NO HELP ME YOU BITCHES! THEY'RE GOING TO KILL M-
Imagine if Nintendl weren't soulless petty r tards
>>714396913 (OP)>Rare revives DK and makes him a household name, also makes some of the biggest hits on the N64 some regarded as the best games of all time>Nintendo for some reason in 2001 "fuck it sell em off we don't care"
>>714397329>Be Rare>Having a great partnership with Nintendo>Still not enough for Rare and wanted Nintendo to buy the whole company>Nintendo refuses since they wanted to focus more to third party companies partnerships at Gamecube>Rare decides to sell their company to Microsoft>Rare stops being good after being bought by Microsoft>Somehow this is Nintendo's fault
>>714397329seriously what the fuck were they thinking back then, it pissed me off back then and it still does today
>>714399124Nintendo isn't your sugar daddy, Rarefag. Also Rare already started losing gradually their main talents at the end of N64 era.
>>714396913 (OP)You've been dead for so long. Still I never wanted to see you like this.
>>714396913 (OP)only relevant 35 years ago.
so who the fuck cares.
I feel bad for them
>>714397329Can't blame nintendo for the stupid brothers for selling to microsoft and microsoft thinking that somehow meant they'd get DK
>>714399581>Still I never wanted to see you like this.Their fault for being greedy
No wonder toys for bob bailed out as fast as they did.
>>714399024>Nintendo refuses since they wanted to focus more to third party companies partnerships at Gamecubekek
They got a few games out of Capcom I suppose
Kameo - The Elements of Power was their only good game under Microsoft's management. And only because they were on it when it originally started as a Gamecube game.
>>714399863They got more than just Capcom games. Like Eternal Darkness.
I don't want them to die. Sea of Thieves is fun
>>714396913 (OP)honestly amazing they're still alive really. they basically haven't released anything worth a shit since the N64 era
>>714400046They could have had that as well as Rare.
God knows the GC needed it.
>>714400064SoT is probably the only reason Rare hasn't been fully shut down like the other Microsoft studios yet
>>714397329Nintendo never owned Rare, for that matter they don't own Hal or Gamefreak.
Anyhow, history shows that was the right move unless you want to imagine some hypothetical Rare games that would have been good if only they were released on the Wii.
>>714397329They were worthless after N64. They released nothing of substance on GameCube.
>>714400991>On the wii>Tfw we could have had a Banjo Kazoowii game.
>>714400991depends on nintendo's involvement really with the development of their titles really, Nintendo managed to turn Retro into a pretty damn good studio, same with Mercury Steam.
>>714401586>tfw no Wiiva Pinata
If Grabbed by the Ghoulies and Kameo were released for the GameCube exactly as they were for the Xbox they would be considered classics. Nintendo bias is real.
>>714401586>Banjo Kazoowii>Wiiva Pinatalel
>>714399371Which talent did they lose before Microsoft bought them?
>>714396913 (OP)22 years and their only big hits with MS are Viva Pinata and Sea of Thieves. What a disaster.
>>714397329>Microsoft kills Rare>This is Nintendoโs fault somehow
I like sea of thieves but it's a buggy mess. Maybe this'll light a fire under their ass to fix it.
Microsoft was rather rash
To buy Rare for all that cash!
It really has been such a lark
To see them screw up Perfect Dark!
>>714402771And who sold the shares to Rare hmmm
>>714399124Rare was going down the gurgler before being sold. DK64 was showing signs.
>>714402837I'm mad.
>>714400991The thing is, if anyone bitching about no Banjo game took the time to look into what has really been going on behind the scenes at Rare, there is an argument to be made that part of the reason Rare has turned out the way it did is specifically because Microsoft has been consistently more hands-off with Rare than Nintendo ever was. Every single project touched by Rare has been something the studio itself wanted to do without any sort of corporate meddling by MS. It's easy to just use corporate America as the scapegoat, but this is honestly a scenario where that is not exactly the case. Not to say MS's constant hands-off approach ever since Scalebound got cancelled has been a good idea, it very clearly has not, you even had staff at Arkane Austin who were hoping that MS would look at Redfall and cancel it, only to be tasked with continuing because Phil "didn't want to hamper the creativity of projects greenlit before their studio acquisition". I think Sea of Thieves is literally the only game that actually released out of this mentality that had any sort of commercial success, there is an argument to be made against too much creative freedom in this medium.
Fact of the matter is, Everwild had 3 Scalebounds worth of development time to turn into something great, and after 11 years of production you had 1 trailer where the staff at Rare openly state that they don't even know what the fucking game is. If Everwild was truly shaping up into something that was going to be incredible or a GOTY contender, it would have not gotten cancelled to begin with. The round of layoffs from MS this time around is hens finally coming home to roost and likely the end of this "let them cook" mentality that has haunted MS as a studio and publisher for like a decade.
>>714403006>this "let them cook" mentality that has haunted MS as a studio and publisher for like a decade.Yeah
But when they get involved it's even worse
For me it was when key writers and devs bailed on Rare around 2000ish.
>>714397329You have no idea, without rare - the n64 would have been a complete disaster. It had barely any games without them.
i like sea of thieves its comfy
>>714403339Loads of people left for Free Radical, I wonder why so many left
>>714403006>The round of layoffs from MS this time around is hens finally coming home to roost and likely the end of this "let them cook" mentality that has haunted MS as a studio and publisher for like a decade.I can sort of agree with this but you aren't exactly going to ship good games or have control over a bunch of studios if you completely obliterate them. canceling projects that are development hell is one thing, kneecapping basically every studio you own is another thing entirely and is not at all conductive towards making good products. especially when MS as a business is almost entirely propped up by office software and cloud services. they could easily eat the cost of all that dev time and start over but with a more hands on approach, but they're doing the embracer thing of acquiring studios and IPs to do jack shit with then shuttering the studios they bought out in the first place.
>>714396913 (OP)Is it possible that Nintendo could buy Rare back? I know the 90s talent is long gone, but they would at least get the IPs and characters back. It's not like Microsoft is doing anything with them.
>>714403883>could buy Rare backthey never owned it in the first place
>>714396913 (OP)Youre dead for more than 20 years
>>714403005People always say this but I don't buy that Rare would've stayed on a downward trajectory if they still made games for Nintendo. It just seems like a cope, honestly. Working for Microsoft obviously impacted Rare on some level, and I don't believe it was an overall net positive.
>>714403883Possible, yes. It's definitely not happening, though.
>>714403883Why would Nintendo pay for franchises that they aren't even sure would sell and have no teams to make them
Just a waste of money
>>714397142>rarefag still blaming nintendo
>>714403883why would nintendo want to buy current rare when they didn't even want to buy Rare at it's peak? it's not like nintendo is hurting for talent right now considering they're basically the only console holder that can make loads of games and move units
>Rare snoys seethe and shitpost 24/7 over Donkey Kong Bananza
>this happens
Karma is a bittersweet thing for Rarefags.
People forget Rare didn't just suddenly become bad after Microsoft. They had a TON of games in development lined up for them and surprise surprise Microsoft cancelled majority of them. It's no wonder what happened
>>714403543Might be one of their best games ever, too bad it's riddled with so many fucking bugs. I do think it could be one of the best games of all time if it had proper talent behind it. The concept is incredible but the team behind it is beyond inept and doesn't know what to do with it.
>>714397329>expecting nintendo to outbid Micro$oft
>>714404376Well Nintendo owned 49% of Rare so they could have
>>714404287>>Rare snoysNot a real thing. As a Switch 2 owner myself, please stop sucking Furukawa's micropenis.
>>714402938The stamper brothers
>>714404252Raresnoys seethe at Nintendo for every inch if their existence despite the fact that Nintendo were the only reason Rare was "good"
>>714403192That depends more on HOW they get involved rather than IF. It's been ages since MS could be considered good at it, but there was a time where Xbox Game Studios was ran tight enough that you saw a pretty consistent output of quality games. I honestly think that Scalebound's cancellation, and the response gamers had towards it genuinely poisoned Phil's approach has head of Xbox when it game to managing their projects. (that cancellation was the first big blow-back Phil got, and pretty early into his tenure has head of Xbox too.) Like genuinely, if you really think about it until recently Microsoft just simply never cancelled any of their fucking games like they were afraid of gamers getting pissed about it. You STILL to this day have anons pissed about Scalebound getting cancelled even if we're going to be honest here, the game always looked like an unfocused mess when every time they showed it it looked like a new genre of game.
>>714403712Just because other branches of a monolithic corporation does well does not mean it's economical to use the profits generated to subsidize bloated game projects that simply aren't going anywhere. It's Microsoft Gaming's responsibility to justify it's own existence. Just like how you have gamers pissed the Square Enix does not reinvest profit from FFXIV back into FFXIV, or Bungie not investing the profits from Destiny 2 back into Destiny 2, shareholders would be just as pissed to see the profits generated from Cloud Services not get reinvested into Cloud Services and instead put into some project at Rare that went 11 years through production with only ONE trailer with no gameplay shown 6 years ago. There's definitely cases where MS's yearly round of layoffs hit the wrong targets (Tango) but to be completely honest I think MS was fully justified to finally pull the plug on Everwild and Perfect Dark after so much time and money put in with too little to show for it.
>>714404562An actual Switch fan wouldn't seethe at Furukawa, Rarecuck.
