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7/18/2025, 4:50:56 PM
>>531731810
Thanks for super baking.
Thanks for super baking.
7/18/2025, 5:09:09 AM
>arrowhead: hmmm, the players are right, the open bile titan's mouth should've been a weakpoint...what, they're shooting the charger's leg? how did we not know they'd figure that out... damn, are we bad at game design? we need to rethink this going forward...
>also arrowhead: the glowing red dots on the war strider's chest are actually just part of its chest and not separate components, shooting them doesn't do anything special at all lol
>also arrowhead: the glowing red dots on the war strider's chest are actually just part of its chest and not separate components, shooting them doesn't do anything special at all lol
7/14/2025, 6:44:26 PM
I'm happy to see that Alexus is still working over at AH. No amount of bitching and crying from redditors and /hdg/ was enough to remove him. Hopefully a new difficulty with his balancing in mind will come out in the future. It would be nice to have a difficulty mode that requires actual cooperation in a co-op game. It would also be nice to have a high difficulty mode that is actually difficult.
6/15/2025, 11:28:41 AM
>>527499218
Everything good about the weapons is caused by unintentional bugs and are thus almost certainly going to be turned into the dogshit they always intended when their "fixed". And if they don't buff them when they do so, or make the bugs "features" like they did with the siege ready armor, then that's all we're going to be left with: Dogshit.
The Armor is okay I guess, even if the medium and light models should be switched.
Everything good about the weapons is caused by unintentional bugs and are thus almost certainly going to be turned into the dogshit they always intended when their "fixed". And if they don't buff them when they do so, or make the bugs "features" like they did with the siege ready armor, then that's all we're going to be left with: Dogshit.
The Armor is okay I guess, even if the medium and light models should be switched.
6/14/2025, 2:17:32 AM
6/12/2025, 3:29:57 PM
>>712437295
>Equipment and strategem buffs were needed. Strat picks were stupidly narrow near the start since tons of items just had no niche, you brought the best shit because nothing else would destroy heavy objects, etc.
Primaries are in a better spot where you don't need two mags to kill a medium enemy like before.
I took a variety of stuff not considered "meta" on D9/D10 all the time during old HD2 and when i try to tell people this, they accuse me of lying. The problem is that the majority of the fanbase did not want to play this game like a co op game. Under 40% of players have never once even use the team reload feature. The only reason why the enemies seemed like "bullet sponges" is because a lot of enemies were supposed to be killed with combined fire/ focus fire. On current D10, competent players can just split up and do whatever the fuck they want without consequences.
>I think the only questionable thing is changes to enemy behavior
Apart from health and armor, a lot of enemies had their ai and accuracy nerfed as well. Some enemies had their spawn rates reduced and some had other lame shit added. Such as overly long telegraphs or limited ammo.
>Equipment and strategem buffs were needed. Strat picks were stupidly narrow near the start since tons of items just had no niche, you brought the best shit because nothing else would destroy heavy objects, etc.
Primaries are in a better spot where you don't need two mags to kill a medium enemy like before.
I took a variety of stuff not considered "meta" on D9/D10 all the time during old HD2 and when i try to tell people this, they accuse me of lying. The problem is that the majority of the fanbase did not want to play this game like a co op game. Under 40% of players have never once even use the team reload feature. The only reason why the enemies seemed like "bullet sponges" is because a lot of enemies were supposed to be killed with combined fire/ focus fire. On current D10, competent players can just split up and do whatever the fuck they want without consequences.
>I think the only questionable thing is changes to enemy behavior
Apart from health and armor, a lot of enemies had their ai and accuracy nerfed as well. Some enemies had their spawn rates reduced and some had other lame shit added. Such as overly long telegraphs or limited ammo.
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