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Thread 3835720

285 posts 82 images /vrpg/
Anonymous No.3835720 >>3835730 >>3835759 >>3835924 >>3835937 >>3836040 >>3836102 >>3836104 >>3836157 >>3836166 >>3836187 >>3836327 >>3836330 >>3836483 >>3837068 >>3837260 >>3837409 >>3837414 >>3837606 >>3837706 >>3837754 >>3837782 >>3837948 >>3838283 >>3838892 >>3839272 >>3839442 >>3839714 >>3840037 >>3840053 >>3840055
Final Fantasy IX is a game you either love or hate. Which camp are you on?
Anonymous No.3835722
it's ok
Anonymous No.3835730 >>3835731 >>3835903 >>3835950 >>3836161 >>3836339 >>3836527 >>3837387 >>3837754
>>3835720 (OP)
It's my favorite Final Fantasy game
Anonymous No.3835731 >>3836055 >>3836166
>>3835730
>Everyone has a partner
>Except Quina
Today I've learned I am Quina.
Anonymous No.3835747
It's pretty good. A little too easy for my taste. Once you unlock auto-haste and auto-regen you've basically won the game.
Anonymous No.3835759
>>3835720 (OP)
Itโ€™s highly overrated. I would rate it below any of the other PSX or SNES era FFs.
Anonymous No.3835903
>>3835730
Zidane cracked that open
Anonymous No.3835924 >>3835982 >>3836163 >>3837642
>>3835720 (OP)
I love it but I also feel like it's overrated. It feels like when people say it's their favorite it's because they want to look sophisticated (while talking about video games).
Anonymous No.3835937
>>3835720 (OP)
I hate it because the ATB is the loosest one in the whole series and has the most abusable way to out-turn opponents by stalling their ATB bars during animations. If the screws were tightened up and the turn inequality was fixed, it would immediately have a positive effect on the game's balance and challenge.
Anonymous No.3835950
>>3835730
Where's necron?
Anonymous No.3835982 >>3835989 >>3839822
>>3835924
>It feels like when people say it's their favorite it's because they want to look sophisticated
that's 12, not 9.
Anonymous No.3835989
>>3835982
Nah, people have been doing that since well before 12 came out. There was a certain style of FF fan who started the series with the PSX games (7 was absolutely huge for its time, and tons of people played it as their first) but wanted to be proto-hipsters (this was a few years before that was a thing) and claimed 9 as their favorite in an attempt to borrow the street cred of the older pre-7 games.
Anonymous No.3836040
>>3835720 (OP)
Its not my favorite but its up there. It has a few problems but overall I think its a pretty damn good game. And has really good storytelling for a Final Fantasy game
Anonymous No.3836055 >>3836103 >>3837883
I love FFIX. Too easy and too slow without mods but the atmosphere is perfect. Even having beaten it ~10 times I still discover new hidden scenes and treasures each run.
>>3835731
I know you're talking about that image, but... You can choose for Quina and Vivi to get married in Conde Petie in the game lol.
On the topic, the entire Qu clan appears to be a racist depiction of the Chinese.
Anonymous No.3836102
>>3835720 (OP)
Love it. This was the Only FF game I owned as a child. I didn't play any others until I was an adult and so I thought the rest of the series was similar in aesthetic. Naturally, I was pretty shocked when I booted up FF7 for the first time and it looked like Blade Runner.
Anonymous No.3836103
>>3836055
I didn't know you could marry anyone else besides Zidane and Garnet
Anonymous No.3836104 >>3836144
>>3835720 (OP)
No, I think itโ€™s good, just not as overwhelmingly good as 7 or 8 (I started at 7, donโ€™t come at me)
Anonymous No.3836144 >>3837883
>>3836104
Yep IMO it's not as good as 7 and 6, but I disagree, it is definitely better than 8 if you hate the junction system
Anonymous No.3836157
>>3835720 (OP)
Love the first 2 discs.
Neutral towards the 3rd.
Fucking hate the 4th.
Anonymous No.3836161
>>3835730
I like that it's implying Amarant is the down low with Kuja. That's adorable and sexy at the same time. Very classic pairing, hyper-camp femme twink with daddy issues and a superiority complex going with the closeted, self-loathing hypermasculine stoic martial artist. Very RawDawg comics Bingus/Stahli.
Anonymous No.3836163 >>3836174 >>3836199 >>3837927 >>3838283 >>3838318
>>3835924
How is it overrated? It's the final summation of everything learned from the previous final fantasies (except for 7 and 8 which were practice demos for the nu-anime yet to come). Everything about the old school final fantasy concept is perfected and polished in 9, executed without any weak elements, even. It's the platonic ideal of the jrpg form. Literally.
Anonymous No.3836166 >>3836180
>>3835720 (OP)
IX is my fav of the ones I have played.

>>3835731
Amarant is also alone.
and technically, Kuja and Mikoto are siblings
Anonymous No.3836174 >>3836181 >>3836219 >>3837885 >>3837927
>>3836163
>executed without any weak elements
Combat pacing kills the game.
Combat in general is kind of shitty with abilities being tacked on and boring.
Too much bloat (Mognet, shitty card game, ect.)
Anonymous No.3836180
>>3836166
No, Amarant is with Kuja, he's just embarrassed about it. But being seen in public together is a big step for him, so it's ok if he takes his time.
Anonymous No.3836181 >>3836185 >>3836268
>>3836174
Yeah, just make shit up and say the opposite of whatever is happening. Yeah. Sure. Ok. Cool.
Anonymous No.3836185 >>3836188
>>3836181
The most often mentioned complaint is that the combat is way too slow.
Anonymous No.3836187
>>3835720 (OP)
I haven't beaten it yet, but where I'm at I honestly couldn't answer. I really like it, but at the same time, the characters have been stuck in their existential crisis without any attempts to grow so it feels like the story isn't going anywhere AND the battles are becoming aggravatingly slow. So I don't know.
Anonymous No.3836188 >>3836268 >>3836394
>>3836185
We know you talk a lot. Like. That's obvious. Your problem is that you think whatever feces tumbles from your face hole is the same thing as a valid opinion or critique. It's not. And it does not matter how frequently you shit from your face, that's just irrelevant.
Anonymous No.3836199
>>3836163
>first FF with a female protagonist
Anonymous No.3836219
>>3836174
>Combat pacing kills the game.
You can't even play the game today legally without a version fast forward options.
Original game has hacks to fix that.
>Combat in general is kind of shitty with abilities being tacked on and boring.
I have no idea what you mean?
>Too much bloat (Mognet, shitty card game, ect.)
Mognet, is not necessary.
The card game is only needed in treno and you can lose. This isn't ff8 where the entire game is structured around the card game.
ff9 has the least amount of bloat amount he ff psx games.
tldr: You are a fag making shit up.
Anonymous No.3836268 >>3836312
>>3836188
>>3836181
The combat is fucked and did absolutely NOTHING with ATB as a concept while other games were actually inovating and developing at a concept. Why are you behaving like a mindless fanboy? That's Sakaguchi's problem, he doesn't care about gameplay at all, which I guess he does know his audience because they don't care about gameplay either.
Anonymous No.3836312 >>3836396
>>3836268
>The combat is fucked
Your wrong opinion, a susual.
>OTHING with ATB as a concept while other games were actually inovating and developing at a concept.
ff7-9 all use the same atb system with slight variance in speed. Only once ff10 arrives do any real changes happen.
Materia, junction and skills have nothing to do with atb.
>Why are you behaving like a mindless fanboy?
The better question is why are you behaving like a mindless hater?
>he doesn't care about gameplay at all
Ah yes, the man that oversaw the majority the ff's with good gameplay cares nothing about gameplay?
Anonymous No.3836327
>>3835720 (OP)
I don't hate it, but I just could never get into it. Which is odd considering I liked FF7 and FF8. I guess the characters, story, world don't really appeal to me and the battles feel like a slog. The game also feels like it runs worse than FF7 and FF8.
Anonymous No.3836330
>>3835720 (OP)
For me it was the culmination and perfect end to the series. In the end I like 6 and 3 a little more overall, but 9 is near perfect and a wonderful blend of the older and newer games. I was so satisfied after it I stopped playing the series, though I do still kind of want to try 12 now.
Anonymous No.3836339
>>3835730
>Omits Necron
>No Zorn and Thorn
>Forgets about the Disc-1 power-couple
What even is this?
Anonymous No.3836394
>>3836188
The ATB system in 9 is almost half as fast as 8, which is about half the speed of 7.

There's a patch to fix it.

https://m.youtube.com/watch?v=4EmoTxMUiRM

You're retarded or a not.
Anonymous No.3836396 >>3836401 >>3836403
>>3836312
>ff7-9 all use the same atb system with slight variance in speed
> slight variance in speed
> slight variance
9 being 1/3 the speed of 7 is "slight variance" dude remove Square's cock from your tonsils
Anonymous No.3836401 >>3836418
>>3836396
Your argument had nothing to do with speed.
You were arguing that other games were "revolutionizing" the atb system used in ff9, nobody mentioned speed.
And speed is an acknowledged problem with ff9 that is literally solved IN EVERY SINGLE VERSION OF FFIX TODAY.
Using an emulator, you have built in speed options and rom hacks.
Using steam or other version, you have built in speed options.
Not my problem you can't even follow your own arguments.
Anonymous No.3836403 >>3836408 >>3836908 >>3836977
>>3836396
>"slight variance"
To help put this in a visual context.
The same "slight variance" can be seen in sales between 7 and 9.
Anonymous No.3836408
>>3836403
Wow,7 outsold 9 by a lot. And your point is?
I know you are obviously illiterate but there is major difference when dealing with a couple of seconds and millions units sold differences.
And the difference in speed is slight since we are dealing with sub 10 second differences.
To explain to to you simply, 1 x 2 = 2, which is a slight increase in numbers even though it is doubled.
Anonymous No.3836418 >>3836424 >>3836444
>>3836401
That's not me, retard. I'm just taking issue with speed being a "minor issue".

Speed is one of the major issues.

And not just speed, but also ATB progression during enemy & party animations, and how statuses tick during these.

