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Thread 717080208

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Anonymous No.717080208 [Report] >>717080284 >>717080335 >>717080617 >>717080643 >>717080685 >>717080690 >>717080715 >>717080783 >>717080868 >>717081112 >>717081147 >>717081230 >>717081357 >>717081401 >>717081467 >>717081929 >>717082141 >>717082929 >>717084290 >>717084512 >>717085726 >>717085812 >>717087620 >>717090149 >>717090296 >>717090736 >>717095332 >>717095557 >>717095976 >>717096095 >>717096326 >>717097529 >>717098703 >>717099393 >>717099829 >>717100026 >>717100084 >>717100575 >>717100606 >>717101832 >>717104430 >>717104551 >>717106104 >>717106320 >>717106467 >>717108674 >>717109037 >>717109181 >>717111119 >>717112305 >>717112452 >>717112519 >>717114254 >>717114521 >>717114646 >>717115778 >>717116048 >>717116261 >>717116780 >>717116789 >>717117208 >>717120558 >>717121660 >>717121684 >>717126845 >>717136156
JRPG Fatigue
I have menuslop fatigue. The premise can be about space western, digital monsters, succession crisis, demonic invasion, etc but the game will always be DQ with different skin. Select an Action from the Menu and watch the Battle Animations. This has been happening for the last three decades. JRPG developers really cannot innovate.
Anonymous No.717080284 [Report]
>>717080208 (OP)
Turn based that isnt party v party pike Epic 7 is boring as shit
Anonymous No.717080335 [Report] >>717080486 >>717080713 >>717081008 >>717081807 >>717085478 >>717086094 >>717088228 >>717090816 >>717095441 >>717100194 >>717100471 >>717101016 >>717108020 >>717109481 >>717116294 >>717116415 >>717120626 >>717126932
>>717080208 (OP)
>JRPG developers really cannot innovate
>what is Expedition 33
>what is Black Souls 2
Anonymous No.717080452 [Report] >>717115573
people like turn based, not all there is though
Anonymous No.717080482 [Report] >>717080682 >>717080921 >>717082035 >>717116201
I tired playing some PS1 JRPGs but deleted the ROMs because I hate random encounters. I don't understand how having to battle after walking for 5 seconds is a good mechanic.
Anonymous No.717080486 [Report] >>717080556 >>717086865 >>717088792
>>717080335
>Blacked Souls 2
DQ but edgy hentai
Anonymous No.717080556 [Report]
>>717080486
It's DQ + Pynchon.
Anonymous No.717080617 [Report]
>>717080208 (OP)
>I don’t like thing
Ok
Anonymous No.717080643 [Report] >>717127173
>>717080208 (OP)
>JRPG fatigue 2025
Imagine if this guy was around for 8-16bit era...
Anonymous No.717080682 [Report] >>717080745 >>717127067
>>717080482
Guess you played the wrong ones, because stuff like SaGa Frontier, Grandia, and Chrono Cross all have encounters you can see and avoid
Anonymous No.717080685 [Report]
>>717080208 (OP)
>JRPG developers really cannot innovate
Yeah, this is my complaint too. I get that they want to make a spreadsheet game, but why don't these menuslop games make the cluttered menu and battle log actually useful and make the player do real time data analysis?
Anonymous No.717080690 [Report]
>>717080208 (OP)
So you're a dumb gorilla retard with no self control or thought and want your non existent problems to be solved.
I hope the reverse happens and your dumb nigger football and guns games stop being made so you leave my hobby
Anonymous No.717080713 [Report]
>>717080335
>what is Expedition 33
UE5 asset flip meme garbage
nonsense deflections incoming in 3...2...1...
Anonymous No.717080715 [Report]
>>717080208 (OP)
I have the everything fatigue. Everything is derivative and unoriginal. Arena shooters, King of the Hill shooter, rollslop, survival crafting, FPS #1203, diablo clone #599. 90s NES games were original with what little they had, Flash games were the peak of human fun creativity. I would complain about what happened to the generation that made Flash games for them to come up with such uninspired garbage. Then I remembered the current game devs consist of MBA finance bros with "product manager" as their titles, and imported jeets, not the people who made Flash games.
Anonymous No.717080745 [Report]
>>717080682
Don't forget Valkyrie Profile
>Original mogs the sequel SUE ME!!!!
Anonymous No.717080783 [Report] >>717089082
>>717080208 (OP)
Damn, Octopath really stands out, doesn't it.
Anonymous No.717080868 [Report]
>>717080208 (OP)
>zoomers NEED constant stimulation
In other news, the sky is blue and the grass is green.
Anonymous No.717080921 [Report] >>717081004 >>717112029
>>717080482
So you got filtered. Random encounters are part of resource management, chipping away at your valuable combat resources i.e. HP, MP and supplies. It's up to you to manage your resources efficiently. If you're bad at planning your routes and managing your inventory, of course you'd run out of supplies while in the of a dungeon.
Anonymous No.717081004 [Report] >>717081564
>>717080921
What if I just want to walk around uninterrupted?
Anonymous No.717081008 [Report]
>>717080335
>Expedition 33
Glorified visual novel #2345 with paper mario gameplay.
>Black Souls 2
RPG Maker slop with a berserk goon filter.
Anonymous No.717081112 [Report]
>>717080208 (OP)
you hate turn based combat yet have arguments on the internet all day long, curious...
Anonymous No.717081147 [Report] >>717081330 >>717117428
>>717080208 (OP)
FFXIII and The Last Remnant but y'all bitched so they backed off.
Anonymous No.717081230 [Report]
>>717080208 (OP)
Riviera
Anonymous No.717081330 [Report] >>717082187 >>717117031
>>717081147
>The Last Remnant
This game was apparently a piece of shit when it was a XBOX 360 exclusive during 7th gen, then it got ported to the PS4 and became a hidden gem really makes you think
Anonymous No.717081357 [Report]
>>717080208 (OP)
I’ve played 6 of these and frankly all I want is more. JRPGs are my comfort genre.
Anonymous No.717081401 [Report] >>717081609 >>717081967 >>717117193 >>717119672 >>717120464
>>717080208 (OP)
The last time a dev tried to innovate, they ended up filtering their audience and killing their franchise.
Anonymous No.717081467 [Report] >>717081746
>>717080208 (OP)
it's called a genre
the same is true for FPS
or pop music
it'll be the same thing with a different coat of paint even 30 years from now
that said, JRPGs are kino
Anonymous No.717081564 [Report]
>>717081004
This genre is clearly not for you. Go play walking simulators or something.
Anonymous No.717081609 [Report]
>>717081401
Nah it was kinda repetitive itself, also it suffers from "Status is useless" syndrome
A spiritual successor with more spells/moves would be kino though
Anonymous No.717081746 [Report] >>717083962 >>717084942
>>717081467
You're a dumb nigger. You're the blackest retarded gorilla nigger I've ever seen.
Anonymous No.717081807 [Report]
>>717080335
>what is Expedition 33
Paper Mario Reskinned
>what is Black Souls 2
A glorified VN
Anonymous No.717081929 [Report]
>>717080208 (OP)
>I have menuslop fatigue.
Then don't play them. It's not like 4 niggas in a row gameplay is randomly infecting every series like Soulshit mechanics have been for the past decade and a half.
Anonymous No.717081967 [Report] >>717082162
>>717081401
Nah, they created a hugely successful series that got its own anime and spawned several spinoff games and a successor series
Anonymous No.717082035 [Report]
>>717080482
I grew up on old JRPGs, but yes, random encounters are the worst mechanic they have and the ones that did on field encounters were far better off for it. Anyone pretending it's a good mechanic is just a retard. I think the bare minimum should be what Wild Arms has for reducing combat encounters.
Anonymous No.717082141 [Report] >>717082358 >>717090569 >>717092482 >>717108487
>>717080208 (OP)
Gameplay has never been the focus of JRPG. Go play western isometric tactical games instead if you want good turn-based games.
Anonymous No.717082162 [Report]
>>717081967
GBA has tons of "experimental gameplay" games/series that are great and stayed there.
Anonymous No.717082187 [Report]
>>717081330
it is a piece of shit, but the reason it's considered a "hidden gem" is because the PC version had improvements over the 360 version.
nothing to do with Playstation at all
Anonymous No.717082358 [Report]
>>717082141
>there's a lot of text that I saved in an image, therefore the person who wrote it is smart and their point matters!
No.
Anonymous No.717082812 [Report] >>717082876
Thanks for the concession.
Anonymous No.717082876 [Report]
>>717082812
Everyone could already tell you were a redditor. No need to shout it from the rooftops.
Anonymous No.717082929 [Report]
>>717080208 (OP)
find another hobby nigga, get a job, go outside or something
Anonymous No.717083962 [Report]
>>717081746
what am i supposed to be angry at here?
Anonymous No.717084290 [Report]
>>717080208 (OP)
>JRPG Fatigue
Then stop playing them?
Anonymous No.717084512 [Report] >>717085493
>>717080208 (OP)
>JRPG developers really cannot innovate.
Try playing the Final Fantasy series, but I'd bet you'd bitch about how much you hate the innovation.
Anonymous No.717084942 [Report]
>>717081746
>/v/ says that modern games are shit and old games are better
>also gets angry when modern games try to be like old games
Anonymous No.717085478 [Report] >>717085758
>>717080335
>>what is Expedition 33
dogshit unoptimized ue5 slop
>what is Black Souls 2
dogshit rpgmaker nip slop that you wank to black dude fucking white women
Anonymous No.717085493 [Report]
>>717084512
Final Fantasy doesn't innovate, it's a series built on copying other games, dumbing them down and adding a bunch of shitty throwaway gimmicks
Anonymous No.717085726 [Report]
>>717080208 (OP)
Only action based or grid/hex turn based rpgs are fun to play.

