Search Results
7/25/2025, 7:07:55 PM
>>716416936
>>716417375
I remember Queen of Pain in dota 2 having massive tits with jiggle physics.
Also you can see the Witch's hard nipples through her clothes in Left 4 Dead I guess?
>>716417375
I remember Queen of Pain in dota 2 having massive tits with jiggle physics.
Also you can see the Witch's hard nipples through her clothes in Left 4 Dead I guess?
7/16/2025, 3:40:34 AM
>>531395427
you need a better shader bro.
But the model looks good, only need better animation and shader.
Are you planning on making a 2D action platformer?
you need a better shader bro.
But the model looks good, only need better animation and shader.
Are you planning on making a 2D action platformer?
7/12/2025, 12:24:54 AM
>>510129239
GATO SEXO
GATO SEXO
7/11/2025, 9:12:51 PM
>>530846667
I don't mean playing videogames.
I mean going outside as a 1980 kid in a white suburbia town, meanwhile you get enough allowance to earn some coins to go to the local arcade mall, or rent a blockbuster, or buy an anime magazine with sailor moon, Dragon ball and mazinger news, right when Akira is airing meanwhile you get a brick game with 1999 clones of tetris and you play a crappy water ring console and play some fish minigame in a fishing toy that uses a gear to power it.
Meanwhile euro trances and robert miles children sound in the background.
A world that not longer exist and will never be experienced by zoomers.
I don't mean playing videogames.
I mean going outside as a 1980 kid in a white suburbia town, meanwhile you get enough allowance to earn some coins to go to the local arcade mall, or rent a blockbuster, or buy an anime magazine with sailor moon, Dragon ball and mazinger news, right when Akira is airing meanwhile you get a brick game with 1999 clones of tetris and you play a crappy water ring console and play some fish minigame in a fishing toy that uses a gear to power it.
Meanwhile euro trances and robert miles children sound in the background.
A world that not longer exist and will never be experienced by zoomers.
7/11/2025, 3:31:19 AM
7/10/2025, 4:52:51 AM
>>530626846
Let tell you the biggest redpill I have gotten after years of writing and studying writing.
A good story is nothing more than the basic plot I just told you, but the story is always about a hero party fighting some enemies.
And then you make a diferent villain arc in a diferent town and the story is about getting a list of items to defeat him.
That's enough for like most of the classic JRPG stories.
It's always go to a new town/dungeon, and then get a bunch of items from npcs to solve their problem, like getting a knife that was stolen by rats that is needed to make a cake, or find the ingredients to make a potion to heal a sick priest that know the secret to open the door to the dungeon.
JRPG writing always boils down to opening locked doors by getting some key item a npc needs to open it.
That's basically it.
A good advice would be to start with an anime dere archetype and then add a bunch of like mental issues, like fears, broken dreams, feelings of like not being good enough, talking alone, being ego maniac, being proud, being compulsive lier, not having a father figure, being always hungry, being always desiring money.
A good way to write, is to think more in terms of characters having a fatal flaw, like you could start with the christian 7 deadly sins, and then because of trauma, like a character being killed, they have a sudden emotional transformation to overcome their flaw.
Also, another tips is that depending on their type, a character death is usually diferent.
Minor characters deaths are for making the MC party have an emotional reason to change their ways.
A major character being killed is a really big deal for the story, usually only done on the big climatic events.
Npcs and cannon fodder are killed to showcase villains being dangerous.
Minions are killed to show the party skills.
Minion Generals are killed as punishment for failing to defeat the player party by the big evil boss or as character minor plot event.
Let tell you the biggest redpill I have gotten after years of writing and studying writing.
A good story is nothing more than the basic plot I just told you, but the story is always about a hero party fighting some enemies.
And then you make a diferent villain arc in a diferent town and the story is about getting a list of items to defeat him.
That's enough for like most of the classic JRPG stories.
It's always go to a new town/dungeon, and then get a bunch of items from npcs to solve their problem, like getting a knife that was stolen by rats that is needed to make a cake, or find the ingredients to make a potion to heal a sick priest that know the secret to open the door to the dungeon.
