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Thread 718619967

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Anonymous No.718619967 >>718620096 >>718620273 >>718620287 >>718620550 >>718620740 >>718620804 >>718621348 >>718622992 >>718624524 >>718624872 >>718627283 >>718627475 >>718627789 >>718628029 >>718629972 >>718631418 >>718634829 >>718635010 >>718635519 >>718636874 >>718637974 >>718638062 >>718642121 >>718644828
I got it spoiled for myself, is it worth playing after knowing that James' wife is dead?
Anonymous No.718620096
>>718619967 (OP)
Yeah
Anonymous No.718620184
Eileen shaving
Anonymous No.718620273
>>718619967 (OP)
Yes.
Anonymous No.718620287
>>718619967 (OP)
>didn't the ending where James gets to fuck maria aka a cosmic horror entity
Anonymous No.718620550 >>718621008 >>718645607
>>718619967 (OP)
>I got it spoiled for myself, is it worth playing after knowing...?
Yes. It's about the journey and the underlying symbolism that matters the most.

That being said, if you have never played a single SH game before, please do start with the original 1999 Silent Hill 1.
It's in my honest opinion an all around superior game, and the superior starting point for the series (duh!), that curiously improves the SH2's experience quite a bit.
Not to mention after investing some time in the OG, there's a chance that you may have forgotten.... what ever you think you got spoiled, or it will have less of an impact on your experience.

They are all fairly short games, but meant to be replayed, multiple times in a row even. Each playthrough unravels the mysteries of the story and the town a bit more, and rewards you with new endings and unlockable goodies.

Here's the handy SH PC Guide + PasteBin link:

https://pastebin.com/uf5XhyXz
Anonymous No.718620740 >>718627567
>>718619967 (OP)
No don't play it, it's completely ruined. the only reason it's deemed good is because of the twist and NOTHING else at all. the game might as well be one big, 5 minute twist cause it SUCKS. Just save yourself 18 hours and play something else like dark souls, since all this game amounts to is a lousy twist. y'know what? watch fight club, it has a better twist than this, and you'll want to be like Tyler durden. This game SUCKS and this game will NEVER be good, so just don't play it. if you play this, you are a dumb person, simple as.
Anonymous No.718620804 >>718622865
>>718619967 (OP)
She's not dead though. How else would she have sent you that letter?
Anonymous No.718621008 >>718621601 >>718621994 >>718637737 >>718645067
>>718620550
thanks anon, i have the first three SH games installed and playable via emulators already, but thank you for the guide. Should I skip SH4? All I've heard about it is nothing but criticism.
Anonymous No.718621348 >>718636934
>>718619967 (OP)
spoilers:
Anonymous No.718621601 >>718621934 >>718621994
>>718621008
>i have the first three SH games installed and playable via emulators already, but thank you for the guide
No problem.
Sh1 is really the only game you must emulate. IMO the PC ports of 2-4 with the fan patches are the definitive ways to play 'em on PC, but the PS2 emulation is okay enough to get the job done.

>Should I skip SH4?
No.
I really enjoyed it back in 2004, and I still like it to this day. Not my favorite or anything, and it has its rougher edges, on top of being much more experimental than the first 3... but it still has that Team-Silent vibe and beauty.