>>714404720>MS was fully justified to finally pull the plug on Everwild and Perfect Dark after so much time and money put in with too little to show for it.Yes, in the end. I don't think it should have been allowed to get to that point in the first place though, and until that is addressed it will keep happening
>>714404720Everwild yeah I can agree with, but Perfect Dark looked like it was coming along just fine.
>>714404720To really hit the nail on the head on this point, just like with Everwild, GTA6 has also been in some form of development since 2014. Unlike MS however, you do not see 2K sweating bullets over how long and how expensive GTA6 has been to produce because 2K knows that when it does release they will almost certainly see a full return on their investment. If Everwild or Perfect Dark were doing well in development, to put it simply, they wouldn't have gotten cancelled. I think we're just past the point where MS is confident that simply having a high volume of 1st party titles to fluff up Gamepass is economical to it's growth, and are transitioning to a mentality of trying to cultivate projects they're confident could succeed and bring a more assured return on investment. (Netflix made the exact same transition when they hit the glass ceiling on growth from just volume of Netflix originals) This also means likely the end of MS green-lighting riskier bets like Hi-Fi Rush or South of Midnight, for better or worse.
>>714405284>Perfect Dark looked like it was coming along just fine.I wish I still had the same nativity. Even when they "showed" the game last year, I remember thinking "this looked cool, but I also think this was not footage of actual video game running in an engine." From the news coming out since the studio got shuttered, it's been sounding like I was exactly right on that. Even if I think that what they showed looked like it could have been a project that could coalesce into something good, if we're 7 years into development and they still cant even show something running in-engine, I don't think that the game could have reached that finish line.
>>714404240>>714404270I dunno, I'm just imagining a scenario where the Odyssey team gets to make a new Banjo game. But maybe I'm just setting my expectations too high.
>>714404647Looks like me.
>>714404674FactCheck: Rare saved Nintendo's bacon in the 5th and 6th gen but Nintendo are ungrateful jerks!
>>714407086>Expecting nintendo to pay 200mi+ for rareRarefags are hilarious
>>714404240Buy cheap, like jewtendo likes
>>714401984Xbox and nintendo are different audiences
>>714408248>Ugh how DARE you make great games for us!
>>714408248>200mSo that's 5m copies of a $40 game
Basically pays for itself
>>714404230If Rare needs Nintendo holding their hands to make good games, then it's not Rare that's good.
>>714411993Making games are free?
>>714412854*is
I didn't say it was free my ESL friend, but that's how you'd make 200m in revenue. I don't know what the costs would be, but Rare have sold tens of millions since the MS deal so you'd have to say they were good value.
>>714396913 (OP)Rare was never good. Good Ridance
>>714404230>People always say this but I don't buy that Rare would've stayed on a downward trajectory if they still made games for Nintendo. It just seems like a cope, honestly. Working for Microsoft obviously impacted Rare on some level, and I don't believe it was an overall net positive.Rare staffers have admitted that Microsoft fucked things up. Maybe they would have still gone downhill, but they definitely wouldn't have gone downhill the same way.
>>714405284>Perfect Dark looked like it was coming along just fine.lmao based on what? The trailer they showed was very clearly not gameplay. We have no idea how it was coming along because we never got a glimpse of the game.
It's really funny how people are more mad about Nintendo not buying them 20 years ago than Microsoft banishing them to the Sea of Thieves mines
>>714396913 (OP)>ehehehe i'm going to farm my retirement at Mirosoft and make it out like a bandit while doing absolutelly no work at all>W-WHAT D-DO YOU MEAN I'M FIRED?!! AIIIIIIIIIIIIIIIEEEE B-BUT I CALCULATED THE RISK!!!!!Basically what happened. lol
imagine how hard are rarefags seething seeing nintendo thrive and release a new DK with a new design while they're all getting axed
>>714415778I'm just mad it took this long to work around the loss of Rare.
>>714397329The most bizarre part of this was them buying Retro Studios not long after.
>captcha: KR0NK
>>714416204xbox really ruins everything it touches
They were confirmed done when they dumped almost the entirety of their catalog in 2015. Nuts & Bolts fucked up everything and they could have just remade Banjo-Kazooie and still be around to develop games. Seavor did it to himself.
>>714396913 (OP)https://www.youtube.com/watch?v=dNQs_Bef_V8
>>714399938Viva Pinata was fun
>>714402771>Microsoft All of Rare's mistakes were on them
Every account said they were as hands off as possible
>>714406262Why the fuck would they WANT to make a new Banjo-Kazooie?
EPD no less
They're gameplay over aesthetic
They want to make a new Banjo styled game?
Do it, just don't use Banjo
>>714397329Banjo fans have convinced themselves that Nintendo ever really gave that much of a shit about Rare or Banjo when in reality everything Rare ever made that Nintendo gave a damn about was something they already owned.
This was what they saved you from.
>>714417180It was FILLED WITH FUN
>>714397329>Nintendo for some reason in 2001 "fuck it sell em off we don't care"Rare was already declining by that point. Look at their output after 2001
>>714416728god i love that artstyle
>>714397329Nintendo is an old japanese company, rare was not japanese and therefore subhuman
>>714397329>>714399024>>714399124Pic related
It was just business
>>7143996541. Stampers approached Nintendo first
2. Nobody at Microsoft seriously thought they were gonna own DK. What happened was some exec saw all the DK stuff in the office and got confused.
3. There was no mass walk out or anything. At most it was the Perfect Dark team but they left for different reasons
>Star Fox's missed deadline
Given they had to rework their almost finished game into said title AND port it to a new console, I wonder why that game missed the GC launch.
>Twitter screenshot instead of the image in said screenshot
>Nintendo needed money
Not holding onto Gunpei for the N64's development instead of pushing the Virtual Boy also hurt them. Nintendo has their own record of boneheaded moves.
>>714404884>No true scotsman fallacy
>>714417014>Nintendo had the ability to continue it's exclusive relationship with Rare ,but looking at the company's recent track record, it became clear that it's value to the future of nintendo would be limitedjust business i guess
>>714417981>>Twitter screenshot instead of the image in said screenshotBecause the image doesn't have the citations
>>714396913 (OP)Rare was never good
Banjo was never good
Conker was never good
DKC only started being good once Retro got ahold of the series
And I'm sick of pretending otherwise.
Thinking what could have been had Nintendo bought Rare instead of Microsoft is a fun thought experiment, but ultimately irrelevant. That said we probably would have gotten Banjo and Kazooie into Smash a lot earlier than we did.
>>714397329Miyamoto's arrogance and pettiness knows no bounds. Selling off Rare was one of the worst things Nintendo ever did.
>>714416397Retro was partially funded and made by Nintendo to cater to American audiences (this was when their Western division wanted the Gamecube to seen as hardcore) but they didn't own them outright (corporations are weird) like Sony and Superbot
Nintendo only bought out Retro because the conditions were outright nightmarish and they wanted to continue a working relationship after Prime hit it big
>>714418224Read the fucking thread
It wasn't a matter of arrogance or spite
It was just business
>>714416397For 1 mi, rare would be 180mi
>>714418081Simply paste the text with the image and link the tweet itself. Simple as that. I give you credit for hiding your handle so you wouldn't get attacked for shilling.
Fuck off shill.
>>714417626>t. wagieUsually the accelerant for these kinds of talent declines is
>People can see the party's over and anyone with negotiating leverage jumps ship to other companies.A failed acquisition when trying to go first party is the kind of thing that ruins you.
>>714418335No. Miyamoto is a small, pretty little man.
>>714418251>Nintendo only bought out Retro because the conditions were outright nightmarish and they wanted to continue a working relationship after Prime hit it bigYeah if I recall correctly Jeff Spangenberg ended up blowing a lot of money on luxury cars and blow right? And was running a softcore porn site on company computers.
>>714418392OR I can just take a screencap and reuse it whenever I want to save admittedly seconds of time but still
>>714418506Pretty much
He wanted to live a life of luxury while everyone else at Retro had to deal with cockroaches (that actually might have inspired Prime's atmosphere)
>>714418435Regardless you know he's not in charge of finances right?
>>714416204>bondagelol i thought only skyrim sex mods had that. thanks rare!
>>714417014I think what's kind of interesting is that this was the same sort of sentiment Nintendo Dream (Nintendo's Japanese magazine) had
>>714417014so they could have just gone from 49% to 51%
>>714417671>At most it was the Perfect Dark team but they left for different reasonsStaff leaving for Free Radical was a huge hit to Rare and Nintendo. Imagine if Timesplitters was a GC exclusive.
>>714418930>a good opportunity to breathe new life into DKkek
Well here we are at last
>>714418936i believe stampers wanted an all or nothing
>>714419482That's the big thing about Rare's cancelled games
Really strong ideas that go nowhere or become something else entirely
>>714399769Grabbed by the Ghoulies was peak though
>>714419767Thumbstick based combat controls sound good on paper but universally suck. Just look at Star Wars Obi Wan.
Jet Force Gemini is underrated.
>>714420170despite liking rare so much I never got around to playing it, how is it?
>>714396913 (OP)it died the moment microsoft bought them.
you should know that.
>>714420170i really liked it but the bear collectathon in the end was such a stupid thing to add
>>714420256It kinda plays like a proto ratchet and clank. Collecting the Tribals is annoying as hell.
