>>529519282
>Give this a quick read
>Hey, this mostly makes sense, maybe "complicated" circuits aren't all that complex!
>Fire up Factorio, excited and motivated
>Place down one of each combinators in a row and click through each to examine the setup options
>Don't have the slightest clue how to translate that programming into combinators
>tfw remembering I'm dumb
What the fug, I can't even, and other such exasperated memes. How do I make this with combinators? Like you have a little priority list. Okay sweet. Is that a whole series of combinators or is that all contained in one comparator with each part being contained in a "or" block? How do you set it up to send different signals one at a time if several are true? Like do you need two combinators to say "if X true -> transmit A" "if Y true - transmit B"? How do you just send one at a time if both X and Y are true? Wouldn't having both A and B being sent at the same time muddy up things downstream? Shit, man, I dont even know how to ask the right questions. You still around? Can you pull that back up in game and send me a picture of the combinator block and just one of the cominator's menu up? Anyone else have something that's sorta like this that can just snap a quick picture for me with one of the config menus open? I dont want an exhaustive explanation of every step. I just need a peek up the skirt and I can probably figure it out from there, or at least be able to ask the right questions.