It also absolutely beats the living shit out of ALL the Western shit that followed afterwards. Konami really has been doing this franchise dirty for a good 20 years now.
Anonymous No.718621934
>>718621601
shit gaem
Anonymous No.718621994 >>718622280 >>718622298
>>718621008
>>718621601
Is 4 the one with the enemy they gave a goofy burping sound to?
Anonymous No.718622280
>>718621994
Yes, all the sounds are god awful and come from cheap sfx libraries unaltered.
Anonymous No.718622298
>>718621994
Yes, it is.
Anonymous No.718622543 >>718622624 >>718622987
Anonymous No.718622624
>>718622543
>Real human being... and a real hero.
Anonymous No.718622865
>>718620804
Hmmmm
Anonymous No.718622987 >>718623361
>>718622543
I never understood the dislike for the Apartments area in SH2. It's a great intro to a horror game. Claustrophobic, dark, confusing, surreal. A lot of iconic moments happen there too.
Anonymous No.718622992
>>718619967 (OP)
What? Her being dead is established in the first 5 seconds of the game. I think the spoiler you mean is James being the one who killed his wife.
Anonymous No.718623361 >>718624273
>>718622987
It's essentially a replay mood killer.
Yeah, after your 5th run you know what rooms to check and what you can skip, but it is kinda poorly designed, too same-facey, and even has some blatantly poor, artificial "road block" if you miss the two NPC meetups during your journey.
Anonymous No.718624273 >>718624386
>>718623361
you always miss one room, one coin, or forget what the juice does. You can't drink it?!
Anonymous No.718624386
>>718624273
>or forget what the juice does.
I cannot forget such a silly thing, no matter how hard I try.
Anonymous No.718624524
>>718619967 (OP)
Yes, you have to be low iq to not figure it out immediately.
Anonymous No.718624872
>>718619967 (OP)
If you had ever seen an episode of the Twilight Zone or Outer Limits in your life, you would have figured out the guy murdered his wife almost from the get go anyway.
Anonymous No.718625040 >>718625165
play the remake fool.
Anonymous No.718625165 >>718626095
>>718625040
No, I will not play the demake
Anonymous No.718625184
The apartments look pretty cozy. remember when games had art direction?
Anonymous No.718626095 >>718626451 >>718628568 >>718637789
>>718625165
unreal engine 5, latest tech, 60fps, advanced modern graphics, modern controls, quality of life improvements, modern aiming and melee. No reason to play the old out dated original. it had its place but it's neigh unplayable today.

there's a reason the remake outsold the original in weeks.
Anonymous No.718626451 >>718633381
>>718626095
It's literally just a Homecoming reskin, and runs like 30fps on consoles, with terrible ghosting. It's also censored DEI trash.

>2mil
>outsold
top kek.
The original PS2 version alone sold double platinum, as did the Director's Cut.
Same thing with the Xbox port. There's no data for the PC versions, but they did release both OG and DC versions for Windows.
Anonymous No.718627108 >>718640506
sage No.718627283
>>718619967 (OP)
How is that a spoiler, that gets mentioned in the first 20 sec of the game
Anonymous No.718627475
>>718619967 (OP)
You shouldn't play it because zoomer secondaries like you have ruined discussion of these games
Anonymous No.718627567 >>718628054
>>718620740
How the fuck did you play that game for 18 hours? It's super short, like what were you doing for that long?
Anonymous No.718627789
>>718619967 (OP)
Yeah. It's more about the atmosphere and the journey to that conclusion.
Anonymous No.718628029
>>718619967 (OP)
Yeah, it still has a great atmosphere and some good moments. There's more to the game than the twist, it's just that it's what most people talk about because it's rare for a game to be well written and alot of the different elements fit together to serve the story.
Anonymous No.718628054
>>718627567
well for one, there werent any fucking quest markers, another reason why it sucks. I was lost half of the time trying to find the wife, and i couldnt find her. also, SUPER duper hard, with the fight with big Jim or whatever the fat guy's name was and i kept dying to the monsters on the road. ALSO, it wasnt open world. and also it was too foggy so i couldnt even see.
Anonymous No.718628385
bump
Anonymous No.718628568
>>718626095
ue5 is terrible, it lost all the atmosphere of the first game with it.
Anonymous No.718628806 >>718630523
Anonymous No.718629492
Anonymous No.718629972
>>718619967 (OP)
At the very start of the game, James says he got a letter from his DEAD WIFE. I don't understand how it was spoiled for you.
Anonymous No.718630523 >>718631329 >>718632994
>>718628806
To be fair it doesn't really innovate or push the genre forward much and even tones down the spooky compared to SH1. When I first played it I though to myself "that's it?" and the story is confusing when you play blind without watching the 6 million video essays on it. I can see why you would be disappointed if you were a fan of SH1 and played it in the 2000s before it turned into this cult classic everyone loves but nobody actually played.
Anonymous No.718631329
>>718630523
>I can see why you would be disappointed if you were a fan of SH1 and played it in the 2000s before it turned into this cult classic everyone loves
That was me, but me and everyone LOVED it day 1.