1-4 niggas in a row will always be ultra dull and i will be putting them on easy to get over the dogshit combat just to read more of the story. And in SMT case there are no story so i never finished even a single of them they are that bad.
Anonymous No.717085758 [Report] >>717085924
>>717085478
These niggas look black to you?
Anonymous No.717085812 [Report]
>>717080208 (OP)
anyone else have le fatigue niggers fatigue?
Anonymous No.717085924 [Report]
>>717085758
Main character is an undead with a black skin so he may as well be a nigger/indian. He will be using his black dick to fuck all your girls while you will be jerking off like a cuckold.
Anonymous No.717085998 [Report] >>717086157
4 niggas in a blob
Anonymous No.717086094 [Report] >>717100385
>>717080335
there is 0 innovation in E33. Every design is stolen from an existing game
Anonymous No.717086157 [Report]
>>717085998
Already done.
Anonymous No.717086364 [Report]
Anonymous No.717086865 [Report]
>>717080486
Literally turn based version of pic related kek
Anonymous No.717087620 [Report] >>717087876 >>717088319 >>717091932 >>717126768
>>717080208 (OP)
Jrpgs have always been gay slop, crpgs have always been the white man's choice
Anonymous No.717087876 [Report] >>717095267
>>717087620
Multiple dialogue options that all lead to gay sex isn't good gameplay
Anonymous No.717088228 [Report]
>>717080335
>Expedition 33
FRPG
Anonymous No.717088319 [Report]
>>717087620
>crpg fan calling anyone else gay
Anonymous No.717088792 [Report] >>717088860 >>717099707 >>717109127 >>717112178 >>717117819
>>717080486
Anonymous No.717088860 [Report] >>717088935 >>717099707 >>717099961 >>717109127 >>717117819
>>717088792
Anonymous No.717088935 [Report] >>717099707 >>717109127
>>717088860
Anonymous No.717089082 [Report]
>>717080783
Dogshit design usually stands out, yes.
Anonymous No.717089717 [Report] >>717090779 >>717137086
SHUT THE FUCK UP ABOUT FATIGUE OMG LEARN HOW TO USE AN EXPANDED VOCABULARY AND DONT INTERACT WITH GAMES YOURE TIRED OF SO SIMPLE
Anonymous No.717090149 [Report]
>>717080208 (OP)
You're ironically not exactly wrong. SMTVV is about as refined as the genre can go but it's still constrained. JRPGs have long been stuck in redundancy with only diminishing improvement.
Anonymous No.717090296 [Report]
>>717080208 (OP)
The problem isn't in the 'J'. It's in the 'RPG'. Shit genre that somehow took over gaming.
Anonymous No.717090569 [Report]
>>717082141
>Ah, the Japanese. Such a sad, misguided nation. Not like us enlightened Americans. We need to teach those savages what real role playing is.
Anonymous No.717090736 [Report]
>>717080208 (OP)
didn’t ask
Anonymous No.717090779 [Report]
>>717089717
i have caps fatigue
Anonymous No.717090816 [Report]
>>717080335
>what is Expedition 33
>what is Black Souls 2
tranny slop and not real or good jrpgs
Anonymous No.717091932 [Report]
>>717087620
cRPGs popularized turning games into shitty dating sims.
Anonymous No.717092482 [Report]
>>717082141
western rpgs are exclusively gay sex simulators.
Anonymous No.717095267 [Report]
>>717087876
Bugmen aren't even allowed to have a choice or freedom of thought. Everyone must conform to their hive society. Also, YWNBAJP.
Anonymous No.717095332 [Report] >>717096618
>>717080208 (OP)
What are the first two games on the right column?
Anonymous No.717095441 [Report]
>>717080335
>>what is Expedition 33
That's a FrogRPG, not a JRPG. #YouTried
Anonymous No.717095557 [Report]
>>717080208 (OP)
Then.. just don't play it?
I play action games when i get tired of JRPGs. Played through all of Ninja Gaiden franchise in between episodes of Xenosaga.
Anonymous No.717095976 [Report] >>717100061 >>717100423 >>717108334 >>717108508 >>717116641 >>717119369 >>717128691
>>717080208 (OP)
Outlier here, grew up with PS1. Had FF7. The reason I don't like JRPG's is I find them to be shallow mechanically. They appear complex, almost arcane, to the untrained eye because they have a menu system, damage numbers and different moves you select giving the illusion of choice. In practice, I've found that although I typically enjoy the art direction and story, the combat boils down to bigger number wins. Every time. Every JRPG I've played. It doesn't matter what tactics you use for the majority of the encounters in the game. There might be one or two enemies in the game with a specific weakness to a damage type, but it isn't the standard. A game like Final Fantasy Tactics, having tactics in the name, tactics are secondary and largely unnecessary. Flanking doesn't matter, what your party composition is doesn't matter, what matters is did you grind enough levels, or did you not grind enough levels. These games are designed to give you the feeling of accomplishment when you didn't have to use your brain to get through any encounter. Pokemon has more depth to it's tactics than most other JRPG's, though typically hardcore JRPG fans don't consider it a real JRPG. When the gameplay is as shallow as did you spam A buttion through enough trash mobs to get past the next encounter to experience the next segment of the story, I might as well just go watch an anime while fiddling with a fidget spinner for an hour between every episode. I barely classify JRPG's as video games, they're only pretending to be video games through obfuscation of the core mechanic.
Anonymous No.717096095 [Report]
>>717080208 (OP)
Don't play them then retard, why are you bitching about games you don't have to play?
Anonymous No.717096326 [Report]
>>717080208 (OP)
luv me menus
luv me turns
luv me JRPGS
simple as
Anonymous No.717096618 [Report] >>717096883
>>717095332
Romancing SaGa 2 Demake and Armed Fantasia AKA Kickstarter scam vaporware
Anonymous No.717096883 [Report]
>>717096618
Thanks anon
Anonymous No.717097529 [Report] >>717099697 >>717100097
>>717080208 (OP)
You're post is reductionist and stupid. Anything can sound dumb when properly reduced to stupidity.


