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Thread 12153236

149 posts 94 images /vr/
Anonymous No.12153236 [Report] >>12153345 >>12157842 >>12157943
SplatterWorld, thread #2
Previous thread >>12141206

Previously unreleased Famicom RPG SplatterWorld was dumped on /vr/ last Halloween!

Original ROM:
https://files.catbox.moe/d9egce.zip

ROM with fixed Header (Namco 175, Mapper 210, Submapper1). Use this to emulate
https://files.catbox.moe/773k7j.nes
Anonymous No.12153237 [Report] >>12153283
Someone already made a tool to extract all the text, mod in an english font, and re-insert text.
https://github.com/romh-acking/splatterhouse-rpg-en-nes
Now we just need some weebs to translate it.
Anonymous No.12153240 [Report]
Some Everdrives don't support Mapper 210, it seems that replacing to Mapper 19 works but this may or may not fully work due to some instructions differing between those 2 mappers

https://files.catbox.moe/xy840n.nes
Anonymous No.12153245 [Report]
Game Genie Codes for those who don't want to beat the game. Caution, these are mostly untested.

The link for the 2x walk speed hack is
https://files.catbox.moe/ib3o7t.zip
Anonymous No.12153271 [Report] >>12153363
WIP FAQ for the game, anyone is free to contribute

4chan won't allow the link so it's at the top of this picture, the end of the link is:
d/14VGv3h4laA5JXvMPS1FgMUp0AKvlMNckdIjrICR3Z8o

Gonna post it in picture form here as well but obviously that won't stay updated

>Item List
Anonymous No.12153273 [Report]
>Spells
Anonymous No.12153275 [Report] >>12153418 >>12155681 >>12157636
>Souls
Anonymous No.12153276 [Report]
Sure, I'm up for a second helping, last thread was one of the best on /vr/ in a long time.
Anonymous No.12153278 [Report]
>Weapons/Armor
Anonymous No.12153283 [Report]
Also related to this >>12153237
Reposting another anon's contribution who commented some of the code of the game:

Hi. Its me again. It seems like everyone else has the hacking for this game on lockdown, so I'm going to post what I have now and then wash my hands of this project. At the moment I am probably the person on the planet who knows the most about the inner working of Splatterworld, so if the translation hits a snag during reinsertion, someone say so in this thread and maybe I can go back and help fix it. Otherwise, that's about all. I hope someone somewhere found my notes useful.

https://files.catbox.moe/98vdm3.mlb

There's 400 addresses labeled. 300 of which are auto generated labels created by scanning various jump tables. These aren't super useful, but they can be nice for telling where in the control flow of the game's core logic you are. The other 100 were written by hand, and are very handy for analyzing the parts of the game I got around to.
Anonymous No.12153306 [Report] >>12153318 >>12153319 >>12153345 >>12153364
I just made a color version of the logo that appeared on last thread
Anonymous No.12153318 [Report] >>12153371
>>12153306
Anon, there was already a color version of it inside a romhack at the link here >>12146378
Anonymous No.12153319 [Report] >>12155592
>>12153306
That guy actually hacked the title screen for reals. Your colored version looks pretty similar to how it turned out.
https://drive.google.com/drive/folders/163ys7yfwp91mp490H-1TkyW02ATOHGPW
Anonymous No.12153345 [Report]
>>12153236 (OP)
>>12153306
Why not "Rick & the King of Terror"? Less scramped, more accurate.
Anonymous No.12153360 [Report] >>12153691
>Shop List

...Does anyone remember the name of the towns?
Anonymous No.12153363 [Report] >>12153418
>>12153271
While it's true Nosetaradamasu works that way as a sentence, it's also used as the character's name here so I think it's more helpful to just use an approximate translation for a name.
Anonymous No.12153364 [Report] >>12153371
>>12153306
>removing the mask from the logo
sovlless...
Anonymous No.12153371 [Report]
>>12153318
I didn't knew about this
>>12153364
I just added color to the black and white logo posted in the thread
Anonymous No.12153418 [Report] >>12153426 >>12153432
>>12153363
... Historical figure: Nuckheadamus. Items: Nuckhead Axe, etc...
Best I can whip up in a few minutes to pair okay with the items.
Also I'm not sure if the mask plays a big part in the story but Rick sure was a knucklehead for overusing it in the main games, hyuck
>>12153275
Could デーㇺ be another corruption of Nostradamus/Nostredame?
Anonymous No.12153426 [Report]
>>12153418
>Also I'm not sure if the mask plays a big part in the story

