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Thread 720211640

505 posts 190 images /v/
Anonymous No.720211640 [Report] >>720211754 >>720211806 >>720211923 >>720211976 >>720212043 >>720212116 >>720212437 >>720212468 >>720212703 >>720212909 >>720212934 >>720212996 >>720213065 >>720213083 >>720213343 >>720213712 >>720213876 >>720214103 >>720214642 >>720214732 >>720215902 >>720216471 >>720216623 >>720216672 >>720216784 >>720216864 >>720216943 >>720217345 >>720217646 >>720218005 >>720218009 >>720218239 >>720219017 >>720219918 >>720220146 >>720220460 >>720221230 >>720221841 >>720222164 >>720223067 >>720224009 >>720224426 >>720224698 >>720226605 >>720226660 >>720227278 >>720227796 >>720227996 >>720230973 >>720231142 >>720235870 >>720235951 >>720236370 >>720236994 >>720239072 >>720239176 >>720239370 >>720242054 >>720242773 >>720243067 >>720243513 >>720245210 >>720247267 >>720250315 >>720251280 >>720251358 >>720253792 >>720255018 >>720256062 >>720256451 >>720257287 >>720258423 >>720258706 >>720260804 >>720261430 >>720261487 >>720262808 >>720264428 >>720270089 >>720270819 >>720271408 >>720271693 >>720272892 >>720272930 >>720273530 >>720275942 >>720277830 >>720277945 >>720282187 >>720288524 >>720289294 >>720292902 >>720293647 >>720295546
>game requires you to learn coding
Anonymous No.720211754 [Report] >>720236214 >>720248253 >>720273142 >>720298645
>>720211640 (OP)
Anonymous No.720211806 [Report]
>>720211640 (OP)
All you need to do was make sure your white mage would heal and revive and that you had another character who could cast bubble. Then just set everyone who wasn't immediately doing those things to beat the enemy to death.
Anonymous No.720211807 [Report] >>720213003 >>720241609 >>720258706
Not even the worst mainline FF menu GUI. Someone post the FFVIII junction menu.
Anonymous No.720211923 [Report] >>720212034 >>720212094 >>720212098 >>720225786 >>720242703 >>720261580
>>720211640 (OP)
I don't get it, I have never played FF, but If you mean turn based is the same thing as programming then you don't know what's waiting for you.
Anonymous No.720211939 [Report] >>720221524 >>720242143 >>720267494
I learned the basics of coding through Graal Online. Servers often allowed you to upload your own custom maps with custom items and shit. You still had to use the basic in-game assets to build your shit with but there's a lot of funny stuff you could do with Bomberman-like bombs. Too bad everyone went P2P eventually.
Anonymous No.720211976 [Report]
>>720211640 (OP)
That's some clean as fuck UI
Anonymous No.720212034 [Report] >>720212161 >>720212164 >>720212190 >>720251348 >>720261634 >>720270895 >>720293775 >>720300186
>>720211923
FF12 isn't turn-based, it's literally setting up your bot characters to play the game for you. The game is barely a game, it's just boring shit.
Anonymous No.720212043 [Report] >>720212980
>>720211640 (OP)
FF7 Remake games could have used something like the gambit system. They would have had to overhaul that retarded agro system they had, where the character the player controlled always drew the most agro.
Anonymous No.720212094 [Report] >>720212152 >>720212161
>>720211923
>i know nothing about this but i'm going to opine on this anyways
imagine looking at OP's image and not understanding what's being discussed immediately, even if you had no idea what game it was at all. Fucking terrible post, man.
Anonymous No.720212098 [Report] >>720212152 >>720212161
>>720211923
>I know nothing about this topic but here's my opinion
Anonymous No.720212116 [Report]
>>720211640 (OP)
Unicorn Overlord has a similar system but the UI is horribly unintuitive
Anonymous No.720212152 [Report]
>>720212094
>>720212098
>2 seconds apart
Anonymous No.720212161 [Report] >>720212228 >>720212243 >>720212357 >>720213084 >>720216204 >>720217469 >>720220020 >>720225786 >>720228352 >>720231759 >>720241738 >>720255676 >>720256562 >>720296768
>>720212034
>>720212094
>>720212098
Do you have to do loops and conditionals in that game?
Anonymous No.720212164 [Report] >>720212379 >>720212417 >>720267948
>>720212034
People ate it up in Dragon Age Origins and that was a simpler system
Anonymous No.720212190 [Report] >>720212465
>>720212034
>it's literally setting up your bot characters to play the game for you.
As opposed to most other games where you have little to no control over your CPU allies' behavior.
Anonymous No.720212228 [Report]
>>720212161
The OP pic is quite literally a bunch of conditionals
Anonymous No.720212243 [Report]
>>720212161
imagine looking at OP's image and then having to ask about conditionals.
holy fuck, man. just stop.
Anonymous No.720212357 [Report] >>720212471 >>720212947 >>720256895 >>720275870 >>720289207
>>720212161
I have no idea, since I'm not a programmer and don't know what your job jargon refers to exactly. I am happy that you are going to soon be replaced by AI though, since any cunt who refers to their profession's jargon in order to feel superior probably deserves to get fired.
Anonymous No.720212379 [Report] >>720252185
>>720212164
i had a friend that hated DA:O because "you press one button and watch a fight play out"

