/agdg/ - Amateur Game Development General - /vg/ (#528169627) [Archived: 839 hours ago]

Anonymous
6/20/2025, 7:45:27 PM No.528169627
1725983737612
1725983737612
md5: 91b71080e57eb61bf30eb33d3c3d80b5๐Ÿ”
dommy mommy edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>528081064
Replies: >>528169803 >>528189321 >>528201952 >>528236071
Anonymous
6/20/2025, 7:46:27 PM No.528169721
Time to dev.
Anonymous
6/20/2025, 7:47:14 PM No.528169803
__tachibana_arisu_idolmaster_and_2_more_drawn_by_kanbe_piroshiki__sample-5555bf2c92ba06087becca05893c42ff
>>528169627 (OP)
miss tachibana in the thread
Anonymous
6/20/2025, 7:47:22 PM No.528169812
1750378108087751
1750378108087751
md5: 818f4f1d9041b068d5403541a9aba27e๐Ÿ”
Anonymous
6/20/2025, 7:47:59 PM No.528169874
1647639061737
1647639061737
md5: 1e522ba7db8edc8de5d728f1679c597e๐Ÿ”
Our response, Ericsisters?
Anonymous
6/20/2025, 7:50:34 PM No.528170129
1724123673812113
1724123673812113
md5: 44e27aaf53f7ffb64e70b42b730145c1๐Ÿ”
I honestly only lack an action platformer/metroidvania/fighter module for my framework and I can basically make my own kof game harem kensour porn parody.
Replies: >>528170594
Anonymous
6/20/2025, 7:53:09 PM No.528170368
a450937d845c81bce05974e43d4aeedceb45f096
a450937d845c81bce05974e43d4aeedceb45f096
md5: f17a83fd1973f161ae93da6709376c93๐Ÿ”
Meanwhile, Doom/Quake chads at /vr/ can write an entire Phd thesis about the nuances of level design.
https://www.youtube.com/watch?v=liZYXIw3k_g
watch this to get a taste about game design
Anonymous
6/20/2025, 7:54:07 PM No.528170465
risk ages
risk ages
md5: f592e6ace9980b84fad0fc6716d96541๐Ÿ”
>25-35 is the last age range to take risk
Replies: >>528170643 >>528170742 >>528170827
Anonymous
6/20/2025, 7:55:16 PM No.528170594
Flag_Lose
Flag_Lose
md5: 5db3d6845706767dd4d915cf2c6ee9e9๐Ÿ”
>>528170129
i lack of time
>work on my game instead of working on le~JoB
>instantly get likes and praise online and people want to play it when i post it on my social media
>UM...AHEM. (banging a fork on a glass.waw). It's the boss. Where's the work? I'm losing money because of you, get to work.
>go back to work
>get tired
>too exausted to continue working on my game because im tired
fuck this
funny how every dev has 1 (one) big huge problem that prevents him from making a game

the key of making games is just being free

Just live at your grandma's house and never work. work is a meme.
just make games.
even if they dont succeed.
Just do them. eventually one game will become hit. even if it will take 10-20 years
(Creator of Freddy Crueger created him in his 40s. before that he was making shitty movies nobody cared about - many such cases!)
Anonymous
6/20/2025, 7:55:39 PM No.528170643
>>528170465
What happens if you're past 35?
Replies: >>528170734 >>528170827 >>528171040
Anonymous
6/20/2025, 7:56:01 PM No.528170681
do people prefer a game with a definite ending, or one where you just play until youre bored?
Replies: >>528170903
Anonymous
6/20/2025, 7:56:38 PM No.528170734
>>528170643
you die
Anonymous
6/20/2025, 7:56:46 PM No.528170742
>>528170465
> A corporate shill teaching about risk management
Replies: >>528171079
Anonymous
6/20/2025, 7:57:42 PM No.528170827
>>528170465
>>528170643
all people im being inspired by, made their big hit only after 40-50.
artist life never stops.

Even more. Some of stuff that inspired many people and became cult classic, was considered a fail/flop when they made it after hard work. But they managed to become famous later because they never gave up

Being an artist is not for pussies.
Replies: >>528171084
Anonymous
6/20/2025, 7:58:17 PM No.528170903
>>528170681
Definite ending. Because then the designer have to actually put in the work and bring out the best ideas from his vision. Instead of writing a procedure without any thought.
Anonymous
6/20/2025, 7:59:22 PM No.528171040
1741654838321592
1741654838321592
md5: e997f7d6fe8a54bf728241a7eb9ec88f๐Ÿ”
>>528170643
generally on average the greatest artists start to make it after 35, if they started when they were 10-15.
Anonymous
6/20/2025, 7:59:47 PM No.528171079
>>528170742
it's the guy who made Limbo and Inside
Anonymous
6/20/2025, 7:59:52 PM No.528171084
>>528170827
>made their big hit only after 40-50.
Yeah but when did they start?
Replies: >>528171178
Anonymous
6/20/2025, 8:00:48 PM No.528171178
>>528171084
at the same time as me/other anons here - in their 20s. after they finished student years
Replies: >>528171281
Anonymous
6/20/2025, 8:01:43 PM No.528171281
>>528171178
I'M THIRTY AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH
Replies: >>528173071
Anonymous
6/20/2025, 8:02:13 PM No.528171340
https://store.steampowered.com/app/3438850/Sledding_Game/
150k wishlists
I told you assholes to make a "Webfishing Game except with a different thematic" but nooo you were all "webfishing exists so no point in making another one". Well I hope you all die poor.
Replies: >>528172331 >>528204747
Anonymous
6/20/2025, 8:02:34 PM No.528171378
you started with gamedev because you were a degenerate gooner who watches animes and plays video games all day, not because you were a boomer. so stop pretending that a boomer mindset will turn you into a yesdev.
Replies: >>528171763
Anonymous
6/20/2025, 8:03:24 PM No.528171461
stop trying to fucking find patterns for success, the market is fucking retarded and shit just happens
Replies: >>528171749
Anonymous
6/20/2025, 8:05:34 PM No.528171701
https://www.youtube.com/watch?v=bW1m_qzi4EM
>Your new Nanite slop, sir
Anonymous
6/20/2025, 8:06:03 PM No.528171749
>>528171461
i try to find a patter for what type of game is enjoyable making, cause i want to enjoy the process. that seems even harder.
Anonymous
6/20/2025, 8:06:13 PM No.528171763
>>528171378
>boomer mindset
The mindset of having the easiest life in recorded history and still whining about how hard you had it.
Anonymous
6/20/2025, 8:08:32 PM No.528171987
Screenshot_2025-06-20_at_19.49.56
Screenshot_2025-06-20_at_19.49.56
md5: 1139c2953cccdc074a6bba4b875f9280๐Ÿ”
>This makes the video game industry cry and puke and throw up
Why aren't you making UGC for Roblox or Fortnite, anon?
Replies: >>528172207 >>528172403
Anonymous
6/20/2025, 8:10:30 PM No.528172207
>>528171987
this dogshit keeps showing up when i search things, its basically a casino for children
Anonymous
6/20/2025, 8:10:49 PM No.528172231
> muh too late
> muh too old
> muh should have start earlier
> muh creativity
Shut the fuck up and listen:
https://www.youtube.com/watch?v=IjqNSHT26gI
Replies: >>528172417 >>528175407 >>528175979 >>528176013 >>528213135
Anonymous
6/20/2025, 8:10:51 PM No.528172237
https://www.youtube.com/watch?v=MPtlB_G3Heg
Does your game let you be COOL?
Anonymous
6/20/2025, 8:11:45 PM No.528172331
>>528171340
R u the guy that latches onto every fotm? Like y not make it yourself
Anonymous
6/20/2025, 8:12:28 PM No.528172403
>>528171987
Because they are Proprietary Software.
Anonymous
6/20/2025, 8:12:35 PM No.528172417
509281990_1029352926078989_2251430131460184043_n
509281990_1029352926078989_2251430131460184043_n
md5: 5079fed8afb9847c7e7b8c12dc93c6e1๐Ÿ”
>>528172231
Blow isn't succesful tho
Replies: >>528172527
Anonymous
6/20/2025, 8:12:35 PM No.528172418
shrimple
shrimple
md5: 19b7531cea3e5778499f7a19531c6231๐Ÿ”
can someone point me to some good resources or tools to make textures? And any tips to make good ones? Im looking for software, tools or whatever to make textures. pref low res, or ones that would basically fit Morrowind.
Replies: >>528172606 >>528172690 >>528172708 >>528172929 >>528179763
Anonymous
6/20/2025, 8:13:46 PM No.528172527
>>528172417
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 8:14:07 PM No.528172574
3d23daad_thumb.jpg
3d23daad_thumb.jpg
md5: 33600abf97730d9bcd8cf6aada694451๐Ÿ”
tightening up grab physics
Replies: >>528174313 >>528219050
Anonymous
6/20/2025, 8:14:27 PM No.528172606
>>528172418
bruh my gf can draw and first time she opened krita she was painting something cool. there are no "tools", what you need is skill
Anonymous
6/20/2025, 8:14:52 PM No.528172642
dabelubmen
dabelubmen
md5: bb400fe4ee99bcbf402ad365e826cd69๐Ÿ”
Working on a pseudo-RTS within a strategy board game shell. You move assets between points on a map, "zoom" into points to build bases, and watch battles occur over them using crude NPC logic. I just habitually went with the GBA-inspired sprites for an older build, but would it be better if I force myself to learn Blender and go for a 90s RTS look? Any other style suggestions?
Replies: >>528173105
Anonymous
6/20/2025, 8:15:17 PM No.528172690
>>528172418
Pixar released a huge collection way back in the 90s. Start with that.
Anonymous
6/20/2025, 8:15:28 PM No.528172708
>>528172418
https://web.archive.org/web/20120930080255/http://cgtextures.com/content.php?action=tutorials
Anonymous
6/20/2025, 8:16:13 PM No.528172782
Desktop 2025.06.17 - 16.16.44.19_thumb.jpg
Desktop 2025.06.17 - 16.16.44.19_thumb.jpg
md5: 03d1ddfe1d84a86896995ab25b64ee39๐Ÿ”
also redoing the system for the physics animation for enemies its much better now.
Anonymous
6/20/2025, 8:17:36 PM No.528172929
1749265892822906
1749265892822906
md5: 19a472c40e566f394c919a351e022ad1๐Ÿ”
>>528172418
look up pixiv sensei tutorials on how to paint anime illustrations, they cover stuff like rocks and trees.

What you want is just anime painting fundamentals.

As for tools, you can use blender and then UV to paint using Krita.

As for a practical tip, besides learning 2D painting fundies and color theory, you should like understand the diference between a soft brush (used for gradients, blending, transitions, soft shadows, ambient oclussion) and a hard brush (used for things like drawing, lines, human lines, cracks, scratches, hard shadows) and then learning to use special brushes like the ones used for folliage and dirt and use masks for things like grudge rust stencils and other things like mud patterns.

Besides that is just most of the time having good reference to copy.
Replies: >>528173371
Anonymous
6/20/2025, 8:19:00 PM No.528173071
1744586085922033
1744586085922033
md5: 67ee7d3c9d235a4deda48cdce8e512c6๐Ÿ”
>>528171281
Its over
Anonymous
6/20/2025, 8:19:19 PM No.528173105
nodbynight_152
nodbynight_152
md5: 27f7389cad38a0b242485b3b15a9cb02๐Ÿ”
>>528172642
> GBA or 90s RTS look
No matter what you choose, keep the internal resolution small. For example, your sprites look dull because they are very large compared to the actual details. So either add more details or reduce the resolution of your sprites.

For 90s RTS look, Factorio developers have a blog where they talk about how they did it.
Replies: >>528217609
Anonymous
6/20/2025, 8:20:13 PM No.528173196
I hate my project.
Replies: >>528173395
Anonymous
6/20/2025, 8:22:01 PM No.528173371
>>528172929
>pixiv sensei, i'm not interested in anime drawing or style sorry. I don't even watch anime. But thanks for the other tips and advice.
Replies: >>528173531 >>528174058
Anonymous
6/20/2025, 8:22:15 PM No.528173395
>>528173196
I hate that this world necessitates struggle.
Anonymous
6/20/2025, 8:22:19 PM No.528173402
>it's only August the 20th
>it's getting super hot
i don't think i will be able to dev this summer
Replies: >>528173613
Anonymous
6/20/2025, 8:22:33 PM No.528173417
Fun With Pencil is all you need.
Replies: >>528175331
Anonymous
6/20/2025, 8:23:32 PM No.528173531
>>528173371
Sorry didn't mean to greentext
Anonymous
6/20/2025, 8:24:15 PM No.528173590
I love my project.
Anonymous
6/20/2025, 8:24:22 PM No.528173613
>>528173402
>its already august
AAAAAAAAAAAAAAAH I CANT MAKE IT
Replies: >>528173768
Anonymous
6/20/2025, 8:25:58 PM No.528173768
>>528173613
oh sorry wrong tab timeline ignore my post until the next 2 months
Anonymous
6/20/2025, 8:27:41 PM No.528173952
New Project
New Project
md5: 27af7580deb0bd1cbb988324d462b407๐Ÿ”
I fucking suck at this.
Replies: >>528174136 >>528174361 >>528174425 >>528174470 >>528174747 >>528177229 >>528177434 >>528178510
Anonymous
6/20/2025, 8:28:43 PM No.528174058
>>528173371
most of the fundamentals between anime, impressionism and realism are the same.
Anonymous
6/20/2025, 8:29:18 PM No.528174136
>>528173952
maybe give it an outline?
Replies: >>528175485
Anonymous
6/20/2025, 8:30:52 PM No.528174313
>>528172574
Nice
Anonymous
6/20/2025, 8:31:23 PM No.528174361
>>528173952
sovl......
Replies: >>528175485
Anonymous
6/20/2025, 8:31:33 PM No.528174378
what's a real life job I can turn into a cozy/spooky game...
Replies: >>528174885 >>528175184
Anonymous
6/20/2025, 8:31:55 PM No.528174425
>>528173952
bigger ears
Replies: >>528175485
Anonymous
6/20/2025, 8:32:16 PM No.528174470
>>528173952
well, at least you can only get better
Replies: >>528175485
Anonymous
6/20/2025, 8:34:40 PM No.528174747
>>528173952
What's the problem? Looks like a neat early draft to me? All you need to do now is work on the details.
Remember, do not throw this away. Just iterate on it and finish it.
Replies: >>528175485
Anonymous
6/20/2025, 8:35:50 PM No.528174885
>>528174378
Gynecologist.
Haunted abortion pussy
Anonymous
6/20/2025, 8:38:00 PM No.528175114
1
1
md5: 8451e383a9813808a5d3b4b40d97cdf5๐Ÿ”
Okay, time to work.
Replies: >>528175463 >>528176113 >>528219050
Anonymous
6/20/2025, 8:38:32 PM No.528175184
>>528174378
https://www.youtube.com/watch?v=GvrjWlDgE4Y
Replies: >>528175651
Anonymous
6/20/2025, 8:39:47 PM No.528175331
>>528173417
The guy on the cover freaks me out, hard pass
Replies: >>528175407
Anonymous
6/20/2025, 8:40:21 PM No.528175407
>>528175331
>>528172231
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 8:40:40 PM No.528175463
>>528175114
uh oh
Anonymous
6/20/2025, 8:40:47 PM No.528175485
>>528174136
Any good guides on that? I'm trying out what sticks here and haven't seen many tutorials on pixel 2d art except for one about shading.

>>528174361
Lol I wish...

>>528174425
Yeah I was gonna do that but then I realized I'll need to redraw the hair and ughhh, I need to stop being so lazy...

>>528174470
Y-yeah right...

>>528174747
Idk it doesn't look THAT good I guess I don't know what I was expecting honestly.
But yes I WILL finish it thank you anon!
Anonymous
6/20/2025, 8:42:14 PM No.528175651
1750185401429879
1750185401429879
md5: 9ae90cf3d46b11ffbea07e0ce0b83e23๐Ÿ”
>>528175184
ToK 2 looks rad!
Anonymous
6/20/2025, 8:42:51 PM No.528175719
1710366322521939
1710366322521939
md5: f52f1c7a214724fb94880eed4736a01a๐Ÿ”
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)

Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."

Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.

>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha

H O B B Y
O
B
B
Y
Replies: >>528176013 >>528176037 >>528178932 >>528179168 >>528203530 >>528229093
Anonymous
6/20/2025, 8:44:12 PM No.528175894
I deserve more fans, what the fuck is wrong with people?
Anonymous
6/20/2025, 8:44:54 PM No.528175979
>>528172231
>also don't be too optimistic
>honestly assess your own abilities and ability to learn
so you need to actually have skills or be a good learner, filtering the majority of agdg
Replies: >>528176173
Anonymous
6/20/2025, 8:45:13 PM No.528176013
>>528175719
>>528172231
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 8:45:22 PM No.528176037
>>528175719
ffs remove the line about self-employment taxes
if i become a multi quadrillionaire i will pay the self employment taxes
Replies: >>528176350
Anonymous
6/20/2025, 8:46:08 PM No.528176113
nigoro-paakaa2
nigoro-paakaa2
md5: 350a4a92017bdc50229658211743b238๐Ÿ”
>>528175114
too high
Replies: >>528176895
Anonymous
6/20/2025, 8:46:44 PM No.528176173
>>528175979
>so you need to actually have skills or be a good learner, filtering the majority of agdg
I am pretty sure that also comes under:
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 8:48:22 PM No.528176350
>>528176037
Anon you will be lucky to become a hundredaire.
The reach goal for you is being on par with working fast food, except that if you make that lofty goal, you will be taxed higher and have no benefits compared to someone who flips burgers.
Replies: >>528177868
Anonymous
6/20/2025, 8:50:29 PM No.528176586
I was told that I can do whatever I want
it's not fucking fair
Replies: >>528176795
Anonymous
6/20/2025, 8:51:13 PM No.528176671
>>528164456
>>528164841
What are you guysโ€™ thoughts on the Hypercoven design
Replies: >>528180473
Anonymous
6/20/2025, 8:51:20 PM No.528176689
161666458352_thumb.jpg
161666458352_thumb.jpg
md5: 88c3911e019f8fbe98749e58382d0de9๐Ÿ”
Noctulian aggy appeal
Replies: >>528176979 >>528177156 >>528178954
Anonymous
6/20/2025, 8:52:20 PM No.528176795
>>528176586
>I was told that I can do whatever I want
Whoever told you that is a dirty liar.
Anonymous
6/20/2025, 8:52:26 PM No.528176806
1650731459867
1650731459867
md5: 0a16fdb4faa4359988971cef956a1b5e๐Ÿ”
Honestly, right now my framework has.

>Beatem up 2D
>Simple roguelike
>Mario party mode
>Cutscene
>Fighting game input buffer
>VN
>2.5D jrpg
>Card game
>2.5D dungeon
>Hentai CGI gallery
>Risk World map

What I need is to add a turn based 2D fighter mode, an FFIV combat mode, an action platformer mode, a MOBA mode, an RTS mode.
Anonymous
6/20/2025, 8:53:12 PM No.528176895
2
2
md5: 6fa3c2448e34c43669e9dafd3ef35a9a๐Ÿ”
>>528176113
You want me to remove edges?
Replies: >>528177151
Anonymous
6/20/2025, 8:53:21 PM No.528176915
I am getting fed up with working on this same problem.

I want to work on cool features.
Anonymous
6/20/2025, 8:53:44 PM No.528176979
>>528176689
saved for cute reference
Anonymous
6/20/2025, 8:55:15 PM No.528177151
>>528176895
no i'm just memeing do your loli however you want
Replies: >>528177460
Anonymous
6/20/2025, 8:55:18 PM No.528177156
ssstwitter.com_1750444850502_thumb.jpg
ssstwitter.com_1750444850502_thumb.jpg
md5: 0f8bbfc44162074dfe1d81c910f83391๐Ÿ”
>>528176689
Fixed the .webm after realizing it was slow for some damn reason
Replies: >>528241614
Anonymous
6/20/2025, 8:55:52 PM No.528177229
images
images
md5: bf246a0dc86f04050e8af1108ce5f8b1๐Ÿ”
>>528173952
The trick for getting Dragon Ball design right is noticing how small the mouth and nose are. On your pixel art the mouth is way too big.
Also, the ears are HUGE.
Anonymous
6/20/2025, 8:57:33 PM No.528177434
>>528173952
Chin simply too small
Anonymous
6/20/2025, 8:57:50 PM No.528177460
1749250263264720
1749250263264720
md5: 18345d566ec274707e528d75991fb6ed๐Ÿ”
>>528177151
Oh, ok.
Anonymous
6/20/2025, 9:01:14 PM No.528177868
>>528176350
what are the odds ill become a $27 aire? Asking for a friend.
Replies: >>528178263 >>528178601
Anonymous
6/20/2025, 9:03:06 PM No.528178092
I know this is a stupid consideration, because I barely have a game at all, but I do wonder: Perhaps I should go apeshit with my theming and say fuck all to optics and appeal. Definitely a bad idea.
Example of my passionate ideas:
>gryphon chests and their shape
>no human women in my game at all
>demonstration (as could be done in a novel) of my religion (which no one else knows about or follows)
>roleplaying with my players
>commissioning fetish art of my characters (haven't made any characters yet)
>presenting my face on camera to do cringe skits and music videos to my barely-listenable tunes (haven't made any tunes yet)
I haven't made any characters or tunes yet because I don't know the context in which they would fit. I'd like to say Fuck It and lose myself. But if I did, I'd wake up tomorrow and be horrified.
Replies: >>528195734 >>528195965
Anonymous
6/20/2025, 9:04:37 PM No.528178263
>>528177868
Taking in to account the $100 fee or not?
Anonymous
6/20/2025, 9:06:49 PM No.528178510
>>528173952
left: my face
right: my soul
Anonymous
6/20/2025, 9:07:40 PM No.528178601
>>528177868
My game (Wagie Run)'s progress for this past 2 weeks:
>import and delete free assets because my stupid ass cant decide for the art direction on this game
>finally set one art direction
>import the assets i need, and delete the things i don't need
That's it. 2 weeks, just re-importing and re-deleting assets. Anyway, the art direction for my Pepsi-Man-like game is "PS2 low res-ish stylized" realism. For reference, see Grand Turismo 3, it will look like that, i hope.

