>>719198998
>Warrior
Berserk now reduces GCD time to 1 second. Berserk replaces the first step of WAR's combo with Fell Cleave, the second step with Inner Chaos, and the third step with Primal Rend.
Fell Cleave now gives the target a stacking vulnerability up.
Inner Chaos gives the WAR a vuln up, but increased damage dealt.
Primal Rend deals massive damage while also wiping all vuln ups and damage ups.
-The amount of vuln ups consumed by Primal Rend will increase the WAR's max HP.
When Berserk ends, the WAR is inflicted with a 5 second Pacification.
Shake It Off is now learned at level 30 and gives a different bonus effect based on the buff consumed.
-When consuming Pacification, SiT grants the party a damage buff.
-When consuming Thrill of Battle it grants the party increased max HP.
-When consuming Damnation the party will deflect one instance of incoming damage. All of the damage.
Bloodwhetting is deleted.
>Paladin
Cover redirects all of a party member's incoming damage to the Paladin with a 25% reduction and a guaranteed block. Cover is now on a 30 second cooldown.
Intervention rushes the PLD in front of the target party member and absorbs all damage with a guaranteed block.
Shield Swipe returns as an OGCD triggered by all blocks.
When cast under Divine Veil, Clemency becomes a partywide heal with a significant regen attached.
Spirits Within/Expiacion now does damage based on the PLD's current HP.
Holy Circle inflicts Blind.
Holy Sheltron may be cast on a party member.