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Thread 719877732

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Anonymous No.719877732 >>719877954 >>719878493 >>719878574 >>719878616 >>719878624 >>719879523 >>719880358 >>719880364 >>719880531 >>719880654 >>719880874 >>719881228 >>719882129 >>719882817 >>719882917 >>719883106 >>719883119 >>719883204 >>719883294 >>719883380 >>719883607 >>719883797 >>719883859 >>719884439 >>719884551 >>719884652 >>719885037 >>719885054 >>719885412 >>719885896 >>719887998 >>719893014 >>719893681 >>719894997 >>719895337 >>719896113 >>719896127 >>719898006 >>719898128 >>719900180 >>719900708 >>719900730 >>719900943 >>719901308 >>719901394 >>719901556 >>719901616 >>719902083 >>719903213 >>719903882 >>719908494 >>719908741 >>719908862 >>719909056 >>719909492 >>719909532 >>719909883 >>719910236 >>719913094 >>719921168 >>719921491 >>719921520
Experienced game developer dropping the truth nukes.

Hated for speaking the truth.
Anonymous No.719877875 >>719878040 >>719878128 >>719878308 >>719883551 >>719894021
He was relevant back when Braid was a thing. Nowadays he can't even finish his Sokoban clone. He shouldn't speak about other people's work.
Anonymous No.719877954 >>719878040 >>719878132 >>719878571 >>719878967 >>719879397 >>719881218 >>719882701 >>719883257 >>719895749 >>719901556 >>719904830 >>719906870 >>719908686 >>719910106 >>719910291 >>719917847
>>719877732 (OP)
This is so far from the truth that it easily exposes the fact that he never played the game, as well as his brazen lack of talent. We get it dude, you made literally one indie game that critics liked 15 years ago. This has absolutely no bearing on your ability to evaluate the quality or style of games, since by your own words, you are inept.

Elden Ring has the greatest handcrafted map ever made in a game, and for all its size, it is also incredibly intricate and detailed.
Anonymous No.719878040 >>719878463 >>719878559 >>719878734 >>719879345 >>719890069 >>719893245 >>719896396 >>719901556 >>719908854 >>719914883
>>719877875
appeal to credentials fallacy, better luck next time, sis
>>719877954
>Elden Ring has the greatest handcrafted map ever made in a game
this, copy pasted enemies over and over again are greatest handcrafted things in all of gaming
Anonymous No.719878046 >>719878336 >>719878353 >>719878943 >>719880781 >>719894420 >>719899870 >>719901556
Post it
Anonymous No.719878127 >>719881018 >>719882227 >>719902606
Stormveil Castle alone has better level design than 99% of games out there including whatever this retard made
Anonymous No.719878128 >>719911539
>>719877875
>He shouldn't speak about other people's work.
You should absolutely speak about other people's work. Otherwise you will get paid reviews and yes-men who will swallow everything their favourite company shits out. You know, like Dark Souls fans.
Anonymous No.719878132 >>719881063
>>719877954
>Elden Ring has the greatest handcrafted map ever made in a game, and for all its size, it is also incredibly intricate and detailed.

Not with the amount of copy-pasted dungeons filled with the same imps and a common enemy as a boss it ain't.
Anonymous No.719878170 >>719878309
they got this game right
Anonymous No.719878216 >>719878251
Maybe he should make a game that has some kind of point before he starts speaking.
Anonymous No.719878251 >>719878330
>>719878216
What is the point of Elden Ring?
Anonymous No.719878308
>>719877875
Back when niggas like WOOOOOOOOOOP
Anonymous No.719878309 >>719878534
>>719878170
right from the slop factory you mean
Anonymous No.719878330
>>719878251
Definitely more than playing as Mario in the future
Anonymous No.719878336 >>719878943 >>719899924
>>719878046
Soulja Boy delivers.
https://youtu.be/gWqnz-7iQbY?feature=shared
Anonymous No.719878353 >>719878943
>>719878046
https://www.youtube.com/watch?v=xSXofLK5hFQ
Anonymous No.719878463 >>719878609
>>719878040
>appeal to credentials fallacy,
Isn't OP the fallacy instead?
>Experienced game developer