>Why?
The only 3D assets that are not cartoony, low poly, and free, are like that. And beside, everyone making PS1 graphic look alike games, why can't i make PS2-like one?
Anonymous
6/20/2025, 9:09:47 PM No.528178815
1732597270374
1732597270374
md5: 9e02eaa671220f3300ac2a9ea19a8e79๐Ÿ”
I feel like I owe this community an apology. You kinda deserve whatever happens to you if you use this pedo website but regardless I'm sorry for pushing my coomer faggotry last year and earlier this year, I really lost the plot.

Anyways Branno is a faggot, inner circle is a bunch of libtards (osur and matra are okay though) and KKD and Shobatsu are the only games I ever genuinely cared about from here. Quit posting here and do something worthwhile.
Replies: >>528178970 >>528179338 >>528179342 >>528180035 >>528180572 >>528180661 >>528180912 >>528182662 >>528183084 >>528183114 >>528185307 >>528186840 >>528190118 >>528198827
Anonymous
6/20/2025, 9:10:45 PM No.528178932
>>528175719
This isn't really the right way to go about it. First of all this doesn't account for AIslop and porn games and any game that's clearly not made for at least minor success. Second if you're getting into gamedev and want to make it big then you better be prepared to spend at least a few years on it, effectively specializing on it which is much easier if you've got a passion for gamedev not just making your own game.
Anonymous
6/20/2025, 9:10:56 PM No.528178954
>>528176689
TuT
Anonymous
6/20/2025, 9:11:03 PM No.528178970
>>528178815
>Quit posting here and do something worthwhile.
I need energy and I know of no other place.
Anonymous
6/20/2025, 9:12:50 PM No.528179168
>>528175719
I'll do it
You'll see
Anonymous
6/20/2025, 9:14:28 PM No.528179338
>>528178815
damn thats crazy
Anonymous
6/20/2025, 9:14:30 PM No.528179342
>>528178815
You can always post on 8 chin aggy. Its a lot LOT slower, but the posts there are legit progress reports and discussions
Replies: >>528179469
Anonymous
6/20/2025, 9:14:51 PM No.528179395
1750441083816598_thumb.jpg
1750441083816598_thumb.jpg
md5: 7e1acc3be90f5ac9c996169338dc235d๐Ÿ”
>his protagonist isn't expressive
Replies: >>528179851 >>528180564 >>528182571 >>528198827 >>528208240 >>528209313
Anonymous
6/20/2025, 9:15:23 PM No.528179469
>>528179342
I'm too scared to even visit that site. Too spooky.
Replies: >>528179625 >>528179995
Anonymous
6/20/2025, 9:16:45 PM No.528179625
>>528179469
A wise decision.
Replies: >>528179834
Anonymous
6/20/2025, 9:18:06 PM No.528179763
1737612449064657
1737612449064657
md5: 5ceeb6819ae881fffdf83c0752cd07a0๐Ÿ”
>>528172418
Adobe Substance Designer is the best-in-class tool for texture making
it is a procedural nondestructive node-based material creator
>procedural
you don't have to handpaint anything. you can but you don't have to.
>nondestructive node-based
you can make many different looking textures from very similar finished graphs just by tweaking a few colors and numbers
>material creator
It is designed for making seamless textures. you have to try hard to NOT make a seamless texture with it.
you can make not just the color, but also the height, normal map, ambient occlusion, metallic, or even custom maps all within the same file based off the same data.
Replies: >>528180684
Anonymous
6/20/2025, 9:18:40 PM No.528179834
>>528179625
Really? It's that sppoky?
Anonymous
6/20/2025, 9:18:51 PM No.528179851
>>528179395
me on the left
Anonymous
6/20/2025, 9:20:23 PM No.528179995
>>528179469
The aggy thread there is safe, i can assure you that. Most of the /pol/ agents on that place are either dead, in prison, or moved on because we achieved our goals of:
>faggots and kikes got layoffed from film and game industries
>normalfags political fatigue

Its over. So you can rest easy
Anonymous
6/20/2025, 9:20:42 PM No.528180035
order road
order road
md5: 644954fe137357c58112939dbc17214a๐Ÿ”
>>528178815
There's always dvach
but last time an anon ventured there.. something followed him back
Anonymous
6/20/2025, 9:24:26 PM No.528180473
UI
UI
md5: c7714a9b1b48dab9b468d96d38706ef7๐Ÿ”
>>528176671
Extreme lack of polish both in terms of art and the sound. The game completely falls flat to deliver it's essence. UI elements are supposed to guide your attention to important information. Some stuff just straight up blend with everything else.
Replies: >>528180816
Anonymous
6/20/2025, 9:25:03 PM No.528180553
was frustrated because my code wasn't working and my cat meowed at me and i almost yelled at him.
Replies: >>528180689
Anonymous
6/20/2025, 9:25:10 PM No.528180564
>>528179395
built for Big Brown Kong
Anonymous
6/20/2025, 9:25:14 PM No.528180572
>>528178815
BASED

BASED

BASED

>based
BASED
Anonymous
6/20/2025, 9:25:54 PM No.528180661
1708903447988760
1708903447988760
md5: 1f677892c2f96e21baf0319e73d9560b๐Ÿ”
>>528178815
I still wonder what was going through your head when you made those gay ass drawings
Replies: >>528180914 >>528181594 >>528185884
Anonymous
6/20/2025, 9:26:06 PM No.528180684
gem
gem
md5: 35d944a39b59e8a2f7295ba0d928ffc7๐Ÿ”
>>528179763
Thanks, do you know any free tools to use in the mean time? I am still a complete beginner with coding, and game development in general.
Replies: >>528181170 >>528182051
Anonymous
6/20/2025, 9:26:10 PM No.528180689
>>528180553
> i almost yelled at him
shame on you
Anonymous
6/20/2025, 9:27:17 PM No.528180816
>>528180473
Yeah I meant the design, as in, the RTS game design. Since that was the topic of the discussion. Iโ€™m aware the UI and graphics are trash, but I can get that opinion from anyone including people who never even played an RTS.
Replies: >>528181510 >>528182461
Anonymous
6/20/2025, 9:28:12 PM No.528180909
1743249108159203
1743249108159203
md5: a062243924100f6bbf690eea60e39cc2๐Ÿ”
>homosexual furry attentionseeking again
Replies: >>528182470
Anonymous
6/20/2025, 9:28:14 PM No.528180912
002-6306
002-6306
md5: b37811def114a1e7bd3d1ffa44649cc0๐Ÿ”
>>528178815
Who the hell is matra? That name sounds so familiar but I can't place which dev exactly that was
Replies: >>528181147
Anonymous
6/20/2025, 9:28:15 PM No.528180914
>>528180661
Not much
Anonymous
6/20/2025, 9:30:12 PM No.528181147
>>528180912
oh whatever, it was PATdev's twitter name
Anonymous
6/20/2025, 9:30:25 PM No.528181170
1748856578062275
1748856578062275
md5: 97f43fbd944b59921388d7583f553f11๐Ÿ”
>>528180684
theres an unlimited duration free trial available on the high seas man
idk i struggled with free tools for soo long in this domain they all suck dick
Replies: >>528181880
Anonymous
6/20/2025, 9:33:20 PM No.528181510
>>528180816
NTA, but as an RTS enjoyer, I would never waste time on Hypercoven. It looks like a meme flash game. What even is the gameplay? Just arbitrary campaigns?
Replies: >>528183357
Anonymous
6/20/2025, 9:34:09 PM No.528181594
fd819bc1dc163b49f3c7f8ef460bc419c635a14a
fd819bc1dc163b49f3c7f8ef460bc419c635a14a
md5: 938f8e793c1bb4d194235e24dfd32fc9๐Ÿ”
>>528180661
arisu my beautiful and cute personal assistant
Anonymous
6/20/2025, 9:36:42 PM No.528181880
>>528181170
I'm on linux bruv.... Ill just buy it on steam
Replies: >>528182054
Anonymous
6/20/2025, 9:38:10 PM No.528182051
1626366747359
1626366747359
md5: a57a637b281407fb77fc3b8c55d66328๐Ÿ”
>>528180684
if you want FOSS texturing tools, look up armor paint, blender, material maker and Krita.
Replies: >>528182483
Anonymous
6/20/2025, 9:38:13 PM No.528182054
>>528181880
>Bruv
sorry i mean to say bruh. The britbong in me came out.
Replies: >>528183651
Anonymous
6/20/2025, 9:41:57 PM No.528182460
AGDG Steam Curator updated even if you shadow drop your game (why?)

https://store.steampowered.com/curator/39041835-Amateur-Game-Dev-General/
Anonymous
6/20/2025, 9:41:57 PM No.528182461
>>528180816
> Yeah I meant the design
The idea itself is really neat (not a fan of auto-unit generation but that's a personal preference) but at the current state it's impossible to judge if its actually good or not. I don't think you should look for what "others" think about the design at this stage. You as the designer can see the essence in your head, but you can't except the same from the players. UI really effects how players feel about your game, and it's near impossible to ignore it and give feedback.
Replies: >>528183357
Anonymous
6/20/2025, 9:42:01 PM No.528182470
>>528180909
don't you mean scaliefag?
Anonymous
6/20/2025, 9:42:04 PM No.528182478
ms-progress-20250620_thumb.jpg
ms-progress-20250620_thumb.jpg
md5: a6758b1abc608d2145546fd8a2e34882๐Ÿ”
Progress time!
Finally implemented save/load game. Boy, was this a fucking pain in the ass, and I fully expected it to be but it still got me by surprise.
Did you know that if you duplicate a custom Resource in Godot, the duplicated resource does not have a resource_path? Neither did I!
Anyway, with save/load implemented it suddenly feels like a game. Now's time to add more content.
Replies: >>528182521 >>528183367 >>528187683
Anonymous
6/20/2025, 9:42:06 PM No.528182483
>>528182051
Thank you, noted these down.
Anonymous
6/20/2025, 9:42:30 PM No.528182521
>>528182478
neat
Anonymous
6/20/2025, 9:42:58 PM No.528182571
>>528179395
>nintendojaks
BokuDev
6/20/2025, 9:42:59 PM No.528182580
FcjqQNeWAAI3mZm
FcjqQNeWAAI3mZm
md5: 626a46339e9b068abe3413c291366d08๐Ÿ”
>the urge to side project a stalker-like
Anonymous
6/20/2025, 9:43:06 PM No.528182593
1737491382958007
1737491382958007
md5: 203d300cd9cbcf02463d0e860ad562bf๐Ÿ”
>godot will never be a viable game eng-ACK!
Replies: >>528182887
Anonymous
6/20/2025, 9:43:46 PM No.528182662
>>528178815
who the fuck gave monkeydev coomer's remorse?
Replies: >>528182735 >>528185884
Anonymous
6/20/2025, 9:44:21 PM No.528182735
>>528182662
This line:
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 9:45:42 PM No.528182887
rimp
rimp
md5: 45c5c1768e7a2a7e74f7e10d709f01d2๐Ÿ”
>>528182593
I've posted a bunch of screenshots of the forest and two barns, Godot is very nice.
Replies: >>528182971 >>528183048 >>528203062
Anonymous
6/20/2025, 9:46:37 PM No.528182971
>>528182887
reduce the resolution of the grass clumps
Replies: >>528198940 >>528203062
Anonymous
6/20/2025, 9:46:58 PM No.528183012
GoblinGirlHD
GoblinGirlHD
md5: 7ea77b35db575aad5433f603c155abcd๐Ÿ”
Any goblin lovers?
Replies: >>528183278 >>528183305 >>528183551 >>528187683
Anonymous
6/20/2025, 9:47:19 PM No.528183048
>>528182887
SOVL
Replies: >>528198940 >>528203062
Anonymous
6/20/2025, 9:47:37 PM No.528183084
>>528178815
the big mainstream websites that normies use are owned by soulless monsters and twitter was already evil before elon
why do people still do this "4chan the evil hacker" shit when facebook has stories of employees with ptsd over the amount of gore posted on the site?
Anonymous
6/20/2025, 9:47:52 PM No.528183114
>>528178815
I always felt that the coomer thing wasn't you.
Anonymous
6/20/2025, 9:49:13 PM No.528183278
>>528183012
erm theyre called "ghalbeens"
Anonymous
6/20/2025, 9:49:26 PM No.528183305
bb2c2be56d952afee3a811a91cecf743
bb2c2be56d952afee3a811a91cecf743
md5: ae2d14a3639f7d2d4f2e507ac637bae4๐Ÿ”
>>528183012
no
Replies: >>528183532
Anonymous
6/20/2025, 9:49:50 PM No.528183357
>>528181510
It has battles in roughly Sc1-style, but the macro is different. You donโ€™t pick a race, instead you capture points on the map (similar to CoH) and those will produce units for you. Every capture point makes two unique units, and can also be extended with structures. Itโ€™s like a little base/faction of its own. Capturing is done by the King and if the King dies, you lose.
>Just arbitrary campaigns?
There are randomized modes, e.g. survival, as well as a fixed campaign with some kind of story (wip)

>>528182461
Well, thanks anyhow. By UI you mean the HUD in game, yes? I can surely improve that, itโ€™s good to hear somebody cares.
Anonymous
6/20/2025, 9:49:56 PM No.528183367
>>528182478
>AI shart
Anonymous
6/20/2025, 9:51:17 PM No.528183532
GoblinBed
GoblinBed
md5: 6bc72e442fcb9f2e73f37960236d172d๐Ÿ”
>>528183305
Are you sure?
Anonymous
6/20/2025, 9:51:28 PM No.528183551
>>528183012
memerot brainrot zoomerrot retardrot
Anonymous
6/20/2025, 9:52:29 PM No.528183651
1735948581976902
1735948581976902
md5: e3deaa7e4c5e96a85a12a39d1c809611๐Ÿ”
>>528182054
oi bruv this website uses biscuits innit

anyway
i've been collecting bocchi images for a while now (to train AI on) and i've been noticing something. there's a lot of memes that just don't make sense. i actually don't believe that knowing the context having seen the anime would make them make sense. They're just completely lolrandom. they're just inserting goto into random scenarios, often straight up replacing the original character with goto and not modifying the joke whatsoever
im starting to think that bocchi is some kinda meaningless brainrot, and that goto has no personality or identifiable traits that would facilitate creation of humorous content. It's almost like they WANT to reference bocchi, but there's NOTHING to reference, so the end result is just "look it's an image of goto and she's uhhh basically not doing anything at all"

compare that to a popular character with a personality, like Harry from Disco Elysium and other characters. Every meme is entirely founded upon the premise and tone of the game. It's a game about a cop schizo, so there's cop things and schizo things. The memes will parody the relationships that the protagonist has with Kim, and other characters. They will parody the way the voices in his head talk to each other. They will reflect the tone and unique writing of the game. They will mimic the artstyle. Does Bocchi have an artstyle? no it doesn't. bocchi is not a "popular media has memes made about it". It's a weird obsession.
i don't like autists. they can be captivating but only if they're smart savant types. This nigga just spams his waifu with vague somewhat-gamedevvy-but-meaningless messages like "i'm making engine progress!" and then the faggy cheerful "sister" yapping that all animefags do.

but it's okay
when my AI model is complete, i will never have to think about this again. aggy will be saved byh me
Replies: >>528183865 >>528183975 >>528185257 >>528185307 >>528187932
Anonymous
6/20/2025, 9:54:14 PM No.528183865
>>528183651
but seriously, does anything of note happen in this anime? Why is every meme just "I'm a weirdo crackhead cannibal autismo and I have anxiety" random shit attached to an image of the most generic anime girl in a normal slice-of-life environment? I get that the contrast is the joke but like... there is nothing. It is empty
Replies: >>528183975 >>528184608 >>528187932 >>528195106
Anonymous
6/20/2025, 9:55:05 PM No.528183975
>>528183651
>>528183865
zizekposting
Anonymous
6/20/2025, 9:58:26 PM No.528184379
you need a high iq to understand bocchiposting
Anonymous
6/20/2025, 9:58:30 PM No.528184391
1577231336131
1577231336131
md5: 505b4c82f51784c3fe71ddbce98fae6d๐Ÿ”
Honestly having a real trailer and steam page has to put you in the top 5% on steam.
No, 5 minutes of gameplay at 20 FPS doesn't count as a real trailer.
Anonymous
6/20/2025, 10:00:07 PM No.528184608
1741744909163855
1741744909163855
md5: fd27611e23c3cd9a19c4fd7699c855a8๐Ÿ”
>>528183865
this shit is so offensively unfunny and devoid of substance that it can't even wrap back around into being funny-because-its-stupid
It feels like AI made - not the random crazy AI, but specifically a modern, safeguarded, low-temperature, boring AI. or an old man who's out of touch with internet youth. Look, it's a generic anime girl template, with random popular meme keywords inserted into it, that contrast with the cheerful and inoffensive nature of a slice-of-life anime! What if Bocchi also had a GUN?! that's so funny hahahaha... It just makes me sigh deeply, not even crack a smile. You have to have a completely tasteless rotting brain to enjoy and create this. Imagine what kinda game this guy is making rn
Anonymous
6/20/2025, 10:02:10 PM No.528184852
does monkeydev hate nortubel now too?
guy wrote a newgrounds post on his birthday about wanting to kill his family and it got tom fulp's attention
Replies: >>528185884
Anonymous
6/20/2025, 10:05:57 PM No.528185253
a game about being a baby turtle
Anonymous
6/20/2025, 10:05:58 PM No.528185257
1746233912441642
1746233912441642
md5: 496ba1c75a7bee75f72caf2c03046906๐Ÿ”
>>528183651
Bocchi is just a very likable character. She's cringe, but not so cringe as to be a turn-off like her predecessor Tomoko was, allowing her to achieve mass appeal. She also has a very simple, but recognizable character design that can be slotted into many different situations, just like Hatsune Miku and Hakurei Reimu, making her a prime reference for aspiring artists to practice character illustration with.
Replies: >>528185831
Anonymous
6/20/2025, 10:06:24 PM No.528185307
>>528178815
>libtards
are you suggesting there's woke devs in that group?
>>528183651
>and i've been noticing something. there's a lot of memes that just don't make sense.
memes were always a cancer and proof people are npc's
Replies: >>528185884
Anonymous
6/20/2025, 10:08:34 PM No.528185561
Why engage when you can just report off-topic content and post some progress, or respond to someone else's progress.
Replies: >>528185832 >>528186104
Anonymous
6/20/2025, 10:08:48 PM No.528185589
Today's the solstice, the official start of summer/winter. Everybody excited about a summer/winter of dev? Going to finish your game before the end of summer/winter?
Anonymous
6/20/2025, 10:09:38 PM No.528185680
1731919270223405
1731919270223405
md5: b716018634b0ca7a81abdd5784f43a74๐Ÿ”
who is the next /agdg/ dev to suffer from coomer's remorse?
Replies: >>528186402
Anonymous
6/20/2025, 10:10:13 PM No.528185756
I'm noticing more games have similar aesthetics to mine while there were none before I posted my game.
>TAKE YOUR MEDS
You mean chloroform so you can knock me out and steal even more of my fucking game?
Anonymous
6/20/2025, 10:10:26 PM No.528185784
a reminder that shitting on "the inner circle" is pussy shit and if you have balls, just namedrop every dev as much as possible
Anonymous
6/20/2025, 10:10:48 PM No.528185831
1743858691678988
1743858691678988
md5: eaf4debabf3502bbf477a71497cdc971๐Ÿ”
>>528185257
notice he tried to explain why Bocchi is popular (i.e. why the one guy in the thread is obsessed with her) but failed to name any traits that she has.
I will help you: from the images collected I have deduced that she wants to perform in a rock band, but has advanced stage fright and other relatable insecurities. Why is this never used for humor in memes? What is the joke in "popular unrelated meme but person is photoshopically replaced with Bocchi"?

>character design that can be slotted into many different situations
you don't create jokes by slotting a character into a situation that doesn't make sense. There has to be some connection, some humorous punchline, some shared cultural reference. What the fuck is happening in picrel? Nothing. It's just a funny meme photo that replaces a character with Bocchi. for. no. reason.
Is she an alien that morphs other people into Bocchis, agent Smith from Matrix style?
or are you an alien and this is how you see homo sapiens comedy?
Replies: >>528186991
Anonymous
6/20/2025, 10:10:48 PM No.528185832
>>528185561
Because
1. Even if you report it none of it gets deleted
2. If you call out the off-topic spammer you get dogpiled by their trooncord friends
3. If you post progress nobody replies to it
4. Nobody else posts progress and if they do it's just some rando whodev who left the thread after posting
Anonymous
6/20/2025, 10:11:15 PM No.528185884
>>528180661
Depression and porn addiction
>>528182662
The touch of a woman
>>528184852
I always thought he was hilarious and kinda admire how unabashedly himself he was. But his game is straight dogshit. That post was super funny though
>>528185307
Based GasGod once said that Asian bug women are all crazy (this is true) and one of the devs in the ToK server started moralfagging. Also pretty sure there were a tranny or two in that group

Anyways going back into my cave, hope I never visit here ever again.
Replies: >>528187032 >>528187790
Anonymous
6/20/2025, 10:13:03 PM No.528186104
1741411452063685
1741411452063685
md5: f2c59906580008582da9c291ad28166b๐Ÿ”
>>528185561
it's a one-off yapathon. my plan is to develop a sophisticated userscript with machine learning integration that will help me to not engage (by filtering all off-topic content away from my eyes)
Anonymous
6/20/2025, 10:15:27 PM No.528186402
>>528185680
Coomer's Remorse?
Anonymous
6/20/2025, 10:17:22 PM No.528186629
Last thread someone asked what % of steam games have more than 1000 wishlists prior to launch so I did some digging. Turns out 70% of all steam games scheduled for 2025 release have 1k or more wishlists. Insane

I guess this is why the advice is to get 10-15k wishlists before launch, it's the only way to be in the top 10% of games.
Replies: >>528194564 >>528199005
Anonymous
6/20/2025, 10:17:36 PM No.528186665
random image but it's bocchi now
random image but it's bocchi now
md5: 0d6c58beb61d06d1ce0e91d5b9c068c8๐Ÿ”
1. The real reason is that the autist thought that the name Goto is a reference to the keyword goto from the C programming language, and thought this was justification enough to promote her to be the mascot of the thread.