It's possible that more than one person feels you're full of shit.
Anonymous No.3836424 >>3836426
>>3836418
>That's not me, retard
You are seriously using "it is not me "?
>Speed is one of the major issues.
>And not just speed, but also ATB progression during enemy & party animations, and how statuses tick during these.
So you can obviously prove these with data, right? I mean actual numbers, not percentages.
You must have data compared to 7 and 8, right?
I thought so, you are full of shit. Game is slower then 7 and 8, but not in an extreme way you are trying to present it.
Anonymous No.3836426 >>3836436
>>3836424
"Everyone who disagrees with me is my gang stalker" take your meds, schizo lolcow.

Literally run a battle in each game in emulators at the same time, and see for yourself.
Anonymous No.3836436 >>3836467 >>3836480 >>3836506
>>3836426
If it is so simple, just try it yourself and give me some data.I know you won't.
Anonymous No.3836444 >>3836506
>>3836418
The biggest mistake Final Fantasy made was decoupling the menu controls from the animations, and the second biggest mistake was a lack of transparency about the state of queued actions.
Allowing the player to clog up the command queue with a mountain of garbage that takes an eternity to execute would have honestly been acceptable if it wasn't for the fact that the limiting factor was always technical shit and low spec hardware. They finally started to get shit sorted out in FFXII when the majority of the most commonly used actions could execute simultaneously without breaking the flow of battle (the exceptions being high-end animations that required the whole system to focus on it).
Literally all they needed to do at any point was show a list of who is doing what and in what order and a solid 50% of people's perceived issues with ATB would be fixed, since they would have new information to consider instead of being forced to sit around doing fuck all.
Anonymous No.3836467 >>3836471
>>3836436
We all know you'll claim "fake news" and try and claim the gamespeed/video has been altered. You could watch a million youtube videos on the issue but you've deluded yourself in to thinking it's a conspiracy.
Anonymous No.3836471
>>3836467
What a surprise, the old "you will claim it is fake so i won't even bother"
Post a video or stats and if you do, actually make sure the video is talking about that and i will concede.
Anonymous No.3836480 >>3836496
>>3836436
At level 99.
Zidane has a base speed of 32
Cloud has 55-62
Squall has 37

Objectively speaking the ATB in 8 is almost as slow as 9, however it is much easier to increase your speed in 8.
Anonymous No.3836483
>>3835720 (OP)
love. blue text bubble give me the ick though
Anonymous No.3836496 >>3836503
>>3836480
>Objectively speaking the ATB in 8 is almost as slow as 9,
So, what was the point of this than? Both 8 and 9 are much slower than 7.
And the difference between squall and zidane, base stat wise is not more than 5 seconds.5,05 if you stretch it.
Would have helped your case if i didn't have to calculate this shit.
But yeah ff9 is the slowest, but people treat it like the differences are more than 10 seconds.
But thanks you for at least posting some data.
Anonymous No.3836503
>>3836496
That doesn't factor in loading and animation times:
Midgar Zolom (FF7) take 8sec from 'contact' to atb gauge
Jimbo Cactaur (FF8) take 9sec
Grand Dragon (FF9) take 19sec
Actual combat animations is an issue that is more compex but follows the same trend of being slower in FF9.
Anonymous No.3836506
>>3836436
>If it is so simple, just try it yourself and give me some data.I know you won't.
Because I don't care anywhere as much as you do; also you're weird & I don't want to interact with you. Wish the mods would ban these schizos.

The person who cares the most is the one who should do the work. Go load up your emulator & record a few battles, then compare the length of a melee attack, magic spell, summon, battle start, and battle end.

>>3836444
FFT solved that with the CT queue. It wouldn't work as well in real time with menu/animation pause systems like ATB.

Party vs Party turns like FF1 should make a return.

FF12 had the action CT, the action wind up, and finally the action.

Besides animations being faster & statuses being paused when CT is, I think many queued actions could resolve simultaneously if they don't involve the same targets & there is no party wide counter occurring. Similar to Suikoden.
Anonymous No.3836509 >>3836514
>BUT IT'S SLOW BUT THE ANIMATIONS BUT THE LOAD TIMES
yeah well maybe you should stop being a zoomer with 0 attention span and enjoy looking at the things happening on the screen
alternatively you can just take out your phone and watch tiktoks while you play the game
Anonymous No.3836514 >>3836547
>>3836509
>enjoy looking at the things happening on the screen
Are you including the the blank loading screen that takes half the total loading time in that statement.
Your statement also explains why you cannot it see the flaws, you're fixated on visuals.
Anonymous No.3836524
>lame main character
>lame party members
>lame story
>lame twist
>lame world
>lame villains
>lame load times and slow animations
>lame minigames
>extremely lame superboss
>lame shit like Excalibur 2 gated by playtime
Itโ€™s just a weak game. Goofy-ass 8 is a better game than it, much less the series peak games like 5, 6, 7, or Tactics. I see no reason why I would ever replay 9.
Anonymous No.3836527
>>3835730

This.
Anonymous No.3836531
More like Final Fantasy 9 seconds wasted before every attack.
Anonymous No.3836536 >>3836543 >>3837889
Took a while but I finally found this relevant post.
Anonymous No.3836543 >>3836552 >>3836893
>>3836536
Close, but digimon world 2 is the worst by far.
Anonymous No.3836547
>>3836514
yes that's why i recommended you take your phone out and go on tiktok
actually watching a playthrough of an rpg on youtube at 2x speed with a podcast on in the background and sewer surfers on the side might be more your speed
Anonymous No.3836548
It's good. Freya and Amarant just needed more presence in the plot and the battle speed could had been faster. But otherwise is a pretty good RPG.
Anonymous No.3836552 >>3836882 >>3839736
>>3836543
How long is it?
Anonymous No.3836882 >>3836883
>>3836552
5.9 seconds.Technically 6.
Anonymous No.3836883
>>3836882
Shit, meant 16.2.
Anonymous No.3836893
>>3836543
DW2 has bigger issues like the ungodly framerate just during battle normally because of how much shit the devs thought they needed to cram onto the screen at once.
Anonymous No.3836908 >>3836977
>>3836403
Sales numbers have more to do with marketing contemporary zeitgeist than quality of the product. Period.
Anonymous No.3836977 >>3837023 >>3837082 >>3837149
>>3836403
>>3836908
Also following a beloved entry leads to higher sales, and following a not so beloved one does the opposite. FFVIII benefited from FFVII's reception, and FFIX was hindered by VIII's.
Anonymous No.3837023
>>3836977
Agreed, ff8 was loathed in japan. People seem to magically forget that.
Anonymous No.3837068 >>3838033 >>3838304
>>3835720 (OP)
It was a nice change of pace from the more serious tone of FF8. I wish the characters were more memorable. Vivi stands out as the one character that's really stood the test of time.
It was Squares worst offence for "buy the guide" sidequests and puzzles.
Anonymous No.3837082 >>3837085 >>3837094
>>3836977
If we're going to follow your logic you will also have to claim almost everything post-9 is better than 9.
Is that the world you want to live in?
Is that the world
Anonymous No.3837085 >>3837152
>>3837082
10 is
>t. dropped series after 10, blissfully ignorant of what came after
Anonymous No.3837094
>>3837082
>If we're going to follow your logic you will also have to claim almost everything post-9 is better than 9.
7 was a monument in rpg dales for that era. Of course 8 would benefit from that and people expected more of the same.
Past 8 people figured out each ff is its own thing and they weren't gonna just buy it outright.
Anonymous No.3837149 >>3837261 >>3837891
>>3836977
>FFVIII benefited from FFVII's reception, and FFIX was hindered by VIII's.
This. A lot of people originally quit VIII early back then and swore off the franchise. And IX was late in the PSX's life cycle - 6 years after the PSX released.
Still, it didn't sell poorly, picrel, VII just sold like crazy.
Anonymous No.3837152 >>3837158 >>3837203
>>3837085
10 Is not the weakest in the franchise but it's definitely as good as 9, not even close. The attempt to make a such comparison offends the senses.
9 is the best in the franchise. Very bluntly. It's even better than 6, and absolutely head, shoulders and chest above 7.
Anonymous No.3837158 >>3837171
>>3837152
>it's definitely as good as 9
Based.
Anonymous No.3837171 >>3837179 >>3837216
>>3837158
Ok, a typo by omission, sue me.
Anonymous No.3837179 >>3837183
>>3837171
>sue me
I donโ€™t think I will. I appreciate you agreeing with me that 10 is one of the final fantasies of all time.
Anonymous No.3837183
>>3837179
Anonymous No.3837203 >>3837211 >>3837216
>>3837152
>it's definitely as good as 9,
No. Too much linearity and cutscenes. The sphere grid system is like chrono cross, attempting something new and failing.
The combat system in 10 is better, but everything else, especially exploration is just worse.
Anonymous No.3837211
>>3837203
10 has better characters, plot, and music. Shame it was the ur-hallway-simulator. When I got the airship I knew it was my final final fantasy.
Anonymous No.3837216
>>3837203
see
>>3837171
Anonymous No.3837260
>>3835720 (OP)
Its ok, think its hyped up way more than how good it actually is.
Anonymous No.3837261 >>3837282 >>3837385
>>3837149
>A lot of people originally quit VIII early back then and swore off the franchise. And IX was late in the PSX's life cycle - 6 years after the PSX released.
>Still, it didn't sell poorly, picrel, VII just sold like crazy.
That's a lot of cope.
By the very chart you provided, 8 was a stones through behind 7 in sales. Let's entertain your delusion and say 8 is on par with 9. What percentage of those sales would you say were people who gut 'duped'? Because for the sales to equate you're grasping at one hell of a conspiracy theory.
And if your defense is the PSX was at end of life. Look at Harry Potter a game that came out over a year later (and after the release of the PS2) and still outsold 9.
Anonymous No.3837282 >>3837325
>>3837261
>By the very chart you provided, 8 was a stones through behind 7 in sales
Yes, because many people wanted a sequel to a popular game so they bought the game blind.
>What percentage of those sales would you say were people who gut 'duped'
Almost all of them. In japan were buying 8 too see squall's conclusion. They thought squall was his cousin or some shit. A friend of mine bought the game and immediately asked where is the materia and tifa?
You are underestimating how big of a phenomenon ff7 was and how much people blindly bought a sequel thinking it will be the same.
>ook at Harry Potter a game that came out over a year later
Harry potter game was riding the movie popularity and was easily gonna outsell a sequel to a hated game. The ip was huge.
And 9 had to contend with the ps 2 ff10 releasing soon . People were not interested in a ps1 ff game anymore.
Anonymous No.3837325 >>3837386 >>3837567 >>3837610
>>3837282
>many people wanted a sequel to a popular game so they bought the game blind.
>You are underestimating how big of a phenomenon ff7 was and how much people blindly bought a sequel thinking it will be the same.
Keep coping.
FF7 sold 5.85m in it's first 3 months and almost doubled its sales over time from release
FF8 sold 5.95m
FF9 sold 5.05m which is almost its whole sales
You can argue marketing and previous game influence all you want but where 7 and 8 managed to sustain sales, 9 did not. The post-release trend tells us that once people started getting their hands on the product the market lost interest. FF9 was not well received.

