Search Results
7/26/2025, 10:51:29 PM
>>716521396
>Try to make a criticism of libertarian ideologies
Wrong. Finish the game. Listen to the audio tapes.
The jewish financier, homo artist and autistic scientist just made a paradise of their own but muh evil white people came & ruined it and betrayed them and persecuted them & taught them to be evil.
Both games (2 was a different team) are just white blood libel.
>Try to make a criticism of libertarian ideologies
Wrong. Finish the game. Listen to the audio tapes.
The jewish financier, homo artist and autistic scientist just made a paradise of their own but muh evil white people came & ruined it and betrayed them and persecuted them & taught them to be evil.
Both games (2 was a different team) are just white blood libel.
7/6/2025, 10:05:07 PM
>Better gameplay
>Better graphics/art
>Better animations
>Great music
>Great writing
>Great voice acting
>...but it's a roguelike now so all of the tension and risk/reward is gone because runs are so short that if you lose you just do a new run
>Only time there is any tension is if you're trying to get the one achievement for getting all the memories on a group of heroes
Maaaaan. DD2 is such a weird instance. The gameplay is so good and expanded to the point that I don't want to go back to DD1. However, the roguelike nature of DD2 really is just not conducive to the tone of the series. I also think they really didn't even do the roguelike part justice because each run is similar. There are not enough weird events/runwide buffs you can get, and there aren't really enough unlocks. I mean yeah, unlocking every skill on every hero takes a while but aside from that once you beat the final boss you're just kinda playing to play, which yes a fun video game should do that (and I did go through the game fully twice) but I wanted more to unlock.
>Better graphics/art
>Better animations
>Great music
>Great writing
>Great voice acting
>...but it's a roguelike now so all of the tension and risk/reward is gone because runs are so short that if you lose you just do a new run
>Only time there is any tension is if you're trying to get the one achievement for getting all the memories on a group of heroes
Maaaaan. DD2 is such a weird instance. The gameplay is so good and expanded to the point that I don't want to go back to DD1. However, the roguelike nature of DD2 really is just not conducive to the tone of the series. I also think they really didn't even do the roguelike part justice because each run is similar. There are not enough weird events/runwide buffs you can get, and there aren't really enough unlocks. I mean yeah, unlocking every skill on every hero takes a while but aside from that once you beat the final boss you're just kinda playing to play, which yes a fun video game should do that (and I did go through the game fully twice) but I wanted more to unlock.
6/29/2025, 11:54:26 PM
6/21/2025, 8:27:18 AM
>you don't need to choose the gay option
>but a gay option was actually implemented into a medieval semi-historical roleplaying game where being gay in anyway back then was not only taboo but unheard of
Is /v/ just littered with bots and shills now or is the amount of sensible people being diluted by actual faggots?
>but a gay option was actually implemented into a medieval semi-historical roleplaying game where being gay in anyway back then was not only taboo but unheard of
Is /v/ just littered with bots and shills now or is the amount of sensible people being diluted by actual faggots?
6/21/2025, 4:08:15 AM
>>508145417
>American acts tough
>lives somewhere that's basically uninhabitable without AC in every room
I don't get it. It might be impressive if you did it without the air conditioning
>American acts tough
>lives somewhere that's basically uninhabitable without AC in every room
I don't get it. It might be impressive if you did it without the air conditioning
6/20/2025, 8:40:25 PM
>PoE2 claims that loot will be meaningful to pick up and ID with less of it and higher quality
>Tier system does jack shit
>PoE1 adds in mercenaries, shipments, and the new memory strands
>If you filter correctly you genuinely can find pretty decent items just from those alone
How did PoE1 make loot better than PoE2 when PoE2 was supposedly designed around that? I mean seriously. This league I was constantly finding items that were honestly pretty good and in prior leagues would have been easy cash, but now shit like double/trip res boots with MS and Life are relatively cheap because you find a ton. Same with rings.
>Tier system does jack shit
>PoE1 adds in mercenaries, shipments, and the new memory strands
>If you filter correctly you genuinely can find pretty decent items just from those alone
How did PoE1 make loot better than PoE2 when PoE2 was supposedly designed around that? I mean seriously. This league I was constantly finding items that were honestly pretty good and in prior leagues would have been easy cash, but now shit like double/trip res boots with MS and Life are relatively cheap because you find a ton. Same with rings.
6/13/2025, 6:46:09 AM
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