>>717782958
So you wanna know why even those so called "NO CODE REQUIERED" engines fail, because they still rely on the VARIABLES and SWITCHES and FALSE/TRUE crap but doesn't tell you for what it is or what it does?
And both the Constructs and ClickTeam, you cannot even do a fucking screen transitions until you guessed how to do the events sheet and deal with weird terms.
Also Internet Tutorials SUCK!
>Wanna learn Construct3
>Online online, we won't ban you, trust us
>Let's make a Castlevania game in Construct3
>Thumbnail shows NES sprites.
>Several parts
>Tedious to see and slow as shit
>USES ORIGINAL MADE IN NSPAINT ASSETS CUASE GAIS REPSECT COPYRIGHT
>Skip trough late chapters
>Character sprite moves and jumps like a floaty Mobile game
>He considers it job well done.
Fucks me up every single time