>>11847563
I'm conflicted about XII. I'm playing the remastered version of it right now and on the one hand, it's kind of amazing. Great worldbuilding, excellent music, lots of tiny little details like NPCs constantly having new shit to say after major events. And it's deep as fuck. Shitloads of weapons and equipment, 40+ clan hunts, 30 trophy hunts, 80 rare monsters, a ton of sidequests....there is a *lot* of content here and most of it is good.
But at the same time, I'm not sure I've ever played a JRPG with such overt contempt for the player's time. The drop rates and spawn rates for some of the crafting items and rare monsters are unconscionable, especially considering how slow the game is in general. Things only respawning if you move one or usually two areas over is such a fucking time sink and it results in you having to do the stupid back and forth "zoning" thing inn pretty much every area of the map if you want any hope of the rarest items. You might have to unironically use the steal command 100 fucking times in a single encounter to steal rare items. You have to farm multiple copies of multiple items that have like 1% drop rates from enemies that only appear in specific circumstances. You might have to zone in and out of one area in the mines for hours to get the zodiac spear. I gave it 30 minutes and gave up. It's not even worth the grief. There are so many obtuse and arbitrary parts that would be impossible to even start without a guide. The great crystal not having a map is just an insult. Terrible decision.
And then there's fucking Yiazmat, which is just irrefutable poof that the people making this game hated the people who were going to play it. That kind of horseshit has no business in a single player RPG. Fuck off with that. I played it a 4X speed just leaving it up t the autopilot until the end and it still took more than an hour. I love 90% of this game but I actively despise the other 10%. It's randomly malicious for no good reason