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Thread 717596475

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Anonymous No.717596475 >>717597335 >>717598053 >>717598112 >>717598163 >>717598694 >>717599250 >>717601050 >>717601282 >>717601607 >>717601913 >>717602063 >>717602123 >>717602541 >>717603756 >>717604038 >>717604435 >>717604518 >>717606694 >>717609521 >>717610306 >>717611793 >>717613224 >>717614442 >>717614460 >>717614764 >>717616384 >>717618143 >>717633749 >>717635756 >>717653782 >>717656427
*ends your solodev career*
Anonymous No.717596615 >>717597745 >>717606096
I don't know what that is or what kind of fruit it's supposed to be.
Anonymous No.717597335 >>717597939 >>717601008 >>717601939 >>717602063 >>717603996 >>717605604 >>717606694 >>717609790 >>717618324 >>717619565 >>717622338 >>717625781 >>717632213 >>717633749 >>717637251
>>717596475 (OP)
An average indie game musician takes $100-200 per minute of music. Simple math gives you $3000-6000 for 30 minutes worth of soundtrack, which is a steal compared to commissioning art assets.
Anonymous No.717597632
Ends my solodev career.
Anonymous No.717597745
>>717596615
it's a yellow chile pepper
Anonymous No.717597939
>>717597335
That's not too bad for a side hustle
Anonymous No.717598053
>>717596475 (OP)
The only thing that's stopping me is the fact this cunt never goes on sale.
Anonymous No.717598112 >>717598312 >>717598564 >>717603297 >>717603535 >>717608520 >>717610507 >>717615894 >>717619464 >>717619794 >>717625581 >>717630240 >>717630504 >>717633749
>>717596475 (OP)
How do I learn how to make music? Is it possible to learn by myself online?
Anonymous No.717598163
>>717596475 (OP)
>make a simple 8 measure drum loop with some occasional fills
>make a simple bassline with a little bit of variety
>put a synth over it with a simple melody
Enough in 99% of cases. It really is that simple.
Anonymous No.717598312 >>717603297 >>717609509 >>717646850
>>717598112
It's the kind of thing you just dive into.
No person in the world has or ever will learn everything about music theory so condense what you look into about the specific type of music you are trying to make and just try things out.
Anonymous No.717598564 >>717652689
>>717598112
Just like art, there's no true objective right way to learn/do it. You just fuck around until you get results that seem good to you. You can, of course take classes or read/watch instructional content to learn techniques and methods that may help you, but you shouldn't totally rely on those crutches unless you want to be a forever 'How to draw manga' or Calarts slop maker.
Anonymous No.717598694 >>717614071 >>717626502
>>717596475 (OP)
Nigger what are you talking about? Music making is the easiest part of all.
PROGRAMMING is the REAL hard part.
Anonymous No.717599129 >>717599204 >>717599254
Enjoy:
https://fygoon.com/art/music/the-frydarian-tale-original-soundtrack.html
Anonymous No.717599204 >>717599854
>>717599129
hi there friendo, keep being based
Anonymous No.717599250
>>717596475 (OP)
just use suno retard
Anonymous No.717599254
>>717599129
this ugly slop furry game will never be finished lol
Anonymous No.717599854
>>717599204
Will do.
Anonymous No.717601008 >>717601939 >>717646869
>>717597335
what? that's cheap as fuck, I was holding off on making a specific kind of game because it required a good soundtrack but if I can get one for a few grand its actually possible.
Anonymous No.717601050 >>717601801 >>717602053
>>717596475 (OP)
>solodev
I don't see how these guys do it. It seems in recent years solodev games are getting bigger and better. Theres solodev full fledged 3D RPGs on steam now when a few years ago most solodev games were pixel shit. Where do they get the time to do all of this? Are they just commissioning assets? I've been working on my game for a couple years now ~10 hours a day and I still make progress at a snails pace. It's probably going to take me 6-10 years to make 1 game the size/quality of what I'm seeing on steam nowadays.
Anonymous No.717601282 >>717601698 >>717613502 >>717618529
>>717596475 (OP)
Give me:
>a) a pirated copy of Fruity Loops
>b) an alternative that is just as good
I just wanna make music.
Anonymous No.717601396
>implying my solodev career even started
Anonymous No.717601607
>>717596475 (OP)
I use beepbox.
Anonymous No.717601614
>*bolsters and empowers your solodev career*
Anonymous No.717601698
>>717601282
I use BeepBox to make MIDIs, then GarageBand and/or LMMS to turn the MIDIs into music (GarageBand for original sounds, LMMS when I want to sample soundfonts from Nintendo 64 and Accolade Sega Genesis games).
Works fine for me.
Anonymous No.717601801
>>717601050
If it's not low poly then the assets are store-bought.
Anonymous No.717601913
>>717596475 (OP)
*ends your solodev career*
Anonymous No.717601939 >>717606374 >>717607331 >>717608263 >>717621420 >>717652380 >>717656207
>>717597335
>>717601008
I used to post in agdg on /vg/ pretty frequently, I've made music for a few anons that never finished their games. Some of it is in these old releases. I have a different career and would gladly make some tracks for anons just for fun.
https://arcturus.bandcamp.com/
Anonymous No.717602053 >>717602968 >>717616342
Indie dev != amateur dev

>>717601050
They have "friends", they're never really solo. They have people to toss ideas around, friends to playtest, acquaintances that make them assets or code etc.

Have you looked at the credits of any of those "solodev" games? It's always at least two or three people. Now I'm not saying solodevving is impossible, there have been quite a few solodevved games but more often than not it's never a solo thing.

Also it seems to me that people who are artists (modelers, designers, illustrators) have a much easier time making a game than someone who is just a programmer or musician. They'll move ahead much quicker than a programmer trying to create shitty art for his masterful code.
Anonymous No.717602063 >>717652683
>>717596475 (OP)
Its easy as fuck. I can do it and I never understood programming
>>717597335
WTF, if only I knew faggots paid that much
Anonymous No.717602123
>>717596475 (OP)
I just make bleep bloop Gameboy music in GB Studio for my Gameboy game