I don't know if it was just me and my pals, stepping into our teenage years and puberty just as the game came out, or if it's just the superior European schooling teaching kids patience and interest towards literature and art... but just about everything in SH2 just "clicked" with us.

I don't see how SH2 would be "confusing", especially compared to the SH1.
The sequel literally spoonfeeds you the most important details on your very 1st playthrough, no matter what you do; there's no "mystery" to solve during the later playthroughs, just some minor details to dust up and place in their corresponding slots on the shelf.

Yeah, gameplay-wise it was still "just another RE clone", but that was never a negative to the series and genre's fans. Everything else, however, was revolutionary and influential - but most of that jazz was aesthetics stuff that tends to fly over normies' heads.
And if you were already browsing the pre-Youtube, pre-social media interwebs on your dusty modem back in the day, chances are that you lurked and posted on one of the two massive SH Forums, dissecting every small detail with your fellow fanboys and girls.
Anonymous No.718631418
>>718619967 (OP)
yes, close this thread and play, then come back and report
Anonymous No.718632994 >>718633073 >>718643186
>>718630523
The camera is often too far up to see details, but the game is very detailed in terms of textures, models, and animations. First person mode really brings out the details you would normally miss.
Anonymous No.718633073
>>718632994
Or here: the prisoners actually open up their chests to spew acid at you.
Anonymous No.718633381 >>718634372
>>718626451
>It's literally just a Homecoming reskin, and runs like 30fps on consoles, with terrible ghosting. It's also censored DEI trash.
This is what the ecelebs told me about the remake, but I still played it, and wouldn't you know it, they were gay and wrong. The original is a joke.
Anonymous No.718634372 >>718634498 >>718634785
>>718633381
>no hit detection is a GOOD thing
Anonymous No.718634498 >>718634742
>>718634372
Worked on my machine
Anonymous No.718634742 >>718634927 >>718636341
>>718634498
It's the same style of combat as Callisto Protocol, it's all canned cinematic animations, since the enemy is stuck in the geometry his attack animations can't connect the way they are supposed to and he can't actually strike it.

In this video you see the enemy skate into position. Why does it to do that instead of not? Because it would require hit detection with the position of the weapon and you open up the possibility for the attack to connect anywhere along the arc that the weapon is swinging and then the designer has to handle james reaction to that. For example james could be facing away from the nurse and get clocked on the back of the head which requires a whole new set of animations. A good developer would find a way to make james dynamic.

The talentless fucks at bloober team most likely started prototyping the combat with grey boxes instead of animated models which means working off of distance and timing based rules instead of real hit detection and then just built on top of that because they didn't give a fuck and were just churning out a product.
Anonymous No.718634785
>>718634372
The ironic part is that Bloober worked with a consulting firm named Hit Detection for SH2R. Guess they spent development time on the wrong hit detection.
Anonymous No.718634829
>>718619967 (OP)
yeah
Anonymous No.718634927 >>718635512
>>718634742
Don't remember that happening to me either.
Anonymous No.718635010
>>718619967 (OP)
Yes. I knew the plot twist going in and it was still an emotional rollercoaster.

