171076671
md5: aab5ed2c17c25e9fc706658aabf0af34๐Ÿ”
>>530765534
I said be nice
Anonymous
7/11/2025, 4:49:32 AM No.530765820
>>530765685
kanna gets hate for being a lolicon regardless of the quality of his game
Replies: >>530766143
Anonymous
7/11/2025, 4:50:02 AM No.530765862
>>530765604
Is not finished.
It's more like a quick demo test.
Anonymous
7/11/2025, 4:50:10 AM No.530765874
>>530765502
A, B, C, and D as action buttons
You never cease to amaze me with you complete mental retardation. I bet that made so much sense to your 48 IQ brain
Anonymous
7/11/2025, 4:50:11 AM No.530765879
wiggle
wiggle
md5: 7c449747b3826907f2fe88f4d359683f๐Ÿ”
I'm listening to Underworld and trying to program in C even though I understand almost nothing
but I understand a little more every day
and every previous day's challenges seem easier
and Underworld makes me feel cool

https://www.youtube.com/watch?v=-UCI-3xLewc

>your thin paper wings
>in the wind, dangling
Replies: >>530766046 >>530767648
Anonymous
7/11/2025, 4:50:46 AM No.530765928
1748329651536962
1748329651536962
md5: 6b167dd2049112c804a3135da8d5453f๐Ÿ”
>>530759234
No one who talks about making games actually wants to make games. They want recognition, they want respect, they want money, and they see gamedev as the easiest way to achieve that. They don't get into writing or music because they understand those fields are way oversaturated. The only two realistic options are gamedev and video content creation (streaming, YouTube, Tiktok, etc.).

If you truly wanted to make games for the sake of making games, you'd be doing that in isolation instead of posting here and expecting random internet nobodies to give you attention for it.
Replies: >>530766263 >>530768796 >>530769575
Anonymous
7/11/2025, 4:51:44 AM No.530766023
>>530758727
Thats the pic! Thanks
Frosch !!SpWAN5QZ7rf
7/11/2025, 4:51:58 AM No.530766046
>>530765290
I should explain that I'm using some lisp in the command line to create 3 nodes. The nodes use an ecs to attach different things. Two nodes have a cube mesh and the other node is a height map.

>>530765879
>learning C
Good on you bro. C is love. Take the lisp pill as well. Learn to combine them.

>>530765338
>If you want nice, stay in the discord.
What gets me is I said some stuff in the discord that was "used against me in the thread". There are some nice people but also a lot of fake niceness in the 'cord.

This is why I use a trip (besides attention whoring), I want to present the nicest version of myself without getting doxxed. Anonymity breeds cruelty.
Replies: >>530766290 >>530766771
Anonymous
7/11/2025, 4:52:57 AM No.530766143
>>530765820
just because someone is a pedophile doesn't mean they deserve to be treated badly, they didn't choose to be attracted to sexy little girls.
Replies: >>530768482
Anonymous
7/11/2025, 4:53:37 AM No.530766216
>>530765502
This is kino
Anonymous
7/11/2025, 4:54:03 AM No.530766253
>>530762573
Is every dev from South America now?
Replies: >>530766469
Anonymous
7/11/2025, 4:54:10 AM No.530766263
>>530765928
Must be nice to only be able to think in terms of black and white.

I want to make games, and I'm also an attention whore. Attention gives me some dopamine that makes me smile, and making games gives me a sense of fulfillment.
Replies: >>530768070
Anonymous
7/11/2025, 4:54:26 AM No.530766290
>>530766046
>Take the lisp pill
I would rather not sound gay, thank you very much.
Replies: >>530767441
Anonymous
7/11/2025, 4:55:39 AM No.530766413
g6svmrg3va971
g6svmrg3va971
md5: e260cb3fe8d9007c7db12a5178332d70๐Ÿ”
well?
Replies: >>530768064
Anonymous
7/11/2025, 4:56:16 AM No.530766467
1750444900574525
1750444900574525
md5: 9756e45cd9da616e3d9405b7a5af8dfb๐Ÿ”
>my favorite dev fell for the UE5 meme
Anonymous
7/11/2025, 4:56:17 AM No.530766469
>>530766253
Yes they are like 80% of "indie devs" now, all the Indians are working on "AI". And White devs are depressed because they are being ethnically cleansed from their own countries by every government in the world
Anonymous
7/11/2025, 4:56:52 AM No.530766528
angelica gun
angelica gun
md5: 563dbb6b08ef29f6f00b701c3264cb55๐Ÿ”
>>530763857
No really but my original vision is creating stages with unconventional designs, and in the process of working on that, I say to myself: "why gravity always go down in a weird floating map?" and then I remembered mario galaxy and... that's it, "I have to figure it out how to add that kind of gravity to my game because it will be fun." I said... and so here we are.

>>530764198
They will, I will figure it out.
Replies: >>530766652
Anonymous
7/11/2025, 4:57:11 AM No.530766565
>>530730758
2020 makes me physically ill
Anonymous
7/11/2025, 4:58:09 AM No.530766652
>>530766528
>I will figure it out.
I don't think you have the capabilities and AI isn't going to save you, brownie
Replies: >>530767052
Anonymous
7/11/2025, 4:58:55 AM No.530766725
>>530730758
please please please tell me the name of this game i am begging
Anonymous
7/11/2025, 4:59:25 AM No.530766771
>>530766046
>Take the lisp pill as well. Learn to combine them.
I've done a little. I reached a programming crisis many years ago when I loved haskell but hated cabal for some reasons, hated cabal for other reasons.
Now much later I'm at the end of my rope in some ways, and finding C extremely comforting even though there's very little "good" instruction about it and no don't tell me K&R.
I'm not at the point of being able to combine interpreted language in C (vice-versa is typically very easy), or making my own domain-specific-language, but every day I'm getting closer, and I really think C is nice and feels like the perfect loving arms above working with assembly but below anybody else's opinions
Replies: >>530766949 >>530767242 >>530767626
Anonymous
7/11/2025, 5:01:03 AM No.530766949
>>530766771
>hated cabal for other reasons.
*hated 'stack' for other reasons.
Anonymous
7/11/2025, 5:01:55 AM No.530767032
1623249384853
1623249384853
md5: 599c655e06d57802bc254499f3063990๐Ÿ”
>go to booru for inspo
>order by score
>full of lolishit
Replies: >>530768447
Anonymous
7/11/2025, 5:02:07 AM No.530767052
Spider_idle2
Spider_idle2
md5: e1a1021dee325b71873e82f1e3b2775b๐Ÿ”
>>530766652
I have the have the capabilities and I don't need AI
Replies: >>530767147
Anonymous
7/11/2025, 5:03:08 AM No.530767147
>>530767052
you couldnt even finish a survivor slop game lol
Replies: >>530767998
Anonymous
7/11/2025, 5:03:28 AM No.530767172
>>530730758
this is so rough.

It was fine in 2012. It had that quirky ironic vibe going for it.
Replies: >>530767502
Anonymous
7/11/2025, 5:04:13 AM No.530767231
>>530743472
that is no longer human
fix your sexuality
Anonymous
7/11/2025, 5:04:18 AM No.530767236
angry bocchi posting chud
angry bocchi posting chud
md5: e9c302a065f9fd9f057d35b4bcf9b777๐Ÿ”
half the thread is fucking bocchis
Replies: >>530767370
Anonymous
7/11/2025, 5:04:28 AM No.530767242
>>530766771
sir we're trying to make games, no one cares about languages
Replies: >>530768235
Anonymous
7/11/2025, 5:06:00 AM No.530767370
>>530767236
congrats on spamming half the thread, great value fygoon!
Frosch !!SpWAN5QZ7rf
7/11/2025, 5:06:49 AM No.530767441
>>530766290
You got a problem with programming languages with a rich mathematical history, philistine?

https://youtu.be/V02SQDh47gA?feature=shared
Anonymous
7/11/2025, 5:07:22 AM No.530767502
>>530767172
Yeah it's wild how extremely over produced it is now.
Anonymous
7/11/2025, 5:08:45 AM No.530767626
>>530766771
To be honest, C is such a tiny language that very little instruction is needed. The rest comes with experience as you work on more and more things. And of course there are some little tricks you pick up over the years that you may not have thought you could do with C.
Replies: >>530768235
Anonymous
7/11/2025, 5:08:56 AM No.530767648
>>530765879
Be thankful you aren't using the ugly mess known as C++. C is shit but atleast it's super simple, there's not alot of functionality you have to learn.
Replies: >>530768235
Anonymous
7/11/2025, 5:10:11 AM No.530767780
>>530743472
Can she get pass steam janny?
Anonymous
7/11/2025, 5:11:52 AM No.530767934
>dungeon watcher dev responds to literally every single post except for ones referencing his only actual game
kek, mind broken
Anonymous
7/11/2025, 5:12:40 AM No.530767998
Last Update
Last Update
md5: 5bd4726bb37a3b8b35e46c225c8d614f๐Ÿ”
>>530767147
Well I slowed the development because the Guns and Nuns game show great interest from the people, so I wanna get it ready for the steam fest in October. Dungeon Watchers, my last update was around 2 months ago and added 1 character and 1 map with their own set of enemies. For version 1.0 I will make two more characters and another map.
Replies: >>530768373 >>530768960
Anonymous
7/11/2025, 5:12:43 AM No.530768002
People who take up gamedev, learn Blender in 8 hours and just start doing complex shaders scare me. I feel so retarded.

Maybe this isn't the hobby for me after all. I am too retarded.
Replies: >>530768245
Anonymous
7/11/2025, 5:13:33 AM No.530768064
>>530766413
What's funny is YIIK shares a publisher with an aggy game (I believe it is valhalla) and bug fables is also an aggy game according to the links in the OP.
By the way, just so you stop posting this here's something you should know. EarthBound has been cloned a thousand times, there's a billion EB clones I could play so it doesn't make it special in any regard. Paper Mario doesn't have many clones, it has an underserved audience in that regard. So, Bug Fables would be my only option if I wanted to play a Paper Mario clone. Additionally, YIIK was criticized for more than being a clone, I never played it but I just heard that it wasn't all that good at all.
Replies: >>530768314
Anonymous
7/11/2025, 5:13:36 AM No.530768070
whole_game
whole_game
md5: 429b1ba41c2d5a66b1a2ad69aa4e363e๐Ÿ”
>>530766263
You don't even know what it takes to make a game that people want to play. Instead, you satisfy yourself with a few (You)s. You'd be better off making shitposts than making games.
Replies: >>530768460
Anonymous
7/11/2025, 5:15:30 AM No.530768232
output_thumb.jpg
output_thumb.jpg
md5: 02ff24a81a747f5774944ad6d6217a5b๐Ÿ”
Got my new skybox system in
Replies: >>530770989 >>530771037 >>530772389 >>530783113 >>530788724
Anonymous
7/11/2025, 5:15:30 AM No.530768235
>>530767626
>>530767648
Well that's exactly what I mean.
But there's not a lot of good instruction that I've found even on these grounds.