If op's point is you should trust his opinion because of this supposed status, taking that status into question isn't a fallacy at all
Anonymous No.719878493
>>719877732 (OP)
WHOOOOOOOOOOOOOOOP
Anonymous No.719878534
>>719878309
for people who smoke or people who drink, like if you drink beer and you get drunk or you smoke weed and you get high
Anonymous No.719878559 >>719878667
>>719878040
>appeal to credentials fallacy
except when the article uses his credentials to make it seem like his opinion is worth more than some random guy's
Anonymous No.719878571 >>719898412
>>719877954
>braid was 15 years ago
Fuck, you just had to remind me, didn’t you
Anonymous No.719878574
>>719877732 (OP)
>Jonathan Blow
>renowed
What
Anonymous No.719878609 >>719878667
>>719878463
>Isn't OP the fallacy instead?
No, OP agrees with the article that quotes a person saying something. He didn't say the reason he is right is because he is a game dev.
>If op's point is you should trust his opinion because of this supposed status, taking that status into question isn't a fallacy at all
He didn't say he's right because he's experienced. He just agreed with him. Him being experiences bolsters his authority in the topic but doesn't make him right.
Anonymous No.719878616
>>719877732 (OP)
>Braid creator has no hair
>BRAID
>CREATOR
>HAS
>NO
>HAIR
Anonymous No.719878624
>>719877732 (OP)
How can you say this when your entire game is some shitty puzzle game with 0 variety and where all your puzzles are line puzzles??
Anonymous No.719878667 >>719878758
>>719878559
>the article uses his credentials to make it seem like his opinion is worth more than some random guy
And it is.
>>719878609
>Him being experienced bolsters his authority in the topic but doesn't make him right.
Anonymous No.719878734
>>719878040
Unironically yes
Anonymous No.719878758
>>719878667
so by extension, the fact he hasn't been seriously involved in the industry for a very long time diminishes his credibility
Anonymous No.719878851
fromslopper are too far gone to ever accept any criticism for their rollslop
Anonymous No.719878943
>>719878353
>>719878336
>>719878046
i have never seen somebody more btfo than this before. Jesus Christ Soulja Boy destroyed him and he didnt even know he existed.
Anonymous No.719878967
>>719877954
how many of those houses can you go into?
Anonymous No.719879345 >>719880836 >>719880836
>>719878040
>copy pasted enemies
??? What? Are you complaining that they reusing the same enemy type? The variety of enemies in Elden Ring is one of the game's strongest points. Are you going to complain about some optional bosses being reused enemies and bosses? You're complaining about optional content that the devs added in just for you to check out on top of the beautiful open world?
Anonymous No.719879397 >>719879635 >>719880208 >>719881151
>>719877954
Dude is talking from a gameplay aspect. Nobody gives a shit that the polygons and textures give you an erection.
Anonymous No.719879515
As October draws near I must fight the urge to replay elden ring and armored core 6.
Anonymous No.719879523
>>719877732 (OP)
>Fucking Braid
Irrelevant grifter desperately seeking attention after multiple failed attempts at games
Anonymous No.719879635 >>719899496
>>719879397
>Dude is talking from a gameplay aspect
So am I fucking retard. Where did I say anything about graphics? The world is incredibly detailed and intricate, and it is frankly the best world ever made in a video game. There are secrets and interesting situations and encounters in every nook and cranny. I'm sorry you will never make anything even 1 percent as good as the worldbuilding in elden ring, but baselessly lying about its quality on the internet won't make your feel any better about your own ineptitude.
Anonymous No.719879915 >>719880006 >>719900294
>make one pretentious mario clone with some shitty plot that le subverts your expectations
>fart sniffing idiots get mindblown from playing something slightly deeper storywise than GTA and call it art
>act like you're some kind of authority on game design because you made a game that got roasted by a black rapper having fun and not treating it like some piece of serious art 15 years ago
Lol
Anonymous No.719880006
>>719879915
biased
Anonymous No.719880130
true
Anonymous No.719880208 >>719920517
>>719879397
If you oversimplify the description of a game to suit your negative opinion you can make every game sound like shit
Saying "Elden Ring is just a map with a bunch of bosses" isn't technically incorrect, just like saying "Hollow Knight is just a map with a bunch of bosses", "Skyrim is just a map with a bunch of useless junk", "Half Life is just a bunch of stages with a couple of shootouts" or "Expedition 33 is just a bunch of hallways with a couple of enemies".
Oversimplify enough and you can just go
>movieslop
>walkslop
>open world slop
>bugslop
>spaceslop
>fantasyslop
>scareslop
>streamerslop
>slop slop slop
About every game
Anonymous No.719880358
>>719877732 (OP)
He is right to some extent. The open world might as well not exist. To make open world appealing, you should be able to interact with it. There is nothing you can interact in the open world in ER in a broader sense. Take TES as an example, you can interact with nearly everything but in ER, you just click on shiny stuff.
Anonymous No.719880364
>>719877732 (OP)
I’ll listen to Blow when he commits ritual sudoku in penance for forcing ludonarrative dissonance that every other pretentious retard spammed for months on end.
Anonymous No.719880370
The last 15 years of this pompous twat's life have been overcompensating for the Braid incident. Puffing his chest up like a pigeon to let everyone know he's the smartest, most macho ubermensch of all time. Sorry Johnny, the longer you keep this tryhard charade up, the more buffoonish you will look. First impressions are forever.
Anonymous No.719880407
didn't he do the same thing but with connect the dots
Anonymous No.719880443
YOOUUUUUUU

SOULJA BOI TELL 'EM
Anonymous No.719880531
>>719877732 (OP)
Kind of right, actually, the creation and success of Nightreign proves it. Nightreign took out all the tedium and just makes you play a boss rush co-op mode, which is what people enjoy the most from the rollslop fromsoft games. Even hardcore fromsoft fans felt like elden ring was just too big of a map with not much going on once you take the initial release hype away. It's also why the DLC got a lot of backlash: the way they wanted to force you to explore the map was making a DLC area exclusive damage/defense buff system by collecting skibidi fragments which no one liked to do. Otherwise there's not much else to do other than collect the new weapons and spells but not anything related to gameplay or the map, it's just mindless horse riding until you get new loot to try out. Then you once again go for a boss rush.

This guys is a fucking faggot for sure, but he isn't wrong. Just because I don't like him doesn't mean this one particular thing he said is wrong, ya know.
Anonymous No.719880649
I mean
he is right
game might as well be a bossrush, all the walking inbetween bosses is just vapid filler with nothing that would challenge the player
Anonymous No.719880654
>>719877732 (OP)
>renowed
Didn't he try to re release Braid and only like 40 people bought it?
Anonymous No.719880676
He's not entirely wrong. There is an intended path through the world that takes you through a (sort of) narrative, but everything else in the world just kind of is there to be found by the player, more often than not without any rhyme or reason as to why it is there.
Anonymous No.719880781 >>719885759 >>719885817 >>719894416 >>719921374
>>719878046
Anonymous No.719880836
>>719879345
>>719879345
A handful of my friends had this criticism when the game first launched, and it never made sense to me. For example, one friend pointed out that he was disappointed they reused the Night's Cavalry so many times, and I couldn't think of a reason why that would be disappointing.
He told me, it's the same guy over and over again, and I said, yeah, but that happens all throughout the game. He said, well, they shouldn't do that for bosses though. And I was like ... okay, so if an enemy is repeated, it's fine, but if an enemy is repeated and has a health bar at the bottom of the screen, it's unacceptable? I think the root of the problem is that he just didn't like fighting the Night's Cavalry, which is a totally acceptable position.
Finally, I saved this until last because it's not really my main point, but the Night's Cavalry in particular being repeated makes sense lore-wise.
Anonymous No.719880874 >>719882056 >>719895629
>>719877732 (OP)
Elden ring is a game about exploration that rewards you whit cool boss fights for exploring.
You also get like weapons and stuff from the boss fights but the Boss fights by themself are their own reward.
Anonymous No.719881018
>>719878127
>whatever this retard made
thanks for confirming you are a seething From drone
Anonymous No.719881063 >>719884595 >>719886741
>>719878132
Name one game that isn't like that...
Not many to choose from huh.. so stfu.
Anonymous No.719881151
>>719879397
And what’s the gameplay for the witness?
Drawing lines and walking around, watching a movie for 1 hour??
Anonymous No.719881218 >>719885086
>>719877954
That picture looks like a nice city that is in reality just a single road with maybe a staircase leading up to the left. What exactly is masterful about this level design?
Anonymous No.719881228
>>719877732 (OP)
>Interesting world to explore and immerse in
>Bunch of cool weapons
>Cool bosses for meaningful progression
Do you need more, nigher?
Anonymous No.719882056
>>719880874
>open hidden chest before the boss
>fire resistance+2
>boss use ice magic

