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7/26/2025, 6:15:12 PM
7/24/2025, 9:32:49 AM
7/24/2025, 7:27:53 AM
>>716287185
Unironically, it's the very start.
The moment you remove sexuality from its sacred context, you invite degeneracy. The nude form is meant to be appreciated between lovers in private, full forms laid bare meant only for the other to see. Passions loud and unfiltered, meant only for themselves to hear and witness.
Yes, it's "artful" to depict sexuality or nudity in your craft. But you devalue it by allowing others to witness something so special without actually putting in the effort to earn it for themselves. It tells them they don't HAVE to put in the work for such a fundamental reward of life when they can just go see the next best thing.
That's how you go from simple nudity, to depicting sex. Depicting sex, to creating media solely for sexual gratification. You get people thinking about their sexual identity before they ever think about finding love and a partner that they'll spend the rest of their life with. You get people defining themselves on their sexuality before their actual characteristics.
This isn't even a religious thing, this is a fundamental understanding of what one of the most pure, valuable, and important facets of existence is. When the world is so large and unfathomable, and your likelihood of influencing more than yourself is so minimal, then of course your ability to earn sexuality should be treated as one of the most powerful parts of your life. It's how you make yourself feel LARGER than life, and how you know you're DEFINITIVELY making an impact on someone else's life, your lover's life, by sharing in that love and sexuality with them.
And when everyone can achieve sexuality with just a click, then what truly is important anymore? What defines goals? Reasons to live? That feeling of meaning in a world too big to accommodate one's own personal purpose?
Unironically, it's the very start.
The moment you remove sexuality from its sacred context, you invite degeneracy. The nude form is meant to be appreciated between lovers in private, full forms laid bare meant only for the other to see. Passions loud and unfiltered, meant only for themselves to hear and witness.
Yes, it's "artful" to depict sexuality or nudity in your craft. But you devalue it by allowing others to witness something so special without actually putting in the effort to earn it for themselves. It tells them they don't HAVE to put in the work for such a fundamental reward of life when they can just go see the next best thing.
That's how you go from simple nudity, to depicting sex. Depicting sex, to creating media solely for sexual gratification. You get people thinking about their sexual identity before they ever think about finding love and a partner that they'll spend the rest of their life with. You get people defining themselves on their sexuality before their actual characteristics.
This isn't even a religious thing, this is a fundamental understanding of what one of the most pure, valuable, and important facets of existence is. When the world is so large and unfathomable, and your likelihood of influencing more than yourself is so minimal, then of course your ability to earn sexuality should be treated as one of the most powerful parts of your life. It's how you make yourself feel LARGER than life, and how you know you're DEFINITIVELY making an impact on someone else's life, your lover's life, by sharing in that love and sexuality with them.
And when everyone can achieve sexuality with just a click, then what truly is important anymore? What defines goals? Reasons to live? That feeling of meaning in a world too big to accommodate one's own personal purpose?
7/7/2025, 11:36:45 PM
7/3/2025, 11:55:26 AM
>>149253349
Hey man, at least I'm trying to brainstorm. That's more than these writers did. They could just NOT have some quip if nothing works.
Hey man, at least I'm trying to brainstorm. That's more than these writers did. They could just NOT have some quip if nothing works.
6/29/2025, 5:11:54 PM
>>713988589
No, I'm having fun
No, I'm having fun
6/27/2025, 12:42:33 PM
>>713790371
the overwatch killer is blizzard. nothing kills a game as effectively as a shitty game developer, and quite honestly, they deserve that credit.
the overwatch killer is blizzard. nothing kills a game as effectively as a shitty game developer, and quite honestly, they deserve that credit.
6/24/2025, 7:02:48 PM
>>713536429
https://www.youtube.com/watch?v=gMX1-c2iGvY
https://www.youtube.com/watch?v=gMX1-c2iGvY
6/23/2025, 11:24:51 PM
>>713467407
Idk, some guy OP hallucinated and is now replying to himself all over the thread about it
Idk, some guy OP hallucinated and is now replying to himself all over the thread about it
6/17/2025, 1:58:49 AM
Obviously I love them both.
I'd have to say that in the same way that Mario 64 is the gold standard for 3D platforming, OoT is the same.
Dark Souls is what I play when I want to challenge myself and I'm in the mood for [insert all the things that the Souls series introduced here].
Zelda OoT, while it's not as interesting gameplay-wise (There's no builds, those experienced playing games will probably never game over, bosses have one weakness, Egoraptor had a point about waiting), it's challenging enough to keep me engaged. I also have time to absorb the very interesting world with multiple races.
I wouldn't suggest Dark Souls put catchy music in its locations since that would ruin it, but it sure is part of why I actually like BEING in certain areas of Zelda games.
Something that I really don't like in Breath of the Wild, and Elden Ring for that matter is that all the locations are incredibly boring and I know that nothing interesting is going to happen in any of them. I like NPCs that have funny/interesting things to say, and sometimes I'd like it explained clearly instead of the Zanzibart nonsense FromSoft NPCs typically say. I no longer am interested in being in a post-apocalyptic fantasy world with nothing but insane people. It's gotten old.
Meanwhile, in OoT, you have locations that transform from one to another, and these cartoon characters have to tell you about how they were driven out of their homes by Ganondorf, and the first thing you see is the destruction. The first impression that will give you is nuts.
In Dark Souls, everything is so nihilistic, and that's ok if I'd like to be a character making sense of their purpose in an essentially meaningless dying world, but sometimes, I just wanna be the hero, and I think that, especially when I was a kid, was a very valuable feeling to me.
I'll probably replay them both a lot before I die, and I'll probably flip my perspective a few times too.
I'd have to say that in the same way that Mario 64 is the gold standard for 3D platforming, OoT is the same.
Dark Souls is what I play when I want to challenge myself and I'm in the mood for [insert all the things that the Souls series introduced here].
Zelda OoT, while it's not as interesting gameplay-wise (There's no builds, those experienced playing games will probably never game over, bosses have one weakness, Egoraptor had a point about waiting), it's challenging enough to keep me engaged. I also have time to absorb the very interesting world with multiple races.
I wouldn't suggest Dark Souls put catchy music in its locations since that would ruin it, but it sure is part of why I actually like BEING in certain areas of Zelda games.
Something that I really don't like in Breath of the Wild, and Elden Ring for that matter is that all the locations are incredibly boring and I know that nothing interesting is going to happen in any of them. I like NPCs that have funny/interesting things to say, and sometimes I'd like it explained clearly instead of the Zanzibart nonsense FromSoft NPCs typically say. I no longer am interested in being in a post-apocalyptic fantasy world with nothing but insane people. It's gotten old.
Meanwhile, in OoT, you have locations that transform from one to another, and these cartoon characters have to tell you about how they were driven out of their homes by Ganondorf, and the first thing you see is the destruction. The first impression that will give you is nuts.
In Dark Souls, everything is so nihilistic, and that's ok if I'd like to be a character making sense of their purpose in an essentially meaningless dying world, but sometimes, I just wanna be the hero, and I think that, especially when I was a kid, was a very valuable feeling to me.
I'll probably replay them both a lot before I die, and I'll probably flip my perspective a few times too.
6/17/2025, 1:09:16 AM
>>712859632
NTA but I've never traveled to another country and have no social media whatsoever, I imagine how suspicious that would make me look if I ever tried to.
NTA but I've never traveled to another country and have no social media whatsoever, I imagine how suspicious that would make me look if I ever tried to.
6/15/2025, 1:01:49 PM
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