JRPG writing always boils down to opening locked doors by getting some key item a npc needs to open it.
That's basically it.
A good advice would be to start with an anime dere archetype and then add a bunch of like mental issues, like fears, broken dreams, feelings of like not being good enough, talking alone, being ego maniac, being proud, being compulsive lier, not having a father figure, being always hungry, being always desiring money.
A good way to write, is to think more in terms of characters having a fatal flaw, like you could start with the christian 7 deadly sins, and then because of trauma, like a character being killed, they have a sudden emotional transformation to overcome their flaw.
Also, another tips is that depending on their type, a character death is usually diferent.
Minor characters deaths are for making the MC party have an emotional reason to change their ways.
A major character being killed is a really big deal for the story, usually only done on the big climatic events.
Npcs and cannon fodder are killed to showcase villains being dangerous.
Minions are killed to show the party skills.
Minion Generals are killed as punishment for failing to defeat the player party by the big evil boss or as character minor plot event.
7/6/2025, 4:23:36 AM
7/1/2025, 8:25:47 PM
>>529548262
you can use something like collect the most tokens in 60 seconds, as core non violent combat alternative.
you can use something like collect the most tokens in 60 seconds, as core non violent combat alternative.
6/28/2025, 3:49:47 PM
>>212204515
I am talking for the data of interracial fathers in USA.
the most common interracial father for white women is mexicans then black males.
I am using real life data, you're using a fictional soap opera as evidence.
I am talking for the data of interracial fathers in USA.
the most common interracial father for white women is mexicans then black males.
I am using real life data, you're using a fictional soap opera as evidence.
6/27/2025, 2:31:12 AM
6/26/2025, 7:25:04 PM
>>528917416
why do you prefer to coom to shitty amateurs instead of the good shit like urushihara, pleb?
your hentai tastes are the tastes of normalcattle american blacked enjoyers.
why do you prefer to coom to shitty amateurs instead of the good shit like urushihara, pleb?
your hentai tastes are the tastes of normalcattle american blacked enjoyers.
6/24/2025, 9:53:04 PM
6/21/2025, 8:24:26 PM
>>508215367
They're good at separate skills.
Muslims excells in geometric patterns.
Arabesque is as beautiful as western art, and I doubt westerners have been able to surpass muslims in geometry.
Mongoloids seems to excell rather in imaginative non realistic idealism.
Everything mongoloids draw seems to be imbued by a moe type of beauty.
The primitive races are better when they depict art as some spiritual experience.
The negroids seems to have rather a deep spiritual conection with the death.
Same with mexicans, which art steems deeply from being a religious experience with their gone relatives.
They're good at separate skills.
Muslims excells in geometric patterns.
Arabesque is as beautiful as western art, and I doubt westerners have been able to surpass muslims in geometry.
Mongoloids seems to excell rather in imaginative non realistic idealism.
Everything mongoloids draw seems to be imbued by a moe type of beauty.
The primitive races are better when they depict art as some spiritual experience.
The negroids seems to have rather a deep spiritual conection with the death.
Same with mexicans, which art steems deeply from being a religious experience with their gone relatives.
6/15/2025, 11:05:43 PM
6/15/2025, 11:04:28 PM
6/15/2025, 10:30:04 PM
6/15/2025, 1:57:08 PM
pana.
he llegado a la conclusion, finalmente de que no es necesaria la violencia para un juego.
lo que es necesario es que haya un nuevo evento de informacion, digamos, conseguir una nueva monedad o llegar a un nuevo nivel, o un nuevo dialogo, o conseguir una nueva llave.
debe existir un nuevo evento que ocasione el movimiento del jugador hacia algun objetivo claro, cada 5-10 segundos.
he llegado a la conclusion, finalmente de que no es necesaria la violencia para un juego.
lo que es necesario es que haya un nuevo evento de informacion, digamos, conseguir una nueva monedad o llegar a un nuevo nivel, o un nuevo dialogo, o conseguir una nueva llave.
debe existir un nuevo evento que ocasione el movimiento del jugador hacia algun objetivo claro, cada 5-10 segundos.
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