>>714420260Viva Pinata and Kameo were good
>>714417671I find the
>Missing Gamecube launchHilarious considering Mario Sunshine missed the damn launch too but nobody batted an eye at the golden EPD boys
Zoomers dont know about Rare in the 90s so here is a bit of background
-Rare was full of talent, of the autistic variety, meaning they needed a tard wrangler to keep them focused
-The Stamper brothers were good at that, but they wanted to get paid and flee
-Nintendo considered that tard wrangling a bunch of bongs was not worth the effort
-MS, being completely clueless thought they were making a good investment
-Stampers grab the money and flee, MS leaves Rare to their own devices
-And the rest goes as you would expect
>>714418729He doesn't have to be, being a senior is enough to override stuff like that.
>>714420643Shh, Nintendo good Rare bad, you should know this by now.
>>714419940Naw, ghoulies combat was straightforward and fun. The thumbstick combat worked really well for controlling your attacks while being attacked from all sides. Really underrated game imo.
>>714421121i used to jack off to this guy's giantess furry art
>>714420256Great fun, definitely worth a few hours of your time
Country secondaries having another melty I see.
>>714419131Jungle Beat is the best 2D Platformer of all time.
Fuck Country secondaries for poisoning discourse about it.
>>714421121>>714421182>Jollyjack art.So two questions. One, think he still has the comic on his hard drive somewhere? And Two, What are the odds of Vela tfing into a giant amazon catgirl?
If you watch the Rare Replay interviews and how even veteran devs like Gregg perceived their own creations its very clear why Nintendo dropped them. Not just the exodus of talent but because the remaining talent wasnt putting in the work. Gregg left finally after 35 years because he took too fucking long with SoT and Everwilds. They could have EASILY done a banjo remake like they talk about in Rare Replay to celebrate the anniversary and it would take less resources than two fucking live service games.
>>714422504Their design philosophy is that they want to make games that don't exist yet
It's why they stop franchises usually by the second sequel because they'd cover almost everything they sought out to do
They're kind of like what would a Western EPD look like if they didn't have specialized teams to keep certain franchises going
>>714422827I really pray that Replaylee is good so maybe people can stop defending Rare's incompetence post gamecube.
>>714422827*by the first sequel
>>714423114Rare still made good games post-Xbox
They just couldn't churn out hit after hit after hit because game development became much more complicated and expensive
Their creative peak was when new technology was present for them to be wizards at while they could make games with small teams
In hindsight, leaving Nintendo for MS is one of the worst business moves I've ever seen from a developer
>>714423741Rare went to Nintendo first
They declined so they openly auctioned themselves
>>714423821The buyers are probably Activision or THQ, so nintendo declined the offer
>>714408248It is the Stamper Brothers fault desu
>>714423741Viva Pinata was better and more original than all of Rare's SNES and N64 games
>>714418215I assume they would have made a gamecube Donkey Kong 3d platformer
>>7143973292001 Rare sucked ass and Nintendo knew they'd make more selling them off. Not like they'd lose the IPs Nintendo actually cares about. Looking at where Microsoft's Rare are today and where Nintendo is I wonder which of the two came out better from that deal.
>>714418215>That said we probably would have gotten Banjo and Kazooie into Smash a lot earlier than we did.After some thinking I came to this conclusion, it'd be Banjo-Kazooie in Brawl........and that's about it and even then Banjo in Brawl is a coin toss since Threeie was never on the table
Conker's Bad Fur Day never came out in Japan (and NCL likely hated the character)
Killer Instinct was co-owned by Nintendo before the Microsoft buyout but also never released there
If Snake wasn't allowed his guns in Brawl, I don't see Joana Dark getting in
So as cool as it would've been seeing Rare characters in the Subspace Emissary, it honestly would've just been Banjo at most
Maybe a Kameo, Grabbed by the Ghoulies, or Jet Force Gemini assist trophy.
Regular trophies would also definitely on the table since Rare confirmed Melee had Rare trophies that got cut post-buyout.
>>714421121This is the guy who drew the Klunko arcade thing too right?
Masturbation fuel
Remember when Fulgore was considered a Nintendo icon?
>>714430283God that display is downright surreal. Like seeing the Imperial Stormtrooper on the N64 box.
>>714423741yeah watching things just spiral downward for decades is a weird fucking mood
>>714430691>yeah watching things just spiral downward for decades is a weird fucking moodIt can always get worse
>>714427042It was, but rarefags blama nintendo
>>714408336They've never bought a studio for IPs
Hell, they rarely buy studios period since they largely prefer working relations with independent second party studios
There are exceptions like Monolith Soft, Retro, and Next Level Games but context is key and it was never about buying something to add onto their IP line-up
>>714401161Timesplitters 2
>>714431050Andross is the goat
>>714431459Yeah, If I remember correctly They bought Retro to right the ship, Monolith Soft already ran support for almost every one of Nintendo's studios and Next Level offered to Sell I believe.
>>714431637That proves the point. Rare as an entity is worthless without the people that made it great in the first place
>>714431459>Retro, and Next Level GamesDo they even have any IPs? Everything if note that they've worked on was based on a Nintendo IP
>>714432185They went to Nintendo after talking to a Nintendo exec which led to Nintendo buying majority shares from Bamco
Only relatively recently did they buy the rest
>>714432486Nope
NLG made licenseshit and Retro only had cancelled projects which were again meant to service American tastes
Interestingly, Shiver did have an original IP for mobile which Nintendo now owns due to the acquisition
You know how Toys for Bob and Bungie just....bought back their freedom?
What are the odds Rare would do the same?
Granted I doubt Microsoft would let them keep their IPs
>>714433480Rare lost most of it's talent and is just a shell of it's former self. Without Microsoft bucks, there's no way in hell this company is gonna last long.
>>714433480It's legitimately over for Rare if they did that, no one with any talent still works there and maintaining sea of thieves is all they can do.
>>714396913 (OP)That's what you get for not making a new Banjo Kazooie in 17 years!
>>714436069Do you really want a new Banjo Kazooie with zero passion put into it?
>>714401586THEY
NEVER
WANTED
TO
MAKE
THREEIE
>>714436478Could have made it while there was at least some. Now Rare has been a walking corpse for the last decade.
>>714436741>Could have made it while there was at least someThey tried
It didn't go anywhere
Nothing was working
Nuts & Bolts' introduction is one big meta joke about Rare struggling to figure out what to even do during that time in development
>>714397329The some reason is that Miyamoto was salty that Rare was stealing his thunder.
>>714437030A simple remake of the first game with a different turn of events midway through. That's all they had to do.
>>714418204The retro games suck fucking dick compared to the SNES classics but you probably like that because your a zoomer, a member of the gayest generation of all time.
>>714420643Nintendo released games during the launch and coming months, rare didn't release shit you fucking tard. What does mario sunshine have to do with anything.
>>714437030>Nothing was workingBullshit. Them deciding they don't want to make platformers isn't platformers "not working"
>>714438091They tried gameplay where Gruntilda competes against Banjo to collect objects
That's literally what the race at the beginning is referencing
rarefags truly are bottom feeders
>>714417014so from what I get from this is, they decided to sell rare because their output that particular year was lackluster? is that right?
>>714399024You are fully ignoring that rareware was bleeding staff from 1996-2001.
Something nintendo would be very well aware of.
Plus losing confidence in their own projects.
Anyone STILL upset over this is either incredibly fucking ignorant of the circumstances, or just blindly hates nintendo.
>>714417626>Look at their output after 2001>Literally nintendo begging them to make their IP (again).>>714438413But enough about bethesda drones who keep paying for 20 year old mods using the same engine.
Krystal is so fucking hot
>>714439205Dinosaur Planet would've been the best Dark Crystal game we could've gotten
>>714423741>In hindsight, leaving Nintendo for MS is one of the worst business moves I've ever seen from a developerNot as bad as holding 49% of a company for 4 years only to lose the opportunity to buy them out at the 11th hour because you were too torpid and unsure about the future. In fact Nintendo was lucky they even put a clause to have them first opportunity to counter bid (which they took because they were actually going to buy Rare).
It was the best fucking thing they ever did because they got milions more than Nintendo would have ever given them and Microsoft made them do absolutely nothing. Imagine getting millions for nothing, they'd be stupid not to. You know what Nintendo would have done with them? Doomed them to the same fate that fell Retro.
>ciggyshiggy schizo is here
miyamoto is my hero and rare and retro are fucking gay
>>714439501but retro made the prime games and nu-DKC
>>714417769>>714439205>>714417981On the subject of Star Fox/Dinosaur Planet, has anyone seen this? It's an interesting interview with the game's director, Lee Schuneman.
https://www.youtube.com/watch?v=rO7ocvmoDBc&t
He fully confirms what certain other Rare folk have implied, that the decision to turn Dinosaur Planet into Star Fox Adventures wasn't forced upon Rare by Miyamoto but merely an offer that Rare agreed to for business purposes because they knew deep down that Dinosaur Planet was cooked as a super late stage original IP trapped on N64 with the GCN on the horizon. He also showed off a lot of neat previously unseen concept art and renders.
