Search Results
7/23/2025, 6:34:40 PM
>>716234178
No, there is nothing in Halo comparable to Ancient Aliens, Sunlust, Golden Souls, etc. Even the multiplayer maps in Doom are better and more innovative than Halo, you can play Doom online right now and have an absolute blast whereas Halo will instantly be slow repetitive and miserable.
No, there is nothing in Halo comparable to Ancient Aliens, Sunlust, Golden Souls, etc. Even the multiplayer maps in Doom are better and more innovative than Halo, you can play Doom online right now and have an absolute blast whereas Halo will instantly be slow repetitive and miserable.
7/21/2025, 12:11:06 AM
>>212978352
taistele, taistele, taistele!!
taistele, taistele, taistele!!
7/14/2025, 12:15:53 AM
here's my gay homosexual theories
>Gerson gave us a hint that the prophecy keeps being retold and repeating itself and that he himself was once part of one and once in the Dark World
>before the events of the story Dess, Asriel and Kris went into the dark world, Kris and Asriel both died
>Kris's corpse is possessed by the player
>Asriel's dust is on Kris's person at all times and becomes Ralsei in the dark world, explains how Ralsei is always moving between dark worlds
>all of Ralsei's unexplained knowledge comes from Kris who's confirmed to have already been there before (save point used before we start the game)
>Dess was trapped in the dark world and taken control of by sojmething, whatever the eye in the Knight's chest is, becoming the roaring knight.
>the three heroes in the new prophecy are Kris, Ralsei, and Noelle
>Susie is notably NOT part of the prophecy, her character is symbolic of freedom and her figuring this out will be the final part of her arc
>the prophecy is a meta commentary on the unchanging nature of a video game narrative
>there will be at least three endings: the neutral ending where you don't do the secret bosses, the Freedom route where you do, and the Snowgrave route
>the bad end of the prophecy that Susie sees at the end of chapter 4 was "the girl" dying, Susie assumes its her but its actually Noelle, Noelle will die in the Neutral route but live in the Freedom route and Snowgrave route.
>the Freedom route will give Susie the power to defy the prophecy, it rewards the player for going out of their way to do things in the game that not every player is going to find
>The Snowgrave route Noelle will survive because the player ensured she is strong but it will be "at what cost?" sort of an ending
>Noelle dying in the neutral route will give the player more motivation to do the Snowgrave route
Its easier to guess at the twists/reveals but harder to know how they'll resolve right now.
>Gerson gave us a hint that the prophecy keeps being retold and repeating itself and that he himself was once part of one and once in the Dark World
>before the events of the story Dess, Asriel and Kris went into the dark world, Kris and Asriel both died
>Kris's corpse is possessed by the player
>Asriel's dust is on Kris's person at all times and becomes Ralsei in the dark world, explains how Ralsei is always moving between dark worlds
>all of Ralsei's unexplained knowledge comes from Kris who's confirmed to have already been there before (save point used before we start the game)
>Dess was trapped in the dark world and taken control of by sojmething, whatever the eye in the Knight's chest is, becoming the roaring knight.
>the three heroes in the new prophecy are Kris, Ralsei, and Noelle
>Susie is notably NOT part of the prophecy, her character is symbolic of freedom and her figuring this out will be the final part of her arc
>the prophecy is a meta commentary on the unchanging nature of a video game narrative
>there will be at least three endings: the neutral ending where you don't do the secret bosses, the Freedom route where you do, and the Snowgrave route
>the bad end of the prophecy that Susie sees at the end of chapter 4 was "the girl" dying, Susie assumes its her but its actually Noelle, Noelle will die in the Neutral route but live in the Freedom route and Snowgrave route.
>the Freedom route will give Susie the power to defy the prophecy, it rewards the player for going out of their way to do things in the game that not every player is going to find
>The Snowgrave route Noelle will survive because the player ensured she is strong but it will be "at what cost?" sort of an ending
>Noelle dying in the neutral route will give the player more motivation to do the Snowgrave route
Its easier to guess at the twists/reveals but harder to know how they'll resolve right now.
7/11/2025, 3:35:04 PM
7/11/2025, 2:59:25 AM
what do you think of my current schizo theories /utg/
I'm going down the rabbithole and this is what I have so far
>Asriel is dead
>Ralsei is a dark world idealized recreation of Asriel, Kris is secretly carrying around the dust from Asriel's corpse. This is why Kris closes their eyes when we try to look into Asriel's room in chapter 2 and doesn't want us to know about them.