He beat DA2 four times, at least. He could not get enough of mashing that fucking attack button. I would be lying if I said that wasn't partially the reason i stopped being friends with him.
Anonymous No.720212417 [Report] >>720212594 >>720259174
>>720212164
DAO was just a modernized version of the RTwP system used in Baldur's Gate and other Infinity Engine/Bioware games prior to Mass Effect, your typical JRPG fag wouldn't have any sort of precedent with the system which is why this discourse exists to begin with.
Anonymous No.720212437 [Report] >>720249423
>>720211640 (OP)
For me it's:
>1. Foe: nearest visible > Attack
Anonymous No.720212465 [Report]
>>720212190
>you have little to no control over your CPU allies' behavior.
XII has that too. They're called guests. Even in the rerelease you can only control them manually, they still run on their own preset command list otherwise
Anonymous No.720212468 [Report]
>>720211640 (OP)
I programmed everyone besides the party leader which was manual input, and limited their actions based on "Jobs" (IZJS was still Nip only at the time) I had a blast.
Anonymous No.720212471 [Report] >>720212653
>>720212357
>looks like two sensible replies to this post have already been made...
>i better make an ignorant retard comment full of assumptions
thanks, asshole. now the blind moron gets to focus on your dumb shit.
Anonymous No.720212562 [Report] >>720220020
>yeah dude I'm totally a programmer
>can't recognize a basic conditional
I feel like /v/'s average IQ drops by a few points every year
Anonymous No.720212594 [Report] >>720212726 >>720222960 >>720256347 >>720267948
>>720212417
>DAO was just a modernized version of the RTwP system used in Baldur's Gate
absolutely influenced by ffxii, any self-respecting idort played both
Anonymous No.720212653 [Report] >>720212789
>>720212471
A "conditional" is not anything that most people have heard of, it is a word used by a specific job field. If you expect most people to be used to using it then you are an asshole.
Anonymous No.720212703 [Report]
>>720211640 (OP)
You have no idea how based this game was in 1989
*sip*
They just don't make them like that any more.
Anonymous No.720212726 [Report] >>720212839
>>720212594
Bioware literally invented RTwP
Anonymous No.720212789 [Report] >>720213012
>>720212653
nigger loops and conditionals are basic vidya shit, you're just being retarded for no reason.
Anonymous No.720212839 [Report] >>720213196 >>720215643
>>720212726
i'm talking about the gambits in ffxii predating how the player ai system worked in da:o, not the rtwp concept
Anonymous No.720212909 [Report] >>720213134 >>720220118 >>720281119
>>720211640 (OP)
I don’t know why everyone praises this game so much. You know that meme about how JRPGs are just attack and heal? FF12 was literally that. I got through 99% of the game just having the gambits of “If HP < 30%, cast cure, else attack” and that’s it. Gambits really exposed how shallow the combat was.
Anonymous No.720212934 [Report] >>720213147
>>720211640 (OP)
>iPad kids in charge of basic conditional logic
Anonymous No.720212947 [Report]
>>720212357
sounds like you got filtered learning to code and now you are bitter :^) i can tell
Anonymous No.720212980 [Report]
>>720212043
Save it for future installments. Not every ideas has to be cramped into one game.
Anonymous No.720212996 [Report] >>720213114 >>720218239 >>720227634 >>720265537 >>720281653
>>720211640 (OP)
Ashe
Anonymous No.720213003 [Report] >>720213294 >>720221841
>>720211807
Both are easily understandable
Anonymous No.720213012 [Report] >>720213507
>>720212789
No, loops and conditionals are basic game design shit, not basic player shit. Most people who aren't in your field of expertise won't know what the fuck you're talking about when you mention those terms, because they are workplace jargon that are specific to the job field that you entered.
Anonymous No.720213065 [Report]
>>720211640 (OP)
It's just conditional logic.
Anonymous No.720213083 [Report] >>720213442 >>720223407
>>720211640 (OP)
Honestly the Gambit system gets flack but it would have made FFXIII 10x more playable because the AI in that game has some insanely garbage priorities.
Anonymous No.720213084 [Report]
>>720212161
Yes. Every turn is an iteration of a loop that runs the conditional checks you assign in the menu shown by OP
Anonymous No.720213114 [Report] >>720213295 >>720213376
>>720212996
Final Fantasy, all squeenix games really, need to go back to this art style and design. The new games look like garbage.
Anonymous No.720213134 [Report]
>>720212909
because it's a really cool idea being able to program your party's AI but if they made gambit optimization required to beat the game then the average retard wouldn't be able to finish the game, specially back then
Anonymous No.720213147 [Report]
>>720212934
They can't handle folders and you're talking about logic.
Anonymous No.720213196 [Report]
>>720212839
Ahh, my misunderstanding. Yeah pretty much, it also inspired similar systems in Beamdogs """remasters""" of infinity engine games and PoE2. Only modern RTwP game I've played that doesn't use an automation system is Dark Envoy though that game takes a lot of inspiration from Mobas mechanics wise.
Anonymous No.720213294 [Report]
>>720213003
They are, doesn't mean they aren't presented in one of the worst ways possible.
Anonymous No.720213295 [Report] >>720213345
>>720213114
Anon have you heard about literally the last mainline title in the series?
Anonymous No.720213343 [Report]
>>720211640 (OP)
I always end up using overpowered auto attack jobs since it's easier to not worry about MP
Anonymous No.720213345 [Report] >>720213591
>>720213295
Literally too photorealistic and not nearly stylized enough. More Bravely Default than XVI is the way to go
Anonymous No.720213376 [Report] >>720213463
>>720213114
Would be great if they could get Akihiko Yoshida to do the character design again for a main line FF.
He created Square's poster girl of the last decade too with 2B. They really don't utilize him enough.
Anonymous No.720213442 [Report]
>>720213083
i like the idea of setting up battle plans for your party before going up against a tough monster, it's just that it's hard to come up with a good system that combines that with player engagement without effectively just turning the game into a rts. the ffxiii configuration with paradigms is really cool when you get meta but also for some reason gets the player spacing all messed up
Anonymous No.720213462 [Report] >>720213545 >>720213560
why does everyone consider IZJS easier? i find it harder with jobs thanks to not having every loicence on everyone, that and every late game boss getting a fucking complete invuln for what feels like five minutes at 20%
Anonymous No.720213463 [Report] >>720213657
>>720213376
Didn't he do FFXVI?
Anonymous No.720213507 [Report] >>720214174 >>720237413
>>720213012
If you had more than two braincells you could figure out what mean. Similar to how the other retard could have figured out what the OP is referring to if he had the mental capacity to look at an image and think.
Anonymous No.720213545 [Report] >>720214401 >>720261906
>>720213462
TZA is easier, not IZJS
Anonymous No.720213560 [Report]
>>720213462
you're supposed to skip the palings by debuffing and quickening chaining
Anonymous No.720213591 [Report] >>720213661
>>720213345
Bravely Default and FFXII do not have the same art style.
Anonymous No.720213657 [Report] >>720214034 >>720215236
>>720213463
His art style is somewhat similar but nah, different guy.
Anonymous No.720213661 [Report]
>>720213591
Anonymous No.720213712 [Report] >>720214093 >>720215054 >>720246431 >>720257038
>>720211640 (OP)
This is why I say fuck people who bash turn-based RPGS. Your options for controlling other party members in real-time RPGs either end up not robust enough or too robust like FFXII (which admittedly would be satisfactory a majority of the time, but there will inevitably be an encounter too complex to properly program the AI for)
Anonymous No.720213876 [Report] >>720274221
>>720211640 (OP)
>Teaching a handicapped to code his own bots to commit terrorist attacks.
Anonymous No.720214034 [Report] >>720215236
>>720213657
Really? Could've fooled me, he's pretty good
Anonymous No.720214093 [Report]
>>720213712
I felt that. Yeah real-time RPGs can be fun but also feel really flawed by design. Turn-based is always more coherent and you get what you expect out of your party.
Anonymous No.720214103 [Report]
>>720211640 (OP)
I thought ff12 was 6/10 okay
but I had no problems with the gambit system. I hated other parts of the game though
Anonymous No.720214174 [Report] >>720289207
>>720213507
Once again, I'm glad that your job position will soon be replaced by AI.
Anonymous No.720214401 [Report] >>720214578
>>720213545
either way i don't like it, but i'm retarded and it felt good actually having to use my brain for once in a final fantasy and not needing vids to figure out gimmick bosses even though it's basic shit
the esper in the highwaste kept filtering me when he starting using reflect until i did whatever the fuck it was and had to solo the last few hits with vaan using a dogshit bow and no gear
Anonymous No.720214578 [Report]
>>720214401
>the esper in the highwaste kept filtering me
He's pretty hard if you are trying to fight him as soon he becomes available. Although you can actually avoid Scathe's AoE
Anonymous No.720214642 [Report]
>>720211640 (OP)
Not a problem in nortubel
Anonymous No.720214732 [Report] >>720215274
>>720211640 (OP)
They solved turn based combat and no one learned from them
Anonymous No.720215054 [Report] >>720215513
>>720213712
>FRXII
>Real time
It’s literally the exact same ATB system as IV through IX just with free movement and programmable party members. Hiroyuki Ito himself led the design on it as a refinement of his ATB systems.
Anonymous No.720215236 [Report] >>720215497
>>720213657
>>720214034
I don't know the full history, but he was originally brought on to replace Akihiko Yoshida (Tactics and XII) on XIV.
Yoshida was in charge of the original version of the game while Takahashi did the relaunch and first two expansions before presumably being pulled away to work on XVI full time.
Yusuke Mogi is in charge of XIV now and IMO isn't nearly as good of an "impersonator" but meh.
Anonymous No.720215274 [Report] >>720215332 >>720215407 >>720215976 >>720216069
>>720214732
>They solved turn based combat
Who they?
BG3 and E33 are the absolute kings of turn-based combat. "They" should learn from those games.
Anonymous No.720215332 [Report]
>>720215274
lol
lmao
Anonymous No.720215407 [Report]
>>720215274
>5e DnD
>King of anything
Anonymous No.720215497 [Report] >>720215785
>>720215236
How many of these guys are there? There's the granblue artist (FFIX) too who uses the same style, or used to at least
Anonymous No.720215513 [Report] >>720215621 >>720215849
>>720215054
Anon what?
It's literally real time, your turn and the enemy's happen independently of each other.
Anonymous No.720215621 [Report] >>720215795 >>720215819
>>720215513
Exactly like ATB, unless you play on Wait like a shitter.
Anonymous No.720215643 [Report]
>>720212839
Baldur's Gate 2 already had conditional scripts, the system wasn't as extensive as in DA:O but it was there
Anonymous No.720215785 [Report]
>>720215497
Hideo Minaba? Not sure he's still done that much for Square anymore in recent years.
Then there's still Itahana who presumably has been working on (potentially cancelled) 9R, he just got moved to the XIV team as well
Anonymous No.720215795 [Report]
>>720215621
RTwP is not ATB because entities act independantly of each other, there is no waiting for one entity to complete its turn hence Real Time.
Anonymous No.720215819 [Report] >>720215990
>>720215621
No?
In ATB you can't attack an enemy while it's attacking you, you have to wait your turn and if you die you lose that turn.
In later iterations of ATB you can charge the bar and input your turn during the enemy's but it still won't happen right as you select it like it does in XII.
Anonymous No.720215849 [Report] >>720216057
>>720215513
Final Fantasy IV-VII all start with literally the exact same boss concept to demonstrate that enemies take turns independently of the player party.
>Mist Dragon
>Wing Raptor
>Whelk
>Guard Scorpion
Anonymous No.720215902 [Report] >>720272694
>>720211640 (OP)
It's not coding-lie enough. Would be immensely more useful if you could add boolean statements.
Anonymous No.720215976 [Report] >>720216035
>>720215274
>shittier 5e implementation with extremely slow turns
>RPG with action commands for people who do not like RPGs
I sure hope not.
Anonymous No.720215990 [Report] >>720216143
>>720215819
Turns being able to resolve simultaneously does not make the system not turn based.
Anonymous No.720216035 [Report] >>720216149
>>720215976
>Shittier 5e implementation
How so?
Anonymous No.720216057 [Report]
>>720215849
Except they don't, the enemy's actions are still on a turn-based system, the only thing that's changed is how those turns are inputted into the system.
The boss changing states mid battle is a turn, you can't attack it in the middle of the transformation, your characters will wait until the boss's turn is done.
Anonymous No.720216069 [Report] >>720219443
>>720215274
E33 isn’t even as good as the CTB system from FFX that it shamelessly copies
Anonymous No.720216143 [Report] >>720216260
>>720215990
YES IT DOES??
That is literally the fucking point of a TURN??????
Anonymous No.720216149 [Report] >>720216562
>>720216035
Actual tabletop has more stuff, along with the ability of just not playing by the book of course.
Anonymous No.720216204 [Report]
>>720212161
Don't you see the image you fucking idiot
Anonymous No.720216218 [Report] >>720216461
It annoys me how the system didn't allow you to make a gambit to use mug or steal on mobs until they have nothing to steal.
Anonymous No.720216260 [Report] >>720216367
>>720216143
So what do we call it in FFXII when the character’s ATB gauge has filled?
Anonymous No.720216367 [Report] >>720216510
>>720216260
An action.
Anonymous No.720216439 [Report]
Why you niggas fighting over shitty battle systems when FFXIII already won that competition?
Anonymous No.720216461 [Report] >>720217448
>>720216218
My favourite doujin from the artist
Anonymous No.720216471 [Report] >>720216540
>>720211640 (OP)
It's such a braindead game you don't need to do any of that except for one superboss.
Anonymous No.720216510 [Report] >>720216606
>>720216367
Like in Dungeons and Dragons?
Anonymous No.720216540 [Report] >>720216727
>>720216471
Maybe stop wasting hours to grind until you are 20 levels above the content.
Anonymous No.720216562 [Report]
>>720216149
>Attack
>Dodge
>Disengage
>Use Item
>Cast Spell
>Hide
>Ready
>Dash
>Help
Seems like most of those are represented, except for Ready - though the game lets you set possible Reactions at will.
Anonymous No.720216606 [Report] >>720216679
>>720216510
No like in Street Fighter when you press a button that makes the character punch.
Anonymous No.720216623 [Report] >>720216703 >>720216921
>>720211640 (OP)
>ashe as a caster
Anonymous No.720216672 [Report] >>720216886
>>720211640 (OP)
why is he skirt that short?
is she some kind of whore?
Anonymous No.720216679 [Report] >>720216765
>>720216606
But it’s not a fighting game?
Anonymous No.720216703 [Report] >>720217224
>>720216623
Her magic stats are gud. Optimizing animations isn't really that relevant.
Anonymous No.720216727 [Report]
>>720216540
You don't even need to grind. I steamrolled everything until whenever it was the plot ran off the rails and I dropped it.
Anonymous No.720216765 [Report]
>>720216679
And?
Anonymous No.720216784 [Report] >>720216990
>>720211640 (OP)
Loved this games combat. Then they released that shitty Nintendo DS sequel and ruined it.
Anonymous No.720216864 [Report] >>720217040 >>720218146
>>720211640 (OP)
how does this game look so soulful and ff7 remake, one of the most beloved games of all time, looks like a fanmade unreal project?
why are people okay with that?
Anonymous No.720216886 [Report]
>>720216672
She is Ashelia, the princess of Dalmasca.
Anonymous No.720216921 [Report]
>>720216623
Doesn't she have the best Magick Power scores in both versions of the game? Better than all those people trying to make Fran an archer.
Anonymous No.720216943 [Report] >>720216986
>>720211640 (OP)
Why did they make the royal princess so slutty? That skirt is so short you can see her entire ass.
Anonymous No.720216986 [Report] >>720217090
>>720216943
They’re based on pre-Islam Middle East.
Anonymous No.720216990 [Report] >>720217085 >>720217326 >>720298192 >>720298945
>>720216784
Didn't play the sequel. What's wrong with it?
Anonymous No.720216994 [Report]
For me it's Fran
Anonymous No.720217040 [Report] >>720217246 >>720217662
>>720216864
no idea. i am absolutely offended by the ff7 remake shit. splitting it up. changing the story. half-assing all the background details and added sidequest content.

i fucking loathe it.
Anonymous No.720217085 [Report]
>>720216990
It’s an RTS for some reason.
Anonymous No.720217090 [Report] >>720217164 >>720217185
>>720216986
I don't think Phoenician female royalty dressed like that.
Anonymous No.720217164 [Report]
>>720217090
Well they should have.
Anonymous No.720217185 [Report]
>>720217090
If they had, they'd still be around.
Anonymous No.720217224 [Report]
>>720216703
>Optimizing animations isn't really that relevant.
They are for combo weapons, I don't remember the stats from the top of my head but penelo is dogshit with katanas and ninja blades.
Balthier is slow with guns but their charge time is so long it doesn't matter, but it is significant with bows
Anonymous No.720217246 [Report] >>720217338
>>720217040
Didn't the original game have ridiculous amounts of sidequests?
Anonymous No.720217280 [Report] >>720217751
I always liked the idea of FFXII taking place in the “fallen civilization” that’s common in RPGs. I know it doesn’t connect seamless to Tactics, but you can see it if you squint.
Anonymous No.720217326 [Report]
>>720216990
Its an RTS and a VERY slow one
Anonymous No.720217338 [Report]
>>720217246
yeah that's why i specified the sidequest content added for the remakes.
Anonymous No.720217345 [Report]
>>720211640 (OP)
FF12 is a lot more fun if you turn off all gambits and micro-manage every character mid-battle. It's more enjoyable than letting the game play itself for you.
Anonymous No.720217448 [Report]
>>720216461
Tied with the Yuna one for me.
Anonymous No.720217469 [Report]
>>720212161
>smartest jeet programmer
Anonymous No.720217531 [Report] >>720217693 >>720218975 >>720242506 >>720242651
Listen motherfuckers it's quite simple
>Vaan on Shikari
>Penelo on White Battlemage
>Balthier on Machinist
>Fran on Archer
>Basch on Knight
>Ashe on Red Battlemage
Anything else is fanfiction.
Anonymous No.720217628 [Report]
Fran is pure sexo.
Anonymous No.720217646 [Report] >>720223335 >>720237271 >>720273176 >>720276439
>>720211640 (OP)
>i wish
>it's machine code
Anonymous No.720217662 [Report]
>>720217040
same brother
Anonymous No.720217693 [Report]
>>720217531
But Balthier and Fran have slow animations on guns and bows.
Anonymous No.720217751 [Report] >>720218503
>>720217280
FF12 doesn't "history-build" like other FFs did. The only real backstory is Ashe's ancient ancestors were kings so she wants to be royalty too. They don't drop little "history" easter eggs throughout the game like FF9 and 10 do to fill in the lore of that world. They should have since that was the third time re-using the world of Ivalice.

