Search results for "3d4291680a32c947468c74d2f9822938" in md5 (9)

/v/ - Reviewer: Silent Hills f combat ruins the horror setting
Anonymous No.719190479
>>719176195
>>719175574
It's literally SH: Homecoming - 60s Japan edition.
Anyone even pretending to be "excited" for this slop hates Silent Hill and is a brown Hindu.

We warned you about this slop already 15 years ago.
/v/ - Thread 718996072
Anonymous No.719004471
>>719000478
>the mgs3 remake, sh2 remake and the new sh all clearly have solid effort put into them
Fuck no.
They literally both represent EVERYTHING WRONG with the modern (post-00s') gaming industry.

SH2 demake was just another over-shoulder action game with QTEs and yellow paint. Literally shit all fans openly LOATHED 15 years ago, but alas, the GenA toddlers have been conditioned to consoom nothing but such trash.

The olde /v/irgins knew this day would come.

>they aren't just trying to pull another mg survive or sh hd collection again
Funny for you to say that, because they've been doing anything BUT just that these past 2 years.
Again, the only thing that has changed is the target audience.

>>719004279
silky smooth cinematic > 30fps,
at 1080p,
with DLSS set to "Balanced".
/v/ - Silent Hill F
Anonymous No.717774976
>>717758580
>fake outrage
It's LITERALLY yet another SH Homocoming reskin. Only fake fans who were not even BORN back in 1999-2004 would ever consider this slop acceptable, or "SH".
/v/ - Silent Hill f
Anonymous No.717508326
It looks like LITERAL Homecoming reskin, stupid nigger.
/v/ - Thread 717315130
Anonymous No.717315227
we tried to warn you, bro
/v/ - Thread 717196834
Anonymous No.717196959
>>717196834
>yet another fucking Homecoming reskin
(We) tried to warn you...
/v/ - Silent Hill Remake
Anonymous No.713703649
>>713703407
>Where we are now is literally 100x better than where the series has been for like 2 decades
Nope, it's LITERALLY the same shit we had 13 years ago.
Except now the general wider audiences have completely abducted the franchise, and are praising the new Westoid morons raping the IP the exact same way Hijinx and Double Helix did back in the day.

Even ignoring all that, all you're essentially saying is that a red tricycle is the closest thing we've had to a red Corvette, as both are vehicles with a scarlet tone shell and multiple wheels.

>>713703572
The same normalfags who "liked" SH2R are.
All I'm seeing is a literal "Silent Souls: Scholar Of The First Sin".
/v/ - Silent Hill Remake
Anonymous No.712832786
>>712830432
Yes, you dumb fuck. What OP (You) is describing is LITERALLY the sort of shit that butchered Silent Hill and Resident Evil, all while they love to streamline and CUT out the actually crucial survival horror tropes, such as exploration, problem solving, and extensive replay value.
/v/ - Konami just confirmed Silent Hill 1 remake
Anonymous No.712452184
>>712451338
>Removing all combat would make it into what the Youtube era secondaries already think Silent Hill is, though.
Source: your arse.

SH's biggest innovation and appeal from the very get-go has been its tendency to encourage AVOIDING conflicts whenever possible, by utilizing the simple yet effective stealth elements (turning OFF flashlight, moving quietly) or just by legging it. This meshes great with the traditional survival horror scene as well, as replaying the same game numerous times and eventually speedrunning them for even better rewards kinda requires not engaging with the enemies.

The GenZ toddlers staring Twitch streams and whatnot literally have no fucking clue what Silent Hill even is. The same shit happened with games like Doom, Zelda, and even Resident Evil just a few years ago, with the shitty 2016 / Eternal, BotW and RE7-8 + demakes being many kiddos' first touch with these old "boomer games" that seldom saw coverage on their Piss4-5 systems any more.

Now Metal Gear Solid is in a similar tough spot, with few 10-20yos even knowing who Solid Snake is, which is a juicy chance for the Jewnami to milk:
they can remake and rebrand the IP into anything they want, and market it as the hottest shit ever, free of the shackles of the OG developers' and fans' visions and desires.

Turning SH into a "RE4 clone" was an universally hated decision 16 years ago.
Back then, the term "Souls-like" wasn't yet even invented, as the only game of the sort was the Demon's Souls, which itself was seen as a mere real-time 3D take on dungeon crawlers. These days, however, it's very easy to see the Souls-like influences in every other action horror title, with parrying, dodging and timed combos playing more and more important, more time consuming role in these games.
Just like how RPGs have devolved from actual ROLE-playing sims into "action-slop with numbers going up", the horror genre's quickly being homogenized into similar over-shoulder 3rd person hack&slash.