>>11818421
>So there's this zoomer where I work that said to me that a few decades ago when PC games would only release on a Windows OS that Microsoft used to charge them like 95% because the game developers literally couldn't release anywhere else.
That is the dumbest fucking retard-shit I think I've ever read on /vr/. Windows didn't even have a platform royalty fee, now, or even in the 90's when it came out. The only truth in this quote is that Microsoft had a monopoly on PC releases, but that's mostly due to the fact that PC's were more modular and Windows was the primary OS. MAC's either lacked entirely, or used really low quality shitty GPU's, and had a smaller market share than PC's.
Windows itself was not a proprietary closed environment, it was essentially just a program that you bought. They only licensed their OS to PC Manufacturers and then selling tools alongside, not by restricting third party access to it.