I'd 100% be fucked if I wanted to make "real" music though lol
Anonymous No.717602541 >>717602620
>>717596475 (OP)
Easiest part of gamedev unironically. Even if you have no experience in music, you can quite easily commission an entire soundtrack for fairly little.
Anonymous No.717602620 >>717603005 >>717603332 >>717616468
>>717602541
>commission this
>commission that
Where are you niggers getting money from
Anonymous No.717602968 >>717603490
>>717602053
>Also it seems to me that people who are artists (modelers, designers, illustrators) have a much easier time making a game than someone who is just a programmer or musician
Mediocre games live and die on their art style so it makes sense. I don't think people also understand how much art actually goes into a game.
It's why asset flips are so easy to just vomit out.
Anonymous No.717603005
>>717602620
where does anyone get money from?
your parents, duh
Anonymous No.717603297 >>717604176
>>717598112
learn basic music theory and familiarize yourself with musical terminology for concepts you want to use in your music (vibrato, delay, chorus, etc).
>>717598312
>No person in the world has or ever will learn everything about music theory
you are insanely wrong, even learning what notes make up chords is music theory you pleb.
it helps to have a understanding of the mechanics of a genre of music if you actually want to make stuff that sounds genuine / "good".
Anonymous No.717603332
>>717602620
>Up and comer solo dev pulling himself up by the bootstraps from the ghetto
>Look inside
>Dad is a doctor and Mom is a geologist
>own apartment complexes for additional income
>Family home is some 8 bedroom 5 bathroom estate+maid
Gee where do you think a trust fund baby would acquire easy money.
Anonymous No.717603383 >>717603857 >>717604049 >>717604065
Any good tutorials on how to make good 8-bit music?
Anonymous No.717603490
>>717602968
I know a guy who is a genius level programmer but none of his games ever gain any traction
He's all about the asset flipping. Tried to make a JRPG but all of his sprites were bought and already being used in other indie games (the big one being Crystal Project). He lacks the artistic vision necessary to make into something distinct, and will argue with you if you try to convince him otherwise.
Anonymous No.717603535 >>717603950
>>717598112
>pick an instrument that you think sounds cool
>try to learn songs you like
>as you're trying, you're encountering new techniques you can add to your repertoire
>keep trying until you can actually play them
>then pick a harder song and repeat
>???
>profit
Anonymous No.717603756
>>717596475 (OP)
I have about eleven dynamite tracks that loop perfectly and should cover all the bases for the little tower defense game I'm making. I just need to find the motivation to continue now.
Anonymous No.717603857
>>717603383
step 1) Boot up famitracker
step 2) Have fun!
Anonymous No.717603950 >>717604143
>>717603535
that's not making music, thats playing a instrument.
actually producing and using a DAW programme is a separate skill.
Anonymous No.717603996 >>717604387
>>717597335
What kind of music are we talking of here? I'm not sure anyone would pay that for chiptune tracker music for example, maybe for orchestral stuff made with Kontakt librairies or similar like you would find on Divinity Original Sin or NieR Automata?
Anonymous No.717604038
>>717596475 (OP)
AI music and SFX is the way
Anonymous No.717604049
>>717603383
If you wanna go the Gameboy route of 8-bit, GB Studio has a built in music tracker that's pretty beginner friendly
Anonymous No.717604065
>>717603383
>Make cool sounding arpeggios
>Mash them together
>Avoid chords and if you use them drop the fifth
>Focus on making instruments support each other
>?????
>Profit
Anonymous No.717604143 >>717604424 >>717627882
>>717603950
You won't be able to make solid music without being able to play anything. Learning to play is what makes you dissect pieces and understand how they are built in the first place.
Anonymous No.717604176 >>717604316 >>717604424 >>717646971
>>717603297
>you are insanely wrong, even learning what notes make up chords is music theory you pleb.
And you're a fucking retards that can't read.
Name one person that has learned EVERYTHING about music theory. WHICH IS WHAT I SAID.
Music theory is so incomprehensibly vast people stick to their own fields and instruments only. YOU. CANNOT. LEARN. EVERYTHING. ABOUT. MUSIC. THEORY.
It is impossible.
Anonymous No.717604316
>>717604176
>Name one person that has learned EVERYTHING about music theory
Bach
Anonymous No.717604321 >>717604403 >>717604578 >>717604647 >>717610063 >>717610223 >>717610679 >>717611296 >>717612538 >>717613992 >>717614073 >>717615776 >>717617908 >>717618750 >>717618983 >>717619398 >>717619587 >>717620286 >>717627153 >>717632272 >>717635713 >>717635714 >>717641494 >>717646552 >>717650013
Post your tunes anons.
Anonymous No.717604387 >>717627647
>>717603996
We're talking chiptunes and music made in accessible DAWs from schmucks who orbit indie game scene and use discord for contact. For high-end stuff add another digit to the price.
Anonymous No.717604403 >>717605402 >>717609058
>>717604321
https://files.catbox.moe/yl3xm6.mp3
Anonymous No.717604424
>>717604143
>You won't be able to make solid music without being able to play anything
there are entire genre's of music made by people who don't play instruments tho, its useful to have but it isn't how music is made, at some point you are going to have to use a (complex) piece of software to actually make your music and produce it so it sounds how you want it to.
>>717604176
calm down son, sorry i hurt your feelings
Anonymous No.717604435 >>717604929
>>717596475 (OP)
Theres like 50 better alternatives at this point. Cake is literally made for retards
Anonymous No.717604518
>>717596475 (OP)
GPT 5 can make music
Anonymous No.717604578 >>717605402 >>717608028
>>717604321
https://vocaroo.com/12fqSF37KGkt
its for a racing game.
Anonymous No.717604647 >>717604902 >>717605402
>>717604321
I'm too autistic to make anything original so here's duvet on the famicom
https://files.catbox.moe/i7tn7b.mp3
Anonymous No.717604754 >>717604856
Is magical 8-bit plugin a good instrument for nes-gameboy sounding music?
Anonymous No.717604856
>>717604754
Non, use the Nes VST or Plogue plugins, or even Furnace tracker
Anonymous No.717604868 >>717604982
I've got some musical experience, but have never down any digital music. Are there any solid free programs you can make music in, without making any recordings?
Anonymous No.717604902 >>717605036
>>717604647
>https://files.catbox.moe/i7tn7b.mp3
It only plays like the first few seconds
Anonymous No.717604929
>>717604435
>Cake is literally made for retards
is it good?
im something of a retard myself
Anonymous No.717604982 >>717606496
>>717604868
reaper.
it's good but you'll need plugins for stuff like a piano roll and sf1 soundfont support.
Anonymous No.717605036 >>717608105 >>717608606
>>717604902
https://litter.catbox.moe/clb3za.mp3
Catbox hates it for some reason.
Anonymous No.717605310 >>717605387
Recommend a game engine? Should I use Godot or Unreal, etc.? I can model so I want to make something in 3D.
Anonymous No.717605387 >>717608408
>>717605310
no.
Anonymous No.717605402 >>717605618 >>717605984
>>717604403
A bit repetitive, with some edits it could be nice. Percussion is pretty good though, just work on the main melody.
Did you use the FNF sound engine or something like that?
>>717604578
This sounds like a car selection theme.
Is it for the race itself?
>>717604647
>I'm too autistic to make anything original
Dont let that stop you, worst it can happen is it sounding bad, and if it does you can take that as experience and try again.
Is that a cover you made?
Anonymous No.717605604
>>717597335
Why even pay them when any discord has some schizo trooning out zoomer that shits out music on the daily for free
Anonymous No.717605618 >>717606471
>>717605402
>This sounds like a car selection theme.
Is it for the race itself?
will probably end up as a menu or shop theme.
i still need to do a lot of work on it desu.
Anonymous No.717605984 >>717606471
>>717605402
>Is that a cover you made?
Yeah, it's just midi essentially converted by ear using 8 bit famicom sound fonts and cleaned up to sound decent. I made a cart that can play it on actual hardware.
I made a few of them, not too concerned with making my own stuff just a random autistic hobby to waste time.
Anonymous No.717606096 >>717628007
>>717596615
It's a mix between a mango and a persimmon. That's straight from the FL guys themselves.
Anonymous No.717606374 >>717608131
>>717601939
You do any teaching lessons? Would love to learn how to make decent tunes
Anonymous No.717606471
>>717605618
I dont know, sounds fine to me, you could use it as main menu theme and show the cars racing in the opening, like Vice City did it.
>>717605984
By ear? Impressive, and having an actual cartridge too.
Fair enough.
Anonymous No.717606496
>>717604982
what about any free programs?
Anonymous No.717606608
Any musicfags in here who could recommend me a MIDI keyboard? Video games.
Anonymous No.717606694 >>717606804 >>717607106
>>717596475 (OP)
>>717597335
Is it really worth to learn this or are you baiting?
Anonymous No.717606804 >>717607186 >>717622992
>>717606694
bait, most indie devs use royalty free music and you aren't getting shit unless you're as good as toby fox lena raine vert etc
Anonymous No.717607106 >>717607186
>>717606694
Bait
Do you really think indie devs are going to give you $100 for 1 minute of music.
You'd have to be insanely popular and well known to get commissioned in the first place it's a top .1% thing.
You'd be lucky to get people to comission you on fiver.
Anonymous No.717607186 >>717607463 >>717607491
>>717606804
>>717607106
t. tonedeaf bedroom producers, people pay out the ass for good loops
Anonymous No.717607331 >>717608131
>>717601939
a haunting reminds me a lot of Cave Story. Good work
Anonymous No.717607463
>>717607186
>Open Fiverr
>Videogame composer
>Videogame composer
>Videogame composer
Who is paying out the ass. People are doing full soundtracks for like $200. They wouldn't charge that little if they weren't desperate and it wasn't a flooded market with wannabe Toby Foxes.
Anonymous No.717607491 >>717607637
>>717607186
I'm not paying you 3000 dollars as a fucking solo dev and neither is anyone else unless you concede to the fact the term indie means nothing whatsoever if you think they have this kind of money to throw around.
Anonymous No.717607637
>>717607491
being indie =/= being poor
Anonymous No.717607801 >>717607913 >>717607989 >>717608751 >>717619693
>need to pay commission to:
>idea guy
>music guy
>programmer guy
>art guy
>writer guy
>marketing guy
>10,000 indians who will spam your game everywhere
Anonymous No.717607913
>>717607801
you can be all these except the 10000 indian shills
Anonymous No.717607989 >>717608165
>>717607801
>Paying an idea guy
You are the idea guy.
Also don't forget your $100 tip to Gaben so he can also take a cut to your sales too after the game is finished.
Anonymous No.717608028
>>717604578
Was the idea to make a song out of the car selection sound?
Anonymous No.717608105
>>717605036
Catbox seems to be down
Anonymous No.717608125 >>717608263
Anyone here making music that could fit in a chill, fantasy pixel art game?
Or if you know someone else you'd recommend, drop a link.
Anonymous No.717608131 >>717608382 >>717611047 >>717621420
>>717607331
Thank you, that EP was a little project just to get back into it before having a kid, my heyday was the mid 2010s
>>717606374
Unfortunately not at a place in life where I can commit time but the QRD here:
>if you know an instrument the music theory will be easier. For your chords and melodies, explore the circle of fifths using the key of G - G major, C major, D major, E minor, A minor will get your started
>for instruments, look for free VSTs that have the kind of synths or instrument sounds you want
>download Reaper, you can use it indefinitely as a trial
>start a project, add a track. Add a VST that you have downloaded to the track as an effect. Each track will be one instrument
>record a stem on the track and that should let you open the piano roll, this is where you actually enter the notes
>drum VSTs may work a little bit differently but some you program by just using the piano roll where different notes are different drum hits