I beat the original like 5 years ago and this remake ending still made me cry.

https://www.youtube.com/watch?v=yhhnoPVk0S4
Anonymous No.718635451 >>718635581
I only played the remake and knew the spoil aswell going in.
The game is still fun and has its moments. But overall. I dont know. I have a weird disconnect with this game. Like I have zero emotion watching most of the events playing out. Just this muted feeling of
>oh, that sucks. What a weird sad situation the writers created.
and
>This is a metaphor for that? uhh okay I guess, if you say so
Throughout the whole game. I can usually get pretty invested into characters and stories so I dont know why I felt this way for the whole game. Legit felt like I have autism and couldnt connect with people's pain or understand it
Anonymous No.718635512 >>718635658 >>718636318 >>718636341
>>718634927
It's not the glitch, rather what it reveals about how the combat is constructed. no hit detection, and canned animations. It's based on spacing, and timing, and very predictable.

>i-frame dodging
>magnetic melee hits
>camera shake on hits
>back and forth almost feels like a turn based game
>each fight is laborious

I actively dislike this kind of combat. Team Blobber are just mindlessly copying AAA games with this kind of combat, like Last of Us and Calisto Protocol.
Anonymous No.718635519 >>718635564 >>718636091
>>718619967 (OP)
Not for me. I was just filled with dread and anxiety with no payoff at the end. The prison became too much and I quit.
Anonymous No.718635564 >>718635719
>>718635519
the prison is based. Give it another go.
Anonymous No.718635581
>>718635451
SH2 isn't for everyone. You really have to empathize with James and his completely fucked mental state. If you can't then it's just an average (arguably even below average) survival horror game.
Anonymous No.718635658 >>718635798
>>718635512
>Not just shooting her in the leg three times for an instant kill with the pipe
And these are the people complaining about the game.
Anonymous No.718635719 >>718635963
>>718635564
Nah I'm not good with horror at all I don't know why I played it. I was physically shaking and pumped full of adrenaline and like I said, no payoff in the end.
Anonymous No.718635798 >>718636025 >>718636318
>>718635658
His (or not his) .webm not being shooting the leg and hitting with the pipe doesn't realy change the fact that he's right and there is a lot of magnetic melee hits.
t. neutral about the remake (I think it's a really forgettable game)
Anonymous No.718635963 >>718636063
>>718635719
Take it in bursts. The prison is actually the climax of the spookiness. The rest of the game is rather chill.
Anonymous No.718636025 >>718636813
>>718635798
His point was that the combat is shit. But it invites and good ebb and flow if you weave the guns into your gameplay. It was never meant to be a full on Dark Souls with precise hitboxes and hit detection (not that DS ever had that anyways but people still think it does for some reason), but what is there is serviceable. It's like playing Stellar Blade and only using the basic bitch parry and Y X Y X combo throughout the entire game and saying it's shit.
Anonymous No.718636063
>>718635963
>Take it in bursts.
That's how I played it kek
Anonymous No.718636091 >>718636653
>>718635519
I felt this too. I just felt completely stressed and dreadful to the point it wasnt fun. But somebody bought me the game so I had to see it through to the end.
Anonymous No.718636130
PC version is quite gorgeous. Very high resolution with per pixel lighting.
Anonymous No.718636318 >>718636662
>>718635512
>>718635798
It's much better when you're actually playing and hearing it in person. Despite how utterly flawed the combat is, because I always knew there was something off about it (getting pulled to the enemy that you now explained, but I always looked past it because there was always something that made up for it. And that was the reaction you'd get for timing an attack before they could damage you, the meaty sounds of your guns, being able hit critical areas to open up for melee attacks. It's easier to look past the weaknesses when the room is dark as hell and there are two to three enemies in the area.
Anonymous No.718636341
>>718634742
>enemy skate into position
I hate this fucking shit so much, after you notice it in a game once you can't unsee it. And so many games do this nowadays