>People were not interested in a ps1 ff game anymore.
There was enough of a market for Potter. And that game was released at the same time as the PS2. Do you think people were rushing out to buy and a PS2 and a PS1 game at the same time? Did you really believe the the school ground rumors that if you put a PS1 game in a PSX2 it would give you better graphics (and unlock that secret level where Harry gets a gun).
Anonymous No.3837385 >>3837599
>>3837261
>a stones through
ESL retard.
Anonymous No.3837386 >>3837449 >>3837602
>>3837325
That's a lot of words to say you didn't like the game, which is all you really needed to say. FF9 was very well received and sold extremely well.
Anonymous No.3837387
>>3835730
This. Loved it.
Anonymous No.3837409
>>3835720 (OP)
IX is my favorite Final Fantasy of all time, X is second, VIII is third, and VII is fourth.
Anonymous No.3837414
>>3835720 (OP)
Neither. I liked it. The ending almost made me choke up. I have no intention of playing it again, though.
Anonymous No.3837449 >>3837458
>>3837386
>pic
sloppa
Anonymous No.3837458 >>3837637 >>3837689
>>3837449
I prefer Moguri Mod in 4kv 60fps with speed boosts. I still have my original discs from childhood and this is what I prefer. Deal with it.
>sloppa
Hell, I probably beat the game before you were born.
Anonymous No.3837567
>>3837325
>where 7 and 8 managed to sustain sales, 9 did not
FF8 sold around 6 million by the end of 1999. Almost half of those sales ( 2.5 mill) were pre orders.Most of the sales came in the first month. FF8 had decent sales after because it was still a ff game and had a much larger fanbase base because it didn't come out a year before a new ff entry on a new console.
>There was enough of a market for Potter
Yes, there was a bigger market for a different type of IP. How hard is this to understand?Are you a bean counter?
>And that game was released at the same time as the PS2
There was no harry potter game for the ps2 coming out soon. There was ff10 coming out soon after 9.
>. Do you think people were rushing out to buy and a PS2 and a PS1 game at the same time?
I want to play Potter game based on the movie?
My only option is ps1, i buy the game.
I want to play ff games:
I can buy 9 or i can save money for the ps2 and the shiny new ff10 which trailers are looking cool.
Is this a foreign concept for you?
Anonymous No.3837599
>>3837385
Attacking an ESL is the same as attacking FFIX for its mis-translations.
Just saying.
Anonymous No.3837602
>>3837386
>That's a lot of words to say you didn't like the game, which is all you really needed to say
this is incredibly, INCREDIBLY difficult for people to do. you can't just say "well i didn't like it." you need to go "erm it's objectively bad because x y and z and it only sold n copies whereas OTHER game that i like more sold more so yeah your game sucks."
sad!
Anonymous No.3837606 >>3837644
>>3835720 (OP)
It's legit the weakest PS1 FF game as a game.
Main reason people like it is the setting, aesthetic and a few of the characters (mainly Vivi, Zidane, Freya and to a lesser extent Garnet).
If you don't feel strongly about any of these things to the point where you can overlook a mountain of issues you're not gonna have a great time.

The poor pacing, weak combat, tedious leveling and relative aimlessness are the big offenders. Most of the cast, including the ones people like, are all slow burns too.
It all results in a very slow and tedious game.
Anonymous No.3837610 >>3837643
>>3837325
Anonymous No.3837637 >>3837656
>>3837458
Moguri felt very.... like... maybe "too balanced" in a way? Like whatever ability you used was gonna do the same thing as any other ability so there was no reason to care? Also the fucking giant right after you recruit that toddler white mage summoner thing - with Moguri, your levitate doesn't last long enough to protect you from his earthquake attack so the game literally just ends with that fight since it's mathematically not possible to beat him. So Moguri is ok up to that point, but then the game is broken and you can't complete it.
Anonymous No.3837642
>>3835924
Its probably the game that gets the most underserved shit if anything lol like people genuinely try and call the entire game garbage because theirs an extra final boss that only kinda makes sense.
As if not every rpg on the planet doesnโ€™t have a few bosses that are kinda random
Anonymous No.3837643 >>3837667
>>3837610
We're talking about the original PS1 release, it makes no sense to say it didn't sell well because the PS1 was at the end of its life if you're including non-PS1 sales that occcured 20 years later.
Anonymous No.3837644 >>3837662
>>3837606
Nah ff9 is worth playing even if it's a tad slow
Ff8 would never be worth playing
Combat in all of these games suck, and character building mechanics have always been medicore.
Ff7 materia is cool on paper but you donโ€™t get cool materia until the game is over and ff8 system is actual nonsense that makes it too easy to braindead auto attack 100% of the time as your only option and actually hurts you to bother doing anything unique
Least ff9 system just works and you have a few moments of getting later gear early via hidden or minigame that has a cool ability on it
Anonymous No.3837656 >>3837664 >>3837678
>>3837637
Isn't moguri just a graphic smod?
Unleashed is the difficulty mod.
Anonymous No.3837662 >>3837665 >>3837954
>>3837644
>Ff8 would never be worth playing
FF8 is arguably one of the most worthwhile to play through because it's the most experimental, arguably has the best soundtrack in the series, has some impactful and well-made scenarios (even if all of them don't always land), gives the player a lot of control, has a lot of secrets and nuance, is very varied and pretty well paced.

FF9 is by far the worst in terms of the gameplay out of all of the PS1 games and it's not even close.
It also cannot be understated how incredibly bad the pacing of FF9 is. Directly contrasting it with 7 is shocking. The Midgar section is around 6 hours. Run through your head what happens and what you do during that time. Then compare that to 9. Then keep doing that for each chunk of 7 and compare it to 9.
Even if you like 9, calling it a slow burn is the understatement of the century.
Anonymous No.3837664
>>3837656
Whichever one it was that made the gameplay changes / balance. I just remember the name moguri from that run. I don't remember the graphics being any smoother or better at all. Completely unnoticeable.
Anonymous No.3837665 >>3837669 >>3837875
>>3837662
I'm just so amazed that you can share SO many opinions and every single one of them are each so ridiculously contrary to actual reality. Seek emergency medical attention immediately because you're having a stroke or a psychiatric crisis.
Anonymous No.3837667
>>3837643
I wouldn't even claim it didn't sell well simply because it sold less than its predecessors. It's part of the top 20 best selling PS1 titles ever made and has been regarded a success and has sustained a strong fanbase, why do you think they're putting this much effort into its anniversary as opposed to VIII?
Aside from being in the unfortunate position to follow up on that game, they also announced IX, X and XI at a single event. A period in which graphical leaps were still very significant and hype for the next generation of platforms was huge. No surprise X took a lot of the attention.
Anonymous No.3837669 >>3837831
>>3837665
You should try and be less of a blind fanboy. It's healthier.
What part triggered you? The part where I demonstrated how much worse paced FF9 is compared to say 7?
Anonymous No.3837678 >>3837683
>>3837656
Yes, Moguri is mostly a graphics mod (no gameplay changes other than speed) but the newest version runs off of the Memoria Engine launcher and allows for other mods to be added on, there's a list of like 50 approved mods available. And before someone points it out, yes I use the orchestral fan soundtrack, it's nice.
Anonymous No.3837683
>>3837678
There are more than a few (that I'm not going to try) that DO change the game. Who knows what that anon was using. But again, Moguri is the graphics mod.
Some of these are huge overhauls to the systems, items, enemy 'AI' behavior code, and characters. Picrel this one adds ~30 bosses.
Anonymous No.3837689 >>3837697
>>3837458
>Hell, I probably beat the game before you were born.
You beat the game in 1985?
Anonymous No.3837697 >>3837698
>>3837689
>A 40 year old man not only cares how others use their toys but also uses "sloppa" unironically.
Do you think I'm just going to go back to 240p and load times because of this? I've played this game so many times; I'll do what I want.
Anonymous No.3837698 >>3837703
>>3837697
>Hehe I'm so old, I'm gonna shame you for being a young man
>Oh shit he's actually older than me let me shame him for being old
Make up your mind.
Anonymous No.3837703 >>3837707
>>3837698
I made up your mind to discard your shitty opinion, because this is how I prefer to play the game. I was born in the 80s too, and I'm waaaay too old to say "sloppa" or care how others play video games. I play this shit in 4K with AI upscales and speed boosts, with a fan-made soundtrack with real violins and pianos. Deal with it.
What do you play? Let's see Paul Allen's screenshots.
Anonymous No.3837706
>>3835720 (OP)
Love it, my favorite.
Anonymous No.3837707 >>3837713
>>3837703
Man, you sure are insecure. I just used a word and you're here writing essays to defend yourself. I'm allowed to express that shit's ugly, no need to have a meltdown and prove yourself in the eyes of everyone else.
Anonymous No.3837713 >>3837717
>>3837707
What do you play?
Anonymous No.3837717 >>3837719
>>3837713
Not sure how criticizing a graphical mod has any relevance on this, I haven't criticized the game (I'm OP btw), but here, since you're desperate for an own, as slightly as can be, feel free to shit on me. Unlike you I won't care and won't psychoanalyze you to death.
Anonymous No.3837719 >>3837721
>>3837717
Look, I don't go around shitting on other peoples' stuff, ever. If you harass everyone no one will post their own content. It's just how I choose to play the game. You can play in 240p all day, I won't complain.
Anonymous No.3837721
>>3837719
>harass
If you think what I did (calling an AI upscaling mod "sloppa") is harassment, you're a snowflake and also fucked up in the head. Get a grip.
Anonymous No.3837722
Anonymous No.3837754
>>3835720 (OP)
>>3835730
IX is my favorite, possibly due to nostalgic reasons, but I wish it was more open. You don't really get free reign until you get the Blue Narciss, and even that is somewhat limited until you get the Hilda Garde 3. It's a shame it takes three discs before you can freely choose your party and go around the world at your leisure.
Anonymous No.3837762
I think most titles feel very janky to play but it was good for its gen
Anonymous No.3837782
>>3835720 (OP)
It is the best one, it is a high note.
Anonymous No.3837831 >>3837875 >>3837969
>>3837669
You should try and be less of a blind hater. It's healthier.
What part triggered you? The part where you were called out on your horse shit?
Anonymous No.3837875
>>3837665
>>3837831
FYI everyone there are bots & dozens if communities dedicated solely to making the boards less enjoyable to users.