>>714437458>>714439467The writing was on the wall for shiggy. Some people still meme to this day that
>"they didn't have enough time" This was the same company who would just churn out games within a years time. The developers for Goldeneye didn't even know how to make a fucking videogame and they created a best seller. The only reason DP was put off was because they had to spend time DOING NINTENDOS BULLSHIT. Were it not for DP being baited to starfox they would have made more games for the n64 than nintendo themselves, but no they baited them with a time limit despite even MM coming out in 2000.
But he wasn't threatened by this. Shiggy didn't care how many or what quality the games were...unless of course their game had to do with Zelda. You do not cross Zelda because OoT HAD TO be the best game of all time. He delayed it for a year specifically becuase BK made him sweat bullets. Nintendo sunk the resources and time in for such a title to maintain precedent and for Rare to just outdo it all in less than a year? No that wasn't gonna fly lol.
>>714439724https://www.youtube.com/watch?v=fkZOTnTvnI8
>pic related is essentially the backstory for the December 2000 build of Dinosaur Planet that got leaked back in 2021 that still has Krystal, Randorn, etc in their original roles but already has Fox filling in for Sabre with them even replacing and recording all new voice lines to accommodate him, right down to peculiar stuff like Randorn actually previously being friends/a mentor to the McClouds before the Venom mission that costed James' lifeSoul
>>714439665And that's it. The company that wanted to "make games the world doesn't have" would have been doomed to making the same fucking games over and over.
>>714439724I fully get that but I just fucking adore Dinosaur Planet's story and world and I think the transition to Star Fox Adventures just watered that charm down
Still it fits with the whole "Rare Epic Fantasy" motif from one of the previous threads, just how such ambitions never come to be as they were intended
dinosaur planet would've been mediocre shit hailed as a classic by retards just like conker.
>>714437478Funniest part is Rare DID want to do that
A remake of Banjo and Kazooie for the anniversary
And guess which big company shut it down...
lady
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>>714438042Woah the tendie is ANGRY that someone insulted the billion dollar company lol
Don't have an aneurysm trying to soiface
>>714440158I remember hearing about this yeah
>>714440345>like OoT, SM64 and DK64They didn't want fans singing the DK rap, they wanted them saying "bing bing wahoo" and buying alamo's. They were scared shitless of rare's meme magic, the only and true reason they were even working for Nintendo was because Hiroshi liked them and actually cared about the west
The last game Hiroshi's name is on as executive director is Starfox Adventures, he stepped down as CEO the same time they left for microsoft.
>>714440285That's just the boot of business, I'm afraid. I do wish Dinosaur Planet could have come out as intended but I also recognized that releasing an ambitious original IP so late in the N64's lifespan would have been suicide from a business standpoint, just ask Conker's Bad Fur Day. I don't think Rare could of afforded another bomb on that level.
I guess one thing that they could have tried doing is push development onto GCN without the SF change but then I honestly doubt it would have even come out there, the only reason it did was because it was far along enough and was also more importantly Nintendo's game due to alformentioned IP change. I feel like an SF less GCN Dinosaur Planet would have really been pushed further onto Xbox just like Ghoulies, Kameo and PDZ were and eventually come out there similarly half baked and flop into obscurity anyway.
>>714440571nigger you rarefags are bigger fanboys than any tendie could ever dream, here you are crying two decades later still blaming outside sources for rare's downfall. you're a grown ass fucking man, you know what I would do if nintendo died tomorrow? Nothing, oh no no more mario games oh well, it was fun while it lasted. Get over it already.
>>714440496Rare themselves
>A lot of senior guys on the team, me included, thought that was a bad idea so we sort of moaned about it quite a lot. And it went ahead a little bit and we said in all the time it would take to retexture all these levels and make it look great we might as well just do a newer game.https://www.nintendolife.com/news/2013/03/grant_kirkhope_wishes_he_could_make_banjo_kazooie_3_for_nintendo
https://www.youtube.com/watch?v=_R2sCzlT5Uc
>>714439635If you think it's bad just paraphrasing his own fucking quotes, just read any quote by the people who worked under him.
>>714439635>Miyamoto is my her-Star Fox Zero.
>IT'S NINTENDO FAULT THAT RARE GOT FUCKED BY MS.
>>714441181You know what Miyamoto always really was in every game he made? The chain smoking furry artist in the backroom doing the art, just like he was at Argonaut.
>>714441867HOLY FUCKING BASED
>>714419482why is kazooie meat
>>714441750>IT'S LITERALLY NINTENDO'S FAULT THEY INVESTED AND GAVE MILLIONS TO RARE AND THEN MADE THEM MORE MILLIONS BECAUSE THEY WERE TOO STUPID TO BUY THEM FOR 4 YEARS. FTFY. Oh and it's also Nintendo's fault they had to sell shares in the first place because they weren't giving them the funds to produce all the shit they themselves were asking for. But that's what happens when you know your 6th gen console is going to flop.
>>714441994>It's so based to be a chainsmoking furry But only if the company you work for hides this fact and memes to the world that you're responsible for the games.
>>714442405God I wish I was miyamoto. Krystal is so sexy.
>>714442471Krystal it's literally the only input they forced on them once they agreed to take on the development.
>>714442827Thank god (his name is miyamoto)
So if there was a cancelled Banjo game as part of the massacre.... who was making it?
>>714428534Kameo was the successor to DK64. Same team, same character driven progression, iterated on DK64 system with real time character switching. The elemental monsters were designed around a Pokemon style capture/training hook, starting off as babies and growing over time. It was streamlined and aged up after Ghoulies underperformed.
The Jetforce/DKR/Mickey team was developing Donkey Kong Racing for GC. Was retooled into a Saberman game on Xbox, then a generic animal rodeo game on 360, and was eventually cancelled. There was a separate Diddy Kong Racing sequel "The Fast and the Furriest" in development, I think some of the mechanics wound up in Banjo NAB
>>714440802Oh man the tendie is furious
What's wrong? Switch 2 not as fun as you'd hoped?
>>714404230Then you are a fucking idiot.
Rare was bleeding talent by the late 90s.
We know this for fucking fact.
The staff there had little confidence in their products as seen by the slap dash changes make to conker's and dino planet.
Rare WAS going down the shit pipes.
And while yes Nintendo are top tier tard wranglers, if you want to make the argument such was required to save rare then you concede rare had fallen off quality and skill wise.
>>714443324Uh oh, the rarefag is bringing up unrelated things. Better cry to gregg mayles on twitter to make banjo threeie for the 40th time even after he's told you to fuck off
>>714396913 (OP)Shouldn't have tried to sneak Conker's Bad Fur Day in on Nintendo, unc
Get fucked toilet paper roll ahh logo
>>714415904JungleBeat both exists and is god tier
Shut your whore mouth.
DKCR is also quite nice.
>>714439724Rare had recently started self publishing some of their games. The retool to Star Fox was probably a financial one. Nintendo gave the project more time and money, and took over publishing duties. The alternative was publishing on an atrophying console, at the studio's own expense, on an expensive cartridge format.
>>714443587 Clam down tendie
>>714399124>Rare outputs more shit than good>Nintendo sees the writing on the wall>Allow them to be bought>Produces a shitty Banjo GBA game, a shitty spinoff racing game, Grabbed by the Ghoulies and some god awful ports of their SNES gamesThey knew what they were doing.
>>714443701Shh, it's okay rareboy, I'm sure people will take you seriously one of these days. All you have to do is act like victims for the 80th time and pretend the rare devs are all being tortured in microsoft's dungeon.
>>714419940i liked obi-wan
>>714420643Sunshine was fucking shit, so they did get batted in the fucking face for that trash
>>714443340>You were so bad that we not only want you to keep making DK but we're giving you starfox after we just created a lightning in a bottle Lol
Lmao
>And while yes Nintendo are top tier tard wranglers, Nintendo didn't even know how to make a 3d game before the furshit series previously mentioned.
You will make 100 seasons of Sea of Thieves and you will like it!
>>714443598Miyamoto personally visited Rare during BFD development. Nintendo was behind the game. They had concerns with where and when the game was advertised, limiting it to late night TV and adult magazines. The only material they objected to was the Pikachu gag.
>>714432405Well the people that made it great founded Playtonic. And then Yooka-Laylee really didn't end up being what people were hoping for.
The DKC clone they made was good but at this point I think the damage has been done.
>>714443771Explain to my why Nintendo was willing to pay for Retro's ex-CEO's hookers and coke parties, grit their teeth through like five canceled games that never went anywhere, and babysit them for long enough to produce one of the greatest video games ever created, but you don't think they could've turned Rare around.
>>714443771Their handheld games were never good
>>714444717Not him but I think that's because they outright helped fund Retro to be made as a studio to begin with
You already poured the money in, might as well at least let them make one game before continuing business relations or not
>>714444717Nintendo wanted a US studio. They threw money at Retro, despite all their missteps, because they were dead set on that initiative. It was part of a broader cultural shift to target American gamers and rely less on domestic sales.
Between 2000-2002, Nintendo underwent a significant restructuring and regime change.
Howard Lincoln left in 2000. Hiroshi Yamauchi, Minoru Arakawa, and Kenn Lobb all left the company in 2002. Nintendo passed on Rare because the new guys were laser focused on internal development, and didn't have the familiar working relationships with Rare. That relationship with Rare is exactly why Kenn Lobb, having just left Nintendo for MS, was able to facilitate the MS Rare buyout. Lobb genuinely understood and valued Rare as a studio, and the Stamper brothers trusted his judgement.
