Search Results
7/15/2025, 9:43:24 PM
>>11871372
>for /vertex relocation/ lead
https://desuarchive.org/vr/post/11841415 MAP15 update #1 https://files.catbox.moe/chmy99.wad
https://desuarchive.org/vr/post/11842568 MAP08 update #1
https://desuarchive.org/vr/post/11853996 MAP08 update #2 https://files.catbox.moe/8zgy8w.wad
https://desuarchive.org/vr/post/11867705 MAP08 3-SAT document https://files.catbox.moe/ei2pw8.pdf
>for /vertex relocation/ lead
https://desuarchive.org/vr/post/11841415 MAP15 update #1 https://files.catbox.moe/chmy99.wad
https://desuarchive.org/vr/post/11842568 MAP08 update #1
https://desuarchive.org/vr/post/11853996 MAP08 update #2 https://files.catbox.moe/8zgy8w.wad
https://desuarchive.org/vr/post/11867705 MAP08 3-SAT document https://files.catbox.moe/ei2pw8.pdf
7/11/2025, 1:04:52 AM
=== CURRENT PROJECTS ===
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
Where the FUCK is Eleventh?
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished. Updates to MAP08.
=== NEWS ===
[7-08] The source code to Hexen Hack Editor has finally been released
https://github.com/snemarch/HexenHackEditor/
[7-08] Colourful Hell updated to 1.04
https://forum.zdoom.org/viewtopic.php?p=1261371
[7-06] Updated Quake Injector V7 RC1, works with new Quaddicted database
https://discuss.quaddicted.com/t/quake-injector-version-7-rc1-works-with-the-new-website/8079
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
Where the FUCK is Eleventh?
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished. Updates to MAP08.
=== NEWS ===
[7-08] The source code to Hexen Hack Editor has finally been released
https://github.com/snemarch/HexenHackEditor/
[7-08] Colourful Hell updated to 1.04
https://forum.zdoom.org/viewtopic.php?p=1261371
[7-06] Updated Quake Injector V7 RC1, works with new Quaddicted database
https://discuss.quaddicted.com/t/quake-injector-version-7-rc1-works-with-the-new-website/8079
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
7/8/2025, 7:38:34 AM
=== CURRENT PROJECT ===
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished.
=== NEWS ===
[7-06] Updated Quake Injector V7 RC1, works with new Quaddicted database
https://discuss.quaddicted.com/t/quake-injector-version-7-rc1-works-with-the-new-website/8079
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished.
=== NEWS ===
[7-06] Updated Quake Injector V7 RC1, works with new Quaddicted database
https://discuss.quaddicted.com/t/quake-injector-version-7-rc1-works-with-the-new-website/8079
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
7/4/2025, 5:20:13 AM
=== CURRENT PROJECT ===
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/z8cq6l.zip
Rules: https://desuarchive.org/vr/post/11835634126
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished.
=== NEWS ===
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/z8cq6l.zip
Rules: https://desuarchive.org/vr/post/11835634126
2048 Units Of /vr/ 2 : Insert Subtitle Here
Texture packs decided, but assembly pending.
Goal deadline of 2 months.
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
Just about finished.
=== NEWS ===
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a guide
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
7/4/2025, 4:43:21 AM
=== CURRENT PROJECT ===
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/z8cq6l.zip
Rules: https://desuarchive.org/vr/post/11835634
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
=== NEWS ===
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Duke It Out in /vr/
GAME : DN3D | DEADLINE : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/z8cq6l.zip
Rules: https://desuarchive.org/vr/post/11835634
=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z
=== NEWS ===
[7-03] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[6-30] '95 Never Dies (finally) released
https://doomworld.com/forum/topic/154000
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 project is open for submissions
https://doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen
https://doomworld.com/forum/topic/152284
[6-19] Quake 2 Remaster N64 Jam II announced (on discord)
https://desuarchive.org/vr/post/11811558
[6-17] Drake O'Brien Ovational Megawad released
https://doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://doomworld.com/forum/topic/153768
[6-14] Duke Nukem Advance has a PC port in the works
https://moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
7/4/2025, 3:06:27 AM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
=== NEWS ===
[7-03] Updated MAP08
https://files.catbox.moe/fospik.wad
[7-02] Another update for MAP15 for Vertex Relocation, this time focused on optimizing the geometry and increasing frame rate.