>>718635512
I don't like how with this style of combat enemies can just counter attack out of nowhere even though you're pummeling them to death and they should be stunned, this is not fun
Anonymous No.718636498 >>718636662 >>718637192 >>718637251 >>718637353
I will never get over the fact that ""fans"" cried and shat their pants over the combat reveal trailer for "not being what Silent Hill is about" only to do a complete 180 after release and continually ignoring how incredibly repetitive the game gets after the first few hours as they shower it with praise and pretend it's better than the original just for being more streamlined.
There are other factors to good gameplay besides how smooth the controls feel and Bloober missed the mark hard.
Anonymous No.718636653
>>718636091
I'm glad someone shares my pain. I emulated the PS2 version and I know everyone's story so playing it and witnessing it first hand didn't do it for me. I've watched a good chunk of the remake on youtube and it's not really fair to judge it without playing, but it looks rather tame compared to the original PS2 version. The sound design doesn't compare, the third person camera really takes away from it too the and the combat looks goofy as fuck.
Anonymous No.718636662
>>718636498
>>718636318
The remake's combat is still better than the original's at the end of the day even if it didn't perfect it completely. If anything the original was more of a fuck up because it didn't improve on the originals, in fact it was even easier than SH1.
Anonymous No.718636683
Anonymous No.718636813
>>718636025
The combat is shit and slightly worse than Callisto Protocol.
Anonymous No.718636830
It was the dog
Anonymous No.718636867 >>718637217 >>718637573
Everyone accepted it was better than the original and moved on. The only ones who didn't move on are the /v/irigns who couldn't handle that a zoomer remake was better than the original or that their lives peaked in 2001.
Anonymous No.718636874
>>718619967 (OP)
James' wife being dead is the fucking prologue of the game
Anonymous No.718636934
>>718621348
Bro, spoilers! Don't show the ending.
Anonymous No.718637192 >>718637490
>>718636498
If you compare side by side remake combat is better no contest, but if you take the game as a whole I think the original does combat better because it doesn't get in the way and rather fits the depressing atmosphere the game is going for.
For what it is at least it's better than 20hrs of a poor man's over the shoulder action adventure game, SH2 Remake doesn't have the depth and variety of nu-GoW to carry the game like that and the enemy numbers and lack of variety quickly makes fighting them routine so it's not even scary you're playing an action game with a horror theme rather than a horror game with action.
If Goober showed some restraint and made them actually dangerous it could have worked but in its current state the gameplay simply doesn't work.
Anonymous No.718637217
>>718636867
First level in the remake is the perfect game. Rape couch one of the GOATs. Every boss fight but the last pyramid head was great.
Lack of permadeath and comfy settings hurt it a lot though.
Ultimately I have to go with the original as the hospital better captured what its really like to beat the shit out of a woman with a pipe.
Anonymous No.718637251 >>718637882
>>718636498
I played both and I enjoyed both. What outrage baiters like you forget is that the original had even worse combat. Us oldfags just ended up running past enemies after awhile and you can do the exact same thing in the remake if you get bored of the combat. But you won't you will keep seething about it for years.
Anonymous No.718637353
>>718636498
I even would of settled for permadeath. Anything but 500 kills, and noise coach roaches.
Anonymous No.718637490 >>718638142
>>718637192
>but if you take the game as a whole I think the original does combat better because it doesn't get in the way and rather fits the depressing atmosphere the game is going for.
GUYS I AM GETTING HECKING DEPRESSED!
Anonymous No.718637573
>>718636867
Bot post
Anonymous No.718637620
SH1 had the better combat.
Anonymous No.718637737
>>718621008
If you like SH in general, you'll like 4. It's definitely worth a playthrough.
Anonymous No.718637789
>>718626095
>barely outsold a 20 yo game
That's not an achievement...
Anonymous No.718637882 >>718638142 >>718638248 >>718638262
>>718637251
I'm not seething about the remake but it makes me even more jadded than before. This remake was unnecessary, the original was a masterpiece and often touted as an example of games being art, what does this remake say? That games are products that need to be replaced and updated because they become obsolete. Nobody would say that about a movie but the most cynical jewish producers.
Now about the remake itself, what did we get? We got another over the shoulder UE5 shooter. Is it competently put together? Sure, it's not a bad game, but it's modern slop that pretends to replace a classic and I imagine Bloober were acting all smug at the idea that they will outdo the original team Silent.
At the end of the day, these are the times we live in, there will be more cynical remakes and "huge fans" will lap them up and ask for more, there is nothing we can do about it and seething won't change things. The original games are still there to play, and they will be there in 10, 20 years and still played and remembered because they are timeless classics, while those remakes will be forgotten because they're devoid of substance, devoid of purpose.
Anonymous No.718637974
>>718619967 (OP)
I think everyone knows that spoiler at this point
Anonymous No.718638062
>>718619967 (OP)
Yes. He literally says his wife is dead and is puzzled why the fuck he got a letter from her. That's not even the big reveal, so get the fuck out of here and get back to playing it before it's too late.
Anonymous No.718638142 >>718638584
>>718637882
>This remake was unnecessary, the original was a masterpiece and often touted as an example of games being art,
>>718637490
The kind of people who think video games should be treated as art should be laughed and called losers. SH2 shamelessly rips off material from Western movies it's funny. imagine if I touted fucking Nike or McDonalds as art, that's what no life faggots like you do.