2. The other copycat anons are shitposting to feel like they belong to "gamedev" and procrastinate doing actual work. They also don't know reason 1 and think her actual name is "Bocchi".

3. The jannies are old normie men hired by Hiro and think anime is "board culture", so if anime girl is present it can never be off-topic. This explains why Bocchispam is never deleted but other avatarfags are (like fygon)

Mystery solved, now we can get to work.
Anonymous
6/20/2025, 10:19:05 PM No.528186840
>>528178815
>inner circle is a bunch of libtards
yep, if you aren't a tranny communist faggot they will blacklist you and communicate the blacklist out to everyone they know. Pretty funny and petty desu
Replies: >>528186937
Anonymous
6/20/2025, 10:19:49 PM No.528186937
>>528186840
Name a single dev who was blacklisted
Replies: >>528187002 >>528187101
Anonymous
6/20/2025, 10:20:12 PM No.528186991
20250610_065539
20250610_065539
md5: 47b89bcec313ddc8b1e5ae3ddc5e2c5c๐Ÿ”
>>528185831
First off anon, you are severely autistic. That's fine, but recognize that your sensibilities do not match up with the common populace.

There is a common fan headcanon where bocchi is a futa with a massive cock. The illustration you posted is by Khyle, who is well known for sus memes: https://twitter.com/khyleri/media

This website is 4chan, which has fostered a reaction image culture since its inception. Because Bocchi has a tendency to make a lot of funny faces and there are many different artists on the internet creating fanart of Bocchi, Bocchi naturally becomes a prime character to use for common generic reactions, similar to cats and frogs.
Replies: >>528188049
Anonymous
6/20/2025, 10:20:18 PM No.528187002
>>528186937
fygoon
Anonymous
6/20/2025, 10:20:30 PM No.528187032
1715861868654
1715861868654
md5: fbad2ae9945833de1f5476f0890725f1๐Ÿ”
>>528185884
>I always thought he was hilarious and kinda admire how unabashedly himself he was. But his game is straight dogshit. That post was super funny though
look at what i found lol
devs do pretend to like each others games
Replies: >>528189610
Anonymous
6/20/2025, 10:21:06 PM No.528187101
>>528186937
every single dev who isnt a tranny communist faggot?
Anonymous
6/20/2025, 10:23:30 PM No.528187398
1750083756834449
1750083756834449
md5: 93241d1a3a4538df1581d1c1c01cd7dc๐Ÿ”
gamedev...
Anonymous
6/20/2025, 10:25:41 PM No.528187683
>>528182478
The landscapes look very nice
>>528183012
For me it's ogre cock
Anonymous
6/20/2025, 10:26:43 PM No.528187790
>>528185884
>porn addiction
let me guess: you saw all those zoomers being neurotic over anime fanservice and became like them
lot of great artists were pervs that even told critics to fuck off
sounds more like you gave in to a bunch of whiny losers except you're not even notorious enough to form an angry mob
why bother when this angry crowd never forgives even over the least worst shit?
Anonymous
6/20/2025, 10:27:51 PM No.528187932
>>528183865
>>528183651
>so autistic he can't understand people having fun posting silly images with no context to make people laugh, which is done across the entire internet
That point aside the anime is above most slop out right now because it deals with actual real issues like the loneliness epidemic, people retreating into the internet, not being themselves and connecting with others, finding freedom through art
Bocchi has a relatable plight, just replace playing guitar in a band with coding/doing art with a small indie team
Replies: >>528188363
Anonymous
6/20/2025, 10:28:52 PM No.528188049
bocchi is not crazy but lolrandom meme situation
bocchi is not crazy but lolrandom meme situation
md5: 24824967adde806647303f5b530595ba๐Ÿ”
>>528186991
>you are severely autistic
well uhhhh not that you care buuuuhhtt... dk... i've done many tests before and every single time scored very very low on autism, aspergers, and so on. I'm sociable and communicate fine with people, new people, not a lot of awkwardness. Also is it really fair for you to refer to 4chan users as "common populace"? Common populace is people who don't watch anime or use memes, or anything. Normies. 4chan users are the autistic ones. So if there's any conflict of sensibilities between me and 4chan users, surely i would not be the one on the autistic side.
>There is a common fan headcanon where bocchi is a futa with a massive cock
so what you're saying is that you confirm that this has no relation to the contents of the anime (all that stuff about doing music and having stage fright) and just lolrandom made up shit, so i was right?
>Because Bocchi has a tendency to make a lot of funny faces
that's fine, but that doesn't explain inserting her into various situations that do not create a meaningful humorous scenario, and instead just tell me of some kinda weirdo NPC who cannot parse or enjoy content unless his favorite reconigzable pink blob is there.
Same with Miku, by the way. always hated how she randomly overtook LLM-related generals on /g/ instead of the llama mascot. she has nothing whatsoever to do with AI or LLMs. it's just "woah anime girl!" *starts drooling* effect. You guys are just faggots

keep in mind. i would not be half as annoyed if bocchi was kept to /bg/ - Bocchi General on /a/. you brought it here to thread of gamedev. you made it my problem
Replies: >>528188468
Anonymous
6/20/2025, 10:31:22 PM No.528188307
1746818027251206
1746818027251206
md5: 35617d8911e7671dbbd44c19def7254b๐Ÿ”
tl;dr why are we posting bocchis now?
Replies: >>528188375 >>528188689 >>528199825
Anonymous
6/20/2025, 10:31:39 PM No.528188335
I don't feel original
Anonymous
6/20/2025, 10:31:56 PM No.528188363
1735713000451194
1735713000451194
md5: c4847331c5b4264b68cad27a970d01fb๐Ÿ”
>>528187932
>bocchi has a relatable plight
and how would i find out about that plight from you posting picrelated
>the loneliness epidemic, people retreating into the internet
people retreating into the internet to harass random niggas with their dogshit anime avatarfagging
don't make your loneliness epidemic my problem
i just want to talk about gamedev
Replies: >>528189654
Anonymous
6/20/2025, 10:32:01 PM No.528188375
1721367479897456
1721367479897456
md5: ea762c30d1fa14ef5bd9eb4e4a39b626๐Ÿ”
>>528188307
>now
Replies: >>528188551
Anonymous
6/20/2025, 10:32:10 PM No.528188397
I'll "avatarfag" as sailor moon characters how would you feel about that fygoon
Replies: >>528188614
Anonymous
6/20/2025, 10:32:44 PM No.528188468
1718481075444325
1718481075444325
md5: 60e469f6ee14f6c34aaab2362377f39c๐Ÿ”
>>528188049
It is not unique to bocchi. It is extremely common for artists to insert popular characters into various situations. That is one of the number one recommended way for artists to do studies and git gud at illustration. If you go to the twitter of any popular artist and look at their oldest works, you will find at least a few Reimus or Mikus.

Are you new to the internet?
Replies: >>528188614
Anonymous
6/20/2025, 10:33:24 PM No.528188551
1732027923618869
1732027923618869
md5: 29f0d60371f28a72cb623de813e33d31๐Ÿ”
>>528188375
Well more than average
Anonymous
6/20/2025, 10:33:55 PM No.528188614
>>528188397
you keep making it a "bocchi vs fygoon" thing as if you're not one and the same
>>528188468
>It is not unique to bocchi
i never claimed it was a unique bocchi phenomenon. im just saying it's slop, and it's not funny or cute or gamedev-related. In a lot of words.
Replies: >>528188752
Anonymous
6/20/2025, 10:34:27 PM No.528188689
aryanime_little_girl_9f3ecf6ae0ec991fca7bc70b1bc2340a_5c1acdf5_1280
>>528188307
only miss tachibana is gaming related
Replies: >>528190861
Anonymous
6/20/2025, 10:34:58 PM No.528188752
1730487921142953
1730487921142953
md5: b4b0641ab502d26dc65b8a3d41682b07๐Ÿ”
>>528188614
It's a reaction image, same as a cat or a frog, and has been a part of 4chan culture since inception.
Replies: >>528189067
Anonymous
6/20/2025, 10:37:46 PM No.528189067
>>528188752
idk i've been here a while and it's not often that what you claim to be a mere reaction image is obsessively promoted to be a mascot of the thread.
The OP post should be game progress or at least a gamedev meme like idk starring Jon Blow fighting Eric Barone or some shit.
i think that guy is too obsessed for it to be just a "reaction image".
Replies: >>528189593
Anonymous
6/20/2025, 10:38:50 PM No.528189202
I work so hard for so little reward.
Replies: >>528189328 >>528189475 >>528189558 >>528189638 >>528189825 >>528199825
Anonymous
6/20/2025, 10:39:57 PM No.528189321
>>528169627 (OP)
lmao weg ass booba
Anonymous
6/20/2025, 10:40:00 PM No.528189328
1720793158459159
1720793158459159
md5: 6960aeab53fa48090631461d87893ba2๐Ÿ”
>>528189202
same
Replies: >>528189558 >>528189638
Anonymous
6/20/2025, 10:41:21 PM No.528189475
>>528189202
And you have to do it again tomorrow. And the day after. And again and again. Can you see the day when you'll be finally finished and your efforts rewarded?
Anonymous
6/20/2025, 10:41:46 PM No.528189526
1715149027913961
1715149027913961
md5: 0b14b86cd21eceb8a33d66980fbe2189๐Ÿ”
Forgive me for my obsession with bocchi I just cant stop samefagging as 10 people...
Replies: >>528189638
Anonymous
6/20/2025, 10:42:02 PM No.528189558
>>528189202
>>528189328
You do realize that you're just doing it to yourself, right? You already know there's no reward, so could just choose to stop working.
Replies: >>528189613 >>528189638 >>528189701
Anonymous
6/20/2025, 10:42:20 PM No.528189593
>>528189067
The OP would also end up being a frog or a cat if autistic spergs like you started crying in every thread about how there are too many frogs or cats posted here.
Anonymous
6/20/2025, 10:42:31 PM No.528189610
>>528187032
I'm calling larp (or another mental breakdown) for this reason. His first post's picrel has the Unix timestamp name of a repost even though he should be the original source. He was never this hostile
Anonymous
6/20/2025, 10:42:32 PM No.528189613
>>528189558
I have to finish this flop
Anonymous
6/20/2025, 10:42:49 PM No.528189638
>>528189202
>>528189328
>>528189526
>>528189558
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Replies: >>528189757
Anonymous
6/20/2025, 10:42:56 PM No.528189654
>>528188363
posting bocchi here isn't about bringing the themes of the show here, I was just responding to
>does anything of note happen in this anime
This has been said a thousand times but all kinds of anime get posted as reaction images on this website. On any board/thread. Can be for whatever reason. Bocchi just happened to catch on here
Replies: >>528189731
Anonymous
6/20/2025, 10:43:23 PM No.528189701
>>528189558
There's a reward, valve's just holding it above my head just out of reach to mess with me.
Anonymous
6/20/2025, 10:43:43 PM No.528189731
>>528189654
>just happened
uhuh
Replies: >>528189914
Anonymous
6/20/2025, 10:44:03 PM No.528189757
>>528189638
But I am doing it. Its just not good enough
Replies: >>528190586
Anonymous
6/20/2025, 10:44:38 PM No.528189825
>>528189202
ok Jon
Anonymous
6/20/2025, 10:45:08 PM No.528189872
1750452070101099_thumb.jpg
1750452070101099_thumb.jpg
md5: f2bed1a3332da3963383cade1d2c99ad๐Ÿ”
Replies: >>528190121 >>528190675 >>528200163
Anonymous
6/20/2025, 10:45:36 PM No.528189914
>>528189731
do you think there's some kind of conspiracy or something? to post a pink haired anime girl on a gamedev general on 4chan? to turn everyone here transgender maybe?
Replies: >>528190052
Anonymous
6/20/2025, 10:46:37 PM No.528190052
>>528189914
no, when did i say any of that?
Replies: >>528190338
Anonymous
6/20/2025, 10:47:06 PM No.528190118
>>528178815
I don't have anyone else to post progress to except you guys
Anonymous
6/20/2025, 10:47:08 PM No.528190121
>>528189872
is that pink hair?!?!?
Replies: >>528190839
Anonymous
6/20/2025, 10:49:15 PM No.528190338
>>528190052
you seemed to imply it didn't just catch on as a trend here and that's all it is
Replies: >>528191573
Anonymous
6/20/2025, 10:51:23 PM No.528190586
>>528189757
> But I am doing it. Its just not good enough
Just keep chipping at it, until it's good enough. We have been doing it for centuries.
Anonymous
6/20/2025, 10:52:14 PM No.528190669
I don't want too much success or I might be harassed.
Anonymous
6/20/2025, 10:52:19 PM No.528190675
>>528189872
there's something about loli/loliesque characters that just piss me off every time I see them
their anatomy is so deformed they're not even human
Anonymous
6/20/2025, 10:52:44 PM No.528190738
I'm not sure I'm going to be able to make it for dd63
Anonymous
6/20/2025, 10:53:23 PM No.528190839
>>528190121
yeah, bocchi
Anonymous
6/20/2025, 10:53:35 PM No.528190861
>>528188689
34kg ToT
Anonymous
6/20/2025, 10:53:53 PM No.528190898
1743694314917235
1743694314917235
md5: 8f4b8a9baeff421e26ccea0ca48b8b4d๐Ÿ”
If you cannot understand the bocchi phenomenon you most likely will never make a hit game
Replies: >>528191209 >>528191481
Anonymous
6/20/2025, 10:54:14 PM No.528190931
1743016549450240
1743016549450240
md5: 9a5cefad0a8ba563b75fe2ced7754d01๐Ÿ”
I want the reformed 4channer turned vidya essay breadtuber audience and I want them NOW
Replies: >>528191290
Anonymous
6/20/2025, 10:55:25 PM No.528191090
>breedtuber
Anonymous
6/20/2025, 10:55:27 PM No.528191094
1747423990030629
1747423990030629
md5: a9c7ba96bc4756d675c12d5d9ec0e77f๐Ÿ”
how do i get good at character design
Replies: >>528191894 >>528191957
Anonymous
6/20/2025, 10:56:11 PM No.528191209
c3d55339801845a57d568c8b7c7b72a0e8f3de31d18252af5f6983a0d125785b
>>528190898
bocchi is just gen-z k-on which is just gen-y beck
Anonymous
6/20/2025, 10:56:21 PM No.528191226
304146aa30615ed9ba66d38dd50f3f43
304146aa30615ed9ba66d38dd50f3f43
md5: c94d4a4c7655859a4ea14c57dcc3a694๐Ÿ”
Bocchi is the embodiment of the anxious creative

Hitori Gotou (Bocchi) is a painfully shy girl who desperately wants to connect with others through her passion (in her case, guitar; for devs, it's games). She:
>Creates alone in her room
>Struggles with sharing her work
>Has big dreams but is held back by anxiety
This is extremely relatable to solo devs, many of whom are introverted, self-critical, and working in isolation.
Replies: >>528191685 >>528193781
Anonymous
6/20/2025, 10:56:48 PM No.528191290
>>528190931
I want the reformed 4channer turned spiritual schizo audience which is me its the voice in my head.
Anonymous
6/20/2025, 10:58:08 PM No.528191456
1567797503099
1567797503099
md5: b4e27dcb3490afd76bd553acfed8a0fe๐Ÿ”
>trailer is too long for showcase
In a way, Game Development is a series of jumping from one hot pan to another until you're fried.
Anonymous
6/20/2025, 10:58:20 PM No.528191481
>>528190898
Good. I want a cult classic instead. Less attention.
Anonymous
6/20/2025, 10:58:59 PM No.528191573
>>528190338
yeah it didn't. It's not a trend. it's an obsession of one guy. Maybe two guys, Marmo and one noname nodev. not more
Replies: >>528192308 >>528196647
Anonymous
6/20/2025, 10:59:56 PM No.528191685
>>528191226
where's the part about being horny 24/7?
Replies: >>528191835
Anonymous
6/20/2025, 11:01:03 PM No.528191835
>>528191685
That's just marmo if he real.
Anonymous
6/20/2025, 11:01:33 PM No.528191894
>>528191094
Fun with Pencil, and steal ideas from others. Literally 99% of characters are made this way.
Replies: >>528192084
Anonymous
6/20/2025, 11:01:56 PM No.528191957
>>528191094
for starters never look at this image again
Replies: >>528192615
Anonymous
6/20/2025, 11:03:02 PM No.528192084
1735491350522872
1735491350522872
md5: ac6981aa7a501c551d9e7a564cddc451๐Ÿ”
>>528191894
Then I will become the 1%.
Anonymous
6/20/2025, 11:04:49 PM No.528192308
>>528191573
You are objectively wrong
Replies: >>528193845
Anonymous
6/20/2025, 11:04:51 PM No.528192313
I should have been paying attention to other games on steam, apparently I put too much effort into my game or something.
Anonymous
6/20/2025, 11:06:07 PM No.528192494
1421657233495
1421657233495
md5: 03f520a4a23664e3c3497d28a31e8ffb๐Ÿ”
why people say ONE HUNDRED GAMES COME OUT ON STEAM EVERY DAY.
When actually majority of them are SEAmonkey/Indian asset flip that can't be considered real game?
Replies: >>528192665 >>528192727 >>528192780 >>528193620 >>528195952
Anonymous
6/20/2025, 11:06:56 PM No.528192602
I like to pace in my room imagining I'm being interviewed. I just spend the past hour -- no, probably 2 hours -- listening to the jeff vogel interview by thomas brush, and imagining how I would reply to the questions, and how I would reply to questions specific to my game. What an inspiration builder. And a time waster. And an overall waste of time.
Replies: >>528192852
Anonymous
6/20/2025, 11:07:04 PM No.528192615
>>528191957
why?
Anonymous
6/20/2025, 11:07:21 PM No.528192665
>>528192494
Because:
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous
6/20/2025, 11:07:58 PM No.528192727
>>528192494
>people
It's literally one subhuman: >>528124107
Anonymous
6/20/2025, 11:08:18 PM No.528192780
>>528192494
1 decent game comes out per month
0 great games come out per year now
Anonymous
6/20/2025, 11:08:43 PM No.528192831
When I think of bocchi, I think of bocelli. I love that mainstream blind singer.
Connnnnn te~ par te ro~~
Soo navey per marey
T'che uy'olo so~
Replies: >>528194912
Anonymous
6/20/2025, 11:08:55 PM No.528192852
>>528192602
Vogel's new game looks really comfy though.
Anonymous
6/20/2025, 11:10:13 PM No.528192998
godot is unable to refactor code
then again, unity has no built-in code editor
so can't fault 'em too much
Replies: >>528193112
Anonymous
6/20/2025, 11:11:07 PM No.528193112
>>528192998
What do you mean by "godot is unable to refactor code"?
Replies: >>528193636
Anonymous
6/20/2025, 11:11:54 PM No.528193218
How do I properly advertise H games? I feel like its a massive uphill battle. I've never done this before. Can anybody who actively buys these kinds of games give me some actual advise please?
Replies: >>528193518
Anonymous
6/20/2025, 11:14:40 PM No.528193518
>>528193218
> plebbit
r/lewdgames
r/nsfwgames
r/"fetish of your game or scenarios"
>xitter
Follow porn artists, they will happily retweet your game if the art entices them