Some VSTs I like
>DSK overture for orchestral sounds and there's a good drumkit built in
>TAL baseline for simple mono synth sounds and bass synths (mess with parameters to get some wub wub)
>TAL noisemaker for a variety of sounds
Once you get Tinton it you'll learn how to sell out the free VSTs and will find things more specific to the sounds you like, there are hundreds, these are just to jump off from
You will need to spend time learning how to mix the tracks, basically volume levels and where to pan instruments, etc. there is plenty of info online
Anonymous No.717608165 >>717608812
>>717607989
Man, I wonder how many indie games never recoup those 100 bucks
Anonymous No.717608263
>>717608125
You can check out my site here and use anything that's already there. I can make tracks as well but the timeline won't be quick because I have a lot going on irl at the moment
>>717601939
Anonymous No.717608382
>>717608131
*Once you get into it you'll learn how to seek out
Anonymous No.717608408
>>717605387
:(
Anonymous No.717608462 >>717608584
How do I (an idiot) learn to compose music?
Anonymous No.717608520 >>717615394 >>717652473
>>717598112
Pirate a copy of FL and fuck around for a while and try to make something that isn't dogshit. Listen to some good songs and see what works, try paying attention to what each individual instrument is doing. That's genuinely all there is to it, but do keep in mind that despite what faggots will tell you, musical talent IS something that you are either born with or you aren't. You can cultivate skills but if you are tone deaf you are never going to be a musician/composer, and that's fine, there's a shitton of royalty free music out there to use anyway.
Anonymous No.717608584 >>717608720
>>717608462
do you know how to play any instruments? do you listen to a lot of music? how varied are your musical tastes?
Anonymous No.717608606 >>717609721
>>717605036
This is really nice, good job
Anonymous No.717608720 >>717609037
>>717608584
No. I am completely music retarded. I don't understand how people stitch sounds together to make something that sounds like music. I don't understand how notes work. I don't understand how you're supposed to structure anything.
Anonymous No.717608751
>>717607801
>idea guy
>programmer guy
>writer guy
You alone should be these three, at the very least.
Anonymous No.717608812
>>717608165
If you don't think your game is going to earn more than $1000 you should just upload it to itch. Which is what most people do and if it blows up they use the money from that to put it on steam.
That's why Itch is just full of free demos that eventually get full games put up on steam because the ads cover the listing cost.
Anonymous No.717609006 >>717609138 >>717609725 >>717611478
>can make music
>cant code or do art
Anonymous No.717609037 >>717609221
>>717608720
Well of course if you don't have any experience, you won't understand how does it work. It's like never picking up a pencil and asking how to paint Mona Lisa. You have to try it yourself, as you go you'll see which colours work together, which types of paint give what vibes, what kind of framing works best for the work, how do you accentuate the important parts, and so on.
Pick an instrument, try to learn the things you like, and it will slowly start making more and more sense.
Anonymous No.717609058
>>717604403
Reminds me of FNF or Splatoon but too repetitive for my tastes.
Anonymous No.717609138 >>717609303 >>717609323 >>717611213
>>717609006
Look at Toby Fox, you don't need to be able to do either to make a successful game
Anonymous No.717609221 >>717609393
>>717609037
I'm not interested in learning an instrument. I want to use software.
Anonymous No.717609303 >>717609524 >>717610142
Composing for games is easy as fuck

https://streamvi.com/watch/1800055523878752

>>717609138
This
Anonymous No.717609323 >>717609510 >>717609784
>>717609138
people glaze his music but in reality it's his characterization because whether you find it cringe or not, most people ONLY care about media with characters they can get attached to.
Anonymous No.717609393
>>717609221
You learn an instrument in order to understand music and ease yourself into creating it yourself.
Maybe it's possible to just go right into software, but I assure you that it's much, much easier to experiment and improvise with a real instrument, and you won't be able to create anything without doing that.
Anonymous No.717609509
>>717598312
>No person in the world has or ever will learn everything about music theory
Hmm...
Anonymous No.717609510 >>717609660 >>717612131
>>717609323
>characters they can get attached to.
Funny way of saying "goon to"
Anonymous No.717609521
>>717596475 (OP)
Saar beautiful chatgpt does for free saar
Anonymous No.717609524 >>717609654
>>717609303
You realize this is why people like his songs in general.
It just reminds them of media they already like.
Anonymous No.717609654 >>717609753
>>717609524
Yes, that's why composing is easy, download a sound font from a popular old game, crib some melodies, combine them so you can claim ownership, export you're done

Coding and game design are much harder in comparison
Anonymous No.717609660 >>717609773
>>717609510
The characters do not have remotely sexy designs, they are fucking poorly drawn NES sprites. There is porn because of the attraction that the artists have to their personalities
Anonymous No.717609721 >>717610156 >>717610556
>>717608606
Thanks, have a cowboy boss battle theme.
https://litter.catbox.moe/kg00xdwujvhlvwl0.mp3
Anonymous No.717609725 >>717611478
>>717609006
>can make music and art
>cant code
Anonymous No.717609753 >>717609862
>>717609654
>Yes, that's why composing is easy, download a sound font from a popular old game, crib some melodies, combine them so you can claim ownership, export you're done
How come no one else has pulled an Undertale so far?
Anonymous No.717609773 >>717610092 >>717610174
>>717609660
>he thinks furfags care
They're deviants by definition anon
Anonymous No.717609784
>>717609323
This, if it were solely for his music people would have been doing Megalovania memes way before it was attached to le bad time skeleton
Anonymous No.717609790 >>717613152 >>717625298 >>717625437
>>717597335
>30 minutes of music = several months' salary
It doesn't take that long to make 30 minutes of music. Especially not indie "quality" music.
Anonymous No.717609862 >>717610341
>>717609753
What do you mean, plenty of people have
Anonymous No.717610059 >>717610371
Is there a guide that teaches you how to compose music specifically for video games? Video game music sounds different from normal music.
Anonymous No.717610063 >>717610204 >>717611134
>>717604321
https://vocaroo.com/1hQPA8S2iu2m
Anonymous No.717610092 >>717610148 >>717610174
>>717609773
I wonder if there's a place where deviants can share their art. It'd probably be a massive cesspool.
Anonymous No.717610142 >>717610262
>>717609303
>anon learns about chord progressions for the first time
The Phoenix Wright/Dating song is the only one that is legit because it even uses similar sounding instrumentation, and I think Toby admitted as much before
Anonymous No.717610148
>>717610092
Say that again...
Anonymous No.717610156 >>717610235
>>717609721
This is great, you have a talent for this. If you didn't tell me this was a cowboy boss theme I'd have guessed this was for a beat em up level that takes place on a train where you have to fight through and on various box cars
Anonymous No.717610174
>>717609773
>furfags
Both banned show and undertale have a bigger venn diagram connection than furfags do to either
>>717610092
Haha
I wish AI didn't take over. It's not fun anymore to search through the place for both genuine art and to laugh at people.
Anonymous No.717610204
>>717610063
real fart hours
Anonymous No.717610223 >>717611134
>>717604321
https://files.catbox.moe/zrb5pa.m4a
Anonymous No.717610235 >>717610716
>>717610156
That's because it's ram ranch.
Anonymous No.717610262
>>717610142
>he thinks it's just chords and not straight up melodies and even entire song structures
Half of those have direct or indirect confirmation too
Anonymous No.717610306
>>717596475 (OP)
>tfw able to make vidya music but inable to make vidya
Anonymous No.717610341 >>717610425 >>717610459 >>717610893
>>717609862
Name 2 popular indie games that are renowned for their music composed by the main developer himself.
Anonymous No.717610371
>>717610059
Videogame music sounds different from "normal" music in that despite being instrumental, it usually keeps fairly simple tunes and very rarely goes into any improv sections or significan't changes to the tempo/keys. It's much more similar to film music in that regard. You have to remember that in most cases you don't want it to sound so busy as to take over the scene, but it still should have a memorable melody.
Anonymous No.717610425 >>717610568
>>717610341
And obviously released after Undertale I mean.
Anonymous No.717610459 >>717610568
>>717610341
Cave Story, Stardew Valley
Anonymous No.717610507
>>717598112
use the plok soundfont
Anonymous No.717610556
>>717609721
Thought it was an NES cover of the Attack on Titan opening when it first started
Anonymous No.717610568
>>717610425
>>717610459
Oof.
Anonymous No.717610679 >>717610820 >>717611134 >>717611326 >>717615218
>>717604321
https://vocaroo.com/1mDfNr4vZ9qg
Anonymous No.717610716
>>717610235
Huh, I've actually listened to Ram Ranch before not sure why I didn't recognize it
Anonymous No.717610820
>>717610679
very emotive
Anonymous No.717610893
>>717610341
Touhou, probably more famous for the music
Anonymous No.717611047
>>717608131
What do you mean with the drum and the piano?
Anonymous No.717611134
>>717610063
This sounds Hotline Miami.
>>717610223
Pretty nice.
Its a bit repetitive though.
>>717610679
Gem, no complaints about it, nailed it anon.
Anonymous No.717611206 >>717611489 >>717619094
Is it that easy to find a pirated copy of FL Studio?
Anonymous No.717611213 >>717611413 >>717612381
>>717609138
>thinking you'll end up like toby fox instead of jason "piratesoftware" hall
Anonymous No.717611296 >>717611797 >>717612198
>>717604321
https://vocaroo.com/17Xu614VBEhK
Anonymous No.717611326 >>717611434 >>717612061
>>717610679
Beautiful, but it's just a piano song. I want bleeps and bloops in my video game music bro.
Anonymous No.717611413
>>717611213
If you're not a narcissist, there's literally no chance that you'll end up as Jason. Every single shortcoming of his is caused and exarcebated by his narcissism.
Anonymous No.717611434
>>717611326
Anon piano converts to midi very easily
Anonymous No.717611478
>>717609006
>>717609725
Anonymous No.717611485 >>717612708
https://www.youtube.com/watch?v=RLlTAWDI5e8
Anonymous No.717611489 >>717611603
>>717611206
Yes.
As long as youre not afraid to possibly infect your PC with malware.
Anonymous No.717611603
>>717611489
TLDR
Anonymous No.717611793 >>717612286
>>717596475 (OP)
Why did Roland discontinue Sound Canvas, again?
Anonymous No.717611797
>>717611296
This is the kind of experimental stuff that I expect from /v/.
Anonymous No.717612061 >>717613175
>>717611326
amidoinitright
https://vocaroo.com/1gZabbzxo3eY
Anonymous No.717612102 >>717612947 >>717646523
Unless your game really revolves around music, or youre genuinely convinced youve got the second coming of Zelda on your hands and need the release to be perfect, music is dirt cheap. You can get bulletproof commercial use liscences for free or sub-$1-per-track premade music off dozens of storefronts and blogs. Same with 80% of art. Backgrounds, UI elements, there is a premade for LUDICROUSLY cheap out there that looks FINE. my strategy recently has been making games using maybe 60% assets like this, and only 40% ones I have to custom make, and that 40% is the stuff im the most passionate about, or that leaves the biggest impression. So far, I’ve said an absolutely zero criticism in regards to this, the stuff I’ve bought I haven’t seen anywhere else, it’s not like the RPGmaker default assets. It lets you get some games out, I’ll let you see which games people like, it gives you a bit of incoming cash, and then, if you really need to, you can use that incoming cash to improve the assets in your games if the premade ones weren’t good enough. You get wrapped up in everything needing to be custom made for your project and you dont release a game.
Anonymous No.717612131
>>717609510
I’m a huge DRfag and I don’t spank it to the characters.
Okay except Tasque Manager but I ain’t playing the game for her.
Anonymous No.717612198 >>717613269
>>717611296
Very solid work, I get the mental image of a subterranean watery cave level in a PS2 platformer or something. Pretty rigidly structured and predictable though, if I had to give advice I'd say try to make more interesting transitions between segments
Anonymous No.717612286
>>717611793
>Why did Roland discontinue Sound Canvas, again?
Why did Roland discontinue the Integra-7?
To push their cloud rental service and strip you of ownership of your instrument sample libraries.
Anonymous No.717612381
>>717611213
If you actively try to learn and improve yourself you won't ever end up like that fag. You need to have genuine passion and earnestness though which is in short supply on /v/
Anonymous No.717612538 >>717612882 >>717613008 >>717613178 >>717613571 >>717613768 >>717613949 >>717615030 >>717615157 >>717615881 >>717624709 >>717650483 >>717652532
>>717604321
I can never be satisfied with my music. This one was meant for a snow stage, but I threw it away because I found it too repetitive and boring. I always compose songs and end up discarding them because I'm never happy with how they turn out. https://voca.ro/1cpxMUpRnlVz
Anonymous No.717612708 >>717612983
>>717611485
This thread is clearly for solodevs who just want to make a game, nobody wants to get into dev as a career. That's a fool's errand.
Anonymous No.717612882
>>717612538
You're too hard on yourself anon, that's a perfectly good snow level theme
Anonymous No.717612947
>>717612102
This mindset is why all indie games are slop
Anonymous No.717612961 >>717625172 >>717625412 >>717625897
https://www.dropbox.com/scl/fo/2mqmwc9oj9fofmcdp4z8u/AFEZSNqQUWTaPHUvgLEe-VU?rlkey=jwb88nqne02kxip2otgrkprzy&st=ckvlmaoq&dl=0