Silent Hill 2 is a decent game as was the remake, and I hope the SH1Remake is just as good or even better.
Anonymous No.718638248 >>718638369
>>718637882
I'm not reading that seething wall of text that has nothing to do with my post. All I will say is that both the original and the remake exist. You can play either and enjoy them as you wish. Stop being so mad over a non issue and enjoy your life
Anonymous No.718638262 >>718638565 >>718638737
>>718637882
Anything unique got erased in the UE5 asset flip. I think people like the remake because it plays it so safe and plays like every other game. It's a box, they pick it up, it looks like a game, they beat it and move on. But it totally lacks any meaningful identity.

The remake is actually a bit more conventionally "gamey". You can imagine a Dark Souls style health-bar and name "Red Triangle Thing" pop up when you face off against PH the first time. Bosses Roar as well like "bosses". PH looks "cool". You fight him in a nice big giant "boss arena" (that doesn't look like it should fit within the apartments at all). The aestetics are from the movies, etc.

The original could be said to be a misfire since it was cinematic and artistic with a lot of focus on aestetics and atsmophere. It likely bored a lot of initial gamers in 2001.
Anonymous No.718638294
Blooberfags always have a meltdown when people are praising the original lmao
Anonymous No.718638307
Some tranny: oh why did they have to remake a game from nearly a quarter century ago? why didn't they just leave it alone? it was literally le perfection, 10/10 nothing wrong with it as my favorite ecelebs
The game from a quarter century ago: https://www.youtube.com/watch?v=e3tWjadjyKg
Anonymous No.718638369 >>718638478
>>718638248
Then why are you even fucking replying you triple nigger?
Anonymous No.718638418
Bloobertrannies can't stop crying
Anonymous No.718638478
>>718638369
Because you said the combat was shit and cried about it. When I pointed out it's still better than the OG and serviceable in its own right, you launched into an irrelevant tirade seething about the mere existence of the remake. Calm down and chill Sudheep.
Anonymous No.718638565
>>718638262
>Bosses Roar as well like "bosses".
I mean, so did previous SHbosses. Even the first boss of the first game roared too.
Anonymous No.718638584 >>718638642
>>718638142
You think about it what you want, I personally always thought this debate is stupid and attracts the worse kind of faggots, it doesn't change the fact that every time games were touted as art SH2 was brought up as an example of games being art. Now the narrative from those same people is that SH2 was shit all along and needed to be updated.
Anonymous No.718638642 >>718640041
>>718638584
This shit was ass even back in 2001.
Anonymous No.718638737
>>718638262
>The original could be said to be a misfire since it was cinematic and artistic with a lot of focus on aestetics and atsmophere.
So much so that the gameplay department suffered heavily as a result.
Anonymous No.718638756
Don't care, keep seething. Had a blast playing the remake
Anonymous No.718638808 >>718640051 >>718640441
I like the remake and the original.
Anonymous No.718640041
>>718638642
Streamer looks like he's having fun.
Anonymous No.718640051 >>718640441 >>718642120
>>718638808
Same, but the original is the only one I keep replaying.
Remake is very much just... there. Alright. Serviceable. Never felt like replaying.
Anonymous No.718640441 >>718640667 >>718640731 >>718642541
>>718638808
>>718640051
Ill shit on the remake becuase its the worst kind of worst. The kind that was almost great. Like Dragons Dogma 2 it had a lot going for it, but just couldn't tie it all together in the end. 6/10.
I have hope for the next one though.
Anonymous No.718640506
>>718627108
shhh.... maria is sleeping.
Anonymous No.718640667
>>718640441
>I have hope for the next one though.

