>>538011364 >doing the implication that they arent stealth-testing how the skyrim dragons are being received by the players, alongside the rest of the content
After the tutorial it's a boring ubisoft openworld with broken navmeshes, the same enemies you fought in the tutorial respawning infinitely so you can grind for 5% more damage on Tuesdays. (Except for two more bosses.)
If you can justify paying for a hour, and a half of gameplay, and just quit when they start the slop, sure it was amusing.