But maybe that was some of the cut content for a game that was rushed to get it out before the PS3 released? Who knows?
Anonymous No.720218005 [Report] >>720219629
>>720211640 (OP)
I actually liked disgaea 6 and 7s demonic intelligence system.
Too bad D7 doesn't allow it in item world anymore where a flexible D.I. would really get to shine. So you just make specific solutions for the one or two maps you grind a lot.
And D6 has the issue of being D6.
Anonymous No.720218009 [Report]
>>720211640 (OP)
I now remember Algotica.Iteration.1-HI2U
Anonymous No.720218146 [Report]
>>720216864
Jeets.
Anonymous No.720218239 [Report] >>720218323
>>720211640 (OP)
>>720212996
that microskirt is driving me insane
Anonymous No.720218323 [Report]
>>720218239
It's actually skorts.
Anonymous No.720218503 [Report] >>720218785
>>720217751
Her ancestors were kings because they were deemed sufficiently compliant with the Occuria's vision of mortal history. And she is royalty, the invasion and perfidious murder of her father by the Archadians didn't change her claim to the throne.
Anonymous No.720218785 [Report] >>720219236
>>720218503
>"MUH ANCESTORS WAS KINGS! I WANNA BE ROYALTY! SO I'M GONNA DISRUPT EVERYTHING AND SHIT UP YOUR COUNTRY WITH MY VIOLENCE BECAUSE MUH ANCESTORS WAS KINGS!"
Ashe reminds me of another type.
Anonymous No.720218975 [Report]
>>720217531
I don't have my run job list at hand but I remember giving every tank (high avoidance through shields or staff) steal, access to 2 armor types (I think ligh armor hats were OP or something) and everyone had x3 swiftness.
Planning the run took more time than it should
Anonymous No.720219017 [Report]
>>720211640 (OP)
>TFW the game is all conditionals
>And your slots are limited so you can't just manually do a loop
Anonymous No.720219236 [Report]
>>720218785
>"How dare you resist when we invade you, it really hurts us when you don't let us slaughter your people like dogs with impunity!"
Dress it up in all the pretty speeches you like, Vayne's crusade killed countless innocents. He decided power was the only virtue in the world, and predictably died when his enemies exploited his power's main weakness - him.
Anonymous No.720219362 [Report]
>game expects you to be a nuclear engineer
Anonymous No.720219443 [Report] >>720221004
>>720216069
What are you talking about, zoomer? The turn order based on speed has existed long before FFX.
Anonymous No.720219629 [Report] >>720220637 >>720220887
>>720218005
Never played D6. What's so bad about it? For the record, I've played 1-5.
Anonymous No.720219714 [Report]
My 6 year old son understands basic logic operators and if statements, surely you're not dumber than a 6 year old?
Anonymous No.720219918 [Report]
>>720211640 (OP)
You mean it requires you to understand certain principles/logic behind coding. I need to make this distinction because XII's gambit system was like second nature to me but I fucking hate learning actual programming languages.
Anonymous No.720220020 [Report]
>>720212161
>bloddy basterd! you are asking about conditionals??

>>720212562
Oh, /v/ is absolutely full of casual newfags now. A few weeks ago, someone seethed at me for saying instant camo changes in MGS3 were bad gameplay because you can just switch right in front of an enemy and there's no difficulty or engaging gameplay in it, no planning, so it shouldn't be in the remake without changes
>Why would you want something like that? Retard!! I like twitter better! Thank god none of you make videogames!
apparently wanting thoughtful and challenging gameplay is bad on nu/v/. Apparently we should all play like videogame journalists, taking a few steps forward, changing camo to blend into a rock, and then changing back a few steps later
Anonymous No.720220118 [Report] >>720223017
>>720212909
>I got through 99% of the game just having the gambits of “If HP < 30%, cast cure, else attack” and that’s it.
You would have been demolished by enemies and bosses that afflict status ailments, you liar. Go through the optional Henne Mines area and tell me that shit again.
Anonymous No.720220146 [Report] >>720220293 >>720221183
>>720211640 (OP)

Do people actually use magic? I always thought regular attacks were the strongest/fastest.
Anonymous No.720220293 [Report]
>>720220146
Magic is busted if you have the right build for it.
Anonymous No.720220447 [Report] >>720220534
How the fuck are we in the year of our lord and savior 2025 and XII is STILL the biggest mainline single player FF game
Seriously where was this ambition for XIII, XV and XVI
Anonymous No.720220460 [Report]
>>720211640 (OP)
And after you set this up once the entire game is just autobattle.
Anonymous No.720220534 [Report]
>>720220447
Wasn’t it rushed too? A bunch of shit was scrapped but are still in the game’s file
Anonymous No.720220637 [Report]
>>720219629
In short: bad design.
In long: The way stats work in the game is retarded for the sake of bigger numbers than in any Disgaea.
Due moving to 3D and having no budget every character became a monster equiping human weapons with a few specific special. Your warrior, archer or main character had only three to four specials, your prinny equiped swords or guns. And the animation was stiff.
Because max level is now 99999, in the first level your level 1 character will kill the first enemy and reach level 21.
So you can reach the overinflated max stats without wasting your life, the game is designed around autobattle. You're meant to code AIs for your gang so you toss them inside a item, and leave to do something else with your life. That's the postgame.
If you have the idea to launch your party on a no geopanels board with "attack closest or just walk to it" you can easily build all the levels you need to beat the plot with a chapter 4 map just by leaving the console alone for hours.
And if you take too long in the plot to buy the AI options you may have no NPC to explain them, so good luck doing advanced strategies then.
Anonymous No.720220806 [Report]
>game requires you to learn coding but doesn't require you to actually be good at it
>ultimately punishes you and your players for not learning how to code
Anonymous No.720220887 [Report]
>>720219629
Besides(or probably because) the whole switch to 3D there's just a severe lack of content.
Severely reduced classes to 5.
Map design is ass and can pretty much be solved by the default auto mode.
World hopping in the story got old really quick for me.
The whole "level to 99999999 now!" Felt pointless and the inflated endgame stats mean a lot less when everyone already starts with stats around 1500.
Anonymous No.720221004 [Report] >>720221221
>>720219443
E33 doesn’t even do this well, you can’t even take multiple turns before an enemy without stacking slow and building around specific pictos.
Anonymous No.720221183 [Report]
>>720220146
There are several enemy types that resist physical.
Anonymous No.720221221 [Report]
>>720221004
>you can't move faster without stacking speed or slowing enemy
duh, that's the whole point of a turn order based on character's speed
Anonymous No.720221230 [Report]
>>720211640 (OP)
>set ppl to heal at below 30%
>forget to move the priority up
>wooow why do they just keep hitting things when they're dying???
this filtered the 12-year-old me pretty hard
Anonymous No.720221524 [Report] >>720242143
>>720211939
I'm a 37 year old engineer now and my first time programming was graal online when I was 12.
Anonymous No.720221712 [Report] >>720221789
Why does Ashe's nose look so big in the portrait? Is she...
Anonymous No.720221789 [Report]
>>720221712
the (((occuria))) are the true villains, she is just the golem
Anonymous No.720221841 [Report] >>720233727
>>720213003
my first ff8 playthrough was me not juntioning anything and leveling up to max because i ignored the one line tutorial at the start that told me that wasnt how the game worked even though thats how all the other ff games worked up to that point.

luckily the game still holds your hand and gives you an out: destroy rare cards to get consumable items that make you invulnerable and allow you to spam your overdrive bullshit all day.

still, it was kind of a retarded system and i wish it wasnt in there. i want to cast the cool spells, not use them as a replacement for the armor and accessory system that they intentionally left out. the game had an over simplified equipment system specifically so you would be forced to use the overly complicated junction and gf systems.

>>720211640 (OP)
this use to be standard in older games if you wanted to make custom content. learning how map triggers worked for starcraft custom maps is the kind of bullshit millenials had tobreak their teeth on.
Anonymous No.720222164 [Report]
>>720211640 (OP)
>requires
Played it when it first came out and I can't remember ever using gambits.
Anonymous No.720222762 [Report] >>720223656 >>720249645
I wish more games had that kind of combat, at least for your AI companions so they act less retarded. And it sucks when the games gives you a few options but they're very basic and vague so you still can't really control your party most of the time.
Anonymous No.720222960 [Report] >>720223026
>>720212594
But ff12 was terrible.
Anonymous No.720223017 [Report] >>720227540
>>720220118
>Theres 1 optional area where you had to throw in a “If afflicted by status effects, cast Esuna” gambit and call it a day. Therefore the combat is deep
Anonymous No.720223026 [Report] >>720224591
>>720222960
the gameplay is great, it just needed better characters and plot
Anonymous No.720223067 [Report]
>>720211640 (OP)
**Regular arguments against FFXII gameplay**
>I HATE GAMBITS! THEY PLAY THE GAME FOR ME!
Turn them off...
>FUCK YOU!

>PICKING MY ATTACKS THROUGH MENUS SUCKS! FINAL FANTASY HAT "ATB" BEFORE -- THAT WAS SO MUCH BETTER!
"ATB" was picking your attacks through menus...
>FUCK!
>YOU!
Anonymous No.720223335 [Report] >>720243341 >>720286314
>>720217646
A shame; I'm betting TWO people get that reference anymore...
Anonymous No.720223407 [Report] >>720223517
>>720213083
and somehow they made the ai even worse in 13-2. But because it has collectable monsters and the protagonist has big tits people pretend that it's better than 13.
Anonymous No.720223517 [Report]
>>720223407
The Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, also contains an "Easy" mode option
Anonymous No.720223656 [Report]
>>720222762
>[Heal]
>{Sometimes}
>{Maybe}
>{Occasionally}
>{I don't know, stop asking}
Anonymous No.720224009 [Report] >>720224095
>>720211640 (OP)
>IF THEN
>IF THEN
>IF THEN
>IF THEN
biutiful code mam show bobs
Anonymous No.720224095 [Report] >>720224374
>>720224009
the fuck did you expect, a function?
Anonymous No.720224374 [Report] >>720224527 >>720225019
>>720224095
I expect limits and conditionals at bare minimum.
Anonymous No.720224426 [Report]
>>720211640 (OP)
Ashe got me down bad
Anonymous No.720224503 [Report]
>Dustia farm: check
>Scorpion Tail F: check
>Basch Breaker: check
Yep... It's time to trivialize the game!
Anonymous No.720224527 [Report] >>720224836
>>720224374
You have the option to select minimally limiting conditionals if you collect your options. Or maximally limiting? Or turn them off? What are you asking for???
Anonymous No.720224591 [Report]
>>720223026
I remember it being the first FF game I ever completely lost interest in and stopped playing before beating it, and also the last FF game I ever bought.
Anonymous No.720224609 [Report] >>720246451
Anonymous No.720224698 [Report] >>720224786
>>720211640 (OP)
played FF12 zodiac on my steam dick and it's now by far and away my favorite final fantasy. loved every part about it, the kid-coding, the 3way with bash vaan and his sister, the big world, the fan swervice, all of it was perfect. the last great final fantasy. i literally look like bash btw
Anonymous No.720224786 [Report] >>720226221 >>720298039
>>720224698
>bash vaan's sister
Why yes, I think I will.
Anonymous No.720224836 [Report]
>>720224527
I want algorithm with boolean for controllng
Anonymous No.720225019 [Report]
>>720224374
bro thinks gamers can code the games they play hahahahaha fucking lmaoooo dude every liberal who watched superman thinks its a valid argument for illegal immigrants and you think that FINAL FANTASY players can even conceive of If Else KEKAROOOOO
Anonymous No.720225571 [Report]
The best way to play this game is to have basic gambits for attacking while the rest is manual, without pausing the game in the menus
Anonymous No.720225786 [Report]
>>720211923
>>720212161
Are you blind or just illiterate?
Anonymous No.720226221 [Report] >>720226815
>>720224786
she would look cute if it wasn't for that shitty hairstyle
Anonymous No.720226452 [Report]
I wish you could set conditionals
Anonymous No.720226605 [Report]
>>720211640 (OP)
>getting my csbs
>just learned python
>almost done learning java