It's like instead of a woodshop of powertools, you have some infinitely sharp set of hand tools that will slit your own wrists. So yes it's "simple" but for one instance, I struggled with pointers trying to push through all these intro things about 'mailbox' metaphors and then it only really started to land when I began implementing some function pointers.
Simply, there's not a rich history of high quality teaching, people go to the docs (and yes for good reason) but a lot of it is still a bit like "here's how a chisel works, now look at this complex Japanese joinery"

>>530767242
Video games are computer programs
Replies: >>530768361 >>530768810 >>530770539
Anonymous
7/11/2025, 5:15:37 AM No.530768245
1711932107759475
1711932107759475
md5: 96bea5f131d725e99ba01bed7f526f1e๐Ÿ”
>>530768002
You do not need to announce your departure.
Anonymous
7/11/2025, 5:16:29 AM No.530768314
>>530768064
valhalla ain't from here it was just shilled here last minute before release
Anonymous
7/11/2025, 5:17:03 AM No.530768361
>>530768235
Boy I could teach you a good C. Just say the word and I will transmit all my knowledge to you.
Replies: >>530768612 >>530770386 >>530770539
Anonymous
7/11/2025, 5:17:11 AM No.530768373
>>530767998
>Go to next fest
>Disappear for 8 months after that
Why? Wouldnโ€™t it make more sense to join the Next Fest thatโ€™s closest to release day?
Replies: >>530769643
Anonymous
7/11/2025, 5:17:20 AM No.530768383
>>530762262
It didn't. You need $1000 gross to get the $100 deposit back.
Replies: >>530780474
Anonymous
7/11/2025, 5:18:10 AM No.530768447
1751241695200358
1751241695200358
md5: da787fa8e32ff9673a857a387db2dfe7๐Ÿ”
>>530767032
You have been inspired. Give the people what they want.
Replies: >>530770312
Anonymous
7/11/2025, 5:18:17 AM No.530768460
>>530768070
What is this feeble mind that is only able to comprehend single-dimension thought?
Are you saying if you are making a game, you should not be satisfied with anything else in your life on a moment to moment basis?
Replies: >>530768701
Anonymous
7/11/2025, 5:18:42 AM No.530768482
GvbTxDWX0AAwViv
GvbTxDWX0AAwViv
md5: eea1887b550341887f77ccb92c07c090๐Ÿ”
>>530766143
It's just banter.
Anonymous
7/11/2025, 5:20:28 AM No.530768612
cat blink
cat blink
md5: 9995b1ddac830ff40a3cf4729a40b779๐Ÿ”
>>530768361
I'm ready, master.
Replies: >>530770539
Anonymous
7/11/2025, 5:21:01 AM No.530768669
>>530732338
ToT
Anonymous
7/11/2025, 5:21:03 AM No.530768671
>>530764776
>the worst posters are related to anime
no surprise there
Anonymous
7/11/2025, 5:21:25 AM No.530768701
>>530768460
I'm saying that you're not deep enough into gamedev yet. Real gamedev is hard work and not very fun. It's fun to play around with powerful tools and learn new things, but that's just the beginning of gamedev.
Replies: >>530769575
Anonymous
7/11/2025, 5:22:38 AM No.530768796
>>530765928
>They want recognition, they want respect, they want money,
>and they see gamedev as the easiest way to achieve that.
And oh boy are they wrong. So fucking wrong. Gamedev has to be the worst way to get all of that.
Anonymous
7/11/2025, 5:22:48 AM No.530768810
>>530768235
The funny thing is what you mentioned is exactly C's biggest strength. You unlock your focus from the language, and focus it onto the task just because the language is so simple, using it becomes like moving your body around. Same level of intuitiveness. When you move your body you're focused on accomplishing certain tasks, not on the act of moving itself. Anyway just have fun, because C is a pretty boring language all in all.
Replies: >>530769126
Anonymous
7/11/2025, 5:24:31 AM No.530768948
>>530730758
In terms of games he peaked in 2011. Everything after that was strict downgrade for game use.
Anonymous
7/11/2025, 5:24:36 AM No.530768960
>>530767998
>"for to be having gun and nun have showing much many interest for having people"
lmao
Replies: >>530769643
Anonymous
7/11/2025, 5:26:36 AM No.530769126
>>530768810
>C is a pretty boring language all in all.
This is what I'm finding that I love about it.
My first exposure to programming was early ruby and php, and there was this idea of "isn't it so cool that you can be so clever"
and I think that's such a cancer, it's also why I really enjoyed how opinionated Go is in my brief survey of it some years ago
Replies: >>530769446 >>530769576
Anonymous
7/11/2025, 5:28:49 AM No.530769329
0001-0029_thumb.jpg
0001-0029_thumb.jpg
md5: 01a61cc353b315dec254c45bfa1966bc๐Ÿ”
more walking anim, Im going to redo the skirt someday
Replies: >>530769512 >>530769642
Anonymous
7/11/2025, 5:30:09 AM No.530769446
>>530769126
I would just like to be extremely fluent in pointers, that's my major goal. Don't tell me it's simple, I "understand" that it is. But I see things that aren't simple and I can't decode them.
That's my goal now, to become fluent like moving my body around intuitively. But the instruction is nowhere to be found.

https://www.youtube.com/watch?v=3DmyvWBOzGI
Replies: >>530770081 >>530770378
Anonymous
7/11/2025, 5:30:54 AM No.530769512
0001-0017_thumb.jpg
0001-0017_thumb.jpg
md5: a03c683558c5a569b0c605a5fdc20994๐Ÿ”
>>530769329
and running test
Anonymous
7/11/2025, 5:31:44 AM No.530769575
>>530768701
On what basis are you using to make the judgment about the distance of my journey in game dev?

You are saying >>530765928 that ppl farming attention do not actually want to make games, and I'm saying you are a retard.

When have I ever said game dev is easy? The only thing I've said so far is that you are a feeble-minded being with an inferiority complex, you take the shame of showing your inferior game and turn it into a misguided pride.
Replies: >>530772019
Anonymous
7/11/2025, 5:31:45 AM No.530769576
>>530769126
>and I think that's such a cancer
I like that stuff tho ;-; the only problem with cleverness like that is just how much hidden stuff is going on underneath. Atleast with C what you see is what you get (most of the time)
But yeah in the end you gotta remember that the language is a means to an end (making games in this case)
Replies: >>530769856
Anonymous
7/11/2025, 5:32:21 AM No.530769642
>>530769329
oh wow, another tranime game. 4,000th one this week
daring today, aren't we?
Replies: >>530772048
Anonymous
7/11/2025, 5:32:21 AM No.530769643
Gun nun New
Gun nun New
md5: 927471c9722d0d629ee9fe2633ee76bd๐Ÿ”
>>530768373
The release day will be around November, so October is the closest to release day.

>>530768960
Gun and Nun was a small project I made in 3 weeks for Newgrounds, it got many views and many positive comments, so, I saw potential on continuing the development.
Replies: >>530773950
Anonymous
7/11/2025, 5:34:16 AM No.530769827
p6c65p6ppjx0xten 2_thumb.jpg
p6c65p6ppjx0xten 2_thumb.jpg
md5: f999001dea92b4090b819475bf7299ec๐Ÿ”
bouncy
Anonymous
7/11/2025, 5:34:38 AM No.530769856
>>530769576
I mean I like it too, it's fun to feel clever, but we also want to decide where to put our creativity. Would it be "cool" to have my welding tool respond to a snap/clap rhythm? Maybe I guess, but I need to actually weld this piece of metal, and my actual creativity is not really in the tool.
Anonymous
7/11/2025, 5:36:54 AM No.530770081
>>530769446
To me, pointers are extremely simple because I only use them in one way. My general workflow goes like this:

I have a Game_Object struct
Game_Object* g = malloc(sizeof(Game_Object));

. . . use g somewhere

free(g);
g = NULL;

^Of course you can wrap the above in function, like create_game_object() or destroy_game_object()

You could also have a NULL global variable, like
>Game_Object* global_gb = NULL;
And later assign to it, like:
>global_gb = find_game_object_by_id("blah blah blah insert unique GUID here");
Replies: >>530770378 >>530770674
Anonymous
7/11/2025, 5:39:21 AM No.530770312
1595456796447
1595456796447
md5: d10d4eb9bf6a3e7d3981a68a514d2eaa๐Ÿ”
>>530768447
how i am supposed to get inspiration from looking at little girls wearing bikinis
Anonymous
7/11/2025, 5:40:14 AM No.530770378
>>530769446
>>530770081
The best way to understand something is to put it into practice. You wouldn't intuitively understand unless you do that.
Anonymous
7/11/2025, 5:40:19 AM No.530770386
borage
borage
md5: d30cca329f8b361d5c927898a685bc24๐Ÿ”
>>530768361
not sure how to address by reference that part of my brain
Frosch !!SpWAN5QZ7rf
7/11/2025, 5:42:12 AM No.530770539
>>530768235
>>530768361
>>530768612
I wanna see some c code and judge it. Papa needs his fix.
Replies: >>530771127 >>530772119
Anonymous
7/11/2025, 5:44:04 AM No.530770674
>>530770081
It's nice to see your workflow.
This has taught me nothing.
You've memory-allocated sizeof Game_Object pointer
And then later you free it.
What would you say your reason is for then setting: g = NULL;
Replies: >>530771531 >>530771956 >>530771956
Anonymous
7/11/2025, 5:46:02 AM No.530770835
Why does the "compatibility" render in gadoot use 75% of my RTX 3070 and 35% of my CPU to render a simple menu? Wasn't this supposed to be the render to use on low-powered machines?

This is after exporting into an executable, mind you.
Replies: >>530771771
Anonymous
7/11/2025, 5:47:40 AM No.530770989
>>530768232
Very cool anon
Anonymous
7/11/2025, 5:48:14 AM No.530771037
>>530768232
when you gonna post to DD
Replies: >>530779917
Anonymous
7/11/2025, 5:49:30 AM No.530771127
funcn_pointer_repl
funcn_pointer_repl
md5: 78a64ef8dbd8caf4056dcd56f91d1685๐Ÿ”
>>530770539
Replies: >>530784908
Anonymous
7/11/2025, 5:55:11 AM No.530771531
>>530770674
So he can fully clear the entire thing? Also to detect if it's empty, later.
Anonymous
7/11/2025, 5:56:27 AM No.530771647
I might honestly switch to Unity, seems like people using actually get shit done.
Replies: >>530774459
Anonymous
7/11/2025, 5:57:50 AM No.530771771
>>530770835
because you turned off vsync and didn't limit the framerate
Replies: >>530772135
Anonymous
7/11/2025, 5:59:51 AM No.530771956
>>530770674
>>530770674
You set the pointer to NULL to avoid what is called "dangling pointers." Essentially:
>g is allocated with call to malloc(); g now points to a memory location that's been allocated for use
>that memory is later freed with a call to free(); but g is still pointing to that memory address
>g is now a Dangling Pointer because it's pointing to a memory location that has deleted
>so now if you try to something with g, it can cause a segfault or some undefined behavior

By setting it to NULL, I provide for myself some level of safety so I can check if g is NULL before doing something with it. Simple examples:

>If I'm trying to perform some operation on g, for example move it, I should first check if it's actually pointing to a valid address or it will crash:
if(g == NULL) //Or if(!g)
{
.. . print some error message ...
... handle the error safely....
}
else
{
g = move_game_object(g, (Vector2){100.0f, 100.0f}, 200.0f);
}

>If I want to allocate space for g, I should first check if it's not already pointing to something (maybe I already allocated it beforehand?)
if(g != NULL) //or if(g)
{
.. error ...
}
else
{
g = malloc() (and so on...)
}
Replies: >>530772217
Anonymous
7/11/2025, 6:00:41 AM No.530772019
1739920629139461
1739920629139461
md5: c54e3fb78e8313c8ebc8e6a52e28efcd๐Ÿ”
>>530769575
You're right. I was lashing out because it sounded like you were being disingenuous and overly pedantic. To be more precise, I think people all devs are generally a mix of enjoying the process vs aiming for results, but many try to portray themselves as far more "for the process" than they really are. Some of this is just cope, but much of it is out of a sense of misguided and irrational shame.

I was responding to the common sentiment portrayed in that video where most developers who are new to the industry want to act like they are doing so with pure intentions. That they purely are in it for the art and the craft. They feel shame in intentionally crafting a game to cater to an existing audience. They act like creating a popular game needs to happen by pure coincidence or their art becomes tainted, even though they are all wishing that their game does become popular.

