>>719676343
weak from them not being visible/not having that many? if so yeah I need to tweak the particles themselves.
to get on the stepped time, the particles dont play at all. it pushes it to a set time on the particle, then generates a mesh based on how theyd appear at that time, and renders that mesh for X number of frames
so I gotta go in the particles and tweak stuff, since the emission stuff is no longer being utilized. each one has to be generated through script
going to be annoying because I'll have to do this for each and every particle system I have so far. I might just scrap the particle system altogether and generate quads w/ textures for the smoke effects