Search results for "51f5878af1e9d7fa349e4729e84ffebd" in md5 (10)

/v/ - MGS Delta screenshot thread
Anonymous No.719160886
>>719139806
3 pretty much killed the franchise
>Big Boss and his besties were illuminati lol
>Snake gets cucked out of a game before the accelerated aging hit the fan
>Completely destroys MGS1 and 2 on the way
/v/ - Thread 718795006
Anonymous No.718795006
Can someone tell me how alienating your core fanbase, adding stuff your fanbase hate and insulting them on social media, and chasing a fanbase that is not real, be a sound bussiness decision for videogames?
/int/ - /ars/ - /csg/ - /lat/ - hilo acabado
Anonymous France No.212673474
>>212673103
es que el ajedrez es un juego tecnico.

y si, es mas un juego de memorizacion porque literalmente tiene como 800 años de gente probando tacticas.

Aun asi, aprenderse lo basico de openings y mid games y end games, cosa que haces en un fin de semana viendo tutoriales en youtube, podes ganarle al 98% de jugadores.

pero si pobin, no te estoy quitando la razon de que el game design ha evolucionado desde la edad media, pobo.
/g/ - Gemini CLI
Anonymous No.105777061
>>105777011
>expects you to share billon-worth idea on an anonymous forum
>calls you a retard
not a toxonig either btw
cats are part of the internet etiquette

your parents did a terrible job at raising you
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.529483091
>>529483030
fuck off crab
/v/ - modern games are nothing but goyslop made with goyslop tools
Anonymous No.713913092
modern games are nothing but goyslop made with goyslop tools
>decide to write my crappy SDL game using geany with cmake rather than codeblocks
>It's simpler, easier to use and faster to make and code than using the meme IDES that low IQ normiecattle use
>my binary is literally 50 kb and runs at 900 fps on my toaster
we're literally devolving in game programming
/g/ - Thread 105736073
Anonymous No.105736073
>decide to write my crappy SDL game using geany with cmake rather than codeblocks
>It's simpler, easier to use and faster to make and code than using the meme IDES that low IQ normiecattle use
we're literally devolving in software development.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.529028423
https://www.youtube.com/watch?v=LOyzKUevTEk

New workflow tool, chuds.

It's actually like substance designer but for 2D illustrations.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.528803056
I was at the park meditating because I had taken Toby out.
And I had this idea—imagine the protagonist has to choose between helping three little mice.
One of them grants wisdom, another wealth, and another fame.
And the points we earn can go to one or the other, but by doing this, we offend one of the other mice.
And so this could lead to finishing the game with wisdom, but being poor.
And in that case, I don't need to fight or kill anyone—the mechanics themselves symbolize the conflict.
The risk, as a consequence of failing a mechanic, doesn’t necessarily mean you get hit.
You just need a negative consequence on your score table.
But it doesn't have to mean getting hit by an enemy.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.527047978
>>527046870
No, the issue with roguelites and arcade games, is that they're like giving you a hamburger or sandwich with just the slice of meat.

What gamers want is the rest of the hamburger, and just giving the meat, is not good enough.

Same for shmups or fighting games or RTS.

They are the slice of meat, but you need the veggies and also need the tomato, the chili and the bread and the cheese.

What gamers want is a hamburger, not just a basic sandwich.