>this is the reason Ralsei is able to move between Dark Worlds and knows so much about them and the prophecy despite not understanding how, it all comes from Kris's head. Kris has a save file in the Dark World so its established they explored it before the player came there.
>Kris is also dead expressed by how they have very zombie-like movements when they dont have The Soul in them and seem to need The Soul to live, despite the fact that Kris had a full life and backstory before The Soul came in.
>both of these properties explain The Knight, Dess is the Knight but Dess is being controlled by a different soul which explains how a corpse can move through the light world.
>Deltarune is a prequel to Undertale, unsure of how the timeline shift happens but the Sans from Undertale most likely comes from the Deltarune universe, the ending of Deltarune will explain it
>Deltarune will have 3 endings. Regular ending, snowgrave route ending, and then "freedom" ending where you complete all the secret bosses.
>the secret bosses are how you defy the prophecy and get the 3rd ending, the prophecy represents the meta aspect of the player being unable to control the course of a game's story, the secret bosses allow you to exist outside of that and get an experience not all players will.
>the above is reflected by the consistent theme of freedom all of the secret bosses share, the freedom leitmotif, freedom being a main theme of their backstories, "The air crcakles with freedom" flavortext in all of them (except The Knight who is an unavoidable fight).
>supported by even Mike having the freedom leitmotif
I'm going down the rabbithole and this is what I have so far
>Asriel is dead
>Ralsei is a dark world idealized recreation of Asriel, Kris is secretly carrying around the dust from Asriel's corpse. This is why Kris closes their eyes when we try to look into Asriel's room in chapter 2 and doesn't want us to know about them.
>this is the reason Ralsei is able to move between Dark Worlds and knows so much about them and the prophecy despite not understanding how, it all comes from Kris's head. Kris has a save file in the Dark World so its established they explored it before the player came there.
>Kris is also dead expressed by how they have very zombie-like movements when they dont have The Soul in them and seem to need The Soul to live, despite the fact that Kris had a full life and backstory before The Soul came in.
>both of these properties explain The Knight, Dess is the Knight but Dess is being controlled by a different soul which explains how a corpse can move through the light world.
>Deltarune is a prequel to Undertale, unsure of how the timeline shift happens but the Sans from Undertale most likely comes from the Deltarune universe, the ending of Deltarune will explain it
>Deltarune will have 3 endings. Regular ending, snowgrave route ending, and then "freedom" ending where you complete all the secret bosses.
>the secret bosses are how you defy the prophecy and get the 3rd ending, the prophecy represents the meta aspect of the player being unable to control the course of a game's story, the secret bosses allow you to exist outside of that and get an experience not all players will.
>the above is reflected by the consistent theme of freedom all of the secret bosses share, the freedom leitmotif, freedom being a main theme of their backstories, "The air crcakles with freedom" flavortext in all of them (except The Knight who is an unavoidable fight).
>supported by even Mike having the freedom leitmotif
7/6/2025, 11:15:53 PM
7/6/2025, 12:30:54 PM
>>714655989
I played the fuck out of rosenkreuzstilette, best mega man clone ever
I played the fuck out of rosenkreuzstilette, best mega man clone ever
6/30/2025, 8:21:30 AM
>>714056345
I'm curious what drew someone dumb enough to buy console shot to hyper demon. It's literally a 3 minute long rigid execution test.
I'm curious what drew someone dumb enough to buy console shot to hyper demon. It's literally a 3 minute long rigid execution test.
6/25/2025, 12:29:09 AM
>>21425259
There is no reason to buy TV dinners unless they are on sale for under $2, and even then I definitely wouldn't buy this. I can get a 1lb bag of frozen pierogies at shoprite for $1.49 right now. This thing in OP's pic costs $5 and it tastes like a crappy Obama school lunch. For comparison you could buy a whole ass rotisserie chicken for the same price.
There is no reason to buy TV dinners unless they are on sale for under $2, and even then I definitely wouldn't buy this. I can get a 1lb bag of frozen pierogies at shoprite for $1.49 right now. This thing in OP's pic costs $5 and it tastes like a crappy Obama school lunch. For comparison you could buy a whole ass rotisserie chicken for the same price.
6/13/2025, 8:57:22 PM
6/12/2025, 9:20:48 PM
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