>>714431323WTFH was his problem?
>>714432185Don't much recall the treo buyout
but
Monolith was over the bandai + namco merger. Bank of japan denied Nintendo buying namco, but Namco had to sell off monolith to Nintendo for the merger to go through.
NLG was them going to Nintendo for full acquisition post Luigi's Mansion3 though yes, before their stock and value sky rocketed. I'm curious on what they'll do next.
Kinda wish Nintendo bought MercurySteam honestly, but oh well.
>>714434104It was good. Honestly, with the exception of PDZ, all of Rare's Xbox games were good up until the Kinect shit.
>>714433480>sony bought bungie for 3.6bil>just to sell it offOh please tell me you are being serious.
There's no fucking way this is real.
there is something mentally wrong with rare fans. you shouldn't still be this upset 23 years later when you're in your 30s/40s.
>>714446508>Kinda wish Nintendo bought MercurySteam honestly, but oh well.It'd be for the best if 2D Metroid doesn't have a back-up for a dedicated team cause the pessimistic possibilities are
A. MercurySteam moves on from Metroid and want to focus on their own games (Which honestly good for them if that does happen and they find success)
B. They get bought out and are no longer able to work on Metroid due to corporate shenanigans
C. They fucking implode especially given the drama that circulates over their working conditions
>>714446621He meant when Bungie used to be a first party studio for Microsoft they eventually saved up enough money to just....leave
No seriously that's what happened they just bought back their independence
>>714446885Ahh..right yes, I recall now, tyvm.
>Autistic retard on the N64 era relying on a hardware fault for their sequel's save system
>Levels so big they need an attachment to work
>Try to make a Zelda ripoff at the end of the N64 era (because they're autists)
>Entire game gets scrapped and replaced with Star Fox fanfic
>Sold off to Microsoft so they can be autistic somewhere else
>Do nothing (Grabbed by the ghoulies and didn't get the memo so they make diddy kong racing for the GBA)
>Remake the N64 Nintendo game and censor it in the year of our lord 2005 on a goddamn Xbox console
>Do nothing (Viva pinata and Nuts and Bolts)
>Do nothing (For real this time)
>Do nothing (Again)
>"Guess we'll have to do it ourselves!"
>Sea of Thieves
>Do nothing (Sea of thieves)
>Know full well you peaked in the 90s
>In the middle of crunch and shitty management but still peaked in the 90s
>About to make a comeback with some gay ass game
>Cancelled
>Bananza is using your designs and your music and your lore while you eat shit
>Biggest fanbase you have are the furries obsessed with Dinosaur Planet
>Everyone knows you peaked in the 90s
Rip bozo
>>714397329Reminder Retro failed their first 4 games before making Prime 1
Reminder that Microsoft and Rare are perfectly willing to let other devs pitch and take a stab at their dormant IPs
Now, which sounds more likely when it comes to Banjo-Kazooie, Viva Pinata, etc?
>Nobody showed up, nobody pitched, nobody cared
>A developer did show up, had an atrocious pitch and/or couldn't be trusted, and it was shot down rightfully so
>A developer did show up, could be trusted, had an amazing pitch, and it was also shot down
>>714447423Nintendo gave them a chance cause they already paid for Retro to even exist as a studio
Call it a sunk cost fallacy but Nintendo didn't want that money to go to waste without at least a single game released
Guu
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>I hate Nintendo and Miyamoto is le evil man that meddled with RareWare!
>That is why I'm upset Nintendo didn't buy them to have full control over them and have them in Miyamoto's reach at all times
Make it make sense
>>714397329Nintendo should have at least kept the rights to Banjo Kazooie, maybe they could have integrated them into the Mario universe and maybe even gotten a game like the upcoming DK game
>>714447423And their first game AFTER DKCTF kek
Harmony was trash
>>714447853>maybe they could haveNigga the Mario "universe" is already heavily segregated
You don't see Wario Land, Warioware, DKC (aside from a few Kongs and even then it's not guaranteed), etc characters mingle with the evergreen Mario cast
>maybe even gotten a gameWho would make it?
What makes you think Banjo wouldn't have gone dormant like Wario Land (which was a series Nintendo make in-house)?
Hell, Banjo likely not having a reliable dedicated team would make the games integrated into the Mario universe less logical
>>714399124nintendo were poor as hell back then. They weren't like the nintendo of now with billions of dollars of spare cash after massive successes with the wii and switch
>>714396913 (OP)you should have made more good platformers, that's all you were good for anyway. Why no donkey kong country esque game? why no banjo sequel?
what's even the point of buying rare and then not asking them to make the kinds of games they were good at, and had reputational cachet for making? fucking stupid
>>714404252Ok, so why DID Nintendo let Microsoft buy their golden goose?
They're either retarded or petty.
>>714448393See
>>714417671Microsoft made a better offer and with the money Nintendo could've tried spending, it was instead decided to be used for other resources
>POOW WITTLE WINTENDO WAS POOR :(((
>Rare sold in september 2002
>Melee released in 2001
>GC sold 4 million units first year (6 million when Rare was sold)
Your britbong company was shit
https://www.nintendo.co.jp/ir/pdf/2002/annual0203e.pdf
>>714417180Viva Pinata was fucking fantastic and it proves how retarded rare and microsoft are for not making it more available.
Why the fuck is rare replay not on steam?
Why make me pirate it?
>>714448393I think it was because of the stamper brothers leaving
>>714440074Given that Miyamoto gave the idea to retool the game into Star Fox Adventures a week before E3, I think they would have definitely finished the game and dropped it around an early 2001 release, maybe December 2000 even.
>>714440285Dinosaur Planet really stuck with me when the prototype leaked, seeing all those areas that got cut and the soundtrack especially made me more sore about SFA, which I played back in 2010 knowing full well what happened behind the scenes and I tried to see some worth in what the final product offered. Seeing the prototype, I really wish they stuck with DP.
>Krystal reduced to the prologue instead of half the game alongside Sabre>Kyte was reduced to a small cameo and you wouldn't even know it was her, she got fucked over the hardest because her mother and siblings survived, the irony given her mother was killed in the original story>Sabre cut completely, Randorn cut completely>General Scales didn't get his intended fight due to the retool, then lost a second chance at a fight due to the buyout>Drakor, the main villain, was made into Scales' and Andross' lackey, no lines or dialogue, his entire backstory with the Kamerian Heart and Krazoa war scrubbed>Krazoa were the real villains in the story, Quan Ata Lachu plot and actual Krazoa Palace was cut>75% of Cape Claw was cut, Krystal's areas were cut, The SwapStone's brother was cut, actual spells were cut, etc.So much was lost, even in its unfinished state DP is better than SFA. Nothing was retained going forward from that game minus Krystal, and she disappeared from the series after 2006.
I don't blame the gay SF fans for lashing out against Krystal, long-term, Adventures did not help the series grow.
>>714448686Rare Replay back-end boots a bunch of XBLA games from its own UI. Games like Ghoulies and BFD are on disc, but anything previously released on 360 or XBLA boots from those files.
Basically, it's custom built for the Xbone. It requires that architecture to point to XBLA files. That's why it's not on Game Pass either.
>>714448941>>General Scales didn't get his intended fight due to the retool, then lost a second chance at a fight due to the buyoutHe was always meant to be a paper tiger though
https://www.youtube.com/watch?v=u6Bq9hAlsLc
>>714449079He was going to have an actual fight regardless, I know he was going to be pushed aside.
>>714448941Kino
https://www.youtube.com/watch?v=kymZZvlEAKw
>>714448941>Given that Miyamoto gave the idea to retool the game into Star Fox Adventures a week before E3, And then said that he "wished they they would make a starfox game out of it" at e3. He wanted that adventure game so badly that he commissioned Namco to make "the coolest starfox game" (assault) 6 months before adventures saw a store shelf.
>I think they would have definitely finished the game and dropped it around an early 2001 release, maybe December 2000 even.It took them 17 months to make Banjo Kazooie, ofc they would have finished it. They would have put like 5 more people to the other 5 currently making it.
>I don't blame the gay SF fans for lashing out against Krystal, long-term, I 100% blame them because they whined bitched and moaned for years that one character ruined Starfox when the exact opposite was true the entire time.
>Adventures did not help the series grow.What's fucking stupid is that it actually did, it gave it lore past "defend corneria from monkies" and comics that are jap only and it was even shipped with another comic to explain more. It set up assaults story and even command. They had a working story that spanned 4 games and they flushed it for yet another remake.
>>714449709Krystal wasn't an issue until Command made every fucking plotline be around her and how much cock she's getting while Fox tries to save the galaxy.
>>714399024Lets not forget that Nuts & Bolts is one of the best games of the 360/PS3/Wii era. Though I wish Microsoft kept it real and instructed Rare to keep making 3d platformers collectathons and fps.
>>714396913 (OP)They killed you when they bought you, it's time to finally rest in peace.
>>714449838She was black-holing the attention so much from the fandom they had to make a game dedicated to getting rid of her and all it did was make more NTR starfox fans and probably the main reason Zero had Zero sales.
They can't even sue her now they're so fucking impotent and managing the IP.
>>714404287>Rare snoysWhy do people keep saying this anyways? Snoy is for sonyfags, sony is literally in the word, it's not a way past the filter. it doesn't make any sense when you apply it other groups. That's like calling xbox console war fags Xboxtendies.