The next time the site gets pwned these types will be identified.

Anyways, what are the pros & cons of fixed character builds versus jobs, & both versus more granular stuff like materia?

I would like a but lore customizability for FF9, but I'm not sure how to do it. Maybe more possible builds through gear & skills, limited by magic stones?

Events that alter stats?
Anonymous No.3837883
>>3836055
>Too easy and too slow without mods
I played it on original hardware a couple of years ago and for some reason this just didn't bother me at all. I think it's because I was sitting in front of an actual PS1 and CRT like it was 20 years ago, so it sort of adjusted my expectations. It was mildly annoying when the turn queue would get obviously backed up while you were waiting for a move to come out, but the battle loading times and transitions were a total non-issue.

>>3836144
>it is definitely better than 8 if you hate the junction system
It's better than 8 even if you don't hate the junction system, by virtue of being a complete game with actual characters and a coherent plot.
Anonymous No.3837885
>>3836174
If mognet and tetramaster count as "bloat" then I wish more games had "bloat" like FF9, where it's completely optional and easily ignored.
Anonymous No.3837889
>>3836536
All this list really shows me is that how much I enjoy a good game has very little to do with how quickly it loads battles. FF9 and Skies of Arcadia are both GOAT. Also:
>FF8 battle load time is only 2 seconds shorter yet nobody complains about it
This kinda proves that people only complain about petty shit like battle load times when there's nothing more obvious to bitch about. FF8 is the game everyone loves to hate, yet I've never heard anyone curse the load timesโ€”too busy bitching about drawing spells, I guess.
Anonymous No.3837891 >>3837898 >>3837940 >>3837952
>>3837149
I wonder how FF9's sales compare to 7 and 8 if you only take Japanese sales into account. In the US, all of my FF-loving friends had zero interest in 9 from the get-go. I think they saw it had lost the gritty/diesel/cyberpunk aesthetics and gone back to "fairy tale fantasy" with chibi characters, so they assumed it was too "kiddy" and just avoided it.

I'd also wager a lot of FF9's lost sales have to do with the fact that 8 was shit and showed fans of FF7 that they shouldn't just expect more of the same, so they were wary of 9 after being burned by 8. Plus, the PS2 was on the horizon. 9 probably just seemed like a good game to skip, to a lot of casual fans.
Anonymous No.3837898
>>3837891
During this summer it was the number 1 downloaded game in Japan thanks to the sale, not so much in the west. I get the impression it's generally more liked in Europe as well.
FF9 has had a bit of an interesting resurgence, not much action between its release until 2019. Since then it sold another 3 million copies, probably the getting it on the switch.
Anonymous No.3837927
>>3836174
Optional bloat is good. Chocobo Hot & Cold was comfy.
>>3836163
AUTISM WARNING:
For me it mainly fails in its cast dynamics/interactions beyond what the MC and his relationships offer (a lot of jrpgs do, however). It's a metric I personally put a lot of value into and therefore even beloved games can fall short. They had something really nice going with ATEs and it was painfully underutilized. When people praise the game they usually are talking about the story/characters and I'm always puzzled because I played the same game and don't feel that strongly about it. For me what I loved was the setting, gameplay, and like you said the "polish" on the idea of FF. But for the story itself I really only liked Vivi's arc and not much else after Brahne's death.
Anonymous No.3837940
>>3837891
>I wonder how FF9's sales compare to 7 and 8 if you only take Japanese sales into account.
FF8: 3.70m
FF9: 2.86m
https://vgsales.fandom.com/wiki/Final_Fantasy
Anonymous No.3837948
>>3835720 (OP)
6> 9 > 11( if you played pre abyssea) > 10 > 7 > 11(post) > rest of the series which isnโ€™t worth discussing
Anonymous No.3837952
>>3837891
I think a good chunk of 9 sales was lost from the fact the ps2 with its fancy evolved ff10 was like at the same time
A lot of steam was also lost because 8 was whatever so the ff brand had less staying power at that time than 8 did when it was riding off of 7
I think 9s aesthetics probably did less damage than you think, like obviously it was a little lame going back to knights after we finally escaped generic fantasy as the setting but it was always on a losing foot under its release conditions
Anonymous No.3837954 >>3837973
>>3837662
Uh i played all 3 pretty much right near each other a few years back and i donโ€™t really care if 9 took a few extra seconds usually from camera and the nature of having another party member
It really didnโ€™t matter and i think this is just some lame attack on the game because you have no other valid criticism.
>the gameplay is kind of bad
Uh yeah but like all ff games gameplay is pretty bad or uninteresting at best desu.
And story wise the only part i could even think i wouldn't mind removed is the bug train tunnel part
Meanwhile i would happily remove a quarter of 7 and half of 8 if i could
Also 8 character building is really lame, you guys act like you can make tons of crazy choices and get gear that all come together to make you extremely powerful but in reality its just abusing a really poorly implemented system to do a bunch of auto attack damage so you just boredly mash x in every encounter and actually it makes you weaker to do anything more interesting than that
I mean props for square to be bold enough to try something when they could have just reused 7 materia system and no one would have minded
Anonymous No.3837963 >>3837966
>they're still arguing about sales
Anonymous No.3837966
>>3837963
If I write more words than you then it means my IQ is higher.
If my IQ is higher it means I'm right.
Anonymous No.3837969 >>3838019
>>3837831
>can't even think of a witty reply
Sad.
Anonymous No.3837973
>>3837954
>It really didnโ€™t matter and i think this is just some lame attack on the game because you have no other valid criticism.

I literally listed various other problems. I could list more and go in-depth but what is the point when I'm clearly dealing with fanboys here that prefer to lash out. There won't be a discussion.
You yourself proved you are too biased and very clearly a fanboy of FF9.

The difference between you and me is that I'm rational and not a fanboy of anything. Even the games I like I have no problems with listing tons of issues with them. Some I might not personally have a problem with or I can stomach them, but I can identify them and don't turn a blind eye to them.

Your entire post has basically zero to do with what I said and you ignored almost all of it and the post prior. Just to laser focus on one thing and ramble on with logical fallacies.

I say again, it would be healthier for you if you were less of an irrational fanboy.
Anonymous No.3838019
>>3837969
>Didn't say anything worth any effort more than facile mockery
Ok.
Anonymous No.3838022 >>3838292 >>3838399
I'm a "fanboy," I love this game.
But I agree gameplay and story are significantly worse than VII and VIII. Materia and junctioning provided more interesting options and keep you more involved with party management. IX ultimately turns into "spam the character's one OP ability" despite there being a plethora of other options. Once you get auto-regen you basically can't die.
I enjoy the atmosphere and treasure hunting / exploration but I have no delusions about the gameplay or story being as good or better than the previous 2 FFs.
Anonymous No.3838033 >>3838414
>>3837068
>It was Squares worst offence for "buy the guide" sidequests and puzzles.
The cherry on top was that they removed all of the guide's web-content after just a few years to make room for FFXI shit.
Anonymous No.3838283 >>3838294 >>3838429
>>3835720 (OP)
>Final Fantasy IX is a game you either love or hate.
No, it's a game that many of its fans massively overrate. They make a lot of really retarded claims and this provokes a lot of reaction.
But as a whole it's not terrible if you can get past the obnoxious characters and other downsides.

>>3836163
>Everything about the old school final fantasy concept is perfected and polished in 9, executed without any weak elements, even.
It's everything about old school Final Fantasy turned into a tedious chore.

>Unpolished, janky ATB implementation
It's not just slow, as many point out. The slowness ruins the flow of the battle as the action queue piles up. This happens only rarely in the other games.

>Story-first design
Gameplay takes back seat to cutscenes out the wazoo. Old school FF games had about a 1:4 or 1:5 ratio of cutscenes to gameplay. For every 30-45 minutes of gameplay you'd get 5-10 minutes of cutcenes and NPC chats. Even Final Fantasy VII wasn't that bad, maybe 1:2. In FFIX it's reversed, where you finally get play a 10 minute dungeon after 45+ minutes of cutscenes and city-wandering. Add in the slowness of the battles and the gameplay ratio is even worse.

This has a severe effect on the RPG growth dynamics. In old-school FF, you grow comfortable with your characters in battle, then you get an upgrade and are excited to see the difference. In FFIX, you do a bunch of chores (shopping/synthing/events/minigames) to prepare your characters for the next adventure(4 battles + 1 boss), then repeat.