>fight big boss with a cool club
>reward is a staff

>open chest in ruin
>get teleported to a disconnected Leyndel area
>game randomly deactivates your fast travel until you beat a golem

>see maiden on the street that worries about her husband, she asks you to report whether he is fine
>he is dead
>return to report to her
>she is dead
>nothing you could have done

>can double jump with torrent, visually cancelling falling speed
>still die whenever the game decides to

>learn about mariner summoning ghost bosses
>there is one place where ghost bosses spawn but no mariner

>former games had hidden doors and mimics
>remove them 'almost' completely
>redditors piss and shit themselves over telling everyone that random wall is a hidden door
dark souls hath become the rick and morty of comedy and deepness

it really is the best game ever
Anonymous No.719882129
>>719877732 (OP)
Even though he's a literal who, i've never even heard of he's not wrong.
Anonymous No.719882227
>>719878127
>defending a normie tier asset flip
congratulations, you're retarded.
Anonymous No.719882289 >>719911951
All the different regions of the open world? No design.
All the legacy dungeons? No design.
All the underground areas? No design.
The DLC? No design.

I had to fight more than one Erdtree Avatar in my playthrough so that means Elden Ring has no design.
Anonymous No.719882523 >>719882612 >>719882691
>Braid, Fez, Super Meat boy
Damn, 15 years ago you could release the most basic platformer slop and make millions as an indie dev.
Anonymous No.719882612 >>719882691
>>719882523
It happened literally yesterday too.
Anonymous No.719882691
>>719882523
>>719882612
Without youtubers and streamers showing their slop to millions of dumb kids, indie devs are nothing.
Anonymous No.719882701
>>719877954
Anon who never made a game himself
>noooo you can't make a quality judgement about another game, you only made on good game
Also anon who never made a game himself:
>yes i am qualified to make a quality judgement about elden ring
Anonymous No.719882758
>Jonathan Blow
Lmao that faggot is still around?
Anonymous No.719882817
>>719877732 (OP)
I do miss the level design of Dark Souls
Anonymous No.719882864
>Creator of shitty, pretentious platformer from 15 years ago that everyone forgets about has an opinion
Was this article meant to be shit on by /v/? Who the fuck would unironically read this?
Anonymous No.719882896
So was Shadow of the Colossus. That dude is just jealous braid is no longer important
Anonymous No.719882917
>>719877732 (OP)
And to Soulsfags, those "bunch of bosses" IS THE GAME.
Anonymous No.719882975 >>719883089
Anonymous No.719882987
souls games are trash and only fromsoft fanboys think otherwise.
Anonymous No.719883089
>>719882975
Braid came out in 2008 when Xbox was an actual brand and Steam was green and shit
Anonymous No.719883106 >>719900027 >>719920862
>>719877732 (OP)
He's right, btw. Fromtards seethe whenever someone says the truth about their games.
Anonymous No.719883119
>>719877732 (OP)
Has this hack even made anything other than Braid?
Anonymous No.719883204
>>719877732 (OP)
>super mario has no real design, it's just a bunch of levels filled with enemies
Anonymous No.719883257 >>719884768
>>719877954
What can you do there (in the 2 pathways that intersect once or twice) besides kill the same enemies endlessly and fight bosses? What does the game have besides the combat?
Anonymous No.719883294
>>719877732 (OP)
Anonymous No.719883380 >>719883525
>>719877732 (OP)
guy made one shitty mario clone indie game 20 years ago why does anyone give a fuck about what he has to say?
Anonymous No.719883525
>>719883380
And you never developed a game. Why would anyone give a fuck about what you have to say?
Anonymous No.719883551 >>719883579
>>719877875
https://www.youtube.com/watch?v=cEZsGUqgtHQ
Anonymous No.719883579 >>719883653
>>719883551
blow me, Blow.
Anonymous No.719883607
>>719877732 (OP)
Despite playing for over 70 hours, I have never finished ER. Combat is good, the world is pretty, but it gets VERY repetitive. I've finished all the Souls games and BB multiple times. ER just isn't really as well designed as even the weaker titles like.DaS 2 and 3.
Anonymous No.719883612 >>719883694
>Jonathan Blow
Are we going to ask Phil Fish for his opinion next? Who cares?
Anonymous No.719883653
>>719883579
meant for the fag above you. my b, anon.
Anonymous No.719883694
>>719883612
he already told you japanese games are shit
Anonymous No.719883797
>>719877732 (OP)
i can't wait to use jai to make my game
Anonymous No.719883859
>>719877732 (OP)
nigga had a tantrum about "confusing" vine in Hollow Knight. He may be a smart guy, but has quite low emotional intelligence and bad temper.
That last puzzle in Witness, watching whole ass pretentious movie to move a dot in ending, is not as genius as he thinks it is.
Anonymous No.719883886 >>719883980
im currently on DS2 (vanilla) after DS3 and DS1.
i might try elden ring after. which one does it compare to most?
DS3 was my introduction. Its way too hectic for me now after DS1.
DS1 was close to a religious experience.
Im at NoMansWharf in DS2, I like it alot so far, but its still already clearly inferior to 1.
Anonymous No.719883958 >>719884257 >>719884624
why does this board have such a hate-boner for my man jblo? he's based
Anonymous No.719883980 >>719884114
>>719883886
ER is most similar to DS2 with its semi open world and huge build variety, except every aspect of the gameplay and worldbuilding in ER is improved.
Anonymous No.719884114 >>719884401
>>719883980
thats what Ive heard too. Well I certainly will finish a first run of DS2 (even thou I am currently gigaraging at the Summons AI) before trying ER, maybe even SoTF.