They choose those two because it's the easiest and most retarded languages right? I'm also familiar with php and c++ and java is just pants on head. It's because it was the first oop language and built for embedded systems and shit right so that's why you have to explicitly declare how big your arrays are going to be and shit? Also only 3 more classes then 8 more classes then 17 more classes and I'll have my degree, I'm going to make it bros.
Anonymous No.720226660 [Report] >>720226778 >>720227290 >>720227374
>>720211640 (OP)
this game looks kino but i know the gameplay will get repetitive and boring FAST
Anonymous No.720226778 [Report]
>>720226660
It doesn't really, there's tons of shit to do, and you never have to grind for anything unlike most other JRPGs and Final Fantasy games.
Anonymous No.720226815 [Report] >>720271204
>>720226221
>doesn't like pigtails
Massive gay. The real problem is that jetpack thing on her shoulders.
Anonymous No.720227278 [Report]
>>720211640 (OP)
Come on...
I'm a third worlder and esl, but 100% this game back in the day, when I was a kid.
Worth mentioning that the original ps2 version (not zodiac) is the hardest compared to the zodiac age/internatinal baby mode.
Try harder, zoomers
Anonymous No.720227290 [Report]
>>720226660
It's actually quite fun
Anonymous No.720227374 [Report] >>720227537
>>720226660
It doesn't. It's short and sweet.
Anonymous No.720227382 [Report] >>720227945
Looking back I really appreciated the license board.
Specifically the base game license board. It's like you used each character to explore different parts of the board, leading each one to specialize in different stuff. The biggest flaw is the end game since they ended up largely the same, but the early and middle game was so much fun for me
Anonymous No.720227537 [Report]
>>720227374
>It's short and sweet.
>40 hours long at least
Anonymous No.720227540 [Report]
>>720223017
Esuna doesn't resolve every affliction you absolute dildo. Again, your stupid ass would have been demolished in half the areas in the game.
Anonymous No.720227634 [Report]
>>720212996
Why was the princess dressed like a street walker?
Anonymous No.720227796 [Report]
>>720211640 (OP)
this was the most fun ive had with a FF game battle system desu
Anonymous No.720227945 [Report]
>>720227382
The board needed a limitation somehow to prevent filling it all out with each character.
I think that metering out LP in limited amounts at milestones like boss kills would have solved the problem immediately, forcing players to actually progress through the game to gain significant amounts of power instead of grinding wolves in the Estersand on autopilot to complete the whole board.
They actually sort of solved this problem in FFXIII, but it's too bad FFXIII fucking sucks ass and doesn't have the same kinds of gameplay depth or customization as FFXII.
Anonymous No.720227996 [Report] >>720228117 >>720229627
>>720211640 (OP)
A shame the game itself was so brainless and easy you didn't need that much of a setup. On this regard Unicorn Overlord far surpasses FF12's Gambit system.

FF7 Rebirth could use something like this too but at the same time the charm of the combat is using all the characters yourself. A Gambit system would dilute the gameplay too much.
Anonymous No.720228117 [Report] >>720228517
>>720227996
They should make a hard mode mod
Anonymous No.720228352 [Report]
>>720212161
this faggot retard is a prime example of why spergs must be culled from programming

imagine working with him
Anonymous No.720228517 [Report]
>>720228117
NG-
Anonymous No.720229467 [Report]
>game requires you to devote you life to it
Anonymous No.720229627 [Report]
>>720227996
you kind of have to run the optional content early for any challenge, even though ng- is cool
Anonymous No.720230973 [Report]
>>720211640 (OP)
Better than making spreadsheets.
Anonymous No.720231142 [Report]
>>720211640 (OP)
Did people hate this system? Its one of my favorite things about XII.
Anonymous No.720231759 [Report]
>>720212161
This guy is probably a vibe programmer making 400k a year at Google.
Anonymous No.720233727 [Report]
>>720221841
Kek same anon I think I was 9 and beat ffviii by spamming GFS for every fight because I couldn't understand why I did like 50 damage despite being a high level
Anonymous No.720235063 [Report] >>720235169 >>720235370 >>720236514
So if I want an array of objects of different classes they all need to use the same interface sure fucking whatever
Anonymous No.720235169 [Report] >>720235369
>>720235063
but they are the same class of combat ability
Anonymous No.720235369 [Report]
>>720235169
interface PutMeInCoach {
void shitfuck()
}
Anonymous No.720235370 [Report]
>>720235063
>To play a video game, I have to push buttons on a controller?
>That's lame.
Anonymous No.720235870 [Report] >>720237874
>>720211640 (OP)
>tfw you figured out variables and flags
Anonymous No.720235890 [Report]
aiiiieeeee when do overloaded subclass methods need to be overrided, always right? This tutorial is shitting itself, sometimes they do sometimes they don't override toString.
Anonymous No.720235951 [Report]
>>720211640 (OP)
>gashe
Anonymous No.720236214 [Report] >>720238917
>>720211754
>My level doesn't work: The Game
Still one of my favorite platformers
Anonymous No.720236370 [Report] >>720236515
>>720211640 (OP)
Coding? You mean programming? Are you fucking retarded? It's literally just logic. I know, you're probably American or from one of those mexican countries where logic is no longer taught.
Anonymous No.720236514 [Report] >>720238387
>>720235063
OOP is not programming, it's just the digital equivalent of shuffling papers on a desk to look busy.
Anonymous No.720236515 [Report] >>720236603
>>720236370
Imagine needing someone to teach you logic lmao u brown bro?
Anonymous No.720236603 [Report] >>720237385
>>720236515
Apparently you and OP need someone to teach it to you.
Anonymous No.720236786 [Report]
I can also just embed an instance of a class as a property of another class to gain it's functionality instead of using inheritance, I see I see.
Anonymous No.720236994 [Report]
>>720211640 (OP)
I haven't played 12 in a hot minute but cura at 60% seems like a good way to run out of mana really quickly.
Anonymous No.720237271 [Report]
>>720217646
ASM is not machine code...fucking retard...
Anonymous No.720237385 [Report]
>>720236603
fuck off I know python so I'm better than u
Anonymous No.720237413 [Report]
>>720213507
Lil jeetnigga thinks everyone knows what some tech jargon word means when the average person can barely navigate a folder. Shut the fuck up pranjar no one cares about how much smarter than you are than all the dalits.
Anonymous No.720237874 [Report] >>720241089
>>720235870
I wonder if anyone made games off these versions of RPGmaker.
Anonymous No.720238387 [Report] >>720238491
>>720236514
That's one ding python gets, they're cowards for not implementing goto, they should just go all in on being the gigachad language.
Anonymous No.720238491 [Report]
>>720238387
that lets you do anything and it just werks
Anonymous No.720238917 [Report]
>>720236214
I remember finding the creation tools endlessly complicated as a kid and not bothering with anything other than basic platforming levels, but honestly watching the in-game tutorials now I think I may have just been retarded.
https://youtu.be/pBTuw3BOXsU
Anonymous No.720239072 [Report] >>720239413
>>720211640 (OP)
The "ally:status = X" gambits are a waste of time because you can just set "ally:any ; blindna" and the AI will will automatically only cast the spell on targets that are blind will be affected by the spell.
This is true for all status restore spells/items so you can just set esuna or remedies to any, if you don't care about spending extra MP/gil.

For some reason Steal is the only ability that will continue spamming against targets that can't be stolen from, and the biggest pain in the ass of the gambit system.
Anonymous No.720239176 [Report]
>>720211640 (OP)
You only need one condition for this, why the fuck is there SIX dedicated to different elements?
Anonymous No.720239370 [Report] >>720239619 >>720241045
>>720211640 (OP)
NO, no no no no, you heal everyone alive back to full AND then you resurrect the downed allies, fucking dumb stupid healers man.
Anonymous No.720239413 [Report] >>720240952
>>720239072
>Steal is the only ability that will continue spamming against targets that can't be stolen from
I learned this when I looked at Vaan and the faggot was trying use steal on a boss over and over again even though it said there was nothing to steal
Anonymous No.720239619 [Report] >>720240273 >>720257619
>>720239370
>one shots ur dudes while you are busy healing
Anonymous No.720240273 [Report]
>>720239619
Just Dispel, oil him up, then light him on fire.
Anonymous No.720240302 [Report] >>720240976
Gambits were a great way to do AI allies.
Anonymous No.720240952 [Report]
>>720239413
you can't call him a faggot because he's actually gay.
Anonymous No.720240976 [Report] >>720241135 >>720241254 >>720257730
>>720240302
I wonder why they never brought it back
Anonymous No.720241045 [Report]
>>720239370
Someone's taking damage all the time, so that means nobody ever gets revived and the fight never ends because no dps
Anonymous No.720241089 [Report]
>>720237874
I used to semi frequent an rpgmaker forum back in the day. There were a few complete games made in 3 as I recall. Most people preferred RPG Maker 2 because it let you do a lot more with it while 3 was streamlined
Anonymous No.720241135 [Report] >>720241324
>>720240976
Because most players want to play the game themselves and not watch the characters play on their own
Anonymous No.720241254 [Report] >>720241324 >>720241343
>>720240976
because when you fight enemies that don't fit the gambits you have to go in and swap them around. what if you could quick swap gambit group around, sort of like a paradigm?
Anonymous No.720241324 [Report]
>>720241135
You can still do that if you want. In fact you still do have full control of whatever character you're playing as. It just lets you set up routines for the party members you aren't controlling so you don't have to micromanage constantly to get good results.

>>720241254
I'm pretty sure it had a few different sets you could switch between, but I'm not sure.
Anonymous No.720241343 [Report]
>>720241254
uhhhh you have 3 slots for 3 different gambit combinations
Anonymous No.720241609 [Report]
>>720211807
Apart from being kind of bland there's nothing wrong with the Junction menu.
Anonymous No.720241738 [Report] >>720242115
>>720212161
>doesn't have the balls to reply even once
Absolutely pathetic coward
Anonymous No.720242054 [Report]
>>720211640 (OP)
I WISH Fantasy Life i had this
The party member AI is so fucking dumb
Anonymous No.720242115 [Report]
>>720241738
angry computer nerrrrd detected haha
Anonymous No.720242143 [Report]
>>720211939
>>720221524
You guys played classic? I have fond memories sniping towers with a few friends in the early 2010s. We would hold a tower all night while we chat, and then sleep in class the next day.
Anonymous No.720242158 [Report]
whoosh lol
Anonymous No.720242430 [Report]
>Tactic sliders
>Literally 10 variables that are weighted in such a way you can't even fuck up if you try
>Coding
You were never gmi anon
Anonymous No.720242506 [Report]
>>720217531
redpill is that it doesnt fucking matter
Anonymous No.720242651 [Report]
>>720217531
I only play the original that doesn't have a gay """job""" system.
Anonymous No.720242703 [Report]
>>720211923
It's similar.