posted some of my latest tunes in here
delicately doing C# classes every day
my mom ( a painter ) says she'll help me with some art
its a start, maybe I'll have something in 2-3 years if I put my mind to it. But we all know anons are pure procrastinators too busy with playing vidya to make vidya
Anonymous No.717612983 >>717619597
>>717612708
>get into dev as a career. That's a fool's errand.
You probably wouldn't be able to either since all the entry level positions at established companies are only available in Malaysia. Your only hope would be a startup/indie route.
Anonymous No.717613008 >>717624959
>>717612538
Is it me or Vocaroo doesnt load the songs?
Anonymous No.717613152 >>717614972 >>717648959
>>717609790
No-one cares that you live in a third world shithole, that's how much people pay. If you don't like it, you can ask your local discord trannies for freebies like the other guy.
Anonymous No.717613175 >>717613452
>>717612061
there's soul, but the instrumentation isn't there yet
it sounds like a touhou song with a couple tracks missing, the bass drop moments need to be much more pronounced and there's no backing. when the hard parts are supposed to hit but there's no impact, it's like the musical equivalent of mumbling/rambling, it all sounds the same and the song becomes limp even when the melody is good
Anonymous No.717613178
>>717612538
I tend to do snow music way slower. But not bad.
Anonymous No.717613220 >>717613332 >>717613534 >>717613632
Music is like the ultimate "comparison is the thief of joy" medium.
I go and listen to some old tracks from games I love, and I just get beat over the head with how it blows anything I could make out of the water.
Anonymous No.717613224 >>717613323
>>717596475 (OP)
I just used AI music for my game and all the reviews say it's amazing. Only one person out of 300ish reviews said it's AI.
Anonymous No.717613230 >>717613946
>create 20 second clip with melody
>throw it in suno
>get full 4 minute song
>do this 100 times and pick couple best
>download stems and slice them together
it just works
Anonymous No.717613260
Any of you use a synthesizer keyboard for your composing?
Anonymous No.717613269
>>717612198
You're absolutely right and that's always been my biggest weakness. The sad part is this is probably one of my best structured works. Definitely gotta get better at that. Appreciate the feedback.
Anonymous No.717613323
>>717613224
>only one guy was smart enough to realize it's AI so the fact the rest are retarded NPCs is a good thing
Anonymous No.717613332
>>717613220
There is one track that does that to me, and it's Wily1 from Mega Man 2. Otherwise I'm good.
Anonymous No.717613429 >>717613502
Accoustic guitar chad here, currently making an arrangement of a cool ass anime music
Will I be able to make music for my solo dev game afterwards?
Anonymous No.717613452
>>717613175
Yeah it's hard to do on a GBA soundfont. That shit has no bass or drum backing.
Anonymous No.717613502
>>717601282
>warrior prINCEST

>>717613429
in the (relatively) near future, people may comission real people to brag about that fact, mostly for a "nice" way to show off they are rich
Anonymous No.717613534
>>717613220
kek, yeah
I remember I think Marty Friedman said in an interview something like "listening to other solo guitarists just makes me think either how I'd play that differently, or how I wish I could have written that"
Ultimately music is a very personal medium, I think. Just focus on how it makes you feel.
Anonymous No.717613571
>>717612538
>anon composes song that is better than anything i have ever or will ever make and basically sounds like a song from a mainline nintendo title
>throws it away because it's "repetitive and boring"
y-yeah i agree bro pretty lame, you have a lot of room to improve haha
Anonymous No.717613632 >>717613715
>>717613220
Just steal them anon, that's what they did

https://www.youtube.com/watch?v=KC-B3Q0cRrY

https://www.youtube.com/watch?v=KJxJxr9RlKM
Anonymous No.717613715
>>717613632
>they said comparison was the thief of joy
>so I became the thief
Anonymous No.717613768 >>717614874
>>717612538
Great stuff, what instruments did you use to make that?
Anonymous No.717613946
>>717613230
exactly what i do except more post-editing and refeeding back into suno/udio
Anonymous No.717613949
>>717612538
this is quite fitting for a game that doesn't take itself too seriously, possibly for a spy section during winter
I like.
Anonymous No.717613992 >>717614073
>>717604321
Gladly.
Anonymous No.717614071 >>717614772
>>717598694
How do you know programming is hard if you never programmed in your life?
Anonymous No.717614073 >>717614920
>>717613992
>>717604321
... oops
https://files.catbox.moe/nnrjk0.flac
Anonymous No.717614442
>>717596475 (OP)
>Can make passable individual tracks.
>Have no idea how to make arrangements over/under them beyond basic bitch block chords/arpeggios.
How do you cure this, Anons?
Anonymous No.717614460 >>717614693 >>717614818 >>717615103
>>717596475 (OP)
I fully expect modelling stuff to fuck me in the ass, and I'm also wary of how complicated coding for my game might turn out, but I honestly didn't expect this to be such a wall. Is there a point to trying to grind it for a small amount of time every day over an extended amount of time or is it just one of those things where I'll have to be on it 24/7 for a few weeks before I get some basic level of proficiency with the program?
Also I've heard soundfonts can be legally iffy but I can imagine it to be the same for instruments, especially if you're just pirating it. How do I make sure no one will bother me about how I composed my shit when I manage to get something out in 69 years?
Anonymous No.717614693
>>717614460
Just need to be determined anon
Anonymous No.717614764
>>717596475 (OP)
I can't even use this on my project.
I'm contemplating just importing .mid files and assign the instruments in the editor, because making an actual music editor in it was a bit of a mistake.
Anonymous No.717614772 >>717615072
>>717614071
I have, as a matter of fact, thats why I know what Im talking about, nigger.
Anonymous No.717614818
>>717614460
>How do I make sure no one will bother me about how I composed my shit when I manage to get something out in 69 years?
Pull every single track through band distortion
Anonymous No.717614874 >>717615348
>>717613768
They're all presets from HALion, Zenology, and Monopoly. The drums are from 'Drums Overkill'.
Anonymous No.717614920
>>717614073
I was expecting a Kingdom Hearts boss fight theme, not... whatever the song turned out to be.
Anonymous No.717614972
>>717613152
I'm all for paying people more but indie music at that price? Get a life
Anonymous No.717615030
>>717612538
>I can never be satisfied with my music
This is true of most creatives. That drive to improve is how great artists improve so much. Otherwise you turn into Buckley
Anonymous No.717615072 >>717615286
>>717614772
Oh yeah and all the assets just make themselves huh.
You haven't developed shit in your life, stfu
Anonymous No.717615103 >>717615536
>>717614460
My man don't attempt to get good at programming, modelling AND music all by yourself unless you are playing the long game and want to have a game out in 5-10-15 years at least, depending on your project complexity. Ideally you'd choose 2 of them and find someone else to fill in the missing slot.
Well if you enjoy doing all 3 then I guess it's fine, but life is short and art is long. It takes on average 2 years (full time) to get good at something, so I hope you don't have a job and around 6 years of free time available.
Anonymous No.717615157 >>717618168
>>717612538
Reminds me of Mighty Switch Force
https://www.youtube.com/watch?v=eRyR27l7vks
Anonymous No.717615218 >>717616112
>>717610679
>1:10
sounds like harry potter
Anonymous No.717615286 >>717615336
>>717615072
>Oh yeah and all the assets just make themselves huh.
No, that's the job of the person making the game
Anonymous No.717615302 >>717615564 >>717615905
is this the thread?
Anonymous No.717615336 >>717615507
>>717615286
Anonymous No.717615348 >>717615987
>>717614874