>Steal
in previous FF games, steal would be something where a few enemies had secrets you could check for and maybe one or two rares or hard-to-get steals. In FF9, most boss fights have a non-rare but valuable item to steal, but steals are fairly low-probability. This means that every single boss fight gives you incentive to steal, and many of them result in a tedious steal pattern over and over again trying to get the good item. Chore.

could go on
Anonymous No.3838292
>>3838022
Finally a sane IX fan
Anonymous No.3838294 >>3838317 >>3838474
>>3838283
>steal
Why do people bitch so much about this? The game isn't particularly hard, you don't need to steal everything from every boss and you don't need zidane to do 9999 damage. While it could be better, that isn't a real negative.
Anonymous No.3838304 >>3838336 >>3838429
>>3837068
>It was Squares worst offence for "buy the guide" sidequests and puzzles.
I played the whole game for the first time a couple of years ago and got near 100% without using a guide at all. The only things I missed were Excalibur II and a couple of weapons that are only available at the end of the second disc. And probably some cards, but who gives a shit about that?

I'm curious which quests/puzzles you think you absolutely needed to "buy the guide" for.
Anonymous No.3838306
Anonymous No.3838317 >>3838429
>>3838294
I loved the stealing, personally. I have a habit of stealing a lot in FFs anyway, so it was nice that most bosses had something worthwhile. It's not like it took a long time, anywayโ€”I only recall one boss where the steal was stupidly rare and not worth the time.

Bitching about it is weird, because it's not like the game forces you to steal. It's a completely optional mechanic, and usually the steals are just things you can buy later on. Sometimes, the things people complain about in a JRPG make it really clear that they're not looking for an interactive adventureโ€”they just want a movie that flashes pretty colors at them and congratulates them for holding a controller.
Anonymous No.3838318 >>3838336
>>3836163
Also, apart from the strategy-guide stuff already mentioned, the cast is definitely NOT old school.

Classic Final Fantasy might include a few silly children (or childlike) characters in the cast, but would be dominated by young adults or late teens. There would be a good mix of mature, youthful, childlike and quirky characters.

In FFIX, they're all quirky/freak/childlike except for Zidane and Garnet; who are themselves the youngest protagonists in the series besides the onion kids.
Anonymous No.3838336 >>3838393
>>3838318
I don't see how freya fits that description. Also, vivi and eiko are literal children, so I don't see the issue.
>>3838304
The only FFs that MAYBE need a guide are I and II. I'm currently playing the first Zelda on NES, so seeing someone claim that FFIX of all things requires a guide is really fucking funny.
Anonymous No.3838393 >>3838429
>>3838336
>I don't see how freya fits that description
I almost called her out as the exception. She's still a freak rat-woman and doesn't have a strong influence.

>vivi and eiko are literal children, so I don't see the issue.
They are the issue. Whether you prefer a younger cast or not, you can't claim that the FF series was always that way.

>Final Fantasy IV.
12 total
20yo protagonist
3 kids (Rydia, Palom and Porom) Note: kids are only in your party during the first 3rd of the game.
0 freaks

>Final Fantasy V
5 total
20yo protag
1 kid (Cara) Note: Cara is 14, almost as old as Garnet.
0 freaks

>Final Fantasy VI
14 total
18yo protag
2 kids (Relm, Gau)
3 freaks (Mog, Umaro, Gogo) Note: freaks are all bonus/hidden characters.

>Final Fantasy VII
9 total
21yo protag
0 kids
2 freaks (Red XIII, Cait Sith)

>Final Fantasy VIII
6 total
17yo protag
0 kids
0 freaks

>Final Fantasy IX
8 total
16yo protag
2 kids (Vivi, Eiko)
3 freaks (Freya, Quina, Amarant)

And Steiner plays a childlike comic relief character for most of the game.
Anonymous No.3838399 >>3838403
>>3838022
>"spam the character's one OP ability" despite there being a plethora of other options
But that's literally how ALL of the Final Fantasy games are...? *Especially* 7 and 8. Like especially those two specifically. What the fuck are you even on about?
Anonymous No.3838403 >>3838431 >>3838434 >>3838507
>>3838399
Good timing as I'm on the board. I knew I'd get that response.
In IX characters have a set list of abilities. No matter what you do Shock will be Steiner's, Theivery Zidane's. The other games allow you to build characters into the roles you want them to be and only limit breaks were character-unique.
For example you can make Aerith a blue-mage tank who spams heals, big guard, and trine - but you have to set it that way.
But you're not wrong, most RPGs sadly devolve into using your strongest attacks, it's just really baked into IX.
Anonymous No.3838408
Anonymous No.3838414
>>3838033
Play Online mandatory for a fucking guide ruined it for me when I bought it.
Anonymous No.3838429 >>3838474 >>3838477
>>3838283
Don't forget auto-regen + auto-potion being the instant win button for every fight but Ozma or status effects (most of which can be immunized), again due to ATB retardation.

> Hallway Simulator Aspects
I had not considered the ratio of combat to non-combat, even when the former is artificially extended.

> Steal sucks
Steal sucks as implemented. If Zidane always did a basic item steal while attacking, then the Steal skill did turn order shenanigans along with the expanded stealing then he would be very viable & boss battles would be easier with him stealing.

>>3838304
The problem is the puzzles/minigames suck, not that they're mandatory or not.

>>3838317
Again, the problem us it sucks not that it's optimal or nonโ€“/mandatory.

>>3838393
Great point about the normal/fuckable to freak, quirky, and child-like ratio. You're making novel points.
Anonymous No.3838431 >>3838452 >>3838507
>>3838403
But you didn't actually address the point, though... Your notion of "baked in" completely misses the point. It doesn't matter that Vivi's special abilities are specific to him. Whether you put those materia on Cloud or Red, it doesn't change anything about your complaint.
You were complaining that you're gonna use whatever the option available to you is with that character. Yeah. That's... that's not related the name or graphics of the character.

Nor does it matter whether you're the one who arranged the materia to be like that or if the character's materia were set up that way by the game's designers.

What is different, though, is that 9 sets up the characters so that each character is distinct from each other, because it's a more classically-styled RPG. The mage is visibly and obviously a mage. The thief is visibly and obviously a thief. You can just look at them and know what they do and how to use them in the team.

And you can't make a team that doesn't work. Whereas, in 7 or 8, you can definitely accidentally make a team that isn't capable of doing stuff.

So, really, what's "baked into" 9 is legibility allowing the player to intuitively grasp how the game works and how to play. In 7 and 8, it's a random mess of "nothing means anything and you can definitely fuck up if you don't already know everything about the game".

This is a concept in game design known as the "burden of knowledge".

https://aetherfoxx.blogspot.com/2013/06/design-part-1-burden-of-knowledge.html
Anonymous No.3838434
>>3838403
9 has even about as much customizability than 1. At least in 1 you are forced to build mages in specific ways.
Anonymous No.3838452 >>3838507 >>3838507 >>3838542
>>3838431
The issue I have is that characters are only minimally customizable. I'd prefer to keep each characters' roles (barring rebalances/reworks) but let you specialize if you choose.

Garnet for example should have a plot point where she decides to focus on summons to protect her kingdom via MAD or White magic to heal & support it, and her skill setup should change to reflect that.

Eiko has no reason to be the uber-White mage given that no one was around to teach it to her, & she still has her horn to talk to eidolons, so she should be the uber-summoner. Rather her second role (& skillset) should be either Call (free weak summon that is guaranteed to always be appropriate) or a Sing skillset that buffs party. Focus on her relationship with eidolons or the party.

Steiner could lean on protective tank paladin or vengeful dark knight two hand aspects of his character & skillset, based on the choices he makes in the game.

Freya should start with Jump only, and should at some point choose between dragon style breaths, lancet, & improved Jump (as is traditional for her kind) or MOX it up with Red magic.

Vivi could go towards more powerful single target spells, or hit-all debuffs. Possibly also Geomancy.

Quina needs % damage weapons & 100% quirky blue magic, then focus on melee & eating for combat bonuses or improved blue magic.

Amarant can focus on ninja-like better offense (two weapon) or monk-like better party support, the latter with revive, debuff removal, and party heal skills.

Zidane as stated should get disruption to his improved steal, basic item mug innate, and an option to focus on enemy debugging or pure damage, both of which are reflected in his story.
Anonymous No.3838474 >>3838477
>>3838294
>Why do people bitch so much about this?
By itself, it's not a major problem, not a big gripe. It's part of the main theme of FFIX criticism which is "they somehow turned everything about the genre into a goddamn chore." Because it's a subtle problem it can take time to explain, which leaves midwits hearing nothing but a long rant.

Take synthing. At first glance, a neat idea to combine items to make new items. And while a few interesting decisions may pop up occasionally, mostly it just turns into an inventory management hassle where you hoard all your old shit just in case you need it for synthing. then you spend time going to other shops buying shit you need for synth recipes.

>>3838429
>> Hallway Simulator Aspects
>I had not considered the ratio of combat to non-combat, even when the former is artificially extended.
Yeah.
FFIX is definitely "hallway simulator" tier, but it's easy to see how the design priorities of IX led toward the hallway simulators X and XIII. FFIX is constantly stealing agency from the player.
Anonymous No.3838477 >>3838482
>>3838429
Sorry, meant to say FFIX is definitely NOT "hallways simulator" tier. (>>3838474)
Anonymous No.3838482 >>3838511
>>3838477
Agreed,but it's clearly a degeneration towards that from 7 to 13 with 9 as the mid way point, as you said.
Anonymous No.3838507 >>3838547 >>3838593
>>3838403
>>3838431
>>3838452
Lack of customization doesn't bother me much.
You can still customize the party. Characters can be built differently with equipment and ability stones (not to mention other quirkier mechanics like gems increasing the power of summon magic)

Personally I think people get too hung up on having customization and special snowflake characters and lose sight of their impact on the flow of an ATB battle. When half the party has simple movesets, you make many more quick and minor decisions instead of dwelling on every single move. Consider FF4. Kain's options are [Fight, Jump, Item]. When his turn comes up, you already know what you're going to do. You make a choice and move on to the next character. This simplicity it's not worthless though, because even simple choices can matter to a battle. Sometimes you might want to wait use an item or just wait a few moments. Fight and Jump have some minor tradeoffs sometimes you'll choose one or the other.

