>>528868169
That sounds stupid.
>>528868182
>>It wouldn't be a FS game if it was clear exactly what was going on.
Okay, but in Dark Souls it makes sense given the circumstances of the world. In Elden Ring it just feels arbitrary. Like they wanted to just make another Souls game, but wanted to change the world itself to be a bit less familiar... but then kept all of the same exact writing tropes, but somehow make them have even less payoff than previous entries. Characters in Elden Ring die because... they just do, because they did in Dark Souls, and that feels like the main motivation behind it.