Is Elden Ring also so on-the-nose and 4th wall breaking as DS2?
>You will lose all your souls
>again and again
>xaxaxaxax
cmon
Anonymous No.719884257
>>719883958
He gets in arguments with himself, alone in his room and plays vidya badly while complaining. He is high IQ DSP This reminds /v/ too much of themselves.
Anonymous No.719884360
If the people who made that world could speak english I'm sure they would totally destroy him with facts and logic. I just refuse to believe it. People who make these worlds clearly put a lot of time and thought into them. To say otherwise is total lunacy. It just doesn't even make any sense to say otherwise.
Anonymous No.719884401 >>719885032
>>719884114
>Is Elden Ring also so on-the-nose and 4th wall breaking as DS2?
Not to that degree, but the game calls you "maidenless" right out of the gate, so in my case, the game addressed me directly
Anonymous No.719884439
>>719877732 (OP)
He’s right but the game is fun so who cares.
Anonymous No.719884551 >>719884721 >>719884830 >>719897062
>>719877732 (OP)
I still don't understand why people acted like Braid (or FEZ for that matter) was the second coming of Christ
Anonymous No.719884595 >>719891586
>>719881063
>what about
So you admit it's the same garbage as other open world slop? A bit of a self-own, innit?
Anonymous No.719884624
>>719883958
I don't think of him at all, and this article is from 10 billion years ago. (notice how the OP left the date out) we've been arguing about this for literal ages. Who cares. Throw your 2cents in the river and fuck off like everyone else. In the nicest way possible.
Anonymous No.719884652
>>719877732 (OP)
He is right. Every open world dismisses level design for slop quantity.
Anonymous No.719884721
>>719884551
Literally no one acted like that except the developers.
Anonymous No.719884768 >>719884961
>>719883257
anon? are you good? thats like asking if bicycling has more to it than just straddling your legs.
Anonymous No.719884830
>>719884551
Solo indie devs developing games as "art" was a novel concept back then and gaming journalism was beginning to be filled by fags. Parading some low T millennials as the future of gaming as an artform got clicks.
Anonymous No.719884961 >>719896915
>>719884768
Yeah, avoiding obstacles, balancing yourself, going really fast downhill, etc.
Riding a bike is a much more deep and enriching experience that Elden Slop.
Anonymous No.719885032
>>719884401
DS has so far been spared from my eternal gooning. there is potential for the ds3 firekeeper facesitting thou.
Anonymous No.719885037 >>719912025
>>719877732 (OP)
>Jonathan BLOW
Kek
Anonymous No.719885054 >>719885195
>>719877732 (OP)
Ok lets see him DESIGN a huge map full of bosses then, instead of making a shitty and garbage looking indie
Anonymous No.719885086
>>719881218
Anonymous No.719885179 >>719900868
Anonymous No.719885195
>>719885054
The thing is you don’t do that because it’s not reasonable. It will always have a ton of filler as that’s the nature of open world design. Granted most people don’t care including me, but he’s correct in his assessment
Anonymous No.719885220
it has no real design if it's not a puzzle platformer that you're not supposed to enjoy.
or a walking sim.
or sokoban.
Anonymous No.719885325 >>719885425 >>719885479 >>719885626
Souls games ARE themeparks with bosses, though.
Despite all the "lore", every single boss exists only as far as the inside of their rooms. They never leave, they never interact with the player otherwise, they only get up and fight you and that's it
Anonymous No.719885412 >>719885504 >>719900587
>>719877732 (OP)
Isn't his game just a 2d platformer?
Anonymous No.719885425 >>719885630
>>719885325
But what about bowsers economic policy huh?
Anonymous No.719885479 >>719889403
>>719885325
Mega Man games ARE themeparks with bosses, though.
Despite all the "lore", every single boss exists only as far as the inside of their rooms. They never leave, they never interact with the player otherwise, they only get up and fight you and that's it
Anonymous No.719885504 >>719885634
>>719885412
So, I criticize many games and i have made zero games. And my opinions are objectively correct
Anonymous No.719885573
A lot of underage Elden Ring fanboys in this thread lmao.
Anonymous No.719885626
>>719885325
They're just a worse version of Monster Hunter. I have been saying this since Demon's Souls.
Anonymous No.719885630 >>719885673
>>719885425
Filthy communist
Anonymous No.719885634
>>719885504
Making no games is better than making a 2d platformer desu. Unless it's like megaman or castlevania or something which his certainly wasn't.

Also, your opinions are only correct if they coincide with mine so be sure not to contradict me.
Anonymous No.719885673
>>719885630
>Chud status: owned
Anonymous No.719885759 >>719886457 >>719893864 >>719921507
>>719880781
0 chance any of this is real
Anonymous No.719885817
>>719880781
A major blow to Mr Blow
Anonymous No.719885896
>>719877732 (OP)
hes right lol
Anonymous No.719886457
>>719885759
it was real in my mind
Anonymous No.719886741
>>719881063
road trip adventure
Anonymous No.719887998
>>719877732 (OP)
>clueless tard has no idea what world and level design is