Sort of yes. It's not there for the hell of it.
Anonymous No.12153432 [Report] >>12153443 >>12153485 >>12153582 >>12153584
>>12153418
Soul 0D? I have no idea, picrel is its visual effect in combat. it's a worm with a halo it's like holy or something.
Anonymous No.12153436 [Report]
Here's the public spreadsheet that shows progress made in the translation so far

tinyurl dot com slash splatterworldtranslation
Anonymous No.12153443 [Report] >>12153479 >>12153498 >>12153576
>>12153432
Top line just says tilde tilde, ~ ~, like worms I guess? Google says the bottom line is
>Attack and defense power increased!
Anonymous No.12153479 [Report]
>>12153443
Yeah the word "Dame" still makes no sense to me even though apparently that's what it says. I should search for the table in the ROM that indicates which enemies drop which souls, maybe it will help with some context.
Anonymous No.12153485 [Report] >>12153498 >>12153582
>>12153432
Oh, it seems to be a play on "worm" (ウォーム)...
Not sure what the joke is, though. Demon? Debuff?
Anonymous No.12153498 [Report]
>>12153443
>>12153485
For what it's worth the "Attack / Defense Up" message appears with pretty much every soul, but from what I noticed it doesn't seem to increase the character's attack value (not sure about defense).
However I suspect that souls do that take the character's atk value and increase it to calculate the dmg the soul does, which might just be what they mean by "attack up" but again I'm not sure yet.
Anonymous No.12153576 [Report]
>>12153443
>Top line just says tilde tilde
my bad, it's nyoronyoro which is a wriggling sound effect. Guess the shape of the tilde must be the inspiration it though.
Anonymous No.12153582 [Report] >>12153587 >>12153618
>>12153432
The circle surrounding it is probably supposed to be a magnifying effect.
>>12153485
Parasitic worm that attacks by wriggling through insides(?): Derm
Anonymous No.12153584 [Report]
>>12153432
I can't believe the little "strap" that's on a worm is actually its penis.
Anonymous No.12153587 [Report] >>12153618 >>12155467
>>12153582
>The circle surrounding it is probably supposed to be a magnifying effect.

I'm not sure about that, there is a similar effect with another soul which is a human ghost
Anonymous No.12153618 [Report] >>12155907
>>12153587
>>12153582
Here, the Commander soul (3C). I think the halo might just be a way for the game to differentiate souls that use the same character sprite design (Commander re-uses Hitler for instance)
Anonymous No.12153691 [Report] >>12153716 >>12153727 >>12153849
>>12153360
フライバーグ
ノーマ
ケルマシティー
ノーマ島
ネクロマンス
カーズタウン

I wrote them in my notes but I didnt include the first town, it was like hell town or something.
Anonymous No.12153716 [Report]
>>12153691
Thanks!

Considering the in-game map doesn't give any name, nor is there any sign or attributed NPC at the edge of town saying the town's name, I figure it's probably something they were planning to include in the manual...
Anonymous No.12153727 [Report] >>12153740 >>12153760 >>12155960
>>12153691
>Flyburg (this is very likely playing with Fly and Cronnenberg, so if you want this to hit twice it might be Flyberg)
>Norma
>Kuruma City (might be just "auto" as in cars and vehicles alright)
>Norma Island
>Necromance (if there's a pun it eludes me)
>Cursetown / Carstown (I know there are car enemies in the game, so if they show up here again it could be Cars. My first instinct was Curse, and there are japanese pages that identify カーズ with Curse. Just Jisho doesn't. But Jisho falls behind on slang so it might just be Curse alright)
Anonymous No.12153740 [Report] >>12153752
>>12153727
カーズタウン is the late game town that's half destroyed and overrun with zombies, so it's probably Curse Town. The cars enemies appear in ケルマシティー Kerma/Kuruma City (plus it's the town with the bus).
Anonymous No.12153752 [Report] >>12153753
>>12153740
>ケルマ
My bad, it's Kerma. I am just hopping between tabs while I work and at first glance I thought it was Kuruma. Kuruma is the one that applies to automobiles, so this wouldn't fit.
Anonymous No.12153753 [Report] >>12153756
>>12153752
Could it be another pun between Kerma and Kuruma?
Anonymous No.12153756 [Report]
>>12153753
I don't think so, the pronunciations are very different. There's a Kelmadec island so I'm not sure if they were referring something related to that.
Anonymous No.12153760 [Report]
>>12153727
>Kuruma
That's ke not ku
Anonymous No.12153849 [Report] >>12153889
>>12153691
I just fired up the game and checked its actually ゲルマシティー and funnily enough I mistyped け instead of げ again when rewriting it
also its ソーン島 not what I wrote. I wouldnt trust my notes.
Anonymous No.12153889 [Report]
>>12153849
ソーン is Thorn
Gerumashitti would be "Germa City", a lot of entries on Jisho about Germa exactly from the root of "Germanic" and so on
Anonymous No.12154715 [Report] >>12154761 >>12154902 >>12154998 >>12155073 >>12155125 >>12155750 >>12156038 >>12156057
I don't see the translation effort going anywhere. In the AG discord they're arguing over what to call the character グレディ(Greddy). It seems to be a play on フレディ(Freddy). But Greddy is just dumb. Some people are suggesting Grueger.
Anonymous No.12154761 [Report]
>>12154715
Chime in and say something if it bothers you. I thought that was retarded too but I'm not picky and will play the game all the same
Anonymous No.12154902 [Report]
>>12154715
>arguing over what to call the character グレディ(Greddy)
no hope for accurate translation
>Grueger
it's dumber
Anonymous No.12154998 [Report]
>>12154715
I just mentally called him Grady because thats an actual name. Reality can be whatever I want.
Anonymous No.12155073 [Report] >>12155441
>>12154715
Grueger would be good except that instead of being a word play on the first name, it's a play on the surname, and every other characters have first names, be it real or taken from fictional character.
In order to keep the spirit of the original pun one would have to find a variation of Freddy that replaces the F with another letter that sounds or looks similar, but nothing like that that I can't think of sounds like an actual name.
Grady is an actual name. It seems that Reddy is one too.
The other route is using a similar name like Fredrik.