>>3838452
The FF series in general, with its "casual" focus, has been generally against permanent commitments to character builds. There's usually few (if any) ways to permanently lock-out abilities or growth alternatives.
Anonymous No.3838511 >>3838559 >>3838593
>>3838482
Yeah, I think VII was the turning-point. VII massively increased the volume of text and impact of cutscenes, while somehow mostly retaining the "feel" of the earlier games as far as player agency. And they wound up with a thematic justification for the oppressive linear nature in the beginning of VII (Midgar slums are miserable). And even then, the better gameplay to cutscene balance means even VII doesn't feel as constrained as IX.
Anonymous No.3838542 >>3838593
>>3838452
You personally want to redesign the game to not be what it is and to instead be your own vision. But you didn't make the game.

That isn't a valid criticism of the game. It's someone else's work of art. Not yours. That it isn't yours is not a mark against the work of art.

If you want to make art your way, no one's stopping you. Go make your own final fantasy RPGs. It's definitely possible. The tools and technology make it easier than ever before. Lots of single-dev projects have gone to completion. You can do it, anon.

Show us how it's done. I believe in you...
Anonymous No.3838547 >>3838563
>>3838507
I would argue that no one made any kind of complicated thing in FF7 anyway. And fuck knows 8 didn't have anything complicated about it at all.

What's the point of arranging materia between characters when it doesn't actually do anything? You're still not gonna cast shitty black magic spells when your auto attack does more damage. You're still gonna have everyone do the exact same commands no matter who it is specifically that does which one.

9 had way more tactical depth because the balance of abilities ensured that spamming one ability just wouldn't work in every combat encounter. Sometimes you need this one to hit the target's weakness. Sometimes you need to steal to stock up on potions. Sometimes you need Zidane to kill stuff instead of stealing. Sometimes you need this immunity ability equipped or that one.

It wasn't just "this guy has ten HP+ materia equipped because nothing else fucking matters" like you see in 7...
Anonymous No.3838559 >>3838571
>>3838511
>Yeah, I think VII was the turning-point
It is. 7 is the major series departure and served as blueprint for every game that follows, in both good and bad ways.
Anonymous No.3838563 >>3838593
>>3838547
>9 had way more tactical depth
Easy there. It's definitely not "way more tactical depth." Both games are fairly similar in terms of the depth and complexity of combat, though each has strengths and weaknesses.
>It wasn't just "this guy has ten HP+ materia equipped because nothing else fucking matters" like you see in 7...
You're not making a reasonable apples-apples comparison there, though. I'd say it's a valid criticism of FF7 that it's easy fall into using bland, hybrid builds with a little of this and a little of that. But there's more depth there than you think especially when you pay attention to equipment choices and stat modifications, and account for materia scarcity on a typical un-optimized playthrough.

It's also just not true to say that spamming one ability always works in FF7. It's certainly not always the best alternative, although there are some unbalanced/OP abilities (especially on the Enemy Skill materia). Like any FF game, enemies have a wide array of attacks and defenses and those influence player decision-making both before and during combat.
Anonymous No.3838571 >>3838593 >>3838684
>>3838559
>7 is the major series departure
The interesting thing is that the game itself wasn't actually a major departure in structure and gameplay. 7 is fundamentally faithful to the series' core design principles, despite the massive increase in spectacle, storytelling volume and minigames. It was 8 and especially 9 that began losing sight of the core principles in favor of the spectacle, storytelling, and busywork.
Anonymous No.3838593 >>3838604 >>3838606
>>3838507
Gameplay nihilism is ugly. Why not just stare at the wall & hallucinate if you don't want to engage with systems, or if you're such a snotball that you have to denigrate others tastes in their thread?

I have more respect for Vegh Esther than you.

>>3838511
>while somehow mostly retaining the "feel" of the earlier games as far as player agency
The game values your time.

>>3838542
I'm just talking. Discussions like this are how I arrive a better gameplay in mods or games. It feels like your post is an AI text generated to be attack the core assumptions I have in engaging here in a deeply negative manner while being superficially positive & polite.

>>3838563
A variety of builds is a difficulty setting. You aren't forced to spam attack.

>>3838571
3D dilates time, which is why 3D games need tighter pacing.
Anonymous No.3838602
Anonymous No.3838604 >>3838674
unbelievable number of bot posts in this thread especially every single one made by this thing >>3838593
silence clanker
Anonymous No.3838606 >>3838674
>>3838593
>3D dilates time
yeah you're dilating all right
Anonymous No.3838674
>>3838604
Typed like a filthy swarth. If you were in FF9 my wife Eiko would scream & summon an eidolon to enslave you.

>>3838606
My genitals are intact. However your anal sphincter is leaking after the ravaging I gave it.
Anonymous No.3838684 >>3838746 >>3838765
>>3838571
>7 is fundamentally faithful to the series' core design principles, despite the massive increase in spectacle, storytelling volume and minigames. It was 8 and especially 9 that began losing sight of the core principles in favor of the spectacle, storytelling, and busywork.
If you think of both 8 and 9 as follow ups to 7, 8 is "push the experiment even further", 9 is "stay in the nostalgic safe ground".
8 was probably better received because it was looking forward in its setting, it was a new-style game in a new setting so the player didn't have so many preconceptions about how things should be, where 9 had an uncomfortable juxtaposition to it because the setting was pushing nostalgia but the game itself was trying to be avant-garde.

To try put it another way, 9 shares traits with Dirge of Cerberus - " not the best use of the Final Fantasy universe".
Anonymous No.3838746
>>3838684
>juxtaposition
*EXTREMELY LOUD INCORRECT BUZZER*
Anonymous No.3838765
>>3838684
What's your opinion of each of the expanded universe FF7 games? Before Crisis and parts of Crisis Core looked pretty cool.
Anonymous No.3838858 >>3838896 >>3838917 >>3838979
Itโ€™s impressive what kind of garbage takes retards itt are coming up with to explain why they donโ€™t like this game
Anonymous No.3838892 >>3838895
>>3835720 (OP)
i would respond but i'm unfortunately waiting for the random encounter battle to finish
Anonymous No.3838895
>>3838892
I do a battle speed boost on top of the 3x main speed boost. I've beaten it 2x on original hardware before, and it's a much better game sped-up. You can spin that as a negative, but it works for me.
Anonymous No.3838896 >>3838946
>>3838858
every thread about ff9 is like this. you'd swear nobody's ever actually played this game
Anonymous No.3838917 >>3839009
>>3838858
>Itโ€™s impressive what kind of garbage takes retards itt are coming up with to explain why they donโ€™t like this game
You think that because you're retarded. If someone says they don't like the game and doesn't justify it you freak out because you can't argue their reasoning and if they do give a reason you can't accept the fact that something you consider inconsequential is enough to put somebody else off.
The problem is on your end.
Anonymous No.3838946 >>3839013
>>3838896
Well, most of them haven't. They weren't born yet when it came out and it isn't in their app store. They literally do not know that they shouldn't pretend to know about things they have no experience with. That's just not how their generation works. It's over. The human experiment is ending. As a failure.
Anonymous No.3838979
>>3838858
If you can like a game for its secondary aspects

then you can also dislike a game for its secondary aspects
Anonymous No.3839009
>>3838917
>You think that because you're retarded.
Correct.
Doubly true given that people have even stated they don't hate the game, they just have criticisms of it.
Anonymous No.3839013
>>3838946
As one of the major critics of the game, you weren't even born when I started playing Final Fantasy. That's why bullshit like "FF9 went back to its roots after the departures in 7 and 8" doesn't work on me. Because I experienced the roots and know what the differences are.
Anonymous No.3839019
Anonymous No.3839023 >>3839153 >>3839268 >>3839279
I've realized that a major problem (possibly the principal problem) of attempting to discuss FF on this board is not only that there's a ton of youngsters who weren't around when the games came out, but most didn't even play the original versions at all. I'd wager that most of this board played the sundry ports/remakes/etc on different platforms, with all kinds of shit added, removed, or changed, which makes them difficult to discuss.
Anonymous No.3839153
>>3839023
I don't think that's a problem for most games since a lot of that stuff is self-contained and/or easily ignored. The first four get fucked over by it, but the rest not so much.
Anonymous No.3839268 >>3839288
>>3839023
I think itโ€™s the opposite. FF fanbase is on the older side. Everyone already made up their mind how they feel about these games 20 years ago and no debate here is going to change anyoneโ€™s mind anymore.
Anonymous No.3839272 >>3839305
>>3835720 (OP)
I'm honestly just glad they fixed the mistake of 8.
Anonymous No.3839279
>>3839023
>I'd wager that most of this board played the sundry ports/remakes/etc on different platforms, with all kinds of shit added, removed, or changed, which makes them difficult to discuss.
Doesn't matter, the core gameplay and story of most of remasters remains unchanged. Unless you're talking about FFVII fans who only played the remake, which is a different game altogether.
Anonymous No.3839288 >>3839291 >>3839293
>>3839268
>no debate here is going to change anyoneโ€™s mind
>anymore
it never was. i'm never going to stop liking the games i like because some retard on the internet jumped up and down and screamed "BUT THE LOAD TIMES ARE LONG BUT THE BATTLES ARE EASY BUT I DON'T LIKE IT SO YOU SHOULDN'T EITHER" lol
Anonymous No.3839291 >>3839306 >>3839471
>>3839288
As long as your opinion isn't something retarded like supporting the draw system in FF8 over the much more sensible use of MP, we can be friends forever.
Anonymous No.3839293 >>3839295
>>3839288
The only time people are going to jump on you for liking a game when you claim it's the best game ever
Anonymous No.3839295 >>3839300
>>3839293
or when the game you like threatens other game's claim as the best game ever
Anonymous No.3839300 >>3839302 >>3839306 >>3839309 >>3839474
>>3839295
If you can prove it properly then why not?
Anonymous No.3839302 >>3839344 >>3839670
>>3839300
The entire problem is when anons attempt to frame their subjective personal opinions as objective universal facts. Itโ€™s just inviting autism wars.
Anonymous No.3839305
>>3839272
You like 9, and that's good.
I will always prefer 8, and that's not bad.
You can never change my mind, that's fact.
Anonymous No.3839306 >>3839312 >>3839365
>>3839300
>it is possible to "prove" a game is the best game ever
this is the kind of shit im talking about dude

>>3839291
ff8's not really for me but not because of that
Anonymous No.3839309 >>3839344 >>3839364
>>3839300
Because taste is subjective and it's retarded to try and argue that your taste is superior to another.
Anonymous No.3839312 >>3839340
>>3839306
Why do you hate FF8 if it ain't for the innane magic system?
Is it the bullshit anime plot that ruins what could have been a kino magic commando story?
Anonymous No.3839340
>>3839312
Nowhere did he say he hates it. I find it hard to believe your reading comprehension really that bad. Are you so insecure about your feelings over FF9 that you can't face any criticisms. By attempting to deflect you may think you're doing yourself a service but it won't stop that nagging feeling in the pit of your stomach that FF9 isn't perfect. And until you face that fact your dysphoria will persist.