https://files.catbox.moe/chmy99.wad
[7-02] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[7-01] For 11th guy and 2048: some recolors of a few of the stained glass windows in the GothicTX set.
https://files.catbox.moe/b876ph.zip
[6-30] Duke It Out In /vr/, a Duke Nukem 3d /vr/ community project
Download the tile/con-pack here:
https://files.catbox.moe/z8cq6l.zip
[6-30] '95 Never Dies megawad (finally) released
https://www.doomworld.com/forum/topic/154000-95-never-dies-ultimate-doom-megawad-rc1/
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://www.doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
=== NEWS ===
[7-03] Updated MAP08
https://files.catbox.moe/fospik.wad
[7-02] Another update for MAP15 for Vertex Relocation, this time focused on optimizing the geometry and increasing frame rate.
https://files.catbox.moe/chmy99.wad
[7-02] DBP74: Phantom Processing is out now!
https://doomer.boards.net/thread/4043
[7-01] For 11th guy and 2048: some recolors of a few of the stained glass windows in the GothicTX set.
https://files.catbox.moe/b876ph.zip
[6-30] Duke It Out In /vr/, a Duke Nukem 3d /vr/ community project
Download the tile/con-pack here:
https://files.catbox.moe/z8cq6l.zip
[6-30] '95 Never Dies megawad (finally) released
https://www.doomworld.com/forum/topic/154000-95-never-dies-ultimate-doom-megawad-rc1/
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://www.doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/29/2025, 5:50:01 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
MAP08 needs its update applied.
=== NEWS ===
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://www.doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
MAP08 needs its update applied.
=== NEWS ===
[6-27] So You Want to Start a Community Project: a handy little guide by Obsidian
https://www.doomworld.com/forum/topic/153916
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/26/2025, 1:45:50 AM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
MAP08 needs its update applied.
=== NEWS ===
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
MAP08 needs its update applied.
=== NEWS ===
[6-25] Skulltiverse II, MBF21 community project with custom monsters.
https://www.doomworld.com/forum/topic/153925
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/23/2025, 5:49:01 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/23/2025, 5:45:50 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-22] Dimension Zero by Kurt Kesler and Chris Hansen released
https://www.doomworld.com/forum/topic/152284-kesler-and-hansen-present-dimension-zero-gzdoom-udmf-doom-2-rc1-out-now/
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/21/2025, 5:08:43 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 3: https://files.catbox.moe/aoucg0.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-19] Quake 2 Remaster N64 Jam II Announced(on discord)
https://desuarchive.org/vr/thread/11806965/#11811558
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/17/2025, 8:31:44 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things
https://skelegant.itch.io/pvt-stone
[5-02] ShaderGlass screen filter software is free on Steam
https://store.steampowered.com/app/3613770
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left. Something about Map18?
=== NEWS ===
[6-17] Drake O'Brien Ovational Megawad released.
https://www.doomworld.com/forum/topic/153776
[6-17] Combustion by Fiendish
https://www.doomworld.com/forum/topic/153768
[6-16] Content released, a 7 level MBF21 episode
https://www.doomworld.com/forum/topic/153754
[6-14] Duke Nukem Advance has a PC port in the works
https://www.moddb.com/mods/duke-nukem-advance-tc
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things
https://skelegant.itch.io/pvt-stone
[5-02] ShaderGlass screen filter software is free on Steam
https://store.steampowered.com/app/3613770
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/12/2025, 4:12:15 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left.
=== NEWS ===
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things
https://skelegant.itch.io/pvt-stone
[5-02] ShaderGlass screen filter software is free on Steam
https://store.steampowered.com/app/3613770
[5-02] Nova IV released
https://doomworld.com/forum/topic/152816
[4-27] Goldeneye PC port is to come out later this year
https://youtu.be/jxGCtX497gk?t=10038
[4-27] Zandronum v3.2 released
https://zandronum.com/forum/viewtopic.php?t=11370
[4-26] Doom Around the World released
https://doomworld.com/forum/topic/152710
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left.