I'm just debating for the sake of it and to point out that debating this isn't exactly stupid or a waste of time, but in the end I'm not too picky with the result either.
Anonymous No.12155125 [Report]
>>12154715
>arguing over what to call
They'll do anything except work on the main script just to make it look like they're """""""""""""""working on it""""""""""""""" lmao.
Anonymous No.12155341 [Report] >>12155363 >>12155467 >>12155840
What's the story behind this getting released? It seems like too significant a find to have just come out of nowhere. If it was leaked from some cunt's hoarded stash or something we'd have seen the meltdown by now.
Anonymous No.12155363 [Report] >>12155369 >>12155614
>>12155341
The only clue we got is that the OP from the original thread sounded like he was probably Japanese >>12141206 but that might just also be someone trying to to blur the tracks.

The game was apparently unknown except to a select few until last year and this VHS video made for retailers was leaked from a VHS collector
https://www.youtube.com/watch?v=R2gINEJGhUw

I've checked every scanned Famitsu from late '92 up to mid '93 and it never appeared under previews. If it was featured somewhere it's safe to say we'd have known about it long ago.

Then art for it was shown in Namco Museum
https://www.youtube.com/watch?v=MMYETSusexg&t=3m25s

My theory is that it might be a Bamco employee who stumbled on it when doing research for the Namco Museum and who got frustrated that Bamco wasn't doing anything with it, but I'd hate for that person to get into trouble, just a theory though. Considering that the VHS was sent to retailers it's possible review/test copies were also sent and someone decided to dump his copy after interest for the game piqued after the VHS and the Namco Museum art was made public.
Either way, thanks again to the dumper.
Anonymous No.12155369 [Report]
>>12155363
My guess would be the same person had the tape and the game and released both.
Anonymous No.12155374 [Report]
Or wholesalers as this description said. The game was 100% finished and copies may have even been sent out before it was cancelled.

https://www.youtube.com/watch?v=Mw-wSG9PWQ8
Anonymous No.12155441 [Report] >>12155474 >>12155475 >>12155509 >>12155839
>>12155073
Greddy looks like Freddy but plays the guitar so obviously he should be called Shreddy.
Anonymous No.12155458 [Report] >>12155460 >>12155624
The version shown in the VHS actually predates the version we got.