>I have shooterslop fatigue. The premise can be about space western, digital monsters, succession crisis, demonic invasion, etc but the game will always be cawaduty with different skin. Select an Action from the Menu and watch the Battle Animations. This has been happening for the last three decades. Fps developers really cannot innovate.
Anonymous No.717098703 [Report]
>>717080208 (OP)
The same can be said for shooters. Just don't play them.
Anonymous No.717099393 [Report]
>>717080208 (OP)
If it ain't broke don't fix it
Anonymous No.717099697 [Report] >>717100062 >>717105185 >>717112521
>>717097529
What a fucking retarded false equivalence. Doom 1 plays differently from Titanfall 2. But Dragon Quest 1 plays the same as SMTV.
Anonymous No.717099707 [Report]
>>717088935
>>717088860
>>717088792

>Nigger brained child who needs get angry at words and numbers and is only content in life while watching exaggerated Hollywood explosions.
Anonymous No.717099829 [Report]
>>717080208 (OP)
>It has menus and numbers so it must be deep!
Anonymous No.717099961 [Report]
>>717088860
>typical Cloud vs Rufus ragebait webm nonsense.
Now let's see you post a webm of the Ruby weapon fight instead
Anonymous No.717100026 [Report]
>>717080208 (OP)
Persona games are good if you play on the highest difficulty. Certainly better than Final Fantasy or Dragon Quest. They have time limits, limited resources, enemies have lots of immunities and resistances. Grinding doesn't really help. It at least makes you think and strategize a little.

A lot of JRPGs you just spam your strongest move every turn, grind up between every boss and rest at an easily available inn if you get hurt. It's a genre for retarded babies.
Anonymous No.717100061 [Report] >>717100423 >>717100670 >>717100875 >>717107709 >>717108334 >>717109127
>>717095976
The only truly complex video game RPG's exist within the isometric CRPG genre. This gets to a point where people give up on it because they are unable to absorb everything on the screen. There's a reason the genre had to be revived by old fans and devs via Kickstarter.

I am a fan of the genre but it's one of those genres that you know is only going to be appealing to limited audience.
Anonymous No.717100062 [Report] >>717101282
>>717099697
But it doesn't. Even if we ignore the press turn mechanic having a party and how you build it makes them vastly different experiences.
Anonymous No.717100084 [Report]
>>717080208 (OP)
Menus are in every genre of game. Try innovating your opinion
Anonymous No.717100097 [Report]
>>717097529
>You're post
>you're
>stupid
Nice irony there... go BACK to elementary school
Anonymous No.717100194 [Report]
>>717080335
>E33 sloppers think it's innovative
Lmao
Anonymous No.717100385 [Report]
>>717086094
Where did they get the idea for overworld shortcuts? The big sloped chroma bridges
Anonymous No.717100423 [Report]
>>717095976
play.pokemonshowdown.com
>>717100061
Yeah BG3 what a niche game
Anonymous No.717100471 [Report] >>717100857
>>717080335
>what is Expedition 33
An inferior combat than Like a Dragon Infinite Wealth and not even a JRPG
Anonymous No.717100575 [Report]
>>717080208 (OP)
I only know one of those games. Retard OP just bringing up random slop like there's not millions of other slop to play.
Anonymous No.717100606 [Report] >>717100982
>>717080208 (OP)
Having hundreds of move options in menus. Is actually a lot more engaging than having like a dozen or two without menus.
The latter is hardly more hardcore than the former.
Anonymous No.717100670 [Report] >>717101261 >>717107217 >>717107709 >>717108334 >>717108368 >>717109295 >>717111094
>>717100061
My JRPG-loving friends all get filtered by Kingmaker and WOTR. They are too used to straight-forward leveling (put points into INT for mage characters and upgrade Fireball 1 to Fireball 2) that shit like multiple class dips for feats and spells make their heads spin.
Anonymous No.717100857 [Report] >>717110394
>>717100471
LMAO
Anonymous No.717100875 [Report] >>717104064
>>717100061
There's literally nothing complex in installing bubble buff mods and autoattacking everything on screen, the "genre" had to be revived because nobody but a bunch of mentally challenged neckbeards cares about gacha tier gameplay with ugly women and faggots
Anonymous No.717100982 [Report]
>>717100606
>Having hundreds of move options in menus. Is actually a lot more engaging than having like a dozen or two without menus.
lol. lmao. jarpiggies really believe this shit.
Anonymous No.717101010 [Report]
I'm not fatigued by general JRPGs as they're different enough but Tendies 2.5D "muh classic experience" slop I am.
Anonymous No.717101016 [Report]
>>717080335
I think Expedition 33 is incredible and deserving of GotY.
But it's not particularly innovative. Kind of the opposite. It's a golden age RPG following the tried and true, beloved formulas from like 20+ years ago. And executes it splendidly.
But that's not exactly innovative. Innovation can be great but games don't necessarily need to be innovative to be great.
Anonymous No.717101261 [Report]
>>717100670
Any sensible person doesn't want to deal with a minesweeper minigame when it comes to character building.
Parsing multiple excel spreadsheets worth of copypasted skills and avoiding dozens of trash skills and deliberate trap options to get the +1 you want in your d20s isn't complex or entertaining, only literal midwits who vastly overestimate their mental capacity think otherwise, the ivory tower school of design is long dead for a reason.
Anonymous No.717101282 [Report] >>717101637 >>717102098 >>717104410
>>717100062
>Press turn mechanic
You mean, the mechanic that railroads SMT into a single most effective strategy? The strategy that encourages players to spam one button until they win the battle? Not only players are rewarded with bonus damages when exploiting weaknesses, they are also rewarded with free turns while delaying the enemies' turn, making other meme strategy like status effects moot.
Anonymous No.717101637 [Report] >>717101972
>>717101282
I don't like it either for those same reasons, my man. But when talking about that game being not the same as DQ 1 it's a really good reason why.
Anonymous No.717101832 [Report] >>717101938
>>717080208 (OP)
Pic related is right. JRPG is a genre for larpers who wanna feel smart but are too stupid for actual strategy/tactical genres like RTS and isometric tactical turn-based.
Anonymous No.717101938 [Report]
>>717101832
Doesn't that guy like Persona of all JRPGs though?
Anonymous No.717101972 [Report] >>717102202
>>717101637
Nah, DQ1 and SMTV still share the same gameplay: you select option from the menu and see numbers floating.
Anonymous No.717102098 [Report]
Ah, yes, the very relevant opinions on jRPGs from those who don't play them.