Also, the only way you wouldn't feel generally inferior as a smalltime solo-ish indie dev is if you have no standards sitting at the peak of Mount Stupid. I'm competing against industry veterans and games with budgets in the tens or even hundreds of millions of dollars. Like it or not, our games will be compared to the entire backlog of indie and AAA releases alike from the last few decades being sold at -90% off on Steam.

https://www.youtube.com/watch?v=jlFkxfkICO8
Replies: >>530772537
Anonymous
7/11/2025, 6:01:01 AM No.530772048
1736743210285464
1736743210285464
md5: 2b20120d9b81cf7525a584a1cf5465fc๐Ÿ”
>>530769642
oh wow, another nodev crab shitting in another games
Anonymous
7/11/2025, 6:01:52 AM No.530772119
Screenshot 2025-07-10 at 8.49.00โ€ฏPM
Screenshot 2025-07-10 at 8.49.00โ€ฏPM
md5: 22a2cf21692d440be3c61d73e245d292๐Ÿ”
>>530770539
No bully
Replies: >>530773356
Anonymous
7/11/2025, 6:02:01 AM No.530772135
>>530771771
Oh you're right, thanks.
It still takes like 20% of my GPU but it's better.
Anonymous
7/11/2025, 6:02:59 AM No.530772217
>>530771956
That's helpful, thank you
Anonymous
7/11/2025, 6:04:08 AM No.530772329
1600747070359
1600747070359
md5: 9ea953afca0ab6cb1b4e38b2405d39cc๐Ÿ”
solodevs are this powerful?!?!

https://www.youtube.com/watch?v=lAgBOnZCRH4
Anonymous
7/11/2025, 6:04:54 AM No.530772389
>>530768232
Holy shit a video game
Anonymous
7/11/2025, 6:06:32 AM No.530772537
I was a bit too aggro, I don't disagree with >>530772019
Anonymous
7/11/2025, 6:06:38 AM No.530772543
1750903557717453
1750903557717453
md5: 4a15aaa95be4c129fb8b7d4fc163b4b4๐Ÿ”
>Cfags still rawdogging mallocs in the 2025th year of our lord
Not a single one of you has a game that you're willing to let other people run on their computers, because you know it's riddled with memory leaks and segfaults.
Replies: >>530772903 >>530773175
Anonymous
7/11/2025, 6:10:53 AM No.530772903
>>530772543
It's not so bad if you're methodical about it. Other tips:
>compile with -fsanitize=address to catch leaks and memory access errors at compile time
>learn about unit tests and start writing your own
Replies: >>530773040
Anonymous
7/11/2025, 6:12:24 AM No.530773040
>>530772903
>at compile time
At run time I mean. So if you try to double-free something, you'll get a big error message that shows what you did, where, what function, and the function that called it, and the function that called that function, and so on.
Replies: >>530773394
Anonymous
7/11/2025, 6:12:48 AM No.530773072
Eye contact is literally exchanging pointers to sensitive data
Ever thought of someone (you've made eye contact with) and then have them appear again in your life?
Be very careful out there, some people understand this more than others

https://www.youtube.com/watch?v=u3jehZ0qrSs
Anonymous
7/11/2025, 6:13:53 AM No.530773175
>>530772543
godon't, division, and real all leak aswell yet no one cares. the operating system will clean up anyway.
Replies: >>530773279 >>530773394 >>530773562
Anonymous
7/11/2025, 6:14:41 AM No.530773230
I'm done with NSFW games. I'm not horny enough for them. I will restart under a new name with only wholesome games.
Anonymous
7/11/2025, 6:15:21 AM No.530773279
>>530773175
Not the best attitude. I don't know if they still do this, but I remember hearing that Microsoft would do crazy tests on your game to see if they leaked, like running your game for a week straight to see if it had a slow leak, and if it did then you couldn't ship on Xbox.
Frosch !!SpWAN5QZ7rf
7/11/2025, 6:16:18 AM No.530773356
>>530772119
Malloc sparingly friend. Many situations you can just pass in a struct pointer and fill things in for something you allocate on the stack or globally. If you want to get real fancy malloc a block of memory once and use an arena.

I mostly only malloc in the scope of a function if I also free in that function. Not saying my way is perfect, but its food for thought.
Replies: >>530773980
Anonymous
7/11/2025, 6:16:44 AM No.530773394
>>530773040
I'm sure your users will be much more happy about regularly crashing if they can see the stack trace instead of just a segfault message.

>>530773175
The engines itself don't have any notable leaks, but any retarded application developer can add one themselves.
Replies: >>530773562
Anonymous
7/11/2025, 6:18:34 AM No.530773562
>>530773175
>division, and real
o.O

>>530773394
>I'm sure your users will be much more happy about regularly crashing if they can see the stack trace
Actually, you turn that off before shipping because it slows down your game lol
Anonymous
7/11/2025, 6:18:44 AM No.530773570
There are other methods to gain access, synchronized light off the moon for one common example
Anonymous
7/11/2025, 6:21:37 AM No.530773835
My Project3-28-2025_21-22-47
My Project3-28-2025_21-22-47
md5: ac44a7da0c8ddc8dfa79fcd0300fc5c2๐Ÿ”
>Get how to do Blender for the most part
>Get how to do music
>Know how to write
>Know how to draw
>Have never learned programming despite practicing for longer at it than any of those previous things.
I'm a fucking newbie animator who's nowhere near good, but I could still pull this off. Literally just did this for my first try as a complete amateur and it's still millions of times better than my programming because at least it fucking works.
Replies: >>530774235 >>530782924
Anonymous
7/11/2025, 6:23:02 AM No.530773950
>>530769643
What site is that?
Replies: >>530774340
Anonymous
7/11/2025, 6:23:25 AM No.530773980
>>530773356
Yeah I'm super strict about when and how Game_Objects are created and added to the scene. I'll avoid pointers whenever I can in most other cases.
Replies: >>530775324
Anonymous
7/11/2025, 6:26:32 AM No.530774235
>>530773835
You made the equivalent of a 20 page flipbook in the corner of a school textbook and you act like you "know" how to do animation. It's a common misconception that you know how to do non-programming things because programming is the only activity in your list where there is a compiler that tells you in no uncertain terms that you fucked up. You're actually not very good at any of those things.
Replies: >>530776703
Anonymous
7/11/2025, 6:27:36 AM No.530774340
>>530773950
It's nerve gas.
Anonymous
7/11/2025, 6:28:54 AM No.530774459
>>530771647
only one holding yourself back is you
Anonymous
7/11/2025, 6:29:25 AM No.530774509
1732124811038344
1732124811038344
md5: 7e28836a05a496f516632d719222122c๐Ÿ”
I WILL FINISH MY PROTOTYPE IN TIME FOR DD64!!!!
Replies: >>530775172
Anonymous
7/11/2025, 6:30:49 AM No.530774612
Anyone read Glasshouse by Charles Stross?
Replies: >>530775138
Anonymous
7/11/2025, 6:37:27 AM No.530775138
luigi-luigismansion
luigi-luigismansion
md5: a22452788d526ed0b3dccde9816b8ba3๐Ÿ”
>>530774612
>science fiction
Anonymous
7/11/2025, 6:37:51 AM No.530775172
>>530774509
How many n64 style games will there be for dd64?
Replies: >>530777329
Anonymous
7/11/2025, 6:38:43 AM No.530775242
Alternatives to OpenGL, or just use OpenGL?
Decided to rawdog my Minecraft clone
Replies: >>530778145
Frosch !!SpWAN5QZ7rf
7/11/2025, 6:39:48 AM No.530775324
2025-07-10_23:39:24
2025-07-10_23:39:24
md5: 1a98c5f4db903355e725f2aeb35af5d4๐Ÿ”
>>530773980
Pointers aren't the problem in general though its malloc. I'd recommend using malloc mostly within the context of generic data structures like lists or dynamic arrays but avoid direct use when not necessary. Here is an image showing how many times I use malloc in around ~8k lines of engine code.

I would avoid using malloc and free liberally (at least DIRECTLY). For example I would never malloc a Game Object directly, it would be part of some other data structure / container like a hashtable. Then my only concern would be allocating the container on start up and freeing on termination.

This is kind of situation of "do as I say not as I do" because I actually overuse malloc myself kek. I think the original Fallout pretty much just used an arena allocator to prevent memory fuckery (if I am remembering correctly).
Replies: >>530775516 >>530776005
Anonymous
7/11/2025, 6:42:11 AM No.530775516
>>530775324
What're your thoughts on arena allocation?
Replies: >>530776358
Anonymous
7/11/2025, 6:46:20 AM No.530775831
>>530743572
>was too slow
Doubt it. The retard probably new() delete()'ed objects every frame aswell as checking collision inefficiently and drawing offscreen sprites.
>>530743603
The pixelated, jittery look of the overworld map works in your favour subjectively speaking
Anonymous
7/11/2025, 6:47:51 AM No.530775938
1749866167882832
1749866167882832
md5: f1e5abfa312a4787b0d9db99a5c72642๐Ÿ”
It's baffling how you regularly see these nodev Cfags confident enough to try to convince others that C is all they need, and yet most of these fags don't even actually understand how pointers work and even more need faggygreen of all people to explain why they shouldn't be arbitrarily allocating memory.

This thread is living proof of Mount Stupid.
Replies: >>530776072 >>530776181 >>530776303 >>530776358
Anonymous
7/11/2025, 6:48:56 AM No.530776005
>>530775324
Yeah this is good advice. I'm not a big fan of dynamic memory allocation, but I designed this game with dynamically allocated Game_Objects in mind because it "felt right" for some reason lol. To be honest, I didn't know much about C until I started this project, so it has been a good learning experience.
Anonymous
7/11/2025, 6:49:21 AM No.530776034
ๅ“ˆๅ“ˆๅ“ˆ
ๅ“ˆๅ“ˆๅ“ˆ
md5: da5918ad72497389b9b1317691f35c16๐Ÿ”
I'm really impressed and humbled by all of you yesdevs.
Gamedev is really the pinnacle and culmination of all the best human creative endeavors.
Storytelling, characters, art, animation, music, acoustics, sculpting, problem-solving, mathematics and physics, ... those are just the obvious ones.
There's also any other creative acts from modeling weather systems to deciding on lighting, conversation, and other entity behavior, combat/puzzle/winning states, lore and world-building, ...

It's really so amazing, and those who are drawn to it are a very specific kind of wonderful person.
May all of your works be realized for an audience who appreciates them.
You're doing good work.

https://www.youtube.com/watch?v=x-5P76y2eBI
Anonymous
7/11/2025, 6:49:53 AM No.530776072
>>530775938
Just ask them to post their game.
Replies: >>530776358
Anonymous
7/11/2025, 6:51:28 AM No.530776181
>>530775938
your chosen language was probably written in C, or it derives from C
Replies: >>530776895
Anonymous
7/11/2025, 6:51:39 AM No.530776192
ZA WARUDO
ZA WARUDO
md5: 0b0706f1686b56b3f597aa1ebe19b971๐Ÿ”
>Audio folder
Anonymous
7/11/2025, 6:52:45 AM No.530776272
C is comfy, C is cool.
Anonymous
7/11/2025, 6:53:09 AM No.530776303
>>530775938
You're somewhat right. But if you want people to take your posts seriously, you should consider not attaching that frog.
Replies: >>530776358 >>530776895
Frosch !!SpWAN5QZ7rf
7/11/2025, 6:54:04 AM No.530776358
>>530775516
Criminally underused (by myself included) Current engine isn't using any haha. Arena and ring buffers are good. I am using a ring queue/buffer struct. You can make them really fast if you make the queue capacity plus one a power of two.

https://codeberg.org/FroggyGreen/om/src/branch/master/engine/src/containers/ring_queue.h
https://codeberg.org/FroggyGreen/om/src/branch/master/engine/src/containers/ring_queue.c

>>530775938
>faggygreen
Been a long time since I've been called that. I missed you fren.

>>530776072
But I have a finished game ... Its just short and really trashy ...