Gonna be more of the same, and they're in fact embolded by this. Also you need to understand that gamers seemingly have zero standards. Just ape AAA games and any shit you put into a box is seen as gold.
Anonymous No.718640731
>>718640441
I'm not sure about SH1R, desu, their sci-fi game after SH2R seems like the most generic thing ever.
Anonymous No.718642120
>>718640051
That's how almost every remake is these days. truly terrible ones are fairly uncommon. Most are just mediocre retreads and slight variations.
Anonymous No.718642121
>>718619967 (OP)
shit gaem
Anonymous No.718642541 >>718643664
>>718640441
>I have hope for the next one though.
They had it easy with the SH2 remake, SH1 is something they basically have to rebuild from scratch, Bloober has been acting really smug and confident since SH2R was a success too and SH1 requires alot of respect and humility to get right because it's the little subtleties that make it great. I also wonder how are they gonna handle some of the themes because the game has essentially child abuse and that's a big no no with the modern audience
Anonymous No.718642636 >>718643214
Calling it now: Silent Hill 1 remake will give Cybil an unnecessary jacket like they did with Maria and will turn her into a girl boss.
Anonymous No.718642675
Anonymous No.718643186 >>718643736 >>718644764
>>718632994
why did bloody mouth on a nurse become a red square in remake?
Anonymous No.718643214
>>718642636
It would be really cool if they brought some of the mechanics from Shattered Memories, not the therapist but maybe change the game depending of the player's actions, for example if you look at lewd posters for too long in the doghouse you get a sexy Cybil, if you run away from enemies you get less aggressive enemies with less ammo, if try fighting everything you get more and more aggressive enemies.
Anonymous No.718643664
>>718642541
I don't see why the themes of 1 would be a problem. Angela's entire character is about getting raped, they didn't remove that. And 1 is a lot less realistic and more campy in comparison.
Anonymous No.718643736 >>718643865 >>718644096
>>718643186
>why did bloody mouth on a nurse become a red square in remake?

Texture error introduced in the Xbox version onwards made it an outright red square. Fan mods fix this texture error. SH2 remake thinks the texture error is the canon viewpoint (since it is in most versions).
Anonymous No.718643865 >>718644153 >>718644367
>>718643736
Kek, how incompetent can you be?
Anonymous No.718644096 >>718644367
>>718643736
i guess to play the original would be too much to ask from them
fucking hell
even that cocksucker Ito didn't point it out
Anonymous No.718644153 >>718644349 >>718644660
>>718643865
To be fair, both designs came from Masahiro Ito. Even the concept art for the remake nurses have the red square mouths, so it's not a modeling or graphical fuck-up. The red squares have symbolic significance, so it's most likely an intentional change from Ito's part instead of an oversight.
Anonymous No.718644349
>>718644153
it still looks dumb
Anonymous No.718644367 >>718644465 >>718645068
>>718643865
>>718644096
The original PS2 nurses looked like this, which is what I grew up with. Xbox, PS2 Greatest hits onwards, they added a box. The box may very well just be a texture error, and they didn't catch, and it may be originally the texture didn't load at all. The solution introduced a NEW error where it's just a floating box rather than a proper texture to the model. Oh well.