He's an autist hyper focused on systems, nothing more.
Anonymous No.719889403
>>719885479
Correct. Dark souls 2 is structured like a Mega Man game, 4 robot masters followed by double wily castles
Anonymous No.719890069
>>719878040
You might not know this but there's a specific class of magic with the intention to bypass enemies that dodge your spells.
Anonymous No.719891586 >>719892936 >>719904339 >>719917378
>>719884595
I ain't gonna be a gleefull denying faggots like OP here and deny simple fact that there is no game that rivals eldenring even though it's unprecedented scale left some obviously holes. This game has been worked for years, delayed and we still got copy pasted content. Fromsoft ain't some megacorp with k+ jeets and infinite resources, for sheer scope and quality they aimed they did better than most of them, considering it's the biggest game.. EVER.
Anonymous No.719892936 >>719895165
>>719891586
>there is no game that rivals eldenring >unprecedented scale
Its just Open World Dark-Souls, nigga.
Anonymous No.719893014
>>719877732 (OP)
Remember when he got assblasted when that one rapper was playing Braid and goofing on it?
Anonymous No.719893245
>>719878040
Here's an ad hominem: you're a stupid faggot.
Anonymous No.719893681
>>719877732 (OP)
If Jonathan Blow was an actual game dev and not this giant fucking hack psued he'd be talking about his game and not someone else's.
Anonymous No.719893864
>>719885759
Excellent detective skills you have there.
Anonymous No.719894021 >>719912782
>>719877875
There's a high chance you've made zero games so by your own logic you shouldn't speak about other people's work either.
Anonymous No.719894221 >>719895482 >>719897875
isn't the witness just a huge map full of a bunch of puzzles
Anonymous No.719894416
>>719880781
>and wound up calling him the nigger word over 50 times in the span of a few minutes
I remember him speaking about this on GiantBomb, even Jeff Gerstmann found his gross misuse of the word surprising.
Anonymous No.719894420 >>719896436 >>719899743 >>719911495
>>719878046
Imagine getting haunted by some one-hit wonder for over a decade
Anonymous No.719894639
He nailed it heh
Oh no no no Zanzibart bros
Anonymous No.719894997
>>719877732 (OP)
he's not wrong
Anonymous No.719895165 >>719896216
>>719892936
Yeah... need more?
There is no game like darksouls period. Those UE 5 normie baits can go in the garbage where they belong. Eldenring scale is still massive even by a regular game standard, and it's open world was a main point considering the franchise was anything but open.
Anonymous No.719895337 >>719911754
>>719877732 (OP)
He's just mad that when Braid got rereleased any search for "braid game" would turn up Elden Ring
Anonymous No.719895482
>>719894221
If you leveled this against him he'd say you're wrong and refuse to elaborate. He'd probably believe it, too.
Anonymous No.719895629
>>719880874
>rewards you whit cool boss fights for exploring.
I love finding the 30th copy paste crypt with a Summoner Snail boss that gives a summon I will never use
Anonymous No.719895749
>>719877954
>Elden Ring has the greatest handcrafted map ever made in a game, and for all its size, it is also incredibly intricate and detailed.
there's literally no way you think that if you played previous souls games. elden ring has some of their worst layout works
Anonymous No.719896113
>>719877732 (OP)
i wonder if he feels the same thing about castlevania or super metroid. those are games with a bunch of bosses with a long map. maybe he should make a game where you actually have fun with the game mechanics
Anonymous No.719896127
>>719877732 (OP)
Don't know who this guy is but he's right.
Anonymous No.719896216 >>719898762
>>719895165
>scale is still massive
Lots of games have empty maps with thousand of square kms.
BOTW for example.
Anonymous No.719896396
>>719878040
Logical fallacies don't exist.
Anonymous No.719896436
>>719894420
I don't think Soulja boy is haunted by Jonathan Blow at all.
Anonymous No.719896915 >>719897741
>>719884961
so just straddling you legs got it
Anonymous No.719897062
>>719884551
Fez is still good, braid feels like some mobile game
Anonymous No.719897741
>>719896915
No, you also have to move your arms to steer yourself, retard.
Anonymous No.719897875
>>719894221
THE GAME IS CALLED THE WITNESS, BUT ALL YOU WITNESS IS A SHITTY FUCKING GAME
Anonymous No.719897893
Jonathan Blow should stick to his field of expertise and limit his commentary to games for people who drink beer and get drunk, and people who smoke weed and get high.
Anonymous No.719898006
>>719877732 (OP)
This nigga made Witness, he should shut the fuck up
Anonymous No.719898128 >>719898357 >>719899924
>>719877732 (OP)
AYO THIS GAME GOT NOTHING GOIN ON (LIP SMACK) YOU JUST RUN AND JUMP THIS SHIT GAY DAWG
https://youtu.be/gWqnz-7iQbY
Anonymous No.719898357
>>719898128
Lmao he sounds like the most pretentious person ever. He might be trolling even, it's hard to believe that he is being genuine.
Anonymous No.719898412
>>719878571
He made one game in 5 years, and his 3rd game is Braid remake
Anonymous No.719898762 >>719899086 >>719899475
>>719896216
The game's greatness comes from a combination of multiple factors, the "big size" of the map is the only point of comparison here. The way they utilized it, built it, stylized it, structured it and populated it, including the game mechanics themself and it's whole point.

The nature of "open world" idea is an impossibly, just like a space game. If you really want "meaningful" open world it simply impossible, so what you do is reduce it to what is manageable, and what is manageable, or rather a compromise, is exactly what you see in majority of open world games, a mostly shallow theme park. Someone like Rockstar are the only lucky and smart enough to not only have this opportunity, but to utilize it well, and that's why they along with fromsoft are the only few companies left that still making games that don't suck major dick.
Anonymous No.719899086
>>719898762
Oh yeah the 1000 3 room dungeons with a shitty herb at the end are such great content.
Anonymous No.719899475 >>719903167
>>719898762
>If you really want "meaningful" open world it simply impossible
You're using a made up definition. The only per-requisite for a meaningful open world is that the massive amount of space is actually utilized in proportion to it's size. And it doesn't require a massive budget to do. i.e.
>Dragon's Dogma: Has Elden Ring-esque enemy placement, but the world and enemies are given meaning through the escort quests, limited carry weight, and the day/night system acting as a timer.
>Elden Ring: you have a horse that can run past everything with zero skill requirement. checkpoints everywhere. no punishment for bad routing/being slow.
Anonymous No.719899496 >>719902675
>>719879635
>The world is incredibly detailed and intricate, and it is frankly the best world ever made in a video game.
Soulsdrones are brain rape victims.
Anonymous No.719899743
>>719894420
https://www.youtube.com/watch?v=B3YWSh0ogck
Anonymous No.719899870
>>719878046
Anonymous No.719899924
>>719898128
>>719878336
as an early watcher of youtube videos, this is one of the most beautiful youtube videos ever made, it brings a tear to the eye
Anonymous No.719900027
>>719883106
i love they took this approach to the narrative. it's never in the way of gameplay as it should be and it's still there for people who want more to enjoy it
Anonymous No.719900180 >>719900836
>>719877732 (OP)
I always found this article funny because the witness is just a huge map with a bunch of puzzles
Anonymous No.719900294 >>719900491
>>719879915
https://www.youtube.com/watch?v=bvJPV69KIrE
Anonymous No.719900491 >>719900689
>>719900294
A bomb?
Anonymous No.719900587
>>719885412
It's a 2d platformer with a time-travel gimmick, that's something. Chronotron and Time-Force Ultra wouldn't exist without it. megaman should have a time gimmick
Anonymous No.719900689
>>719900491
https://www.youtube.com/watch?v=rDTK_SB2vDg
Anonymous No.719900708
>>719877732 (OP)
I'm playing The Witness now and it's pretty fun.
Braid I didn't like and his new game looks like it's gonna make me mad too.
Anonymous No.719900730 >>719901382 >>719903058
>>719877732 (OP)
The biggest problem with Elden Ring is that it is the most creatively bankrupt possible version of "Dark Souls: Open World Edition" that Miyazaki could have made. There are no towns, villages, human encampments or otherwise any sentient things worth ruling over in this game where the main objective is ruling the world. I know the instinctual cry of Soulslurpers here is 'muh Skyrim' as if Skyrim invented towns in RPGs, but it really does shatter immersion in this case. If Fromsoft was less pozzed, they could have made a story about rescuing a princess, but we'll never get that from the A/B bodytype company now because EVERYTHING has to be some fucking will to power story even in the apocalypse, apparently.