Shit, that stuff looks expensive
Anonymous No.717615394 >>717615881 >>717619718
>>717608520
Ok but how the fuck do you make a bassline
Anonymous No.717615507 >>717615603
>>717615336
If you can't make your own assets, then your game is out of your talent scope
Anonymous No.717615536 >>717615618
>>717615103
I don't have the money to pay others bruv
besides I only have functional standards for the programming and modelling part I only want to get good at music
Anonymous No.717615564 >>717616025
>>717615302
ooh what's this from
Anonymous No.717615603
>>717615507
I was just saying that your post is funny, calm down.
Anonymous No.717615618
>>717615536
(also yeah I have fully accepted taking a gorillion years to get something tiny out which hopefully somehow gets me barely enough money for an artfag at least)
Anonymous No.717615776
>>717604321
Extreme loud sound warning. Sorry.
https://litter.catbox.moe/dwi96me0d2kziwph.mp3
Anonymous No.717615881
>>717615394
Pick the "bass" instrument, and then go down to the bottom at the lowest octaves and place some notes.
Listen to the bassline in songs that other people have made for reference, >>717612538
for example. As the song first starts it's literally just 3 notes per segment and all it really does is emphasize the "important" notes.
Anonymous No.717615894
>>717598112
it's possible to do it purely by ear but you might fucking suffer for it
Anonymous No.717615905 >>717616025
>>717615302
This is the music thread. If you got any, post it.
Anonymous No.717615987
>>717615348
If you don't have the money, just pirate them, and only invest once you're earning well from your work. There's no point in buying everything upfront if you're not yet working seriously with them.
Anonymous No.717616025 >>717616389 >>717616854 >>717616978
>>717615564
a game I'm working on (still no name). Have some combat gameplay.
>>717615905
aw shit, I don't have any. I'll leave some goblins hanging around and fuck off
Anonymous No.717616112
>>717615218
It's a meme medley I made. It's also got careless whisper and a few other things implanted in it.
Congrats on being the first one to pick up on it.
Anonymous No.717616342 >>717616661
>>717602053
>people who are artists
>much quicker than a programmer trying to create shitty art for his masterful code
Yeah, a decent artist with mediocre programming skills will often make more appealing games than a god-tier programmer with shit art skills.

No one cares about the programming beyond it just werksβ„’.
It's the art what really matters.
t. CS degree.
Anonymous No.717616384 >>717616468 >>717616567
>>717596475 (OP)
that's the least of your problems bro, tell me how you are going to get anyone to play your game without a youtuber shilling it?
Anonymous No.717616389
>>717616025
looks fun anon!
Anonymous No.717616468
>>717602620
daddy and mommy

>>717616384
i will shill it to my friends on /v/
Anonymous No.717616567 >>717616787
>>717616384
F95zone
Anonymous No.717616661 >>717616936
>>717616342
Programming is fucking useless beyond getting the game to work, it's the one skill that doesn't benefit you in any way past the minimum tolerable level

Getting good at art, music, writing, game design will all directly boost your game proportionally, getting good at programming has a hard ceiling
Anonymous No.717616741 >>717618357
Wait... so if artists hold the secret sauce to making good games... does that mean....
video games are art?
Anonymous No.717616775
I've composed a whole soundtrack for my dream game and sometimes play pieces from it on my saxophone. One of these days I should really learn a DAW so they can be more than just melodies...
Anonymous No.717616787
>>717616567
Thats gon be the only place anybody can play it, since mastercard aint gon let people pay for it
Anonymous No.717616854 >>717617003
>>717616025
There's a gamedev thread right now and we could use your presence.
Anonymous No.717616936 >>717617048
>>717616661
This kind of thinking is why games today run at ~5 fps and spend a trillion years compiling shaders on the kind of hardware your buyers are likely to be using.
Anonymous No.717616978 >>717617085
>>717616025
looks like dogshit
when does it come out so i can buy it
Anonymous No.717617003
>>717616854
I know friend, already tried helping a bro with TrenchBroom stuff
Anonymous No.717617048
>>717616936
I said minimum tolerable level, if it's at 5FPS then it's not a tolerable level
Anonymous No.717617085
>>717616978
>looks like dogshit
thanks! appreciate the kind words
>when does it come out so i can buy it
around 2030 or 2040. But I plan to have a demo later this year, hopefully before summer ends but we'll see.
Anonymous No.717617442 >>717617625
No one EVER replies to my music posts in these stupid threads....
Anonymous No.717617475 >>717617740 >>717623913
https://www.youtube.com/watch?v=D2tGgjePk5A
Anonymous No.717617625
>>717617442
I haven't replied to any music post, but sure whiny cunt >> (You)rself
Anonymous No.717617740 >>717617880
>>717617475
To this day Im not sure if this was genuine or bait.
Im inclined to believe it was bait.
Anonymous No.717617859 >>717628243
Trent Reznor, if you are lurking here please respond to my emails already, I need some cool ambiance music for my videogame.
Anonymous No.717617880 >>717618060
>>717617740
didn't he outright admit it later on
Anonymous No.717617908 >>717618979
>>717604321
i'm tempted to just post my youtube thing (especially since i literally just posted the vid with this + other tracks recently) but fuck that shit i'll just vocaroo it like everyone else
https://vocaroo.com/19dRNEokcNFx
did u rike it
Anonymous No.717618060
>>717617880
Yeah, but it felt like damage control.
Anonymous No.717618143
>>717596475 (OP)
music is easy.
graphics are hard.
Anonymous No.717618147 >>717618235 >>717618289 >>717618345
I suck at playing instruments but drunk old ladies think I'm good at karaoke. Can I just deep fry my voice with various effects and hum the entire soundtrack? Maybe use AI to make it sound like instruments?
Anonymous No.717618168 >>717619217
>>717615157
I often take inspiration from soundtracks I love. For this one, I drew some inspiration from this https://youtu.be/dadFQDqRJxU?si=LftdkL2635072PuZ
Anonymous No.717618235
>>717618147
>Can I just deep fry my voice with various effects and hum the entire soundtrack?
If you know what youre doing, yeah.
Anonymous No.717618289
>>717618147
I mean, fuck it why not
It could even be a unique selling point
Don't use AI though, just slap on a ton of different effects to achieve the sound you want
Anonymous No.717618324
>>717597335
Fuck, I could do it cheaper
In case if I like the gaem, might even do it for free
Anonymous No.717618345
>>717618147
you can do way more than that
https://youtu.be/jwxN8sCIOOE?feature=shared&t=48
Anonymous No.717618357
>>717616741
Even the programming can be art at times.
Games are an interactive media, and the way you implement this interactivity can "express meaning".
Which means that even if you don't count the sound, graphics and all that as art, the game itself is art if there's intent and meaning behind the interactivity.
Anonymous No.717618529 >>717619094
>>717601282
Bitwig Studio is nice and it works on Mac, Linux and Windows (and is easy to get a pirated copy too).
Anonymous No.717618750 >>717618897 >>717619331 >>717652867
>>717604321
>Every single song from anons is better than anything I have ever made
It has never been more over.
Anonymous No.717618897
>>717618750
At least you have the courage to listen.
Anonymous No.717618979 >>717619202
>>717617908
>did u rike it
Yeah.
Anonymous No.717618983 >>717619417 >>717620074
>>717604321
https://vocaroo.com/1mufHbKb5ufO

Made this for a Gameboy game I've been working on, it plays when you're wandering around in a city
Anonymous No.717619041
>Tfw fraudmaxxing my games music with Beepbox

I was certain i was just gonna make the filler stuff myself to save money and hire a real musician for the important tracks but at this point i might as well go all the way.
Anonymous No.717619094
>>717611206
>>717618529

just use Reaper lol
Anonymous No.717619202
>>717618979
thanks bro
Anonymous No.717619217
>>717618168
Ah yeah I can definitely hear the inspiration. Good work anon
Anonymous No.717619331 >>717619417
>>717618750
You gotta start somewhere bro. I have a famicom rendition of one winged angel and heart shaped box that sound really bad that I just didn't share.