>>717101282
lol
Anonymous No.717102202 [Report]
>>717101972
and in half life and doom you just click on the monster
Anonymous No.717102228 [Report] >>717102454
>sometimes you have to use Potion!
Anonymous No.717102454 [Report] >>717102556 >>717103884 >>717104410
>>717102228
>R1
>R1
>R1
>roll
>R1
>R1
>roll
>roll
>R1
>R1
>R1
>sometimes you have to drink your estus flask
Anonymous No.717102556 [Report] >>717102912
>>717102454
except skillful play is vastly different where as skillful play in a jrpg is an additional d pad click if that
Anonymous No.717102912 [Report] >>717103818 >>717105874
>>717102556
Choosing the correct skills out of hundreds is more skilful than correctly timing rolls with iframes.
Anonymous No.717103269 [Report] >>717103538 >>717105650
Anyone got any recommendations for a SaGa fan? Love games with prep time, and deep combat.
Anonymous No.717103538 [Report]
>>717103269
Enchant Farm. Nonlinearity, formation system, learning skills in combat. Feels like a modern take on RS2.
Was about to hit post. Fuck, I keep forgetting that the RS2 remake exists.
Anonymous No.717103753 [Report] >>717118247
bros which of the JRPG "remasters" aren't slop? the Dragon Quest 3 remake is awful
Anonymous No.717103818 [Report] >>717108036
>>717102912
Elden ring has hundreds of different weapons in multiple classes and also a huge selection of spells and summons to use for every situation.
The player can utilize spacing to avoid the need of timing dodges at all, or opt for a turtle strategy to negate the need for avoiding damage at all and just tank hits with a buffed shield.
You have a plethora of options.
Stop being reductionist, only paying attention to meme "level 1 no hit melee only no summon" bullshit which 99% of the playerbase is not gonna play the game that way and not even the devs intend for players to do that either.
Anonymous No.717103884 [Report] >>717104410
>>717102454
Enemies in action games aren't static sprites waiting for you to wail on them
Anonymous No.717104064 [Report] >>717104621
>>717100875
>heh if you follow the guide it's easy
Yeah the fun is in NOT following a guide. Minmaxing in gachas is also very hard if you DON'T follow a guide. Somehow people just accepted guides as if they're a part of the game now
Anonymous No.717104254 [Report]
FF7R fixed literally everything bad about the genre.
Anonymous No.717104410 [Report] >>717104559
>>717102454
Shall we compare?
>>717101282
>just press 1 button to exploit weakness
>>717103884
>reading
>positioning
>timing
>countering
>punishing
Damn I didn't know you can do all of the above using only one button in Nioh 2.
Anonymous No.717104430 [Report]
>>717080208 (OP)
>M-Muh menuslop muh innovate
Meanwhile these games sell millions of copies each. JRPG haters need to realize these games are being made because people want to play them. Because they're good.
Anonymous No.717104551 [Report] >>717105735
>>717080208 (OP)
just stating.
Anonymous No.717104559 [Report] >>717104640 >>717104760
>>717104410
Why not compare it to this webm?
Anonymous No.717104621 [Report] >>717105030
>>717104064
What guide?
You literally just max out your main damage stats and use all possible non overlapping buffs with the bubble buff plugin to save on your click economy and time.
Anonymous No.717104640 [Report]
>>717104559
absolute chad
Anonymous No.717104760 [Report] >>717105285
>>717104559
Action RPGs are so good, they even include authentic tactical jrpg experience with the right build.
Anonymous No.717105030 [Report] >>717105165 >>717105327
>>717104621
>bubble buff plugin
The one that told you to use that. Go on and pretend you went into the game blind and a plugin making it easier to play just installed itself on your PC
Anonymous No.717105165 [Report]
>>717105030
The only thing that would change is clicking each incremental "get stronger" button instead of doing it all at once, the general strategy doesn't change
Anonymous No.717105185 [Report] >>717107936
>>717099697
No it doesn't. Dragon Quest 1 doesn't have a party while SMTV does have a party. Dragon Quest 1 you select your action then it rolls for initiative and then that dictates when your character takes their action. SMTV the player and enemy parties take turns doing all of their actions, and who acts first within a party is based on their agility stat. Not only that but in SMTV you can gain more actions in a turn through enemy weaknesses or netting critical hits and can deprive enemies from actions by not being harmed by their attacks.
Anonymous No.717105285 [Report] >>717121795
>>717104760
Souls like aren't real action games, they are turn based wait your turn games where you get heavily punished for acting out of turn with no player expression outside of parrying/rolling attacks.
Anonymous No.717105327 [Report] >>717129741
>>717105030
Are you retarded? I've been playing 3.E trash for decades and it's all the same, the only thing the bubble buff plugin does for you is save you time spent clicking dozens of buffs for every single fight, the reason why everyone uses it is simply because the game is so shallow nobody wants to waste even more time on pointless busywork.
Anonymous No.717105650 [Report]
>>717103269
Play Hybrid Heaven. It should tickle a lot of aspects for a SaGa fan due to non-traditional systems. You get natural growth like SaGa, and you learn new skills by having enemies perform them on you. Then there is the entirety of its combat system in which you can pile drive someone unconscious and then begin stomping them to death.
Anonymous No.717105735 [Report] >>717105887
>>717104551
Also action games can't be RPGs.
Anonymous No.717105874 [Report]
>>717102912
>out of hundreds
we both know this is not a reality in any JRPG and the complexity is literally a binary decision.
Anonymous No.717105887 [Report] >>717106020
>>717105735
They can be if you can make choices during gameplay, have character creation and allow interactive elements but those are just side things served to cutscenes pretty much.
Anonymous No.717106020 [Report] >>717106157
>>717105887
Those aren't big aspects of RPGs. What matters is player skill being divorced from character skill. The player makes decisions and the character plays them out through their stats.
Anonymous No.717106104 [Report] >>717106224
>>717080208 (OP)
How do you get fatigue for something you don't even play?
Anonymous No.717106157 [Report] >>717106386 >>717106457
>>717106020
You then misunderstood what RPGs are all about because you think: Final Fantasy/Dragon Quest is the only way to make an RPG. Mass Effect is more RPG than either of those two games.
Anonymous No.717106224 [Report] >>717106369
>>717106104
Oversaturation of a market and just wanting to be inspired by something new instead.
Anonymous No.717106320 [Report] >>717107043 >>717107762 >>717108815
>>717080208 (OP)
Emerald Beyond has one of the most addicting combat systems I have touched that wasnt an action game. I have seen damn near everything in the game and I could still come back and drop an extra 100 hours on it just to minmax more characters to my liking, because it felt that good to me. It actually ruined my experience playing any other turn-based jrpg that came out last year, and that will probably continue to be the case since most people arent playing these kind of jrpgs for actual good gameplay.
The other areas of the game werent as polished, but the game instead focused on the most fun parts of SaGa anyway.
Anonymous No.717106369 [Report]
>>717106224
So you want something that others enjoy to be changed because you personally don't like it as a concept and you don't even play them anyway. Tell me, does this sound like something a logical person would say?
Anonymous No.717106386 [Report] >>717107015
>>717106157
character skill prioritized over player skill is a universal aspect of every rpg, including the ones you mentioned
Anonymous No.717106457 [Report]
>>717106157
You misunderstand what a RPG is. It is the characters stats faced against stats outside of them. It can be combat, lock picking, scaling cliffs, and so on. The characters stats are pitted against the difficulty of the task and player control doesn't impact the end result. The player can make well informed decisions based on game knowledge, but the end result is taken out of their hands when it comes to the roll of the characters stats versus the task they're doing.
Anonymous No.717106467 [Report]
>>717080208 (OP)
>menuslop
This means nothing, stay filtered you fucking faggot
Anonymous No.717106537 [Report]
>play IX remaster
>menu is literally half the speed
>little beeps sound wrong

Kill the corpos
Anonymous No.717107015 [Report] >>717107227
>>717106386
Player Skill was the fundamental aspect of Tabletop RPGs and they were more puzzle games mixed with exploration and combat mechanics, think again soiboi. They misunderstood the mission. Divinity Original Sin understood the mission you didn't.
Anonymous No.717107043 [Report] >>717118892
>>717106320
Emerald Beyond has great combat. More fast paced with linking up combos and then getting repeated combos on a turn, but I enjoyed Scarlet Grace's combat more. I like how traits and formations fed into interrupts and counter attacks. Counter attacks were so good in Scarlet Grace, negating damage along with dealing massive damage. It is nice that Scarlet Grace can get out of defending/magic/attack actions in battle with worthwhile counter attacking and that there's reason to specialize a character for it and utilize it in most battles.
>The other areas of the game werent as polished, but the game instead focused on the most fun parts of SaGa anyway.
Well the other fun aspects of SaGa is building characters and parties along with exploration and bumbling around. Emerald Beyond still has character growth, customization, and party building, just severely lacking exploration.
Anonymous No.717107217 [Report]
>>717100670
>mfw getting JRPG players into Pathfinder games
Mate, that's like throwing a kid who can't swim into the ocean and expecting him to survive for a week.
Anonymous No.717107227 [Report]
>>717107015
Player skill is based on game knowledge, not having a direct influence on the outcome of the action. It's like a manager giving an order to someone. They can give out the order, but they don't have complete control on how the person arrives to the outcome and what the outcome is. In a RPG you're managing your character.
Anonymous No.717107709 [Report]
>>717100670
>>717100061
CRPGs have decent plots, but the gameplay is the same kind of number bugger > anything else gameplay.
Anonymous No.717107762 [Report]
>>717106320
Man, I adore this games combat and have been working through it for the last year. But man, the combat just cannot quite carry it for me when every other aspect is mediocre.
Anonymous No.717107936 [Report] >>717108170 >>717108187 >>717108614
>>717105185
...And the gameplay is still the same. Press 1 button until you win the battle.
Anonymous No.717108020 [Report] >>717120616
>>717080335
>E33
it's a french RPG, and it's not really innovative
it's like a solid RPG released during the PS2/PS3 era.
>black souls shill
black souls is one of the most overrated RPGmaker games on this board
hell with RPGmaker games alone, there are thousands of games that play similarly to it
Anonymous No.717108036 [Report]
>>717103818
Anon, elden ring is just a numbers go up game.
I got bored with that game after the golden city because jumping and hitting things with the big club works on literally every enemy and requires no additional thought.
Anonymous No.717108170 [Report] >>717108568
>>717107936
Being able to run, slide around, and bing bing wahoo across levels is gameplay and that's where SMTV innovates over most other JRPGs.
Anonymous No.717108187 [Report]
>>717107936
Just like dark souls.
Anonymous No.717108195 [Report] >>717108996
>he's still at it
Saar, please redeem SaGay you bloody benchod
Anonymous No.717108334 [Report] >>717108460 >>717108598 >>717109164 >>717110423
>>717095976
>>717100061
>>717100670

There's also DSP, who admitted that JRPGs are his second favorite genre, and watching him play these kind of games - he does it well.

