>>536628402 >ES is meant to be better at one-shot protection that life but harder to restore quickly.
Hey guys, what if we just put in a bunch of faster (start of) recharge nodes to the game? Surely it won't get out of hand very quickly... right?
>>536628402 >ES is meant to be better at one-shot protection that life but harder to restore quickly.
Hey guys, what if we just put in a bunch of faster (start of) recharge nodes to the game? Surely it won't get out of hand very quickly... right?
>>535753771 >doomies can't speak in specifics because they instantly get btfo.
Go ahead anon, defend why this shit is possible even during the campaign.
>>535173294 >Armor needs: >Tons of armor >Block >HP >HP regen >Max resists >Strength so you can use a 2h+shield >Somehow have budget left to get damage >Meanwhile ES:
>>534703027 >Remove HP from the tree entirely >Nerf life on gear >Remove most HP regeneration >Nerf HP Flasks >Nerf most mitigation except for evasion for good measure
at the same time.. >Also nerf Lifeleech so much people thought it wasn't working at all >Buff ES on the tree, massively >Buff base ES and rolls on gear >Add retarded amounts of recharge start and recharge rate >Gifrel becomes possible while still in the fucking campaign >HP builds get oneshot here, let alone being able to outregen it
Sasuga, Jonathan-kun.