>>530776303
I'm not sure it can do that though ...
Anonymous
7/11/2025, 6:56:48 AM No.530776537
heh, videogames
Anonymous
7/11/2025, 6:58:58 AM No.530776703
>>530774235
The point I'm making is that I picked up the general knowledge on how to do these things much, much faster than I did programming, even if I'm still not very good at it. Note, this was LITERALLY my first time animating anything like this and I did it to a degree I consider to be at least satisfactory for a beginner level.
More importantly, with programming
>Took multiple classes and put my nose to the grindstone for each like a complete lunatic
>Have made no progress
And with the other stuff I'm entirely self-taught but STILL made way more progress with it in a tiny-ass fraction of the time it took for me to take programming classes.
Am I just anti-talented when it comes to specifically programming? Also I've heard you, specifically you (Yes I know who you are) say that exact absolute horseshit multiple times
Replies: >>530777381
Anonymous
7/11/2025, 7:01:34 AM No.530776895
1749882742966525
1749882742966525
md5: de029d7a9f67330b2dab4cfec72c01dc๐Ÿ”
>>530776181
I'm saying this as someone who has worked several years as an embedded systems engineer programming in C. I would never let a junior developer write a single malloc. You're only using C because you got filtered by C++ and Rust, and that is not a good thing.

>>530776303
I will attach whatever I please.
Replies: >>530777198 >>530777548 >>530786636
Anonymous
7/11/2025, 7:05:27 AM No.530777198
>>530776895
I don't understand this idea that C++ is difficult. It gives you more tools than C. But if you wanted to, you could program C style in C++. Where it can be complicated is if you want to interact with it in an object oriented way. But if you're coming from Java or C#, you might already have some understanding of object oriented programming.
Replies: >>530777316 >>530778103
Anonymous
7/11/2025, 7:06:34 AM No.530777276
Daily reminder that you don't need to LARP that it's 1980 to write C
you can use other people's shit, and you don't even need to deal with memory allocation or anything if you don't want to

Ignore people telling you to read K&R, unless you want to but there are other approaches too

>https://github.com/nothings/stb
check this shit out

>https://github.com/DaveGamble/cJSON
*yoink* csjson.c/.h into your shit, now you got json
Replies: >>530777529 >>530777718
Anonymous
7/11/2025, 7:07:02 AM No.530777316
>>530777198
Or, you could achieve OOP in C if you wanted to.
Anonymous
7/11/2025, 7:07:14 AM No.530777329
>>530775172
B-but I'm not making a n64 style game
Replies: >>530778924
Anonymous
7/11/2025, 7:07:55 AM No.530777381
>>530776703
TLDR I progress far faster with modeling, music, writing, and art than I have with programming.
Nearly every time I practice those, I notice improvements, even if minor, but with programming I straight up cannot do it whatsoever
Replies: >>530777524 >>530778171 >>530778275
Anonymous
7/11/2025, 7:09:39 AM No.530777524
>>530777381
what style of assets are you modelling?
What do you struggle with when it comes to programming?
Replies: >>530777902
Anonymous
7/11/2025, 7:09:41 AM No.530777529
>>530777276
Raylib source code is generally well written modern C, if you're into learning by seeing other people do. But he also stated that he avoids using pointers in the source code because Raylib was originally designed to teach programming to students with no prior knowledge and that pointers would add confusion to newbies.
Replies: >>530777869
Anonymous
7/11/2025, 7:10:04 AM No.530777548
>>530776895
If I were in your shoes I wouldn't let a junior developer write malloc but that's because if I owned the world then there would be actual fucking job fucking training instead of pissants like yourself looking smug from your "paint by numbers" bullshit tower.
How about be a mentor instead of being a retard, have you considered that approach to developing talent?
Replies: >>530777698 >>530778103
Anonymous
7/11/2025, 7:11:28 AM No.530777663
Grok 4, make me a game written in C.

*bloop bloop bloop* Here you go sir.

Thank you Grok 4, the most intelligent AI in the world.
Anonymous
7/11/2025, 7:12:07 AM No.530777698
>>530777548
*you smug piece of shit, eat a dick, you don't do sorcery you just fail at training
Frosch !!SpWAN5QZ7rf
7/11/2025, 7:12:22 AM No.530777718
>>530777276
>Daily reminder that you don't need to LARP that it's 1980 to write C
you can use other people's shit

Here is a hashtable lib that I like
https://github.com/tidwall/hashmap.c

I haven't tried this one yet but people seem to like it
https://github.com/rxi/microui
Was going to ask /gedg/ about it.
Anonymous
7/11/2025, 7:14:14 AM No.530777869
>>530777529
That's interesting to know, thanks
Anonymous
7/11/2025, 7:14:31 AM No.530777902
>>530777524
Well, so far I've been chipping away at a model for our protagonist after I (Kinda) finished practicing a warmup with modeling his weapon/sword.
I've actually made notable progress in a very short period of time, relatively speaking.
With programming, I struggle primarily with organization and generally combining terms together despite having a relatively okay-ish amount of knowledge as to what programming commands DO. IE I know what a bool or FixedUpdate does but not how to make them work together to achieve the result I want
Anonymous
7/11/2025, 7:15:40 AM No.530777998
zk_thumb.jpg
zk_thumb.jpg
md5: e1ae902d6109abd75dd2ec6378ae3b4d๐Ÿ”
Making a "zookeeper mode" where you can go into first person and tour your zoo. May also add interactable objects
Replies: >>530778025 >>530778269 >>530779219 >>530786412 >>530788979
Anonymous
7/11/2025, 7:16:02 AM No.530778025
>>530777998
Neat!
Anonymous
7/11/2025, 7:17:05 AM No.530778103
>>530777198
I'm pretty sure they are just getting filtered by OOP principles. Some people just can't comprehend abstraction. C++ can be quite complicated once you start stacking template libraries.

>>530777548
I didn't get mentored. I fucked up a bunch until I stopped fucking up. The difference between a junior and a senior dev isn't age. It's mindset.
Replies: >>530778561 >>530779225
Anonymous
7/11/2025, 7:17:10 AM No.530778117
I want to project hop so bad
Anonymous
7/11/2025, 7:17:31 AM No.530778145
>>530775242

There's Vulkan and DirectX.

If you want higher level, there's Raylib.
Anonymous
7/11/2025, 7:17:50 AM No.530778171
>>530777381
Wow, we're the opposite. Programming won't take me that long depending on what I'm doing, and quick changes are easy enough to make. Illustration on the other hand, can take me an entire day for a single image to a week if there's a lot going on in the image. And quick changes are harder to make.

With music I even need to set aside time where I can hear it without distraction, and do my best to find inspiration before I can begin composing.
Replies: >>530778395
Anonymous
7/11/2025, 7:18:58 AM No.530778269
>>530777998
Very cool anon! Looking forward to being one of your 6 reviews!
Anonymous
7/11/2025, 7:19:00 AM No.530778275
poster
poster
md5: f21d19f572efefaf3ceda8f6dc92116c๐Ÿ”
>>530777381
Also I have this one piece of art I'm very proud of.
IDK if any of you like it, but I do.
Anonymous
7/11/2025, 7:20:31 AM No.530778395
>>530778171
My problem with music has always been "Finding the right sound."
I can never find the instrument or sound byte that really "Fits" what I'm going for, which is more a me-problem because I'm going for an extremely specific tone.
Also I struggle with energy.
Replies: >>530778543
Anonymous
7/11/2025, 7:22:27 AM No.530778543
>>530778395
Me too about the instrument. It doesn't help that I only have the default instruments that come with FL Studio. I have been advised to look for free instrument packs, including pirated ones.
Replies: >>530778574
Anonymous
7/11/2025, 7:22:47 AM No.530778561
>>530778103
You absolute fucking donkey. Guarantee you're somewhere around my age but too stupid to understand how paint-by-numbers your role actually is, and probably ignoring (willfully or not) a strong amount of mentoring that you got to get where you're at.

I can see right through it because I'm also old and know many people exactly like you.
Replies: >>530779324
Anonymous
7/11/2025, 7:23:01 AM No.530778572
1751429737952813
1751429737952813
md5: be17fca6aeeb7a267d2ba4b0ed88c18c๐Ÿ”
>Windows update requires restart
Replies: >>530778795 >>530779060
Anonymous
7/11/2025, 7:23:01 AM No.530778574
>>530778543
I use bandlab and I'm still only starting out. I've mostly relied on self-made acapella
Replies: >>530778702
gogem.pro
7/11/2025, 7:24:30 AM No.530778680
>>530763924
by dropping out of steam and taking your games they don't own with you.
Anonymous
7/11/2025, 7:24:48 AM No.530778702
>>530778574
>self-made acapella
Um... Can I hear it?
Replies: >>530778936
Anonymous
7/11/2025, 7:26:00 AM No.530778795
>>530778572
...Isn't that how updates to operating systems work?
Replies: >>530784908
Anonymous
7/11/2025, 7:27:28 AM No.530778924
>>530777329
You should.
Anonymous
7/11/2025, 7:27:40 AM No.530778936
>>530778702
Sure.
https://voca.ro/1iCPAECcVuoQ
I'm still a beginner, but all of these sounds are me
Replies: >>530779068
Anonymous
7/11/2025, 7:29:14 AM No.530779060
>>530778572
>he allows microsoft to randomly fuck with his pc
Anonymous
7/11/2025, 7:29:18 AM No.530779068
>>530778936
Spooky
Replies: >>530779192
Anonymous
7/11/2025, 7:30:40 AM No.530779192
>>530779068
I'm trying to do action-horror.
Basic combat loop
Anonymous
7/11/2025, 7:30:59 AM No.530779219
waow
waow
md5: 7d759543fe11b9f59ce519a70c3cfcdd๐Ÿ”
>>530777998
Heh, vibe coding is one hell of a thing isn't it...
Anonymous
7/11/2025, 7:31:04 AM No.530779225
>>530778103
You're a stupid piece of shit if you think that 'OOP principles' is any kind of high watermark.
You should find other work before you're replaced by AI for being a redundant lump of garbage taking up space.
Replies: >>530779434 >>530779581
Anonymous
7/11/2025, 7:32:17 AM No.530779321
Iโ€™m too smart for OOP.
Anonymous
7/11/2025, 7:32:18 AM No.530779324
>>530778561
I do have an engineering degree, and so I did pay professors and TA to mentor me, if that's what you mean. I've never had an industry job where I had a more competent developer above me though. There was one where I had an equally competent coworker, and you could argue we peer mentored each other.
Replies: >>530780015
Anonymous
7/11/2025, 7:33:47 AM No.530779434
>>530779225
> You should find other work before you're replaced by AI for being a redundant lump of garbage taking up space.
Good thing weโ€™re all making games that will receive enough sales to free us from the rat race.
Anonymous
7/11/2025, 7:35:18 AM No.530779565
smug evil pyro cat
smug evil pyro cat
md5: 5ceafbbf3bb080693d5d4e9357d8b13a๐Ÿ”
gmi if you make it
Anonymous
7/11/2025, 7:35:30 AM No.530779581
>>530779225
Relax. I wasn't implying OOP is hard. I was implying that you're retarded.
Anonymous
7/11/2025, 7:37:39 AM No.530779725
20250710192758_1
20250710192758_1
md5: 5bb63c065a3d69fd337eb9aa5c2db0cd๐Ÿ”
>Seiken Densetsu 3: Made by like 10 people in a Japanese warehouse
>Trials of Mana remake: made by 1000 people including 50 different companies and 100+ pajeets
What happened to games?
Replies: >>530779884 >>530780973
Anonymous
7/11/2025, 7:40:04 AM No.530779884
>>530779725
Management mistakenly believes that you can just throw more bodies at a project and productivity will linearly increase.
Replies: >>530780973
Anonymous
7/11/2025, 7:40:32 AM No.530779917
>>530771037
I'm too scared
Replies: >>530782128 >>530782461 >>530782874
Anonymous
7/11/2025, 7:40:38 AM No.530779925
>Xbox Game Pass deals ranged from "$50,000 to $50,000,000"

New goal, get enough attention to get a deal with Game Pass.
Replies: >>530779983 >>530781091
Anonymous
7/11/2025, 7:41:21 AM No.530779983
>>530779925
>he didn't get the memo
Anonymous
7/11/2025, 7:41:54 AM No.530780015
>>530779324
I see exactly who you are you piece of garbage.
The fact that you're even "negotiating" here says something.