That's it.
Replies: >>528194253
Anonymous
6/20/2025, 11:15:38 PM No.528193620
>>528192494
it's a real problem because it discourages people from searching for new titles on their own and encourages them to rely on automated sorting algorithms. Those automated sorted algorithms in turn will only point people to things that are already popular and classify your game as the same level as the asset flips you are callously dismissing. Despite looking down on them, the truth is that by all objective standards, your game is no better than them.
Replies: >>528194263 >>528199825
Anonymous
6/20/2025, 11:15:43 PM No.528193636
>>528193112
you cannot "refactor rename" a variable or function name like in most editors
rather, you must use the replace string function
this is not ideal for obvious reasons
Replies: >>528193805 >>528193884
gogem.pro
6/20/2025, 11:17:04 PM No.528193781
ideaguy
ideaguy
md5: 355726cd448f9a4b439caaab1811ca9a๐Ÿ”
>>528191226
>anxious
can't relate.
yesdevs choose Kaiji
Replies: >>528196356
Anonymous
6/20/2025, 11:17:09 PM No.528193798
1710375145229203
1710375145229203
md5: ef34012e021f07acf66ac75e44d13c1b๐Ÿ”
>all of his interpolation is linear
>all of his randomness is uniform
>he thinks typewriter text is "kino"
>he uses "..." in dialogue
Anonymous
6/20/2025, 11:17:10 PM No.528193805
>>528193636
ah, I just use query-replace in emacs lmao, and let the type-checker handle the files.
Replies: >>528193976
Anonymous
6/20/2025, 11:17:30 PM No.528193845
d0e95304b1f16d5d77f4731c6489e17f
d0e95304b1f16d5d77f4731c6489e17f
md5: bff0d8c4dbf2a512da6d6c4f775ca029๐Ÿ”
>>528192308
No he is right I am a noname nodev posting bocchis 24/7 and sometimes impersonating marmo(he is completely innocent and not a gooner)
Replies: >>528196647
Anonymous
6/20/2025, 11:17:51 PM No.528193884
>>528193636
absolute state
Anonymous
6/20/2025, 11:17:53 PM No.528193887
when i think of bocchi, i think of rape
Anonymous
6/20/2025, 11:18:39 PM No.528193976
>>528193805
Do you use emacs for Godot development?
I haven't gone outside the built-in editor yet, I'm just learning.
Replies: >>528194512
Anonymous
6/20/2025, 11:21:15 PM No.528194231
I am a linux lad 4 lyfe but no editor comes close to VS Code. A properly riced vim is second, but only pays off if you're constantly learning and even practicing nice shit that you'll use once every 3 months so you can use it without spending even more time looking up docs. This is many years of active dedication, and also must come with a properly riced shell and so on.
Good option for those inclined, but 2nd to VS Code, easily.
Anonymous
6/20/2025, 11:21:28 PM No.528194253
>>528193518
Appreciate it, thank you
Anonymous
6/20/2025, 11:21:37 PM No.528194263
>>528193620
that's were advertisement comes in. Not the "spent money to put adds everywhere and paying streamers" but "beg on 4chan, reddit and gamejams for people to try it out"
Replies: >>528195643
Anonymous
6/20/2025, 11:22:11 PM No.528194324
70% of steam games have over 1000 wishlists pre-release and you're laughing?
Replies: >>528194685 >>528195486 >>528199005 >>528199258
Anonymous
6/20/2025, 11:23:40 PM No.528194506
1746306452326079
1746306452326079
md5: 66ffd7d31c7c49886f4c528647decd46๐Ÿ”
what language/framework/engine should i use to make a free cities clone
i dont think ill use twine since its kind of a hack job to use an interactive fiction framework for a simulation game
im leaning towards something with a dynamic, interpreted language and runs on the web -- so maybe just javascript + a framework?
Replies: >>528195332
Anonymous
6/20/2025, 11:23:42 PM No.528194512
>>528193976
Yeah, I always edit (and compile if the engine/IDE allows it) inside Emacs and execute/debug on engine/IDEs. This gives me the ability to jump to errors with a keystroke, fix it, jump to next error. This makes refactoring really trivial.
Anonymous
6/20/2025, 11:24:16 PM No.528194564
>>528186629
There's no way. The majority of steam games are slop no one wants, they're not getting 1k wishlists
Replies: >>528199005
Anonymous
6/20/2025, 11:24:59 PM No.528194651
ide
ide
md5: d095f4f38eabe3703296d2c868862b64๐Ÿ”
I've been programming for 20+ years, and if a text editor takes longer than one second to boot up, I'm not using it.
Replies: >>528195332 >>528195853 >>528196827
Anonymous
6/20/2025, 11:25:20 PM No.528194685
>>528194324
source on that number?
Replies: >>528199005
Anonymous
6/20/2025, 11:27:04 PM No.528194886
>he closes his text editor
Anonymous
6/20/2025, 11:27:16 PM No.528194912
bocchitherock
bocchitherock
md5: 41cd1de0df352227349667147aef7138๐Ÿ”
>>528192831
what about Faustino Bocchi
Anonymous
6/20/2025, 11:28:10 PM No.528195013
1750448830358605
1750448830358605
md5: c9afe362477379f7a916bfd372ca7118๐Ÿ”
You made sure to purge your gooner past off the net before making game, right?
Replies: >>528195572
Anonymous
6/20/2025, 11:29:06 PM No.528195106
>>528183865
found the normie. ahhh why don't I get it uhhh. Go watch capeshit, normie
Anonymous
6/20/2025, 11:31:01 PM No.528195332
>>528194506
Just start making it.
>>528194651
I program on windows, so CLI based workflow is out of question. Vanilla emacs has everything I need, and no it doesn't take more than 1 second to load.
All I need is my trusty init file: https://pastebin.com/9EHwMrNt
Replies: >>528195551 >>528214280 >>528214514
Anonymous
6/20/2025, 11:32:19 PM No.528195486
>>528194324
it's more like 0.7%
Replies: >>528199005
Anonymous
6/20/2025, 11:32:52 PM No.528195551
>>528195332
>Just start making it.
i want to be informed and know if anyone has any useful resources for a game such a free cities (simulation, UI heavy)
Replies: >>528195681
Anonymous
6/20/2025, 11:33:02 PM No.528195572
>>528195013
Who gives a shit what some asshole on twitter says.
Replies: >>528195812
Anonymous
6/20/2025, 11:33:43 PM No.528195643
>>528194263
>beg on 4chan, reddit and gamejams for people to try it out
Enjoy getting banned for advertising
Anonymous
6/20/2025, 11:34:03 PM No.528195681
>>528195551
Just use whatever Free Cities is using.
Replies: >>528195889
Anonymous
6/20/2025, 11:34:33 PM No.528195734
>>528178092
Someone address my insanity.
Anonymous
6/20/2025, 11:35:10 PM No.528195812
>>528195572
4chan cares
Anonymous
6/20/2025, 11:35:31 PM No.528195853
>>528194651
for many years I was strictly vim with a bunch of plugins, it isn't bad at all especially with good shell shit, I liked oh-my-zsh a lot.
VS Code just has so much good shit right out of the box while staying lean enough. It's the one MS thing I use. If I were younger I'd feel shame, but now I feel nothing. It's a fine tool, so is vim.
Anonymous
6/20/2025, 11:35:51 PM No.528195889
>>528195681
>twine
free cities uses an interactive fiction framework, which is a pretty weird choice and you can see where some parts break down (e.g. everything being crammed into 'passages' and iffy data structures)
Replies: >>528196364
Anonymous
6/20/2025, 11:36:22 PM No.528195952
>>528192494
It's insane how badly agdg lacks selfawareness. Your game IS the asset flip shovelware polluting Steam. You all need to stop.
Replies: >>528196138
Anonymous
6/20/2025, 11:36:28 PM No.528195965
man
man
md5: bf7b273d01892317b302bd435b09d865๐Ÿ”
>>528178092
Why not? Video games are art, you never know what might catch on, picrel related.
Replies: >>528197191
Anonymous
6/20/2025, 11:37:05 PM No.528196042
I get major cognitive dissonance when I see my game. I see a game that should have 20 thousand wishlists, but it doesn't have that. How am I supposed to take anything seriously when the laws of reality don't? Fucking hell.
Replies: >>528196168
Anonymous
6/20/2025, 11:37:46 PM No.528196138
>>528195952
>Your game IS the asset flip shovelware polluting Steam
name one from list of agdg games
Replies: >>528196271
Anonymous
6/20/2025, 11:37:59 PM No.528196168
>>528196042
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Put this on your wall.
Anonymous
6/20/2025, 11:38:45 PM No.528196271
>>528196138
Marmoreal
Replies: >>528196545
Anonymous
6/20/2025, 11:38:49 PM No.528196282
is your game POSIX compliant?
Replies: >>528196458
Anonymous
6/20/2025, 11:38:52 PM No.528196292
Godot_v4.4.1-stable_win64_Q8UoiKxw6O_thumb.jpg
Godot_v4.4.1-stable_win64_Q8UoiKxw6O_thumb.jpg
md5: 8b48733f31e22e5abcad1468c5800d73๐Ÿ”
Progress: you can view your inventory in the journal and toss items if you want.
Replies: >>528196549 >>528219050
Anonymous
6/20/2025, 11:39:27 PM No.528196356
>>528193781
real life amogus
Anonymous
6/20/2025, 11:39:30 PM No.528196364
>>528195889
>twine
Go with html/css/javascript it's basically the same thing but you actually have all the freedom.
Replies: >>528196968
Anonymous
6/20/2025, 11:40:18 PM No.528196458
>>528196282
Probably not.
Anonymous
6/20/2025, 11:40:59 PM No.528196545
>>528196271
>38 reviews
>all positive
so the worst game made by agdg is already better than 99% of Pajeet assetflips
Anonymous
6/20/2025, 11:41:01 PM No.528196549
>>528196292
SOVL
Replies: >>528197189
Anonymous
6/20/2025, 11:41:44 PM No.528196647
456456356
456456356
md5: 28212a2a6a9f9aafd58483c1ed3fa904๐Ÿ”
>>528193845
>>528191573
There are 3 or 4 bocchi posters. The person posting goonerbait started doing it recently. He's probably not even a real bocchi sis and false flagging to annoy people.
Replies: >>528201595
Anonymous
6/20/2025, 11:43:21 PM No.528196827
>>528194651
Zim doesn't
Anonymous
6/20/2025, 11:43:44 PM No.528196876
having 5 screenshots that aren't just the dev pressing print screen 5 times in a row and calling it a day put you in the top 25% of steam automatically
Anonymous
6/20/2025, 11:44:38 PM No.528196968
>>528196364
yea but within that ecosystem, im looking for extra bits of help (does anyone actually raw dog js/html/css these days?)
maybe React since its basically entirely UI
Anonymous
6/20/2025, 11:46:27 PM No.528197189
>>528196549
Sorry to hear that, I'll buff it out over time.
Anonymous
6/20/2025, 11:46:28 PM No.528197191
>>528195965
A large problem is that I'm making an MMORPG and players will flip if they can't play as a woman. I can't even play the "anti-woke" card, only the incel card.
And players will flip if they're caught playing an "incel game". My game can't smell, because its success requires [niche] appeal. How niche can I go?
Anonymous
6/20/2025, 11:48:20 PM No.528197425
1566340751181
1566340751181
md5: fdcab8732fe75d9f40358be62eddd1d3๐Ÿ”
>doing some field research
>see new game on steam, bennet foddy clone
>like all of them the character is bald
Indie games are an untapped well of unimaginable creativity hence when every game in this genre has the same character just because one game did it.
Replies: >>528198028
Anonymous
6/20/2025, 11:50:32 PM No.528197684
file
file
md5: d9ca437161a79ca3e161e2db24a1ba2f๐Ÿ”
lmao imagine being one of the niggas that launched their game today, get furfagged bozo
Replies: >>528197949 >>528198110 >>528207498
Anonymous
6/20/2025, 11:52:48 PM No.528197949
>>528197684
Is this how dlc on steam works?
Each one gets its own spot?

I also just realized I could spend $1,000 to do this on purpose and crab a dev I don't like
Replies: >>528207498
Anonymous
6/20/2025, 11:53:32 PM No.528198028
>>528197425
Originality is inconducive to clear communication. A bald protagonist clearly and quickly communicates to any potential buyers or viewers browsing Twitch/YouTube thumbnails as to what type of content they can expect.
Anonymous
6/20/2025, 11:54:13 PM No.528198110
>>528197684
>bozo
What's your opinion on yuppies
Anonymous
6/20/2025, 11:54:17 PM No.528198119
>bocchi conspiracy
It's just 2 or 3 guys, you people are overthinking.
Agdg always have one set of idiots spamming something for months until
>1. the spam becomes so obvious that the jannies catch on and start regularly banning them
>2. they meet another schizo constantly spamming slurs back at them who starts to stalk them and their games or falseflag
>3. they just permanently leave the thread
>4. some new anime or game popularity catches on so they start spamming that instead

Which then makes them start to spam something else. I suspect that they're slowly moving to Arisu spam because of 1. and 2.
Replies: >>528198526
Anonymous
6/20/2025, 11:55:40 PM No.528198274
Metroid.
Anonymous
6/20/2025, 11:56:36 PM No.528198374
1750412793624409
1750412793624409
md5: f89416821c4f23fd5fa1ac38f2626c75๐Ÿ”
>bocchi conspiracy
How deep it even goes?
Anonymous
6/20/2025, 11:57:48 PM No.528198525
pepe
pepe
md5: c4d7544cd6729e900a1fe91b2b24a042๐Ÿ”
WTF Belgium is a shithole! No wonder Marnix gtfo'd
>make racist meme
>5 year prison sentence
Who would even want to be a gamedev there? They'd probably arrest you for making any game that doesn't align with woke ideology. I could see them arresting Marnix for being one of the dev's of My Virtual Friend
>this big tiddy anime waifu of yours hurts females on an emotional level, 5 years prison
Replies: >>528198629
Anonymous
6/20/2025, 11:57:49 PM No.528198526
>>528198119
>for months until
Reminds me that things are pretty good right now, and things won't be this good always. Things will get worse.
The other day I looked back at my old download folders and came across evidence of the old times of some other generals. Damn, they're so uninhabitable now, I don't even check them. But they were so comfy, even with the "problems" back in the day. I didn't even notice back then.
Things are comfy now; I notice.
Anonymous
6/20/2025, 11:58:44 PM No.528198629
>>528198525
OPERATION GET MARNIX ARRESTED IS A GO-GO!
Anonymous
6/20/2025, 11:58:59 PM No.528198661
1710466757989409
1710466757989409
md5: 1d6b0f80726d7144d807837f1413d2a0๐Ÿ”
Is the bocchi in the room with us right now?
Anonymous
6/21/2025, 12:00:20 AM No.528198827
>>528178815
lots of you's with no proof that you are the monkey dev.

>>528179395
why does her face kinda look like a westernized adult chibi?
Anonymous
6/21/2025, 12:00:34 AM No.528198860
I want to kiss a big fluffy creature on the nose and pet their ears and I'm not going to game dev until.
Replies: >>528199620 >>528199784
Anonymous
6/21/2025, 12:01:08 AM No.528198940
>>528182971
Any idea how to? I have some other meshes that go better with it but im not ready to show it yet.

>>528183048
Thank you! What do you like most? :)
Anonymous
6/21/2025, 12:01:41 AM No.528199005
>>528186629
>>528194564
>>528194324
>>528194685
>>528195486
I don't know what kind of research the other guy did but I did some cross-referencing between different analytics platforms. I have some solid numbers

There are 34299 total upcoming games on Steam right now
out of those 34299, only 12003 are at or above 1000 wishlists (they use estimates but let's assume the estimates are right)

This means that out of all upcoming Steam games 35% have about 1000 or more wishlists.
Replies: >>528199598 >>528200841
Anonymous
6/21/2025, 12:03:42 AM No.528199258
>>528194324
Yes because I have more than double that. That makes me double-better.
Anonymous
6/21/2025, 12:06:19 AM No.528199573
1672184513173045
1672184513173045
md5: 940861e2944ba3d5e78117a74e272676๐Ÿ”
https://www.youtube.com/watch?v=i1y4-ZjsRAk

New mode done.

:D
Anonymous
6/21/2025, 12:06:33 AM No.528199598
>>528199005
That sounds about right
Anonymous
6/21/2025, 12:06:46 AM No.528199620
>>528198860
And also I want to be held. All night.

Impossible in this world.

I should kms.
Replies: >>528199784 >>528212354
Anonymous
6/21/2025, 12:08:06 AM No.528199784
>>528198860
>>528199620
Lucid dreaming norglorb
Replies: >>528200651
Anonymous
6/21/2025, 12:08:27 AM No.528199825
>>528189202
same. so many years.....

>>528188307
exactly the kind of wife i want, what games must i make to get fangirls like this?

>>528193620
this. even steam nextfest feels like this now. just way too many
Anonymous
6/21/2025, 12:10:07 AM No.528200030
Anyone have recurring dreams of an imaginary game? For me, it's a weird haunted house I have to explore.
Replies: >>528200459
Anonymous
6/21/2025, 12:11:08 AM No.528200163
>>528189872
cool graphics and textures ruined by pedo loli shit.
Anonymous
6/21/2025, 12:12:13 AM No.528200297
I know everyone hates me for liking lolis but they are so cute
Replies: >>528200487
Anonymous
6/21/2025, 12:13:36 AM No.528200459
>>528200030
Yes, but I only ever remember one thing
the bomb card from slay the spire, but it's pink and called "bombtuncular"
Anonymous
6/21/2025, 12:13:48 AM No.528200487
>>528200297
it's okay kannadev, I forgive you
Replies: >>528200673
Anonymous
6/21/2025, 12:13:58 AM No.528200506
I can't wait to work on cool stuff instead of low level engine stuff
Replies: >>528200723
Anonymous
6/21/2025, 12:15:13 AM No.528200651
1749898721304283
1749898721304283
md5: a34e5c5930c825429fc1559883199b8c๐Ÿ”
>>528199784
I don't want to work for it.

I don't want nolgorb. I'm going through the typhlosion thread on /vp/. I wish he would hold me.
Look at how big his head is. And look at his ears. And how far down his head his ears are. I would kiss his nose and pet his ears. And maybe he would lick me with his GIANT tongue. I should kms. Never in this world will will anything so great be.
I want something great to hold me. NO women.

Last I was hugged it was by a gay man in a fursuit. I cried. I haven't been touched by anyone since.
>Never in this world will will anything so great be.
Maybe a gay man in a fursuit is the closest approximation. Maybe greatness does exist in this world.

I will not game dev until.
Replies: >>528201395 >>528209428
Anonymous
6/21/2025, 12:15:26 AM No.528200673
>>528200487
I'm rotate how can you not tell from my posting style
Anonymous
6/21/2025, 12:15:50 AM No.528200723
>>528200506
You can have Godot downloaded and running in less than a minute, Unity downloaded and running in around 5 minutes, and Unreal downloaded and running in around 15 minutes.
Anonymous
6/21/2025, 12:16:50 AM No.528200841
ea
ea
md5: 3025c6039f5e8cff21eca6fac945c6e8๐Ÿ”
>>528199005
Here's some additional:
- About 8278 games have 2000 or more wishlists. This is 24% of upcoming games
- About 4891 games have 5000 or more wishlists. This is 14% of upcoming games
- About 3102 games have 10000 or more wishlists. This is 9% of upcoming games.

It seems like the number of games doesn't shrink exponentially which means the competition is severe and wishlistflation is at an all time high. What a horrid age we live in.
Replies: >>528200982 >>528201807 >>528202020 >>528217673
Anonymous
6/21/2025, 12:17:56 AM No.528200982
1738609649404873
1738609649404873
md5: 51baa8553ddd0513954ac4bbb94c9c4e๐Ÿ”
>>528200841
Total wishlist accumulation does not matter. Wishlist velocity is a much more accurate predictor of success.
Anonymous
6/21/2025, 12:19:32 AM No.528201159
Numbers don't predict success, soul does
Replies: >>528201418 >>528201710
Anonymous
6/21/2025, 12:21:32 AM No.528201395
1667109977651995_thumb.jpg
1667109977651995_thumb.jpg
md5: 2b10718854ba131fc0fd6c6a1f308010๐Ÿ”
>>528200651
>Last I was hugged it was by a gay man in a fursuit.
Replies: >>528202450
Anonymous
6/21/2025, 12:21:44 AM No.528201418
>>528201159
no, luck does
Replies: >>528201710
Anonymous
6/21/2025, 12:23:04 AM No.528201595
>>528196647
marmo probably hates you and other "sisters" for using his avatar
Replies: >>528206265
Anonymous
6/21/2025, 12:23:31 AM No.528201649
I'm doing all of the disciplines.

Engine dev. Art. Music.

All of it.
Anonymous
6/21/2025, 12:23:57 AM No.528201710
>>528201159
Soul = NGMI.

>>528201418
Luck = too low-IQ to recognize patterns
Anonymous
6/21/2025, 12:24:41 AM No.528201807
>>528200841
>About 3102 games have 10000 or more wishlists. This is 9% of upcoming games.
>only 400-500 games a year get 1000 reviews or more
How over is it?
Replies: >>528201928 >>528210937
Anonymous
6/21/2025, 12:24:52 AM No.528201829
My game strikes fear into the heart and soul of all th-
Awww what the hell am I saying, my "game" doesn't strike nothing into anything.
Anonymous
6/21/2025, 12:25:41 AM No.528201928
1750376101023404
1750376101023404
md5: 4e1deadd20be1070cf652f39ae66367c๐Ÿ”
>>528201807
Very.
Anonymous
6/21/2025, 12:25:50 AM No.528201941
image
image
md5: 766995760bafec5483d3075321c32028๐Ÿ”
No dev alert, making sprites for fun.

Would you play a game as a golden hand shaped space ship that can turn projectiles and enemies into gold? And the points that make up your score is actually your ammo? No power ups to collect, just toggle your power setting between 1 and 4 and blast away. The more powerful your shots are, the faster your ammo (score depletes). You could also grab flashing enemies and objects to throw at other enemies and cause a chain reaction that leads to shot tons of gold bouncing around to collect.

This took forty five minutes. Sprites for its different power settings, for grabbing, holding, and throwing, the last one showing it taking damage.
Replies: >>528202476
Anonymous
6/21/2025, 12:25:56 AM No.528201952
balls
balls
md5: d1e8afd6090bf15d155c44237fe3b932๐Ÿ”
>>528169627 (OP)

BALLS: https://www.youtube.com/watch?v=ftEwLvZN9wk
Anonymous
6/21/2025, 12:26:00 AM No.528201962
sip
sip
md5: 9e0a033dde399ddb1c8f1b7c9eca3f9b๐Ÿ”
games already exist
you don't have to make them yourself
you can just play them
Replies: >>528202454 >>528204849
Anonymous
6/21/2025, 12:26:13 AM No.528201990
I'm imagining freckle duck bunny red haired clowneverbeit right now and it is motivating me intensely.
Anonymous
6/21/2025, 12:26:26 AM No.528202020
>>528200841
Me in the top 24% and I don't think I'll get into the 14% unless some youtuber plays my game after I send it to press.
Anonymous
6/21/2025, 12:30:08 AM No.528202450
>>528201395
It was at a furcon. I could tell the story. He started talking to me then spontaneously hugged me. For a long time.... I've never been so desired. I rested my head on his. I can still smell the fake fur. Then he just left. I wish I could hold a fursuiter all night. I just want to be held.
Anonymous
6/21/2025, 12:30:11 AM No.528202454
>>528201962
I no longer derive as much pleasure from playing them
Anonymous
6/21/2025, 12:30:23 AM No.528202476
>>528201941
sounds alright, but score being your ammo seems kind of self defeating, since it effectively means infinate ammo, unless you suck at hitting things. I'd rather it be for special attacks/revives.
Replies: >>528203273
Anonymous
6/21/2025, 12:33:03 AM No.528202810
023291-33
023291-33
md5: 5f1f4106ad778aaf7df89845bec375e6๐Ÿ”
Here's a very good method all of you can use to immediately disregard 90% of useless feedback

Let's say that some know-it-all post you a comment somewhere telling you that you should do A B and C to 'improve' your game. Ask yourself
- is this person my follower on this platform?
- is this peroson my follower on any platform at all?
- if yes, does this person ever engage with my content in any way?
- is this person a paying customer?
- has this person in any way supported your work?