>title screen is different
>in the graveyard, you can see the souls on the grave that have souls in the VHS version
>the place in town near the bridge where the party gets ambushed by zombies isn't precisely in the same location (also there is a sign that moves and disappears in the video, probably a glitch)
>the chairs in the room with the TV aren't in the same locations
>the skull that appears on top of dialogue boxes also appears during the TV cutscene in the video (but afaik not in the version we got)
>The rat enemy doesn't have the pink on his nose
>Dog enemy might be missing the drool below its mouth in the frame with its mouth closed, hard to tell due to video quality
>The location where you meet is Grady is different
>The animation of the spell Burn 2 is different, all 4 fires appear at once and flicker due to sprite limit, in the version we got only 2 fires appear at once
There might be some text differences too
Anonymous No.12155460 [Report]
>>12155458
Title screen of the version we got for comparison
Anonymous No.12155465 [Report] >>12155624
Actually it looks like the 3rd party member is subject to change in the final
Anonymous No.12155467 [Report] >>12157890
>>12153587
If only there was a manual. It might have spelled it out. Well, "Derm" is better than "Dame" anyway. Should go with that unless someone can figure out what else the meaning could be. Definitely seems something to do with "worm" but the portmanteau is nearly indecipherable (or it's just a nonsense word or typo..).
>>12155341
I remember when /vr/ almost got the English Starfy (yes, StaRfy) proto with the rough language that hardly anyone knew about, and the time /vr/ nearly got the Space Fantasy Zone source code that was apparently further along than the leaked version until anon was convinced keeping it within M2 would give it a chance for them to take it for their release backlog.
Anonymous No.12155474 [Report]
>>12155441
Should appeal to the youth of today and call him Griddy.
Anonymous No.12155475 [Report]
>>12155441
>Freddy=fingers
>Greddy=guitars
Anonymous No.12155481 [Report] >>12155681
Thanks to whoever filled the rest of the Souls translations in the FAQ!
Anonymous No.12155509 [Report] >>12155519 >>12155524 >>12155525
>>12155441
Freddy also shreds, in a different way.
I looked up famous Japanese guitar brands and came across "Greco". If the Freddy connection is in name only, you could go with that. An actual name that better connects to guitars, not TOO far off, and the same amount of characters...
Anonymous No.12155519 [Report]
>>12155509
>same amount of characters
*as Grady, I mean.
Anonymous No.12155524 [Report]
>>12155509
https://youtu.be/cJJh9AhwJb0?t=217
Anonymous No.12155525 [Report] >>12155592 >>12155595
>>12155509
> If the Freddy connection is in name only

He's got claws in his hand, you can see it on his sprite, and can use claws for weapons. Also has a hat.
Anonymous No.12155592 [Report] >>12155614 >>12155618 >>12155624 >>12155789 >>12155839
>>12153319
Did this drive come from the OP? I find it odd that rare official assets are mixed in with the title screen hack. Preliminary hacking before dumping the ROM? English mockup disguised as a hack?
>>12155525
I see, his choice of weapon is pretty close. Maybe he's just "Good-Freddy".
Anonymous No.12155595 [Report]
>>12155525
He's waiting every night to finally roam and invite newcomers to play with us, because for many year's he's been all alone.
Anonymous No.12155614 [Report]
>>12155592
No, it's some artist guy who ripped the art from the Namco Museum video >>12155363 and who touched it up, looks like AI upscale too, and they predate the ROM dump. and who also did the title screen hack.