More or less the box is their "canon" appearance, since it's how they look in like 9/10 of the releases anyways.
Anonymous No.718644465 >>718645552
>>718644367
This is how they appear in the original PS2 manual. I actually like the featureless faces a lot more. Less of a read on them and what they're thinking. You're searching for facial features but it's elusive.
Anonymous No.718644660 >>718645273 >>718645552
>>718644153
Ito is a fag after all and a twitter hound. Is it possible they made a texture error, didn't catch it, and he spun some "oh yeah we meant to do that" to save face?

Could also just be that it was hastily produced, since he or someone else didn't like their original look and maybe wanted to give them more of a menacing look? Given the lighting it would be near impossible to really notice the "box".
Anonymous No.718644764 >>718645068
>>718643186
>why did bloody mouth on a nurse become a red square in remake?

Sh2 enhanced mod isn't 100% faithful, and they make minor tweaks like this. Here they removed the box.
Anonymous No.718644828
>>718619967 (OP)
I mean that's literally the whole story.
Anonymous No.718644837
these models were impressive for 2001. shame you could hardly see them with the camera they chose. Would have liked a first person view option.
Anonymous No.718645067
>>718621008
4 is unplayable garbage. Don't believe shitheads saying it's good or underrated. You'll see what I mean if you ever decide to play it.
Anonymous No.718645068 >>718645121
>>718644764
should've removed it entirely or toned it down a bit, because you're not supposed to see it >>718644367
Anonymous No.718645121
>>718645068
What you're "supposed" to see is unclear. Ito and others say it's intentional and stand by it. but it wasn't in the original PS2 release. So apparently they like it? I *think* you're just not supposed to see the square and later versions got a little too literal.
Anonymous No.718645273 >>718645635 >>718645728
>>718644660
Many things are possible. But again, it's literally in the concept art for it. The stronger likelihood is the erroneous appearance of the square just tickled his artistic fancy and he adopted it for the remake. Not that deep. Again, the squares are an important part of the game's symbology. Whatever the case, it's not a mistake.
Anonymous No.718645326
Anonymous No.718645374
Anonymous No.718645419 >>718645493 >>718645792 >>718645907 >>718645962
Was it rape?
Anonymous No.718645493
>>718645419
Anonymous No.718645552 >>718645687 >>718645863
>>718644465
>>718644660
LOL, yeah, Ito is a major twitter faggot now and lies a lot.
Anonymous No.718645607
>>718620550
it's also worth noting that silent hill 3 is a direct sequel to 1 and 2 is basically a stand alone game
Anonymous No.718645635 >>718645983
>>718645273
Anonymous No.718645687
>>718645552
Anonymous No.718645728 >>718645983
>>718645273
>it's literally in the concept art for it
No, it really isn't. Unless you mean the nurse concept art for the remake. Or the nurse drawing he did in 2014.
Anonymous No.718645792
>>718645419
Kinda. I always thought the scene before his first boss was way more sexual though. Looks like he's face fucking the monster in that scene.
Anonymous No.718645863
>>718645552
The Japanese have a long habit of avoiding saying that they lifted something from something. It happens in Japanese media all the time.
Anonymous No.718645907
>>718645419
Pyramid Head is a serial rapist.
Anonymous No.718645959
Anonymous No.718645962
>>718645419
no, it was hypocrisy
Anonymous No.718645983 >>718646186
>>718645635
>>718645728
I am talking about the nurse's remake design, so I am of course referring to the nurse's remake concept art. The 2014 art you mentioned is also another piece of evidence to the theory that Ito just thought it was cool at some point and kept it for future work.
Anonymous No.718646186
>>718645983
Oh, then yeah, the bug influenced the design because it was a happy accident that it has the same shape as SH2's save point.
Anonymous No.718646586
W-woah, he is literally me.