None of the bosses interact with the open world in any interesting ways whatsoever. There are no bosses who roam, no bosses who stalk you, no bosses you have to hunt, no bosses who flee, no bosses who attempt to ensnare you by feigning being NPCs, or anything. In this game all about exploration, somehow, every fight is just a completely standard brawl in a fog wall arena. The fact that they have no good ideas for difficulty left so all of them need to have cartoonishly delayed attack animations just to fuck with the player is icing on the slop cake.

Elden Ring is just quantity over quality, the game.
Anonymous No.719900836
>>719900180
At least in The Witness the puzzles are actually integrated into the huge map in interesting ways.
Anonymous No.719900868
>>719885179
They are buds now unironically, lol.
Anonymous No.719900943
>>719877732 (OP)
>that hairline
do whites really?
Anonymous No.719901103
Dark Souls is made for japanese who don't really grasp western mythology and misunderstand lot of things. That's the feeling you're supposed to get playing the game
Anonymous No.719901308
>>719877732 (OP)
HYPER TRVKE
Past the first playthrough the open world is just an annoyance and a time waster between the fights
Anonymous No.719901382
>>719900730
They added some cool setpieces. But I notice the bosses are often just weird chimeras. The 'lore' is poorly written slop. It feels very soulless.
Anonymous No.719901394
>>719877732 (OP)
>Well, heh heh, according to MY definition of DESIGN, Elden Ring doesn't have any!
Ok, Jon. Thanks for the input. Now go back to never finishing another game.
Anonymous No.719901556
>>719877732 (OP)
>>719877954
>>719878040
>>719878046
More like Jonny Blow Blacks
LMAO OWNED
Anonymous No.719901616
>>719877732 (OP)
How many players does Braid have right now? How many players does Eldring Ring have on a fucking slow day?
Anonymous No.719901829 >>719902086 >>719902096
He's completely on the spot though.
Breath of the Wild was an open world zelda game, where every aspect of the game is designed around the freedom to explore the world however you want
Elden Ring was just Dark Souls with large enviroments and a horse.
Anonymous No.719902083 >>719902834 >>719912216
>>719877732 (OP)
>Is that.... A DIFFICULTY SELECT SCREEN???
>I DON'T KNOW WHAT THAT MEAAAANS
>JUST LET ME PLAY THE GAME
Anonymous No.719902086 >>719902657
>>719901829
Breath of the Wild is like if Hyrule Field was an entire game. The game is totally empty, just a large grass field. Compare it to a game like skyrim with breathtaking mountain vistas, glaciers, iridescent caves...etc
Anonymous No.719902096
>>719901829
>this one game has DESIGN
>this other game just like it has no DESIGN
>why?
>because I said so..
big brain take
Anonymous No.719902487 >>719902675
>719879635
Anonymous No.719902606
>>719878127
It’s also the only good part of the game
Anonymous No.719902657
>>719902086
Vistas, really?
That's not what's being discussed here.

Zelda has oceans and lakes and islands you can sail too, mountains you can can actually climb and freeze in, deserts and sand storms you can get lost in, places you can glide to

Everything you mentioned in Skyrim is just for show, it's just a different coat of paint on the enviroment it doesn't do anything. Yes mountains in Skyrim look better than the ones in Zelda but i prefer the one with snow physics and survival mechanics.
Anonymous No.719902675 >>719903058
>>719899496
>>719902487
>No argument
Anonymous No.719902834 >>719912216
>>719902083
but he is right. difficulty selections are retarded. how is the player supposed to know what difficulty will be fitting for him in a game he has played for zero minutes?? it's a completely ass backwards custom to force an impactful choice with NO information. RPG character creators also often fall in this category of game design sin. you're asking me to assign a bunch of numbers to skills for my character when I am completely unfamiliar with what any of them mean. and then devs will complain that gamers, quote, "optimize the fun out of muh game" by looking shit up on wikis and such. the alternative to doing that is rolling an unplayable character and finding out after an hour of unskippable story bullshit and handholdy tutorials. you finally run into some REAL enemies and whoops, turns out the things you put your points in weren't playtested by anyone and are virtually impossible to win with. shit game design.
Anonymous No.719903058
>>719902675
see >>719900730 for my argument. The world doesn't mesh with the gameplay whatsoever. I didn't even mention the total lack of any traversal mechanics, which is especially egregious in an open world game.
Anonymous No.719903167 >>719903802 >>719908370
>>719899475
>But this game
As I mentioned, one thing is a large map, the other is the nature of the game. Dragons dogma focus is on quest, while eldenring is in combat. A better comparison will be Skyrim for dragons dogma. Not many people compare eldenring to Skyrim though because, obviously, the nature of games are different. Fromsoft have absolutely no reason to turn their actions adventure into a single player MMO, but what they do have a reason for is to expand on the arguably sole reason why the darksouls franchise is so famous for - the world building, which is exactly what they did.