With that said those character arts would probably have been used to make the stickers that would come with the game. Picrel are the Wanpaku Graffiti stickers.
Anonymous No.12155618 [Report] >>12155839
>>12155592
>Maybe he's just "Good-Freddy".
"Neddy" if you want to make it a play on "Nice" and "Freddy" while being a real name. Or "Reddy" if you want to keep it closer to "Freddy" and make it a pun on "rock(er)" instead. That's all I've got.
Keeping the name as "Greddy" is also an option since it's already so unique to this game.
Anonymous No.12155624 [Report]
Interestingly in the VHS title screen >>12155458
Grady used a blue palette closer to his key art >>12155592 than his final form >>12155465
However, you can sort of see that due to limitations his outline was a darker shade of blue instead of the black outline everyone else uses. Looking at the sprite palettes during normaly gameplay, unless I'm missing something, making Grady blue while also keeping his white hat strap and belt, would require using an extra palette slot, which would end up being way too limited for palette usage of other sprites in the world. I can see why they changed it.
That title screen is probably even older than the gameplay footage shown later on in the video, where Grady wears black like in the final.
Anonymous No.12155681 [Report] >>12155702
>>12153275
>>12155481
On the two pigs: how do the sprites look?
I remember the Switch Zelda games retranslated ブタブリン as "Boarblin" (because "Pig Warrior" sucked and it better fits with the Mob/Boko/Bul-blin naming scheme).
ぶた can be several things (pork, swine, a fatty) but if it's a pig and you want to differentiate from ピッグ then you can take a page there and call it a "boar".
Anonymous No.12155702 [Report] >>12155863
>>12155681
Both pig souls (20 and 39) look identical
Anonymous No.12155750 [Report] >>12155754 >>12155876 >>12156154
>>12154715
>arguing about whether to replace a made-up yet memorable name with something based more in reality but far less unique in a jokey parody game
Just keep it as Greddy, I guarantee Splatterworld will be one of the top search results for it after a translation's out and that's better than making it more "realistic."
Anonymous No.12155754 [Report]
>>12155750
No, you need to change it to what I personally like, because my opinion is more correct than you since I understand Japanese better than you do.
Anonymous No.12155789 [Report] >>12155790
>>12155592
>Maybe he's just "Good-Freddy"
Goody but that's not a real first name
Anonymous No.12155790 [Report]
>>12155789
There's the expression "Goody Two-Shoes", which could count.
Anonymous No.12155839 [Report]
>>12155441
>>12155592
>>12155618
This or bust.
Anonymous No.12155840 [Report] >>12155861 >>12155927
>>12155341
It's hard to say, since the guy who posted it didn't say. The filedate doesn't line up with what most dumping tools generate when reading from an actual cart, but of course that could have been edited. While it's a fun proto, there's really nothing which inherently sets it apart from any of the other countless prototypes out there, in that it doesn't seem out of the question that copies were sent out to stores and/or publications.
Anonymous No.12155861 [Report]
>>12155840
>there's really nothing which inherently sets it apart from any of the other countless prototypes out there,
...except for the minor retail that it apparently went gold and somehow nobody heard of it before last year...
Anonymous No.12155863 [Report] >>12155906 >>12155907 >>12157958
>>12155702
I think the game was in beta (that is, finishable but not finished). It would explain the repeated graphics for the spirit attacks as well as stuff like when you fight Jennifer, there is nothing in front of the player, but the game behaves like you just bumped into a character sprite ("Fufufu, it's me, Jennifer!"). You also can keep talking to Dr. Logan after he becomes a zombie so you can kill him nonstop when it's clearly meant to be a plot character that was important but is now gone.
Anonymous No.12155876 [Report] >>12155882 >>12155907
>>12155750
Greddy works fine imo. We don't know for sure the motivation behind the name beyond the pretty obvious ties to Freddy Kruger. It could have been "Good+Freddy=Greddy," which makes sense, or it could have been a tongue-in-cheek "no no no this weathered hat wearing guy with a claw glove totally isn't Freddy, like Rick totally isn't Jason, he's uhhh... GREDDY!" So if it were the latter, "Greddy" would intentionally be nothing more than just changing the first character of Freddy to a gu/G simply so that his name isn't Freddy, and if the former, it's wordplay using strictly an English word and an English name.
So in either case, I'd say Greddy would be a proper translation to English, and trying to alter it to explain the joke would be less of a translation and more just changing thw joke or trying to explain the joke in a way which would have made no more sense to the original Japanese audience playing the game in Japanese.
Take Waluigi, which is wordplay that makes sense to a Japanese audience playing the game in Japanese, but does not make inherent sense to an English audience. Changing his name in a way to keep the spirit of the pun in English would arguably make sense, but in the case of Greddy, any joke that people can read into his name would already be stemming from English.
tl;dr changing his name to anything but "Greddy" would be less translation or meaningful localization, but rather "the writer's original naming pun was stupid or made no sense, so let's change it for our script"
Anonymous No.12155881 [Report]
I was thinking Phreddy might be a bit more on the nose with the joke than Greddy. It's also a real name that actual people have. Idk.
Anonymous No.12155882 [Report] >>12155907 >>12155930
>>12155876
"Grady" is the name the katakana matches and it sounds like Freddy enough as is so I don't have very strong feelings one way or another. The difference in sound from "Greddy" isn't all that pronunciated, either would fit.
Anonymous No.12155906 [Report]
>>12155863
>It would explain the repeated graphics for the spirit attacks
If you look at the graphics bank with YYCHR, it's crammed full, there is no space left. Re-using the same graphics for the spirit seems to have been a design decision, for graphics they prioritzed enemies instead which are animated and about half of them even have a zombie version (different sprites).
Anonymous No.12155907 [Report] >>12155916
>>12153618
>>12155863
Yeah, I'm thinking the circles around duplicate soul graphics are unfinished placeholders, plus as the last thread pointed out, no boss theme..
Would be amazing if this was a publicity stunt to gauge interest in a release version. It's really a shame it was 1~2% away.
>>12155876
Agreed, but I'll add that I think they just chose the character 'gu' to evoke K͟rueg͟ar (ク͟ルーガ͟ー) or In other words, keep it.
>>12155882
But Grady is グレイ͟ディ...
Anonymous No.12155916 [Report]
>>12155907
When there's proximity in pronunciation like this, there's really no 100% right or wrong way to spell a world. It's similar to how "blade" can be ブレード or ブレイド. To say nothing of Japan's usual differences in handling vowels, because Jisho displays even グラディ as a way to spell "Grady", but in that one the "ra" sounds like the one in "Ramses" as opposed to something like "Reply". "Cursetown" itself, which is also pertinent to this game, doesn't have Jisho acknowledge the "Kaazu" spelling, only "Kaasu", despite the fact both are used.
Anonymous No.12155927 [Report]
>>12155840
The filedate is 100% misdirection. The rom was clearly edited to add the ines header so someone modded the filedate to 1993.
Anonymous No.12155930 [Report]
>>12155882
Grady and Freddy don't sound similar at all.
Anonymous No.12155960 [Report]
>>12153727
Norma is likely a double pun between Norman Bates as well as Troma - Melton, who falls in the waste liquid in the plant from that island, is a play on the Toxic Avenger (Melvin).
Anonymous No.12156038 [Report]
>>12154715
>In the AG discord they're arguing over what to call the character グレディ(Greddy)
Greddy.
Anonymous No.12156043 [Report] >>12156131 >>12156691
Unfortunately everyone is too shy to actually post in the translation chat and instead puts all of their insight here where it won't be considered for the hack
Anonymous No.12156057 [Report] >>12156073
>>12154715
>Grueger
>"let's change this perfectly fine name with a perfectly understandable reference to the exact same thing, but the surname!"
I'll never understand these kind of people
Anonymous No.12156073 [Report] >>12156093 >>12156156 >>12156190
>>12156057
>perfectly fine name with a perfectly understandable reference
Greddy is too dissimilar sounding to Freddy. Grueger is almost phonetically the same as Krueger.
Anonymous No.12156093 [Report] >>12156186
>>12156073
You're right, one consonant is much too different. They should also add a dialogue box that explains the reference in depth just to make sure none of the simpletons playing miss it.
Anonymous No.12156131 [Report]
>>12156043
Just like the romdump that got lost to time.
Anonymous No.12156154 [Report]
>>12155750
This. Greddy is funny and keeps the reference, why the fuck would they change it?
Anonymous No.12156156 [Report]
>>12156073
Greddy is too dissimilar sounding to Freddy.

