>>718391034
This post fails to mention the people who manufacture the cards aren't Nintendo, but groups like Hylix and Samsung. Do you complain that solid state drives don't come in 120GB or 64GB factors anymore? Of course not. The cheapest and lowest factor for MicroSD Express (which cost up to 200 dollars for 1TB) is the 64GB they can sell bulk to Nintendo/3rd parties at Nintendo. That's all there is to it.
Let me put it in another way, do you think Nintendo derives sexual pleasure from buying 64GB cartridges to fill only 16GB like Donkey Konk Bananza and Mario Kart World (probably 25GB)? Nintendo 1st party games, including Switch 1 enhanced games like LoZ BoTW and LoZ TOTK, are nowhere near maxing out 64GB Switch 2 cartridges.
Your post is painfully uninformed about the math and scalability in addition to how recent MicroSD Express are. Sony and Xbox are using SSDs on their last consoles, but they aren't new tech, SSDs have been a thing since the early 2000s but most people (90% of the consume market) couldn't afford it. We're just now making SSD the standard for PC gaming and even that's not a done deal. MicroSD Express are an early adoption tech. The reason is Nintendo for whatever reason is deadset on following the example of Sony and Xbox with data transfer speeds, which MicroSD Express can do without an install.
The biggest thing people are missing out in this thread is also the size of games. What's the size of the most popular games today? Fortnite is 100GB, Call of Duty is 200GB, Final Fantasy games are 100GB, ATLUS games are 50GB, and so-forth. If you buy 4 digital Switch 2 games that's going to eat into 200GB of your internal storage. If the games were physical, you don't have to eat the full cost and just worry about the pesky patches. When some anons were arguing about resell, the convenience of not filling up the Switch 1/2 is not talked about enough. I own 100 physical Switch 1 games and I survived that gen with 120GB MicroSD expansion storage.