I don't remember what I was initially angry about. I'm sure you're a great person. It's important to have mentors/apprenticeship, don't you think?

I mean, does any CS program in the US even get into github? Just as a random example.
Don't be such an asshole, that's all.
Replies: >>530780127 >>530780943
Anonymous
7/11/2025, 7:43:30 AM No.530780127
>>530780015
>does any CS program in the US even get into github?
Only my C & Unix class, but they had us using Bitbucket lol
Replies: >>530780361
Anonymous
7/11/2025, 7:46:42 AM No.530780361
>>530780127
Yeah so not only are companies offloading the training for you to pay for it, you also don't get actual on-the-job training.

Daily reminder that it wasn't very long ago you could work a Wendy's tier job and have a house and support a family, in the US.

There's a bottleneck "somewhere"
Replies: >>530780702 >>530781859
Anonymous
7/11/2025, 7:48:15 AM No.530780474
>>530768383
>net revenue 230$
are you an rtard?
Anonymous
7/11/2025, 7:50:46 AM No.530780660
henry george
henry george
md5: 6bd2244ef323fc9063c3175a610a8097๐Ÿ”
Have there been any Georgist games besides Monopoly?
Anonymous
7/11/2025, 7:51:25 AM No.530780702
>>530780361
It's a buyer's market. Workers are in high supply because everyone wants a job. So employers can afford to be picky and hold out for the guy who has 20 years of experience.

I just don't know where all this is going. What do these companies think is going to happen when no one can afford to buy their products/services because no one can get a job anymore. But this is why I don't apply to tech jobs. I only use my tech skills for making games.
Replies: >>530781214 >>530781287
Anonymous
7/11/2025, 7:54:43 AM No.530780943
>>530780015
I was school right around when Github first came out, and they offered free private repos only to .edu emails. IIRC there wasn't any class that made us use git, but I did use git extensively in my student org (we hosted a local server). In fact, I'd say most of my real learning happened between peers in that student org, not in class, but I wouldn't have done any of that if I didn't stay in school.

Btw, I'm not against "mentoring". I probably answer more random Godot or Unity questions than any other anon here, but only if they're asking a reasonable question and are being humble about it. I don't really feel like helping people who I know aren't on a path to make a video game, let alone a video game worth caring about.
Anonymous
7/11/2025, 7:55:05 AM No.530780973
>>530779725
>>530779884
Imagine how good games would be again if the industry went back to 10-50 people teams.
Anonymous
7/11/2025, 7:56:40 AM No.530781091
>>530779925
How much does EGS exclusivity pay in comparison?
Replies: >>530781413
Anonymous
7/11/2025, 7:58:23 AM No.530781214
>>530780702
the goal is a poo colored slave race that does all the hard work doing 18 hour shifts while living in tiny boxes and eating insect paste
Anonymous
7/11/2025, 7:59:23 AM No.530781287
>>530780702
>So employers can afford to be picky and hold out for the guy who has 20 years of experience.
If you look at statistic you'll find out that the older you are the harder it's to get a job.
Companies prefer the cheapest employees they can find, not the most experienced.
DEI employees used to be preferable because their wages are often subsidized though ESG and similar government programs and NGOs.
However, these days H1-B workers are the cheapest.
>What do these companies think is going to happen when no one can afford to buy their products/services because no one can get a job anymore.
That's already happening.
If they can't increase their income then they'll cut costs, and that means there's a vicious cycle at play where they'll keep hiring Indians forever. Microsoft just fired 9000 people and they are currently applying for nearly 11000 H1-B visa workers.
Replies: >>530781417 >>530781626
Anonymous
7/11/2025, 8:00:58 AM No.530781413
>>530781091
It depends on the game. There's a spreadsheet you can look up. They had to make it public back when they sued Apple.
Anonymous
7/11/2025, 8:01:02 AM No.530781417
>>530781287
landlords and rent-seeking sucks up almost all the wealth, especially from young people
Replies: >>530781675 >>530781906
Anonymous
7/11/2025, 8:03:13 AM No.530781585
A game about being a real-estate parasite
Anonymous
7/11/2025, 8:03:42 AM No.530781626
>>530781287
Yeah there's also the aspect where employers will claim they need the guy with 20 years of experience because it's such a critical role but they have no intention of hiring someone like that, they're just setting impossible requirements so they can say "we tried, there were no qualified candidates, please let us have H1Bs"
Replies: >>530781906
Anonymous
7/11/2025, 8:04:21 AM No.530781675
>>530781417
>rent-seeking
Replies: >>530784126
Anonymous
7/11/2025, 8:05:31 AM No.530781758
Tried drawing some pixel art. It doesn't look good, but I can see which improvements could be made, and it's a start.
Replies: >>530781838
Anonymous
7/11/2025, 8:06:38 AM No.530781838
>>530781758
post pixel art
Replies: >>530782812
Anonymous
7/11/2025, 8:06:52 AM No.530781859
>>530780361
There's no reason for employers to provide any training when employees are free to leave to another job whenever they choose, and it's illegal for companies to provide incentives against quitting. Any training you provide your employees is most likely going to benefit your competitors more when those employees inevitably go to work for them.
Anonymous
7/11/2025, 8:07:29 AM No.530781906
>>530781417
That's called "degradation of the middle class" and it's connected. Nothing happens in a vacuum when it comes to economics.
>>530781626
That's the ghost jobs phenomena.
There is a legal element to it but they also do it to collect information.
Anonymous
7/11/2025, 8:10:34 AM No.530782128
>>530779917
it looks cool tho
I wanna play it
Anonymous
7/11/2025, 8:15:27 AM No.530782461
>>530779917
That's normal.
Anonymous
7/11/2025, 8:20:33 AM No.530782812
pong cabinet
pong cabinet
md5: 0117f9e8d82d53472dbb31f79492305f๐Ÿ”
>>530781838
scale it up yourself.
Anonymous
7/11/2025, 8:21:25 AM No.530782874
>>530779917
Don't listen to them. Hold onto your pressure. Don't sacrifice your long term success for short term (You)s.
Anonymous
7/11/2025, 8:22:06 AM No.530782924
>>530773835
Fact: Programming is the least important part of the gamedev skillset. Not being able to create your own high-quality assets efficiently? You might aswell kill yourself
Replies: >>530782984
Anonymous
7/11/2025, 8:22:59 AM No.530782984
>>530782924
Why haven't you killed yourself yet?
Anonymous
7/11/2025, 8:24:39 AM No.530783113
>>530768232
what game
Anonymous
7/11/2025, 8:38:23 AM No.530784053
1730167035923384
1730167035923384
md5: c15fde61a338b1abe439f72393dc1ef8๐Ÿ”
>it broke again
Anonymous
7/11/2025, 8:39:23 AM No.530784125
1751613108362369m
1751613108362369m
md5: bb4e751cc8d6e95fafe4d9ef784ac334๐Ÿ”
Me after making it
Replies: >>530784332 >>530789369
gogem.pro
7/11/2025, 8:39:24 AM No.530784126
1496287356005_thumb.jpg
1496287356005_thumb.jpg
md5: fddb472791f6f1987594e058639e0319๐Ÿ”
>>530781675
what was the meaning behind silent green-texting "rent-seeking" in a gamedev thread?

pictured: fleet of super-yachts owning rent-seeker
Replies: >>530784414
Anonymous
7/11/2025, 8:40:22 AM No.530784208
>Spent a week designing, implementing, testing, and fixing custom system for dialogue storage
>Remember that I could have just stored dialogue in a csv file
Live and learn!
Replies: >>530784609
Anonymous
7/11/2025, 8:42:01 AM No.530784332
>>530784125
That's me if I DON'T make it. I'll have to go to my grandma's farm and help them with the vineyard and poultry they have. Have you ever gotten jumped by a goose or a turkey as a kid? Yeah it's not so nice.
Replies: >>530788378
Anonymous
7/11/2025, 8:42:43 AM No.530784392
As Iโ€™m nearing the end of this project, I can see that this game engine Iโ€™m working on isnโ€™t that good. But the next one, the next one will be good. Count on it.
Anonymous
7/11/2025, 8:43:00 AM No.530784414
>>530784126
rent-seeking is a gay commie term for "providing a service"
Replies: >>530784539
gogem.pro
7/11/2025, 8:44:38 AM No.530784539
>>530784414
>rent-seeking is a gay commie term for "providing a service"
Anonymous
7/11/2025, 8:45:31 AM No.530784609
1700529233226456
1700529233226456
md5: 22a12c434dae52e7b1519176520cfcf7๐Ÿ”
>>530784208
>reinvented a wooden wheel
>remembered that I could've used metal instead
Lots of living but not much learning happening.
Replies: >>530784793
Anonymous
7/11/2025, 8:48:07 AM No.530784793
>>530784609
Nah I think csv files are pretty standard for storing dialogue, that or json
Replies: >>530785279
Anonymous
7/11/2025, 8:49:37 AM No.530784902
a game where the underclass from both 'right' and 'left' come together to overthrow the parasite class

https://www.youtube.com/watch?v=yC6n-67_PAo
Frosch !!SpWAN5QZ7rf
7/11/2025, 8:49:45 AM No.530784908
>>530771127
based repl bro

>>530778795
No gnu/linux remains on while you update
Anonymous
7/11/2025, 8:50:04 AM No.530784930
And a spreadsheet is most convenient if you ever plan to go back and add more languages.
Anonymous
7/11/2025, 8:50:42 AM No.530784991
1751236900686725
1751236900686725
md5: 929c9696a4f01c59562ab873e10c3e9b๐Ÿ”
>It works.
Replies: >>530794430
Anonymous
7/11/2025, 8:52:32 AM No.530785127
>>530725132
Ah, the guy who copied actually creative ideas from his favorite game earthbound and released before there were 100 releases per day on steam and got his participation trophy.
Yeah of course I know him
Anonymous
7/11/2025, 8:54:51 AM No.530785279
>>530784793
No. The standard is to write a script using a scripting language. Ren'py and ink are common examples. All the major engines have a few engine specific ones. How else are you going to embed things like facial expressions, animations, or sound effects? You are ignoring all prior works and reinventing the wheel when you could've just downloaded something that works.