Make it Kreddy Frueger.
Anonymous No.12156186 [Report]
>>12156093
He should be Clawdio el Guitaro
Anonymous No.12156190 [Report]
>>12156073
>Greddy is too dissimilar sounding to Freddy.
No it isn't
Anonymous No.12156297 [Report] >>12156408
Grueger is like gruesome + krueger. It's way better, desu senpai.
Anonymous No.12156408 [Report]
>>12156297
Orignality better spent on your own games, corona guy.
Anonymous No.12156624 [Report] >>12156671 >>12156691 >>12156896 >>12156902
>haha the translation is going nowhere because people can't even agree on a character name
>thread proceeds to behave the exact same way
really makes you think
Anonymous No.12156671 [Report]
>>12156624
yes it makes me think they probably aren't capable of making a decent translation if they're having so much trouble romanizing an English word. people are free to laugh at them for it, too
Anonymous No.12156691 [Report]
>>12156624
Discotrannies hijacking the thread and trying to poach our people >>12156043.
Anonymous No.12156896 [Report]
>>12156624
The need to push for weird personal takes over a simple translation is rather worrisome. Is this a pokemon thing?
Anonymous No.12156902 [Report]
>>12156624
What, by disagreeing? Are you fucking retarded?
Anonymous No.12157430 [Report] >>12157614 >>12157627 >>12158917
Ok, but what will Hitler's name be in the translation? Joe Biden?
Anonymous No.12157614 [Report]
>>12157430
Master-D or /pol/ lol.
Anonymous No.12157627 [Report]
>>12157430
>this is an addendum based upon /vr/ translation patch that intends to revert all the fanfic names to the original ones
Anonymous No.12157636 [Report]
>>12153275
>Hitler
>Napoleon

Souka...
Anonymous No.12157724 [Report]
Grady is so fucking useless once you have access to other party members. He doesn't seem to particularly have better stats than others and his spells list is so underwhelming, his Burn 1 doesn't even get upgraded.
Anonymous No.12157786 [Report] >>12157792 >>12157831
So, what unreleased Famicom RPG to you want to see dumped next?
Anonymous No.12157792 [Report]
>>12157786
Anonymous No.12157814 [Report] >>12157824
For me, it's Rune Master

