9 results for "456aa39a9080c65dd4fe7f595d455e99"
[6:43]A party member has withdrawn from the duty.
Finding new member.
[6:44]A party member has withdrawn from the duty.
Finding new member.
[6:44]A party member has withdrawn from the duty.
Finding new member.
. . .
stop sexpesting my friends when they don't ask for it
fuck you
>>537945376
PEPSI. MAX
>>537868863
exploding floor trap into exploding chest (i didnt trigger either of them)
>Muh infrastructure
Infrastructures are physical retards
>>715775850
>if you don't have talent, you'll end up in the second group.
And? Why is "ranking" so important to you? Are you in for the art or the clout?
>>715174016
We've all been there anon. Go easy on the lil fella.
But to be honest, the main gameplay doesn't click with me for the following reasons:
>As someone else said: 3 hits to kill a Gaunts
>10+ bolter hits to the head of a Warrior to kill it
>Too many hit-stop
>Execution too long, like, it should be just one single quick lethal hit with more gores to signifies "executed" and no cinematic camera angle. It really takes me out of the gameplay flow.
>Melta weapons are too weak, I think, especially when the fluff says "Meltas are the premier anti-armour weapons", but it takes 5+ close range hits to enable execution on a Warrior
>Neurothrope shenanigans with the boys (multiple Warriors, barbed stranglers, lictor). It becomes a.. god forbids me for saying this, a rollslop, might be skill issues, I don't know.
>Sprinting Marine seems a little bit too slow.
And a whole bunch of other small details. The game really excels at its artistic visions, but it didn't deliver the "Space Marine experience" for me.
What's the PW?