But then you watch him play Divinity OS 2 and BG3 - and you see how much he struggles even though before playing these games he constantly compared them to JRPG, and claimed he'd do them well if he pays focus - but no, forget all that... the guy's brain is bad at reading comprehension and he's just like many of todays kids, who can't tolerate games with too much text, mechanics, tactics etc...

Delayed gratification is an esoteric concept for modern day gamers... and that's just sad
Anonymous No.717108368 [Report] >>717108518
>>717100670
Pathfinder is horribly designed shit, so I understand.
As is D&D.
There's a reason these are considered the trash filter RPGs. The dice mechanic alone is retarded as fuck and negates half of the planning you do on your character or in a battle, rendering you either A. entirely at the whims of the dice or B. required to buff yourself so hard that the dice don't matter.

The best way to play either of these games is to never interact with any mechanics, since once you do it turns into a slog.
Anonymous No.717108460 [Report]
>>717108334
I mean, we're talking about pathfinder here, generic fantasyslop that was made because the other fantasyslop was trash, but then didn't actually change anything.
Anonymous No.717108487 [Report] >>717115413
>>717082141
>proceeding in a most amusing direction.
Stopping there. I like CRPGS, but why the fuck can't CRPG dickriders talk about anything without sounding like insufferable mid 2000s internet atheists?
Anonymous No.717108508 [Report]
>>717095976
>They appear complex, almost arcane, to the untrained eye because they have a menu system, damage numbers and different moves you select giving the illusion of choice. In practice, I've found that although I typically enjoy the art direction and story, the combat boils down to bigger number wins. Every time. Every JRPG I've played.
This is why the best FF game is 11. Actual tactics, if you don't mind it being multiplayer rather than controlling a single party member.
A remake to "de-mmo" it by giving you NPCs that level alongside you trusts are a thing but they're incredibly imbalanced and making it entirely offline with no concerns for latency would be great because it would remove the one downside the game has (needing to play with other people).
Anonymous No.717108518 [Report] >>717113128
>>717108368
You are correct on 3.0e and above D&D and admittedly 2e, anything before that was pure player skill and overcoming odds outside of mechanical advantages as squishy swash bucklers instead of hack and slash superheroes.
Anonymous No.717108568 [Report]
>>717108170
Yeah, could have taken the extra mile and adopt the superior strategy or tactical turn based combat to take advantage of the new open map but nope, it's DVD menu simulator again.
Anonymous No.717108598 [Report]
>>717108334
It's just BIGGER DICE ROLLS = BETTERER. Problem is whether the person understands enough of the ruleset to figure out how to make those dice rolls bigger.
Anonymous No.717108614 [Report]
>>717107936
Yeah, you have to press the confirmation button to commit to an action, but that's a moot point.
Anonymous No.717108674 [Report]
>>717080208 (OP)
>JRPG developers really cannot innovate
So, you never played Death end re;Quest. There is variety in turn-based combat and there have been instances of trying to innovate in turn-based combat, or at least trying something different.

And yes, I could also mention MOTHER 3, the Mario & Luigi games, Magical Starsign etc.
Anonymous No.717108815 [Report]
>>717106320
EB has a ridiculousy indepth campaign if you care about choices and roleplay, combat is great but it's not the only good thing about the game, the content in general is really well done outside of a couple of worlds they clearly didn't have enough money to fully flesh out like Great Tree or Brighthome.
It's an RPG that focuses exclusively on the raw basics, that is combat, character building and roleplaying, it's both its greatest strength and major weakness because more well rounded but less competent games are much more appealing to the general public.
Anonymous No.717108996 [Report] >>717109086
>>717108195
Where did Kawazu touch you?
Anonymous No.717109037 [Report]
>>717080208 (OP)
There's plenty of innovative JRPGs out there. You just choose to ignore them and take others' opinions wholesale instead of playing them for yourself.
Anonymous No.717109086 [Report]
>>717108996
Xhe's been at it ever since the first trailer released, poor sister has been completely mindbroken
Anonymous No.717109127 [Report]
>>717088792
>>717088860
>>717088935
Every time somebody posts these I keep wishing somebody would post the SMT4 spreadsheet video, it's the funniest one and I
forgot to save it.
>>717100061
KINOOOOO
Anonymous No.717109164 [Report]
>>717108334
>and watching him play these kind of games - he does it well.
He rage quit the final boss of Persona 3 on easy mode.
DSP is a horrible example if you want to prove any point because he's just inept at everything.
Anonymous No.717109181 [Report]
>>717080208 (OP)
>turn based genre
>expecting anything other than slop
lol
Anonymous No.717109295 [Report]
>>717100670
My jrpgs friend cant play anything that makes them do quests around the map.I stopped trying to make them play anything unless its a yakuza slop substory.
Anonymous No.717109481 [Report]
>>717080335
>what is Expedition 33
paper mario did parrying moves like a gorillion years ago
Anonymous No.717110394 [Report]
>>717100857
He’s right
You are coping
Anonymous No.717110423 [Report] >>717110827 >>717116514 >>717119718
>>717108334
Japanese players get filtered by goblins in BG3 because they can't grind levels, and also because the combat is more like a milsim with emphasis on positioning, elevation, environment, cover and line of fire, movement range, attack and spell range, etc.
Anonymous No.717110827 [Report] >>717112363
>>717110423
Japanese players don't get filtered, plenty have played the game just fine.
Anonymous No.717111080 [Report] >>717111582 >>717112017 >>717112521
so is this menu slop?
Anonymous No.717111094 [Report] >>717111830
>>717100670
In some JRPGs, your stats are automatically increased with every level up, depending on your class. In others, it's so obvious and just common sense. Spell damage scales with Magic, why the hell should I allocate points into Strength for my Witch companion? JRPGs are that shallow.
Anonymous No.717111119 [Report]
>>717080208 (OP)
you do know you can just not play them
Anonymous No.717111582 [Report]
>>717111080
>CRT
Anonymous No.717111746 [Report]
717108996
>Saar, don't you dare disrespect Kawazu our blue skinned elephant headed gawd!
EB flopped and died, gaming is healing
Anonymous No.717111830 [Report]
>>717111094
Pathfinder's stat system works like this too, the complexity comes from the classes you level into and how their class features stack together, like for instance starting out as an Aldori Defender Fighter taking a level in Scalefist Monk and Aldori Swordlord to gain stacking passive bonuses to your AC.
Anonymous No.717112017 [Report]
>>717111080
yes.
> Actions are input by Menus.
Menu Game.
Anonymous No.717112029 [Report]
>>717080921
>Random encounters are part of resource management, chipping away at your valuable combat resources i.e. HP, MP and supplies
You say that, but there's no situation in any Jarpig that does this, tranny.
Anonymous No.717112178 [Report]
>>717088792
no idea what game this is by i remember playing some legend of heroes vermillion tear blabla on psp and i was so fucking disappointed when the menus covered the entire screen
like why couldn't it be like final fantasy?
Anonymous No.717112305 [Report]
>>717080208 (OP)
If you could fight as some non-humanoid character, how would the inputs work? Like the necromorphs from Dead Space, or the aliens in Parasyte for example
I would start with a blend of button-spam-attacks and then maybe some hold-to-morph options. Dark Souls' d-pad seems like a great way to allow lots of options.