https://lostgames.shoutwiki.com/wiki/Rune_Master
Anonymous No.12157824 [Report]
>>12157814
Anonymous No.12157831 [Report] >>12157860
>>12157786
Seiken Densetsu Disk and Final Fantasy IV Famicom are my holy grails.
Anonymous No.12157842 [Report]
>>12153236 (OP)
ill be waiting for the english patch
Anonymous No.12157860 [Report] >>12157958
>>12157831
I doubt either off these were ever close to completion, Off Zarken looks like it may be nearly finished considering there is even an ad for it and Rune Master looks pretty far in dev.
There was a Famicom RPG proto snatched by a Japanese collector but I don't remember which one it was
Anonymous No.12157878 [Report] >>12157884 >>12157973
I find it strange that a large well know company would make a highly polished game and fully finish it without advertising it at all.
Anonymous No.12157884 [Report] >>12157913
>>12157878
What you're describing happens all the time, why would they advertise a game they shelved?
Anonymous No.12157890 [Report] >>12157924
>>12155467
>/vr/ almost got the English Starfy (yes, StaRfy) proto with the rough language that hardly anyone knew about
ok, why did the retard decide to keep it?
Anonymous No.12157913 [Report] >>12157973
>>12157884
You typically advertise a product before you sell it.
Anonymous No.12157924 [Report] >>12157946 >>12157958 >>12158948
>>12157890
Demanded money for it and no one figured out a payment method or how much before the thread saged.
https://archive.org/details/staRRRRRfy/
This was very lightly alluded to in some interview around the time a game actually managed to release, and the debug menu seems to be a more intact version of tge remnants TCRF found.
Anonymous No.12157943 [Report] >>12157952 >>12157958 >>12157978
>>12153236 (OP)
Looks great. Has anyone gotten far into it yet? I never really played splatterhouse but it’s still iconic. I’d love to try this out if it ever does get a translation. Anyone have any reviews of what they have played so far, as in, is it on the level or close to a final fantasy game?
Anonymous No.12157946 [Report]
>>12157924
Personally I'd care more for that TTA proto dated 2 months before the final build
Anonymous No.12157952 [Report] >>12157978 >>12158731
>>12157943
At least 3 posters have already beaten it, it took me 20hours while using fast forward a lot during battles and while stumbling around a bit in order to figure out how to progress at a couple points.

The game is mostly finished, there are only a couple of minor things that would hint at it needing a bit more polish/bugfix and even without those the game is in a shippable state really.

It's not a groundbreaking game by any mean but a fun little quirky RPG with a lot of references to horror media, some humour/puns, some inspiration from Mother. The game is mostly linear (you never get a vehicle for exploration) and on the easy side for a Famicom RPG. Graphically very polished, monsters are animated, some good music tracks too. The unique mechanic is the Channeling system, enemies drop Souls/Spirits that you can then equip (one per character at a time) and summon in battle, and there are special Channeling/combos if your 3 party members have the correct souls for them.

Story wise it's a sorta sequel to Wanpaku Grafifti, the first arc in the game is a retread of the final boss from that game.
Anonymous No.12157958 [Report] >>12157980 >>12158731
>>12157924
I remember that, my bud even emailed Hard4Games about it while the thread was active and never heard back.
>>12157943
Some anons supposedly beat it already. Fully playable, seems like a late prefinal build (>>12155863). It's got a sort of Mother / Monster Party vibe. Sort of the lost sequel to the Wan-Paku Graffiti spinoff, which everyone thought was a jokey prequel to the arcade game.
>>12157860
>There was a Famicom RPG proto snatched by a Japanese collector but I don't remember which one it was
INDY, The Magical Kid?
Anonymous No.12157973 [Report]
>>12157878
>>12157913
It seems that they didn't have a lot of faith in the project, but for what it's worth I don't remember ever seeing any ad for Namco Prism Zone Dream Master, their other FC RPG released in Sept 92, only a small preview in Famitsu. Namco did advertise their baseball games from 92-93 though and those sold decently for late FC releases.
Anonymous No.12157978 [Report] >>12158731
>>12157943
>>12157952
I beat it and agree with everything this anon says. I believe the average time to complete will be much lower than 20 hours though, I mentioned in the other thread it took me 13 hours without speedup and I was wasting a lot of time retreading the same paths and spent too much time battling.
Anonymous No.12157980 [Report]
>>12157958
>INDY, The Magical Kid?

