Search results for "44e27aaf53f7ffb64e70b42b730145c1" in md5 (18)

/pol/ - Explain this /pol/
Birb United States No.514003509
>>514000070
/thread
/pol/ - Cognitive Warfare
Birb United States No.513434113
>>513426009
Interesting thread, have a bump.
/pol/ - Katrina turns 20 this year
Birb United States No.513303228
>>513285271
Ok I get it. Here's your (you)
/pol/ - Thread 513146372
Birb United States No.513155951
>>513146657
Same.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.534803156
>>534803045
the last bit is called the XX century between 1910-1960.
/pol/ - Thread 512465238
Birb United States No.512466742
>>512465238
Show me on the doll where the NEET touched you.
/pol/ - END OF THE WEST
Birb United States No.512190289
>>512185387
Yeah, back when porn wasn't mainstream and in people's faces 24/7 Back when men didn't want to be shamed for being coomers, keeping a hidden stash of porn mags and videos. You can't compare the past to the present. Things are much more degenerate now, and more women are whores because jews have elevated whores above other types of women, especially mothers.
/pol/ - Thread 512013965
Birb United States No.512016846
>>512016675
No, I don't eat cats. I'm not a gook.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.532000737
Honestly the issue of 256 stories, doesn't lie so much in writing thousand of pages.

I think is an engineering issue with a bit of game design.

Basically it boils down to telling the story with game mechanics rathern than with pages of text.
/int/ - Does this happen in your cunt?
Anonymous United States No.212788142
Does this happen in your cunt?
I am going to write me a tool in godot to generate me a template script for an anime hentai chapter, then also make it so it generates a template for a 30 chapter normal story based on a genre.

Then I will simply use it as a template generator to generate me the stories of 256 waifus who will be fucked by the MC, also keeping track of shit like cross referencing the other json story files.

And also make a layered system to generate the 256 waifus by simply drawing 20 sprites I can re-color with shaders.

That way I can easily BTFO the biggest emsemble casts of TV and anime, which are around 30 MC, like Game of thrones.

And make it basically a giant harem, even bigger than that anime about 100 gfs.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.530626723
>>530625357
a good story is nothing more than a heroe, his sidekick versus a villain and his minions, staring from a safe room and increasing the odds of their battle towards a climax, where the villain is going to be defeated because of his hubris and fatal flaw like being too arrogant, and then victory comes and they all live happy after the big evil is defetated.

Trying to simply innovate in this basic plot is how you end up with modern millenial marvel writing.

People don't want innovations regarding the basic anatomy of a story.
/vg/ - Fighting Games General /fgg/
Anonymous No.530225603
I just discovered I can speedrun an anime episode by doing 30 seconds skips, then watching 5 seconds of that.

I just asked chat gpt to write me a tampermonkey script that does that.
Just watched a sailor moon movie that way in 10 minutes, with 100% comprehension of the movie story.

lumeaoh.
/v/ - Thread 714695536
Anonymous No.714695536
Why do gamedevs want to make a product for people they hate?

This is like trying to make meat products being vegan.
/g/ - post real tech videos
Anonymous No.105768960
post real tech videos
https://www.youtube.com/watch?v=FfI3GRQbV0s

How come /g/ is always /v/ crappy casual tech or just software autismo?

How come /g/ never post real EE autismo videos where you learn about shit beyond software shit?
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.528897193
>>528896864
my advice is to gather quality photo references, so you're not clueless about how something looks.

as for practical advice, learn the rules of proportion, how to measure proportions in a reference.

It's also a good idea to draw using krita line and square tools over your reference to have an idea of how the edge flow should look like.

It's much easier to not guess and just copy your reference with a drawn wireframe.

As for those textures, you should look up a texturing tool like armor paint (It's free if you can compile it) and just take photo textures and use a tool to downscale them to psx resolutions, like 128x128 and use gif compression exporting settings.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.528305047
>>528304598
It takes a lot of time to make 25 hours of content.

If your goal is something like FFI you could finish that in a year.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.528170129
I honestly only lack an action platformer/metroidvania/fighter module for my framework and I can basically make my own kof game harem kensour porn parody.
/v/ - Thread 712950273
Anonymous No.712964286
I'm not gonna lie, this demo feels like a real commercial game, lmao.

I'm honestly now 100% proud of what I got here.