20 years experience coder
Anonymous No.720242773 [Report]
>>720211640 (OP)
Is this you?
Anonymous No.720242957 [Report] >>720243412
Is coding really like that? I liked the gambit system. Maybe I should learn to code or something.
Anonymous No.720243067 [Report]
>>720211640 (OP)
Every RPG needs to be like Dragon Age Origins, it's just fucking lazy that devs don't implement if, then logic for your party members to follow into RPGs.
Anonymous No.720243341 [Report]
>>720223335
last year I read a lot of comics and that page showed up and made me kek. It was something with the metalmen I think.
Anonymous No.720243412 [Report]
>>720242957
Basically yes
Anonymous No.720243513 [Report] >>720243732
>>720211640 (OP)
I will never understand why this system got so much shit for being complicated when it literally is just "do X, and if you can't do X then do Y, and if you can't do Y...." and then in to top it off in practice it's pretty much just used to auto cast buffs and healing
Anonymous No.720243732 [Report]
>>720243513
>WHAT!?!?
>I (can) tell the computer to perform an action when I want it to...
>...instead of (always being forced to) telling the computer an action when I want to do it!?!?
>THIS. IS. BULL. SHIT.
So turn the gambit o-
>SHUT THE FUCK UP
Anonymous No.720245210 [Report] >>720245635
>>720211640 (OP)
>wind-weak -> Aero, dark-weak->Dark, fire-weak->Fire
Did this really need to be customizable?
Anonymous No.720245635 [Report]
>>720245210
It won't perform
>wind-weak -> Quake
or
>wind-strong -> Aero
now, will it?
Anonymous No.720245892 [Report] >>720246864
>crumbles your Gambit setup and wipes you
Anonymous No.720246165 [Report]
Can you have 2 condtions for the same instruction? For example:
>[element] weak and HP > 1000 then [element] attack
Anonymous No.720246331 [Report] >>720246653 >>720247201 >>720271270
I want to sue Square for making me stupid by relentlessly draining my teenager balls with Ashe's legs and butt.
Anonymous No.720246431 [Report]
>>720213712
yep. my issue with real time rpgs is that the control scheme is always archaic in design

there is no reason why I shouldn't be allowed to control more than one character at a single time and have the party do commands simultaneously

wizardy did it right and nothing else has come close since then
Anonymous No.720246451 [Report] >>720246826
>>720224609
What a shame that they didn't add alternate outfit at all.
Anonymous No.720246653 [Report]
>>720246331
what have they done to us!
Anonymous No.720246826 [Report]
>>720246451
zodiac age would have been a good opportunity to do it, alas
Anonymous No.720246864 [Report]
>>720245892
I mean, you could do
>set somebody to reverse/decoy on one member
>disable his/her healing gambits entirely
>set anyone else to only heal themselves as soon as they get hit by AoE
Given you have two healers or you use items.
Anonymous No.720247201 [Report] >>720284803
>>720246331
It is quite the design
Anonymous No.720247267 [Report] >>720247643
>>720211640 (OP)
only ff game i couldn't finish. it was so boring, like the game played by itself.
Anonymous No.720247643 [Report]
>>720247267
if only there was a way to turn off the gambits...
Anonymous No.720248253 [Report] >>720273142
>>720211754
https://youtu.be/blYVdKFHpLk?t=118
Anonymous No.720249067 [Report] >>720249745 >>720250103 >>720254912 >>720276075
>programming your party's AI for the most common battle situations so you don't have to do the same thoughtless inputs a million times
>:(
>manually selecting attack 30k times and heal 5k times in a playthrough, and almost nothing else
>:)
Why are JRPGfags like this?
Anonymous No.720249423 [Report] >>720252265
>>720212437
This and Ally: HP<30% (Heal spell) are literally all you need to do to make it through 90% of the game
Anonymous No.720249645 [Report]
>>720222762
>Set donald to use MP items only in emergency
>Takes 1 fight for him to use up all of them
Anonymous No.720249745 [Report]
>>720249067
it's especially a stupid complaint when the game gives you complete freedom to what extent you want things automated
Anonymous No.720249928 [Report] >>720250242
anyone who hates on xii is an uncultured swine who never played vagrant story or any of the other ivalice games.
Anonymous No.720250103 [Report] >>720251558 >>720252106 >>720276075
>>720249067
Then the gameplay might as well not exist, and you might as well delete the gameplay entirely and just make a fucking movie game.
Anonymous No.720250242 [Report]
>>720249928
is vagrant story good though
Anonymous No.720250315 [Report]
>>720211640 (OP)
Everyone shat on this game for being too easy and literally playing itself when it came out and now it's hard to set up gambits? Are zoomers this stupid?
Anonymous No.720250447 [Report]
Ff12 sucks shit and Vaan paints pretend abs on his torso
Anonymous No.720250850 [Report]
I thought it was just a meme until I ran into Elder Wyrm. That bitch soloed me and made me rethink every life decision I've ever made. Post-game hunts were brutal too, it felt like the game was telling me to fuck off for not mastering gambit programming.
I ended up hiring an Ivy League coder to help me 100% this shitty game. Game wasn’t fun at all. It felt like someone’s university graduation project.
Anonymous No.720251280 [Report]
>>720211640 (OP)
It doesn't require, there is an option to fight like four niggas in a row with menus
Anonymous No.720251298 [Report]
>>720250715
tell them to steal
Anonymous No.720251348 [Report]
>>720212034
You can literally press select and play like every other turn based rpg
Anonymous No.720251358 [Report]
>>720211640 (OP)
That's very cool tough.
Anonymous No.720251558 [Report]
>>720250103
Might as well be FORCED to work, otherwise work might as well not exist!
Might as well delete your work and just lay around and do nothing!

You got a job and work, right? You looooooove performing all your job's tasks, right?
Anonymous No.720252106 [Report]
>>720250103
>I love choosing actions! Choosing actions is my favorite!
>I chose this game for the reward of choosing actions! Not watching actions!
So turn gambits off.
>Yes, you're 100% correct and that entirely solves my shallow, opinionated complaint... BUT!!
>It's not MY fault I completely overlooked that choice! It's... it's the designers' fault! THEY should have FORCED me, no, forced EVERYONE to always always always choose actions!
>I subjectivally judge that as a failure, so as a result, I'm a winner! Everyone, listen; everything you like is bad and I'm right!
No.
Anonymous No.720252185 [Report]
>>720212379
>I would be lying if I said that wasn't partially the reason i stopped being friends with him.
based. things like this are telling
Anonymous No.720252258 [Report] >>720252334
Im almost done with the game, ff12 is ok. Hunts give you no gil and the areas you explore have shit chests that give you 2 gil as a joke but a select few will have essential spells like telekinesis or reflectga. What a weird game
Anonymous No.720252265 [Report]
>>720249423
in TZA maybe. it has absolutely no balance. you clearly never played or beat the actual game
Anonymous No.720252334 [Report] >>720252681
>>720252258
chests drop better loot based on rng faggot
Anonymous No.720252540 [Report] >>720253045
Ive been thinking about Ashe’s butt a lot
Anonymous No.720252584 [Report] >>720253751
gambits should've become the standart for RPGs with real time combat, it's so fun to mess around and solves the problems with dumb party AI and having to go through menus all the time
Anonymous No.720252681 [Report]
>>720252334
Oh no shit? Thanks you beautiful fucking genious! next time ill remember that rng affects the loot in random fucking chests thanks for looking out for me man youre so fucking cool oh yeah
Anonymous No.720253045 [Report] >>720253890 >>720253909 >>720281065
>>720252540
Is she agreed to be the favorite? Apparently im almost done with the game. Shes my favorite
Anonymous No.720253196 [Report]
dunno why I stopped playing this game after i reached the bunny village
it's a cool combat system but I remember getting really lost in the castle sewers
Anonymous No.720253751 [Report] >>720253818
>>720252584
Anonymous No.720253792 [Report] >>720255040
>>720211640 (OP)
>Implying you need to learn coding for basic ass if statements
Anonymous No.720253818 [Report] >>720253979
>>720253751
Strong contender for best looking game of its gen.
Anonymous No.720253890 [Report] >>720253985 >>720254072 >>720254649 >>720268936
>>720253045
Anonymous No.720253909 [Report] >>720254524
>>720253045
I was more of a Fran man myself, then I came to appreciate Penelo's penelo. Luckily you can run a harem team.
Anonymous No.720253979 [Report] >>720255129
>>720253818
The human persons creating it seemed happily involved, and good at what they do, yes.
Anonymous No.720253985 [Report] >>720254143 >>720254462
>>720253890
Penelo's cute reaction
Anonymous No.720254072 [Report] >>720254649
>>720253890
He seemed so genuine and heartwarming~
Anonymous No.720254143 [Report] >>720267657
>>720253985
Anonymous No.720254462 [Report] >>720255531
>>720253985
Anonymous No.720254524 [Report] >>720254718 >>720255227
>>720253909
>I was more of a Fran man myself
Anonymous No.720254649 [Report]
>>720253890
>>720254072
Anonymous No.720254718 [Report] >>720255227
>>720254524
Anonymous No.720254912 [Report]
>>720249067
>>programming your party's AI for the most common battle situations so you don't have to do the same thoughtless inputs a million times
>>manually selecting attack 30k times and heal 5k times in a playthrough, and almost nothing else
Anonymous No.720255018 [Report] >>720256147
>>720211640 (OP)
This game is obscenely shit, put aside the drab aesthetic, garbage music, stupid story and forgettable characters, the core gameplay is broken because the game puts anything that isn't the standard attack in a "line" and unless the previous action in that "line" is over the next cannot occur, making EVERYTHING except the standard attack useless. Also only 1 non-human party member in the fucking FFT setting.
SHIT game.
Anonymous No.720255040 [Report]
>>720253792
third world Americans don't learn basic logic in school lmao
Anonymous No.720255125 [Report]
I'm sure people with "higher powers" aren't using others for what they want! And what "higher powers" want is pure, anyway!
https://i.4cdn.org/wsg/1757463233032560.webm
Anonymous No.720255129 [Report]
>>720253979
Why does he dress like a gay stripper?
Anonymous No.720255227 [Report] >>720256215 >>720256786
>>720254524
>>720254718
Fran can scratch her knees without bending over.
Anonymous No.720255290 [Report] >>720255803
Foe: HP = 100% > Steal
Anonymous No.720255531 [Report]
>>720254462
impregnate
Anonymous No.720255676 [Report]
>>720212161
PirateSoftware coded Heartbound without any loops or structs
Anonymous No.720255803 [Report]
>>720255290
I thought your image was offering a chocolate bar alongside the other gift, but no
Anonymous No.720256062 [Report]
>>720211640 (OP)
>game wastes your time and drives you insane with constant short animations that stop and stutter your gameplay every single time you enter or exit combat
Anonymous No.720256147 [Report] >>720256560 >>720293350
>>720255018
Hey there, kiddo! I can help you with your poor understanding of Final Fantasy XII's battle-action structure called "gambits!"

>puts anything that isn't the standard attack in a "line"
Sounds like you've got you've got a good idea how "priority!"
Do you want your "anything" to be top-priority? Place it high in the line!
Do you want your "anything" to be low-priority? Place it low in the line!