https://www.inklestudios.com/ink/
https://www.renpy.org/
Replies: >>530785380 >>530785671
Anonymous
7/11/2025, 8:56:32 AM No.530785380
>>530785279
Oh well.
Replies: >>530785691
Anonymous
7/11/2025, 9:00:38 AM No.530785671
>>530785279
>How else are you going to embed things like facial expressions, animations, or sound effects?
Thatโ€™s a good point. I suppose I could add extra columns to the csv.
Anonymous
7/11/2025, 9:00:50 AM No.530785689
I can't just wind up with another dead prototype
I've been doing this for years now, what the fuck is wrong with me
I have to stick with this project, I can't project hop I have to stick to this one
Anonymous
7/11/2025, 9:00:51 AM No.530785691
>>530785380
I see that you've chosen
>remain ignorant
Replies: >>530785958
Anonymous
7/11/2025, 9:03:36 AM No.530785885
godotsisters, are we supposed to use func_godot or qodot?
Replies: >>530786068
Anonymous
7/11/2025, 9:04:48 AM No.530785958
>>530785691
No inkle does look useful. Iโ€™ll think about that if I ever choose to implement branching dialogue. For everything else, reading from a spreadsheet is trivial and all Iโ€™m interested in is the data. Itโ€™s probably more work to download an external tool than it is to read from a csv.
Anonymous
7/11/2025, 9:06:27 AM No.530786068
>>530785885
func_godot
Anonymous
7/11/2025, 9:06:36 AM No.530786076
>>530642473
It's the opposite for me. Ideas come to me naturally like breathing. Like, million dollar ideas. It causes project hopping, analysis paralysis, procrastination and every other trendy buzz word malady you could think of.
I am just okay at coding, art, even music. But aforementioned procrastination fucks me every time. I can't "just do it". And I'm envious of non-retards who can.
Replies: >>530786416
Anonymous
7/11/2025, 9:06:37 AM No.530786078
My dialogue is in a SQL databaseโ€ฆ
Replies: >>530786273 >>530786864
Anonymous
7/11/2025, 9:09:39 AM No.530786273
>>530786078
post dialogue
Replies: >>530786343
Anonymous
7/11/2025, 9:10:48 AM No.530786343
>>530786273
>He hitlered into the room very holocaustly.
Anonymous
7/11/2025, 9:11:55 AM No.530786412
>>530777998
I was about to ask about a first person mode but from the animal's point of view. It would increase your target audience basically for free.
Anonymous
7/11/2025, 9:12:01 AM No.530786416
>>530786076
Exercise more, build discipline since it's clear that your parents failed you on that front, now either turn back time or stand up and stop being a btich
Anonymous
7/11/2025, 9:12:42 AM No.530786462
somebody boughted my game for full price on the same day the sale ended
bruh
Replies: >>530786707
Anonymous
7/11/2025, 9:15:03 AM No.530786636
>>530776895
You think gamedev in C could be a career jump into junior embedded or will the boomers just scoff at me?
Replies: >>530786796 >>530787015 >>530787320
Anonymous
7/11/2025, 9:15:06 AM No.530786638
>>530715637
This is actually justified.
Anonymous
7/11/2025, 9:16:08 AM No.530786707
cute laughing anime cat hehe
cute laughing anime cat hehe
md5: 7b4d26a48a8e5067b98e94e82efc3a73๐Ÿ”
>>530786462
I hope he is happy with you're game
Anonymous
7/11/2025, 9:16:58 AM No.530786760
1479994295521
1479994295521
md5: 329c500eb7d4e138ec02938a8ca10cf2๐Ÿ”
>>530724825
I'm 10 years older than he is and I've done nothing
also I've never had sex at 33 and at this point I don't expect I ever will
Anonymous
7/11/2025, 9:17:44 AM No.530786796
>>530786636
Embedded systems is more than just knowing C syntax, right? Do you have any other experience working with embedded systems?
Anonymous
7/11/2025, 9:18:55 AM No.530786864
>>530786078
Based
Anonymous
7/11/2025, 9:19:27 AM No.530786895
Someone correct me if I'm wrong
>ECS design revolves around having one master class called 'entity', to which the entity class has every single component which is used in the game
>every object in the game is an entity, so they every entity technically has all possible components. But if they're unused they're just set to 0 or null. e:g a tile to jump on has a speed component because its a component you have in your game. However the tiles speed is set to 0 so it doesn't move.
Anonymous
7/11/2025, 9:19:52 AM No.530786925
1723924385526083_thumb.jpg
1723924385526083_thumb.jpg
md5: 3004e51882c18b04a5068ee3b8d59dcc๐Ÿ”
Wires no longer just go in a straight line
Replies: >>530787778
Anonymous
7/11/2025, 9:20:37 AM No.530786971
>>530723470
I feel like the gun looks too small. I'm sure you enjoy showing off a nice model like that but I'd probably have the gun look larger and closer to the player (like just the front half of the barrell). Then I'd make the bayonet bigger and leave it on the same viewport as anything that can be stabbed so it appears to go into them.
But you're probably more conscious about things like that because it's your game. I didn't really notice it until you mentioned it.
Anonymous
7/11/2025, 9:21:09 AM No.530787015
>>530786636
It requires an entirely different skillset. You need to understand how the electronics work. Most of the work is pouring over datasheets so that you know which bits to flip at what memory addresses to make the hardware actually do physical things. Also, there really aren't that many jobs, so you will likely get filtered out without even getting an interview if you don't at least have a bachelors.
Anonymous
7/11/2025, 9:23:52 AM No.530787186
OpenGL or Vulkan or something else???
Replies: >>530787297
Anonymous
7/11/2025, 9:25:07 AM No.530787256
1749994900218623
1749994900218623
md5: b820e2f26f19af4e32e513fff69af7dc๐Ÿ”
Most early millennial indie devs are truly awful. They are basically identical to baby boomers in mindset and they refuse to admit they were lucky and born at the perfect time to be an indie dev.
Telling someone the way to make it is to "just make a good game" is no different than saying the way to get a good job is to "just walk in and look the boss in the eyes and give him a firm handshake."
Replies: >>530788182 >>530788290
Anonymous
7/11/2025, 9:25:44 AM No.530787297
>>530787186
Directx for windows, Vulcan for Linux, and Metal for macOS.
Replies: >>530787819
Anonymous
7/11/2025, 9:26:07 AM No.530787320
>>530786636
You need to understand theory. Remember, game devs are lowest caste of programming world
Anonymous
7/11/2025, 9:31:06 AM No.530787590
>Have idea for a game
>Somebody already made it better than I ever could
https://store.steampowered.com/app/1752990/Class_Zero_Seven/
It sucks, I never stood a chance
Replies: >>530787913
Anonymous
7/11/2025, 9:33:09 AM No.530787720
1752023020869955_thumb.jpg
1752023020869955_thumb.jpg
md5: acea67e27bb375c1f91b0fc0bfe371b4๐Ÿ”
>Have idea
>Forget it before I can write it down
Replies: >>530787867 >>530787946
Anonymous
7/11/2025, 9:34:12 AM No.530787778
>>530786925
The line of sight between standing on the pad and seeing the door activate is kind of awkward. I'm guessing the pad can't be moved closer because of some padding needed inbetween it and the ladder?
Anonymous
7/11/2025, 9:34:39 AM No.530787819
>>530787297
I want the game to have Linux support, but Im coding it on Windows? Im a noob
Replies: >>530788235
Anonymous
7/11/2025, 9:35:15 AM No.530787867
>>530787720
https://www.youtube.com/shorts/7vVIHLURsr4
Anonymous
7/11/2025, 9:36:10 AM No.530787913
>>530787590
>Sifu with anime girls
Its kino! KINO!
Anonymous
7/11/2025, 9:36:38 AM No.530787946
david-lynch-thumb-large
david-lynch-thumb-large
md5: 4a913e672be4095a8f23496d144d8920๐Ÿ”
>>530787720
I know how that feels
Makes me wanna kill myself
Anonymous
7/11/2025, 9:38:34 AM No.530788064
Kind of surprising how many games include void in their title
Replies: >>530788201
Anonymous
7/11/2025, 9:40:18 AM No.530788182
1747429182918888
1747429182918888
md5: 8efda39456d9dcfd97f3ec5ea54cca87๐Ÿ”
>>530787256
Millennials grew up on angst and anger, whereas zoomers grew up on doom and depression. We're not telling you that it's easy. We're telling you that it's hard, and that you need to work even harder and do even better if you want to succeed, but zoomers would rather wallow in depression and live a mediocre life than suffer.

TL;DR: Put. In. The. Work.
Replies: >>530788561
Anonymous
7/11/2025, 9:40:37 AM No.530788201
>>530788064
Void is most written word in their code
Anonymous
7/11/2025, 9:41:12 AM No.530788235
>>530787819
OpenGL is generally more beginner-friendly whereas Vulkan is more complex and shines if you're making a custom engine and need to make use of multithreading because you're doing advanced modern GPU stuff.
Replies: >>530788316
Anonymous
7/11/2025, 9:42:07 AM No.530788290
>>530787256
make a good game*

*a crafty buildy friendslop horror game with roguelike elements and an incredible artstyle nobody has seen before with appealing characters that stand among the most iconic of all time
Anonymous
7/11/2025, 9:42:38 AM No.530788316
>>530788235
Im a total noob making a Minecraft clone and i want it to run on Windows and Linux. Thats about it.
Replies: >>530788427
Anonymous
7/11/2025, 9:43:45 AM No.530788378
>>530784332
How come you're not making a game about this experience?...
Replies: >>530789450
Anonymous
7/11/2025, 9:44:16 AM No.530788412
>>530762530
>normalised digital games
>killed off the comfy old days of the 90s/2000s heading down to the local games store to peruse the giant breakfast cereal sized PC games boxes
I finally returned to gaming in 2017 and surrendered to the Steam meme but I hate that fat faggot crypto-jew for what he's done to gaming. All these retarded zoomer niggers who think it's normal to not own a shelf full of physical PC games that come with art/guide books sicken me.
Anonymous
7/11/2025, 9:44:27 AM No.530788427
>>530788316
OpenGL is my recommendation then.