So now we have a d-pad abyss menu of 10 attack options per direction...
Anonymous No.717112363 [Report] >>717113526 >>717113738
>>717110827
read the reviews on steam
Anonymous No.717112452 [Report]
>>717080208 (OP)
>Armed Fantasia
Oh cool I forgot about that """spiritual successor""" and now I want it even less after seeing the new characters.
Anonymous No.717112519 [Report]
>>717080208 (OP)
>menuslop
Okay this is way too forced come on now.
Anonymous No.717112521 [Report]
>>717099697
Titanfall 2 kino !!!

>>717111080
Dudes-stand-in-a-row-slop. And menu-slop, yes.
Anonymous No.717113128 [Report] >>717113302
>>717108518
No, anything before that was mother may I pretend nonsense because half the rules didn't even exist.
Early D&D is just a fucking lite-ass narrative game.
Anonymous No.717113286 [Report]
>Post gets deleted
>Has to ban evade
>Too embarrassed to even link the post number
Anonymous No.717113302 [Report] >>717113898
>>717113128
> Narrative game.
> Laughs in 0D&D complex procedural tables and complicate war game mechanics of the time.
Oh my you are a retard.
Anonymous No.717113526 [Report] >>717113872 >>717117086
>>717112363
Negative steam reviews seem to be complaining about a variety of things like lack of true exploratory freedom, lack of indepth customization, lack of customization for mercenaries, lack of clarity with how the magic system works, the hassle of managing individual character inventories etc.

None of them seem to be bemoaning the lack of grinding and what not or the combat style. Some of the reviews that did specifically mention combat instead talk about how limited the combat opportunities are because enemy types don't respawn and you only get to fight them once making it harder to know what skills and spells will be useful down the line.
Anonymous No.717113738 [Report]
>>717112363
forgot to add that one negative review is just being annoyed at Shadowheart and Lae'zel's arguing in the early parts of the game eating at his motivation to play, lmao.
Anonymous No.717113872 [Report]
>>717113526
> enemy types don't respawn and you only get to fight them once making it harder to know what skills and spells will be useful down the line.
Slop!!
Anonymous No.717113898 [Report] >>717114017
>>717113302
90% of what you are doing has nothing to do with those, ya nogames bastard.
Anonymous No.717114017 [Report] >>717114141
>>717113898
Have sex neckbeard, stop pretending to be a girl IRL after the game is over.
Anonymous No.717114141 [Report]
>>717114017
>b-but you're a nerd
Concession accepted, nogames retard.
Go get that concession acceptor meme for me.
Anonymous No.717114254 [Report] >>717114443 >>717115698
>>717080208 (OP)
Menu command battle system previously was due to technological restraint... but there's literally no reason for it to exist anymore in the year 2025. There's nothing strategic or tactical about spamming Attack on trash mobs every five steps. Might as well as play cookie clicker or something.
Anonymous No.717114443 [Report]
>>717114254
>Menu command battle system previously was due to technological restraint
No it wasn't, it was because many devs were inspired by Wizardry, Action RPGs have been a thing since the 70s. Xanadu, which can also arguably be considered the first metrodvania, predates Dragon Quest by 4 years.
Anonymous No.717114521 [Report] >>717114904
>>717080208 (OP)
>JRPG developers really cannot innovate.
Do you mean shatlus? They've been making the same game for 2 decades.
Anonymous No.717114646 [Report]
>>717080208 (OP)
play rebirth you fucking retard
Anonymous No.717114904 [Report] >>717115381 >>717115492 >>717117230
>>717114521
>tried to branch out and make X-Com for toddlers
>game flopped at launch
>game forgotten a month later
>went back to making palette swap Persona
Anonymous No.717115381 [Report] >>717115478 >>717115480 >>717116042 >>717129157
>>717114904
I find it weird that Japanese developers still suck so much at making tactical games. Even small indie European studios can make a decent one. JA3 is only $35 but it sure blows P5 Tactica out of the water and the latter is fucking $60!
Anonymous No.717115413 [Report]
>>717108487
That article was literally written by an insufferable mid 2000s internet atheist, it mentions Blue Dragon being a recent game. People have been reposting this article for over a decade.
Anonymous No.717115478 [Report] >>717116217
>>717115381
Post the last Japanese tactics game you played. NOW!
Anonymous No.717115480 [Report] >>717116641
>>717115381
ENTER
Anonymous No.717115492 [Report]
>>717114904
I actually would have been interested in an Atlus take on X-Com if it wasn't attached to P5 because I'm sick of the P5 cast already.
Anonymous No.717115573 [Report]
>>717080452
this game was so fucking good
Anonymous No.717115698 [Report]
>>717114254
YoshiP made this post
Anonymous No.717115778 [Report] >>717115848 >>717117049
>>717080208 (OP)
Combat is really so limited in gaming. You can do:
>1st/3rd person real time reaction time simulator
>isometric dnd for retards simulator
>menu simulator
Combat is so fucking boring. There are no new ways to do it.
Anonymous No.717115848 [Report] >>717115986
>>717115778
I think the only logical solution is to ban all violent video games. People thrive when they have to work with limitations. Get Visa on the phone NOW.
Anonymous No.717115970 [Report] >>717116115
WRPGs have always been shit and you deserve having them all turn into gay sex simulators where trannies talk about their feelings.
Just garbage.
Anonymous No.717115986 [Report] >>717116332
>>717115848
He wants every RPG to be combatless like Foxtrot Paradise
Anonymous No.717116042 [Report]
>>717115381
desu I wouldnt ever touch this because its ugly and soulless.
Anonymous No.717116048 [Report]
>>717080208 (OP)
Stop exclusively playing the worst ones. Every jrpg on consoles past PS2 is absolute trash made for storyfags.
Persona is excruciating compared to SMT3/SJ/4/4a. Then they made a console one and forgot they needed dungeons in their dungeon crawler.