It's just a learning experience and how much time you put into it.
Anonymous No.717619398
>>717604321

https://voca.ro/18IqD7xTtzIY - gb soundchip limitations were interesting to work with lol

https://voca.ro/16jVDOtenbEb - discarded track from a game lol
Anonymous No.717619417 >>717619642 >>717620387
>>717618983
It sounds like just Bass, it could use an acompanying melody, otherwise is a bit too simple, even for GB standards.
>>717619331
>I have a famicom rendition of one winged angel
Post it.
>b-bu-
I am no longer asking.
Anonymous No.717619464
>>717598112
>How do I learn how to make music? Is it possible to learn by myself online?
Yes. I did.
Anonymous No.717619565 >>717620392
>>717597335
Plenty of people do this shit for free. Like me.
Anonymous No.717619587
>>717604321
>Post your tunes anons
If I did that I would be leaving an internet trail here.
Anonymous No.717619597
>>717612983
Yup, best thing to do is work on a game as a hobby. Make something that you want to play and at the end you'll have something you can be proud of even if you don't sell it
Anonymous No.717619642 >>717619889 >>717620381
>>717619417
It's really grating but here
https://litter.catbox.moe/8i4mfg8fyz9v4jjw.mp3
Anonymous No.717619693
>>717607801
just save for the 10,000 indians, those are unironically the most important
Anonymous No.717619718
>>717615394
You listen to the Toejam and Earl soundtrack then get nasty
Anonymous No.717619794
>>717598112
You just start doing it bro. Try and make whatever you want to. I do a different genre like every song. A good exercise is to try and recreate a song you like. You'll generally start off doing a pretty lousy job but you'll likely have something that sounds different from what you were trying to make anyway so you can take that into whatever direction you want to. Don't bother if you don't enjoy it by itself and don't delude yourself thinking you're gonna become famous or popular.
Anonymous No.717619889 >>717620232
>>717619642
This is some good shit.
Gotta work on that self steem.
Anonymous No.717620074 >>717620387
>>717618983
Sounds kinda ass anon
Anonymous No.717620232 >>717620468
>>717619889
I mean that's the project where I learned less is more and even though it sounds accurate changing things is fine.
The amount of stuff I'd need to remove to make it less ear rapey I just gave up on it. The other song I mentioned was where I learned you do still need some substance and not just a melody.
I also do it for myself not to really show anyone or show off.
Anonymous No.717620286 >>717620917 >>717626443
>>717604321
Here's what i actually like to make
https://voca.ro/12TFhGCyvQRM

And here's the crappy video game music everyone wants to hear
https://voca.ro/14b4j1MidsrV
Anonymous No.717620381
>>717619642
I like the idea but those instrument choices are not it.
Anonymous No.717620387
>>717619417
Noted

>>717620074
This is why feedback is important kek
Anonymous No.717620392
>>717619565
you're so fucking ZASED... i kneel...
Anonymous No.717620468
>>717620232
Well maybe its me that doesnt have a critical ear, but it doesnt sound that ear shatterting, other songs posted here fit that description better.
Anonymous No.717620638 >>717620679 >>717621265
>he doesn't play his own music on the recorder for his game
You do still have yours, right?
Anonymous No.717620679
>>717620638
I faked it in class, I never learned how to play
Anonymous No.717620834
>actually ends you're solo dev career
Anonymous No.717620917
>>717620286
Goddamn these are lovely anon. Consider me jelly. Well done.
Anonymous No.717621265
>>717620638
what about kazoo
https://litter.catbox.moe/in90abuh0fw4rvbg.mp3
Anonymous No.717621420
>>717601939
This is great work.
>>717608131
I think I'll try making some tunes. Thanks anon.
Anonymous No.717621720 >>717621990 >>717622146
How do I write music like Jeremy Soule or John Williams?
Anonymous No.717621990
>>717621720
By "borrowing" . The same way everyone makes music.
https://www.youtube.com/watch?v=-x7JLXsZk-w
Anonymous No.717622146
>>717621720
>John Williams
Have rigorous classical and jazz training
Know XX century neoclassical like your own five fingers (Stravinsky, Mahler, Shostakovich, Holst)
Dedicate your life to learning orchestration
>Jeremy Soule
Learn music theory
Take a few composer courses
Learn basic orchestration
Anonymous No.717622338
>plug in my 90s synthesizers
>open sekaiju
Yep, it's kino time.

>>717597335
>just get a mcjob that takes away your ability to work on your game so you can afford a soundtrack in MAYBE half a year of slavery bro
NEETdevs are the most oppressed class
Anonymous No.717622992 >>717623810
>>717606804
>Lena Raine
>good
anon...
Anonymous No.717623810 >>717623876
>>717622992
The hell are you talking about? His music is fucking great.
Anonymous No.717623876 >>717623962
>>717623810
>t. Lena Raine
Anonymous No.717623913
>>717617475
I still unironically like the pre-shittification "boss" theme, it would actually fit for a shop or menu
>check the channel
>this guy deleted some of his stuff i liked
fuck you i downloaded it already
Anonymous No.717623962 >>717624309
>>717623876
I wish. I guess. Maybe it's worth it for the skills.
Anonymous No.717624309
>>717623962
>skills
404
Anonymous No.717624635 >>717625529 >>717626351
battle theme
https://vocaroo.com/10p7jPbmlruv
please rate
Anonymous No.717624709
>>717612538
good stuff, sounds straight out of a Dreamcast game
Anonymous No.717624959
>>717613008
Works on my machine. I don't live in the UK btw (thankfully)
Anonymous No.717625172
>>717612961
good luck with your game, anon
your mom helping you is very wholesome
>anons are pure procrastinators too busy with playing vidya to make vidya
you got that right except for me playing any vidya at all
Anonymous No.717625298
>>717609790
Ewww thirdie
Anonymous No.717625412
>>717612961
i'm not too busy playing vidya i'm too busy thinking about making vidya to make vidya
Anonymous No.717625437 >>717625594 >>717648063
>>717609790
>$3000
>several months' salary
pablo...
Anonymous No.717625529 >>717625790 >>717626360
>>717624635
I'm drunk as fukk but the mixing is shit
but the tune itself can work
kinda weeby shit though but if thats what youre going for then its alright
Anonymous No.717625581
>>717598112
>How do I learn how to make music?
unironically read pic rel
not a joke
Anonymous No.717625594 >>717638219
>>717625437
the initial post is a bait nevertheless, you don't get paid that much for music unless you're a well known and respected name
Anonymous No.717625781 >>717626158
>>717597335
I know a musician that managed to con a dev into HALF of everything, i.e. "you make the game I make the music, we're partners"
the game did relatively ok and he got a couple hundred G's for probably a days work all considered.
Anonymous No.717625790
>>717625529
it is what I'm going for more or less
>mixing is shit
god fucking damn it
I have no ear for that stuff, tried to learn too. I might end up just having to bite the bullet and have someone mix my shit for me
Anonymous No.717625794
I did this character theme last week.
https://soundcloud.com/canatgames/edels-theme-1
I have some other stuff done, but I need to convert them because I switched vsts
Anonymous No.717625897
>>717612961
My favorite one out of these is alKhemical, I could see this being used in a game. It reminds me of a song in Omori (you know which one).
Anonymous No.717626158 >>717626267
>>717625781
Typically that's the friend deal. You don't get those unless you personally know them.
Anonymous No.717626267 >>717626508
>>717626158
I think I have a "friend" who wants the friend deal without actually contributing anything but ideas
Anonymous No.717626351 >>717627073
>>717624635
The melody and everything is probably perfectly fine, but the instruments make it sound more amateurish than it actually is, like a midi with the default instrumentation. I'd suggest playing around with that
Anonymous No.717626360 >>717627509
>>717625529
>the mixing is shit
NTA but how can one tell? Like, what issues jumped at you with anon's song?
With my stuff I just make sure I can listen to every instrument in the final mix and that nothing is too loud or too low compared to everything else, but I'm never quite sure if that's how it's supposed to sound.
Anonymous No.717626443
>>717620286
These are both pretty nice
Anonymous No.717626502 >>717626939 >>717627168 >>717627440
>>717598694
Wrong programming is a logical skill anymore can learn it
Music is the hardest part followed by art
Im terms of difficulty
A good story > music > art > programming > copying an overdone story
Anonymous No.717626508
>>717626267
Yeah, get in line behind the other billion idea men who want to contribute nothing but their "genius" ideas and profit off of it.
Honestly we should rework creative works and add the ability to sell the idea of a painting so that you can profit off it when someone paints it.
Anonymous No.717626939 >>717627061
>>717626502
I agree with your ranking.
Writing has the lowest skill floor, but also the highest ceiling. Even multi million dollar productions struggle with finding actually good writers.
Anonymous No.717627061
>>717626939
They don't "struggle", writer is one of those nepobaby positions that is never hired based on skill (because anyone can do it) and is almost always just a way to funnel money to the chosen

