>>716270831
>1: the marketing was confusing (referring to the wii u as "the new controller" even reggie did this)
>2: the casual/normie boomer audience had already moved on from the wii to phone games
>3: the hardcore gamers didn't want it due to the stink of casual wii games
>4: the marketing was mediocre at best and cringe inducing at worst (like the infamous amiibo one)
>5:the gimmick didn't really work/wasn't that fun.
>6: the lack of games/system sellers/heavy hitters (zelda, 3D mario, etc)
>7: lack of good third party support
>8: the load times were absolute dog shit
>9: weird gimmick games nobody liked (amiibo festival)
10: nintendo still being new to HD development having growing pains (IE not using component cables)
11: the price
honestly the whole thing was a dumpster fire and a huge misstep, though it still has more games then the ps5