Bunch of retards took out all the exploring and character building and everything that made jrpg fun and then complained that he combat sucked. Yeah no shit that was a minor part of the game you just took everything else out.
Anonymous No.717116115 [Report]
>>717115970
Anonymous No.717116201 [Report]
>>717080482
If you don't like the games you have youtube for your storyfaggotry. Try not to fuck up the genre further expecting to be catered to.
Anonymous No.717116217 [Report] >>717116785 >>717129040
>>717115478
Hoshigami Remix, SMT DeSu 1 and 2, and Disgaea 6. And they all feel shallow compared to XCOM2 and JA2 1.13. I'm currently playing JA3 and Chaos Gate Daemonhunters, really enjoying them so far.
Anonymous No.717116261 [Report]
>>717080208 (OP)
I have whiny bitch who cries about games they don't play fatigue, but I'm not making a thread about it
Anonymous No.717116294 [Report]
>>717080335
These are the semen slurpers spamming rpg threads all day, they unironically believe this
Anonymous No.717116332 [Report] >>717116712 >>717117298
>>717115986
No, I’m working on something and can’t decide what combat type to have because everything is so horrendously played out. The closest thing to innovation in combat in the past decade was when a gacha game figured out they could make more money by having the 3rd person reaction time simulator be playing multiple hot-swappable characters.
Anonymous No.717116415 [Report]
>>717080335
None of those are JRPG
Anonymous No.717116514 [Report]
>>717110423
Its true i gave to some friend bg3 and was paralyzed with too many choices.Same with fallout.The only thing the fucker plays is yakuza and games borderline visual novels like detroit become human.How braindead do you have to he for you only to manage to do yaluza substories bc the entire quest happens in an instance
Anonymous No.717116553 [Report]
Enchant Farm. GotY 2024.
Anonymous No.717116641 [Report]
>>717115480
>every combat encounters devolve into running up to an enemy unit and stabbing its face
This anon already summed up my thoughts about FFT >>717095976
Anonymous No.717116697 [Report] >>717118071
>boss attacks you in screen transition unexpectedly
>fight them for 45 minutes
Anonymous No.717116712 [Report]
>>717116332
Your first mistake was thinking you need to be innovative and it's fine to just make something fun and well thought out. Only way to come up with a "new" combat system would be to use a genre that isn't commonly combined with RPGs like typing games or something.
Anonymous No.717116780 [Report]
>>717080208 (OP)
omg do i need to use both hands to count the amount of jrpgs on the screen!? I'M LOSING MY MIND
Anonymous No.717116785 [Report] >>717116943
>>717116217
>Disgaea 6
Play 1, 4 or 5 instead
Anonymous No.717116789 [Report]
>>717080208 (OP)
Dunkey is arrogantly raging again at the mundane and inoffensive idea that games exist outside of his tastes and caters to different people. Being obtuse whilst trying to sound sophisticated. Please keep your autism in check before you drive all people away from your life, Dunkey.
Anonymous No.717116943 [Report] >>717117350
>>717116785
No thanks, they all play the same anyway.
Anonymous No.717117031 [Report] >>717117116 >>717118057
>>717081330
It's the only good SaGa game. You will absolutely fuck up the first play through which is an ok reason to dislike it. Playing again, grouping units by type magic/weapon, focusing on 1 attack type and having everyone use items for healing everything goes so much smoother. Then you just have to make sure you talk to everyone at every point before advancing the main story or you are going to miss half the areas of the game.
Anonymous No.717117049 [Report]
>>717115778
Anon...? Your Half Sword...?
Anonymous No.717117086 [Report]
>>717113526
filter by language
Anonymous No.717117116 [Report] >>717119713
>>717117031
It's not even a SaGa game which is why you like it
Anonymous No.717117193 [Report]
>>717081401
Never even heard of this before seeing it in a bulk discount bin at Costco, which normally doesn't have any games. Turns out it's paired with Shadow of the Colossus as the best example of storytelling through gameplay and atmosphere. Not recommended for OCD perfectionists.
Anonymous No.717117208 [Report]
>>717080208 (OP)
Visions of Mana combat is kinda shit but at least it isn't turn based.
Also, what game is in the bottom right OP?
Anonymous No.717117230 [Report]
>>717114904
I bought and enjoyed this game but I 100% understand why It flopped, and I can sure you that ATLUS/Sega don't.
Anonymous No.717117298 [Report]
>>717116332
>Genshin was the first game to have swappable characters
Anonymous No.717117350 [Report] >>717117436
>>717116943
>All Disgaea games play the same.
ohh fuck this motherfucker.
Anonymous No.717117428 [Report]
>>717081147
ATB with extra steps is just hassle not depth.
Anonymous No.717117436 [Report] >>717117619 >>717120353
>>717117350
If you didn't figure out these threads they're all ragebaiting threads made by the same person, which is why if you check image hashes you'll see many, many identical shitposts
Anonymous No.717117491 [Report] >>717117658 >>717117703 >>717117968 >>717129274
Anyone saying they don't like random encounters is really just saying they don't like the battles, ie they don't like the game at all. They only play it because they feel like they are missing out at other people enjoying something. So they autistically screeched until it was destroyed.
Anonymous No.717117619 [Report] >>717117880
>>717117436
there's a discussion to be held here, even if it is done by shallow arguments and bait images but most of they people won't even entertain the idea.

I feel like the sentiment of the thread is right but most of the answers are just strawman, I try to take the conversation faithful because I want to engage on a more truthful conversation.
Anonymous No.717117658 [Report] >>717120950 >>717121836
>>717117491
Random encounters were always poor design the moment they weren't enforced by necessity of weak hardware, even the more hardcore wizardry clones phased them out very quickly
Anonymous No.717117703 [Report] >>717118293
>>717117491
>take a single step in the dungeon
>I'M JUST LONE PRAYE-
>battle is over cus I'm overleveled
>back to overworld
>take a single step in the dungeon
>I'M JUST LONE PRAYE-
Anonymous No.717117819 [Report]
>>717088792
>>717088860
>do be
Do be dat nigga sayed Dat shit nigga, sheeit. It do be Dat way doh.
Anonymous No.717117851 [Report]
Action games are just turn-based games with faster turns.
Anonymous No.717117880 [Report] >>717118052
>>717117619
>4chan
>/v/
>Truthful conversation
Surely you don't think this is the same place from 2004-2008
Anonymous No.717117968 [Report] >>717120950 >>717121915
>>717117491
you would be surprised to know how many fuckers defend DQVIII PS2 over DQVIII 3DS for the random encounters alone, that "mechanic" was phased out of the industry for a reason.
Anonymous No.717118052 [Report] >>717120384
>>717117880
You can have a good conversation here if you get lucky enough.
Anonymous No.717118057 [Report]
>>717117031
>It's the only good SaGa game
Trash opinion.
Anonymous No.717118071 [Report]
>>717116697
>fight the water 1 fatty in the cave after you find her
>everyone else in the party dies
>only water 1 left alive
>with fucking auto regen
>barely leveled up attack power
it's a good game but there's definitely some moments when you can soft lock in some boss fights in the early to middle game because of unfortunate setups.
Anonymous No.717118247 [Report]
>>717103753
Remakes are always garbage easy modes. Always have been.
Anonymous No.717118293 [Report]
>>717117703
I'm fine with themas long as there's mechanics akin to Wild Arms 3, Legend of Dragoon Fantasian or even fucking Earthbound to manipulate them. Otherwise they're just an overall annoyance and crutch to the experience while also the step counters are never fucking ever consistent.
Anonymous No.717118892 [Report] >>717120724
>>717107043
Emerald Beyond managed to look worse than those Russian WEGs made by one guy.
Still has the same terrible SaGa gameplay they all have where it is never clear what if anything will actually improve your character.
Anonymous No.717119369 [Report] >>717121376
>>717095976
>Pokemon has more depth to it's tactics than most other JRPG's, though typically hardcore JRPG fans don't consider it a real JRPG
what kind of retard wouldn't consider pokemon a JRPG?
Anonymous No.717119672 [Report]
>>717081401
Yeah, no. Keep that shit in roguelikes where it belongs and is appropriate. I expected Breath of Fire, not Die & Restart: The Loopening, with the ugliest character designs the series ever had. It'd be the same thing as if Nintendo had released Mario Teaches Typing under the name Super Mario Bros. 4. To be clear I'm not even saying it's a bad game, I'm just saying it's not BoF and out the door with it.
Anonymous No.717119713 [Report] >>717120110 >>717120565
>>717117116
Mechanically it is. Abilities gain XP behind the scenes and you gain new ones in their tree the more you use them. This is why you need to group characters by attack type. First game you are going to try to balance magic and healing and you are going to massively gimp yourself because enemies get stronger as you gain levels but your levels are spread thin. This is another SaGa mechanic and the main reason they are all terrible.
Anonymous No.717119718 [Report]
>>717110423
>Filter enemies into tight area
>win
My team is literally 3 retards and myself and we pretty easily beat BG3 on the second highest difficulty just running around and robbing everyone blind. If we wiped it was because they had a bigger number (level) we just did something else for a bit
Anonymous No.717120110 [Report] >>717120242
>>717119713
SaGa 2 and 3 were the only ones not overly choked with that shit, which is why they remain the best ones. Especially 3.
Anonymous No.717120242 [Report]
>>717120110
>saga 2 and 3
based
Anonymous No.717120353 [Report]
>>717117436
They tipped their hand earlier that it's the same discord tranny that spams against Fromsoft.
But every thread is disingenous or outright spam so best you can do is have a conversation and ignore OP and mods being faggots as always.
Anonymous No.717120384 [Report]
>>717118052
And how often does that happen in YOUR experience? Use that answer to gauge whether or not it's time to quit this bot/fed/tranny/jeet shithole.
Anonymous No.717120464 [Report]
>>717081401
I feel like some ips can get a second chance years later, a BoF collection could sell well
Anonymous No.717120558 [Report]
>>717080208 (OP)
i have only the woke fatigue. imagine metaphor with booba or thicc!
Anonymous No.717120565 [Report]
>>717119713
>Abilities gain XP behind the scenes and you gain new ones in their tree the more you use them.
Which is not how SaGa works because in these games you roll for ability gains and you're not on a linear tree.
>because enemies get stronger as you gain levels but your levels are spread thin
No, this is not how BR works, enemies get stronger the more FIGHTS you win, you have no levels in these games.
So I implore you once again, stop talking about games you know absolutely nothing about.
Anonymous No.717120616 [Report]
>>717108020
>there are thousands of games that play similarly to it
Name another 1 nigga in a row game other than FF13-3.
Anonymous No.717120626 [Report]
>>717080335
The fuck you talking about? E33 didn't innovate shit.
Anonymous No.717120724 [Report]
>>717118892
It's literally made for contrarians
Anonymous No.717120950 [Report] >>717121156 >>717121250 >>717121501
>>717117658
>>717117968
Random elements are necessity for it to be a game. Otherwise it is just a math problem. Having visible encounters means you now have an extremely shitty stealth game. Dragon Quest is the prime example of why visible encounters are retarded as you avoid all enemies but metal slimes and dungeons now have 0 challenge at any point without enemies. Visual encounters are not even immersive since they drop in from the sky at intervals.
Anonymous No.717121156 [Report]
>>717120950
there are many games with no random elements. I think your definitions are wrong.
Anonymous No.717121250 [Report] >>717122637
>>717120950
Utterly stupid post, RNG is only good when it means something and random encounters mean nothing.
Visibile encounters can't be handled in a variety of ways and having stealth as an option is in no way a bad thing.
>Dragon Quest is the prime example
Dragon Quest is a woefully archaic series for children, Dragon Quest is not the only game out there without random encounters
Anonymous No.717121312 [Report]
SNES is a goldmine of jrpg classics for anyone looking. Fan patched translations float around for Nippon-exclusive games on occasion.
Anonymous No.717121376 [Report] >>717121532 >>717121545 >>717121617
>>717119369
I think Pokemon is what mindbroke Squaresoft so hard they decided to give up on jrpgs to make movies. Pokemon was the polar opposite of what they were doing, almost entirely gameplay focused.
Anonymous No.717121501 [Report]
>>717120950
Random encounter are only ther to ad tedium and citing Dragon Quest as main example just further proofs this statement, IF the difficulty lies on the tedium that random encounters provide then the game is badly designed.

