>>11917109
I'm not taking your argument seriously because I've actually played both versions of the game and I know how hysterically ovewrought your posts are. But for the sake of argument
A) this whole thing is much ado about nothing since you can just turn on tnk controls in the remake anyway. You feel it's an indispensable part of the game? Well, you're wrong and most people would disagree with you but nevertheless, you can have it your way and turn the, old, awkward, control scheme back on.
If you biggest gripe with the remake is that they changed the controls, but you can change back to the old control scheme whenever you want, then what's the fucking problem? They're not forcing you to use the new controls. Change the setttings and get over it.
B) Just to be clear, my making a glib reply to your shitpost is not agreeing with you. It is not remotely OP. So you don't get grabbed by zombies very often. Were you being constantly grabbed by them before? I mean, seriously, how often are the zombies actually what kills you?
If I asked you to play the original right now are you getting heemed by zombies every ten minutes or are you maneuvering around them with ease? Once you know their patterns you don't even need to bait a lot of them into the animation at all, you just run past them before they even initiate it. It was a common and easy thing to run past zombies with the old controls and it's a common and easy thing to run past zombies with the new controls.
So all this does is allow you to easily do something that you were already doing with relative ease anyway. If that breaks the game then I guess the game was always broken
C) And, again, you're acting like this is the only enemy in the game and the only way to deal with them. What about the dogs? The hunters? The spiders? The chimeras? The bosses? What about the fact that you can just shoot the fucking zombies? Why fixate on this one fucking bit of animation as if the entire game revolves around it?