If you answered 'no' to any of this you can immediately throw it in the trash. You can use your judgement to evaluate the other 10% of situations. Cheers.
Replies: >>528203127
Anonymous
6/21/2025, 12:35:14 AM No.528203062
shrimpleas
shrimpleas
md5: 5a98ff09be79e3e2edab13b6b09e07ae๐Ÿ”
>>528182887
>>528182971
>>528183048
Any anons got any idea how to make the grass meshes look more like the other textures?
Replies: >>528203340
Anonymous
6/21/2025, 12:35:48 AM No.528203127
>>528202810
does this mean if no one can pay you 100% of feedback is useless?
based retard
Replies: >>528203191
Anonymous
6/21/2025, 12:36:31 AM No.528203191
>>528203127
If they really cared about your game they would have found a way
Replies: >>528203319
Anonymous
6/21/2025, 12:37:12 AM No.528203273
>>528202476
The amount it costs could be adjusted so that relative to other shmups it seems more sparse. As for special attacks and revives, that ainโ€™t a bad idea.
Anonymous
6/21/2025, 12:37:35 AM No.528203319
>>528203191
you're right, I've mailed cris at least a dozen checks
Anonymous
6/21/2025, 12:37:44 AM No.528203340
images
images
md5: a7d4671531654e17284cee4a23623bb0๐Ÿ”
>>528203062
Anonymous
6/21/2025, 12:37:58 AM No.528203364
1660797419433543
1660797419433543
md5: c845fc7beca7f0b395ec81bcc52af2d7๐Ÿ”
https://www.youtube.com/watch?v=FbOZtvjvatE
too many normies and nepobabies are getting into indie dev and bringing their hustle and bustle sigma dudebro self-made millionaire get rich quick slop culture with them and it's driving me insane this used to be my escape but they've taken that too! AAAAAAAAAAAAAAAAH
Replies: >>528203497 >>528203728 >>528205291 >>528205658 >>528215437
Anonymous
6/21/2025, 12:39:04 AM No.528203497
>>528203364
Same...
Anonymous
6/21/2025, 12:39:27 AM No.528203530
130190063477_0
130190063477_0
md5: a0eb84a5a6634a9cca35c9ce86b965a7๐Ÿ”
>>528175719
Yeah, exactly there are hundreds of games on steam... and you could be one of them. You could be making somebodies favorite experience. You could actually gain real world experience of launching a product that WILL help you into your future even if you are not financially successful.

But here you are, nodevving and posting ragebaits instead. Remember anon, you have to open your IDE instead of just thinking about it.
Replies: >>528205083
Anonymous
6/21/2025, 12:41:20 AM No.528203728
>>528203364
I think M*rnix should just kill himself already
Anonymous
6/21/2025, 12:45:37 AM No.528204198
I don't think I can do this.
Anonymous
6/21/2025, 12:47:41 AM No.528204405
rats_thumb.jpg
rats_thumb.jpg
md5: fcb907a65f3f9d7af209e64f78e7e7d1๐Ÿ”
was all that money i made last year
for gabe newell on the moon?
Replies: >>528204508
Anonymous
6/21/2025, 12:48:49 AM No.528204508
>>528204405
No only 30% of it was. You get to keep 60%, isn't that nice of Gabe to give you 50% of your profits?
Replies: >>528204787
Anonymous
6/21/2025, 12:51:08 AM No.528204747
>>528171340
you're wasting your time trying to explain market dynamics to autistic NEET artists
Anonymous
6/21/2025, 12:51:27 AM No.528204787
>>528204508
>isn't that nice of Gabe to give you 50% of your profits?
Unironically yes. In Gabe's own time, developer royalty was about 15%.
Anonymous
6/21/2025, 12:52:06 AM No.528204849
>>528201962
>tempted to buy game
>wait I could just make a game like it instead for FREE
>but I'd have to project hop..
Anonymous
6/21/2025, 12:52:40 AM No.528204907
big progress
Anonymous
6/21/2025, 12:53:14 AM No.528204979
I buy indie games to downvote after idling for 40 hours.
Replies: >>528205048
Anonymous
6/21/2025, 12:53:52 AM No.528205048
>>528204979
Please start with mine so it at least gets one sale please...
Replies: >>528205572
Anonymous
6/21/2025, 12:54:14 AM No.528205083
>>528203530
>You could be making somebodies favorite experience. You could actually gain real world experience of launching a product that WILL help you into your future even if you are not financially successful.
This is wishful thinking. No one will like your game. Your game will be absolutely nobody's favorite experience. The only thing you will learn form the experience is that you wasted 2 years of your life you will never get back and should have gone done something productive instead.
t. has actually shipped a commercial game
Anonymous
6/21/2025, 12:55:58 AM No.528205291
1711932107759475
1711932107759475
md5: 96bea5f131d725e99ba01bed7f526f1e๐Ÿ”
>>528203364
The vast majority devs who have ever made it were normie nepobabies. If you're not a normie nepobaby, you're NGMI, and you're better off quitting before you waste any more time.
Replies: >>528205552 >>528205793
Anonymous
6/21/2025, 12:58:38 AM No.528205552
>>528205291
retard
Replies: >>528205652
Anonymous
6/21/2025, 12:58:48 AM No.528205572
>>528205048
Sorry, by indie I meant the ones who sell millions of copies.
Replies: >>528205686
Anonymous
6/21/2025, 12:59:52 AM No.528205652
>>528205552
Or don't. Keep suffering for nothing. Your pathetic life will be meaningless either way.
Replies: >>528206626
Anonymous
6/21/2025, 12:59:55 AM No.528205658
17157266854910
17157266854910
md5: 56e442ed8f4c3b7bee78960a7a149d5e๐Ÿ”
>>528203364
We need a hobby and community that uses an obscure dead retardedly hard language so the barrier of entry will be too high for normalniggers
Replies: >>528205787 >>528210717
Anonymous
6/21/2025, 1:00:14 AM No.528205686
>>528205572
Understandable. Kill yourself.
Replies: >>528206626
Anonymous
6/21/2025, 1:01:18 AM No.528205787
>>528205658
what, you want to program in latin?
Replies: >>528208887
Anonymous
6/21/2025, 1:01:20 AM No.528205793
>>528205291
>normie nepobabies
That's an oxymoron. Nepobabies are kids born into non-normie levels of wealth and privilege. A nepobaby cannot be a normie, and a normie cannot be a nepobaby.
Replies: >>528205892
Anonymous
6/21/2025, 1:02:03 AM No.528205860
1649253235981
1649253235981
md5: 4eaf9017a3065d04cdb0a97e05608494๐Ÿ”
nsfw artists will cancel my sfw game because my nsfw artists found my nsfw alias and now i'm exposed as a gooner and my life is pretty much over.
Replies: >>528206265
Anonymous
6/21/2025, 1:02:21 AM No.528205892
>>528205793
Anyone who can afford indoor plumbing is a nepobaby by agdg streetshitter standards.
Anonymous
6/21/2025, 1:02:31 AM No.528205917
It's starting to dawn on me that the game I spent 4 years on probably isn't going to do well.
Replies: >>528206179
Anonymous
6/21/2025, 1:05:07 AM No.528206179
>>528205917
You're at a crossroads where you need to take a long hard honest look at the game and figure out if it can be pivoted into a game that's good or if it's a lost cause that needs to be dropped.
Anonymous
6/21/2025, 1:06:05 AM No.528206265
>>528205860
read >>528201595
Anonymous
6/21/2025, 1:06:12 AM No.528206278
brush, long
brush, long
md5: 7e395e91eb2e0a382d12aeae5f14e3b1๐Ÿ”
>I don't know what a long is
https://youtu.be/F9zYiHllEcU?t=4397
Replies: >>528206462 >>528211046 >>528211493
Anonymous
6/21/2025, 1:08:10 AM No.528206457
This general has fallen off so hard since the glory days of 2020/1 that it's not even funny.
Replies: >>528206816
Anonymous
6/21/2025, 1:08:14 AM No.528206462
>>528206278
Why should he? I don't know either. God, programmers are such obnoxious fags
Anonymous
6/21/2025, 1:08:33 AM No.528206489
the jeet shits in the street
and he applies this principle to all of his life
to the way he talks
to the way he codes
I learned from the jeet
I stopped giving a fuck about anything but making the computer spit out the stuff I want
I don't give a damn about best practices in code architecture
FUCK clean coding that shit is a cancer
bloody bastard bitch uncle bob
literally just shit the code out like a jeet shitting in the street
if you're thinking about organization, etiquitte, etc. then your'e thinking too much
i won't even correct the typos in this post
I just let it flow, like a jeet do
do this, you'll accomplish so much more
once your'e down with jeet moding, switch back to white person mode and organize / clean up your street
this prevents analysis paralysis and spending a week on "organizing" code you dont even know what is gonna do

TL;DR
>alternate between jeet and white man
>shit in the street
>clean up the street
>success
Anonymous
6/21/2025, 1:09:59 AM No.528206626
>>528205652
>>528205686
Lol why are you so edgy take a chill pill and relax
Replies: >>528207627
Anonymous
6/21/2025, 1:11:07 AM No.528206745
file
file
md5: 173148d032a1198465296abc86c250af๐Ÿ”
I hate modelling hair.
Replies: >>528207256 >>528207295 >>528207342 >>528207997 >>528209240
Anonymous
6/21/2025, 1:11:43 AM No.528206816
>>528206457
The most fun I ever had with gamedev was when I was making shitty small games that would never be commercially viable in Godot 3.x with the sole aim of baiting reactions from agdg streamers on demo day. I want to go back.
Replies: >>528206997
Anonymous
6/21/2025, 1:13:27 AM No.528206997
>>528206816
Bait is play.
Commercial viability is a practice of head-bowing and needle-threading.
No wonder women succeed in this climate.
Anonymous
6/21/2025, 1:14:15 AM No.528207083
The inner circle ruined this place. If you have an issue with what became of this place post 2021 you can go straight to the discord and tell them yourself
Anonymous
6/21/2025, 1:15:46 AM No.528207256
>>528206745
bro why is there a mop on her head?
Anonymous
6/21/2025, 1:16:04 AM No.528207295
>>528206745
The worst part is rigging it
Anonymous
6/21/2025, 1:16:27 AM No.528207342
>>528206745
just prompt it
gogem.pro
6/21/2025, 1:17:47 AM No.528207498
>>528197684
>>528197949
someone confirm how their dlc system works. are each one of these a steak or a crab?
Anonymous
6/21/2025, 1:18:54 AM No.528207627
>>528206626
Too many losers here have been locked up in their mom's basement for so long that they've forgotten that they are complete losers who will never make anything out of their pathetic lives. You are not some elite autistic hacker known as 4chan. You are an underachieving incompetent loser with no marketable skills, and you will never make a successful game.
Replies: >>528207768
Anonymous
6/21/2025, 1:20:13 AM No.528207768
>>528207627
Ok even if that's true why are you so upset?
Replies: >>528208469
Anonymous
6/21/2025, 1:21:40 AM No.528207924
Honestly think I'm going to take a luck approach next time I release a game, IF I don't give up. Really, just shadowdropping your game one day randomly and just hoping it sells is far better for you than actually putting the work in and researching market trends.
Anonymous
6/21/2025, 1:22:22 AM No.528207997
>>528206745
How do you even DO that?
Anonymous
6/21/2025, 1:24:35 AM No.528208240
1750458427180971_thumb.jpg
1750458427180971_thumb.jpg
md5: 3990a948b1a920feb8305cb0a8fb56fb๐Ÿ”
>>528179395
SOVL
Anonymous
6/21/2025, 1:25:38 AM No.528208352
IMG_6013
IMG_6013
md5: 513424393c37cebf91adec9edd30ff42๐Ÿ”
Early Access is not without consequence
Replies: >>528208851
Anonymous
6/21/2025, 1:26:43 AM No.528208469
>>528207768
I'm sick of losers making these atrocious baby's first arcade games acting like it's their magnum opus, and then doomposting how no one wants to download their toddler doodles and that gamedev is a lottery. Losers should stay in the locker where they belong.
Replies: >>528208813 >>528209042
Anonymous
6/21/2025, 1:29:56 AM No.528208808
Non-white alert
Anonymous
6/21/2025, 1:29:59 AM No.528208813
>>528208469
Post your successful game or quit yapping
Replies: >>528209359
Anonymous
6/21/2025, 1:30:25 AM No.528208851
>>528208352
>screenshot himself talking about the heckin /agdg/ game
you have too much free time
Anonymous
6/21/2025, 1:30:48 AM No.528208887
1673269624742390
1673269624742390
md5: 373eb9ac6d147d782bd94ad3e6a73a33๐Ÿ”
>>528205787
That would be kino tbdesu
No I mean something like communicating in sumerian
Replies: >>528209626
Anonymous
6/21/2025, 1:31:51 AM No.528208974
I'm not the best I could* be, which is okay.
*hypothetical limit
Anonymous
6/21/2025, 1:32:25 AM No.528209042
>>528208469
I won't ask the obvious question here but don't you think these said losers will understand that eventually? If anything it's funny seeing them realize how foolish they are, hehe.
Replies: >>528209359
Anonymous
6/21/2025, 1:33:04 AM No.528209113
Gamers are gay fucking retards. Never capitulate to their demands
Anonymous
6/21/2025, 1:34:18 AM No.528209240
im3
im3
md5: 7489d1d959ab4e3a285d34caaa78b36a๐Ÿ”
>>528206745
I call it myself hairhell
Replies: >>528209317
Anonymous
6/21/2025, 1:34:57 AM No.528209313
faces
faces
md5: f947ba08729db61f6ccaf1088120a48f๐Ÿ”
>>528179395
Are you sure?
Anonymous
6/21/2025, 1:34:59 AM No.528209317
>>528209240
nice self-insert gaysona you pedotroon homofaggot
Replies: >>528209530 >>528210620
Anonymous
6/21/2025, 1:35:19 AM No.528209359
>>528208813
How about you grow up?

>>528209042
I don't find it funny one bit. If anything, it's sad. I'm not saying these things because I want to see losers fail. If anything I want to see them succeed, but they will never succeed if they keep rationalizing and coping to protect their fragile egos and demand everyone around them coddle them like the manchildren they are.
Replies: >>528209758 >>528209848 >>528210880
Anonymous
6/21/2025, 1:36:01 AM No.528209428
1730617656427971
1730617656427971
md5: f83be3c3af71af9e71e42de21d0092f0๐Ÿ”
>>528200651
How do I make characters/creatures that people act like this for in my game?

Smooth shape? No hair?
Replies: >>528209918
Anonymous
6/21/2025, 1:36:03 AM No.528209434
header
header
md5: 23777ab4ee3a4fa77df61737adac639c๐Ÿ”
ok let's be real. this is gonna flop, right?
Replies: >>528209546 >>528209558 >>528209805 >>528210080 >>528211848 >>528212030
Anonymous
6/21/2025, 1:36:52 AM No.528209530
1731562349967467
1731562349967467
md5: 8fbcacbeed28355f9e22f95104afabaf๐Ÿ”
>>528209317
Anonymous
6/21/2025, 1:37:04 AM No.528209546
>>528209434
fuck off
Anonymous
6/21/2025, 1:37:10 AM No.528209558
>>528209434
120 reviews week 1, mixed review due to dogshit performance, ends around 250 to 300 lifetime
call it
Replies: >>528209634
Anonymous
6/21/2025, 1:37:49 AM No.528209626
>>528208887
>learn a 2nd language for gamedev discussion
sounds more like a larp community to me
Replies: >>528210224
Anonymous
6/21/2025, 1:37:52 AM No.528209634
>>528209558
better than Tower of Trannymonvo
Anonymous
6/21/2025, 1:39:02 AM No.528209758
>>528209359
Your tinge reminds me of grassdev. Touch grass, unironically.
Replies: >>528210549
Anonymous
6/21/2025, 1:39:28 AM No.528209805
>>528209434
I saw a guy play it. Seems ok, but basically falls short of every game it's inspired by. Seems like it's spread too thin.
Replies: >>528210080
Anonymous
6/21/2025, 1:39:56 AM No.528209848
>>528209359
Oh so you care about them, I thought you're just a mean bully. Well even if that's the case you shouldn't worry about it too much, I personally don't really care and believe as long as someone pours all his heart into something he'll create something of value even if doesn't meet his expectations.
Replies: >>528210549
Anonymous
6/21/2025, 1:40:32 AM No.528209918
>>528209428
Typhlosion is a muscular blob. Large backwards-swept ears are good. Cute claws are good.
Replies: >>528210242
Anonymous
6/21/2025, 1:41:48 AM No.528210054
how to convince my brain to stop thinking about gamedev. i try desperately to tell it that i suck at art so gamedev isn't for me, yet it keeps thinking about gamedev. why is my brain torturing me like that?
Replies: >>528210229
Anonymous
6/21/2025, 1:41:50 AM No.528210060
what else is there to do in this life? Be a golem? Do what you love
Anonymous
6/21/2025, 1:42:01 AM No.528210080
014214
014214
md5: fd61d6257d706e2926814354e2272124๐Ÿ”
>>528209434
>>528209805
Thomas said in the last podcast the full game is supposed to be 5 hours long. I died. That game is fucked.
Replies: >>528210348
Anonymous
6/21/2025, 1:43:18 AM No.528210224
>>528209626
This is my sole purpose of knowing english...
Replies: >>528210260
Anonymous
6/21/2025, 1:43:21 AM No.528210229
>>528210054
do game dev.

Game Dev is what gods partake in.
Anonymous
6/21/2025, 1:43:32 AM No.528210242
gloomy
gloomy
md5: 8fc9cb953d9cee2ed6082bb9dc4fb8c4๐Ÿ”
>>528209918
muscular blob i get.
cute claws i kind of get.

but what's with the ears? What makes them so special?
Replies: >>528210519
Anonymous
6/21/2025, 1:43:42 AM No.528210260
>>528210224
yes, this is a larp community
Replies: >>528210718
Anonymous
6/21/2025, 1:44:32 AM No.528210348
>>528210080
bruh
well, if he prices it well it could still do ok
Anonymous
6/21/2025, 1:45:27 AM No.528210445
without survival needs, there are 3 Divine Motivations that come to mind;

Love. Art / Creation. Play.

Don't let anyone shame you into thinking these three things aren't the biggest things in reality.
Replies: >>528210737
Anonymous
6/21/2025, 1:46:10 AM No.528210519
>>528210242
Look at sergals. The gay who hugged me was in a sergal outfit.
Anonymous
6/21/2025, 1:46:29 AM No.528210549
>>528209758
Grassfag is also a loser, but an old boomer loser.

>>528209848
They're not pouring their heart into it. They're doing the bare minimum and demanding a certificate of participation. They post tiny incremental progress to a game that looks and plays exactly as it has for the last 3 years and get upset and claim that /agdg/ is dying when they get no (You)s. They are creating nothing of value.
Replies: >>528210679 >>528211001
Anonymous
6/21/2025, 1:47:06 AM No.528210620
melt
melt
md5: eb2fb5cf4898dcfc21d4b96ee1b17c56๐Ÿ”
>>528209317
Anonymous
6/21/2025, 1:47:43 AM No.528210679
>>528210549
So what's your game, then? Maybe you're the doxer?
Replies: >>528211561
Anonymous
6/21/2025, 1:48:10 AM No.528210717
>>528205658
Let me make this perfectly clear

As much as I hate tranime and tranime cultists. I would take an /agdg/ flooded with tranime fans than I would an /agdg/ controlled by this inner circle and flooded with normalniggers (like we have now). That's how bad this era is.
Anonymous
6/21/2025, 1:48:10 AM No.528210718
>>528210260
So we have nothing to lose?
Anonymous
6/21/2025, 1:48:20 AM No.528210737
>>528210445
Key term:
>without survival needs
You absolutely deserve to be shamed for being distracted by frivolities when your survival needs have not been met.
Replies: >>528210861
Anonymous
6/21/2025, 1:49:35 AM No.528210861
>>528210737
The Divine Motivations are eternal and do not dissipate with the worlds.
Anonymous
6/21/2025, 1:49:47 AM No.528210880
>>528209359
>how about you grow up?
>telling people to give up instead of offering reasonable criticism and encouraging them to get better like someone with any ounce of maturity
Gonna have to get the butter and lemon for this king crab
Replies: >>528211561
Anonymous
6/21/2025, 1:50:19 AM No.528210937
>>528201807
I don't even have 200 wishlists and my steam page has been up for over a year....
Replies: >>528211225
Anonymous
6/21/2025, 1:50:49 AM No.528211001
>>528210549
Hmm I've only been here for a week so I wouldn't know, still I think you shouldn't stress yourself over matters like this.
Anonymous
6/21/2025, 1:51:15 AM No.528211046
>>528206278
when would you use long over int in an artfag game?
Anonymous
6/21/2025, 1:52:30 AM No.528211167
going to have a tavern in my game at the edge of the world where 2 anthro crabs sit and tell you not to go over the edge . But you have to.
Replies: >>528211270 >>528212050
Anonymous
6/21/2025, 1:53:02 AM No.528211225
2813120731
2813120731
md5: 969aa3133e033e089ba4a06d26510e89๐Ÿ”
>>528210937
Embarrassing. I'm the only non-inner circle dev to hit 1000 in less than 3 months
Anonymous
6/21/2025, 1:53:26 AM No.528211270
>>528211167
lying to the player is great game design
Replies: >>528211956 >>528212146
Anonymous
6/21/2025, 1:55:24 AM No.528211493
>>528206278
>making games alone for 30 years
When I'm jeff vogels age, I'll have been doing it for 50 years.
Anonymous
6/21/2025, 1:56:01 AM No.528211561
>>528210679
I obviously can't say who I am at this point.

>>528210880
Solo indie gamedev is one of the absolute hardest things you can be doing in life. Those that have it in themselves to work harder, git gud, and succeed will do so regardless of what they read on an anonymous image board and are impossible to "crab". Those that don't have it in themselves SHOULD give up for their own good. This jobby is not for everyone. In fact, most anons would be WAY better off if they give up this pipe dream of escaping the wagecage or imminent homelessness via solo indie gamedev and instead, bite the bullet, learn one single marketable skill, and get an industry job at some AAA studio. Too bad that sounds too realistic and practical. They would rather stay delusional.
Replies: >>528212815 >>528218964
Anonymous
6/21/2025, 1:56:13 AM No.528211582
1735342395594810
1735342395594810
md5: 01a19cde70b752c9288db7d39c9bc2ee๐Ÿ”
damn, this shit really is a video game plot

get on it, /agdg/
Replies: >>528212102 >>528212793
Anonymous
6/21/2025, 1:58:38 AM No.528211848
>>528209434
Probably. In an interview he got really animated when talking about how bioshock was testing poorly internally until they added the andrew ryan intro. Brush has been tweeting looking for an artist to make an intro for him...
Anonymous
6/21/2025, 1:59:39 AM No.528211956
>>528211270
my game is going to be full of characters trying to get the player to not progress through the game.
Anonymous
6/21/2025, 2:00:19 AM No.528212030
>>528209434
It'll make about a milly and he'll be really, really, really unhappy about that.
Replies: >>528212697
Anonymous
6/21/2025, 2:00:28 AM No.528212050
>>528211167
Ludo moment
Anonymous
6/21/2025, 2:00:56 AM No.528212102
>>528211582
this is why you shouldn't play more than 2 hours of games per day
Anonymous
6/21/2025, 2:01:23 AM No.528212146
>>528211270
I waited for toriel.
Anonymous
6/21/2025, 2:03:05 AM No.528212354
>>528199620
I ate a banana and I feel better.
Anonymous
6/21/2025, 2:06:33 AM No.528212697
>>528212030
>about a milly
*over a period or several years
Anonymous
6/21/2025, 2:07:39 AM No.528212793
>>528211582
Wasn't that basically the plot to Metal Gear Solid?
Anonymous
6/21/2025, 2:07:50 AM No.528212815
>>528211561
>Solo indie gamedev is one of the absolute hardest things you can be doing in life.
Adding to this, there have been essentially ZERO successful solo indie gamedevs. The vast majority of supposed "solo indie gamedevs" were in fact NOT solo. Toby Fox had a team, including an artist who led the entire art direction of Undertale separate from Fox. Eric Barone had a publisher who gave him art contractors and more importantly playtest contractors to help hone the addictive nature of Stardew.

