Search results for "62d5a9f220fdad35c9b262bd33cfb637" in md5 (5)

/v/ - Thread 719974934
Anonymous No.719979135
>>719977114
Yeah, the open world format is worst aspect of the whole game. The actually good bits of the map like Stormveil Castle, Volcano Manor, and Haligtree are cordoned off from the open world. While the picturesque open world bits like Lake Liurnia are a massive chore to navigate. It never ceases to amaze me how much praise this game received for its open world despite it being almost entirely generic and underutilized. The whole crafting/resource system is one of the worst I've ever experienced and added nothing to the game.

Ever since Bandai-Namco did that whole "Prepare to Die" marketing campaign, Fromsoft has become a cultural symbol for hardcore gamers. Which isn't a bad thing I suppose, but its fanbase is so polarized against casual games that they ironically judge Fromsoft by low standards. Literally all they had to do for ER to receive massive praise is make a generic open world and NOT throw quest markers everywhere (something BotW already demonstrated much more elegantly) or make the combat easier.

Their fans are so terrified of casualization that they forgive tons of lazy, generic, or clunky design. Need I remind everyone that a full third of the quests were broken/uncompletable on release and no one called it out because they were too afraid of being labeled a "filthy casual" for missing some secret unlock.
/v/ - Thread 716446046
Anonymous No.716446167
He was right.
/v/ - Thread 716018705
Anonymous No.716018705
His game's out tomorrow.

He's gonna see that it is easy to CRITIQUE a beautiful game like Dark Souls 2 but not so very easy for to be when you're the person actually MAKING the games.
/v/ - Thread 714112718
Anonymous No.714113326
>the wonderful 101 is the greatest game ever made
>*ignores how shitty the constant minigames are*
>*ignores the shitty registration of drawing*
>*ignores the tedium of the enemy design*
>*praises the fixed camera because he literally cannot control a camera*
>*praises the vorkken fight despite it blatantly not following the rules*
/v/ - Thread 712619358
Anonymous No.712633000
>>712623932
>I never understood the point in recapping the story when you're doing a video essay/retrospective/whatever. Who the fuck is going to watch a video analyzing a game if they haven't played that game before?
It's to pad the run time so when someone sees your 2 hour long time stamp they'll click the video thinking you have a lot to say.
It's funny, MatthewMatosis started a lot of this (5 HOUR ESSAY ON FARTPOOP JUMPER 2) stuff, but he actually did have lots of interesting things to say about his games. Now he's moved on and makes really short videos while everyone else is still trapped in his blueprint from 2011.