If you are a true fan of dark souls you'd realize that in part what makes it great is the implications the grander world that you inhabit. Dark souls is really a multiple dungeons that taped together. It can be well argued that the reason for this is not necessary a inherent design choose but a simple limitation. That's where the skybox comes in. It implied that these dungeons are in a certain place of are, but unfortunately, the "area" it self where the dungeon is inaccessible, rightfully so, since it be impossible to build it to the scale, but also it's mostly empty regardless.

What elden ring has try to achieve here is to put those isolated dungeons that you run around in darksouls in actual world and not just skybox, giving a fuller picture of the world it self. In truth, even eldenring is puny really, the darksouls world is so massive that just limgrave it self should've been the size of the whole game, if we really want to deliver the scale, but again as I said it simply impossible, so you compensate.

Main point here being, those games are completely different, and in the case of fromsoft, most people don't even understand why they like them, but fromsoft thankfully does and stands behind it's vision firmly. So comparing them like that is disingenuous and what eldenring did is really outstanding for what their true goal is.
Anonymous No.719903213 >>719903535
>>719877732 (OP)
>Map has stuff in it.
This truth nuke sure Blow.
Anonymous No.719903535
>>719903213
No buildings, no people, just a kind of empty void with soulless strange architecture based on a japanese misunderstanding of the western style
Anonymous No.719903802 >>719904132
>>719903167
>giant open empty fields makes the world building better
No, they dont. They are there to pad out play time.
Anonymous No.719903882
>>719877732 (OP)
He looks like he should be escorting a group of Ecologists through the Red Forest.
Anonymous No.719904132 >>719904570
>>719903802
Those are the words of a broken individual who can't see right from wrong anymore.
Anonymous No.719904339
>>719891586
>unprecedented scale
???
For From maybe, but it's nowhere near the largest games ever made.
Anonymous No.719904570 >>719906987
>>719904132
Those are the words from an individual who cant accept that Elden Ring is a boring, padded game and writes essays to cope with this fact.
Anonymous No.719904828
I'm putting together a team...
Anonymous No.719904830
>>719877954
>Elden Ring has the greatest handcrafted map ever made in a game, and for all its size, it is also incredibly intricate and detailed.
ever been to night city?
Anonymous No.719904934
"huge map full of a bunch of bosses" is a design though.
Anonymous No.719906870
>>719877954
>Elden Ring has the greatest handcrafted map ever made in a game

There's glazing and then there's whatever the fuck this is, like SSJ3 glazing, god damn son.
Anonymous No.719906987 >>719909478
>>719904570
Right back at you, I wrote an essay stating every point why it's great in design and execution, while all you say its... "Le boring just because". Maybe, just maybe the problem here is you and your subpar sense of taste, not that it's anyone's problem.
Anonymous No.719908370 >>719921104
>>719903167
NTA and honestly a pretty good take, however I would argue that while the open world in Elden Ring does create a successful sense of space between the more traditional Souls game level design, I wouldn't consider it at least in it's current state necessarily a benefit to that formula. Part of the reason why the majority opinion for Elden Ring is that your first play-through is your best play-through is that you still have a sense of discovery to make the overworld engaging. Most people went out of their way to try to find every little dungeon they could find because they wanted to know just what exactly was around what corner and what cool drop came from where. Once you lose that sense of discovery (and thus, the need or desire to explore every cave you find when you know which ones drop shit you dont care about and which ones do) that same level of magic that was in your first run just isn't there. To me, it's part of the reason why randomizes got so popular with Elden Ring because it allows players to at least partially replicate that first play experience.

Once that sense of discovery is lost, what's left of the open world is nothing more but an incredibly barren and most importantly - static game world that starts to become nothing more but background noise to the player, outside of the few that still love finding cliffs to take screenshots from.

It just means that if Fromsoft has the stomach to continue producing open world souls games that they put in the work to start making their open worlds more dynamic and reactive to players, as of right now the open world of Elden Ring is less reactive and dynamic than even a relic like Morrowind.
Anonymous No.719908494
>>719877732 (OP)
https://www.youtube.com/watch?v=xSXofLK5hFQ
YOU JUST WALK AROUND JUMPING ON SHIT

He's still right though unironically just like the guy who coined Zanzibart. Elden Ring's core design is pure slop and is a parody of Demon/Dark Souls
THE JUDGE No.719908686
>>719877954
Is this all you got?
Anonymous No.719908741
>>719877732 (OP)
this man is such a cuck, you're too young to remember probably
Anonymous No.719908847
I like how this thread triggered the handful of schizos and shitters who throw a bitch fit over elden ring anytime its mentioned.

Y'all know its ok to admit you suck at it, right?
Anonymous No.719908854
>>719878040
you're an actual retard lmao
Anonymous No.719908862 >>719908967 >>719917153
>>719877732 (OP)
> Experienced game developer
Anonymous No.719908967
>>719908862
no fucking way, should have stuck to 2d games and made a living off it
Anonymous No.719909056
>>719877732 (OP)
He's right. And the boss battles are the absolute worst thing about the game.
Anonymous No.719909242
To the marketers scrapping this site for focus testing. Take the concepts of deathblight, flames of frenzy, scarlet rot, and briars of sin. And focus a game around all of that.