If you want to make a successful game you absolutely cannot be a solodev.
Replies: >>528214801
Anonymous
6/21/2025, 2:08:14 AM No.528212845
Oopsies accidentally left a debug message in the patch again, hey at least this time it isn't a slur.
Replies: >>528213243
Anonymous
6/21/2025, 2:10:48 AM No.528213135
1695401066256940
1695401066256940
md5: b61799bda11453b3a7614d535f1044d5๐Ÿ”
>>528172231
>winner win
>losers lose
That's it baby!
Anonymous
6/21/2025, 2:12:05 AM No.528213243
>>528212845
Bro, your #ifdef NDEBUG?
Replies: >>528216410
Anonymous
6/21/2025, 2:22:06 AM No.528214280
>>528195332
>All I need is my trusty init file
>48 lines long
>My init file is creeping on a 1,000.
I could probably chop it down some, but I don't think it'd be the best use of my time.
Anonymous
6/21/2025, 2:24:29 AM No.528214514
>>528195332
I use cmder on Windows.
Anonymous
6/21/2025, 2:25:00 AM No.528214561
file
file
md5: 991faf300717638df5229e07e7549bb3๐Ÿ”
if my game gets decompiled its gonna cause at least 3 suicides
Anonymous
6/21/2025, 2:27:31 AM No.528214801
>>528212815
>essentially ZERO s
so not zero...
Replies: >>528216530
Anonymous
6/21/2025, 2:27:33 AM No.528214807
26_thumb.jpg
26_thumb.jpg
md5: 79ed77ab97101752881c501eb8644e1d๐Ÿ”
Maybe a ponytail instead of a bun?
Replies: >>528215572 >>528225019
Anonymous
6/21/2025, 2:28:03 AM No.528214860
>>713209043
>4k reviews at $20
>1k reviews at $20
>next game cancelled
I don't get it. They don't like money? They don't like eating?
Replies: >>528215398
Anonymous
6/21/2025, 2:29:43 AM No.528214994
https://www.youtube.com/watch?v=x-YHsSvO_lU
Why aren't you doing this, sisters?
Replies: >>528215180 >>528215584 >>528215641 >>528215787 >>528217521
Anonymous
6/21/2025, 2:31:46 AM No.528215180
>>528214994
give me the quick rundown i wont be clicking youre video
Replies: >>528215362 >>528215787
Anonymous
6/21/2025, 2:32:49 AM No.528215287
1737526619556630
1737526619556630
md5: 5ece918d30eccfc8909ce1e2073a40c6๐Ÿ”
IndirectY
Replies: >>528215878
Anonymous
6/21/2025, 2:33:45 AM No.528215362
>>528215180
This.
Replies: >>528215787
Anonymous
6/21/2025, 2:34:03 AM No.528215398
>>528214860
they did the indie thing where you actually plan and budget for a sequel but then go wildly over estimate like usual and then run out of cash because you think for some reason there are no stakes this time and your game will sell no matter what (perhaps, but not if it doesnt come out!)
Replies: >>528215570
Anonymous
6/21/2025, 2:34:33 AM No.528215437
>>528203364
What the fuck is this faggot retard saying? This is literally the most broken accent I've ever heard, it's barely English.
Replies: >>528216049
Anonymous
6/21/2025, 2:35:53 AM No.528215570
>>528215398
The lesson?
Never EVER Hire ANYBODY!!!
Solodev for LIFE!
Anonymous
6/21/2025, 2:35:55 AM No.528215572
>>528214807
I hope you're not a l*li..
Anonymous
6/21/2025, 2:36:04 AM No.528215584
>>528214994
This shitty video showed up in my recommendations and won't fuck off, still not watching, never will, kys shill.
Replies: >>528215787
Anonymous
6/21/2025, 2:36:34 AM No.528215641
>>528214994
I'm not watching, but are you suggesting Aggy-pop collective? no way, I would be carrying the whole lot of you.
Replies: >>528215710
Anonymous
6/21/2025, 2:36:54 AM No.528215678
149b90b4467bc787fdbd0176520ccae1
149b90b4467bc787fdbd0176520ccae1
md5: 597767d8a29f0e10cb64ba975026e798๐Ÿ”
I just added more to my game in 2 weeks than some games have in their entirety on steam. And guess what? It won't be enough.
Replies: >>528216058
Anonymous
6/21/2025, 2:37:12 AM No.528215710
>>528215641
I can carry more than my own weight but I don't wanna collab with anyone.
Anonymous
6/21/2025, 2:37:56 AM No.528215787
>>528214994
Gave you a view. Enjoy that 0.05 cents or whatever it turns out to be.

>>528215180
>>528215362
>>528215584
It's 12 minutes of "copy sokpop"
Anonymous
6/21/2025, 2:38:45 AM No.528215878
>>528215287
ClosedBL
Anonymous
6/21/2025, 2:40:32 AM No.528216049
>>528215437
he's a brahmin chad
Anonymous
6/21/2025, 2:40:36 AM No.528216058
>>528215678
yes, it will be too much and that's why you will fail
Anonymous
6/21/2025, 2:44:13 AM No.528216410
1749519880857261
1749519880857261
md5: 379c81a1dc55981991e367a16c556ea5๐Ÿ”
>>528213243
>taking the time to ifdef debug messages
Replies: >>528216908
Anonymous
6/21/2025, 2:45:18 AM No.528216530
>>528214801
Your odds are better playing the lottery.
Anonymous
6/21/2025, 2:45:23 AM No.528216540
I can't wait to work on fun features instead of this low level engine stuff.
Anonymous
6/21/2025, 2:45:53 AM No.528216582
dog-goggles
dog-goggles
md5: 7ab9ed30c82756323b2342cf03681751๐Ÿ”
I'm not exaggerating when I say this: The better my game has become the more people have become dismissive or even openly hostile towards it. When it was a programmer art pile of nuts and bolts everyone complimented me and told me how great it is but the better it became the more it provoked angry and negative reactions from those same people.

/agdg/ wants you to fail. They want you to stay a loser with no realization and no future. The better you become the more they will hate you for it. Nothing about this is rational. Nothing about this is meritocratic. The better your game becomes it will just attract more hostility from the inner circle - those very same devs you know and love - they feel threatened by you. It's ugly but it's the truth.
Replies: >>528216848 >>528216867 >>528216889 >>528217905
Anonymous
6/21/2025, 2:48:05 AM No.528216796
Screenshot 2025-06-20 204753
Screenshot 2025-06-20 204753
md5: 73f904c72cb543a7e40627c898b622c8๐Ÿ”
Any names for her? I haven't come up with one
Replies: >>528216950 >>528217070 >>528217213
Anonymous
6/21/2025, 2:48:35 AM No.528216848
>>528216582
hey boku, how's the game coming along?
Anonymous
6/21/2025, 2:48:43 AM No.528216867
>>528216582
nobody believed me when I said this buy osur, rodbot, marmanus are some of the most crabby fags in this whole place
Anonymous
6/21/2025, 2:49:01 AM No.528216889
>>528216582
That's because you still don't understand what good art is. Simple programmer art is good because it clearly communicates gameplay. Mediocre art with mixed fidelity doesn't add anything to the game, and instead only muddies gameplay.
Anonymous
6/21/2025, 2:49:12 AM No.528216908
>>528216410
You ifdef the debug message macro definition so you can define it to a NOOP on release builds and no further ifdefs are needed.
Anonymous
6/21/2025, 2:49:23 AM No.528216930
wtf is an ifdef
Replies: >>528217031 >>528217239
Anonymous
6/21/2025, 2:49:38 AM No.528216950
>>528216796
Gabbie
Replies: >>528217081
Anonymous
6/21/2025, 2:50:06 AM No.528217005
microsoft saw my game and bought it from me for $16 billion dollars so does that mean i'm not an amateur anymore? can i still post here?
Anonymous
6/21/2025, 2:50:22 AM No.528217031
>>528216930
A guy who transitions from nodev to yesdev depending on circumstance
Anonymous
6/21/2025, 2:50:27 AM No.528217036
I have the insidious type of third crab, the gigacrab that employs both toxic and negative positivity. They don't pretend to like your game because they know you're not doing great and want you to continue making mistakes, they do to fill you with self doubt.

Are they just praising me to get other people to attack me? Are they trying to make me look like I'm replying to myself? What is their motive?
Anonymous
6/21/2025, 2:50:43 AM No.528217070
>>528216796
Call her Goberella.
Anonymous
6/21/2025, 2:50:48 AM No.528217081
>>528216950
I actually love that name, thank you !
Anonymous
6/21/2025, 2:52:02 AM No.528217213
>>528216796
sex object #01
Anonymous
6/21/2025, 2:52:13 AM No.528217239
>>528216930
A preprocessor directive.
Anonymous
6/21/2025, 2:53:06 AM No.528217319
1747757750384798
1747757750384798
md5: d16a407dc8446e419f37f9ac312418db๐Ÿ”
>6 coffees
>4 caffeine pills
>still tired
Replies: >>528217397 >>528217405 >>528217542 >>528217997
Anonymous
6/21/2025, 2:53:50 AM No.528217397
>>528217319
GO TO SLEEP NIGGA
Anonymous
6/21/2025, 2:53:54 AM No.528217405
>>528217319
Have you tried resting
Anonymous
6/21/2025, 2:54:56 AM No.528217521
>>528214994
Imagine 'studying the market' when the best thing you can bring to market is 'tanks but no tanks'
Anonymous
6/21/2025, 2:55:10 AM No.528217542
>>528217319
Real energy comes from within, all these stimulants are bullshit.
Anonymous
6/21/2025, 2:55:43 AM No.528217609
>>528173105
>a blog
do u have the link? i can't find it
Replies: >>528218515
Anonymous
6/21/2025, 2:56:13 AM No.528217661
real energy comes from amphetamines
Replies: >>528220926
Anonymous
6/21/2025, 2:56:22 AM No.528217673
>>528200841
>- About 3102 games have 10000 or more wishlists. This is 9% of upcoming games.
do you retards have any idea what this means? 10k wishlists is a near impossible task without a publisher or massive funding. And even if you get that, you're BARELY in the top 10%. LMFAO HAHAHAHAHA
Replies: >>528217836 >>528218240
Anonymous
6/21/2025, 2:56:32 AM No.528217697
1653562282943
1653562282943
md5: 15d40a0eb29a0653424fdea4b189aea8๐Ÿ”
Perhaps the lesson you're supposed to learn when doing "market research" is not to learn what sells, but why it sells?
Replies: >>528217759
Anonymous
6/21/2025, 2:57:11 AM No.528217759
>>528217697
It sells because it's a good, fun game that people want to play.
Anonymous
6/21/2025, 2:57:56 AM No.528217836
>>528217673
Even worse, kalemonvo which was even higher. Top 5 or maybe 3% still flopped despite that
Anonymous
6/21/2025, 2:58:41 AM No.528217905
>>528216582
All negative comments toward my game are being put in the credits
Anonymous
6/21/2025, 2:59:35 AM No.528217994
high wishlists just means you get into a lot of steam festivals because you have a publisher thats buddy buddy with the organizers
the baseline of getting into even minor ones on the steam frontpage is like 1500 WLs
Replies: >>528218098
Anonymous
6/21/2025, 2:59:36 AM No.528217997
1734
1734
md5: 8c9e9ee85830dc3bfbbadeedecffcb8d๐Ÿ”
>>528217319
Ignore the nodevs, after the 96 hour mark is when the fatigue passes and the progress begins to flow
Replies: >>528218587
Anonymous
6/21/2025, 3:00:36 AM No.528218098
>>528217994
yeah that's possible. So that might be why those wishlists are so worthless
Anonymous
6/21/2025, 3:02:16 AM No.528218240
>>528217673
That's including all the AA and AAA and AAAA games on steam which aren't direct competition to an indie
Anonymous
6/21/2025, 3:02:47 AM No.528218286
IMG_5920
IMG_5920
md5: c0d3da975bd8e06d557bdf79438d5ce4๐Ÿ”
Iโ€™m thinking of starting to make a game if I donโ€™t get a job this summer, Iโ€™m thinking of doing a dungeon crawler kinda like kingโ€™s field with very rudimentary 3d since I canโ€™t draw for shit(how originals), the thing is Iโ€™m struggling to find interesting mechanics, I already have that go in back out kinda thing like kingโ€™s field (god I fucking love kingโ€™s field) I have basically most of the setting in my head already, problem is I donโ€™t have that much interesting original mechanics, the combat I kinda wanted to put in a side step mechanic but fight knightโ€™s already kinda that, maybe itโ€™s original enough in a non grid environment like real time combat, thereโ€™s more of that getting behind the enemy and back attacks and what not thing going on, like I attack the front and enemy does a stab and i dodge to the side and the he spins so I go back and then I go behind him and he does a back attack or whatever and it could have a more environment focused thing going on like more traps and enclosed spaces like more of a dungeon, senโ€™s fortress kinda thing,I love senโ€™s, I love the traps stuff, I just doesnโ€™t feel very original over all
The setting is at least somewhat original I hope
Replies: >>528218362 >>528218437
Anonymous
6/21/2025, 3:03:46 AM No.528218362
>>528218286
>Iโ€™m thinking of starting
Didn't read. Start with Pong.
Replies: >>528218474
Anonymous
6/21/2025, 3:04:14 AM No.528218412
cocks
cocks
md5: b05b4af4658b6cd62277397e6979922c๐Ÿ”
I feel fucking dumb for getting so confused by pointers
it's like some mental block and one more "think of it like the address vs the mailbox" metaphor won't help.
I'm even ok, good even, with deep and dirty abstraction, I got a math degree once upon a time.
I think I just haven't found the right resource but every thing I've come across is shit at teaching/explaining it, or for whatever reason it just doesn't stick.

Makes me feel like a dum-dum ding-dong.
Replies: >>528218553 >>528218565 >>528218960 >>528221328 >>528221516 >>528224972 >>528230923
Anonymous
6/21/2025, 3:04:41 AM No.528218437
>>528218286
Not reading all this gay shit

jlmg
Anonymous
6/21/2025, 3:05:05 AM No.528218474
>>528218362
Already did that, itโ€™s in my college course
Replies: >>528218768
Anonymous
6/21/2025, 3:05:32 AM No.528218515
file
file
md5: f09d65dd11cfa05797ccd6e043e9f81b๐Ÿ”
>>528217609
it seems they render from 3d and then reduce to 128x128 2D textures
Anonymous
6/21/2025, 3:06:05 AM No.528218553
>>528218412
Think of it like the address vs the mailbox.
Anonymous
6/21/2025, 3:06:10 AM No.528218565
>>528218412
>I'm even ok, good even, with deep and dirty abstraction
There's your problem, you think it's an abstraction. You're treating it like high level (fake) math.

In reality, a pointer is the polar opposite of an abstraction. It is the true state of what is happening on the hardware.
Replies: >>528222976
Anonymous
6/21/2025, 3:06:21 AM No.528218587
1739909703445832
1739909703445832
md5: d5adccba930b2c901d7cf5b77b8d7cbb๐Ÿ”
>>528217997
Fact Check: true!
Replies: >>528232465
Anonymous
6/21/2025, 3:08:04 AM No.528218768
>>528218474
Can we play it right this moment? Post it.
Replies: >>528219113
Anonymous
6/21/2025, 3:09:41 AM No.528218960
1747894809498703
1747894809498703
md5: 679352387b6bd724e53499954f387d0e๐Ÿ”
>>528218412
Anonymous
6/21/2025, 3:09:44 AM No.528218964
>>528211561
Not everyone is trying to make millions dawg. Chill the fuck out
Replies: >>528219168 >>528220471
Anonymous
6/21/2025, 3:10:33 AM No.528219050
image
image
md5: e10a7315bae4e3215a78d37e99f751dd๐Ÿ”
>>528172574
What's on that TV, Kludgedev? Your stuff lookin' great as always. Big fan of physics playgrounds.

>>528175114
big hips...

>>528196292
Nice. Still would like to see bigger carrying inventory. Or at least a way to quickly restock when the customer phase isn't going on.


Check out this boner enemy I made. Really pleased with how he turned out. He'll be a pathetic little guy who runs from the player until they get close (then he'll throw whatever he's holding or pull back his skull and fire a laser beam).
Replies: >>528219128 >>528219207 >>528220503
Anonymous
6/21/2025, 3:11:10 AM No.528219113
>>528218768
Sry brotein shake, that fileโ€™s looooong gone, I did that 2 years ago or something, Iโ€™ll see if I can still access the moodle page with it though
Replies: >>528219383
Anonymous
6/21/2025, 3:11:20 AM No.528219128
>>528219050
Ludo skeleton
Anonymous
6/21/2025, 3:11:44 AM No.528219168
1746769578854035
1746769578854035
md5: a30449ad6a82ebefd2558a167686500a๐Ÿ”
>>528218964
>millions
Aim for billions - that way you'll be set if you achieve even 1% of your goal.
Anonymous
6/21/2025, 3:12:14 AM No.528219207
>>528219050
fuck off smelly kalemnigger
Replies: >>528219303
Anonymous
6/21/2025, 3:13:10 AM No.528219303
>>528219207
Kalemonvodev is based. Do not say mean things about him.

Also, I'm not Kalemonvodev. Boner boy is from a different game.
Replies: >>528219896
Anonymous
6/21/2025, 3:14:00 AM No.528219383
>>528219113
You should make it again, ideally in 3D using Godot or Unity rather than whatever garbage framework like javax.swing your useless class told you to make it in. You can't design anything without knowing what limitations you're designing within.
Anonymous
6/21/2025, 3:19:18 AM No.528219896
>>528219303
He's literally the main culprit in the enshittification of the threads and making this place unfriendly to all devs who aren't in his little clique
Replies: >>528220456
Anonymous
6/21/2025, 3:20:00 AM No.528219970
Nintendo isn't going to buy the rights to your game if it's made in gaydot. Simple as.
Replies: >>528220037
Anonymous
6/21/2025, 3:20:42 AM No.528220037
>>528219970
they already did tho
Anonymous
6/21/2025, 3:25:04 AM No.528220456
>>528219896
You have proof or you are just schizoing?
Replies: >>528221272
Anonymous
6/21/2025, 3:25:14 AM No.528220471
>>528218964
Any game that is worth anyone's time to play is worth paying money for. Everyone is competing for player attention. No one wants to pour their heart and soul and thousands of hours into a project just to have no one want play it.
Replies: >>528221290
Anonymous
6/21/2025, 3:25:32 AM No.528220503
Godot_v4.4.1-stable_win64_aRczcjxq4U
Godot_v4.4.1-stable_win64_aRczcjxq4U
md5: e84517ad07732dea7f21ddd378794366๐Ÿ”
>>528219050
>Or at least a way to quickly restock when the customer phase isn't going on.
I posted about this the other day, you can now access the storage inventory while the shop is closed (this took a considerable rewrite).
I still have hopes for a limited inventory while the shop is open, though. We'll see how it pans out.

>progress
How come the boneman has purple acne? Enemy gameplay wise sounds funny, though a pain to track down if you want to maximize exp per floor.
Replies: >>528221504
Anonymous
6/21/2025, 3:25:57 AM No.528220547
>tfw og bocchiposter
>i won and stopped coming here for a bit
>check recent threads
>i'm getting tired of winning sisters
>mfw no face
Replies: >>528220771 >>528220925
Anonymous
6/21/2025, 3:28:20 AM No.528220771
>>528220547
>be an absolute piece of shit
>shit up a whole general
>I WON
yes you won at being an insufferable piece of shit congrats
Replies: >>528220991
Anonymous
6/21/2025, 3:29:48 AM No.528220925
1746241966611986
1746241966611986
md5: 02718f39ee6104b68630bdaa1ff05fb4๐Ÿ”
>>528220547
what?
Anonymous
6/21/2025, 3:29:50 AM No.528220926
>>528217661
for me it's coffee and cocaine
Replies: >>528221295
Anonymous
6/21/2025, 3:30:22 AM No.528220991
>>528220771
>yes you won
you're making me blush sis, i already said i got tired of winning
Anonymous
6/21/2025, 3:33:12 AM No.528221272
>>528220456
Notice which devs he talks to, whose games he talks about, and whose games he streams. He's the establishment around these parts. If you have a problem about anything in these threads just remember that they have multiple discords where they coordinate their talking points
Anonymous
6/21/2025, 3:33:21 AM No.528221290
>>528220471
there are plenty of free games that slap and plenty of dogshit low effort games that make money
and we post things to demo day and do gamejams, so others can play it
Replies: >>528221987
Anonymous
6/21/2025, 3:33:23 AM No.528221295
>>528220926
cocaine last too short and makes you sperg out more, unless you do it like truck drivers in Bolivia that just buy a kilo of leaves and chew them. phetamines are great for micro dosing tho
Anonymous
6/21/2025, 3:33:39 AM No.528221328
>>528218412
The idea isn't that hard, it's the syntax that's shit and when it's nested it gets really ugly.
Replies: >>528222976
Anonymous
6/21/2025, 3:35:18 AM No.528221504
>>528220503
>I posted about this the other day, you can now access the storage inventory while the shop is closed (this took a considerable rewrite).
Nice. I don't check the thread too frequently so I just know what I recall from the last Demo Day. Good job on that rewrite.