At this point you're basically the FF8Schizo of 9.
Anonymous No.3839344 >>3839481
>>3839302
No, that's not the problem. The problem is people who aren't capable of processing criticism intelligently and making intelligent responses clogging up internet forums with bliss ninny platitudes.
>>3839309
In reality, people often have shared values and the point of criticism is to establish a reasonable shared common ground as a standard then argue how the game measures up to that standard. And hopefully, in the process, you learn something about quality standards and how other people think. Sometimes you'll find irreconcilable differences in subjective standards (many love the freakazoid cast of FF9), other times maybe you'll notice something didn't notice before (eg a clogged up ATB queue) and recognize a valid critique even if you still like the game.
Anonymous No.3839364
>>3839309
taste is of course subjective, but why do they have to impose your taste to someone else ?
Anonymous No.3839365
>>3839306
>it is possible to "prove" a game is the best game ever
It is, but you also don't have to treat it as a fact. Salt everything
Anonymous No.3839442
>>3835720 (OP)
Love it. I can acknowledge it has a few legit flaws like battle speed and a few I consider to be stupid complaints but come down to opinion like cast design but I think it's positives are great.
Anonymous No.3839471 >>3839784
>>3839291
I'm fine with spell ammo even if it's grossly OP.
Anonymous No.3839474 >>3839489
>>3839300
You canโ€™t. There is no objective measure for this. Completely pointless to even try.
Anonymous No.3839481 >>3839530
>>3839344
>i create the objective standards of quality by which games should be judged and you will obey them and nod when i tell you my complaints
no, i don't think i will. you can go "BUT I DON'T LIKE HOW THE BATTLES ARE" and i'll just nod and gently sweep you out the door and continue ignoring you. i don't care that they're "OBJECTIVELY HECKIN' BAD." that's an attitude for people who don't like video games. reddit might be more your speed.
Anonymous No.3839482 >>3839490 >>3839510 >>3839839
the truth as to why video games will never be treated as art is actually very simple: it is because gamers do not understand the idea of subjectivity. they go "thing function in way that me not like. 1/10. bad video game." and try to argue which children's toy is closer to their vision of what is closest to being objectively the "correct way to make a video game" and any deviation takes points off of that. and also you're all retarded and gay, full offense.
Anonymous No.3839489 >>3839496
>>3839474
You can. You are just being obstuse and hopelessly pessimistic.
Anonymous No.3839490 >>3839802
>>3839482
>also you're all retarded and gay, full offense.
we know you don't want any discussion in the first place with that kind of snobbish, know-it-all attitude.
Anonymous No.3839496 >>3839501
>>3839489
No you canโ€™t. What you consider objective is a collective set of subjective values and standards and those are ever changing. Opinions can sour over something that was once considered great and vice versa. Look at how games like Gears of War and MGS3 were considered cream of the crop two decades back and now being received as just โ€œdecentโ€ games by the definition of todayโ€™s standards despite releasing in a mostly unaltered format.
Anonymous No.3839501 >>3839502 >>3839511
>>3839496
Yes opinions can sour and age wrongly, who is even saying that they are going to be 100% factually correct in the first place?
The
Anonymous No.3839502
>>3839501
*ignore The, I guess
Anonymous No.3839510 >>3839802
>>3839482
Pretty sure there's billions of snobby art critics as well.
Anonymous No.3839511
>>3839501
>The
what did anon mean by this
Anonymous No.3839530 >>3839544
>>3839481
>i create the objective standards of quality by which games should be judged and you will obey them and nod when i tell you my complaints
Good job missing the point.
This board is embarrassingly stupid and childish.
Anonymous No.3839544 >>3839549 >>3839580
>>3839530
Objectively speaking, video games are a luxury consumer good, so, objectively speaking, the only way you can judge them is by how much revenue they generated.
Sure, you can try throw in some subjective arguments about how the market perceived them, but if you can part a fool from their money using an inferior product, that's a win.
Anonymous No.3839549 >>3839563
>>3839544
>t. binary-brain.
You still can't grasp the simple concept of shared standards or see any value in understanding standards that aren't your own. You're basically subhuman and there's no point to you even participating in discussions about videogames or anything else that involve standards of quality.
Anonymous No.3839563 >>3839589
>>3839549
You're either mixing me up with the other guy you're arguing with or you don't understand the concepts you're talking about. Understanding shared concepts and the standards of others towards a product isn't necessary to determining ones own standards. Standards are subjective by nature, even objective standards (mind=blown!). You can use shared standards to judge a product but it's still a subjective opinion, if you're going to judge it objectively you need to look at the nature of the product and how it achieved it's intended goal, which being a consumer product, is revenue.

Too many arguments prevail because people cannot accept that standards and opinions are not facts, to judge objectively you need to look at the purpose. Games are designed to sell, race cars go fast. Where it is necessary to understand standards is when one is creating a product, for market appeal you need to appeal to the reasonable person - or the divergent, depending on your intended audience.

Objectively 9 didn't sell as well as 7 and 8, but that doesn't mean it's a bad game in the eyes of the beholder.
Anonymous No.3839580
>>3839544
>video games are a luxury consumer good, so, objectively speaking, the only way you can judge them is by how much revenue they generated.
Retards probably think this sounds remotely right
Anonymous No.3839589 >>3839591 >>3839600 >>3839653
>>3839563
>You can use shared standards to judge a product but it's still a subjective opinion
People argue over those standards and judgments. Arguments are supposed to happen. That's what /vrpg/ is for. The problem is retards who don't know how to argue properly and people like you who clog up discussion with stupefying tautologies and vagueries.

>you need to look at the purpose. Games are designed to sell, race cars go fast.
Race cars are also designed to sell. They sell by being designed to go fast.
Games are made to be fun and sell because they are fun.
Every genre, brand, and franchise targets a different niche.
Expectations and standards are established, players judge games against those standards.
Final Fantasy is a series of RPGs, designed to appeal to a youthful, casual RPG audience.

FF has 4 primary foci:
- Alternate-world exploration
- Numbers-driven combat
- Character building and development
- Narrative storytelling

Accomplished with 4 main systems:
- World Map
- Field Map
- Combat system
- Character/class system

The world map is for modeling the world, to simulate journeying through wilderness and exploring unknown lands.
The field map is for modeling cities, dungeons and other points of interest-- places to explore in more detail than the overworld. Story cutscenes usually happen on the field map.
Wilderness and dungeon areas add danger and challenge primarily through numerous combat events.
The combat system uses a "1D" wizardry-style engine which is abstract and completely separate from the world and field map systems.
These systems are all linked through the character system, which defines the RPG-style units managed by the player and serve as the reference point of view for exploration, combat, and narration.

I've spoonfed you the basics. Normal people don't need this. They understand the context implicitly and can debate on obviously implied standards and purposes. You apparently don't, so need lessons on painfully elementary shit.
Anonymous No.3839591 >>3839597
>>3839589
>People argue over those standards and judgments. Arguments are supposed to happen. That's what /vrpg/ is for.
I know you're retarded but it really is sad that the internet is now defined only by fighting with people you disagree with
Anonymous No.3839597 >>3839602
>>3839591
>internet is now defined only by fighting with people you disagree with
>is now
fucking kek
If what you want to do is socialize, you should try touching grass.
Anonymous No.3839600 >>3839605
>>3839589
Stop feeding the tr... olls. Soon they will all be locked up due to insanity.
Anonymous No.3839602
>>3839597
Like I said, I know you're retarded already
Anonymous No.3839605 >>3839692
>>3839600
The sooner the better
Anonymous No.3839612 >>3839618 >>3839692
General Beatrix
Anonymous No.3839618
>>3839612
Beatrix & Lani best girls.
Anonymous No.3839653 >>3839672 >>3839704
>>3839589
>Games are made to be fun and sell because they are fun.
So, the essence of what you're saying is:
The best way to determine how fun a game is - on a larger more objective scale - is by how well it sold.

Which brings us right back to what I was saying, everything else is subjective.
>[Normal people] understand the context implicitly and can debate on obviously implied standards and purposes.
Only they don't, they take subjective opinions and treat it like objective fact. Which is why they argue instead of debate.

Look at this thread, every time we try to discuss perceived flaws in 9 we have an insecure troll bringing up 8 in an attempt to derail the discussion.
Anonymous No.3839663
Anonymous No.3839670
>>3839302
If I were the janny, I would word filter โ€œobjectivelyโ€ to โ€œsubjectivelyโ€. Objectively speaking, this would improve the boards quality by 35%.
Anonymous No.3839672 >>3839729
>>3839653
>insecure troll
Huh, so you're saying Harry Potter is better than MGS, Tomb Raider, or Crash - and Minecraft and Wii Sports are better than what you like? That's nice, sweaty.
Anonymous No.3839692
>>3839605
bad face
>>3839612
nice art
Anonymous No.3839704
>>3839653
Do you waste time posting here because your parents disowned you?
Anonymous No.3839714 >>3839727 >>3839733
>>3835720 (OP)
I thought it had good writing as a teenager. But after I replayed it recently I realized that it was hard carried by the amazing music. Everything else is just decent unfortunately.
Anonymous No.3839727
>>3839714
If you didn't play it in Japanese then you got some fanfic writing.
Anonymous No.3839729
>>3839672
>so you're saying Harry Potter is better than MGS, Tomb Raider, or Crash - and Minecraft and Wii Sports are better than what you like
And just like that, you're trying to swap a subjective opinion with an objective assessment.