The fact we never fight a boss that is heavily themed around briar sorcery is such a waste.
Anonymous No.719909478
>>719906987
No, you just wrote a long, retarded post, trying to defend a shitty game.
Like I said, if you had just wrote.
>hurr durr the empty, lifeless and boring open world is actually deep because worldbuilding and stuff
It would convey the same worthless point, without wasting your time.
Anonymous No.719909492 >>719909936 >>719912102
>>719877732 (OP)
While he is not wrong by saying that, Elden Ring is a lot more fun that his stupid bing bing wahoo even soulja boy (meritedly) roasted
Anonymous No.719909532
>>719877732 (OP)
nightreign embraced that that's all it was and its honestly a better game for it
Anonymous No.719909652 >>719911403
would you say this game's stupid as hell, man?
Anonymous No.719909883
>>719877732 (OP)
this guy's career is based solely on being the first to release a semi polished indie on console. the game is not some genre masterpiece in gameplay or storytelling. Soulja said it best, it ain't got no point to the game.
Anonymous No.719909936 >>719910329
>>719909492
nah braid is better
Anonymous No.719910075
Anonymous No.719910106
>>719877954
Not even the most delusional ER tranny believes this
Anonymous No.719910236 >>719911106
>>719877732 (OP)
why doesnt karl pilkington like elden ring?
Anonymous No.719910291
>>719877954
What does the level design have to do with the bosses
It's like two disjointed separate games
Anonymous No.719910329
>>719909936
I hope you are memeing or I pity you.
Anonymous No.719911106
>>719910236
Goes on for miles. But so does the M6.
Anonymous No.719911403
>>719909652
Stupid as hell? Yeah, but in that fun kind of stupid where you fight a 20-armed demigod made of death juice who screams Shakespeare at you while you're riding a magic goat. It’s like someone gave a 12-year-old a billion-dollar budget and a Lovecraft binge.
Anonymous No.719911495 >>719912761
>>719894420
Does Johnathon Blow ever bring Soulja Boy up himself or is that just /v/?
Anonymous No.719911539
>>719878128
>Otherwise you will get paid reviews and yes-men who will swallow everything their favourite company shits out
lmao yes, because this developer is truly an impartial and unbiased individual that we should totally take their work on, unlike those paid reviewers and fans.
The only difference is you're busy calling the other fanboys and reviewer cocksuckers while wiping this devs cum off your chin. Fuck off.
Anonymous No.719911754
>>719895337
Anonymous No.719911951
>>719882289
I Refuse To Play This Game Because It Forces Me To Simp For A Woman To Level Up.
Anonymous No.719912025
>>719885037
no question marks?
Anonymous No.719912102 >>719912298 >>719921324
>>719909492
>While he is not wrong by saying that
He is absolutely wrong, he is a retard and so are you. You can dislike the game, but the way it is structured is absolutely designed, carefully placed, gated and then sectioned for multiplayer experience. In fact it's a staggering work
Anonymous No.719912216 >>719918673
>>719902083
>>719902834
Does Elden Ring even have difficulty selection? Wasn't that one of the things games journalist types were crying for From to put in their games, and were correctly made fun of for?
Anonymous No.719912298 >>719912498
>>719912102
>absolutely designed, carefully placed, gated and then sectioned for multiplayer experience
Then why so many downloaded this shit to fix the game?
Anonymous No.719912498
>>719912298
It doesn't fix anything
Not only its is full of bugs and breaks multiplayer by giving 50 estus to the host and his 4 phantoms, but it breaks multiplayer and progression to please faggots that want coop with their butt buddy instead of engaging with the signs and multiplayer summoning mechanics.
Anonymous No.719912761
>>719911495
I'm sure he gets hundreds of emails about it, and he searches for every little comment made about him or his games.
Anonymous No.719912782
>>719894021
Nobody's publishing my opinions as an authoritative article, though.
Anonymous No.719913094 >>719914426
>>719877732 (OP)
>"It's a huge map full of a bunch of bosses"
Anonymous No.719914426
>>719913094
this place is full of shit
Anonymous No.719914883
>>719878040
all the seething fromfag replies LMAO
Anonymous No.719917153 >>719919728
>>719908862
What is this image supposed to showcase?
You are aware that not only is he making the game entirely from scratch (no meme engines) but he's also making it in his own language that he is creating at the same time?
Also I don't remember for sure but I think he said he has hundreds of levels for this game or something like that, which makes the image even more meaningless.
Anonymous No.719917378 >>719917580
>>719891586
>Fromsoft ain't some megacorp with k+ jeets
>he doesn't know
Anonymous No.719917580
>>719917378
>3D Artists
>4th to last line
>Pooja Ranni
What did Miyazaki mean by this?
Anonymous No.719917847
>>719877954
The Legacy Dungeons are the only part of Elden Ring with any value whatsoever

It would be a better game if the entire map was scrapped and they just stacked the dungeons one after another.
Anonymous No.719918673
>>719912216
>Does Elden Ring even have difficulty selection?
Yes
>strength = story mode
>arcane = very easy
>casting = easy
>quality = medium
>dex = hard
Anonymous No.719919728
>>719917153
Anonymous No.719920517
>>719880208
This is the basic form of most criticism on /v/, sadly. Sometimes they mix it up by including outright falsehoods.
Anonymous No.719920862
>>719883106
It can't be helped.
Anonymous No.719921104
>>719908370
I agree, I haven't even played the DLC for it. It is very much a 1 time experience, but is it bad if it's +-100 hours? What else do you really need. For one reason or another replayability is lacking even compared to the dark souls. I have replayed darksouls about 5 times, but I never had a single thought of replaying eldenring, even for dlc. It's also very true that world is very static and practically dead, and as you said probably why it gets dull especially on repeated playthroughs, but it's always been like that, and also it's kind defined by the lore in general. It's always nice to see meaningful interactions between player and the world but it's not like eldenring have non of it, but I suppose it have less impact than you'd imagine. Again, making meaningful open world in their constraint and resources would take too much resources that I don't think as anyone willing to spare.

The eldenring was their first experiment in true open world after all, I wouldn't say honestly that the dynamics of the world is where they should focus on. Ironically, they should double down of the size, it's probably unreasonable and most likely impossible, but, funnily enough, that "AI medieval slop thing" that has been popping off and they said they making the game of off, I honestly believe that this is an ideal dark souls, or rather fromsoft world concept. A true dark medieval fantasy with almost 1 to 1 scale to real life with continent size bioms, megastructure and mega dungeons. It's will be quite a stark contrast for a company that have been refining their liner single player formula to ask and make a endless plains of open world and make it engaging, but this is the scope of their vision in the first place so it only be a natural progression.
Anonymous No.719921168
>>719877732 (OP)
Braid sucked. I respect Johnathan Blow for his work ethic if anything.
Anonymous No.719921324
>>719912102
I didn't' dislike the game, it is poor piss designed, and you can't read and understand simple sentences to save you stupid life.
Anonymous No.719921374
>>719880781
>millionaire rapper and award-winning game dev still have to take the subway
Grim
Anonymous No.719921491
>>719877732 (OP)
how is that any different from a dungeon crawler? are those not real games either?
Anonymous No.719921507
>>719885759
I never let reality get in the way of a good laugh.
Anonymous No.719921520
>>719877732 (OP)
I am probably one of 5 people on earth who genuinely love the Witness, but does he realize what that game is like, right?