>>714396913 (OP)Fuck it. alternate timeline
>>714449353That cutscene's dialogue was in the final game, I remember when someone did a text dump on a thread on the old DKVine forums and they found that same speech. I thought he was talking to Krystal.
>>714450839Keep Dinosaur Planet, or if they do Adventures, they get full reigns to the Star Fox IP and Assault/Command never get made.
>>714397329Miyamoto did it because he's that autistic about Donkey Kong
>>714438860Rather the delays and not being present at the launch of the GameCube
>>714451084DKC4 was actually proposed I beleive as a DS game by rare, since apparently they would still have been able to create a DS game, but this was turned down.
>>714448087You don't even see Wario in Mario games at all any longer. When was the last time Wario appeared in the mainline? 64 DS? A game with the Mario Bros. against the Wario Bros. would be a nice change of pace, but Nintendo won't ever do it.
>>714443598Rare should have canned Conker honestly and used that game's staff to support other teams and avoid so many delays. Conker was the company's Achilles' heel.
>>714451883Mario Tennis Aces
>>714451883That was still an odd choice even then; Wario even had his Wild Swing Ding move from Wario World. You'd be pressed to see any reference to Wario's games outside the character himself.
https://www.youtube.com/watch?v=ssVF6vyzpVc
>>714452305The standardization of the Mario series that happened after the release of NSMB really brought irreparable damage to the series, which is strange because NSMB was actually pretty innovative as a title.
>>714451883>You don't even see Wario in Mario games at all any longerHe was in mario land 2 as the main villain and 64 DS which was a remake with extra content. That is it, where does this idea he was prevalent in mainline games come from.
What are the chances of Captain Syrup being the new gal in spinoffs when the new toy syndrome for Pauline eventually wears down?
>>714452638That is baffling that the original NSMB is the most original of the series and that game's appeal wore off for me relatively quick. Wonder should have been a Wii U title or even an early Switch title, it was just NSMB with a better presentation.
>>714453146Never, they'll make a new princess before they dive into the sibling series for a new addition to the secondary Mario cast.
Rare should make a AAA Legend of Krystal game if they want to turn it around.
>>714453368>sibling seriesPauline was an odd case because Mario vs DK was treated as a complete spinoff series which is why Pauline was treated like a third class citizen and never got into the sports titles. It's still baffling that she got in during Odyssey.
>>714403006Play Rare Replay and see how many prototypes never saw the light of day. They are a studio renowned for fucking around and doing nothing for years on end.
>>714450698Because tendies constantly have Sony on the brain
>>714453750Keep in mind that Syrup did debut in a Mario game...sort of. But like another poster said, the characters from Wario Land/Ware and DKC are segregated from each other and Syrup would reference Land more than EAD would probably care to. It's funny that the Kremlings broke through the gate multiple times before a Goom ever got referenced, let alone Syrup herself.
The only logical incentive Nintendo would have to acquire Rare's IPs if they the chance was there would be to redistribute/resell their games
That's it
And even then they'd likely just be comfortable to simply negotiate with whoever would own it after Microsoft
>>714453750I wonder what came first, the New Donkians or Pauline in Odyssey
>>714450698>peopleIt's the same false flagging local schizo. He says the same thing about any already controversial Nintendo related topics to play both sides.
>you don't like World you're 8snoy>don't like nuDK you're Raresnoy>don't like modern Nintendo you're Cubesnoy>don't like nuZelda you're OoTsnoy
>>714450897These forgot to mention the Conker sequel that was specifically cancelled due to the buyout and Live and Reloaded was made instead of said sequel.
>>714457705>>don't like nuZelda you're OoTsnoyOnly this one is correct. Just look at how OoTfags act in BoTW threads.
I know Rare had nothing to do with the 2013 one, but it's sad that the IP is basically dead.
>>714457771The end of the charts talk about Conker
Assuming Nintendo did buy out Rare we can't be sure if they'd even be allowed to work on more games starring him
>>714458017>Double Helix proves they can do more than just licenseshit shovelware>Brings back Killer Instinct and Strider>Amazon buys them just to absorb them for projects that never came out anyways
>>714457705In hindsight, the insult is right. Raresnoy is the only thing that can be used to describe unhinged rarefags that sacrificed every waking hour to seethe at Nintendo.
They especially showed their true colors with their Bananza seething.
>>714458017>>714458159To their credit, Microsoft did try to get a sequel to KI '13 off the ground but had to go looking for a new studio to develop it as Iron Galaxy weren't interested. They approached several, including Bandai Namco bizarrely, but couldn't find anyone to take them up on it so the idea was shelved.
Grabbed by ghoulies was kino
>>714458283Yeah that's something almost nobody gets
Developers don't grow from trees
To be honestly the culture that made the old games doesn't exist anymore. Old Rare was British blokes and lads in a sweaty repurposed barn in the countryside served home cooked meals from the Stamper bros mom for lunch. And it was a time where they could include as many dick and vagina jokes, inside jokes and offensive jokes as possible without getting into trouble. Modern Britain is so cucked. You can see it because the writing in Yooka Laylee has no teeth at all. And the Battletoads reboot was so awful no one ever spoke of it again. Nintendo didn't lose out on anything.
>>714458897Remember when Jim Sterling called Laylee a hateful racist?
>>714459001How dare you deadname xer
>>714458958Only good N&B redesign, sorry boobanons.
>>714458897The English are probably the funniest bastards out there, it's fucking horrible how their comedy and even their famous football banter has become completely sanitized.
>>714458897>one of the quiz answers being Grunty doing "strip teases as a party trick" with no sugarcoating at all>that gay sailor with a tranny girlfriend in TooieSurprised they got away with some of the stuff even then.
A lot of the rare games didnt age well
>>714397142Imagine if rare didnโt want to make shitty kinect games when Xbox bought them
>>714459194I think it's because we don't really know what Tooie's depiction Humba Wumba is supposed to look like past N64 polygons
She lacks a proper render unlike Banjo, Kazooie, Mumbo, Gruntilda, etc and I think it's made by her being human.
>>714453750>>714453368Adding new humans in Mario games is always going to feel "fanficy" that it's kind of a miracle Rosalina didn't come across as jarring.
New Donkers were at one point considered to look more like typical Mario humans but were chosen to be realistic for the shock value and to emphasize just how foreign the location Mario is at.
Pauline was chosen because they wanted someone familiar and they felt she'd fit right at home with the city setting.
For Syrup to come back there'd have to some sort of logical reasoning for it that ties with how they design the rest of the game at least if it's EPD on the helm.
>>714459328They put the word minge in everywhere because no one but bongs until Xenoblade 2 ever heard the word.
>Minjo>Mingy Jongo>MingellaJinjo is named after Grant Kirkhope's nickname for a staff member gingie because he was a ginger and the first one was orange. Grunty was named after Grant Kirkhope who they called grunt.
Winky is slang for penis and they have that in multiple instances.
>Winky the Frog>WinkybunionBoggy invites Banjo to watch dirty videos on his fancy TV if you visit him solo.
>seaman's surprise>toad in the holeThere's a shit ton of dirty joke quiz answers.
>read pawn magazines>Jolly's juice>cabin boy's sausage>booty grabber pro>Mingella's milk>Wumba's water>Boobly Doobly (pretty accurate name for Humba) Lord woo fak fak was named after the frustrated programmer who would always either say woo when something works and fuck fuck when something doesn't
>>714460303It still baffles me that they made New Donkey City to be "foreign" to Mario, but then Miyamoto went on to reference the Brooklyn origins for the movie. They should've just kept the Brooklyn reference in Odyssey and had the humans be Mario looking humans because that is still in the lore according to Miyamoto.
>>714460679>mingeWouldn't people know it from that awful South Park episode with Oprah?
>>714461470Eh, don't take it too seriously
Cranky Kong is outright royalty in the film and I guess making Brooklyn a thing in the games just raises further questions because suddenly Earth's geography now has to coexist with Mario's world
>Rare makes Nuts and Bolts instead of Banjo 3
Fuck em
>>714446758I'm a zoomer and I mourn the loss of pre 6th gen Rare regardless of it being "before my time".
>>714459619Probably wouldn't be much different from the Kameo girl
>>714419482Why do they keep disembowling Clanker?
>>714461946I'd argue she'd look more like Vela if we're being accurate to the tech of the era
>>714396913 (OP)Crazy how they were more like what Nintendo was trying to be. Anyway Goldeneye was legit trash console shooter retardation.
>>714397329Much of the talent that made the Dong-verse, Goldeneye/PD and others had already been bled out. Nintendo didn't want to deal with a growingly-costly husk with plenty of other major IP's already under their boot, and the whole mess behind SF Adventures was probably the final straw from both perspectives.
Would've been nice if they kept the IP's, but even then it could've gone both ways. Might've just been more F-Zero's where we barely got anything at all, at least Microsoft gave them a few shots before they proved how mis-managed they had become.
>>714466348>Much of the talent that made the Dong-verse, Goldeneye/PD and others had already been bled outLiterally only the Goldeneye/PD team, and they'd never made a game before goldeneye so they were clearly not central to Rare's success
I feel like Nintendo knows selling Rare was a stupid mistake in hindsight seeing how the exact same situation came up again with Next Level Games and Nintendo quickly chose to buy. Rare talent drying up is irrelevant because Nintendo has the best tard wranglers on the planet. Yes including Tanabe.