>and unless the previous action in that "line" is over the next cannot occur
Yes and no! After all, not everything is at the top!!
If the "previous action" in that line isn't over, just like you constructed, then you're right!! You gave that "previous action" a higher "priority" and must have placed it high in the line! You've decided it's the BEST ACTION POSSIBLE (that you can automate) and it's obeying you perfectly! Your "line" maintains itself!
HOWEVER!
If the "previous action" is still in line, but the "wait bar" hasn't filled up yet to start the action, and something ELSE OCCURS during your battle that meets the "conditions" ("conditions" = "gambit") of a "gambit" placed HIGHER on your "line" (which you created), then THAT action will replace your "previous action" immediately!! Your "line" CONTINUES to maintain itself!! Good work!!!

>making EVERYTHING except the standard attack useless
Not at all!
Varied "gambits" placed up and down your battle-action "line" will make EVERYTHING FEASIBLE! And, if you're intelligent in your "line" construction, gambits won't just be feasible, they'll be PERFECTLY tailored to what YOU'd do! No one else, not even the computer AI, your gambits and "lines" reflect YOU! Nice!!!

>tl;dr
You must love pressing "Attack," huh?
Anonymous No.720256215 [Report] >>720256543 >>720275920
>>720255227
Anonymous No.720256347 [Report]
>>720212594
any self respecting person has never played a final fantasy game
Anonymous No.720256451 [Report]
>>720211640 (OP)
FFXII is the best FF game only preceded by IV.
Anonymous No.720256543 [Report] >>720258291
>>720256215
I suddenly care about Viera
Anonymous No.720256560 [Report] >>720258215 >>720258826 >>720259932 >>720261778 >>720281496 >>720301963
>>720256147
No you complete buffoon.
If 3 characters have a spell are charged they will happen after one another, not simultaneously, enemies are in the same queue, same with items etc. Only normal attacks circumvent this as they happen no matter what. Making the gameplay RETARDED
Anonymous No.720256562 [Report]
>>720212161
holy no coder. no hobby "projects" don't count
Anonymous No.720256786 [Report]
>>720255227
from a purely practical standpoint that means there is potential for more handjobs with the increased range and all.
Anonymous No.720256895 [Report] >>720257297
>>720212357
You shouldn't take such gleeful pride in being ignorant about basic terminology that you should be able to infer based on their fucking names. I'm not a programmer either but I but I know both of those basic as fuck concepts, you ape-brained fucking goddamn moron. I bet you'd shit your pants and blame society if you encountered a "Yield" sign because it's above 1st grade vernacular.
Anonymous No.720257038 [Report] >>720284443 >>720285049
>>720213712
Having incentives to force you to finish your turn quickly is really fun when implemented well, IMO. Earthbound's rolling health mechanic lets you be able to reduce the damage you get from an attack if you end the fight early (or even let characters survive mortal blows if you win before they die).
There was another game some anon cobbled together in a few days that was turn-based, but instead of it going player team -> enemy team -> player team, each party member and enemy can have a turn after a given cooldown period. Definitely would need some more work to make it balanced, but it also could be fun if done well.
Anonymous No.720257116 [Report]
they're fun though
Anonymous No.720257126 [Report]
Loved this system, too bad 90% of the moves you learn in this game are useless and worse than a basic attack
Anonymous No.720257287 [Report]
>>720211640 (OP)
Setting up your party makes critical mode in Kingdom Hearts a lot more fun.
Anonymous No.720257297 [Report]
>>720256895
Uhuh, what? Say it again in English this time, Doc. I'm a busy man and I've got work to do
Anonymous No.720257619 [Report]
>>720239619
>Disma balls
Anonymous No.720257730 [Report]
>>720240976
Square died after XII was released.
Anonymous No.720258215 [Report]
>>720256560
>If 3 characters have a spell are charged they will happen after one another, not simultaneously,
I'm afraid you aren't being clear about your expections, because you're either completely ignorant or outright wrong. I'll help!

>If 3 characters
Your party. Got it!

>have a spell
You're now unclear in your implications:
● You've established we're speaking about "3 characters"
● You've now stated "a spell" or "single spell" So...
••• Each 3 characters are using one spell, "Fire?"
••• Each 3 characters are using different, single spells, "Fire," "Thunder," and "Ice?"
Regardless, that single spell from 3 characters (or those different spells from 3 characters) are now prepared for your next statement,

>are charged
After clarification your spell list, to state they "are charged" indicates
● the "Action Wait Bar" has taken its ~2seconds to fill and each 3 characters will now cast their single spell.
So they're GOING to cast each spell, from each character, immediately once the charge is complete! All of them! Even at the same time, if coincidence!!

>they will happen after one another, not simultaneously,
You claim they won't, but that's not true; they will! You've designed their gambit line to perform exactly that spell under exactly those conditions, so now they will! This is totally your plan!

>Only normal attacks circumvent this as they happen no matter what.
Not true at all! Only "being placed at the top of your gambit line" will. And, even then, it STILL MUST meet the conditions/requirements for action during battle: you will not "Ally Status=Blind -> Cast Esuna" even when it's the #1 most-important-action in your gambit list if it doesn't meet the conditions/requirements.
For example:
• No allies have "Blind," therefore "Esuna" will NOT be cast!
• Allies have "Blind," but you don't have enough MP to cast "Esuna," therefore Esuna will NOT be cast!
Your "no matter what" claim is inherently ignorant!
Anonymous No.720258291 [Report]
>>720256543
They're elvishly cute, natural and soft.
Anonymous No.720258423 [Report]
>>720211640 (OP)
Ally: Yuffie -> Adult stuff
Anonymous No.720258706 [Report] >>720270926 >>720292839
>>720211640 (OP)
The most fun way to play FFXII is a puzzle game by fighting using gambits exclusively.

>>720211807
This series was ruined by brainlets like this.
Anonymous No.720258826 [Report] >>720259219 >>720260014
>>720256560
wait is that why these fucks just stand around and do nothing all the time
i thought this shit was bugged or some emu shit
Anonymous No.720259174 [Report]
>>720212417
Kingdom Hearts was the precedent.
Anonymous No.720259219 [Report]
>>720258826
Without gambits turned on, your characters will not perform automatic actions.
You can manually choose their actions, if you prefer gambits off.
Anonymous No.720259932 [Report] >>720260014 >>720293350
>>720256560
You're the idiot.
Don't place the normal attack gambit in the top spot if you hate seeing your character attack so much.
Place it last. Make the requirements to perform [Attack] gambit be, like, 100% perfect and place it at the very bottom. You can choose any magic or item or summon or whatever action as a gambit and if its conditions are met and it's higher on the list, you'll never see [Attack].
Anonymous No.720260014 [Report] >>720261778 >>720262261
>>720258826
Yes. Shit's coded by imbeciles. Normal attack is the strongest thing anyways because of multihits but god damn is this shit awful once you notice it.
>>720259932
I'm not talking about gambits. Gambits have nothing to do with this at all.
greggs takeaway No.720260804 [Report]
>>720211640 (OP)
im glad ur too much of a brainlet to figure this out because you would kill yourself fighting half of the bosses
Anonymous No.720261430 [Report] >>720261567 >>720262973
>>720211640 (OP)
Why do they do this shit instead of focusing on simple turn-based combat? JRPGs were good back when you had to worry about running out of MP before returning to town, not now that you have to wrangle all these stupid gimmicks into working in your favor.
Anonymous No.720261487 [Report]
>>720211640 (OP)
I almost forgot I had this. Thanks, OP.
Anonymous No.720261567 [Report]
>>720261430
You can still play it in turn based mode if you want. It's there so you can play in real time without either micromanaging your team or having them do stupid things
Anonymous No.720261580 [Report] >>720261634
>>720211923
Shit bro I'd rather have NPCs like this and Pawns than shitty bots that devs never bothered to give the player leeway to customize.
Anonymous No.720261634 [Report]
>>720261580
>>720212034
Wrong reply, srry.
Anonymous No.720261778 [Report] >>720262261
>>720260014
>I'm not talking about gambits. Gambits have nothing to do with this at all.
You said >>720256560
And this is totally wrong.
The characters' Action Bars have to fill before the action occurs. Depending on the action, the time it takes to fill the Action Bar varies.

If you're going to scream "not about Gambits, not about Gambits, not about Gambits," then when you say someone's actions are charged... it's "not about Gambits," right? It's about their Action Bar, right?
3 characters, separately, can have a spell charged. They're three separate characters, after all. They're ALL going to perform THAT ACTION as soon as the Action Bar is filled. Immediately. Simultaneously, in fact, if all Action Bars completed charging at the same time.

And YOU choose EXACTLY WHICH action would be taken!
You chose an elemental attack. Or an item casting. Or a healing. Or a shot from your bow. Or a strike from your sword. Or a summon of an Esper. You had 3 characters to choose 3 different actions to fill their 3 separate Action Bars, after all.
And you could have chosen that Manually, by choosing the single character you desired, directly selecting the action in that character's menus, and applying it, watching your Action Bar fill up, "charging," until it was complete. And then you watched that (or those) manually selected, Action Bar charged combat choices occur, immediately.

Or, you selected a gambit (which automatically assigned every single requirement identical to your manual selection process). The character's Action Bar began charging, and when it was charged, that actioin occurred.

You're simply wrong. Your statement is wrong. FFXII's combat WILL occur, separately and immediately, once the action is selected & the Action Bar is filled.
Anonymous No.720261906 [Report]
>>720213545
IZJS is easier. Uncapped damage, higher stats, boosts out the ass on more gear, etc. TZA is then IZJS with the option to make it even easier by equipping a second job board.
Anonymous No.720262261 [Report] >>720264885
>>720260014
>>720261778
But, well, let's be fair to you; I know what you actually mean when you say "all 3 characters have an action that is charged."

You mean
>Each party member has 8 gambits.
>That's 24 gambits.
>But I'm only seeing their top one!!!!!!!!!!!!!!!!
>The other 21 gambits are pointless!!!!!!!!!!!! Because I never see them!!!!!!!!!!!!
And your idiocy has already been shown, proven false, and also solved by something so remarkably simple, you cannot seem to slow down and grasp it.
You can solve YOUR problem (NOT FF12's problem) easily: change your gambits' priorities. Move it down. Move one you want up.
Change the HP requirement for a specific heal and raise it higher than any attack.
Change the status requirement for a specific curing and raise it higher than any attack.
Change the status requirement for a specific curing and drop it lower than specific attacks or healing.
Keep a Gambit's requirement completely identical between ALL 3 characters... but change them up and down in priority on your list!! You'll find out (if you're paying attention to your action requirements, called "gambits") they DO DIFFERENT THINGS! In fact, each character will do EXACTLY what you want them to do! Exactly what you structured their priority of actions to do!!

You
Are
Dumb
Anonymous No.720262613 [Report] >>720263441
Was this nigga arguing about magic needing to wait for a previous animation to finish for someone else to cast? Because that is exactly how it worked in the original version but they fixed it in newer releases.
Anonymous No.720262808 [Report] >>720270408 >>720270470
>>720211640 (OP)
>*booting up noises*
Anonymous No.720262973 [Report]
>>720261430
It is turn-based.
It's the #1 highest requirement for a turn to take action in the game; you have to wait until it's your turn. As high priority as seclecting an action may be, that action cannot and will not happen until you wait until it's your turn.
It's turn-based.

If you love previous turn-based combat in the Final Fantasy series, and you hate the turn-based combat in FFXII, here's a fun fact: turn gambits off.
>But now they don't act at all!
Then manually choose their action. You loved that in the previous FF games, right?
>Automation isn't playing!
Then turn off gambits. Automation is now off.
>But now they don't act!
We're in a loop, now, aren't we? Your complaints are fully solved. You seem to simply have your ego upset for not playing better logic, or completely overlooking logic itself, or entirely ignorant of options to repeat previous combat logic... or are merely lying about what you like; to yourself, to use, who knows?