Unless you want your life to be easier, in which case I would recommend you use Unity or another popular engine. But you'll learn more if you go with OpenGL.
Replies: >>530788950
Anonymous
7/11/2025, 9:46:46 AM No.530788561
>>530788182
>puts in the work
>no happiness to be found on the other side only more suffering
oh well. at least I have strong calves now.
Replies: >>530788649
Anonymous
7/11/2025, 9:48:02 AM No.530788649
>>530788561
>no happiness to be found
That's the zoomer doomer mindset talking.
Replies: >>530788986
Anonymous
7/11/2025, 9:49:23 AM No.530788724
>>530768232
Glad to see you're still working on this comfy kino. Alpine biome looks nice.
Anonymous
7/11/2025, 9:52:52 AM No.530788950
>>530788427
Im willing and ready to learn whatever I have to. My dream game is one that lacks originality at the base but has a realistic weather and linguistics system. Just somewhere to walk around and interact with NPCs. I had an idea for a different GUI but I dont know how to implement it, so Minecraft clone is what Im going with.
Replies: >>530789128
Anonymous
7/11/2025, 9:53:14 AM No.530788979
>>530777998
Based.
Anonymous
7/11/2025, 9:53:20 AM No.530788986
>>530788649
I became an AI doomer maybe
Replies: >>530789181
Anonymous
7/11/2025, 9:55:35 AM No.530789128
>>530788950
C'mere.
>https://learnopengl.com/
Replies: >>530789570
Anonymous
7/11/2025, 9:56:32 AM No.530789181
image0
image0
md5: e7b44730a209aeae2242d4e0877e2497๐Ÿ”
>>530788986
AI has only doomed sub-115IQ non-manual labor, which is a good thing, since most of it is make-work jobs.
Replies: >>530790589 >>530790991
Anonymous
7/11/2025, 9:57:52 AM No.530789267
1752189877800123[1]
1752189877800123[1]
md5: 6a060c195db457d5743a9329622d6661๐Ÿ”
did you forget the epic store?
Replies: >>530789374
Anonymous
7/11/2025, 9:59:30 AM No.530789369
>>530784125
I already worked in poultry as a menial labouring bum. If you'd done that job, including the part where you have to break the necks of ((("non-thrifty"))) birds, it would not be your "made-it" job. If I make it, I will have a small scale poultry operation but just to feed myself and my loved ones. The rest of my effort will go to growing fruit, veges, grain to make my own bread etc. Ever since I was a kid in the 90s I wanted to go off grid and do the permaculture self sustaining lifestyle so my kid gets to live close to nature instead of this shit hole of a city.
Anonymous
7/11/2025, 9:59:34 AM No.530789374
>>530789267
I don't know anyone who uses the epic store. Every time someone mentions it, all the steam fanboys just start trash talking the epic store. But I don't know anyone who uses it.
Replies: >>530791550 >>530791919
Anonymous
7/11/2025, 10:00:44 AM No.530789450
1740166028110446
1740166028110446
md5: 2d1818e3be9121aca8cf624eddeab4d2๐Ÿ”
>>530788378
I feel like there are two types of creators: Those who use the creative medium to talk about themselves and those who want to escape themselves. I'm more of the latter.
Replies: >>530789492 >>530790265
Anonymous
7/11/2025, 10:01:18 AM No.530789492
>>530789450
what about having fun
Anonymous
7/11/2025, 10:02:30 AM No.530789570
>>530789128
This is like asking "What should I do with my life?" and getting linked the Bible. Thanks a ton anon. OpenGL seems to be the best system to go with for this project.
Replies: >>530789694
Anonymous
7/11/2025, 10:04:12 AM No.530789678
e7640137-800px-wm
e7640137-800px-wm
md5: 0d3994984eaac92ca5643c6a20a8527e๐Ÿ”
>goose farming simulator
Replies: >>530790316
Anonymous
7/11/2025, 10:04:32 AM No.530789694
>>530789570
Well. I only linked you that because your original question was "OpenGL or Vulkan?" There are a lot of other things not covered there, such as design patterns and game design. I don't know what your experience level with game programming is, but I assume since you're asking for graphics APIs then you're interested in more advanced topics beyond "How do I make my guy jump."
Replies: >>530789779 >>530789859
Anonymous
7/11/2025, 10:05:44 AM No.530789779
>>530789694
retard
Replies: >>530789856
Anonymous
7/11/2025, 10:07:03 AM No.530789856
>>530789779
You.
Anonymous
7/11/2025, 10:07:05 AM No.530789859
spongebob
spongebob
md5: 5a5ca09de547fc953e2d5d2b3b7df412๐Ÿ”
>>530789694
I coded "Hello World" once in C++. So Im ready to work a ZeniMax.
Unless you have any recommendations for that.
Replies: >>530790020
Anonymous
7/11/2025, 10:09:38 AM No.530790020
>>530789859
Eh there's a project at the end of the book that has you making a full (simple) Breakout game. Get to the end of the book and you'll be in a lot better shape than most indie devs.
Replies: >>530790396
Anonymous
7/11/2025, 10:13:25 AM No.530790265
>>530789450
Based
Be very careful about self insertion or any such thing
Anonymous
7/11/2025, 10:14:08 AM No.530790316
>>530789678
untitled goose musou
goosou
Anonymous
7/11/2025, 10:15:14 AM No.530790396
>>530790020
I might just try that. Like any other noob I want to move as fast as possible, but I also dont want what I make to be garbage. I have a pretty specific project in mind, but as long as the steps I take lead to it being good/fun Im willing to take my time.
>sisyphuspushingboulder.jpg
Replies: >>530790804 >>530791145
Anonymous
7/11/2025, 10:17:56 AM No.530790589
>>530789181
>good thing
>mass civil unrest due to job losses
Anonymous
7/11/2025, 10:19:52 AM No.530790732
Once again, it seems that I am going to actually make something just because it is required for one of my university classes, this time a class on VR development.
In the next demo day you lads can expect a VR demo where you're a WW2 frogman that has to swim to a beach avoiding searchlights, then place plastic explosives on beach obstacles, then sneak past a patrolling japanese soldier to locate 3 machine gun pillboxes, cut through some barbed wire and then mark these bunkers for shelling by shining a modified torch back out to sea (this part was based on a real mission during WW2 I read in a book 'Brave Men Dark Waters'). Then you exfiltrate back out to the submarine net enclosing the bay.
I'm currently making the assets and today, successfully connected my quest 3s to the PC so I can test it build in unity.
Replies: >>530790996
Anonymous
7/11/2025, 10:20:52 AM No.530790804
>>530790396
>Like any other noob I want to move as fast as possible
Let me also offer you an alternative since it sounds like you donโ€™t know anything at all: If you use a game engine like Unity, you can skip most of this stuff. It doesnโ€™t require you to learn any advanced graphics programming and you can realistically get a prototype working in less than a week thanks to the plethora of free tutorials available online.
Replies: >>530791427
gogem.pro
7/11/2025, 10:23:40 AM No.530790991
>>530789181
make work jobs will persist through AI as long as clients continue to see "5,000+ employees" as a good thing in shopping for a company to do such and such.
Anonymous
7/11/2025, 10:23:44 AM No.530790996
>>530790732
do i dust off my vive for this?
Replies: >>530791193
Anonymous
7/11/2025, 10:25:15 AM No.530791095
1752209832489059
1752209832489059
md5: e761cf60d308b7ee0e388f6a1b8c000d๐Ÿ”
>MARNIX NO DONT SEND IT
Anonymous
7/11/2025, 10:25:58 AM No.530791145
>>530790396
Okay, why a noob wants to make game from scratch instead of using game engine?
Replies: >>530791223 >>530791309 >>530791427 >>530791697
Anonymous
7/11/2025, 10:26:29 AM No.530791183
>>530742209
>>530740652
why do people still walk around the office when they could sprint at full speed? they'd get all their work done 20x faster it's just so good
honestly just bring your cars into the office, why not. 200x speed
Anonymous
7/11/2025, 10:26:37 AM No.530791193
>>530790996
I wouldn't if I were you and I had the money for a quest. I got one just for these VR classes I'm taking even though I already have a Vive which is gathering dust under my bed lol. If I have $100 to spare I might even make it my first Steam upload for free, just to get some eyes on me. Then I'll hopefully have a few fans when I finally finish a regular desktop game and charge about $10 for it.
Anonymous
7/11/2025, 10:27:05 AM No.530791223
e03e0ef40995559115cc69621796831415c875fdaf01e256d42586fd073b103f_1
>>530791145
Anonymous
7/11/2025, 10:27:06 AM No.530791226
1731724800123675
1731724800123675
md5: 30506913cda3b18670ff6063fabd12bd๐Ÿ”
Anonymous
7/11/2025, 10:27:08 AM No.530791228
200w (2)
200w (2)
md5: e3abba510db371c8629b42fad6e6f106๐Ÿ”
Anonymous
7/11/2025, 10:28:01 AM No.530791287
I really enjoy making games. I hope yall enjoy it too
Anonymous
7/11/2025, 10:28:15 AM No.530791309
>>530791145
He may not know what a game engine is. I only realized that may be the case towards the end of the discussion.
Replies: >>530791529 >>530791546
Anonymous
7/11/2025, 10:29:55 AM No.530791427
>>530790804
>since it sounds like you donโ€™t know anything at all
True more or less
>If you use a game engine like Unity, you can skip most of this stuff. It doesnโ€™t require you to learn any advanced graphics programming and you can realistically get a prototype working in less than a week
Ive heard Unity can slow down when working with Minecraft levels of voxels, I dont want to deal with any licensing anything (ever), and I do have an interest in learning advanced graphics programming. It looks fun and I can use it to impress employers (maybe).
>>530791145
Ive more or less always had an interest. At the base level Im literally just making a Minecraft clone, which looks easy-ish based off Youtube videos.
Replies: >>530792878 >>530793220
Anonymous
7/11/2025, 10:30:45 AM No.530791489
im downloading godot 4.5.beta3 so that i can finally start making my dream game
Anonymous
7/11/2025, 10:31:25 AM No.530791529
>>530791309
I know what a game engine is and have used Unity before. I used to do a little bit of C# back a really long time ago (surprisingly intuitive if youve fucked with BYOND autism).
Anonymous
7/11/2025, 10:31:38 AM No.530791546
1721685824896083
1721685824896083
md5: 25da56916033a961a972bb1507faa8c5๐Ÿ”
>>530791309
Please learn some self-control.
gogem.pro
7/11/2025, 10:31:44 AM No.530791550
>>530789374
i wouldn't expect any store with a $100 per game entry fee to be commonly used by anyone around here especially without intense propaganda.
even with steam, mine that were on there and many others were on it with applications accepted before the fee was implemented
Replies: >>530791919
Anonymous
7/11/2025, 10:33:49 AM No.530791697
>>530791145
When I used to teach children with autism how to program video games with Unity, there was one special case who insisted that you have to make your own game engine and every game thatโ€™s not made from scratch is garbage. I thought he must have had some prior experience, but I learned that he didnโ€™t know anything at all. I had to teach him the very basics of programming like three different times because he would have meltdowns and forget a lot of things. We finally got to a point where he could remember programming concepts through the shared use of a google doc that he could reference. After so many ordeals, the boy finally accepted that he would have to make his game with Unity. He was ironically my best student after that, because he was the most interested in the topic. Most of the other kids were only there because their parents were making them do it.
Replies: >>530791803 >>530791854 >>530791948 >>530792146
Anonymous
7/11/2025, 10:35:20 AM No.530791803
>>530791697
You sound like you have the patience of a saint. This is an insult btw.
Replies: >>530792047 >>530792143
Anonymous
7/11/2025, 10:36:02 AM No.530791854
>>530791697
So this is how my teachers felt
Anonymous
7/11/2025, 10:37:00 AM No.530791919
>>530789374
because the only people who use it are fortnite retards and they don't buy any games in there

>>530791550
>gogem still seething about steam
lmao
Anonymous
7/11/2025, 10:37:30 AM No.530791948
bender
bender
md5: 43161563962a0b94785c7cf5c6954c60๐Ÿ”
>>530791697
What an insufferable little spergling.
Replies: >>530792047 >>530792143
Anonymous
7/11/2025, 10:38:52 AM No.530792047
>>530791803
>>530791948
The autistic savant has the highest value to persecution ratio of any type of human.
Replies: >>530792239 >>530798441
Anonymous
7/11/2025, 10:40:37 AM No.530792143
>>530791803
>>530791948
>being good to people is bad
Kys
Replies: >>530792239 >>530798441
gogem.pro
7/11/2025, 10:40:40 AM No.530792146
>>530791697
being a teacher is the worst """career""" path anyone can take next to the military
....
thank you for your service.
Anonymous
7/11/2025, 10:42:21 AM No.530792239
>>530792047
Wrong. The overwhelming majority are just retarded and will never be productive.

