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Found 9 results for "787721a1a93f31159938911da4f2747c" across all boards searching md5.

Anonymous /vg/532419213#532454481
7/24/2025, 4:42:47 AM
>>532429496
>>532430354
This is what obviously must have happened.
>The scorcher is the first plasma weapon in the game
>during a design meeting they decided whether or not this plasma rifle should have enough demo force to do things
>they decided no. Not because of some fictional realism bullshit, but because one scorcher mag could close every bug hole on the map.
>the purifier doesn't get demo force for the same reason
>and loyalist for the same reason
>Alexus sees the wrong trend and just starts deciding that ALL PLASMA WEAPONS should have fuckall demo force and not just PLASMA SMALL ARMS.
If you're annoyed buy this retardation, then you can do the following. Go to their discord and fill out their user feedback survey about the warbond, and send them some feedback on their zendesk. https://arrowhead.zendesk.com/hc/en-us/requests/new

Don't act like a sperg. Try to be professional. Some talking points to consider bringing up.
>mention how it is immersion breaking that an anti-tank weapon that can crumple a factory strider's level 5 armor and send packs of devastors flying has no appreciable demo force and gets stopped cold by chain link fences and sheet metal containers
>mention how laser weapons are also massless attacks, but the stratagem class laser cannon, quasar cannon, and orbital laser all gain appreciable boosts to demo force over their primary/secondary cousins

It doesn't matter that AH intended for the Epoch, and all plasma weapons, to have no demo force. This isn't a matter of them accidentally forgetting to give it demo force. The problem at hand is that their original intent was fundamentally flawed. They made their mistake when they intended for all plasma weapons, no matter the role, to have no demo force. They made a bad call and should fix it.
Anonymous /vg/532098858#532138762
7/21/2025, 5:49:10 PM
>the anti-tank plasma cannon cannot hope to close bug holes or defeat sheet metal containers
>Meanwhile the token firecracker inside of the nerve gas grenade: LOL
Anonymous /vg/531570301#531591578
7/17/2025, 4:06:37 PM
>>531578562
>>531579735
>>531580946
>Bot Drops now sometimes have NOTHING on their drop ships
>So now enemies die when they collide with terrain at high speed.
Has it been my imagination, or have a lot of bot-dropped factory striders been missing their dorsal gun lately?
Anonymous /vg/530694618#530720675
7/10/2025, 9:59:07 PM
Things that I wish that they'd fix with the UI.
>Make it more apparent how many spare magazines are remaining for the gundog. It can be impractical to count the small black magazines on the backpack during a hectic fight amidst the commonly very poor lighting conditions in this game.
>I wish that the cooldown timers for your own stratagems were displayed when you open the map.
Anonymous /vg/530298939#530323726
7/7/2025, 8:44:58 PM
>>530322213
>>530322393
Shit, even that much makes me want to use a strafe, 5 uses makes that something even to pop off a leg.

Speaking of which, while it's relevant, I actually really have issues with chargers. Less killing them (Aim for legs, back, etc., use AT, they're just tanky), but more dealing with their movement. I can take them out fine if they're not doing their bullshit, but I keep getting killed by them out of nowhere. Like they come silently running out of the mist of some random corner on a foggy ass planet, I try and dodge, and they run me down.

I've looked up tactics on it, I've seen it on video, but I don't fucking get it. If I dodge perpendicular, they just loop around. If I try and dive on a diagonal toward them, half the time I just get hit, and on the occasions I don't, they seem to make a 90 degree fucking turn and do it anyways. To the point I feel like something got glitched with their movement like the Hulk occasionally, but it's really pissing me off since I handle bugs fine otherwise and dodge everything else in the game.

>tl;dr: Charger charge, how dodge, what do?
>Hard mode: No rocket use or "git gud"
Anonymous /vg/529519379#529620684
7/2/2025, 8:30:15 AM
Suggest a 4th stratagem for me to use vs the bots. I can't seem to make up my mind. I just don't want to use the cuckchair.
>Eruptor/talon/sparkler grenade with medium unflinching armor
>Quasar cannon
>Jump pack
>Eagle Strafing run
>???
Thanks.
Anonymous /vg/528286276#528312659
6/21/2025, 9:48:26 PM
steam://joinlobby/553850/109775243577743780/76561198001481307 d10 predator bugs in super cities
Anonymous /vg/527885447#527936347
6/18/2025, 11:42:23 PM
steam://joinlobby/553850/109775243250451397/76561198001481307

D10 lobby decides

Joining this lobby increases the chances of an israel-iran nuclear exchange by +0.2%
Anonymous /v/712405676#712417484
6/12/2025, 9:48:47 AM