It's a beautiful game to listen to and explore in, too.
https://www.youtube.com/watch?v=jfFTEQqdhyk
Anonymous No.720263084 [Report] >>720266679 >>720272417 >>720272575
>every character has a unique animation for each weapon type
>the animations are all different lengths
>their next action won't begin charging until after the whole animation plays
>Balthier is mechanically the worst gun user because he has the longest shooting animation
Anonymous No.720263376 [Report] >>720263557 >>720299172
>Game requires you to complete a 3D sudoku puzzle out of nowhere to get the true ending
Anonymous No.720263441 [Report] >>720264029
>>720262613
FF 1, 2, 3, 4, 5, 6, 7, 8, 9, & 10 made all characters wait until the previous character's attack happened, they didn't all charge the enemies all at the same time. FF 12 was actually different in that they could, and did, do that.
Anonymous No.720263468 [Report] >>720263587 >>720266001
fuck the great crystal
Anonymous No.720263557 [Report]
>>720263376
based sudden IQ test
Anonymous No.720263587 [Report]
>>720263468
Going down is easy. Going up is probably the worst area I've seen in any video games.
Anonymous No.720264029 [Report]
>>720263441
Load up ff12 on the ps2. Have every character cast scathe (or whatever the big laser attack was called) at the same time. Watch as they each have to wait for the previous character to finish whether they have a full bar or not.
Anonymous No.720264428 [Report]
>>720211640 (OP)
>only 2 mentions of Unicorn Overlord ITT

You could do some silly shit in that game. You absolutely didn't have to but still
Anonymous No.720264885 [Report]
>>720262261
It’s almost poetic how many people just spam "bad AI system REEEEE" and never once think to tweak priorities or conditions. The gambit system is LITERALLY you writing a program with if/then logic, and boomers still manage to screw it up because they refuse to scroll down a list. It's like handing someone a full toolbox and watching them try to hammer nails with a wrench because the hammer wasn't in their direct line of sight.
Anonymous No.720265537 [Report]
>>720212996
Anonymous No.720266001 [Report]
>>720263468
the 1st time i beat the game i was lvl 80 from spending so much time in the great crystal with no guide
Anonymous No.720266679 [Report] >>720267356
>>720263084
That's kino though. Minmax is the opposite of kino, because it is a synonym for soulless.
Anonymous No.720267356 [Report]
>>720266679
>implying thats not just another thing to minmax
balthier is a god with a dagger
Anonymous No.720267494 [Report]
>>720211939
Same but more like visual scripting with Starcraft user made maps. Made a decently popular BW custom user made game actually. Im a game developer now.
Anonymous No.720267657 [Report]
>>720254143
I hated the faces in this game except for fran. They all look like they have mild down syndrome.
Anonymous No.720267948 [Report]
>>720212594
>>720212164
Lmao when I played DAO I just turned off all party AI and paused a lot.
Anonymous No.720268716 [Report] >>720272206 >>720272290
Kinda funny that for all the BS flak 12 sometimes gets, it's still the only FF game made after the year 2000 that people are even still talking about
Anonymous No.720268936 [Report] >>720300431
>>720253890
This game was scripted for stage play, performed by wonderful actors, and the direction was fantastic.
Anonymous No.720270089 [Report] >>720270515
>>720211640 (OP)
Would God Eater's Bullet Customization applies on that? It requires conditions for its modules to activate correctly. Those who can do it well can make broken bullets that can trivialize enemies.
A shame they nerf it hard on GE3.
Anonymous No.720270408 [Report] >>720270470
>>720262808
I'll give Zack props: He made me feel like a complete dumbass with these games.
Anonymous No.720270470 [Report]
>>720262808
>>720270408
I liked those games and thought I was pretty good at them so I looked up the list, and it turned out that the ones I played were considered the easiest ones. whew boy
Anonymous No.720270515 [Report] >>720271060
>>720270089
Bullet customization in God Eater is fucking Geometry + Physics. I still don't know how that shit works.

>tell your bullets to go 90degrees left
>somehow this means you do x3 more damage than just shooting straight

Pretty much everyone just copies the japanese custom bullets.
Anonymous No.720270819 [Report]
>>720211640 (OP)
>zoomer thinks this is coding.
Anonymous No.720270895 [Report]
>>720212034
I always played 12 set up so that one character was controlled by me and the rest had Gambits on, so it felt like I was in the fight making constant decisions and the others were thinking on their own.
Anonymous No.720270926 [Report]
>>720258706
>The most fun way to play FFXII is a puzzle game by fighting using gambits exclusively.
It got a little ridiculous when you realize some optional bosses were made to be botted. It's been a while, but I remember one in a colosseum that I'd just let run for literally all day unattended with gambits fighting it. I'm not exaggerating. It was a fight that you could save in the middle of and resume later. It was THAT long. It took a couple of days to kill the damn thing. Blatantly intended to be botted.
Anonymous No.720271060 [Report]
>>720270515
>>tell your bullets to go 90degrees left
>>somehow this means you do x3 more damage than just shooting straight
Maybe because its hitting a weak spot? I highly doubt changing its direction only will do higher damage.

>Pretty much everyone just copies the japanese custom bullets.
The autism to create a decorative bullet is more amazing to me. I remember a recipe for making a Pentagram out of radial modules. I mainly go for the practical ones like a consecutive piercing lasers or "satellite" bullets.
Anonymous No.720271204 [Report] >>720271376
>>720226815
if you unironically like pigtails I just assume you're a pedophile
Anonymous No.720271270 [Report] >>720284803
>>720246331
what legs? what butt? I bet you like Lightning's "curves" as well
Anonymous No.720271312 [Report] >>720271530 >>720271934 >>720274847 >>720276036
Did you guys have Vaan, Basch, Balthier, or Ashe as your point character
Anonymous No.720271376 [Report]
>>720271204
pfft next thing you're going to tell us braces are off the table
Anonymous No.720271408 [Report] >>720271610 >>720272909 >>720272963 >>720279553
>>720211640 (OP)
Anyone play Unicorn Overlord? Is it worth picking up? People keep saying it's too easy
Anonymous No.720271443 [Report]
I wish Dragon Age still had this.
Anonymous No.720271530 [Report]
>>720271312
Vaan's the main character, so he takes point obviously
Anonymous No.720271587 [Report] >>720271876
what the fuck is new game minus?
Anonymous No.720271610 [Report] >>720272963
>>720271408
couldn't give less of a fuck about it until it's available on PC
Anonymous No.720271693 [Report] >>720271917 >>720272001
>>720211640 (OP)
So whats the most challenging version of this game? I actually kind of liked it but i found myself sleeping through it most of the time. I played the PC zodiac ver
Anonymous No.720271876 [Report]
>>720271587
you start the game with less shit than usual
Anonymous No.720271917 [Report]
>>720271693
IZJS
None are difficult but it's the best balanced since only one job board and the game benefits from all the changes.
TZA is the dogshit version.
Anonymous No.720271934 [Report] >>720272131
>>720271312
Ashe, and no, I am not someone who usually plays as a girl, I just thought she looked cooler.
Anonymous No.720272001 [Report]
>>720271693
tza and do a no license board run
Anonymous No.720272131 [Report] >>720272203
>>720271934
>Ashe, and no, I am not someone who usually plays as a girl, I just thought she looked cooler.
Anonymous No.720272203 [Report] >>720272709 >>720276201
>>720272131
is that comic what we call a "straw man"? or is it what we call "projecting"?
Anonymous No.720272206 [Report]
>>720268716
Anything Ivalice ends up being kino in some way. They just needed more time to cook this one.
Anonymous No.720272290 [Report]
>>720268716
>it's still the only FF game made after the year 2000 that people are even still talking about
????
Anonymous No.720272417 [Report] >>720272734
>>720263084
>Never considered any of this and had fun 100 percenting the game
Anonymous No.720272575 [Report] >>720272734
>>720263084
nothing in this game is even remotely difficult enough for this to matter
Anonymous No.720272694 [Report] >>720272791
>>720215902
There is a mod for DAO that add Boolean Statements and it's fucking glorious.
But even with those my party couldn't beat the high-dragon on AI alone.

Must be because I refused to program potion usage because that would be too easy.
Anonymous No.720272709 [Report]
>>720272203
you choose to pretend to be female lmao
Anonymous No.720272734 [Report]
>>720272417
>>720272575
Look, I never said I wasn't still giving him the gun anyway
Anonymous No.720272791 [Report] >>720272843
>>720272694
codelet here, what's a boolean statement?
Anonymous No.720272843 [Report] >>720272960
>>720272791
if this, then that
Anonymous No.720272892 [Report]
>>720211640 (OP)
Should I play FF12 simple because I think Ashe is hot? Yes, despite her nose.
Anonymous No.720272909 [Report]
>>720271408
It's fun, you might like it. I would recommend playing on Tactical or Expert on your first run, though.
Anonymous No.720272930 [Report]
>>720211640 (OP)
It was a neat idea at the time I suppose.
That said, a game that actively encourages you to set itself to let the game play itself for you, I think says a lot about said game.
Anonymous No.720272938 [Report] >>720272963
for context, this is the difference weapon animation speed fags are kvetching so hard about
Anonymous No.720272960 [Report] >>720273021 >>720273076
>>720272843
aren't these boolean statements then?
Anonymous No.720272963 [Report] >>720272994
>>720271408
it's pretty good, I liked it a lot.

>>720271610
I played it on PC. I think the torrent came with an emulator, everything worked perfectly fine.

>>720272938
every second counts fool
Anonymous No.720272994 [Report]
>>720272963
>I played it on PC. I think the torrent came with an emulator, everything worked perfectly fine.
oh really? Good to know, I assume it was the switch version that got emulated? Might end up checking it out after all
Anonymous No.720273021 [Report]
>>720272960
wrong
Anonymous No.720273076 [Report]
>>720272960
boolean is just the "true or false" part.
Anonymous No.720273142 [Report]
>>720211754
>>720248253
yep this is peak
Anonymous No.720273176 [Report]
>>720217646
There should be a game for learning C++ So I can make low quality games but I can at least brag about having made them without an engine.
Anonymous No.720273249 [Report] >>720273592
I had a lot of fun with it.
https://www.youtube.com/watch?v=QIplszc6uEo&t=356s
Anonymous No.720273530 [Report]
>>720211640 (OP)
Loved doing this in DA:O.
Anonymous No.720273592 [Report] >>720273702
>>720273249
where's the AI behaviors in action? This vid was just the dude playing the game manually
Anonymous No.720273702 [Report]
>>720273592
The video is just a build I didn't use it just want to talk about it.

I used to have a AI page for each class and sub class then change characters as the battle demanded.
Tbh it's more fun to pre-program the party to do their thing than to do it manually.
It feels like a plan coming to fruition.
Anonymous No.720274221 [Report]
>>720213876
I was hoping someone would mention Carnage Heart. Love those games.
My latest programing game love is autonauts.
Anonymous No.720274847 [Report]
>>720271312
I leveled everyone up equally so I had two teams.