>How come the boneman has purple acne? Enemy gameplay wise sounds funny, though a pain to track down if you want to maximize exp per floor.
Lore tldr is a "digital infection" of sorts. All the enemies in the game stem from these little virtual pet guys (that people carry around inside of weapons) consuming their owners. All the enemies are going to have some sort of signage or pattern that evokes the low-res virtual pet imagery.

As for exp there shall be no exp in the game! These guys are mostly decorative, but I might also let them alert other enemies if they see you.
Replies: >>528222020
Anonymous
6/21/2025, 3:35:22 AM No.528221516
r01sq96mnz692
r01sq96mnz692
md5: 214d2cc21fb703b0c0c07b9c20697faa๐Ÿ”
>>528218412
Replies: >>528222976
Anonymous
6/21/2025, 3:40:10 AM No.528221987
>>528221290
People aren't playing those games because they are good fun games that people want to play. They are playing them because of social pressures, or to trade feedback. It's the same as when friends and family humor kids and go to watch kids sports events or music recitals. You are no longer a kid. Grow up.
Replies: >>528224701
Anonymous
6/21/2025, 3:40:28 AM No.528222020
>>528221504
Interesting, well as long as there's some sort of progression the lack of exp is fine I imagine. As for the lore, it sounds 2deep4me, tomagachi inside weapons that consume the people holding them? Kind of whack, but I imagine it makes more sense when you play it.
Anonymous
6/21/2025, 3:48:26 AM No.528222793
My game is taking so long. it was cutting edge when i started. but when i release it will be considered retro
Anonymous
6/21/2025, 3:49:30 AM No.528222902
i give up
i give up
md5: 50f61158db2c0861811981e7ea352f2a๐Ÿ”
Why the fuck are turn-based battles more complicated than I thought. I fucking thought they'd be simpler than real time action combat but there's a million things underneath the hood going on, so unbelievably tedious, and I haven't even gotten to the graphics yet, this is still just the logic.
Current state: exhausted
Replies: >>528223212 >>528223235 >>528224093 >>528227086 >>528228305
Anonymous
6/21/2025, 3:50:13 AM No.528222976
>>528221328
I think it's the syntax and maybe overthinking it like >>528218565 suggested.
I got really hung up on trying to understand from a "int* blah" vs "int *blah" perspective both.

>>528221516
Yeah. I know. And the fact that it's so straightforward to show makes me feel like even more of a ding-dong, thanks.
But you can't just look at an image like that and then start actually doing anything meaningful with pointers afterwords.
Replies: >>528223528 >>528223810 >>528224718
Anonymous
6/21/2025, 3:52:32 AM No.528223212
>>528222902
they can be simpler. but we choke on our ambitions...
Anonymous
6/21/2025, 3:52:45 AM No.528223235
DDA
DDA
md5: a19006fb821ca6f609d0c04b3dac4380๐Ÿ”
>>528222902
blackpill:
action games are still turn based at 60 turns per second
Anonymous
6/21/2025, 3:55:41 AM No.528223510
1678883925762021
1678883925762021
md5: 05c9f18aa794faa9fab78078160a53aa๐Ÿ”
It seems that you're wasting your time if you market your game outside of reddit, tiktok and instagram.
Replies: >>528223614 >>528223821
Anonymous
6/21/2025, 3:55:51 AM No.528223528
>>528222976
One simple trick that took me a long time to figure is you should stop treating programming and math "personally", and what I mean by that is treating it as a very serious problem and overthinking a bunch about how it's solved that way and why and trying to understand it 100% and all of that jumble in your mind. Instead treat it as a kids toy you couldn't care less about, try to figure it out as if it's a children game, and if you can't, try again later or tomorrow.
I really don't know how to convey this properly but it's basically the "just stop caring" meme applied to math/programming.
Replies: >>528224598
Anonymous
6/21/2025, 3:56:43 AM No.528223614
>>528223510
YouTube, 4chan, Tumblr, and Second Life for me
Replies: >>528223773
Anonymous
6/21/2025, 3:58:30 AM No.528223773
>>528223614
ah also reddit I forgot reddit .
Anonymous
6/21/2025, 3:58:52 AM No.528223810
>>528222976
It's not that complicated. int* is a pointer (address) to an int. * is also an unary operator called "dereference" which is the action of visiting an address. You can use the operator & called "address of" to get the address of a variable (i.e. a memory location).

The simplest way to learn pointers is in the context of C arrays, which are stored in sequential memory, and therefore you can directly perform math operations on those addresses. The [0] operator is the exact same as the * operator. my_array[1] is the same as *(my_array+1). and my_array[2] is the same as *(my_array+2).
Replies: >>528224598
Anonymous
6/21/2025, 3:58:57 AM No.528223821
>>528223510
london subway walls, Skywriting, times square and nintendo store flier spill
Anonymous
6/21/2025, 4:01:05 AM No.528224025
465465
465465
md5: 2911fcd8a4645976688d7ece62384ea8๐Ÿ”
>c# user reading this thread right now
Anonymous
6/21/2025, 4:02:00 AM No.528224093
>>528222902
Engines like Unity and Godot are designed around real time gameplay. If you want turn-based gameplay, and you don't want to just buy/download a premade system, then you essentially need to enginedev that entire system yourself.
Replies: >>528224260 >>528224481 >>528226252 >>528232496
Anonymous
6/21/2025, 4:03:59 AM No.528224260
>>528224093
ignore this retard
Replies: >>528224454
Anonymous
6/21/2025, 4:06:10 AM No.528224454
>>528224260
no u
Replies: >>528224946
Anonymous
6/21/2025, 4:06:31 AM No.528224481
>>528224093
>it's enginedev to make the gameplay systems of an RPG
anon...
Anonymous
6/21/2025, 4:06:34 AM No.528224487
620_thumb.jpg
620_thumb.jpg
md5: d999fdc1d710c010719b89897f2bcfb5๐Ÿ”
I thought people said unity was bad?
Replies: >>528224645 >>528224727 >>528224772 >>528225152 >>528225157
Anonymous
6/21/2025, 4:07:53 AM No.528224598
>>528223810
>It's not that complicated.
Yes, and a monad is just a monoid in the category of endofunctors.

I think I need to actually just go this route >>528223528 in a sense, and just grind through a lot of usage somehow.
It's just weird because I usually am able to really "get" things from definitions and minimal examples. But for some reason it doesn't happen with any explanation of pointers I've seen so far.
It's almost definitely a matter of needing to get hands on with it, I bet.
Anonymous
6/21/2025, 4:08:32 AM No.528224645
>>528224487
lilbro thinks this looks good :skull:
Anonymous
6/21/2025, 4:09:14 AM No.528224701
>>528221987
>it's the same as when family humor kids..
It's not the same at all. All kinds of creative hobbies have small collaborative events like this. Like musicians or writers sharing with each other. and not everyone's goal is to make money, just share their work, get feedback, have fun. You sound so jaded you can't even conceive of that notion. You're the one who needs to grow up dawg
Replies: >>528225159
Anonymous
6/21/2025, 4:09:24 AM No.528224718
1750435322317198
1750435322317198
md5: 4cadfdaf1e4b2f62298403f2218e350e๐Ÿ”
>>528222976
Think of it: why would you even use pointers in the first place?

Example:
int a = 1;
int b = a;

That just works and there's nothing wrong with it. It's also fast because it just copies 32 or 64-bits depending on compiler optimization, CPU architecture and more.

Example 2:
int f(int a)
{
// There is NO way to change something outside this function without resorting to making the variable you want to change into a global or returning the new value from this function.
}
f(a);

int f2(int *a)
{
*a = 1; // Pointers are required in this case because there is no other way aside from the options I mentioned in f(int a)
}

int fret(int a)
{
return 1; // If you're not using global variables then you would return the new value. For this case this would still be fast and the compiler will insert not too many instructions.
}
int b = fret(a);

Example 3:
struct Data {
int myData[2000];
};
int f(Data d) // This will copy an int array every time you call this function if it even works at all because you might need more stack space.
{
// ...
}
Data f(void) // This will return and also copy an entire int array.
{
// ...
}
Depending on how the compiler will optimize this it may do a variety of options like adding a implicit pointer in the instructions before you call f(). But there are no guarantees and the worst case is that it will copy data unnecessarily.

Example 4:
int f(int *myData)
{
// ...
}
f(d.myData); // Passing a member will convert the array to a pointer.

Example 5:
int myData[5] = {1,2,3,4,5};
int *myPtr = myData;

0[myPtr] == myPtr[0] // Arrays are pointers so this will both result in *(myPtr + 0) or *(0 + myPtr)
Replies: >>528224983 >>528225935
Anonymous
6/21/2025, 4:09:29 AM No.528224727
>>528224487
neat, add some post processing
Anonymous
6/21/2025, 4:10:03 AM No.528224772
>>528224487
>the sun and moon share an orbit
hahahahaha
Anonymous
6/21/2025, 4:11:44 AM No.528224927
>'18
didn't read

anyone who isn't a retarded anime avatarfag is welcome to give a shot at an explanation
Anonymous
6/21/2025, 4:11:54 AM No.528224946
>>528224454
I concede
Anonymous
6/21/2025, 4:12:10 AM No.528224972
How to C Pointers
How to C Pointers
md5: 6968b8e70a2234703a394c0b1e777139๐Ÿ”
>>528218412
Hope this helps. I think books on C give better explanations of pointers than C++ books.
https://www.w3schools.com/c/c_memory_reallife.php
Replies: >>528225130
Anonymous
6/21/2025, 4:12:17 AM No.528224983
>>528224718
pointers are a jew psyop dw about them
Anonymous
6/21/2025, 4:12:33 AM No.528225006
file
file
md5: 8fdadfd97b91fac208dac4d3bbc43be6๐Ÿ”
the holy trinity of good character design
Anonymous
6/21/2025, 4:12:42 AM No.528225019
1695163416821815
1695163416821815
md5: 198d5e700567d80118a2d6aac3fa5ec4๐Ÿ”
>>528214807
>ใ‚ใใ‚ใ
Anonymous
6/21/2025, 4:13:59 AM No.528225130
>>528224972
Thanks, I'll take a look at that later, appreciated.
Anonymous
6/21/2025, 4:14:13 AM No.528225152
clownGirl9
clownGirl9
md5: aa8e31f148f26dbe2a79c68950e088f6๐Ÿ”
>>528224487
so this is the power of vibe-devving...
Anonymous
6/21/2025, 4:14:15 AM No.528225157
>>528224487
got a twitter?
Anonymous
6/21/2025, 4:14:15 AM No.528225159
>>528224701
That's fine, but then stop crying and sperging out in the thread whenever you and your loser friends get less than 10 reviews on Steam. If you want a hugbox, then stay in your hugbox.
Anonymous
6/21/2025, 4:15:55 AM No.528225306
file
file
md5: b5296578de18e1825dfde39d0f31f7c8๐Ÿ”
codetards really like to talk about their hundred lines of code, but when you ask them to post their game, it looks like this
Replies: >>528225630 >>528225910 >>528226320
Anonymous
6/21/2025, 4:20:14 AM No.528225630
>>528225306
it's almost like coders know their code is useless without art and talk about it constantly craaaaazy
thanks for proving their point btw
Jon Blow
6/21/2025, 4:23:37 AM No.528225910
>>528225306
or it looks decent but they spent much more on art than they'll ever get back..
Anonymous
6/21/2025, 4:23:57 AM No.528225935
>>528224718
Yes sis, the best way to learn is ALWAYS to deeply understand what the purpose of something is and why we do it in the first place. I never understood why high level OOP fags never think of pointers are just a reference, which is really all that it is. You need to use it to understand what it even is.
Anonymous
6/21/2025, 4:28:05 AM No.528226252
>>528224093
It's interesting that you say this, but all graphics are real time anyway, and video games are pretty much defined by the graphics being more flexible than other game formats. The entire picture is ALWAYS drawn, 60 times every second, and nothing shows up until the buffers are flipped, so... but in any case I find the most tedious things with turn based is the constant validation, checking, and displaying the results afterwards. You can't do it as it happens like in real time, only after, so you need to also keep track of lots of things.
Replies: >>528226703
Anonymous
6/21/2025, 4:28:59 AM No.528226320
>>528225306
Indeed
Anonymous
6/21/2025, 4:33:36 AM No.528226703
>>528226252
It's more so that most of the interesting "system" interactions in a real-time game is handled by built-in systems like the physics engine. Rather than just using Areas and RayCasts, you are most likely writing out some kind of custom grid movement system. Rather than just calling to an animation player whenever the player executes an attack, you need to write out your own action sequencing system, not to mention all the extra UIs.
Anonymous
6/21/2025, 4:38:06 AM No.528227086
>>528222902
Imagine thinking menu simulators are hard or technically impressive. Physics and collision detection require you to dissect things happening in less time than it takes for you to blink.
Replies: >>528227416 >>528228784
Anonymous
6/21/2025, 4:41:50 AM No.528227416
>>528227086
It's not hard, just tedious.
Replies: >>528228432
Anonymous
6/21/2025, 4:47:53 AM No.528227995
mah
mah
md5: 75b96702fa7a6276f5b71cf5f0af411b๐Ÿ”
tell me anon, is your game WOKE?
Replies: >>528229061 >>528229153
Anonymous
6/21/2025, 4:51:24 AM No.528228302
X, Y, *and* Z? this FVector seems woke
Anonymous
6/21/2025, 4:51:26 AM No.528228305
>>528222902
>so unbelievably tedious
ah yes, the great filter of gamedev
Anonymous
6/21/2025, 4:52:56 AM No.528228432
>>528227416
Tedious is hard. I think you mean to say "it's not complicated", which is not from a programming standpoint, but it definitely is still very complicated from a game design standpoint. It's simple only if you clone well-established and well-tested systems.
Replies: >>528229316 >>528229881
Anonymous
6/21/2025, 4:56:36 AM No.528228784
>>528227086
>Physics and collision detection
I just setup an engine for myself here and I thought it would handle tunneling out of the box but I still gotta parameterize the thing here and there
Anonymous
6/21/2025, 4:57:12 AM No.528228854
even e33 couldnt come up with a unique turn based combat system. they just said fuck it let's allow the player to press a button at the right time to avoid all attacks.
Anonymous
6/21/2025, 4:58:01 AM No.528228936
laying in bed catching up on some netflix with my game :)
Anonymous
6/21/2025, 4:59:25 AM No.528229061
>>528227995
it's woke, in the dialectical marxist way but not in the identity politics liberal way
Replies: >>528229872
Anonymous
6/21/2025, 4:59:52 AM No.528229093
>>528175719
When my game released in 2012 only 302 games PER YEAR released on steam and my shitty game made $600,000.
Anonymous
6/21/2025, 5:00:31 AM No.528229153
Screenshot_20250620_195929_YouTube
Screenshot_20250620_195929_YouTube
md5: 383072e75ca2ed646ee0cbf8e34d6840๐Ÿ”
>>528227995
Gods the one who calls you people that
>that coward idiots such a punk
>that coward idiots such a little butt
Anonymous
6/21/2025, 5:02:21 AM No.528229316
>>528228432
well said
thinking hard about a problem != tedious work
Anonymous
6/21/2025, 5:04:36 AM No.528229507
OVR_PK_S16_MythicSkin_Juno_HeartofHope_Level1_001-1024x576-3664047660
gamers would rather spend 30 dollars on this skin, in an f2p FPS game mind you, then 5 dollars on your 8 hour game.
Replies: >>528229612
Anonymous
6/21/2025, 5:05:53 AM No.528229612
>>528229507
They will play thousands of hours in that skin for the low price of $30. Now that's what I call value.
Replies: >>528229789
Anonymous
6/21/2025, 5:07:49 AM No.528229789
maxresdefault-3432808835
maxresdefault-3432808835
md5: 9e211d6ff977559fe4c89cc13bb72872๐Ÿ”
>>528229612
yes thousands of hours looking at this
Replies: >>528229904 >>528229930
Anonymous
6/21/2025, 5:08:45 AM No.528229872
1749640387638839
1749640387638839
md5: 36cbf674194ef724915bbc75cb200a61๐Ÿ”
>>528229061
are gay girls woke? not like man hating bull dykes, but moe cgdct style lesbos
Replies: >>528230040 >>528235215
Anonymous
6/21/2025, 5:08:53 AM No.528229881
>>528228432
Yes, it's not complicated from on programmer side, and that's the part I was complaining about, so you understand.
Anonymous
6/21/2025, 5:09:07 AM No.528229904
>>528229789
Thousand of hours of knowing that your opponents are getting styled on.
BokuDev
6/21/2025, 5:09:21 AM No.528229925
ArtPolish_1
ArtPolish_1
md5: 0c6169969fa71f723ed0a71825378489๐Ÿ”
Color and brightening art polish work _1
Replies: >>528230229 >>528230280 >>528230472 >>528230580 >>528234216
Anonymous
6/21/2025, 5:09:24 AM No.528229930
>>528229789
unfortunately for you, sister, you can now play OW in 3rd person
Anonymous
6/21/2025, 5:10:43 AM No.528230040
>>528229872
I hope you understand that those don't exist, but anyway to answer your question: idk
Anonymous
6/21/2025, 5:12:44 AM No.528230229
pixel-game-background-pixel-art-game-scene-green-grass-tall-trees-against-blue-sky-clouds-pixelated-template-213444555-2292833540
>>528229925
needs more saturation
Replies: >>528230369 >>528231734
Anonymous
6/21/2025, 5:13:17 AM No.528230280
>>528229925
I don't agree with remake culture. Why is 1-1 of Bokube so good that it needs to be recolored 10 whole times?
This level and its enemy placements were made 4+ years ago so the present you could easily make a 1-1 in Bokube 2 that is a million times better than this level.
Replies: >>528231734
Anonymous
6/21/2025, 5:14:16 AM No.528230369
>>528230229
SOO RETRO!
Replies: >>528230594
BokuDev
6/21/2025, 5:15:24 AM No.528230472
ArtPolish_2
ArtPolish_2
md5: ccc2ad7623870c68c317fd6fbaa27459๐Ÿ”
>>528229925
Replies: >>528231590
Anonymous
6/21/2025, 5:16:34 AM No.528230580
>>528229925
haha holy shit I remember this game
Anonymous
6/21/2025, 5:16:45 AM No.528230594
35072-ingame-Dr-Slump-1381473979
35072-ingame-Dr-Slump-1381473979
md5: d92090d0f73d53af6edb6b4ea1ed44f7๐Ÿ”
>>528230369
if you think that's the reason then you're missing the point.
Replies: >>528231734
Anonymous
6/21/2025, 5:20:12 AM No.528230923
>>528218412
i used to be you
then i was forced to use them for my audio system and it just like clicked yo
Replies: >>528231905
Anonymous
6/21/2025, 5:21:34 AM No.528231032
https://www.youtube.com/watch?v=fjSZIipVkhA
i think bokube's game would look better with this color pallete
Anonymous
6/21/2025, 5:26:07 AM No.528231442
i would play a megaman legend's like made by bokudev
Anonymous
6/21/2025, 5:26:29 AM No.528231481
GabbieWalkCycle
GabbieWalkCycle
md5: c8e770edfae0303b806fc471081c6fc9๐Ÿ”
How does my pixel art walk cycle look? Good enough to move on?
BokuDev
6/21/2025, 5:27:36 AM No.528231590
ArtPolish_3
ArtPolish_3
md5: e2878c8f1eaa99ccfb31a73be5dac762๐Ÿ”
>>528230472
Replies: >>528231902 >>528236398
Anonymous
6/21/2025, 5:29:05 AM No.528231728
code
code
md5: c78c5c405de94ff66784379e20b23ce7๐Ÿ”
fuck
Replies: >>528232592
BokuDev
6/21/2025, 5:29:07 AM No.528231734
>>528230229
>>528230280
>>528230594
Im brightening up every level and removing the intensity of normal maps+adding saturation to every level tonight is my goal.
Replies: >>528232276
BokuDev
6/21/2025, 5:31:09 AM No.528231902
ArtPolish_3
ArtPolish_3
md5: 5d9d780ffadadbff85c7ad12d94ea9b6๐Ÿ”
>>528231590
This angle of the level is much better to look at*
Replies: >>528232068
Anonymous
6/21/2025, 5:31:10 AM No.528231905
>>528230923
I guess I should make an audio system
but if you have any advice or tips or ways of thinking, happy to hear it
I'm tired of this fundamental concept being a bother to me
Anonymous
6/21/2025, 5:32:24 AM No.528232008
jusha_execute_2_thumb.jpg
jusha_execute_2_thumb.jpg
md5: 6f5b2d35ab5d376fdf4158716ffdcb1b๐Ÿ”
first pass of execute, but maybe the last pass also, I like it
Replies: >>528232097 >>528232195 >>528232794
Anonymous
6/21/2025, 5:33:08 AM No.528232067
what the fuck? >>>/v/713229445
Replies: >>528232352 >>528232681
Anonymous
6/21/2025, 5:33:09 AM No.528232068
p
p
md5: e08438926849b401bb70751faa4a68b5๐Ÿ”
>>528231902
Can you post a screenshot of #61fc14 for the grass? Idk why but your grass tiles look like a moldy rug.
Anonymous
6/21/2025, 5:33:31 AM No.528232097
>>528232008
Looks slick
Anonymous
6/21/2025, 5:34:45 AM No.528232195
>>528232008
lore?
Replies: >>528232317
Anonymous
6/21/2025, 5:35:48 AM No.528232276
654065046504560465
654065046504560465
md5: d629b599e47b1dba04dca8243f7f691b๐Ÿ”
>>528231734
I would still take a new thing over a recolored version of the old thing.
The bosses in this game are not perfection, the bosses in your game are not perfection, recycling old things forever just deprives the player of your best content.
Replies: >>528232367 >>528232616
Anonymous
6/21/2025, 5:36:11 AM No.528232305
my game triggers cute aggression
Anonymous
6/21/2025, 5:36:16 AM No.528232317
>>528232195
I have ZERO confidence in my writing, Imma keep it in my heart for now :(
Anonymous
6/21/2025, 5:36:41 AM No.528232352
>>528232067
Another huge W for cunnychads
BokuDev
6/21/2025, 5:36:55 AM No.528232367
>>528232276
Bokube is new its never been released?
Replies: >>528235057
Anonymous
6/21/2025, 5:38:05 AM No.528232465
>>528218587
gonna try this
Anonymous
6/21/2025, 5:38:26 AM No.528232496
>>528224093
Fren, it is so easy to implement turn-based gameplay into a real-time engine. You literally just need to add a check for who's turn it is in the game loop. I feel retarded for even responding because it's so obvious
Replies: >>528232675
Anonymous
6/21/2025, 5:39:36 AM No.528232592
>>528231728
>line 18
go nodev somewhere else, nodev
Anonymous
6/21/2025, 5:39:59 AM No.528232616
>>528232276
why are western devs so bad at picking color palletes and pixel art in general?
Anonymous
6/21/2025, 5:40:38 AM No.528232675
>>528232496
retard
Anonymous
6/21/2025, 5:40:40 AM No.528232681
1749247741933057
1749247741933057
md5: 16f7b2f129405010df17037177f63044๐Ÿ”
>>528232067
>tfw that's my post
Anonymous
6/21/2025, 5:41:50 AM No.528232774
1726867321398914
1726867321398914
md5: faf5900b4ae7579f47ffc47d61073b62๐Ÿ”
>C
>C++
get on my level
Anonymous
6/21/2025, 5:42:06 AM No.528232794
>>528232008
sick, are you animating entirely within unreal? if so, how is that going?
Replies: >>528233246
Anonymous
6/21/2025, 5:44:00 AM No.528232945
>godot 4.5 will support svg rendering
stop making me falling in love with you
Anonymous
6/21/2025, 5:44:41 AM No.528233003
>godot 4.6 will support prompt engineering
Anonymous
6/21/2025, 5:45:17 AM No.528233064
in russia you support godot
Anonymous
6/21/2025, 5:47:39 AM No.528233246
>>528232794
yep, I switched from blender to unreal recently, it's going ok, LOTS of annoying stuff, like phantom frames, copy paste sometimes doesnt work, flip poses is crazy work, dragging keyframe perf is shit, etc... but, if you make animation for UE game, I would still recommend it, because you don't have to deal with import/export issues, what you see is what you get. I also really like the rigging process, building rigs in UE is much more intuitive for me cause I'm a programmer.

