>>542475194
Great gains can only come with great risk. This is the essential motif of Sonic the Hedgehog, 1993. It's not about 'freedom'. It's about a teenage hedgehog with a crippling addiction to the thrill of war. Sally is his enabler, the strategist who cooks up his next mission, his next fix. Robotnik is the monstrous dealer teaching him the cruel nature of the world. Mobotropolis isn't a city. It's an idea. It's the ultimate high they're all chasing, a peaceful world they can't even remember. They're not heroes. They're traumatized child soldiers.
Fast forward sixteen years. Welcome to the sequel, Sonic Colors. Life's been rough. The old Tyranny Thrashers are gone. Zoomie is a washed-up vet, desperate for a mission. The man now calling himself 'Eggman' is just Robuttnik's pathetic sniveling quisling, all grown up, trying to live up to his uncle's legacy. And the princess? She's here too. But she's lost her luster. She just translates alien languages, eats, and snarks.
The witty banter isn't funny. It's a desperate cope. A longing for when their friends were by their side. Dr. Done-It tells Sanic he's reformed, but Zippy knows it's all a lie. He's seen this all before. He chases the fraud, trying to find meaning at the center of the park.
Then he finds it. Egghead, naked in a giant robot, powered by aliens. A pale imitation of the tyrant that gave Mr. Needlemouse's life a purpose. Zoomer brutally overpowers him, leaves him for dead in a black hole. He's finally free. He gets to see what he was fighting for. He sees 'Mobotropolis'. It's empty. It was never real. That's the end of the blue blur. They were never going to restore a civilization that collapsed to its own internal contradictions over a decade ago.
The game isn't complicated. It's about a 16-year-old cartoon. The lesson was there from the start. Who needs Mobotropolis? It's safer in the amusement park. Or well, Knothole Village. Pick your poison, folks.