Team Basch the babysitter:
>Leader Basch+Vann and Penelo

Team Han Solo:
>Leader Balthier+his nonhuman sidekick and the princess
Anonymous No.720275870 [Report]
>>720212357
>why would you talk about programming in a thread about programming
Anonymous No.720275920 [Report]
>>720256215
Jote was the hottest sister.
Anonymous No.720275942 [Report]
>>720211640 (OP)
this is more klickibunti than coding but whatever.
Anonymous No.720276036 [Report]
>>720271312
When the princess is in the party, the princess leads. When she's not, Basch as the second in command leads. When neither is in party, Balthier leads since he has most experience. The others stay quiet.
Anonymous No.720276075 [Report]
>>720249067
>>720250103
Now we're getting to the root of JRPGs problems and no, Expedition 33 doesn't fix them
Anonymous No.720276201 [Report]
>>720272203
It was canonically projecting because the author trooned out.
You will also notice that a lot of "people" pushing the same arguments on social media are the very same pastel folks. Bottom line is that if you are a straight male you don't need to ask this question, you know exactly why you are doing it and why other straight males are doing it. Females also do it with male characters.
Anonymous No.720276439 [Report]
>>720217646
the hell, I don't remember using two ROM chips in my solution... maybe I should ise them more often
Anonymous No.720277830 [Report] >>720285961
>>720211640 (OP)
That's the smallest skirt I have ever seen. How is this even practical? Impossible to sit, jump or do anything without everyone seeing her panties.
Anonymous No.720277945 [Report]
>>720211640 (OP)
>Foe: HP<90% Attack
>Foe: Highest HP Steal
That's all you need right there
Anonymous No.720279553 [Report]
>>720271408
it's fun, but it really is way too easy
the only fights that are designed to be challenging are separated 1 off fights the game lets you build a counter team for
Anonymous No.720281065 [Report]
>>720253045
I always see her as essentially the main character of the game
Anonymous No.720281119 [Report]
>>720212909
Hehe, flying enemies.
Anonymous No.720281496 [Report]
>>720256560
This is especially bad when a character stands there with his fully charged actions and does nothing because the boss has a long spell animation and then gets hit and changes to another one of your gambits without ever performing the action that was ready 10 seconds ago
Jeet coding though I suspect it's to prevent the game from crashing, but that also means it's jeet coding
Anonymous No.720281653 [Report] >>720284708
>>720212996
Excuse you, that's Princess Ashelia B'nargin Dalmasca.
Anonymous No.720282187 [Report]
>>720211640 (OP)
>NOOOOOOOO I want shitty party AI instead to do everything wrong and be inefficient
Go play Persona 3 FES faggot
Anonymous No.720284443 [Report]
>>720257038
The issue with the rolling HP mechanic is that when taken to its logical extremes and dropped into games that are actually challenging, the rolling HP makes the games too easy because you can just spam actions as quickly as possible and abuse the system.
It works in EarthBound because of how slow the menuing is, and by wasting player time with lengthy animations that don't let you get a turn in to begin with. You "balance" the mechanic simply by making enemies do shit that takes 20 seconds to execute which is fake difficulty and not in the spirit of good JRPG/strategy gameplay.
Anonymous No.720284708 [Report] >>720297961
>>720281653
My apologies
Anonymous No.720284803 [Report] >>720289004
>>720271270
>>720247201
If you don't think this is attractive you're either gay or worse, a nigger.
Anonymous No.720285049 [Report]
>>720257038
>each party member and enemy can have a turn after a given cooldown period.
This is just CT's take. FFX did somethinf similar but the mechanics were obfuscated.
Anonymous No.720285062 [Report] >>720285097
Weird comment, but I love the color scheme on that Gambit menu. And the whole screen, really, since it all has that gentle filter. It's soft, pastel colors are downright sleep-inducing. It's such a chill screen.
Anonymous No.720285097 [Report]
>>720285062
You must've been jizzing your pants playing FFX then.
Anonymous No.720285961 [Report]
>>720277830
She’s a whore
Anonymous No.720286314 [Report]
>>720223335
Even less people probably remember sandwich chef.
Anonymous No.720287515 [Report] >>720288106 >>720288172
>democracy bad
>monarchy good
Anonymous No.720288106 [Report]
>>720287515
I look like THIS and I say THAT
Anonymous No.720288172 [Report]
>>720287515
I support Queen Ashelia.
Anonymous No.720288524 [Report]
>>720211640 (OP)
>game requires you to learn algebra
https://www.youtube.com/watch?v=gbFiHltXQLw
Anonymous No.720289004 [Report]
>>720284803
just not a fan of flat, curve-less androgynous women that's all
Anonymous No.720289207 [Report]
>>720212357
>>720214174
2 more weeks until AI does needful and replaces our comfy wfh well paying jobs ;^(
Anonymous No.720289294 [Report] >>720289609 >>720289620 >>720289638 >>720290583
>>720211640 (OP)
this looks cool as fuck
was FF12 actually good? How is the steam version?
Anonymous No.720289609 [Report]
>>720289294
It's alright I guess
Steam version is fine, just go with it
Anonymous No.720289620 [Report]
>>720289294
>was FF12 actually good?
Yea
>How is the steam version?
Easier but has the job system where every character can pick 2 license boards as opposed to "everyone can learn everything" in the PS2 OG.
If you want a more restrictive version, you can emulate IZJS instead.
Anonymous No.720289638 [Report]
>>720289294
Aged pretty well. I appreciated the game a lot more as an adult than back in the day anyway. Worth a try.
Anonymous No.720289691 [Report]
>shunned when it released for making the game play itself
>years later people realized this make RPGs far faster to play
Anonymous No.720290583 [Report]
>>720289294
best thing is 4x
i don't give a fuck about a magick pot
Anonymous No.720292839 [Report]
>>720258706
>This series was ruined by brainlets like this.
Bad UI design has nothing to do with complexity of systems, retard.
Anonymous No.720292902 [Report] >>720293795 >>720294127
>>720211640 (OP)
I grew up with PS1. Had FF7. The reason I don't like JRPG's is I find them to be shallow mechanically. They appear complex, almost arcane, to the untrained eye because they have a menu system, damage numbers and different moves you select giving the illusion of choice. In practice, I've found that although I typically enjoy the art direction and story, the combat boils down to bigger number wins. Every time. Every JRPG I've played. It doesn't matter what tactics you use for the majority of the encounters in the game. There might be one or two enemies in the game with a specific weakness to a damage type, but it isn't the standard. A game like Final Fantasy Tactics, having tactics in the name, tactics are secondary and largely unnecessary. Flanking doesn't matter, what your party composition is doesn't matter, what matters is did you grind enough levels, or did you not grind enough levels. These games are designed to give you the feeling of accomplishment when you didn't have to use your brain to get through any encounter. Pokemon has more depth to it's tactics than most other JRPG's, though typically hardcore JRPG fans don't consider it a real JRPG. When the gameplay is as shallow as did you spam A buttion through enough trash mobs to get past the next encounter to experience the next segment of the story, I might as well just go watch an anime while fiddling with a fidget spinner for an hour between every episode. I barely classify JRPG's as video games, they're only pretending to be video games through obfuscation of the core mechanic
Anonymous No.720293350 [Report]
>>720256147
>>720259932
https://finalfantasy.fandom.com/wiki/Effect_Capacity
Anonymous No.720293647 [Report]
>>720211640 (OP)
Macro systems in games are a severely underrated an under utilized mechanic.
I don't really know how to explain the feeling to non-programmers, but it's like the satisfaction you get when you plan something ahead of time and everything goes right, all of the time.
Except, it's not one plan, its some weird meta-plan that is a plan for all plans so everything is always accounted for and it always goes right.
The best part is paradoxically when the plan goes wrong, and you need to adjust the plan further to account for that situation in the future.
Strange feeling.
Anonymous No.720293775 [Report]
>>720212034
The characters do not do anything you did not literally commanded them to do. The gambit system simply automates certain actions. "The game plays itself" is bunk because if YOU, the PLAYER, do not give the characters direct commands, they will stand around and get killed. Stop this meme, it's old and stale like your mom's cunt.
Anonymous No.720293795 [Report] >>720293929 >>720293943 >>720293979
>>720292902
>complains about bigger number wins
>"except pokemon that one is good!"
lmao every time
Anonymous No.720293929 [Report]
>>720293795
My boys sold 13 million copies
Anonymous No.720293943 [Report] >>720294162
>>720293795
Yes. Pokemon is the only unironically good JRPG.
Anonymous No.720293979 [Report]
>>720293795
hes right thoughbeitever
Anonymous No.720294127 [Report] >>720295201 >>720295280 >>720295573
>>720292902
anon please play The Last Remnant if you want a deep complex JRPG for hardcore gamers like yourself.
Anonymous No.720294162 [Report] >>720294229 >>720294285
>>720293943
He has a theme song?
Anonymous No.720294229 [Report] >>720294994
>>720294162
how new are you to the internet?
Anonymous No.720294285 [Report] >>720294392 >>720296438
>>720294162
?

https://www.youtube.com/watch?v=QJJYpsA5tv8
Anonymous No.720294392 [Report]
>>720294285
>all those comments

HOLY KEK
Anonymous No.720294994 [Report]
>>720294229
I come from small African village, we just got starlink from an NGO, this is my first day on the online.
Anonymous No.720295201 [Report]
>>720294127
From what I've read about it, and saw some snippets of gameplay, it looks like ass,
sry but no go
Anonymous No.720295280 [Report]
>>720294127
>dude all these mechanics we don't tell you about that magically impact the game are totally deep, trust me...!
If the game doesn't respect me enough to tell me how what I'm doing is affecting the game in the short and long term, then I am not going to play it.
Anonymous No.720295546 [Report]
>>720211640 (OP)
One of the worst rpgs I have ever finished. A total waste of time.
Anonymous No.720295573 [Report]
>>720294127
Tried it, gave it an honest go, and immediately got whiplash from how much of a clusterfuck the battle system was. Half the time I felt like I was managing a spreadsheet, and the other half it felt like I was waiting for RNGesus to show up and tell me if my formation worked. I get why some people call it "deep", but it felt more like "opaque" for the sake of masturbatory systems design. Not saying it's trash, but holy hell does it try way too hard to be clever.
Anonymous No.720296438 [Report] >>720299286
>>720294285
>the comments
Holy shit, zoomers are a disgrace to the human race. We are fucking doomed.
Anonymous No.720296768 [Report]
>>720212161
>zognald says we need 500000 more "people" like this
Anonymous No.720297961 [Report]
>>720284708
Anonymous No.720298039 [Report]
>>720224786
>Target
Anonymous No.720298192 [Report]
>>720216990
its fine if you dont have adhd, if anything its too fast
Anonymous No.720298645 [Report]
>>720211754
Some of level people made in LBP once they added the circuit board was fucking insane. Tragic these games never got a PC port and the IP more or less abandoned by Sony
Anonymous No.720298945 [Report]
>>720216990
I enjoyed it. An RTS with different races, tons of different battlefields. Grinding isn't as effective as intelligent tactics.
If you like RTS FF games in Ivalice, in FFTA2 Vaan has a shirt.
Anonymous No.720299172 [Report]
>>720263376
Oh, every row, column, and stack add up to 315. That's clever.
Anonymous No.720299286 [Report] >>720302574
>>720296438
>People are having fun? Holy fuck, we are doomed.
Anonymous No.720300186 [Report]
>>720212034
>game plays itself
This is such bullshit, especially in the context of the FF franchise. All FF games have enormous segments of totally brainless gameplay. You get to a new area, see that the enemies are only mildly difficult, then spam the attack command on every character for dozens of random encounters, until you can comfortably navigate the next story dungeon. FF12 takes out all of that x button mashing while grinding. Sure, you dont get to manually cast heal - you get a gambit to have a character cast it at the same time you would anyway. If that is enough to spoil your enjoyment of these games, you didnt really like them to begin with. Gambits give you a chance to appreciate all the cool scenery and character/monster designs. The sorry state of the franchise can be sqaurely blamed on FF12 detractors, everything has been dumbed down for them since 12
Anonymous No.720300431 [Report]
>>720268936
It is fucking peak vidya storytelling. The voice acting is phenomenal. Such a far cry from all the cumbrained anime bullshit that constitutes most jrpgs today.
Anonymous No.720301963 [Report]
>>720256560
multihits make everything else useless anyways so this is irrelevant its shit balancing either way
Anonymous No.720302574 [Report]
>>720299286
Fun has bene reduced to a buzzword like the rest of words i liked