Search Results
7/13/2025, 4:52:43 AM
>>715308551
I'll only start to give a fuck about DRPG when:
>Every class has interaction with the map e.g. rogue can detect and disarm traps or pick locks, warrior can destroy breakable obstacles, priest can purify cursed obstacles, etc.
>Fatigue and hunger system, with camping, foraging, and cooking mechanics.
>Can customise party members' grunts, personality and battle shout-outs. Party members will banter with each other.
>Can target enemies' body parts during combat.
So far, all the existing DRPGs are just glorified corridor walkers with tacked-on menu simulator combat.
I'll only start to give a fuck about DRPG when:
>Every class has interaction with the map e.g. rogue can detect and disarm traps or pick locks, warrior can destroy breakable obstacles, priest can purify cursed obstacles, etc.
>Fatigue and hunger system, with camping, foraging, and cooking mechanics.
>Can customise party members' grunts, personality and battle shout-outs. Party members will banter with each other.
>Can target enemies' body parts during combat.
So far, all the existing DRPGs are just glorified corridor walkers with tacked-on menu simulator combat.
7/12/2025, 5:29:32 PM
>>715255237
I'll only start to give a fuck about DRPG when:
>Every class has interaction with the map e.g. rogue can detect and disarm traps or pick locks, warrior can destroy breakable obstacles, priest can purify cursed obstacles, etc.
>Fatigue and hunger system, with camping, foraging, and cooking mechanics.
>Can customise party members' grunts, personality and battle shout-outs. Party members will banter with each other.
>Can target enemies' body parts during combat.
So far, all the existing DRPGs are just glorified corridor walkers with tacked-on menu simulator combat.
I'll only start to give a fuck about DRPG when:
>Every class has interaction with the map e.g. rogue can detect and disarm traps or pick locks, warrior can destroy breakable obstacles, priest can purify cursed obstacles, etc.
>Fatigue and hunger system, with camping, foraging, and cooking mechanics.
>Can customise party members' grunts, personality and battle shout-outs. Party members will banter with each other.
>Can target enemies' body parts during combat.
So far, all the existing DRPGs are just glorified corridor walkers with tacked-on menu simulator combat.
7/11/2025, 7:02:21 PM
>>510100444
That's literally women's purpose, they can even do it on their own nowadays, government pays for kids and basically takes care of them for 20 years.
Funny is that if I stop paying taxes or dodge the incoming goydraft, I go to jail, average men literally don't have any rights.
That's literally women's purpose, they can even do it on their own nowadays, government pays for kids and basically takes care of them for 20 years.
Funny is that if I stop paying taxes or dodge the incoming goydraft, I go to jail, average men literally don't have any rights.
7/11/2025, 4:47:41 AM
7/9/2025, 4:23:17 PM
>>509890668
I refuse to play this modern goygame.
I'll write giant fucking texts and use multiple smileys, I don't give a fuck, I might even chain two or three huge texts, it's no the early 2000s when we had to pay for each character we sent.
I refuse to play this modern goygame.
I'll write giant fucking texts and use multiple smileys, I don't give a fuck, I might even chain two or three huge texts, it's no the early 2000s when we had to pay for each character we sent.
7/9/2025, 4:23:17 PM
>>22915613
I refuse to play this modern goygame.
I'll write giant fucking texts and use multiple smileys, I don't give a fuck, I might even chain two or three huge texts, it's no the early 2000s when we had to pay for each character we sent.
I refuse to play this modern goygame.
I'll write giant fucking texts and use multiple smileys, I don't give a fuck, I might even chain two or three huge texts, it's no the early 2000s when we had to pay for each character we sent.
6/30/2025, 8:32:18 AM
6/26/2025, 3:38:29 PM
>>63898514
As a millennial, this is kind of true since our generation's gimmick seems to be trying to "elevate" everything that doesn't need to be elevated in a hipsteresque way. Basically the whole Starbucks phenomenon applied to everything (yes boomers got mad when Starbucks got big because Maxwell House drip coffee is all you need). With guns it's how the "truck gun" became a "bag gun" which then became a "PDW," or how expensive 1911s became outdated but expensive 2011s are the best pistols ever.
As a millennial, this is kind of true since our generation's gimmick seems to be trying to "elevate" everything that doesn't need to be elevated in a hipsteresque way. Basically the whole Starbucks phenomenon applied to everything (yes boomers got mad when Starbucks got big because Maxwell House drip coffee is all you need). With guns it's how the "truck gun" became a "bag gun" which then became a "PDW," or how expensive 1911s became outdated but expensive 2011s are the best pistols ever.
6/22/2025, 12:19:40 PM
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