That's why terrible writers always keep falling upwards
Anonymous No.717627073
>>717626351
solid advice, thank you. I might try limiting myself and using game soundfonts
Anonymous No.717627153 >>717627727 >>717627858
>>717604321
im not finished with it this is just a preview https://files.catbox.moe/b6uhe6.mp3
Anonymous No.717627168 >>717627250 >>717627569 >>717627753 >>717627926
>>717626502
Well dude I dont know what to say to you, because nothing gives me more trouble quite like programming.
Art? Piece of cake, time consuming, yes, but not actually hard.
Music? Easy too, Im not Tobias Foxxington, but I can make shit thats not a sin to hear.
Story? I have a dozen of those, what matters is gameplay anyways?
But programming? I know how to spend an entire day just because I cant code for shit.
Anonymous No.717627250 >>717627372 >>717627474 >>717627657 >>717628391 >>717628414 >>717628901
>>717627168
Funny how Toby is the go-to for vidya music when it's a case of the music being popular because of the memes rather than the other way around, his music is actually very simple and derivative
Anonymous No.717627372 >>717628901
>>717627250
>Funny how Toby is the go-to for vidya music
Only because he's the most well known example of a """"solo"""" dev. Of fucking course no one's going to bring up Jeremy Soule or Jasper Kyd in conversations like this.
Anonymous No.717627440 >>717627486 >>717627689
>>717626502
but you can play games without music
Anonymous No.717627474 >>717627573
>>717627250
I just fucking love his music, and that's all that matters, simple as. You would be retarded not to think of him as a great musician and developer.
Anonymous No.717627486
>>717627440
Just because you can do something, doesn't mean you should
Anonymous No.717627509
>>717626360
>With my stuff I just make sure I can listen to every instrument in the final mix and that nothing is too loud or too low compared to everything else
That's the goal essentially, or more specifically everything should be heard how you *want* it to be heard
The lows in particular are too low in anon's song, you almost can't hear them at all. The mids are getting drowned out by the highs and the highs don't have enough separation and blend together. It's not terribad, but it could be cleaner to listen to
Anonymous No.717627569 >>717627787
>>717627168
>because I cant code for shit.
You haven't really been trying, have you
Coding is literally the simplest thing in game dev, depending on the kind of game you're making, of course.
You don't need much creativity. You can practice it and get better.
Anonymous No.717627573 >>717627771 >>717628063
>>717627474
>You would be retarded not to think of him as a great musician
Because you "fucking love his music, and that's all that matters"? Nice argument breh
Anonymous No.717627647
>>717604387
jesus christ i need to get into this. im an ableton chud and cant program for shit so i should just sell music to retarded furries making gay games for an easy buck i guess.
Anonymous No.717627657
>>717627250
Simple doesn't mean bad, he's not creating symphonies but what he does make is still really solid and a good baseline imo
Anonymous No.717627689
>>717627440
Not really, lol. I'm literally not going to play any game without music in 2k25. If the music is bad or mediocre, it makes the game feel like shit.
Anonymous No.717627727 >>717628030
>>717627153
>im not finished with it
Haven't listened to it yet but do try to finish it asap, man.
Just do something simple for the ending (if that's what you're missing) even if it sounds clichΓ©.
Don't fall for the trap of
>I'll finish it later when I get inspiration
because said inspiration 99% of the time never comes.
Anonymous No.717627753
>>717627168
>But programming? I know how to spend an entire day just because I cant code for shit.
Depends on your scope. If you're just making simple 2D shit it's irrelevant it will always run well and be meaningless. No one will care or even notice.
They will however notice if your game runs on UE at 3 FPS.
I think that's the anons main argument in terms of difficulty. You can make functional programs that work and if it's bad no one cares. But people will immediately notice bad functional music or art.
Anonymous No.717627771
>>717627573
Anonymous No.717627787 >>717628379 >>717637195
>>717627569
Nah bro I’ve been trying, that’s the worst part. Watching hours of tutorials, scouring Stack Overflow like a starving raccoon and still getting stuck on some cursed null reference or syntax screwup that breaks everything. I get that it *should* be straightforward, but it ain’t clicking as easy as drawing or composing for me. I swear half the time the engine is just gaslighting me.
Anonymous No.717627858 >>717628030
>>717627153
Pretty sick so far, though that's a lot of uninterrupted saw. You should change the sound up slightly (could probably just modulate it a little differently) after the first loop or so to keep it from getting repetitive/grating
Anonymous No.717627882 >>717656376
>>717604143
Completely wrong. You can compose music without knowing how to play an instrument at all. You can be a virtuoso instrumentalist and not have a single clue about composing a song.
Anonymous No.717627926
>>717627168
Bro, your ChatGPT?
Anonymous No.717627984
I fucking HATE music
Anonymous No.717628007
>>717606096
So a wumpa fruit?
Anonymous No.717628030
>>717627727
i was sitting on this song for like 4 months but i started working on it a lot in the past few days battlefield 6 beta distracting me
>>717627858
the saw is the main melody pretty much what could I do to it do you think i dont know how much i want to change it totally
Anonymous No.717628063 >>717628372
>>717627573
What other argument is there for a subjective medium like music?
Anonymous No.717628243
>>717617859
Trent doesn't do vidya anymore since B*thesda fucked him.
Anonymous No.717628372 >>717628841
>>717628063
There is none indeed, but when state things like
>You would be retarded not to think of him as a great musician
you need to come up with some kind of an objective argument otherwise you just sound like an asswipe.
Anonymous No.717628379
>>717627787
Well, it is not straightforward when you're just starting out, but there's a relatively clear path to getting where you need to be.
I mean, I suppose this probably goes for every skill in the world, but you need practice to see patterns in how shit's "usually done" in code (i.e. patterns). I think if you concentrate on building a number of smaller project, you will gradually start feeling like you're ready for something big (after you encountered problems with syntax and logic).
The way people act on StackOverflow is (very often) fucking disgusting. Don't be afraid to ask for help from AI, but make sure to make it explain what you're doing and why, don't just copy shit blindly.
In programming, there are multiple paths you can take that get you to the same result, and it's very often ok to take one even if it's not the best; it won't have an impact on the outcome, as long as your code is maintainable.
I'm a software engineer in my day job but I wish I could compose music or draw instead.
Anonymous No.717628391
>>717627250
>his music is actually very simple and derivative
The best vidya music always is
https://www.youtube.com/watch?v=Iof5pRAIZmw
Anonymous No.717628414
>>717627250
Toby Fox may be a hack, but like anon said, he became very successful with his indie game, and most solodevs dream their game would become as popular as Undertale.
Anonymous No.717628589
>ends your solo dev career
Anonymous No.717628841 >>717628873
>>717628372
Because
>his music is actually very simple and derivative
is extremely objective, lol.
Anonymous No.717628873
>>717628841
I didn't say that.
Anonymous No.717628901
>>717627250
>>717627372
Toby Fucks KNEELS to ZUN
Anonymous No.717630240
>>717598112
Start with leitmotifs. Make a basic sequence of notes to represent a certain concept of your work. You can then build it up with remixes, have it on full blast for climatic moments, or mix it with other motifs. That's why Toby Fox's music is remembered so fondly.
Anonymous No.717630504 >>717632008
>>717598112
do what rappers/daftpunk do and steal/sample other artists music
Anonymous No.717632008
>>717630504
what?
Anonymous No.717632213 >>717632304
>>717597335
Imagine getting commissioned for an 8 minute ambient piece holy moly
Anonymous No.717632272
>>717604321
I'm very late to the party, but hey. Also not really vidya music, or maybe anything is. I've been making stuff for almost a decade at this point, and I may or may not be regressing.