>>714467608>again with Next Level Games and Nintendo quickly chose to buy.Because this was right after Luigi's Mansion 3 sold gangbusters
>Rare talent drying up is irrelevant because Nintendo has the best tard wranglers on the planet.Tard wrangling only works if the talent had potential to begin with
>>714449969>Nuts & Bolts is one of the best games of the 360/PS3/Wii eraLol. Lmao.
>>714405284Perfect Dark devs spent four years dicking around and only started doing actual work in the past two. That's not good.
>>714423114>>I really pray that Replaylee is goodYou try the demo? It's not great
>>714439724>80 scores across reviewsthis is the most suprising thing to me despite having played adventure years ago their was always this negative stigma towards it yet it had favorable reviews
>>714472273Same with Perfect Dark Zero and people despise that game
>>714460679>>Jinjo is named after Grant Kirkhope's nickname for a staff member gingie because he was a gingerYou mean Robin Beanland? I remember Chris Seavor called him a ginger bastard and ginger cunt on his Conker LP, but in an affectionate British way.
>>714472273Because it's 8/10 for the first half and 3/10 shovelware by the ending.
After the Krazoa Palace everything falls apart
>>714405284A trailer was released a year ago and not a peep was heard from it since then before its cancellation.
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md5: 5fe06ff7ffadf0ab9a71fa70e707509a
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Reminder that Iwata killed the power Nintendo of America had in the 90s
From 1990-2000. Nintendo of America had production and management autonomy from Japan. NOA basically culminated its own production team, along a few co-designers, and started funding and producing games with developers.
>DMA Design: Uni Racers, Body Harvest (Nintendo dropped it in 1997, Midway took it)
>Angel Studios: Ken Griffey Baseball, Buggie Boogie (canceled)
>Bits Studios: Warlocked, Riqa (canceled)
>Rare: Donkey Kong Country, Killer Instinct, Goldeneye 007, Perfect Dark
>Software Creations: Ken Griffey Baseball, Tin Star
>Silicon Knights: Eternal Darkness (N64 version)
>Left Field Productions: Kobey Bryant in NBA Courtside, Excitebike 64
>Looking Glass Studio: Mini Racers (canceled)
>Mass Media: Star Craft 64
>H20: Tetrisphere
>Saffire Corp: Nester's Funky Bowling, James Bond 007
>Midway: Cruisn Series
Nintendo of America also procured the Ken Griffey and MLBPA license, NHL License, Kobe Bryant and NBA license, PGA license, Disney license, James Bond license, StarCraft license. Star Wars Episode I license. They were producing their own first-party games separate from Nintendo of Japan.
That all changed when Iwata transitioned from Global Marketing Chief to President. NOA Production was killed, and Nintendo of Japan's SPD Department took over all Western development (Star Fox Adventures, Geist, Eternal Darkness GC).
Henry Sterchi, Brian Ullrich, Ken Lobb, Ed Ridgeway, Jeff Hutt, Faran Thomason, and the whole crew left NOA to Microsoft and other developers. Since then, we've seen the Western model we have today. Western developers reporting directly to Japanese management, and pretty much making B/C sequels to Nintendo IPs.
>>714472690Ed Bryan, artist.
>>714448941>So much was lost, even in its unfinished state DP is better than SFA. Nothing was retained going forward from that game minus KrystalHey now, Tricky and Dinosaur Planet itself showed up in Assault.
> and she disappeared from the series after 2006.And the sad thing is, she lasted longer there than they would have as an original Rare character owned by Microsoft.
>>714437694>The retro games suck fucking dick compared to the SNES classics because they're not made by le rare so they're le badFixed
>>714403883For what purpose?
>>714477507Retro's DKC games only scratch the surface of the series. Tropical Freeze is an expansion more than a sequel.
>>714484261KYS nintentoddler.
>take the easy way out, take the offered Star Fox IP to launch a rushed product with existing assets because you wasted too much time in development
>release 3 dogshit handheld games for THQ
>first game under Microsoft is objectively bad
>release a worse version of Diddy Kong Racing
>release a censored/buggier version of Conker's Bad Fur Day
>FINALLY do something good and make the two Viva Pinata games
>Gregg Mayles follows that up by killing Banjo-Kazooie because nobody wanted a new 3D platformer at the time (Galaxy came out to critical acclaim)
>focus heavily on Kinect BY CHOICE
>revive Killer Instinct
>shit out Project Spark using Conker as a sales hook, project dies in about a year with Conker's janky GMod tier garbage unfinished as it was supposed to have a follow up
>Gregg Mayles decides to focus everything on his generic pirate game for multiple years
>at some point shit out a really ugly Battletoads game
>go out like a wet fart
Rare deserves what they got. Fucking incompetent.
>>714403005seeing this render just gave me a flashback to being suspended from school as a kid and therefore being home alone in the middle of the day without internet access, then deciding to masturbate to a completely mundane and non-provocative render of her in my perfect dark guidebook. we had playboy magazines in the house and i knew damn well where they were. what the fuck was my problem?
>>714487596Rare didn't develop Project Spark, Killer Instinct 2014, or Battletoads 2020.
They were incubating lots of projects during the Kinect era. The revenue from those games made it financially unviable to split development.
Conker being censored was a ratings issue, not an artistic choice. Standards change.
Ghoulies is one of their best games.
Diddy Kong Racing DS was trash. Can't argue with that.
>>714488227>Conker being censored was a ratings issue, not an artistic choiceChris Seavor literally admits in Rare Replay that the reason they censored more swears was because they found it funnier.
>>714397329>>714447853They never owned Rare. They never owned Banjo.
Rare under Nintendo would have unquestionably been way more successful than under Xbox though. And though the original Xbox still saw some good Rare games. With how quickly Rare went downhill, one can assume that Nintendo knew something about them the rest of us never did.
>>714439724>>714440285>>714443661>>714440698>>714487596I actually think another thing people should consider about the DP->SFA switcharoo is that it was also a matter of wanting to avoid market overlap: Miyamoto and Takaya Imamura were already wanting to make a Star Fox themed action adventure game with the title "Star Fox Adventures" over in Kyoto, the project just didn't really go anywhere because it was late in the N64's lifespan and most of EAD's staff at the time were being pulled away to work on more important projects for GCN like Mario and Zelda. That's when Miyamoto noticed that Rare happened to be making their own action adventure with a Star Fox-esque character and from there he gave them the offer to essentially combine the two projects as a way to free up Nintendo staff to work on other games and also give Dinosaur Planet a higher profile utilizing a (then) popular Nintendo IP and also making it a GCN launch title (though it got delayed basically for an entire year). Both the interview with Imamura as seen in pic related and even old Rare Q&As describe as such.
https://www.nintendoworldreport.com/news/5981/rare-explains-star-fox-adventures
>It just so happened that even as Rare were in development on the original version of Dinosaur Planet, NCL were getting down to work on a Star Fox game in much the same vein. The similarities between the projects offered too great an opportunity to pass by, so the properties were merged and the project moved from N64 to GameCube to allow for the extra development time. Advantages? No conflict between two similar titles on the market; developers freed up for other projects; the promise of a first-rate franchise title within the first few months of the GameCube's launch. We're sorry if you were really looking forward to the N64 version, but at the end of the day these changes will result in a better game.
>>714489153They did own Banjo, Rare owned the DK64 OCs and Nintendo traded the Banjo IP to get full ownership of all DK assets.
>>714489153Banjo was a Nintendo trademark.
Rare owned the trademarks for Tiny, Lanky, and Chunky Kong.
They did a hostage exchange.
>>714488475Chris has a habit of giving the funniest answer, at the expense of giving accurate answers. Dude is literally Conker. He takes the piss at every opportunity
Gregg Mayles didn't the level design for EVERYTHING in DKC1 and 2 by himself. He also did all of Battletoads and Banjo 1 and 2. Dude is a legend. The fact that he's out of Rare now means the company is 100% over.
>>714489153>Rare under Nintendo would have unquestionably been way more successful than under Xbox though.Why do people think this? They wouldn't have been thrown on Kinect, sure, but Ghoulies and Kameo weren't going to be drastically better on the Gamecube. Imagine Rare in the Wii era. They'd still be making shit games and still using the bullshit
>hurr durr we don't want to expand on anything from the pastexcuse.
>>714489781The sad thing, Gregg is also probably the entire reason a new Banjo-Kazooie hadn't been made after N&B.
>>714489949I mean it's understandable that you don't want to do the same thing forever.
>>714489816>Why do people think this?Because Rare had fuckall of an audience on Xbox. It's amazing their Xbox games sold as much as they even did.
>but Ghoulies and Kameo weren't going to be drastically better on the GamecubeThey absolutely would have. The dudebro Xbox audience was absolutely ridiculous back during the original Xbox.
>>714489781>>714490109Is that why he wasted seven years on Sea of Thieves?
>>714490138No, kys. Ghoulies sucked.
>>714489816The Goldeneye/PD team split off to make Time Splitters
Playtonic split off to make Yooka Laylee
It's no wonder Rare wasn't exploring their back catalogue. The people who wanted to make those games left the company. They kept tinkering and doing R&D, game development grew increasingly bloated, so it was harder to quickly flip cool ideas into products.