Thanks, that's the one. The menu/enemy art reminds me of Micronics's Bloody Warrior Shango though which isn't a good sign... Supposedly it wasn't made by them however
Anonymous No.12158231 [Report] >>12158323
How are you lads doing?
Anonymous No.12158323 [Report] >>12158365
>>12158231
Doing well just waiting for translation to play this epic famicom game. Or I could start dragon warrior 4, which was next on my list, and save this for later. Still need to play the other splatter house famicom game too. Probably play that before this. Got some first world decisions to make
Anonymous No.12158365 [Report] >>12158423 >>12158739 >>12159030
>>12158323
Wanpaku Graffiti is pretty fun
Anonymous No.12158369 [Report]
The zombie mechanic for enemy is pretty neat but instead of enemies turning into zombies after 3 turns, they should have randomized it to be 1 to 3 turn instead. Outside of a couple of boss fights it also never comes into play.
Anonymous No.12158423 [Report]
>>12158365
Nice little part 6 reference.
Anonymous No.12158731 [Report] >>12158810 >>12158898
>>12157978
>>12157958
>>12157952
Damn this sounds awesome. Really hope we do get a translation. Wild that we are still getting fully playable nes games in 2025 out of no where (I know it’s Famicom I just say nes cuz I’m a burger). I really appreciate the info! Do you guys think it would be doable w maybe using an app on ur phone to hold up to the screen for translation or naaah there’s to much text? I guess u would also miss out on the jokes if they aren’t translated by a person who understands the nuances between the languages and can get the point or joke across. Yea, I’m excited for a translation! Would love to get this on my 3ds eventually and play it… speaking of which is there a way to force 3d on any game? Not needed but just popped into my head.
Anonymous No.12158739 [Report] >>12158927
>>12158365
Okay this looks great as well. I’m not familiar w this title. Earlier anons said splatterhouse world is a sort of sequel to this game? Can anyone translate the title to english roughly?
Anonymous No.12158810 [Report] >>12158862
>>12158731
>Do you guys think it would be doable w maybe using an app on ur phone to hold up to the screen for translation or naaah there’s to much text?
You'll get a word soup because older games like these rarely use kanji.
>speaking of which is there a way to force 3d on any game?
Like 3D Classics? No...
Anonymous No.12158862 [Report]
>>12158810
Word, I only brought up the 3d thing since someone said somewhere that they were playing super Mario 64 DS in 3d in another thread iirc.
Anonymous No.12158887 [Report]
this is my unreleased Famicom holy grail and there were rumors that City Connection (owners of Jaleco IPs) recently got the hold of the prototype cartridge from a dev whom worked on the game. So I really hope that was true as I will donate most of my savings to breast cancer charity.

Wasn't be shocked if it did confirmed for JALECOlle as a secret title.
Anonymous No.12158898 [Report]
>>12158731
the 3d classics games weren't emulated, they disassembled the games (or possibly used the original source code, since Nintendo for all their faults apparently understands how to back shit up) so they could run native for easier 3d implementation. that's also why kirby's adventure lost all of its slowdown in that version
Anonymous No.12158917 [Report] >>12160040
>>12157430
Hitler.
Anonymous No.12158927 [Report] >>12158956 >>12158962
>>12158739
It's in Namco Museum Archives Vol 1, you don't really need a fan-translation hack for it since it's already mostly in English but it does translate a few minor Japanese lines in the ending the second half of the true end seemingly segues into the arcade original implying that it's a prequel to it.
The Splatterhouse series normally plays more in B-camp-horror-schlock elements, so Wanpaku Graffiti stands out. It translates as "Naughty Graffiti" to signal that it's in a cartoony super-deformed artstyle with chibi characters. We actually have the 2020 Namco Museum Archives release to thank for cluing everyone that Splatterworld ever existed because the extras show some unreleased artwork for Wanpaku Graffiti sequel ideas (you can find versions of it in the Google drive in the previous thread), then we found out it was specifically an RPG only last year via a 1992 VHS tape send to retailers. Seems Namco had plans to continue this style of Splatterhouse but canceled and never revisited it for unknown reasons. Nobody had any idea it was THIS far in development.
Anonymous No.12158948 [Report]
>>12157924
Bet ya anything he was just some leftoid faggot who was just cöcktaunting us with a game he probably ended up destroying.
Anonymous No.12158956 [Report]
>>12158927
Awesome I’ll definitely check that out. I appreciate the info. This whole thing is pretty rad!
Anonymous No.12158962 [Report]
>>12158927
That volume is switch only and digital only for the US. Time to sail the high seas I guess!
Anonymous No.12159030 [Report] >>12159051 >>12160217
>>12158365
My love for Wanpaku Graffiti knows no bounds. It was one of the earliest games I emulated through emulation and adored the whole "creepy cute" vibe the game had

Honestly, I'd love to see it get remade in a "Kirby & The Rainbow Curse" style
Anonymous No.12159051 [Report] >>12160048
>>12159030
Is there any other easy way to play it other than the switch collection? I’m assuming there is a rom possibly on archive.org but not sure how I would emulate it since it’s a switch. I’m pretty ignorant on this topic so if my question is silly… well that’s why
Anonymous No.12160040 [Report]
>>12158917
You and I both know this won't be the case.
Anonymous No.12160048 [Report]
>>12159051
https://www.romhacking.net/translations/212/
patch the nes rom or look for it prepatched
Anonymous No.12160217 [Report]
>>12159030
BE GARBAGE OF CESSPOOL HA HA HA