older stuff: https://vocaroo.com/12Kn9TVLMpSz

newer stuff: https://vocaroo.com/1nhw4YzBe5ka
Anonymous No.717632304
>>717632213
Yeah, but this
>$100-200 per minute of music
Never happens unless you're Toby Fox
Anonymous No.717633537 >>717634124 >>717635342 >>717635921 >>717635925
Whats the consensus on Aseprite? Is it good for 2d game art
Anonymous No.717633749
>>717597335
>>717598112
>>717596475 (OP)
Just use suno
Anonymous No.717634124
>>717633537
Yes, I use that shit all the time for pixel art
Anonymous No.717635342
>>717633537
It seems like it could be a very useful tool for making spritesheets, but its tendency to crash and the way it handles layers and copy/pasting was so fucking needlessly annoying that I stopped using it
Anonymous No.717635713
>>717604321
okay heres something old
https://vocaroo.com/15ZJoP6rAUiM
Anonymous No.717635714
>>717604321
posting mine, I think it could fit well in a "forest town area" in a rpg.
https://vocaroo.com/1lDohAOqBKuo
Anonymous No.717635756
>>717596475 (OP)
I learnt to draw.... I learnt pixel art... I'm learning to code...
If I can learn all of those things then you KNOW I can learn music too! doesn't need to be toby fox levels of music just good enough music so it's not silent all the time!!!
Anonymous No.717635921
>>717633537
It's basically the standard for pixel art, if you don't want to compile or buy it you could download LibreSprite, which is an older fork of it.
Anonymous No.717635925 >>717636218
>>717633537
It's okay but basic editors like Paint.NET can be more practical even for 2D art.
Anonymous No.717636218 >>717636503
>>717635925
https://www.youtube.com/watch?v=ukdxF8XgewI
are you sure
Anonymous No.717636503
>>717636218
If you only ever use the pencil to place down single pixels then there's no difference but even in the olden days that wasn't the only way artists made pixel art, they used advanced photo manipulation and drawing software.
Also don't forget you can just copy stuff out of other editors into Aseprite for animating for example.
Anonymous No.717637195
>>717627787
acquire "the c++ programming language 4th edition" by bjarne stroustrup and type every single code example into godbolt.org, set every single clang warning on with -Weverything and you'll never be confused again
Anonymous No.717637251
>>717597335
>$100-200 per minute
Real talk, how much would it cost to just license a song from some indie label or something?
Anonymous No.717638219
>>717625594
Respected names take more than that, complete literal whos only a bit less before they get a portfolio, settle into the mid-tier bracket and start charging sensible numbers. Don't let e-beggars warp your picture.
Anonymous No.717638874 >>717640091 >>717640606 >>717643535
What's the best starting point for an autistic retard who wants to make a turn based RPG?
Anonymous No.717640091
>>717638874
Start by learning Rust and purchasing programming socks off Amazon.
Anonymous No.717640606
>>717638874
Think of a better game idea
Anonymous No.717640879
Has any indie dev considered making their game without any music whatsoever?
Anonymous No.717641494
>>717604321
https://vocaroo.com/19NGZJejIxWM
Eh I'm not a music guy at all but I do enjoy making songs once in a blue moon
Anonymous No.717642969
https://vocaroo.com/19dNcxldTpaf

Way late to the party but this was the last one I worked on. I love making game music but I just procrastinate too much, need to get on a routine.
Anonymous No.717643535
>>717638874
RPG Maker
Anonymous No.717643654
As a jack of all trades, music is the only area I haven't dipped deeper than toe.
Could probably do some short loops very easily if I really looked into it.
I've tried FL like 2 decades ago, never got into it.
Anonymous No.717646523 >>717647737 >>717651710 >>717653454
>>717612102
I'm too autistic about my game to have this mindset. I want every part of the experience to really communicate what I'm going for on every level as best as I can, and I'm absolutely going to be anal about every little detail. This game is important to me, I'm not going to half-ass it for the sake of "just getting it done".
Anonymous No.717646552
>>717604321
https://vocaroo.com/1cDD41vLmS5X
(main theme)

https://vocaroo.com/1jyc5yyKaNwF
(character theme)

https://voca.ro/13cOpIxpidMM
(Horror theme)

https://voca.ro/1jqSplV45F22
(Battle theme)
Anonymous No.717646850
>>717598312
It's like writing with your ear.
Anonymous No.717646869
>>717601008
Have you considered hiring a random french guitar instructor?
Anonymous No.717646971
>>717604176
>EVERYTHING
Anon there are a finite amount of frequencies within the range of human hearing. Music theory is just a very very watered down branch of math. It's not that complex. You could easily learn everything about music theory in under a decade, well well below putting in 10k hours. Just learning theory isn't very helpful on its own. It cannot make up for having garbage taste.
Anonymous No.717647150 >>717647297 >>717647431 >>717647485 >>717653607
How do I start my indie videogame music career?
I've several songs on my hard drive but I haven't pusblished anything?
How do I even advertise myself I have no connections, no experience and no social media big enough to make myself stand out fro mthe rest?
Anonymous No.717647214 >>717647431
I'll make your music
https://voca.ro/1l8fOo9FWkGi
Anonymous No.717647297
>>717647150
Find devs who need music. Link your SoundCloud.
Anonymous No.717647431 >>717647485
>>717647214
Damn this is smooth.

>>717647150
What do you do? People hate hearing this but 8-bit bleep bloops are not as impressive as recording your own material.
Anonymous No.717647485
>>717647431
>>717647150
I mainly do alternative rock/metal plus dark ambience with a little bit of orchestral.
Anonymous No.717647737
>>717646523
It's good to have passion, but it's also good to be reasonable about your scope and abilities. Get too autistic and you'll just end up with another Bob's Game on your hands. Saying this to myself too, I just had to make a huge change in the visual design of my game, because it would have just been too damn expensive. It doesn't mean I'm going to phone in the visual element of the game, but it does mean that I have to work within limitations. (My original plan was to have fully animated scenes made in the style of 1800s sketch art, but with the amount of characters my game has, just having RPG style portraits/VN style slideshow art with parallax was what I had to settle on.) And hell, Slay the Princess did that and it sold great. People don't mind a slideshow if the story's good in an adventure game/VN.
Anonymous No.717648063
>>717625437
I'm in a group house in an australian city and my rent is $650~ a month
Anonymous No.717648959
>>717613152
I'm a fucking musician and I'd legit love to know who your friend is working for, and how I can get in contact with them. Because I've worked on several professional projects as an audio engineer and composer (none of which I'll name) and never got paid that amount. Nor are my rates anywhere near that high for those interested. Musicians in this industry get paid absolute fucking shit, dude.
Anonymous No.717650013
>>717604321
https://voca.ro/1fO5nIP9im6A
Something i made for competition a while back.
Anonymous No.717650483
>>717612538
Dude that was awesome
Anonymous No.717651710
>>717646523
It's just smarter to save that effort for the things that really matter, instead of wasting several hours on drawing the "perfect rock" that "communicates what you're going for". People who play the game aren't going to care if you've used someone else's sound effects or tree bark texture
Anonymous No.717652380
>>717601939
would you do some music for a sex animation?
Anonymous No.717652473 >>717652617
>>717608520
My pirate FL studio license crack thing isn't working
Anonymous No.717652532
>>717612538
WTF this is amazing. Do you have a soundcloud or something?
Anonymous No.717652617
>>717652473
When in doubt, try the thread on cs rin ru
Anonymous No.717652683
>>717602063
>Its easy as fuck. I can do it and I never understood programming
Music has a lot of natural talent behind it. Programming has an IQ requirement and a learning cliff behind it. If you're not born with musical talent then no amount of hard work is ever going to let you be good at it.
Anonymous No.717652689
>>717598564
Cute amazon
Anonymous No.717652867
>>717618750
Anonymous No.717653454
>>717646523
I think I read an anecdote about Shigeru Miyamoto once, he was saying that as the team worked on the game for 1-2 years, they would lose sight of the "bigger picture" and start believing that every single part of the game mattered equally and required an equal amount of time and effort. When that happened he would give them a month off or something, so they can come back to the project with fresh eyes and see that some parts aren't really relevant in the grand scheme of things.

Consider this painting, the people in the background aren't drawn with as much detail as the Jester, they're slightly "smudged" or "blurry". The jester is the centerpiece, and putting less detail in the background actually helps frame him better.

Of course what's "important to you" can be different from someone else, and I think focusing only on the relevant parts to you can help shape your identity as an artist. For most video games maybe the water in the background isn't that important so they choose a cheap water texture and call it a day, while for you maybe it's very important so you make all your water look impeccable. (At the cost of something else.) People in time will notice that you're a water guy who pours a lot of love into his water and not crummy pokemon creatures.
Anonymous No.717653607
>>717647150
I am currently searching for a musician for my game. I search by looking for more "expensive" and "renowned" musicians on twitter and soundcloud (that I could never afford) and checking out their follows/followers for other musicians with a lot less followers than them. Usually they have the same "style" of music but slightly more amateurish and cheaper. Both soundcloud and twitter also offer a "People you should be following" list based on my likes/follows and I check those daily as well until I find someone who matches my vibe and budget.

So my advice would be to put your music up somewhere, on soundcloud or twitter or whatever, and follow other musicians in your style.
Anonymous No.717653782
>>717596475 (OP)
>exists to recreate retro-tuned tracks
>can be used to compose synthwave, d'n'b, etc tracks
anyone try and figure this shit out?
Anonymous No.717654707
Just use AI music lol
Anonymous No.717656207
>>717601939
good stuff. working on a fetish smut VN at the moment and the parts between the lewd stuff is going to be moody and dark. i was hoping to also do the music myself, but throughout all the years, whenever i tried to do music, it always turned into absolute trash
Anonymous No.717656376
>>717627882
>You can compose music without knowing how to play an instrument at all
You can, theoretically. But it would be much more difficult to learn.
>you can be a virtuoso instrumentalist and not have a single clue about composing a song
Not really. Maybe in theory it's possible, but in reality you will always practice scales, improvisation and will experiment, fuck around and see what works and what doesn't as you're learning an instrument. Without a shadow of a doubt you have better chances getting good at composing if you learn an instrument.
Anonymous No.717656427
>>717596475 (OP)
>learn like 5 chords
>play them wrong and off tempo
>quantize
>delete the mistakes
>profit.
it's just that easy