Blender is still much better to animate in tho, I just.. really don't like import/export between blender and unreal, especially for animations that involve interactions between objects or characters, that pain is higher than the current UE animation tools pains.
Replies: >>528233414
Anonymous
6/21/2025, 5:48:38 AM No.528233350
so anyways, there I was, independently deriving pathfinding algorithms from scratch for my game when I accidentally achieved agi
Anonymous
6/21/2025, 5:49:20 AM No.528233414
>>528233246
can you screenshot what your rig looks like? is it just bones or is it an advanced rig with built in ik + fk?
Replies: >>528233814
Anonymous
6/21/2025, 5:53:01 AM No.528233727
reminder to not breed with female goblins
remove female goblins
Anonymous
6/21/2025, 5:53:58 AM No.528233814
jusha_rig_1
jusha_rig_1
md5: 26f09166ff111bb05bffd06fc4683794๐Ÿ”
>>528233414
Yeah it has IK FK, UE5 has built in rigs for those, but I need to build my own for arms and spine because the character was initially rigged with blender rigify and it's not compatible.
Replies: >>528233984
Anonymous
6/21/2025, 5:55:56 AM No.528233984
>>528233814
neat.
Anonymous
6/21/2025, 5:56:58 AM No.528234069
I've never seen an indie game worth paying money for that didn't run its own custom engine.
Replies: >>528234994
Anonymous
6/21/2025, 5:57:12 AM No.528234090
kino gamedev slop to help you procrastinate
https://youtu.be/4Zzde8av1Jc
Anonymous
6/21/2025, 5:58:29 AM No.528234216
>>528229925
this retard spent 10 years on a game and in a packaged build each new level of the game takes 5 full minutes to load lmao. HAHAHAHHAHA
Its just so absurd you wouldnt even believe it
Replies: >>528235117
Jon Blow
6/21/2025, 6:03:57 AM No.528234667
798467984697846
798467984697846
md5: 475848a54c50f5f0e772af06461faef6๐Ÿ”
Replies: >>528234820 >>528235124 >>528238863
Anonymous
6/21/2025, 6:05:36 AM No.528234820
>>528234667
LOL imagine a game where the level's loading screen takes 5 times longer to load than it takes to play through the entire level KEK
it's no shock you won't release the game
Anonymous
6/21/2025, 6:07:38 AM No.528234994
>>528234069
post your steam library
Anonymous
6/21/2025, 6:08:16 AM No.528235057
large
large
md5: f17a5e27710a64360bd564d6effc6f46๐Ÿ”
>>528232367
The final boss you made got finished in 2024 and everything after that is pure remake culture with lightning changes that are just like pic related.
I'm just seeing all of those practices in your game. Adding voicework to a game that originally didn't have it is also remake culture thanks to the SMT3 remake.
Anonymous
6/21/2025, 6:09:09 AM No.528235117
>>528234216
>Its just so absurd you wouldnt even believe it
I don't
Replies: >>528235373
Anonymous
6/21/2025, 6:09:13 AM No.528235124
>>528234667
looks better
Anonymous
6/21/2025, 6:10:12 AM No.528235215
>>528229872
I suppose. cgdct style lesbos seems more like male fantasy of lesbians, like fujos and yaoi
but, they are gay and I guess that's considered woke, merely showing gay relationships even tho it doesn't include any depiction of oppression or injustice
Anonymous
6/21/2025, 6:11:10 AM No.528235301
looppolish
looppolish
md5: f20b7377ddadf953c8287396d865182b๐Ÿ”
Anonymous
6/21/2025, 6:12:05 AM No.528235373
>>528235117
ah, I see you have never played his demo before
Replies: >>528235891 >>528236192
Anonymous
6/21/2025, 6:12:30 AM No.528235405
I thought Bokudev already fixed the loading times bug?
Anonymous
6/21/2025, 6:16:59 AM No.528235768
Which autism game has the most accessible art style and interface to normies? Rimworld? Factorio?
Replies: >>528236663
Anonymous
6/21/2025, 6:18:33 AM No.528235891
>>528235373
is there a web version of this, I want to see it
Anonymous
6/21/2025, 6:18:44 AM No.528235903
biteme
biteme
md5: 96f2509f9fb05abd5ddb96a188651382๐Ÿ”
what did marnix mean by this?
Anonymous
6/21/2025, 6:20:57 AM No.528236071
>>528169627 (OP)
currently trying to make my own game engine for fun, but ive ran into a slight issue that im too stupid to figure out

>calculate mouse movement by getting mouse position and finding the difference with the last mouse position
>also need to set mouse position to the center of the screen
>as a result of needing to do both, camera moves back to its default position after mouse movements are finished

realistically, what do i do in this scenario?
i really need help ;-;
Replies: >>528236181 >>528236397 >>528236428 >>528236615 >>528236980
Anonymous
6/21/2025, 6:21:53 AM No.528236160
bokudev is too attached to his project but i know he's capable of better game ideas and he already has a decent artstyle.
Anonymous
6/21/2025, 6:22:06 AM No.528236181
>>528236071
retard
Replies: >>528236347
Anonymous
6/21/2025, 6:22:17 AM No.528236192
>>528235373
I checked. you lied.
Anonymous
6/21/2025, 6:22:51 AM No.528236247
smug anime girl 2d and 3d
smug anime girl 2d and 3d
md5: cb087d92ebb5cd906996e812536741fb๐Ÿ”
Post (you)r game.
Replies: >>528236813
Anonymous
6/21/2025, 6:24:01 AM No.528236347
>>528236181
yes i know im a retard but that doesnt solve my issue! i need some advice on how to fix this
Anonymous
6/21/2025, 6:24:39 AM No.528236397
>>528236071
ask these guys >>>105629295
this is the nodev thread
Replies: >>528236828
Anonymous
6/21/2025, 6:24:39 AM No.528236398
>>528231590
>artpolish but everything looks like it was put in a deep fryer because of how the normals are ramped up to 10
Replies: >>528236629 >>528238863
Anonymous
6/21/2025, 6:24:59 AM No.528236428
>>528236071
not sure I understand
is it 2d game?
Replies: >>528236602
Anonymous
6/21/2025, 6:26:50 AM No.528236602
>>528236428
its 3d
Anonymous
6/21/2025, 6:26:59 AM No.528236615
>>528236071
>>>/g/thread/105629295
Replies: >>528236828
Anonymous
6/21/2025, 6:27:10 AM No.528236629
>>528236398
it's not that bad, it's just that one texture that looks like a moldy rug
Anonymous
6/21/2025, 6:27:37 AM No.528236663
>>528235768
rimworld, easily. my mom plays it.
Anonymous
6/21/2025, 6:28:52 AM No.528236751
I give up
Replies: >>528236868
Anonymous
6/21/2025, 6:29:39 AM No.528236813
serm
serm
md5: 62a46cbadf013473c96bbd00efa16751๐Ÿ”
>>528236247
no
Anonymous
6/21/2025, 6:29:47 AM No.528236828
La_Genki_Autista
La_Genki_Autista
md5: f53ba82ee6eeca80a83ec9795e45d6c4๐Ÿ”
>>528236615
>>528236397
lol retard
Replies: >>528236868
Anonymous
6/21/2025, 6:30:11 AM No.528236860
i take down
Anonymous
6/21/2025, 6:30:23 AM No.528236868
>>528236828
>>528236751
fuck u
Anonymous
6/21/2025, 6:31:28 AM No.528236980
2025-06-21-13-58-06
2025-06-21-13-58-06
md5: a6900f21c3004e08bbfde280be473612๐Ÿ”
>>528236071
I haven't looked at my code for this in years and I don't know if you're even using the Windows API, but this comment seemed important. Otherwise I just get the position with GetCursorPos and then reset to center with SetCursorPos.

Linux has a couple extra steps but doesn't have as many stupid gotchas as Windows does. I also haven't added hardware mouse support though I intend to.
Replies: >>528237258 >>528237332
Anonymous
6/21/2025, 6:34:03 AM No.528237179
1726567047211317
1726567047211317
md5: d8ed9bff612636404e63f2b552b0d668๐Ÿ”
>finally, I made it!
>*wakes up*
Anonymous
6/21/2025, 6:34:56 AM No.528237258
>>528236980
yeah, thats more or less how im getting the mouse position and resetting it, but when i do it the camera snaps back to the default position after i move my mouse and i need to figure out some way to have it not do this
Anonymous
6/21/2025, 6:35:45 AM No.528237332
>>528236980
bro... are you seriously using the message pump for game input? you know that microsoft literally provides an api specifically to deal with game input directly, right? 2 apis, in fact
Replies: >>528237415 >>528237483
Anonymous
6/21/2025, 6:36:48 AM No.528237415
>>528237332
>microsoft
Anonymous
6/21/2025, 6:37:36 AM No.528237483
works_on_my_machine
works_on_my_machine
md5: 370ba69cccf5b37cfc214729a6fda2f5๐Ÿ”
>>528237332
Anonymous
6/21/2025, 6:40:13 AM No.528237703
>he's making a game that runs on his machine and his machine only
do engineniggers really?
Replies: >>528237794 >>528237906
Anonymous
6/21/2025, 6:41:20 AM No.528237794
>>528237703
>his machine only
that'd be pretty impressive actually
Replies: >>528237960
Anonymous
6/21/2025, 6:42:52 AM No.528237906
>>528237703
You know what'll really blow your mind? I never even test the game on Windows. Once I got the platform layer sorted I stopped booting Windows entirely.
Anonymous
6/21/2025, 6:43:00 AM No.528237912
https://www.youtube.com/watch?v=uH3UbgEWBxg
Replies: >>528238197 >>528241489
Anonymous
6/21/2025, 6:43:40 AM No.528237960
>>528237794
"Works on my machine" is a fairly common problem in software engineering. Recently, we've solved this problem with Docker and simply copying and shipping the entire machine.
Anonymous
6/21/2025, 6:44:58 AM No.528238062
>post your [sample text]
how about no?
Replies: >>528238234
Anonymous
6/21/2025, 6:44:59 AM No.528238063
my screenshotting code broke and now most of my screenshots are black :^(
Anonymous
6/21/2025, 6:45:58 AM No.528238123
oh no, another retard who takes memes literally
Anonymous
6/21/2025, 6:46:54 AM No.528238197
>>528237912
cris now it's the chance to make your web browser game in godot
Anonymous
6/21/2025, 6:47:18 AM No.528238234
>>528238062
Here is my [sample text]
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
Anonymous
6/21/2025, 6:50:07 AM No.528238460
I have so many banger Ideas it's hard to choose just one
Replies: >>528238567 >>528238627
Anonymous
6/21/2025, 6:51:37 AM No.528238567
>>528238460
How about Pong?
Replies: >>528238618
Anonymous
6/21/2025, 6:52:18 AM No.528238618
>>528238567
beneath me, obviously
Anonymous
6/21/2025, 6:52:21 AM No.528238627
>>528238460
chose the most memetic one
BokuDev
6/21/2025, 6:55:41 AM No.528238863
CONTRASTCHANGES
CONTRASTCHANGES
md5: 35f9e914e1c73dabe57083523947ed54๐Ÿ”
>>528236398
>Shitposting when you can clearly see in the images the normals were turned down to 0.1


>>528234667
You Rike this?
Replies: >>528239271 >>528239329
Anonymous
6/21/2025, 6:58:02 AM No.528239053
I have so many bang her Ideas it's hard to choose just one
Anonymous
6/21/2025, 7:00:47 AM No.528239271
Screenshot 2025-06-21 165848
Screenshot 2025-06-21 165848
md5: e8c3d45488d6bd942fb85008d2c8b31b๐Ÿ”
>>528238863
still feels a little dull. pic rel did most of the heavy lifting for my edit.
BokuDev
6/21/2025, 7:01:28 AM No.528239329
BrighterTree
BrighterTree
md5: 8225503b492fb60f8297e239517092f9๐Ÿ”
>>528238863
Or is a brighter tree like this one better?
Replies: >>528239669 >>528239678
Anonymous
6/21/2025, 7:02:12 AM No.528239382
roadtrip
roadtrip
md5: ec8c1dc90fb5b0d39b85e17e14cc146b๐Ÿ”
Anonymous
6/21/2025, 7:04:21 AM No.528239549
Branno abandoned the RTS
https://www.youtube.com/watch?v=_ruDazeRDI8
Replies: >>528239640 >>528239821 >>528239875 >>528240112 >>528241489
Anonymous
6/21/2025, 7:05:32 AM No.528239640
>>528239549
A sound decision.
Anonymous
6/21/2025, 7:05:51 AM No.528239669
>>528239329
brighter tree is better. has good depth/pop
Anonymous
6/21/2025, 7:05:58 AM No.528239678
>>528239329
you're on the right track
Anonymous
6/21/2025, 7:07:58 AM No.528239821
file
file
md5: e5d4d18ad8b9d9024932a4b00782a195๐Ÿ”
>>528239549
this project aged him about 5 years
Replies: >>528240083 >>528240154
Anonymous
6/21/2025, 7:08:44 AM No.528239875
>>528239549
Good for him.

My single greatest regret is not listening to the people telling me to abandon my last project.
Replies: >>528239969
Anonymous
6/21/2025, 7:09:58 AM No.528239969
>>528239875
What game genre was it and how long were you working on it?
Replies: >>528240156
Anonymous
6/21/2025, 7:10:41 AM No.528240013
fail fast, give up fast
Anonymous
6/21/2025, 7:11:35 AM No.528240083
>>528239821
he looks the same to me
Anonymous
6/21/2025, 7:11:58 AM No.528240112
>>528239549
Hypercoven will stay King of /agdg/ RTSโ€ฆ
Anonymous
6/21/2025, 7:12:43 AM No.528240154
>>528239821
Does he always record his videos in a bathrobe?
Anonymous
6/21/2025, 7:12:45 AM No.528240156
>>528239969
I'll give a full post mortem once I've finished delisting it from Steam and scrubbing it from the internet as much as I can
Replies: >>528240224 >>528240427
BokuDev
6/21/2025, 7:13:24 AM No.528240207
Artpolish_4
Artpolish_4
md5: 15f7220794c4fcfeac40fb108134dd9b๐Ÿ”
Is this one okay or are the normals still too harsh?
Replies: >>528240295 >>528240312
Anonymous
6/21/2025, 7:13:35 AM No.528240224
>>528240156
Lol why waste so much time? Just abandon it and move on, retard.
Replies: >>528240275
Anonymous
6/21/2025, 7:14:24 AM No.528240275
>>528240224
Fine, no post mortem then
Anonymous
6/21/2025, 7:14:38 AM No.528240295
>>528240207
Needs at least five more years worth of iteration on the Normals
Replies: >>528240379
Anonymous
6/21/2025, 7:14:57 AM No.528240312
>>528240207
looks fine.
BokuDev
6/21/2025, 7:15:58 AM No.528240379
LESS NORMALS
LESS NORMALS
md5: 04c2fa55ddf4bc7b737faf1233a4c332๐Ÿ”
>>528240295
Here we go I turned them down more.
Replies: >>528240464 >>528240520
Anonymous
6/21/2025, 7:16:20 AM No.528240406
https://store.steampowered.com/app/951620/Bygone_Dreams
how does a game like this have only 5 reviews
Replies: >>528240554 >>528240639
Anonymous
6/21/2025, 7:16:36 AM No.528240427
>>528240156
mongol no...
Anonymous
6/21/2025, 7:17:10 AM No.528240464
>>528240379
No, the other version was better. Just release already. Or put all those shader options into the graphics menu if you canโ€™t decide.
Replies: >>528240682
Anonymous
6/21/2025, 7:17:50 AM No.528240520
>>528240379
you need to look at nintendo games especially from the gamecube era
Replies: >>528240682
Anonymous
6/21/2025, 7:18:12 AM No.528240554
>>528240406
>The settings menu is buggy. When I went to change the camera sensitivity, the game reset to the default 1024x768 resolution in windowed mode for some reason. If you use KB/M and you click on an input you want to rebind with the mouse, you won't be able to enter a keyboard input. You have to navigate the menu with the keyboard to change any keyboard button bindings. The NVIDIA Overlay also showed the game was using 99% of my GPU which seems ridiculous when I've played much more demanding games like Clair Obscur: Expedition 33 which didn't get anywhere near that figure.
Replies: >>528240639
Anonymous
6/21/2025, 7:19:18 AM No.528240639
>>528240406
Generic UE character controller slop #87648
>>528240554
>>The NVIDIA Overlay also showed the game was using 99% of my GPU
>Winner of the Reboot Develop "Visual Excellence" award.
>Winner at the 2021 WN Dev Contest as chosen by Epic Games.
Too bad, really.
BokuDev
6/21/2025, 7:19:48 AM No.528240682
New Platform Wall Textures That Are Darker
New Platform Wall Textures That Are Darker
md5: 897229c9193891a60ab0b85d3352ed7d๐Ÿ”
>>528240520
>>528240464
Here we go this version is the best for this level it has darker bottoms walls so the actual level floor pops out more.
Replies: >>528240774 >>528240982 >>528241338
Anonymous
6/21/2025, 7:21:21 AM No.528240774
>>528240682
It reminds me of when I was 13 turning the Bass and Treble knobs on my amplifier discovering a new fresh best sound every day
BokuDev
6/21/2025, 7:22:22 AM No.528240847
MossFogLevel
MossFogLevel
md5: eb8ef4101d69d7692e8a5438385d033a๐Ÿ”
Alright now this one is meant to look mossy but I'm not sure if you artfags will rike it. What do you think? Does the grass need to be saturated here too and not de-saturated? Or does the level pass and I can post the next one?
Replies: >>528241027
Anonymous
6/21/2025, 7:24:19 AM No.528240982
file
file
md5: 7ac0abbd6fac64f95ff2bc455a40402c๐Ÿ”
>>528240682
you don't get it, just look at this screenshot from super mario sunshine and copy it.
Replies: >>528241242
Anonymous
6/21/2025, 7:24:59 AM No.528241027
>>528240847
Looks washed out
BokuDev
6/21/2025, 7:28:08 AM No.528241242
NIGHT YOU NIG
NIGHT YOU NIG
md5: c1459731542def0e58db459d2d395d4b๐Ÿ”
>>528240982
Thats a day time level why aren't you posting a night level with similar lighting and theme
Replies: >>528241338
Anonymous
6/21/2025, 7:29:39 AM No.528241338
>>528241242
wow that mario game art actually looks worse than Bokube >>528240682
nevermind.
Replies: >>528241475
Anonymous
6/21/2025, 7:31:32 AM No.528241475
>>528241338
>disingenuous take
Anonymous
6/21/2025, 7:31:40 AM No.528241489
1750445562736908
1750445562736908
md5: 2dd9608d2a0f412a65b555662f07dc17๐Ÿ”
>>528237912
>>528239549
wtf? why is everyone giving up?
Replies: >>528241553 >>528241889 >>528241943
Anonymous
6/21/2025, 7:32:37 AM No.528241553
1715290056467182
1715290056467182
md5: 6f69ff627e62e4f78fbdebf14698655c๐Ÿ”
>>528241489
No harm.
Anonymous
6/21/2025, 7:33:31 AM No.528241614
>>528177156
qt
Anonymous
6/21/2025, 7:37:19 AM No.528241889
6e63af4abd4653b5ab46e6e9519303ba31c8ba9d
6e63af4abd4653b5ab46e6e9519303ba31c8ba9d
md5: 99d98c0f4a54d0b2c69a6e7acff305d4๐Ÿ”
>>528241489
lack of cute aryanime girl to put hopes and dreams on
Anonymous
6/21/2025, 7:38:05 AM No.528241943
>>528241489
games is hard job
Anonymous
6/21/2025, 7:46:15 AM No.528242535
https://www.youtube.com/watch?v=BGU0lzgGGR0

kneel, tranime troons
Anonymous
6/21/2025, 7:54:20 AM No.528243084
>>528243058
>>528243058
>>528243058
New thread.
Anonymous
6/21/2025, 8:00:05 AM No.528243508
not-gonna-make-it-singing
not-gonna-make-it-singing
md5: bd61de6a5def28eba8a5bf75cbecfba6๐Ÿ”
i wish i did a single player game instead of a multiplayer one
Anonymous
6/21/2025, 2:06:56 PM No.528269440
>[amateur] game dev general
>they all keep on talking about money
0 self awareness