=== NEWS ===
[6-11] Doom 2 Minus Doom released
https://doomworld.com/forum/topic/153656
[6-06] Leaked Duke Nukem D-Day prototype build
https://desuarchive.org/vr/thread/11782748
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] DBP73: Narcoleptic Strata is out now!
https://doomer.boards.net/thread/4010
[6-02] Showtime v2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer, a map-to-skybox tool for Quake has been released
https://moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon Beta 1.0 released
https://moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course by Sgt. Shivers
https://doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released
https://doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things
https://skelegant.itch.io/pvt-stone
[5-02] ShaderGlass screen filter software is free on Steam
https://store.steampowered.com/app/3613770
[5-02] Nova IV released
https://doomworld.com/forum/topic/152816
[4-27] Goldeneye PC port is to come out later this year
https://youtu.be/jxGCtX497gk?t=10038
[4-27] Zandronum v3.2 released
https://zandronum.com/forum/viewtopic.php?t=11370
[4-26] Doom Around the World released
https://doomworld.com/forum/topic/152710
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
6/6/2025, 11:02:52 PM
=== CURRENT PROJECT ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left.
=== NEWS ===
[6-06] Prototype build of Duke Nukem D-Day has leaked, right here on /vr/!
https://desuarchive.org/vr/thread/11782748/
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] Doomer Boards Project #73: Narcoleptic Strata is released
https://doomer.boards.net/thread/4010/
[6-02] Showtime 2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer - a Map-to-Skybox Tool for Quake has been released
https://www.moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon beta 1.0 released
https://www.moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course, 6 levels for DOOM 2 by Sgt. Shivers
https://www.doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://www.doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released (vanilla + MBF21 gameplay mod)
https://www.doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things.
https://skelegant.itch.io/pvt-stone
[5-02] Shaderglass screen filter software free on Steam
https://store.steampowered.com/app/3613770
[5-02] Nova 4 megawad is finally out
https://www.doomworld.com/forum/topic/152816
[4-27] Goldeneye PC port confirmed by Graslu to come out later this year.
https://youtu.be/jxGCtX497gk?t=10038
[4-27] Zandronum 3.2 Released
https://zandronum.com/forum/viewtopic.php?t=11370
[4-26] Doom Around The World
https://www.doomworld.com/forum/topic/152710
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RELEASE CANDIDATE 2: https://files.catbox.moe/kl5x0c.7z
Some bugs left.
=== NEWS ===
[6-06] Prototype build of Duke Nukem D-Day has leaked, right here on /vr/!
https://desuarchive.org/vr/thread/11782748/
https://archive.org/details/duke-dday-ps2-2001-06-04
[6-03] Chocolate Quake is a thing that now exists
https://github.com/Henrique194/chocolate-quake
[6-02] Doomer Boards Project #73: Narcoleptic Strata is released
https://doomer.boards.net/thread/4010/
[6-02] Showtime 2.0 released
https://cherubcorps.itch.io/showtime
[5-30] Skyboxer - a Map-to-Skybox Tool for Quake has been released
https://www.moddb.com/games/quake/downloads/skyboxer-a-map-to-skybox-tool-for-quake-10
[5-29] Project Gryphon beta 1.0 released
https://www.moddb.com/mods/project-gryphon/news/project-gryphon-beta-10-release
[5-25] Collision Course, 6 levels for DOOM 2 by Sgt. Shivers
https://www.doomworld.com/forum/topic/153300
[5-09] Apophis by Christopher Lutz
https://www.doomworld.com/forum/topic/152930
[5-09] Doom playable in Majora's Mask
https://thunderstore.io/c/zelda-64-recompiled/p/Dario/Doom_Mod/
[5-05] Doomed Marine released (vanilla + MBF21 gameplay mod)
https://www.doomworld.com/forum/topic/152899
[5-03] Pvt Stone got an update with some more guns and things.
https://skelegant.itch.io/pvt-stone
[5-02] Shaderglass screen filter software free on Steam
https://store.steampowered.com/app/3613770
[5-02] Nova 4 megawad is finally out
https://www.doomworld.com/forum/topic/152816
[4-27] Goldeneye PC port confirmed by Graslu to come out later this year.
https://youtu.be/jxGCtX497gk?t=10038
[4-27] Zandronum 3.2 Released
https://zandronum.com/forum/viewtopic.php?t=11370
[4-26] Doom Around The World
https://www.doomworld.com/forum/topic/152710
=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Page 1