Search Results
7/19/2025, 8:44:36 PM
>>531894654
yeah but I'm watching someone like sakakibara sigh when opponent portal drops their second orchis on turn 9
that's supposed to be an extremely high skill player how did he not expect a double orchis on turn 8 and 9?
sometimes I think people overestimate how superhuman "tournament players" are
yeah but I'm watching someone like sakakibara sigh when opponent portal drops their second orchis on turn 9
that's supposed to be an extremely high skill player how did he not expect a double orchis on turn 8 and 9?
sometimes I think people overestimate how superhuman "tournament players" are
7/16/2025, 12:16:02 AM
7/15/2025, 8:53:17 PM
7/14/2025, 12:25:05 AM
>>531114428
>Why are you pretending it was easy to gather 20 necromance
I didn't though. You just assumed that because you're dumb.
It doesn't have to be played exactly on turn 6 for it to be a good finisher.
Obviously some better shadow generating cards to go along with it would be nice too, and both the new legendaries fit that category.
>Why are you pretending it was easy to gather 20 necromance
I didn't though. You just assumed that because you're dumb.
It doesn't have to be played exactly on turn 6 for it to be a good finisher.
Obviously some better shadow generating cards to go along with it would be nice too, and both the new legendaries fit that category.
7/10/2025, 1:03:02 AM
ok need advice for the 3 free slots on rune deck
1. Witch's New Brew
>1 cost draw 1 card put 1 earth sigil
pros
>useful for comboing with sagelight teachings for aoe removal
cons
>not a spell thus no spellboost
2. Truth Summons
>2 cost spell, summons a 2/2 golem
pros
>spell, so it spellboosts
>gives you much needed board control
cons
>too high cost to be worth 1 spellboost and a mediocre minion
3. Radiant Rainbow
>2 cost spell, spellboosts a single card
pros
>synergizes with spellboost, can save your ass by spellboost homework time
cons
>too greedy, too costly
which one is best for x3?
1. Witch's New Brew
>1 cost draw 1 card put 1 earth sigil
pros
>useful for comboing with sagelight teachings for aoe removal
cons
>not a spell thus no spellboost
2. Truth Summons
>2 cost spell, summons a 2/2 golem
pros
>spell, so it spellboosts
>gives you much needed board control
cons
>too high cost to be worth 1 spellboost and a mediocre minion
3. Radiant Rainbow
>2 cost spell, spellboosts a single card
pros
>synergizes with spellboost, can save your ass by spellboost homework time
cons
>too greedy, too costly
which one is best for x3?
7/9/2025, 5:57:53 PM
7/4/2025, 6:12:11 AM
>>714441210
Simple. Nobody wants to do 100 hours of combo practice in training room before they can actually start playing the game.
Simple. Nobody wants to do 100 hours of combo practice in training room before they can actually start playing the game.
6/29/2025, 4:32:12 AM
6/23/2025, 5:44:45 AM
>>528478098
Google the word zero sum and report back once you find out what it means.
Google the word zero sum and report back once you find out what it means.
6/15/2025, 11:49:12 PM
>>507519059
New war thunder patch just dropped
New war thunder patch just dropped
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