MS should have mandated Rare have at least 1 legacy project in development at all times, and bring that game to market, and not just dump money into tech demos with no hook or market appeal.
>>714489781>Dude is a legendYeah, my favorite parts are how he fumbled the 360 era and killed Banjo himself.
>>714490334>Playtonic split off to make Yooka LayleeFriendly reminder that Playtonic is mainly composed of ex-Rare artists/background people which explains why their first game was so fucking shit.
Well, at least weโre getting these in the same year
>>714490605>Yooka-Laylee except now Laylee has an ugly fur texture and they still haven't fixed the fundamental issuesso hyped
>>714490138>The dudebro Xbox audience was absolutely ridiculous back during the original Xbox.That doesn't make any sense. There was nothing "dudebro" about Ghoulies, or Kameo, or Pinata. Maybe Conker and Perfect Dark, but those were on N64. They became substantially less "dudebro" under Microsoft. If anything, Microsoft tried to use them to counter that image and bring cutesy family games to Xbox.
>>714490278Fuck you, Ghoulies was great
>>714490493It was made by talented artists who were used to operating under guidelines and restrictions that kept their ideas focused. Restriction breeds creativity etc
Instead, they got an absurd budget compared to what their initial goal. The fans were their shareholders, their only guard rails, and every fan wants something different. It lead to an aimless game that tried to be bigger than Tooie, and also compact like Kazooie. The mission statement was "make everyone happy".
Impossible Lair had a mission statement. Make a ball busting DKC game, harder than any DKC game, while fleshing out the world and characters of YKL. And it succeeded on all fronts. It was an actual video game, not a Kickstarted mandated pandering effort.
Pretty interesting thread, got nothing to contribute but I'm enjoying reading it
>>714490793Kameo and Ghoulies were developed for Gamecube, then Xbox, and Kameo made one more jump to 360. Kameo was a lot more kid targeted on Gamecube, the monsters were babies and the lead was younger. Similar to Jet Force Gemini aging up the leads.
Viva Pinata was the first Xbox era project, from start to finish, that targeted kids. It was intended to be Xbox's Pokemon. They partnered with 4Kids to develop the brand and launch a multimedia campaign.
>>714490793>Ghoulies was greatThis is early Xbox adopter cope.
>people blaming Nintendo for Rare becoming bad
I'm sure you've seen those stories of an engaged guy finding out his future wife was a giga whore, a gold digger, or some other massive negative and bailing out before they got fucked over.
That's Nintendo, he's the guy, he avoided the bullet, he swerved out the fucking way just in time. If Nintendo picked up Rare it would have been bad but in different ways.
Jump into the other timelines and take a look you'll know I'm right.
>>71449147990% of Ghoulies fans discovered the game through Rare Replay
>>714491009>talented artists>only good character design is the snake>main antagonist looks like a Minion fucked Gru>worlds get worse visually after the casino
>>714490278>No, kys. Ghoulies sucked.Even if Ghoulies sucked, it would have been much more successful on any of Nintendo, SEGA, or Playstation. Xbox was fucking allergic to Rare's style of games.
>>714490793>That doesn't make any sense. There was nothing "dudebro" about Ghoulies, or Kameo, or Pinata.Which is why they never sold anywhere close to what they would have sold elsewhere.
Does it make sense now?
>there are people who unironically believe Ghoulies would have been good on the GameCube
WarioWorld shits all over it and that fucking game was half-baked
>>714491658>Lord Farquaad was short and ugly 0/10
>>714491857>conveniently ignores the rest of the postGo ahead and defend the visual diarrhea that is the space level.
>>714420709>he doesn't have to be, being a senior is enough to override stuff like thatYou browns really are stupid, goddamn.
>>714490168He likes pirates.
>>714491986Everyone agrees the level design was a mess. They fall flat as functional levels, and stretch everything so thin that even the great concepts fall apart. The concept art was compact and dense, it never should've been grafted onto Tooie sized expanding levels.
The casino is just trash though. I hope they gutted and redid that from scratch for Replayee
>>714397329you can't sell a company you never owned, rare was public you ignorant and they never made anything if quality after the N64 era
>>714489323>matter of wanting to avoid market overlapThat is bullshit, a few sci-fi elements in an otherwise fantasy setting doesn't make Dinosaur Planet the same as Star Fox.
>give Dinosaur Planet a higher profile utilizing a (then) popular Nintendo IP and also making it a GCN launch title (though it got delayed basically for an entire year)Two years. DP would have released in 2001 if they didn't agree to the changes.
>We're sorry if you were really looking forward to the N64 version, but at the end of the day these changes will result in a better game.This line is ESPECIALLY bullshit. Don't let the PR babble fool you, Adventures was rushed, had a lot of stuff cut even when it was made into a Star Fox game and was just a lackluster title with good visuals and music. And seeing the prototype, it was already on its way to being finished. They would have scaled down more than likely to reach the deadline, it's not uncommon to do so. Better selling game, yeah. Better game overall? Far from it.
https://dkvine.com/?p=features&page=foxontheground
Old as hell, but the sentiments were there long before the 'truth' came out.
>>714492626Japanese culture prioritizes seniority over everything else. A senior says 'Hop like an idiot in a puddle of piss', you do it or you risk getting demoted to a janitor.
>>714495901>a lackluster title with good visuals and musicand some of the laziest no-budget stock library sound design
That shit undermines all the polish and genuine technical and artistic triumphs in SFA. It's like they shipped with alpha build sfx
>>714496769FYI, Dinosaur Planet had most of those same stock sound effects as well, so it clearly wasn't just the result of the SF change.
>>714495901>DP would have released in 2001 if they didn't agree to the changes.The thing is, Star Fox Adventures was actually supposed to literally be a GCN launch title in late 2001, it just got infamously delayed several times into 2002 until they couldn't delay it anymore due to the Microsoft buyout.
You can kinda tell that Nintendo wasn't exactly happy with Rare not getting any out of their games out in time for the GCN's launch, as shown by
>>714417014 and
>>714417671They really thought they could take this unrelated IP for the N64, rebrand/rewrite it into a Star Fox game while remaking it entirely on GCN AND get it out in less than one year, it's no wonder the final game is such a jumbled mess.
>>714496921N64 compression hid the seams.
>>714497205That's what boggles me about the change. It only made them spend MORE time and money trying to get it on a new console when just releasing it on the N64 unchanged would have been better. Paper Mario was a late release too, and yes I know Mario's name is bigger but DP was also not on a level of Conker where they had to limit its advertisements to late-night TV and adult magazines. It would have done better than Conker at the very least. Eat your losses, port it to the Gamecube and leave it at that. even if they got sold off to Microsoft, having that ONE Rareware gem on the Gamecube would have gotten some good early sales instead of the mess that was Adventures.
https://dkvine.com/?p=features&page=whatthehell
Another article from that time period.
>>714497815>*port it to the Gamecube right after
>>714397329STOP REPLYING TO ME FUCKING HELL EVERY HOUR FOR THE PAST DAMN DAY SOME SHITDIP KEEPS NOTIFYING ME
LEAVE ME ALONE
>>714495901The "Nintendo mad about delays" thing is half true. Nintendo was confident in Rare and supported them extending development timelines in the 90s. The 2000-2002 new guard didn't have that personal confidence.
Ocarina was delayed because Banjo outclassed it. Then Banjo got delayed, despite Nintendo having inked merchandise, advertising, and fast food deals. Rare filled that holiday gap with Diddy Kong Racing, and that slap dash last minute reskin wound up being the most pre-ordered video game of all time (at the time).
Conker was made in response to Mario. The Banjo team were building a 2.5D game until they saw Conker, and retooled the whole project. That lead to Conker being seen as redundant and derivative, and lacking an original hook or gimmick.
DK64 was also retooled from a 2.5D game, but was able to hit its holiday 99 goal by diverting members from all of Rare's projects. Nintendo put up the money and gave the team big bonuses, and bankrolled a massive advertising campaign. In terms of dollars spent, it was likely the biggest marketing campaign for a video game, at that point.
Nintendo didn't back Rare like that ever again. Their cheerleaders at NCL and NOA left. They could've hit that launch window for GC with the right support. Nintendo allowed them to flounder, because it gave them justification and an out when shareholders inevitably pressed them on letting Rare get poached.
>>714396913 (OP)I'm mildly disappointed we aren't getting a new Perfect Dark. Her character's Karen aura was appealing to me. I also haven't played any video games in about a decade.
>>714451910Conker should have been delayed to the gamecube it might have sold better as a launch title and helped fight against the kiddy image of the cube in the edgy early 2000s, not that it matter since Conker was not a very good game
>>714458897Corbyn would have saved rare
>>714489153Gregg Mayles would have been crying about the wii and wii u and switch being under powered behind the scenes,
I assume in that timeline when he gets a Switch 2 dev Kit they would pitch an alt version of Sea of Theives
Banjo should get turned into a Crash subseries like Spyro did, that way he can still appear in games every now and then
>>714491484Atleast if Nintendo owned Rare fucks up they could be tard wrangled into a Donkey Kong factory
>>714396913 (OP)well deserved. they've been a shovelware studio for 15 years now. arguably more.
>>714397142>petty r tardsDude you're not on twitch nor are you monetized
you can say RETARD here