If you wanna implement RNG then embed it in the the combat like Pokemon did.
Anonymous No.717121532 [Report]
>>717121376
>still doesn't have voice acting in current year
>cut scenes are 30 seconds max
>literally all game play
>the most complex videogame multiplayer potentially ever
you might have a point. Literally the antithesis of square
Anonymous No.717121545 [Report]
>>717121376
you are wrong. Pokemon, in the beginning, had the PROMISE of an ecosystem- a world of new and interesting creatures. For the first few games, it followed this promise, adding overworld creatures and creatures with day and night cycles and such.
It's just they never... materialized this promise.
Anonymous No.717121617 [Report]
>>717121376
Pokemon literally wouldn't exist if it weren't for the SaGa games that Square made years before it
Anonymous No.717121660 [Report]
>>717080208 (OP)
>Just in time for Switch 2 to start getting every JRPG going forward
Hmmmm, convenient timing...
Anonymous No.717121684 [Report] >>717122925
>>717080208 (OP)
kek is this the new meta for WRPGfags seething about JRPGs you fags have been annoying bitches for decades
Anonymous No.717121795 [Report]
>>717105285
but that webm literally disproves your post??????
Anonymous No.717121836 [Report]
>>717117658
they were never there because of hardware, retard.
Anonymous No.717121915 [Report]
>>717117968
many good things were phased out of the medium over the years and the state of it is obviously much worse for it.
Anonymous No.717122637 [Report] >>717122828
>>717121250
>stealth is in no way a bad thing
Changing an rpg to be focused on player skill at dodging enemies completely destroys it being an rpg.
Anonymous No.717122828 [Report]
>>717122637
Not really, especially not if stealth is an actual build option you have to work for.
Anonymous No.717122925 [Report] >>717123534
>>717121684
It's such a stupid thing to troll about. There are so few games anyone interested already plays all of them from both.
If crpgs weren't focused on being vectors for disgusting propaganda they'd be better regarded.
Anonymous No.717123534 [Report]
>>717122925
Post your last played CRPG. Now!
Anonymous No.717125228 [Report] >>717125625 >>717126074
itchin for a jrpg on switch 2
is bravely default hd any good, never played this series
i love golden sun and this looks similar
Anonymous No.717125625 [Report] >>717126812
>>717125228
The story sucks, but it has the best implementation of a job system in any JRPG, second only to Bravely Second.
Anonymous No.717125801 [Report]
I want a new radiant historia game
Anonymous No.717125994 [Report]
Man, just quit video games and pick up knitting or some shit.
Anonymous No.717126074 [Report]
>>717125228
>itchin for a jrpg on switch 2
switch 2 has 2 games and neither are JRPGs. So you are stuck with the switch 1s (admittedly decent) library
Anonymous No.717126498 [Report] >>717136216
Why people hate turn based combat ?
Anonymous No.717126768 [Report]
>>717087620
>Calling JRPG fans gay
>most western games involves having gay sex, bear sex and degeneracy approved by LGBTQ community.
Anonymous No.717126812 [Report]
>>717125625
does the story suck more than the story of golden sun?
Anonymous No.717126845 [Report]
>>717080208 (OP)
If you're playing modern ones i'm not surprised.
The last good ones were during the 6th generation.
Anonymous No.717126932 [Report]
>>717080335
>what is Expedition 33
An homage to 30 year old japanese games, featuring literally NOTHING new.
That's what all the 6 and 7/10 reviews said, every single one of them talked about how it's a decent game but does nothing we haven't seen 100 times.
Anonymous No.717127067 [Report] >>717127220
>>717080682
You can't avoid them. The enemies in those games chase after you and can run faster than you, so you get hit from behind and then they get the first attack.
Or, they just ambush you by literally jumping out from behind the scenery.
Anonymous No.717127173 [Report]
>>717080643
You mean when the genre was really good?
Anonymous No.717127220 [Report]
>>717127067
lmao no
Anonymous No.717128691 [Report]
>>717095976
As opposed to cRPGs and WRPGs where you just hit the enemy as hard as possible, or maybe kite them around or spam buffs then attack?
Anonymous No.717129040 [Report]
>>717116217
Play sting games like the gba version of yggdra union, knights of the nightmare, and gugnir. Troubleshooter, and Fire emblem conquest on lunatic is also pretty good if you can stand the god awful story.
Anonymous No.717129157 [Report]
>>717115381
Japanese people made FFT and are making Mars Tactics.
Anonymous No.717129274 [Report] >>717132407
>>717117491
No, you're a fucking retard. Random encounters just suck because they take what should be battles that actually matter and turn them into annoying little time wasters and minor resource drains where the actual battle itself isn't actually a threat. And no, that's not good game design. That's just tedium and padding.
Anonymous No.717129741 [Report]
>>717105327
Based.

Cook that Owltard please!

Thank you
Anonymous No.717132407 [Report] >>717134280
>>717129274
>use Repel or the game's equivalent item
heh nothing personnel random monsters!
Anonymous No.717134280 [Report]
>>717132407
>random encounters aren't bad if you constantly use an in game resource to make them not happen
Anonymous No.717136156 [Report]
>>717080208 (OP)
Unless you're playing a different one every month or only exclusively play them back to back then of course you're going to get sick of them.
It's like those people that complained that gaming are dying when they only exclusively play FPS or sports games.
Anonymous No.717136216 [Report]
>>717126498
Turn based games can be good if they incorporate positioning and map awareness. Most of them suck though because their menu combat is just an afterthought.
Anonymous No.717137086 [Report]
>>717089717
dis nigga crashing out fr fr