>>530792143
Being good to a useless detriment to society is not a good thing. You are sacrificing the greater good for some feelings.
Replies: >>530792370 >>530792596 >>530798449
Anonymous
7/11/2025, 10:44:39 AM No.530792370
>>530792239
>The greater good is jeopardized when youre nice to people who are unintentionally annoying.
Replies: >>530792534
Anonymous
7/11/2025, 10:46:53 AM No.530792534
>>530792370
Yes, especially when we make it a part of our culture and laws. Good behavior should be rewarded and bad behavior should be punished.
Replies: >>530792917
Anonymous
7/11/2025, 10:46:55 AM No.530792536
i have given up on my dream game
Replies: >>530792828
Anonymous
7/11/2025, 10:47:55 AM No.530792596
>>530792239
> Being good to a useless detriment to society is not a good thing.
There are pedophiles refusing to release Epstein files as we speak
Replies: >>530792697
Anonymous
7/11/2025, 10:49:16 AM No.530792697
>>530792596
Why don't you go punish them yourself? I'll admit that I don't have the balls.
Anonymous
7/11/2025, 10:51:03 AM No.530792828
>>530792536
Me too. Started working on a porn game. I'm desperate for cash
Anonymous
7/11/2025, 10:51:48 AM No.530792878
>>530791427
>and I do have an interest in learning advanced graphics programming. It looks fun and I can use it to impress employers
I do think this is a good path for you then. A lot of people online overestimate the difficulty of graphics programming because the easier path is to not learn graphics programming, but itโ€™s really not that bad. People were making their own game engines long before Unity and such came around, and being self sufficient and having more skills under your belt will only help you throughout your career.
Replies: >>530793019
Anonymous
7/11/2025, 10:52:17 AM No.530792917
>>530792534
Unironic retard logic. Youre conflating being somewhat annoying with being disturbing or immoral.
Replies: >>530793234
Anonymous
7/11/2025, 10:53:51 AM No.530793019
>>530792878
I used to avoid complex things like this because there was so much hype about the difficulty, but Ive found through experience that if you can bake a cake you can do practically anything that there is a prior explanation for, and that you can figure out the rest.
Replies: >>530793126
Anonymous
7/11/2025, 10:55:29 AM No.530793126
>>530793019
Words to live by.
Anonymous
7/11/2025, 10:56:40 AM No.530793220
>>530791427
If you want to impress employers first learn kubernetes, docket, git, sql and then start learning graphical programming
Replies: >>530793548
Anonymous
7/11/2025, 10:56:46 AM No.530793234
>>530792917
The problem isn't that he's annoying. The problem is that he's retarded.
https://www.youtube.com/watch?v=Sfekgjfh1Rk
Replies: >>530793548
Anonymous
7/11/2025, 11:01:29 AM No.530793548
>>530793220
>Learn Microsoft Office and then take an accounting class
No thanks
>>530793234
>Missed one of the primary plot points of the story
>Links a logged out Youtube recommended page tier "philosophy" channel
You would have been culled on the Night of Long Knives
Replies: >>530794206
Anonymous
7/11/2025, 11:10:53 AM No.530794206
>>530793548
Almost everyone needs kubernetes and sql, everyone needs git and docker
Replies: >>530794763
Anonymous
7/11/2025, 11:14:09 AM No.530794430
>>530784991
I need to have this in my game.
Anonymous
7/11/2025, 11:19:57 AM No.530794763
>>530794206
Well I know Git and Docker, sort of
Anonymous
7/11/2025, 11:24:57 AM No.530795098
1747267257802903
1747267257802903
md5: f172174af9f661c325192a7fe523a5c3๐Ÿ”
Make sure to work hard today Anon!
Replies: >>530795171 >>530795219
Anonymous
7/11/2025, 11:26:12 AM No.530795171
>>530795098
Yes!
Anonymous
7/11/2025, 11:26:55 AM No.530795219
>>530795098
i tried but
i dont have a vision or anything, i literally dont want to make anything
Anonymous
7/11/2025, 11:30:38 AM No.530795456
This gamedev stuff is taking a lot more of my life than I expected.
But at least after 10 years I should have a good game, right?
Anonymous
7/11/2025, 11:34:24 AM No.530795669
https://itch.io/jam/stop-killing-games-game-jam
Replies: >>530795786 >>530795801
Anonymous
7/11/2025, 11:36:28 AM No.530795786
>>530795669
Project hoppers now is your time to shine
Anonymous
7/11/2025, 11:36:40 AM No.530795801
>>530795669
Interesting, the rules don't forbid me from making a game that will stop working once after i pull the plug
Anonymous
7/11/2025, 11:38:00 AM No.530795882
Screenshot (1515)
Screenshot (1515)
md5: 89153bd7c0038c4d7e5d19bb3f307158๐Ÿ”
i'm making an altitude meter
i need better colors for it
Replies: >>530797187
Anonymous
7/11/2025, 11:39:23 AM No.530795967
>>530730287
>>530756363
I have learned basically nothing from completing sample projects correctly, but I have learned a great deal from typing in the sample projects wrong and creating new and exciting bugs.
Anonymous
7/11/2025, 11:41:44 AM No.530796083
i just need to watch one more devlog then i will unlock the secret...
Replies: >>530796684
Anonymous
7/11/2025, 11:51:19 AM No.530796638
1724037660470548
1724037660470548
md5: 8759a6590b2c7f4a34c56e2f3acf8c00๐Ÿ”
>successfully make the slightest bit of progress
>have to stand up and walk around the house and imagine things
Replies: >>530796776 >>530797057
Anonymous
7/11/2025, 11:52:08 AM No.530796684
>>530796083
the secret of what
Replies: >>530796732
Anonymous
7/11/2025, 11:52:46 AM No.530796732
>>530796684
>he doesn't know
Anonymous
7/11/2025, 11:53:42 AM No.530796776
>>530796638
I convert that energy into writing my story/project document.
Anonymous
7/11/2025, 11:58:43 AM No.530797057
1751594973875255
1751594973875255
md5: ef9aad75289869166157db0a7024a3cb๐Ÿ”
>>530796638
>walk around and practice shooting and melee animations
Anonymous
7/11/2025, 12:00:56 PM No.530797187
1746543992393547
1746543992393547
md5: a21539c287dc9febac88ccc432b82862๐Ÿ”
>>530795882
Anonymous
7/11/2025, 12:02:43 PM No.530797302
how hard is it to make an actual rpg in rpgmaker if i have no clue about game design? i'm making a story focused game but i want it to be an actual game too, it doesn't feel like enough as it is.
Replies: >>530797524
Anonymous
7/11/2025, 12:05:58 PM No.530797492
Anons how do i do 2d URP shaders in uinty.
GPT is no fucking help it doesnt know what its doing.
I just want a cool radar effect over a render texture.
Replies: >>530798435 >>530799615 >>530801709
Anonymous
7/11/2025, 12:06:41 PM No.530797524
>>530797302
It's easy
Anonymous
7/11/2025, 12:07:04 PM No.530797554
file
file
md5: 1ced0a200f966fe47ec67b76e34de66e๐Ÿ”
*gulp*
@gork vibe code me a way to deal with this... PLEASE!?
Replies: >>530798205 >>530798338 >>530801403
Anonymous
7/11/2025, 12:15:53 PM No.530798205
>>530797554
Sir this thread is about video games....
Replies: >>530798338
Anonymous
7/11/2025, 12:16:24 PM No.530798238
>bocchiposters always be like
>waah I'm failing at life why am I such a loser
what's the point of posting like that? you're just making a clown of yourself
Replies: >>530798316 >>530798390
Anonymous
7/11/2025, 12:17:27 PM No.530798316
1722897977893135
1722897977893135
md5: 8c249e54db20bbfca3aeecb6a0708b9c๐Ÿ”
>>530798238
humility is the key that opens the gates to heaven
Replies: >>530800635 >>530801434
Anonymous
7/11/2025, 12:17:40 PM No.530798338
>>530797554
It's always like this, same with quantium
>>530798205
Should we stop talking about c# as it's not a vidoegame?
Replies: >>530798530
Anonymous
7/11/2025, 12:18:09 PM No.530798372
my dream game probably won't be enjoyed by many people at all, but the slop i'm working on will probably make me rich
sad world
Anonymous
7/11/2025, 12:18:22 PM No.530798390
>>530798238
>inb4 someone posts the "bocchi the clown" pic
Anonymous
7/11/2025, 12:18:45 PM No.530798431
file
file
md5: f71613293af0c5d4f8690ad2520fc447๐Ÿ”
>>530765338
The problem isn't not being nice. The problem is being useless. Telling someone to kill themselves is not going to help them make game.
And if posting progress doesn't help make game, why bother?
Anonymous
7/11/2025, 12:18:48 PM No.530798435
>>530797492
>create shadergraph shader
>place texture node
>create material using that shader
Replies: >>530799615
Anonymous
7/11/2025, 12:18:54 PM No.530798441
>>530792047
>>530792143
You should have been curb stomped at birth. You're not an idiot savant. You're just an idiot.
Anonymous
7/11/2025, 12:18:58 PM No.530798449
>>530792239
hang and quarter utilitarians
Anonymous
7/11/2025, 12:20:15 PM No.530798530
>>530798338
>Should we stop talking about c# as it's not a vidoegame?
Yeah. Only talk about it begin applied to gamedev pls, not in general, because there are better threads for that.
Anonymous
7/11/2025, 12:29:18 PM No.530799125
So how am I supposed to start
I have the vision and a goal, but not the skill
Replies: >>530799159 >>530799163 >>530799228 >>530801531
Anonymous
7/11/2025, 12:29:46 PM No.530799159
>>530799125
make pong
Anonymous
7/11/2025, 12:29:50 PM No.530799163
>>530799125
gather skill and make dogshit with it for a while
Anonymous
7/11/2025, 12:30:44 PM No.530799228
>>530799125
Learn some skills
Anonymous
7/11/2025, 12:36:14 PM No.530799615
Video (0)_thumb.jpg
Video (0)_thumb.jpg
md5: 437e541fc8edb6a8fcbaaf27ae776cad๐Ÿ”
>>530797492
>>530798435
This isnt exactly what i had in mind, but its what could create without gpt, and desu for as easy it was i think it turned out good.
Replies: >>530801574
Anonymous
7/11/2025, 12:50:32 PM No.530800635
1747806115995550
1747806115995550
md5: 920bae9efa00b181cd459befe7aa832f๐Ÿ”
>>530798316
Indeed. You could argue that Pride is at the root of sin.
Anonymous
7/11/2025, 12:55:10 PM No.530801004
file
file
md5: cba3fb1f738e3fc0552c1702435dbd62๐Ÿ”
>>530629148 (OP)
I like this style I'm getting. Dont look at the reflected stuff in the mirror, those sides of the room aren't done yet.
But I'm liking this sleek cold look, coupled with slightly desaturated furniture, and then with very vibrant and colorful character models.

Now to find some more interior design ideas
Replies: >>530801090 >>530801123
Anonymous
7/11/2025, 12:56:26 PM No.530801090
file
file
md5: 0b86868c036711069391d6ec62c27d4e๐Ÿ”
>>530801004
in-game
Anonymous
7/11/2025, 12:57:06 PM No.530801123
>>530801004
Is this the god hand clone?
Replies: >>530801378
Anonymous
7/11/2025, 12:58:14 PM No.530801215
People hate what they don't understand. Example: My game.
Anonymous
7/11/2025, 1:00:23 PM No.530801378
>>530801123
ye
Anonymous
7/11/2025, 1:00:44 PM No.530801403
>>530797554
This is why I disabled copilot. I don't need someone to constantly bug me with their retardedly incorrect solutions while I'm trying to work.
Anonymous
7/11/2025, 1:01:15 PM No.530801434
>>530798316
Wallow in self-pity is actually not humility, it's another form of pride. And you're doing that for attention.
Replies: >>530801543
Anonymous
7/11/2025, 1:02:32 PM No.530801531
>>530799125
make a couple small games first, become familiar with the process, then begin working on your "real" game
Anonymous
7/11/2025, 1:02:44 PM No.530801543
>>530801434
that's just your biased perspective
you choose to see it that way because you don't like bocchi
Replies: >>530801778
Anonymous
7/11/2025, 1:03:10 PM No.530801574
>>530799615
You wanna make it follow your character in lateUpdate and probably filter some layers on the radar camera so that it only renders what you want. You could even have a separate layer for radar objects and only draw those.
Replies: >>530802000
Anonymous
7/11/2025, 1:05:03 PM No.530801709
>>530797492
>GPT is no fucking help
lmao imagine this guy has a problem and he goes up to a metal box and starts asking it questions
it's a computer my guy it isn't real it can't talk
Anonymous
7/11/2025, 1:05:30 PM No.530801743
I tried so hard to save my game, which didn't work. Nothing works. Why not just cheat? Why not make a harvest moon balatro? I WANT TO HELP GAMERS. I WANT THEM TO SEE THE LIGHT. They're all dogs, though.
Anonymous
7/11/2025, 1:05:59 PM No.530801778
>>530801543
I'm over it.
Although I will still finish that AI because I think it'll be funny also it will filter some other things that I don't want to see
Replies: >>530802341
Anonymous
7/11/2025, 1:07:19 PM No.530801883
>>530801846
>>530801846
>>530801846
>>530801846
>>530801846
new thread
Anonymous
7/11/2025, 1:08:44 PM No.530802000
>>530801574
Its not to follow the player, i will move this to objectives/points of interest, and display it on a terminal. Like a security cam of the upcoming area.
How difficult are seperate layers? Unity can only handle 1 layer per object cant it? I never use them.
Replies: >>530802846
Anonymous
7/11/2025, 1:13:14 PM No.530802341
1750287729583653
1750287729583653
md5: 7a315ad315246dbf22d350c2d99dc792๐Ÿ”
>>530801778
>I will still finish that AI
which?
Anonymous
7/11/2025, 1:20:00 PM No.530802846
>>530802000
For example with the radar you could add an object under your player that's just a dot with the color you want and put it on the radar layer to only show that dot instead of the player graphic. You could apply that to enemies and objective markers or whatever you like. Of course disable the radar layer from the main camera.

Aside from rendering they're also used for physics. You can set what layers collide with each other and you can limit raycasts with layermasks.
Anonymous
7/11/2025, 2:20:03 PM No.530807324
Can somebody give me a (You) I need validation
Replies: >>530809321
Anonymous
7/11/2025, 2:45:44 PM No.530809321
>>530807324
Here you go friend.