Personally, I preferred Potter to Tomb Raider, I recognize that's probably not the answer you want to hear but I probably have more fond memories with Potter than I do Croft, and my strongest memory for MGS on the original console was spending several hours hunting for Meryl's code only to realize it was on the back of the literal case when I was putting it away for the night. That and entering and exiting the ventilation shaft repeatedly to perv on her exercising.

Gran Turismo deserves the No.1 spot in my opinion.
Anonymous No.3839731
Anonymous No.3839733
>>3839714
It does have one of the best soundtracks in the whole series.
Anonymous No.3839736
>>3836552
https://youtu.be/jdCECcW62Rk?feature=shared&t=196 See for yourself
Anonymous No.3839784
>>3839471
Spell ammo's fine but having to spam draw to get it is annoying. Vancian is superior to the draw system, even.
Anonymous No.3839802 >>3839804 >>3839813 >>3839857 >>3840002
>>3839490
>>3839510
how many stars out of five would you give the mona lisa and how does it rank compared to the sistine chapel?
personally i think the mona lisa is like a 2/5 at best, everyone's asking why this bitch is smiling when they're missing the way more important question: why does this retard artist not know what color the sky is? yellow/green? and that's not even mentioning how small it is. like come on, you're a famous big budget artist, you can afford a bigger canvas, i'd rather look at a much bigger picture like roy lichtenstein's "WHAAM!" sure it's just someone else's art but blown up to be large, but think about it, this is a modern audience and we deserve a bigger image. 5/5.
and personally i've always felt that the creation of man showed an embarrassing over adherence to religion. it's like, stop depicting the church that way dude. that's also getting a 2/5 from me.
but anyway most importantly is that we have digital art now. it's time to stop looking at all these old "masterpieces" like guernica and embrace modern technology. type "waifuname masterpiece style beautiful style painting gorgeous huge boobs pregnant" and watch the magic happen. 5/5.
Anonymous No.3839804 >>3839900
>>3839802
>and personally i've always felt that the creation of man showed an embarrassing over adherence to religion.
Stopped reading here
Anonymous No.3839813 >>3839814 >>3839826 >>3839853 >>3839900
>>3839802
>thinking religion is bad
The world has basically gone to shit since man abandoned religion.
Anonymous No.3839814 >>3839817 >>3839826 >>3839853
>>3839813
>The world has basically gone to shit since man abandoned religion.
Only midwits fail to recognize this obvious truth.
Anonymous No.3839817
>>3839814
Sadly, people think they're smarter than what worked when a small cut could literally kill you.
Modern 'every man for himself' ideology would literally have died out before we invented writing.
Anonymous No.3839822
>>3835982
I want to like 12, but every time I've ever tried to play it there's one thing that drives me insane within 30 minutes: the constant movement stutters caused by the animation of sheathing and unsheathing your weapons upon entering and leaving combat.
Anonymous No.3839826 >>3839832
>>3839813
>>3839814
there are still billions of religious people and things are shit for them, too. in fact places like the US were only created because people thought religion was making everything shitty so they fucked off to somewhere else and established an explicitly non-theocratic state that then went on to become the next world empire.

basically everything has always been shit and we only think it was good through rose tinted glasses, and this is the obvious truth that only midwits fail to realize.
Anonymous No.3839832 >>3839834 >>3839853
>>3839826
Nah, things were great for America up until very recently, as secularism rose.
A man could make a living and own a house on a minimum wage job until the last couple of generations. The worship of the dollar over God has led to this.
Anonymous No.3839834 >>3839835
>>3839832
>The worship of the dollar over God has led to this.
No, there's a direct correlation between the number of Cheetos produced yearly and American enshittification. That's the real culprit, don't you see?!
Anyway I can't believe you faggots are this mad because some people do or don't enjoy a video game. Shameful display.
Anonymous No.3839835 >>3839851 >>3840040
>>3839834
Final Fantasy 8 is a bad game.
Final Fantasy 9 is just good. Anyone who hates it is a faggot, anyone who sucks its dick is a faggot.
Any questions?
Anonymous No.3839839
>>3839482
Games are superior to art, and far more important to life and society. Only pseuds disagree.
Anonymous No.3839851 >>3839854
>>3839835
>Any questions?
I have a question. If 8 is bad and 9 is good why do the majority prefer 8?
Anonymous No.3839853
>>3839813
>>3839814
>>3839832
Obvious oversimplification here but the truth is that as Christianity declined, other religions and pseudo-religions crept in to fill the void, and many of these are bad. First it was just hedonistic consumerism, but then came Western Marxism(Feminism, SJWs, Woke, LGBT+, etc) and Islam.
That's what the culture war has been all about. It's bad actors fighting to capture religious impulses through popular culture like videogames and movies. With no preachers and religion, many people get their moral beliefs from media.
For the record: fuck Islam and the pedo mods on /lit/ with no backbone or sense of humor
Anonymous No.3839854 >>3840074
>>3839851
They don't. 8 just had inflated sales because it came out so soon after 7.
Anonymous No.3839857 >>3839899
>>3839802
Please post more arrogant and assholish drivel like this, I could use the entertainment. Too many people on here are merely pretending to be retards, but you my good faggot, are the real deal.
Anonymous No.3839899
>>3839857
ill admit im being an asshole but it's pretty clear that the only reason you're so upset is because i've struck a nerve. this could be a great opportunity for you to reevaluate why you find it necessary to assign point values to video games, and why you feel a need to compare one game to another instead of taking them as they are, and why you think you could "objectively prove" that a game is "bad" and thus convince somebody to stop liking it, or you could continue doing all of the above forever.
Anonymous No.3839900
>>3839804
>>3839813
this isn't a christfag website
go back to facebook
Anonymous No.3839931
>very comfy game
>everyone gets upset
very strange
Anonymous No.3840002 >>3840041
>>3839802
Your satire brings all the chuds to the yard.
Anonymous No.3840037 >>3840039
>>3835720 (OP)
Im in both
Love the music, story, characters, setpieces
Hate the gameplay and the card minigame
Anonymous No.3840039
>>3840037
Oh I also hate the chocobo hot and cold shit
Anonymous No.3840040
>>3839835
I enjoy the gameplay of 8 much more
Anonymous No.3840041
>>3840002
Source?
Anonymous No.3840049
When kuja capttures you the game kinda goes to shit for 10 hours
Anonymous No.3840053
>>3835720 (OP)
>Final Fantasy IX is a game you either love or hate.
Is it really? I think people who would hate FFIX are people who don't like JRPGs to begin with. Personally I like it a lot but it's not on my FF top 5.
Anonymous No.3840055 >>3840061
>>3835720 (OP)
Its almost unplayable because of how slow the combat is even for ATB standards
I wish the remake was real
Anonymous No.3840061
>>3840055
Likely was at some stage, doesnt end up in 2 databases for no reason
Anonymous No.3840074 >>3840145 >>3840192
>>3839854
If that was true you would expect sales to decrease with each iteration from 11 but it's the opposite.
Anonymous No.3840145 >>3840192
>>3840074
1. Different factors come into play for each release. It's not a fucking universal exclusive theory of explaining game sales. God damn this board is impressively retarded.
2. Just wrong. FF sales have declined gradually over time. VII and X remain the best-selling games in the franchise.

FF7 was a uniquely impactful game and FF8 was an obvious evolution clearly intended to appeal to people who liked FF7. The relationship is obvious. So people bought FF8 based mostly on the success of FF7.

By the mid-late PS2 era, much had changed. From 1985 to 2001, Final Fantasy's brand was "formula JRPG with good music, storytelling and aesthetics." From roughly 2005 onward, Final Fantasy meant "biggest-budget spectacle-oriented megaproject from Square-Enix." People didn't look at FFXIII and see the next iteration of FFXII. They saw the next big-budget Square-Enix RPG and evaluated it on promotional material and the general reputation of the brand name itself.

Meanwhile, FF11 wasn't relevant at all in terms of brand-building. FF11 is pure brand exploitation. FF11 didn't introduce anyone to the franchise, FF11 introduced the franchise fans to MMORPGs.
Anonymous No.3840189 >>3840191
this is the objective top 5 Final Fantasy list
>#1 - Final Fantasy IX
>#2 - Final Fantasy X
>#3 - Final Fantasy VIII
>#4 - Final Fantasy VII
>#5 - Final Fantasy VII: Crisis Core
I would play X-2 over anything XII and later, at least I get to visit Spira again despite some of the cringe the game has to offer
Anonymous No.3840191 >>3840194
>>3840189
>objective top 5
Stopped reading here
Anonymous No.3840192
>>3840145
>>3840074
Oh, I forgot about XI because its too different to really compare to the offline FF's. Final Fantasy XI (pre abyssea) is the greatest single game of all time. I still play it today on a private server
Anonymous No.3840194 >>3840196
>>3840191
you didn't stop reading though, anon. You must agree with my list based purely on nostalgia because I said it was objective
Anonymous No.3840196 >>3840198
>>3840194
Itโ€™s irrelevant whether or not I agree with whatever opinions you wrote. Framing your subjective opinions as โ€œobjectiveโ€ marks you as a retard, and hence summarily discarded.
Anonymous No.3840198 >>3840199
>>3840196
>hurr durr I called someone a retard on 4chan today mom
literally kill yourself, live stream your suicide you autistic faggot
Anonymous No.3840199 >>3840200
>>3840198
You have to be 18 to post here.
Anonymous No.3840200 >>3840204
>>3840199
you are clearly autistic. You already knew this, but just know that I know too.
Anonymous No.3840203
Anonymous No.3840204 >>3840205
>>3840200
If being capable of differentiating between my personal subjective opinions, and objective reality, makes me autistic, then yes anon, I have a touch of the โ€˜tism. Such is life.
Anonymous No.3840205 >>3840206
>>3840204
No, its your inability to grasp that I was obviously being sarcastic, especially with my follow-up comment about how my list was purely based on nostalgia. You don't strike me as low IQ, so autism must be the culprit. I was also not serious about you killing yourself, fyi.
Anonymous No.3840206
>>3840205
He's a dumb troll. Was posting stupid shit about objectivity way up in the thread.